Advertisement
castfromhp

xy moves

Nov 10th, 2013
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.10 KB | None | 0 0
  1. Move: Aromatic Mist
  2. Type: Fairy
  3. Frequency: Battle
  4. AC: None
  5. Class: Status
  6. Range: Burst 1
  7. Effect: All allies in Aromatic Mist's area of effect have their Special Defense raised 1 Combat Stage.
  8. Contest Type: Cute
  9. Contest Effect: Get Ready!
  10.  
  11. Move: Baby-Doll Eyes
  12. Type: Fairy
  13. Frequency: EOT
  14. AC: 2
  15. Class: Status
  16. Range: 4, 1 Target, Priority
  17. Effect: The target's Attack is lowered 1 Combat Stage.
  18. Contest Type: Cute
  19. Contest Effect: Excitement
  20.  
  21. Move: Belch
  22. Type: Poison
  23. Frequency: Battle
  24. AC: 4
  25. Damage Base 12: 4d10+15 / 40
  26. Class: Special
  27. Range: Cone 2
  28. Effect: The user must consume a held Berry to use Belch. Belch has no effect if the user has no Berry or is unable to consume it. The user gains all effects of the consumed Berry.
  29. Contest Type: Tough
  30. Contest Effect: Desperation
  31.  
  32. Move: Boomburst
  33. Type: Normal
  34. Frequency: Center
  35. AC: 2
  36. Damage Base 14: 5d10+20 / 50
  37. Class: Special
  38. Range: Burst 1, Sonic
  39. Effect: None
  40. Contest Type: Cool
  41. Contest Effect: Seen Nothing Yet
  42.  
  43. Move: Confide
  44. Type: Normal
  45. Frequency: At-Will
  46. AC: 2
  47. Class: Status
  48. Range: 4, 1 Target
  49. Effect: The target's Special Attack is lowered 1 Combat Stage.
  50. Contest Type:
  51. Contest Effect:
  52.  
  53. Move: Crafty Shield
  54. Type: Fairy
  55. Frequency: Center
  56. AC: None
  57. Class: Status
  58. Range: Burst 2, Interrupt, Trigger
  59. Effect: If the user or an Ally adjacent to Crafty Shield's user is hit by a Status Move, you may use Crafty Shield as an Interrupt. All targets adjacent to Crafty Shield's user, including the user, are instead not hit by the triggering Move and do not suffer any of its effects.
  60. Contest Type: Cute
  61. Contest Effect: Inversed Appeal
  62.  
  63. Move: Dazzling Gleam
  64. Type: Fairy
  65. Frequency: EOT
  66. AC: 2
  67. Damage Base 8: 3d6+8 / 21
  68. Class: Special
  69. Range: 8, 1 Target
  70. Effect: None
  71. Contest Type: Cute
  72. Contest Effect: Exhausting Act
  73.  
  74. Move: Eerie Impulse
  75. Type: Electric
  76. Frequency: EOT
  77. AC: 2
  78. Class: Status
  79. Range: 6, 1 Target
  80. Effect: The target's Special Attack is lowered 2 Combat Stages.
  81. Contest Type: Cool
  82. Contest Effect: Excitement
  83.  
  84. Move: Electric Terrain
  85. Type: Electric
  86. Frequency: Center
  87. AC: None
  88. Class: Status
  89. Range: Field
  90. Effect: The area becomes Electrified for 5 rounds. While Electrified, Pokémon touching the ground are immune to Sleep, and Electric-Type attacks have their Damage Base increased by half (rounded down).
  91. Contest Type: Cool
  92. Contest Effect: Sabotage
  93.  
  94. Move: Electrify
  95. Type: Electric
  96. Frequency: Center
  97. AC: None
  98. Class: Status
  99. Range: 6, 1 Target, Interrupt
  100. Effect: The target's next attack is Electric Type instead of its regular Type.
  101. Contest Type: Cool
  102. Contest Effect: Sabotage
  103.  
  104. Move: Fairy Lock
  105. Type: Fairy
  106. Frequency: Center
  107. AC: None
  108. Class: Status
  109. Range: Burst 3, Friendly
  110. Effect: All legal targets become Trapped and Slowed while the user remains in the encounter. Switching or being knocked out end this effect.
  111. Contest Type: Cute
  112. Contest Effect: Unsettling
  113.  
  114. Move: Fairy Wind
  115. Type: Fairy
  116. Frequency: At-Will
  117. AC: 2
  118. Damage Base 4: 1d8+5 / 10
  119. Class: Special
  120. Range: 4, 1 Target
  121. Effect: None
  122. Contest Type: Cute
  123. Contest Effect: Steady Performance
  124.  
  125. Move: Fell Stinger
  126. Type: Bug
  127. Frequency: EOT
  128. AC: 2
  129. Damage Base 3: 1d6+5 / 8
  130. Class: Physical
  131. Range: Melee, 1 Target
  132. Effect: If the user successfully knocks out a target with Fell Stinger, raise their Attack by 2 Combat Stages and Fell Stinger may not be used for the rest of the battle.
  133. Contest Type: Bug
  134. Contest Effect: Desperation
  135.  
  136. Move: Flower Shield
  137. Type: Fairy
  138. Frequency: Battle
  139. AC: None
  140. Class: Status
  141. Range: Burst 2
  142. Effect: All Grass Type Pokémon in Flower Shield's area of effect have their Defense raised 1 Combat Stage.
  143. Contest Type: Cute
  144. Contest Effect: Get Ready!
  145.  
  146. Move: Flying Press
  147. Type: Fighting
  148. Frequency: Battle
  149. AC: 3
  150. Damage Base 8: 3d6+8 / 21
  151. Class: Physical
  152. Range: Melee, 1 Target
  153. Effect: Flying Press may deal Flying Type damage if the user wishes.
  154. Contest Type: Tough
  155. Contest Effect: Big Show
  156.  
  157. [Cast's Note: If Flying Press is Move Shifted, it only changes the Fighting Type portion of the Move. You can still only choose between that Type and Flying Type; you cannot shift Flying Press to change the Flying part to another Type.]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement