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Jun 29th, 2013
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  1. if (isServer) then {
  2.  
  3. _vehicle_1 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_Fort_Watchtower", [6841.1089, 11448.791, 0.022091607], [], 0, "CAN_COLLIDE"];
  7. _vehicle_1 = _this;
  8. _this setDir -13.136897;
  9. _this setPos [6841.1089, 11448.791, 0.022091607];
  10. };
  11.  
  12. _vehicle_4 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Fort_Barricade", [6869.6436, 11442.837, -0.12521397], [], 0, "CAN_COLLIDE"];
  16. _vehicle_4 = _this;
  17. _this setDir 75.590431;
  18. _this setPos [6869.6436, 11442.837, -0.12521397];
  19. };
  20.  
  21. _vehicle_6 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Land_fort_bagfence_round", [6840.4839, 11442.874, 0.0086264536], [], 0, "CAN_COLLIDE"];
  25. _vehicle_6 = _this;
  26. _this setDir -99.29686;
  27. _this setPos [6840.4839, 11442.874, 0.0086264536];
  28. };
  29.  
  30. _vehicle_7 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["Land_fortified_nest_big", [6877.3657, 11421.758, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  34. _vehicle_7 = _this;
  35. _this setDir 63.100563;
  36. _this setPos [6877.3657, 11421.758, 9.1552734e-005];
  37. };
  38.  
  39. _vehicle_9 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Land_HBarrier5", [6901.9971, 11433.216], [], 0, "CAN_COLLIDE"];
  43. _vehicle_9 = _this;
  44. _this setDir 175.95419;
  45. _this setPos [6901.9971, 11433.216];
  46. };
  47.  
  48. _vehicle_11 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Land_HBarrier5", [6911.6704, 11458.939, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  52. _vehicle_11 = _this;
  53. _this setDir 38.848721;
  54. _this setPos [6911.6704, 11458.939, -3.0517578e-005];
  55. };
  56.  
  57. _vehicle_14 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Land_HBarrier5", [6865.0347, 11391.372, 0.00024414063], [], 0, "CAN_COLLIDE"];
  61. _vehicle_14 = _this;
  62. _this setDir 51.989922;
  63. _this setPos [6865.0347, 11391.372, 0.00024414063];
  64. };
  65.  
  66. _vehicle_17 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Land_HBarrier5", [6854.4624, 11404.314], [], 0, "CAN_COLLIDE"];
  70. _vehicle_17 = _this;
  71. _this setDir 68.927925;
  72. _this setPos [6854.4624, 11404.314];
  73. };
  74.  
  75. _vehicle_20 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Land_HBarrier5", [6861.1685, 11405.891], [], 0, "CAN_COLLIDE"];
  79. _vehicle_20 = _this;
  80. _this setDir 156.62996;
  81. _this setPos [6861.1685, 11405.891];
  82. };
  83.  
  84. _vehicle_23 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Land_HBarrier5", [6870.6196, 11397.271, 0.090643033], [], 0, "CAN_COLLIDE"];
  88. _vehicle_23 = _this;
  89. _this setDir 137.76584;
  90. _this setPos [6870.6196, 11397.271, 0.090643033];
  91. };
  92.  
  93. _vehicle_29 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Land_HBarrier3", [6891.8091, 11438.499], [], 0, "CAN_COLLIDE"];
  97. _vehicle_29 = _this;
  98. _this setDir 69.462837;
  99. _this setPos [6891.8091, 11438.499];
  100. };
  101.  
  102. _vehicle_31 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Land_HBarrier5", [6859.5049, 11491.13, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  106. _vehicle_31 = _this;
  107. _this setDir 218.59164;
  108. _this setPos [6859.5049, 11491.13, -3.0517578e-005];
  109. };
  110.  
  111. _vehicle_34 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_HBarrier5", [6863.1958, 11488.758], [], 0, "CAN_COLLIDE"];
  115. _vehicle_34 = _this;
  116. _this setDir 309.45816;
  117. _this setPos [6863.1958, 11488.758];
  118. };
  119.  
  120. _vehicle_37 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Land_HBarrier5", [6869.7173, 11501.965, -0.42496705], [], 0, "CAN_COLLIDE"];
  124. _vehicle_37 = _this;
  125. _this setDir 409.26901;
  126. _this setPos [6869.7173, 11501.965, -0.42496705];
  127. };
  128.  
  129. _vehicle_40 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Land_HBarrier5", [6938.6846, 11423.718, -0.21353833], [], 0, "CAN_COLLIDE"];
  133. _vehicle_40 = _this;
  134. _this setDir 438.26431;
  135. _this setPos [6938.6846, 11423.718, -0.21353833];
  136. };
  137.  
  138. _vehicle_43 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Land_HBarrier5", [6936.2407, 11449.314, 0.00018310547], [], 0, "CAN_COLLIDE"];
  142. _vehicle_43 = _this;
  143. _this setDir 463.2634;
  144. _this setPos [6936.2407, 11449.314, 0.00018310547];
  145. };
  146.  
  147. _vehicle_46 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Land_HBarrier5", [6943.2114, 11438.255], [], 0, "CAN_COLLIDE"];
  151. _vehicle_46 = _this;
  152. _this setDir 415.21881;
  153. _this setPos [6943.2114, 11438.255];
  154. };
  155.  
  156. _vehicle_48 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Land_HBarrier1", [6940.7656, 11428.715, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  160. _vehicle_48 = _this;
  161. _this setDir 35.001419;
  162. _this setPos [6940.7656, 11428.715, 3.0517578e-005];
  163. };
  164.  
  165. _vehicle_50 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Land_HBarrier1", [6936.4893, 11439.698, 0.00015258789], [], 0, "CAN_COLLIDE"];
  169. _vehicle_50 = _this;
  170. _this setDir -27.357044;
  171. _this setPos [6936.4893, 11439.698, 0.00015258789];
  172. };
  173.  
  174. _vehicle_53 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Land_HBarrier1", [6912.54, 11380.565, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  178. _vehicle_53 = _this;
  179. _this setDir -7.4199209;
  180. _this setPos [6912.54, 11380.565, 9.1552734e-005];
  181. };
  182.  
  183. _vehicle_56 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Land_HBarrier1", [6909.7314, 11394.953, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  187. _vehicle_56 = _this;
  188. _this setDir -27.357044;
  189. _this setPos [6909.7314, 11394.953, -9.1552734e-005];
  190. };
  191.  
  192. _vehicle_59 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Land_HBarrier1", [6905.4404, 11389.2, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  196. _vehicle_59 = _this;
  197. _this setDir 83.940323;
  198. _this setPos [6905.4404, 11389.2, -3.0517578e-005];
  199. };
  200.  
  201. _vehicle_62 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Land_HBarrier1", [6899.5781, 11383.973, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  205. _vehicle_62 = _this;
  206. _this setDir 83.940323;
  207. _this setPos [6899.5781, 11383.973, 6.1035156e-005];
  208. };
  209.  
  210. _vehicle_65 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Land_HBarrier1", [6930.9775, 11390.334, 0.0002746582], [], 0, "CAN_COLLIDE"];
  214. _vehicle_65 = _this;
  215. _this setDir 132.20259;
  216. _this setPos [6930.9775, 11390.334, 0.0002746582];
  217. };
  218.  
  219. _vehicle_67 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Land_HBarrier1", [6900.3477, 11374.622, 0.00012207031], [], 0, "CAN_COLLIDE"];
  223. _vehicle_67 = _this;
  224. _this setDir 83.940323;
  225. _this setPos [6900.3477, 11374.622, 0.00012207031];
  226. };
  227.  
  228. _vehicle_69 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Land_HBarrier1", [6911.1592, 11405.003, -0.1251249], [], 0, "CAN_COLLIDE"];
  232. _vehicle_69 = _this;
  233. _this setDir 179.63977;
  234. _this setPos [6911.1592, 11405.003, -0.1251249];
  235. };
  236.  
  237. _vehicle_71 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["Fort_Barracks_USMC", [6882.582, 11452.767], [], 0, "CAN_COLLIDE"];
  241. _vehicle_71 = _this;
  242. _this setDir 86.270721;
  243. _this setPos [6882.582, 11452.767];
  244. };
  245.  
