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- -- ******** PRE-INIT *********
- --local tArgs = { ... }
- --if #tArgs ~= 1 then
- -- print( "Usage: mine <length>" )
- -- return
- --end
- --
- --local length = tonumber( tArgs[1] )
- local length = 74
- if length % 2 ~= 0 then
- length = length+1
- end
- -- ******** FUNCTIONS *********
- local function tryDig()
- while turtle.detect() do
- if turtle.dig() then
- sleep(0.5)
- else
- return false
- end
- end
- return true
- end
- local function tryDigUp()
- while turtle.detectUp() do
- if turtle.digUp() then
- sleep(0.5)
- else
- return false
- end
- end
- return true
- end
- local function tryDigDown()
- while turtle.detectDown() do
- if turtle.digDown() then
- sleep(0.5)
- else
- return false
- end
- end
- return true
- end
- local function refuel()
- local fuelLevel = turtle.getFuelLevel()
- if fuelLevel == "unlimited" or fuelLevel > 0 then
- return
- end
- local function tryRefuel()
- for n=1,16 do
- if turtle.getItemCount(n) > 0 then
- turtle.select(n)
- if turtle.refuel(1) then
- turtle.select(1)
- return true
- end
- end
- end
- turtle.select(1)
- return false
- end
- if not tryRefuel() then
- print( "Add more fuel to continue." )
- while not tryRefuel() do
- sleep(1)
- end
- print( "Resuming Tunnel." )
- end
- end
- local function tryUp()
- refuel()
- while not turtle.up() do
- if turtle.detectUp() then
- if not tryDigUp() then
- return false
- end
- elseif turtle.attackUp() then
- else
- sleep( 0.5 )
- end
- end
- return true
- end
- local function tryDown()
- refuel()
- while not turtle.down() do
- if turtle.detectDown() then
- if not tryDigDown() then
- return false
- end
- elseif turtle.attackDown() then
- else
- sleep( 0.5 )
- end
- end
- return true
- end
- local function tryForward()
- refuel()
- while not turtle.forward() do
- if turtle.detect() then
- if not tryDig() then
- return false
- end
- elseif turtle.attack() then
- else
- sleep( 0.5 )
- end
- end
- return true
- end
- local function iteminSlot(Slot)
- if turtle.getItemCount(Slot) > 0 then
- return true
- else
- return false
- end
- end
- local function placeTorch()
- refuel()
- if iteminSlot(16) then
- turtle.select(16)
- if not turtle.place() then
- turtle.forward()
- tryDigDown()
- if not turtle.placeDown() then
- turtle.down()
- turtle.select(1)
- turtle.placeDown()
- turtle.select(16)
- turtle.up()
- turtle.placeDown()
- end
- turtle.back()
- end
- end
- turtle.select(1)
- end
- local function tunnel(length, torch)
- local nextTorch = 0
- if torch ~= false then
- nextTorch = torch
- torch = true
- end
- turtle.select(1)
- for n=1,length do
- turtle.placeDown()
- tryDigUp()
- turtle.turnLeft()
- tryDig()
- tryUp()
- tryDig()
- if torch == true and nextTorch == 0 then placeTorch() end
- turtle.turnRight()
- turtle.turnRight()
- tryDig()
- if torch == true and nextTorch == 0 then
- placeTorch()
- nextTorch = 9
- end
- tryDown()
- tryDig()
- turtle.turnLeft()
- if n<length then
- tryDig()
- if not tryForward() then
- return false
- end
- if torch == true then nextTorch = nextTorch -1 end
- else
- return true
- end
- end
- end
- -- ******** MAIN *********
- if not tunnel(length/2, 0) then
- print( "Aborting Mining." )
- return false
- end
- tryDig()
- tryForward()
- tunnel(2, false)
- turtle.turnRight()
- tunnel(7, 3)
- turtle.turnRight()
- if not tunnel(length/2+2, 2) then
- print( "Aborting Mining." )
- return false
- end
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