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- npc script screenguy
- {
- void run(int delay)
- {
- delay = this->InitD[0];
- if ( !Screen-RoomType )
- {
- if ( Screen->CatchAll )
- {
- delay = Screen->CatchAll;
- }
- }
- this->CollDetection = false;
- //this->DrawYOffset = -32768;
- //Waitframes(Screen->CatchAll); //might be in use depending on room type
- Waitframes(delay);
- Screen->Message(Screen->String);
- }
- }
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