  246. _vehicle_72 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Land_fortified_nest_small", [6916.9268, 11373.923, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  250. _vehicle_72 = _this;
  251. _this setPos [6916.9268, 11373.923, -3.0517578e-005];
  252. };
  253.  
  254. _vehicle_74 = objNull;
  255. if (true) then
  256. {
  257. _this = createVehicle ["Land_fortified_nest_small", [6905.2446, 11364.631], [], 0, "CAN_COLLIDE"];
  258. _vehicle_74 = _this;
  259. _this setDir 302.57751;
  260. _this setPos [6905.2446, 11364.631];
  261. };
  262.  
  263. _vehicle_77 = objNull;
  264. if (true) then
  265. {
  266. _this = createVehicle ["Land_fortified_nest_small", [6922.3257, 11456.278, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  267. _vehicle_77 = _this;
  268. _this setDir 302.57751;
  269. _this setPos [6922.3257, 11456.278, -3.0517578e-005];
  270. };
  271.  
  272. _vehicle_80 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["Land_fortified_nest_small", [6926.0854, 11401.44], [], 0, "CAN_COLLIDE"];
  276. _vehicle_80 = _this;
  277. _this setDir 191.92377;
  278. _this setPos [6926.0854, 11401.44];
  279. };
  280.  
  281. _vehicle_82 = objNull;
  282. if (true) then
  283. {
  284. _this = createVehicle ["Hhedgehog_concreteBig", [6906.2847, 11505.736], [], 0, "CAN_COLLIDE"];
  285. _vehicle_82 = _this;
  286. _this setDir 54.56485;
  287. _this setPos [6906.2847, 11505.736];
  288. };
  289.  
  290. _vehicle_86 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["Land_fort_bagfence_long", [6910.7192, 11502.439, 0.00021362305], [], 0, "CAN_COLLIDE"];
  294. _vehicle_86 = _this;
  295. _this setDir 57.391544;
  296. _this setPos [6910.7192, 11502.439, 0.00021362305];
  297. };
  298.  
  299. _vehicle_88 = objNull;
  300. if (true) then
  301. {
  302. _this = createVehicle ["Land_fort_bagfence_long", [6901.2373, 11505.572, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  303. _vehicle_88 = _this;
  304. _this setDir 57.391544;
  305. _this setPos [6901.2373, 11505.572, 9.1552734e-005];
  306. };
  307.  
  308. _vehicle_91 = objNull;
  309. if (true) then
  310. {
  311. _this = createVehicle ["Land_fort_bagfence_long", [6902.9302, 11503.053, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  312. _vehicle_91 = _this;
  313. _this setDir 57.391544;
  314. _this setPos [6902.9302, 11503.053, -6.1035156e-005];
  315. };
  316.  
  317. _vehicle_94 = objNull;
  318. if (true) then
  319. {
  320. _this = createVehicle ["Land_fort_bagfence_long", [6904.5508, 11500.525, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  321. _vehicle_94 = _this;
  322. _this setDir 57.391544;
  323. _this setPos [6904.5508, 11500.525, -3.0517578e-005];
  324. };
  325.  
  326. _vehicle_96 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["Land_fort_bagfence_long", [6904.8916, 11498.046, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  330. _vehicle_96 = _this;
  331. _this setDir 117.60848;
  332. _this setPos [6904.8916, 11498.046, -9.1552734e-005];
  333. };
  334.  
  335. _vehicle_99 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["Land_fort_bagfence_long", [6899.0508, 11506.635, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  339. _vehicle_99 = _this;
  340. _this setDir 176.47839;
  341. _this setPos [6899.0508, 11506.635, -3.0517578e-005];
  342. };
  343.  
  344. _vehicle_102 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["Land_fort_bagfence_long", [6897.126, 11507.811, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  348. _vehicle_102 = _this;
  349. _this setDir 242.77002;
  350. _this setPos [6897.126, 11507.811, 9.1552734e-005];
  351. };
  352.  
  353. _vehicle_105 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["Land_fort_bagfence_long", [6904.8262, 11495.489, 0.00015258789], [], 0, "CAN_COLLIDE"];
  357. _vehicle_105 = _this;
  358. _this setDir 242.77002;
  359. _this setPos [6904.8262, 11495.489, 0.00015258789];
  360. };
  361.  
  362. _vehicle_108 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["Land_fort_bagfence_long", [6899.292, 11382.067, 0.00018310547], [], 0, "CAN_COLLIDE"];
  366. _vehicle_108 = _this;
  367. _this setDir 242.77002;
  368. _this setPos [6899.292, 11382.067, 0.00018310547];
  369. };
  370.  
  371. _vehicle_111 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["Land_fort_bagfence_long", [6907.9199, 11394.106, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  375. _vehicle_111 = _this;
  376. _this setDir 328.30893;
  377. _this setPos [6907.9199, 11394.106, -9.1552734e-005];
  378. };
  379.  
  380. _vehicle_114 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["Land_fort_bagfence_long", [6929.6816, 11392.268, 0.00018310547], [], 0, "CAN_COLLIDE"];
  384. _vehicle_114 = _this;
  385. _this setDir 425.34586;
  386. _this setPos [6929.6816, 11392.268, 0.00018310547];
  387. };
  388.  
  389. _vehicle_117 = objNull;
  390. if (true) then
  391. {
  392. _this = createVehicle ["Land_fort_bagfence_long", [6904.7969, 11387.397, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  393. _vehicle_117 = _this;
  394. _this setDir 471.3732;
  395. _this setPos [6904.7969, 11387.397, 9.1552734e-005];
  396. };
  397.  
  398. _vehicle_120 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["Land_fort_bagfence_long", [6914.5166, 11380.898, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  402. _vehicle_120 = _this;
  403. _this setDir 526.33075;
  404. _this setPos [6914.5166, 11380.898, -9.1552734e-005];
  405. };
  406.  
  407. _vehicle_123 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["Land_fort_bagfence_long", [6898.3062, 11374.191, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  411. _vehicle_123 = _this;
  412. _this setDir 526.33075;
  413. _this setPos [6898.3062, 11374.191, 9.1552734e-005];
  414. };
  415.  
  416. _vehicle_126 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["Land_HBarrier1", [6896.187, 11373.678, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  420. _vehicle_126 = _this;
  421. _this setDir 83.940323;
  422. _this setPos [6896.187, 11373.678, 3.0517578e-005];
  423. };
  424.  
  425. _vehicle_128 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["Land_HBarrier1", [6898.8892, 11380.093, 0.00018310547], [], 0, "CAN_COLLIDE"];
  429. _vehicle_128 = _this;
  430. _this setDir 83.940323;
  431. _this setPos [6898.8892, 11380.093, 0.00018310547];
  432. };
  433.  
  434. _vehicle_131 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["Land_HBarrier1", [6903.8096, 11385.428, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  438. _vehicle_131 = _this;
  439. _this setDir 106.80807;
  440. _this setPos [6903.8096, 11385.428, -6.1035156e-005];
  441. };
  442.  
  443. _vehicle_134 = objNull;
  444. if (true) then
  445. {
  446. _this = createVehicle ["Land_HBarrier1", [6906.2808, 11393.093], [], 0, "CAN_COLLIDE"];
  447. _vehicle_134 = _this;
  448. _this setDir 148.20274;
  449. _this setPos [6906.2808, 11393.093];
  450. };
  451.  
  452. _vehicle_137 = objNull;
  453. if (true) then
  454. {
  455. _this = createVehicle ["Land_HBarrier1", [6928.8462, 11394.157, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  456. _vehicle_137 = _this;
  457. _this setDir 239.93765;
  458. _this setPos [6928.8462, 11394.157, -3.0517578e-005];
  459. };
  460.  
  461. _vehicle_140 = objNull;
  462. if (true) then
  463. {
  464. _this = createVehicle ["Land_HBarrier1", [6916.5122, 11381.44, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  465. _vehicle_140 = _this;
  466. _this setDir 171.72418;
  467. _this setPos [6916.5122, 11381.44, -3.0517578e-005];
  468. };
  469.  
  470. _vehicle_143 = objNull;
  471. if (true) then
  472. {
  473. _this = createVehicle ["Land_fort_bagfence_long", [6899.9824, 11396.457, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  474. _vehicle_143 = _this;
  475. _this setDir 508.14334;
  476. _this setPos [6899.9824, 11396.457, -9.1552734e-005];
  477. };
  478.  
  479. _vehicle_146 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["Land_fort_bagfence_long", [6908.9897, 11404.765, 0.027696274], [], 0, "CAN_COLLIDE"];
  483. _vehicle_146 = _this;
  484. _this setDir 531.67389;
  485. _this setPos [6908.9897, 11404.765, 0.027696274];
  486. };
  487.  
  488. _vehicle_149 = objNull;
  489. if (true) then
  490. {
  491. _this = createVehicle ["Land_HBarrier1", [6907.3652, 11404.69, -0.1521468], [], 0, "CAN_COLLIDE"];
  492. _vehicle_149 = _this;
  493. _this setDir 181.28999;
  494. _this setPos [6907.3652, 11404.69, -0.1521468];
  495. };
  496.  
  497. _vehicle_161 = objNull;
  498. if (true) then
  499. {
  500. _this = createVehicle ["Land_fort_bagfence_long", [6854.9111, 11444.519, 0.0051916838], [], 0, "CAN_COLLIDE"];
  501. _vehicle_161 = _this;
  502. _this setDir 261.66666;
  503. _this setPos [6854.9111, 11444.519, 0.0051916838];
  504. };
  505.  
  506. _vehicle_170 = objNull;
  507. if (true) then
  508. {
  509. _this = createVehicle ["Land_HBarrier1", [6854.6826, 11446.661, 0.15814075], [], 0, "CAN_COLLIDE"];
  510. _vehicle_170 = _this;
  511. _this setDir 83.940323;
  512. _this setPos [6854.6826, 11446.661, 0.15814075];
  513. };
  514.  
  515. _vehicle_173 = objNull;
  516. if (true) then
  517. {
  518. _this = createVehicle ["Land_HBarrier1", [6855.1406, 11442.667, 0.15862368], [], 0, "CAN_COLLIDE"];
  519. _vehicle_173 = _this;
  520. _this setDir 83.940323;
  521. _this setPos [6855.1406, 11442.667, 0.15862368];
  522. };
  523.  
  524. _vehicle_178 = objNull;
  525. if (true) then
  526. {
  527. _this = createVehicle ["Land_HBarrier1", [6862.333, 11427.437, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  528. _vehicle_178 = _this;
  529. _this setDir 63.577442;
  530. _this setPos [6862.333, 11427.437, -9.1552734e-005];
  531. };
  532.  
  533. _vehicle_179 = objNull;
  534. if (true) then
  535. {
  536. _this = createVehicle ["Land_fort_bagfence_long", [6861.4741, 11429.086, 0.01852417], [], 0, "CAN_COLLIDE"];
  537. _vehicle_179 = _this;
  538. _this setDir 241.30376;
  539. _this setPos [6861.4741, 11429.086, 0.01852417];
  540. };
  541.  
  542. _vehicle_180 = objNull;
  543. if (true) then
  544. {
  545. _this = createVehicle ["Land_HBarrier1", [6860.5142, 11431.021, -0.049468994], [], 0, "CAN_COLLIDE"];
  546. _vehicle_180 = _this;
  547. _this setDir 63.577442;
  548. _this setPos [6860.5142, 11431.021, -0.049468994];
  549. };
  550.  
  551. _vehicle_187 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Land_HBarrier1", [6852.3936, 11425.765, -0.00030517578], [], 0, "CAN_COLLIDE"];
  555. _vehicle_187 = _this;
  556. _this setDir 67.555969;
  557. _this setPos [6852.3936, 11425.765, -0.00030517578];
  558. };
  559.  
  560. _vehicle_188 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["Land_fort_bagfence_long", [6852.0874, 11427.411, 0.057867609], [], 0, "CAN_COLLIDE"];
  564. _vehicle_188 = _this;
  565. _this setDir 267.8223;
  566. _this setPos [6852.0874, 11427.411, 0.057867609];
  567. };
  568.  
  569. _vehicle_189 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["Land_HBarrier1", [6852.0913, 11429.569, 0.073174603], [], 0, "CAN_COLLIDE"];
  573. _vehicle_189 = _this;
  574. _this setDir 90.095894;
  575. _this setPos [6852.0913, 11429.569, 0.073174603];
  576. };
  577.  
  578. _vehicle_196 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["Land_HBarrier1", [6851.7378, 11436.763, 0.031823467], [], 0, "CAN_COLLIDE"];
  582. _vehicle_196 = _this;
  583. _this setDir 90.095894;
  584. _this setPos [6851.7378, 11436.763, 0.031823467];
  585. };
  586.  
  587. _vehicle_197 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["Land_fort_bagfence_long", [6851.6187, 11438.604, -0.021980779], [], 0, "CAN_COLLIDE"];
  591. _vehicle_197 = _this;
  592. _this setDir 267.8223;
  593. _this setPos [6851.6187, 11438.604, -0.021980779];
  594. };
  595.  
  596. _vehicle_198 = objNull;
  597. if (true) then
  598. {
  599. _this = createVehicle ["Land_HBarrier1", [6851.707, 11440.781, -0.13303693], [], 0, "CAN_COLLIDE"];
  600. _vehicle_198 = _this;
  601. _this setDir 90.095894;
  602. _this setPos [6851.707, 11440.781, -0.13303693];
  603. };
  604.  
  605. _vehicle_204 = objNull;
  606. if (true) then
  607. {
  608. _this = createVehicle ["Land_HBarrier1", [6874.4399, 11431.642, -0.00018310547], [], 0, "CAN_COLLIDE"];
  609. _vehicle_204 = _this;
  610. _this setDir 142.00984;
  611. _this setPos [6874.4399, 11431.642, -0.00018310547];
  612. };
  613.  
  614. _vehicle_210 = objNull;
  615. if (true) then
  616. {
  617. _this = createVehicle ["Land_HBarrier1", [6864.8911, 11440.901, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  618. _vehicle_210 = _this;
  619. _this setDir 230.57463;
  620. _this setPos [6864.8911, 11440.901, -9.1552734e-005];
  621. };
  622.  
  623. _vehicle_213 = objNull;
  624. if (true) then
  625. {
  626. _this = createVehicle ["Land_HBarrier1", [6861.5962, 11435.855, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  627. _vehicle_213 = _this;
  628. _this setDir 295.2128;
  629. _this setPos [6861.5962, 11435.855, -6.1035156e-005];
  630. };
  631.  
  632. _vehicle_216 = objNull;
  633. if (true) then
  634. {
  635. _this = createVehicle ["Land_HBarrier1", [6859.063, 11459.198, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  636. _vehicle_216 = _this;
  637. _this setDir 295.2128;
  638. _this setPos [6859.063, 11459.198, 9.1552734e-005];
  639. };
  640.  
  641. _vehicle_219 = objNull;
  642. if (true) then
  643. {
  644. _this = createVehicle ["Land_HBarrier1", [6845.1909, 11464.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  645. _vehicle_219 = _this;
  646. _this setDir 296.28116;
  647. _this setPos [6845.1909, 11464.261, -6.1035156e-005];
  648. };
  649.  
  650. _vehicle_222 = objNull;
  651. if (true) then
  652. {
  653. _this = createVehicle ["Land_HBarrier1", [6850.1982, 11457.829, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  654. _vehicle_222 = _this;
  655. _this setDir 362.22604;
  656. _this setPos [6850.1982, 11457.829, -3.0517578e-005];
  657. };
  658.  
  659. _vehicle_225 = objNull;
  660. if (true) then
  661. {
  662. _this = createVehicle ["Land_HBarrier1", [6851.6333, 11477.061, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  663. _vehicle_225 = _this;
  664. _this setDir 362.22604;
  665. _this setPos [6851.6333, 11477.061, -6.1035156e-005];
  666. };
  667.  
  668. _vehicle_228 = objNull;
  669. if (true) then
  670. {
  671. _this = createVehicle ["Land_HBarrier1", [6864.4316, 11471.609, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  672. _vehicle_228 = _this;
  673. _this setDir 452.5957;
  674. _this setPos [6864.4316, 11471.609, 3.0517578e-005];
  675. };
  676.  
  677. _vehicle_231 = objNull;
  678. if (true) then
  679. {
  680. _this = createVehicle ["Land_HBarrier1", [6855.0059, 11465.303], [], 0, "CAN_COLLIDE"];
  681. _vehicle_231 = _this;
  682. _this setDir 502.72833;
  683. _this setPos [6855.0059, 11465.303];
  684. };
  685.  
  686. _vehicle_234 = objNull;
  687. if (true) then
  688. {
  689. _this = createVehicle ["Land_fort_bagfence_long", [6853.5483, 11476.898, 0.10103294], [], 0, "CAN_COLLIDE"];
  690. _vehicle_234 = _this;
  691. _this setDir 362.63046;
  692. _this setPos [6853.5483, 11476.898, 0.10103294];
  693. };
  694.  
  695. _vehicle_237 = objNull;
  696. if (true) then
  697. {
  698. _this = createVehicle ["Land_fort_bagfence_long", [6862.8193, 11472.95, -0.00012207031], [], 0, "CAN_COLLIDE"];
  699. _vehicle_237 = _this;
  700. _this setDir 395.84583;
  701. _this setPos [6862.8193, 11472.95, -0.00012207031];
  702. };
  703.  
  704. _vehicle_240 = objNull;
  705. if (true) then
  706. {
  707. _this = createVehicle ["Land_fort_bagfence_long", [6853.0293, 11464.965, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  708. _vehicle_240 = _this;
  709. _this setDir 352.49585;
  710. _this setPos [6853.0293, 11464.965, -6.1035156e-005];
  711. };
  712.  
  713. _vehicle_243 = objNull;
  714. if (true) then
  715. {
  716. _this = createVehicle ["Land_fort_bagfence_long", [6884.9351, 11389.764, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  717. _vehicle_243 = _this;
  718. _this setDir 294.60904;
  719. _this setPos [6884.9351, 11389.764, -3.0517578e-005];
  720. };
  721.  
  722. _vehicle_246 = objNull;
  723. if (true) then
  724. {
  725. _this = createVehicle ["Land_HBarrier1", [6883.9893, 11387.755, -0.00015258789], [], 0, "CAN_COLLIDE"];
  726. _vehicle_246 = _this;
  727. _this setDir 109.97522;
  728. _this setPos [6883.9893, 11387.755, -0.00015258789];
  729. };
  730.  
  731. _vehicle_249 = objNull;
  732. if (true) then
  733. {
  734. _this = createVehicle ["Land_HBarrier1", [6901.7476, 11397.542, -0.00012207031], [], 0, "CAN_COLLIDE"];
  735. _vehicle_249 = _this;
  736. _this setDir 147.99553;
  737. _this setPos [6901.7476, 11397.542, -0.00012207031];
  738. };
  739.  
  740. _vehicle_252 = objNull;
  741. if (true) then
  742. {
  743. _this = createVehicle ["Land_HBarrier1", [6885.0117, 11377.429, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  744. _vehicle_252 = _this;
  745. _this setDir 187.30464;
  746. _this setPos [6885.0117, 11377.429, -9.1552734e-005];
  747. };
  748.  
  749. _vehicle_255 = objNull;
  750. if (true) then
  751. {
  752. _this = createVehicle ["Land_HBarrier1", [6892.8354, 11382.274, -0.00015258789], [], 0, "CAN_COLLIDE"];
  753. _vehicle_255 = _this;
  754. _this setDir 121.46273;
  755. _this setPos [6892.8354, 11382.274, -0.00015258789];
  756. };
  757.  
  758. _vehicle_258 = objNull;
  759. if (true) then
  760. {
  761. _this = createVehicle ["Land_HBarrier1", [6916.334, 11400.402, -0.00018310547], [], 0, "CAN_COLLIDE"];
  762. _vehicle_258 = _this;
  763. _this setDir 239.93765;
  764. _this setPos [6916.334, 11400.402, -0.00018310547];
  765. };
  766.  
  767. _vehicle_261 = objNull;
  768. if (true) then
  769. {
  770. _this = createVehicle ["Land_HBarrier1", [6920.8696, 11404.593, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  771. _vehicle_261 = _this;
  772. _this setDir 278.47037;
  773. _this setPos [6920.8696, 11404.593, -3.0517578e-005];
  774. };
  775.  
  776. _vehicle_264 = objNull;
  777. if (true) then
  778. {
  779. _this = createVehicle ["Land_HBarrier1", [6934.2793, 11401.366, 0.00024414063], [], 0, "CAN_COLLIDE"];
  780. _vehicle_264 = _this;
  781. _this setDir 318.80478;
  782. _this setPos [6934.2793, 11401.366, 0.00024414063];
  783. };
  784.  
  785. _vehicle_267 = objNull;
  786. if (true) then
  787. {
  788. _this = createVehicle ["Land_HBarrier1", [6939.0977, 11400.348, -0.00012207031], [], 0, "CAN_COLLIDE"];
  789. _vehicle_267 = _this;
  790. _this setDir 408.68091;
  791. _this setPos [6939.0977, 11400.348, -0.00012207031];
  792. };
  793.  
  794. _vehicle_270 = objNull;
  795. if (true) then
  796. {
  797. _this = createVehicle ["Land_fort_bagfence_round", [6875.6543, 11500.617, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  798. _vehicle_270 = _this;
  799. _this setDir 56.675064;
  800. _this setPos [6875.6543, 11500.617, 3.0517578e-005];
  801. };
  802.  
  803. _vehicle_272 = objNull;
  804. if (true) then
  805. {
  806. _this = createVehicle ["Land_fort_bagfence_round", [6896.7632, 11481.349, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  807. _vehicle_272 = _this;
  808. _this setDir 52.876732;
  809. _this setPos [6896.7632, 11481.349, 3.0517578e-005];
  810. };
  811.  
  812. _vehicle_277 = objNull;
  813. if (true) then
  814. {
  815. _this = createVehicle ["Fort_RazorWire", [6870.5654, 11505.158, 0.00015258789], [], 0, "CAN_COLLIDE"];
  816. _vehicle_277 = _this;
  817. _this setDir 44.516254;
  818. _this setPos [6870.5654, 11505.158, 0.00015258789];
  819. };
  820.  
  821. _vehicle_279 = objNull;
  822. if (true) then
  823. {
  824. _this = createVehicle ["Fort_RazorWire", [6898.1904, 11476.502, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  825. _vehicle_279 = _this;
  826. _this setDir 44.516254;
  827. _this setPos [6898.1904, 11476.502, -9.1552734e-005];
  828. };
  829.  
  830. _vehicle_282 = objNull;
  831. if (true) then
  832. {
  833. _this = createVehicle ["Fort_RazorWire", [6864.2319, 11389.396, -0.14815761], [], 0, "CAN_COLLIDE"];
  834. _vehicle_282 = _this;
  835. _this setDir 36.170498;
  836. _this setPos [6864.2319, 11389.396, -0.14815761];
  837. };
  838.  
  839. _vehicle_285 = objNull;
  840. if (true) then
  841. {
  842. _this = createVehicle ["Fort_RazorWire", [6852.2593, 11403.621, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  843. _vehicle_285 = _this;
  844. _this setDir 66.902527;
  845. _this setPos [6852.2593, 11403.621, 3.0517578e-005];
  846. };
  847.  
  848. _vehicle_290 = objNull;
  849. if (true) then
  850. {
  851. _this = createVehicle ["Land_HBarrier5", [6921.5972, 11431.006, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  852. _vehicle_290 = _this;
  853. _this setPos [6921.5972, 11431.006, 9.1552734e-005];
  854. };
  855.  
  856. _vehicle_292 = objNull;
  857. if (true) then
  858. {
  859. _this = createVehicle ["Land_HBarrier5", [6918.1079, 11413.519, 0.00024414063], [], 0, "CAN_COLLIDE"];
  860. _vehicle_292 = _this;
  861. _this setDir -4.537128;
  862. _this setPos [6918.1079, 11413.519, 0.00024414063];
  863. };
  864.  
  865. _vehicle_298 = objNull;
  866. if (true) then
  867. {
  868. _this = createVehicle ["Land_HBarrier1", [6942.0015, 11407.247, -0.00018310547], [], 0, "CAN_COLLIDE"];
  869. _vehicle_298 = _this;
  870. _this setDir 89.244308;
  871. _this setPos [6942.0015, 11407.247, -0.00018310547];
  872. };
  873.  
  874. _vehicle_301 = objNull;
  875. if (true) then
  876. {
  877. _this = createVehicle ["Land_HBarrier1", [6943.2549, 11408.206, 0.00021362305], [], 0, "CAN_COLLIDE"];
  878. _vehicle_301 = _this;
  879. _this setDir 33.672558;
  880. _this setPos [6943.2549, 11408.206, 0.00021362305];
  881. };
  882.  
  883. _vehicle_304 = objNull;
  884. if (true) then
  885. {
  886. _this = createVehicle ["Land_HBarrier5", [6906.542, 11475.292, -0.00018310547], [], 0, "CAN_COLLIDE"];
  887. _vehicle_304 = _this;
  888. _this setDir 135.90128;
  889. _this setPos [6906.542, 11475.292, -0.00018310547];
  890. };
  891.  
  892. _vehicle_307 = objNull;
  893. if (true) then
  894. {
  895. _this = createVehicle ["Land_HBarrier5", [6919.9922, 11484.241, 0.00015258789], [], 0, "CAN_COLLIDE"];
  896. _vehicle_307 = _this;
  897. _this setDir 127.28341;
  898. _this setPos [6919.9922, 11484.241, 0.00015258789];
  899. };
  900.  
  901. _vehicle_310 = objNull;
  902. if (true) then
  903. {
  904. _this = createVehicle ["Land_HBarrier1", [6917.6147, 11470.18, 0.00012207031], [], 0, "CAN_COLLIDE"];
  905. _vehicle_310 = _this;
  906. _this setDir -27.357044;
  907. _this setPos [6917.6147, 11470.18, 0.00012207031];
  908. };
  909.  
  910. _vehicle_313 = objNull;
  911. if (true) then
  912. {
  913. _this = createVehicle ["Land_HBarrier1", [6922.939, 11472.737, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  914. _vehicle_313 = _this;
  915. _this setDir 129.72452;
  916. _this setPos [6922.939, 11472.737, 3.0517578e-005];
  917. };
  918.  
  919. _vehicle_316 = objNull;
  920. if (true) then
  921. {
  922. _this = createVehicle ["Land_HBarrier1", [6883.7109, 11499.853, -0.00018310547], [], 0, "CAN_COLLIDE"];
  923. _vehicle_316 = _this;
  924. _this setDir 181.19688;
  925. _this setPos [6883.7109, 11499.853, -0.00018310547];
  926. };
  927.  
  928. _vehicle_319 = objNull;
  929. if (true) then
  930. {
  931. _this = createVehicle ["Land_HBarrier1", [6890.3477, 11491.41, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  932. _vehicle_319 = _this;
  933. _this setDir 263.11453;
  934. _this setPos [6890.3477, 11491.41, 3.0517578e-005];
  935. };
  936.  
  937. _vehicle_322 = objNull;
  938. if (true) then
  939. {
  940. _this = createVehicle ["Land_HBarrier1", [6883.313, 11484.772, 0.00012207031], [], 0, "CAN_COLLIDE"];
  941. _vehicle_322 = _this;
  942. _this setDir 310.78925;
  943. _this setPos [6883.313, 11484.772, 0.00012207031];
  944. };
  945.  
  946. _vehicle_325 = objNull;
  947. if (true) then
  948. {
  949. _this = createVehicle ["Land_fort_bagfence_round", [6913.9346, 11484.991, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  950. _vehicle_325 = _this;
  951. _this setDir 153.69899;
  952. _this setPos [6913.9346, 11484.991, 6.1035156e-005];
  953. };
  954.  
  955. _vehicle_328 = objNull;
  956. if (true) then
  957. {
  958. _this = createVehicle ["Land_HBarrier1", [6869.25, 11480.543, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  959. _vehicle_328 = _this;
  960. _this setDir 377.14597;
  961. _this setPos [6869.25, 11480.543, -6.1035156e-005];
  962. };
  963.  
  964. _vehicle_331 = objNull;
  965. if (true) then
  966. {
  967. _this = createVehicle ["Land_HBarrier5", [6867.0264, 11482.653, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  968. _vehicle_331 = _this;
  969. _this setDir 251.1183;
  970. _this setPos [6867.0264, 11482.653, -9.1552734e-005];
  971. };
  972.  
  973. _vehicle_334 = objNull;
  974. if (true) then
  975. {
  976. _this = createVehicle ["Land_Fort_Watchtower", [6889.1035, 11409.428, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  977. _vehicle_334 = _this;
  978. _this setDir -107.64442;
  979. _this setPos [6889.1035, 11409.428, -6.1035156e-005];
  980. };
  981.  
  982. _vehicle_336 = objNull;
  983. if (true) then
  984. {
  985. _this = createVehicle ["Land_Fort_Watchtower", [6898.1484, 11455.891, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  986. _vehicle_336 = _this;
  987. _this setDir 126.89458;
  988. _this setPos [6898.1484, 11455.891, 3.0517578e-005];
  989. };
  990.  
  991. _vehicle_339 = objNull;
  992. if (true) then
  993. {
  994. _this = createVehicle ["Land_HBarrier5", [6913.6133, 11419.581, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  995. _vehicle_339 = _this;
  996. _this setDir 360.75989;
  997. _this setPos [6913.6133, 11419.581, -3.0517578e-005];
  998. };
  999.  
  1000. _vehicle_342 = objNull;
  1001. if (true) then
  1002. {
  1003. _this = createVehicle ["Land_HBarrier1", [6889.1768, 11422.017, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1004. _vehicle_342 = _this;
  1005. _this setDir 179.63977;
  1006. _this setPos [6889.1768, 11422.017, -3.0517578e-005];
  1007. };
  1008.  
  1009. _vehicle_345 = objNull;
  1010. if (true) then
  1011. {
  1012. _this = createVehicle ["Land_HBarrier1", [6898.708, 11425.503, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1013. _vehicle_345 = _this;
  1014. _this setDir 249.10716;
  1015. _this setPos [6898.708, 11425.503, 3.0517578e-005];
  1016. };
  1017.  
  1018. _vehicle_348 = objNull;
  1019. if (true) then
  1020. {
  1021. _this = createVehicle ["Land_HBarrier1", [6883.9482, 11443.832, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1022. _vehicle_348 = _this;
  1023. _this setDir 333.38977;
  1024. _this setPos [6883.9482, 11443.832, -6.1035156e-005];
  1025. };
  1026.  
  1027. _vehicle_351 = objNull;
  1028. if (true) then
  1029. {
  1030. _this = createVehicle ["Land_HBarrier1", [6880.7808, 11436.813, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1031. _vehicle_351 = _this;
  1032. _this setDir 407.69806;
  1033. _this setPos [6880.7808, 11436.813, 6.1035156e-005];
  1034. };
  1035.  
  1036. _vehicle_354 = objNull;
  1037. if (true) then
  1038. {
  1039. _this = createVehicle ["Land_fort_bagfence_long", [6900.186, 11433.108, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1040. _vehicle_354 = _this;
  1041. _this setDir 550.52612;
  1042. _this setPos [6900.186, 11433.108, -9.1552734e-005];
  1043. };
  1044.  
  1045. _vehicle_357 = objNull;
  1046. if (true) then
  1047. {
  1048. _this = createVehicle ["Land_fort_bagfence_long", [6894.3994, 11436.001], [], 0, "CAN_COLLIDE"];
  1049. _vehicle_357 = _this;
  1050. _this setDir 586.30328;
  1051. _this setPos [6894.3994, 11436.001];
  1052. };
  1053.  
  1054. _vehicle_360 = objNull;
  1055. if (true) then
  1056. {
  1057. _this = createVehicle ["Land_fort_bagfence_long", [6891.9385, 11441.709, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1058. _vehicle_360 = _this;
  1059. _this setDir 627.85791;
  1060. _this setPos [6891.9385, 11441.709, -3.0517578e-005];
  1061. };
  1062.  
  1063. _vehicle_363 = objNull;
  1064. if (true) then
  1065. {
  1066. _this = createVehicle ["Land_HBarrier3", [6892.5063, 11445.909, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1067. _vehicle_363 = _this;
  1068. _this setDir 115.31225;
  1069. _this setPos [6892.5063, 11445.909, -6.1035156e-005];
  1070. };
  1071.  
  1072. _vehicle_366 = objNull;
  1073. if (true) then
  1074. {
  1075. _this = createVehicle ["Land_HBarrier3", [6897.2212, 11451.263, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1076. _vehicle_366 = _this;
  1077. _this setDir 130.81396;
  1078. _this setPos [6897.2212, 11451.263, 0.00012207031];
  1079. };
  1080.  
  1081. _vehicle_369 = objNull;
  1082. if (true) then
  1083. {
  1084. _this = createVehicle ["Land_fort_bagfence_long", [6894.2695, 11447.765, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1085. _vehicle_369 = _this;
  1086. _this setDir 666.03217;
  1087. _this setPos [6894.2695, 11447.765, 9.1552734e-005];
  1088. };
  1089.  
  1090. _vehicle_372 = objNull;
  1091. if (true) then
  1092. {
  1093. _this = createVehicle ["Land_fort_bagfence_long", [6912.4258, 11455.94, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1094. _vehicle_372 = _this;
  1095. _this setDir 586.42688;
  1096. _this setPos [6912.4258, 11455.94, -3.0517578e-005];
  1097. };
  1098.  
  1099. _vehicle_381 = objNull;
  1100. if (true) then
  1101. {
  1102. _this = createVehicle ["Land_HBarrier5", [6911.8906, 11453.305, 0.17959042], [], 0, "CAN_COLLIDE"];
  1103. _vehicle_381 = _this;
  1104. _this setDir 93.861168;
  1105. _this setPos [6911.8906, 11453.305, 0.17959042];
  1106. };
  1107.  
  1108. _vehicle_384 = objNull;
  1109. if (true) then
  1110. {
  1111. _this = createVehicle ["Land_HBarrier5", [6913.605, 11448.531, -0.37692982], [], 0, "CAN_COLLIDE"];
  1112. _vehicle_384 = _this;
  1113. _this setDir 88.134033;
  1114. _this setPos [6913.605, 11448.531, -0.37692982];
  1115. };
  1116.  
  1117. _vehicle_387 = objNull;
  1118. if (true) then
  1119. {
  1120. _this = createVehicle ["Land_HBarrier5", [6913.6177, 11443.095, 0.31382462], [], 0, "CAN_COLLIDE"];
  1121. _vehicle_387 = _this;
  1122. _this setDir 91.100502;
  1123. _this setPos [6913.6177, 11443.095, 0.31382462];
  1124. };
  1125.  
  1126. _vehicle_390 = objNull;
  1127. if (true) then
  1128. {
  1129. _this = createVehicle ["Land_HBarrier5", [6913.3779, 11437.647, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1130. _vehicle_390 = _this;
  1131. _this setDir 91.100502;
  1132. _this setPos [6913.3779, 11437.647, 3.0517578e-005];
  1133. };
  1134.  
  1135. _vehicle_393 = objNull;
  1136. if (true) then
  1137. {
  1138. _this = createVehicle ["Land_HBarrier1", [6898.4727, 11433.648], [], 0, "CAN_COLLIDE"];
  1139. _vehicle_393 = _this;
  1140. _this setDir 200.8847;
  1141. _this setPos [6898.4727, 11433.648];
  1142. };
  1143.  
  1144. _vehicle_396 = objNull;
  1145. if (true) then
  1146. {
  1147. _this = createVehicle ["Land_HBarrier1", [6895.6748, 11434.808, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1148. _vehicle_396 = _this;
  1149. _this setDir 203.13736;
  1150. _this setPos [6895.6748, 11434.808, -3.0517578e-005];
  1151. };
  1152.  
  1153. _vehicle_399 = objNull;
  1154. if (true) then
  1155. {
  1156. _this = createVehicle ["Land_HBarrier1", [6906.3213, 11424.584], [], 0, "CAN_COLLIDE"];
  1157. _vehicle_399 = _this;
  1158. _this setDir 249.10716;
  1159. _this setPos [6906.3213, 11424.584];
  1160. };
  1161.  
  1162. _vehicle_402 = objNull;
  1163. if (true) then
  1164. {
  1165. _this = createVehicle ["Land_HBarrier1", [6898.5522, 11408.043, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1166. _vehicle_402 = _this;
  1167. _this setDir 367.5524;
  1168. _this setPos [6898.5522, 11408.043, -3.0517578e-005];
  1169. };
  1170.  
  1171. _vehicle_405 = objNull;
  1172. if (true) then
  1173. {
  1174. _this = createVehicle ["Land_HBarrier1", [6899.917, 11414.028, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1175. _vehicle_405 = _this;
  1176. _this setDir 446.16397;
  1177. _this setPos [6899.917, 11414.028, -6.1035156e-005];
  1178. };
  1179.  
  1180. _vehicle_408 = objNull;
  1181. if (true) then
  1182. {
  1183. _this = createVehicle ["Land_HBarrier1", [6907.0342, 11410.59], [], 0, "CAN_COLLIDE"];
  1184. _vehicle_408 = _this;
  1185. _this setDir 499.23242;
  1186. _this setPos [6907.0342, 11410.59];
  1187. };
  1188.  
  1189. _vehicle_411 = objNull;
  1190. if (true) then
  1191. {
  1192. _this = createVehicle ["Land_HBarrier1", [6864.2939, 11414.435, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1193. _vehicle_411 = _this;
  1194. _this setDir 67.555969;
  1195. _this setPos [6864.2939, 11414.435, -3.0517578e-005];
  1196. };
  1197.  
  1198. _vehicle_413 = objNull;
  1199. if (true) then
  1200. {
  1201. _this = createVehicle ["Land_HBarrier1", [6855.7891, 11415.252, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1202. _vehicle_413 = _this;
  1203. _this setDir -6.1810393;
  1204. _this setPos [6855.7891, 11415.252, 0.00012207031];
  1205. };
  1206.  
  1207. _vehicle_416 = objNull;
  1208. if (true) then
  1209. {
  1210. _this = createVehicle ["Land_HBarrier1", [6891.811, 11506.966, -0.00015258789], [], 0, "CAN_COLLIDE"];
  1211. _vehicle_416 = _this;
  1212. _this setDir 263.11453;
  1213. _this setPos [6891.811, 11506.966, -0.00015258789];
  1214. };
  1215.  
  1216. _vehicle_419 = objNull;
  1217. if (true) then
  1218. {
  1219. _this = createVehicle ["Land_HBarrier1", [6900.5073, 11484.679, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1220. _vehicle_419 = _this;
  1221. _this setDir 263.11453;
  1222. _this setPos [6900.5073, 11484.679, 6.1035156e-005];
  1223. };
  1224.  
  1225. _vehicle_422 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["Land_HBarrier5", [6917.1641, 11443.663, -0.00030517578], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_422 = _this;
  1230. _this setDir -44.986458;
  1231. _this setPos [6917.1641, 11443.663, -0.00030517578];
  1232. };
  1233.  
  1234. _vehicle_424 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["LADAWreck", [6874.2305, 11408.193, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_424 = _this;
  1239. _this setPos [6874.2305, 11408.193, 6.1035156e-005];
  1240. };
  1241.  
  1242. _vehicle_425 = objNull;
  1243. if (true) then
  1244. {
  1245. _this = createVehicle ["BMP2Wreck", [6926.1255, 11385.772, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1246. _vehicle_425 = _this;
  1247. _this setDir 4.5043144;
  1248. _this setPos [6926.1255, 11385.772, -3.0517578e-005];
  1249. };
  1250.  
  1251. _vehicle_426 = objNull;
  1252. if (true) then
  1253. {
  1254. _this = createVehicle ["HMMWVWreck", [6930.5933, 11465.031, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1255. _vehicle_426 = _this;
  1256. _this setDir -3.2537866;
  1257. _this setPos [6930.5933, 11465.031, -3.0517578e-005];
  1258. };
  1259.  
  1260. _vehicle_427 = objNull;
  1261. if (true) then
  1262. {
  1263. _this = createVehicle ["hiluxWreck", [6891.7969, 11497.768, 0.0002746582], [], 0, "CAN_COLLIDE"];
  1264. _vehicle_427 = _this;
  1265. _this setDir 83.62339;
  1266. _this setPos [6891.7969, 11497.768, 0.0002746582];
  1267. };
  1268.  
  1269. _vehicle_428 = objNull;
  1270. if (true) then
  1271. {
  1272. _this = createVehicle ["T72Wreck", [6850.21, 11470.338, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1273. _vehicle_428 = _this;
  1274. _this setPos [6850.21, 11470.338, 6.1035156e-005];
  1275. };
  1276.  
  1277. _vehicle_429 = objNull;
  1278. if (true) then
  1279. {
  1280. _this = createVehicle ["T72WreckTurret", [6843.998, 11472.795, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1281. _vehicle_429 = _this;
  1282. _this setDir -132.68457;
  1283. _this setPos [6843.998, 11472.795, -9.1552734e-005];
  1284. };
  1285.  
  1286. _vehicle_430 = objNull;
  1287. if (true) then
  1288. {
  1289. _this = createVehicle ["UAZWreck", [6859.8818, 11419.083, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1290. _vehicle_430 = _this;
  1291. _this setDir 60.295959;
  1292. _this setPos [6859.8818, 11419.083, -3.0517578e-005];
  1293. };
  1294.  
  1295. _vehicle_431 = objNull;
  1296. if (true) then
  1297. {
  1298. _this = createVehicle ["UralWreck", [6858.5166, 11376.762], [], 0, "CAN_COLLIDE"];
  1299. _vehicle_431 = _this;
  1300. _this setDir 96.956635;
  1301. _this setPos [6858.5166, 11376.762];
  1302. };
  1303.  
  1304. _vehicle_433 = objNull;
  1305. if (true) then
  1306. {
  1307. _this = createVehicle ["UralWreck", [6853.5093, 11382.671, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1308. _vehicle_433 = _this;
  1309. _this setDir 29.634604;
  1310. _this setPos [6853.5093, 11382.671, -6.1035156e-005];
  1311. };
  1312.  
  1313. _vehicle_439 = objNull;
  1314. if (true) then
  1315. {
  1316. _this = createVehicle ["Land_HBarrier5", [6836.8789, 11396.249, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1317. _vehicle_439 = _this;
  1318. _this setDir 93.978867;
  1319. _this setPos [6836.8789, 11396.249, -3.0517578e-005];
  1320. };
  1321.  
  1322. _vehicle_442 = objNull;
  1323. if (true) then
  1324. {
  1325. _this = createVehicle ["Land_HBarrier5", [6839.0068, 11388.787, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1326. _vehicle_442 = _this;
  1327. _this setDir 72.141701;
  1328. _this setPos [6839.0068, 11388.787, -6.1035156e-005];
  1329. };
  1330.  
  1331. _vehicle_445 = objNull;
  1332. if (true) then
  1333. {
  1334. _this = createVehicle ["Land_HBarrier5", [6842.8076, 11381.771, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1335. _vehicle_445 = _this;
  1336. _this setDir 38.80312;
  1337. _this setPos [6842.8076, 11381.771, 0.00012207031];
  1338. };
  1339.  
  1340. _vehicle_448 = objNull;
  1341. if (true) then
  1342. {
  1343. _this = createVehicle ["Land_HBarrier1", [6846.522, 11396.483, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1344. _vehicle_448 = _this;
  1345. _this setDir 91.07148;
  1346. _this setPos [6846.522, 11396.483, 3.0517578e-005];
  1347. };
  1348.  
  1349. _vehicle_450 = objNull;
  1350. if (true) then
  1351. {
  1352. _this = createVehicle ["Land_HBarrier1", [6849.4111, 11385.776, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1353. _vehicle_450 = _this;
  1354. _this setDir 148.47516;
  1355. _this setPos [6849.4111, 11385.776, -3.0517578e-005];
  1356. };
  1357.  
  1358. _vehicle_453 = objNull;
  1359. if (true) then
  1360. {
  1361. _this = createVehicle ["Land_HBarrier1", [6852.9639, 11391.319], [], 0, "CAN_COLLIDE"];
  1362. _vehicle_453 = _this;
  1363. _this setDir 111.96032;
  1364. _this setPos [6852.9639, 11391.319];
  1365. };
  1366.  
  1367. _vehicle_457 = objNull;
  1368. if (true) then
  1369. {
  1370. _this = createVehicle ["Land_HBarrier1", [6831.0205, 11431.377, 0.0002746582], [], 0, "CAN_COLLIDE"];
  1371. _vehicle_457 = _this;
  1372. _this setDir 131.60764;
  1373. _this setPos [6831.0205, 11431.377, 0.0002746582];
  1374. };
  1375.  
  1376. _vehicle_459 = objNull;
  1377. if (true) then
  1378. {
  1379. _this = createVehicle ["Land_HBarrier1", [6831.4575, 11441.609, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1380. _vehicle_459 = _this;
  1381. _this setDir 118.58681;
  1382. _this setPos [6831.4575, 11441.609, -3.0517578e-005];
  1383. };
  1384.  
  1385. _vehicle_462 = objNull;
  1386. if (true) then
  1387. {
  1388. _this = createVehicle ["Land_HBarrier1", [6823.25, 11441.497, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1389. _vehicle_462 = _this;
  1390. _this setDir 148.31618;
  1391. _this setPos [6823.25, 11441.497, 3.0517578e-005];
  1392. };
  1393.  
  1394. _vehicle_465 = objNull;
  1395. if (true) then
  1396. {
  1397. _this = createVehicle ["Land_HBarrier5", [6845.8433, 11355.528, -0.00018310547], [], 0, "CAN_COLLIDE"];
  1398. _vehicle_465 = _this;
  1399. _this setDir -23.094093;
  1400. _this setPos [6845.8433, 11355.528, -0.00018310547];
  1401. };
  1402.  
  1403. _vehicle_468 = objNull;
  1404. if (true) then
  1405. {
  1406. _this = createVehicle ["Land_HBarrier5", [6818.5264, 11368.353, -0.00021362305], [], 0, "CAN_COLLIDE"];
  1407. _vehicle_468 = _this;
  1408. _this setDir 76.883469;
  1409. _this setPos [6818.5264, 11368.353, -0.00021362305];
  1410. };
  1411.  
  1412. _vehicle_471 = objNull;
  1413. if (true) then
  1414. {
  1415. _this = createVehicle ["Land_HBarrier5", [6835.2271, 11351.897, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1416. _vehicle_471 = _this;
  1417. _this setDir 11.758868;
  1418. _this setPos [6835.2271, 11351.897, 6.1035156e-005];
  1419. };
  1420.  
  1421. _vehicle_474 = objNull;
  1422. if (true) then
  1423. {
  1424. _this = createVehicle ["Land_HBarrier5", [6823.3501, 11358.312], [], 0, "CAN_COLLIDE"];
  1425. _vehicle_474 = _this;
  1426. _this setDir 49.1791;
  1427. _this setPos [6823.3501, 11358.312];
  1428. };
  1429.  
  1430. _vehicle_477 = objNull;
  1431. if (true) then
  1432. {
  1433. _this = createVehicle ["Land_HBarrier5", [6821.394, 11380.147, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1434. _vehicle_477 = _this;
  1435. _this setDir 125.26201;
  1436. _this setPos [6821.394, 11380.147, -9.1552734e-005];
  1437. };
  1438.  
  1439. _vehicle_480 = objNull;
  1440. if (true) then
  1441. {
  1442. _this = createVehicle ["Land_HBarrier1", [6832.9775, 11343.53, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1443. _vehicle_480 = _this;
  1444. _this setDir 148.47516;
  1445. _this setPos [6832.9775, 11343.53, -6.1035156e-005];
  1446. };
  1447.  
  1448. _vehicle_483 = objNull;
  1449. if (true) then
  1450. {
  1451. _this = createVehicle ["Land_HBarrier1", [6815.1885, 11363.46, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1452. _vehicle_483 = _this;
  1453. _this setDir 215.92201;
  1454. _this setPos [6815.1885, 11363.46, -6.1035156e-005];
  1455. };
  1456.  
  1457. _vehicle_486 = objNull;
  1458. if (true) then
  1459. {
  1460. _this = createVehicle ["Land_HBarrier1", [6817.7769, 11379.555, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1461. _vehicle_486 = _this;
  1462. _this setDir 280.44284;
  1463. _this setPos [6817.7769, 11379.555, 9.1552734e-005];
  1464. };
  1465.  
  1466. _vehicle_489 = objNull;
  1467. if (true) then
  1468. {
  1469. _this = createVehicle ["Land_HBarrier1", [6818.4141, 11348.377, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1470. _vehicle_489 = _this;
  1471. _this setDir 358.88898;
  1472. _this setPos [6818.4141, 11348.377, -3.0517578e-005];
  1473. };
  1474.  
  1475. _vehicle_492 = objNull;
  1476. if (true) then
  1477. {
  1478. _this = createVehicle ["Land_HBarrier1", [6823.9258, 11348.114, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1479. _vehicle_492 = _this;
  1480. _this setDir 398.49216;
  1481. _this setPos [6823.9258, 11348.114, 6.1035156e-005];
  1482. };
  1483.  
  1484. _vehicle_494 = objNull;
  1485. if (true) then
  1486. {
  1487. _this = createVehicle ["Land_HBarrier1", [6814.7764, 11354.628, 0.00015258789], [], 0, "CAN_COLLIDE"];
  1488. _vehicle_494 = _this;
  1489. _this setDir 422.54779;
  1490. _this setPos [6814.7764, 11354.628, 0.00015258789];
  1491. };
  1492.  
  1493. _vehicle_497 = objNull;
  1494. if (true) then
  1495. {
  1496. _this = createVehicle ["Land_HBarrier5", [6908.4097, 11521.786], [], 0, "CAN_COLLIDE"];
  1497. _vehicle_497 = _this;
  1498. _this setDir 397.47989;
  1499. _this setPos [6908.4097, 11521.786];
  1500. };
  1501.  
  1502. _vehicle_500 = objNull;
  1503. if (true) then
  1504. {
  1505. _this = createVehicle ["Land_HBarrier5", [6924.5825, 11508.332, 0.0009765625], [], 0, "CAN_COLLIDE"];
  1506. _vehicle_500 = _this;
  1507. _this setDir 433.49683;
  1508. _this setPos [6924.5825, 11508.332, 0.0009765625];
  1509. };
  1510.  
  1511. _vehicle_503 = objNull;
  1512. if (true) then
  1513. {
  1514. _this = createVehicle ["Land_HBarrier5", [6926.0879, 11525.789], [], 0, "CAN_COLLIDE"];
  1515. _vehicle_503 = _this;
  1516. _this setDir 564.48633;
  1517. _this setPos [6926.0879, 11525.789];
  1518. };
  1519.  
  1520. _vehicle_506 = objNull;
  1521. if (true) then
  1522. {
  1523. _this = createVehicle ["Land_HBarrier5", [6945.437, 11504.802], [], 0, "CAN_COLLIDE"];
  1524. _vehicle_506 = _this;
  1525. _this setDir 604.41895;
  1526. _this setPos [6945.437, 11504.802];
  1527. };
  1528.  
  1529. _vehicle_509 = objNull;
  1530. if (true) then
  1531. {
  1532. _this = createVehicle ["Land_HBarrier1", [6911.1582, 11526.684, 0.00051879883], [], 0, "CAN_COLLIDE"];
  1533. _vehicle_509 = _this;
  1534. _this setDir 293.42133;
  1535. _this setPos [6911.1582, 11526.684, 0.00051879883];
  1536. };
  1537.  
  1538. _vehicle_512 = objNull;
  1539. if (true) then
  1540. {
  1541. _this = createVehicle ["Land_HBarrier1", [6925.8447, 11497.958, 0.0010681152], [], 0, "CAN_COLLIDE"];
  1542. _vehicle_512 = _this;
  1543. _this setDir 352.59006;
  1544. _this setPos [6925.8447, 11497.958, 0.0010681152];
  1545. };
  1546.  
  1547. _vehicle_515 = objNull;
  1548. if (true) then
  1549. {
  1550. _this = createVehicle ["Land_HBarrier1", [6942.3691, 11513.19, -0.00012207031], [], 0, "CAN_COLLIDE"];
  1551. _vehicle_515 = _this;
  1552. _this setDir 362.20679;
  1553. _this setPos [6942.3691, 11513.19, -0.00012207031];
  1554. };
  1555.  
  1556. _vehicle_518 = objNull;
  1557. if (true) then
  1558. {
  1559. _this = createVehicle ["Land_HBarrier5", [6955.3945, 11458.393, -0.00024414063], [], 0, "CAN_COLLIDE"];
  1560. _vehicle_518 = _this;
  1561. _this setDir 581.31854;
  1562. _this setPos [6955.3945, 11458.393, -0.00024414063];
  1563. };
  1564.  
  1565. _vehicle_521 = objNull;
  1566. if (true) then
  1567. {
  1568. _this = createVehicle ["Land_HBarrier5", [6960.7168, 11430.48, 0.00021362305], [], 0, "CAN_COLLIDE"];
  1569. _vehicle_521 = _this;
  1570. _this setDir 657.46777;
  1571. _this setPos [6960.7168, 11430.48, 0.00021362305];
  1572. };
  1573.  
  1574. _vehicle_524 = objNull;
  1575. if (true) then
  1576. {
  1577. _this = createVehicle ["Land_HBarrier5", [6953.7153, 11442.426], [], 0, "CAN_COLLIDE"];
  1578. _vehicle_524 = _this;
  1579. _this setDir 612.42792;
  1580. _this setPos [6953.7153, 11442.426];
  1581. };
  1582.  
  1583. _vehicle_527 = objNull;
  1584. if (true) then
  1585. {
  1586. _this = createVehicle ["Land_HBarrier1", [6962.5801, 11457.586, 0.00018310547], [], 0, "CAN_COLLIDE"];
  1587. _vehicle_527 = _this;
  1588. _this setDir 18.407494;
  1589. _this setPos [6962.5801, 11457.586, 0.00018310547];
  1590. };
  1591.  
  1592. _vehicle_530 = objNull;
  1593. if (true) then
  1594. {
  1595. _this = createVehicle ["Land_HBarrier1", [6968.0444, 11438.904, 0.00030517578], [], 0, "CAN_COLLIDE"];
  1596. _vehicle_530 = _this;
  1597. _this setDir -91.274574;
  1598. _this setPos [6968.0444, 11438.904, 0.00030517578];
  1599. };
  1600.  
  1601. _vehicle_533 = objNull;
  1602. if (true) then
  1603. {
  1604. _this = createVehicle ["Land_HBarrier1", [6960.938, 11445.537, 0.00051879883], [], 0, "CAN_COLLIDE"];
  1605. _vehicle_533 = _this;
  1606. _this setDir -25.98975;
  1607. _this setPos [6960.938, 11445.537, 0.00051879883];
  1608. };
  1609.  
  1610. _vehicle_536 = objNull;
  1611. if (true) then
  1612. {
  1613. _this = createVehicle ["Land_HBarrier1", [6966.1279, 11452.352, 0.00045776367], [], 0, "CAN_COLLIDE"];
  1614. _vehicle_536 = _this;
  1615. _this setDir 48.808037;
  1616. _this setPos [6966.1279, 11452.352, 0.00045776367];
  1617. };
  1618. };
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