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- <?xml version="1.0"?>
- <game_list xmlns="http://www.sixense.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sixense.com http://www.sixense.com/sixense_mce.xsd">
- <game>
- <version>2.0</version>
- <requires_schema_version>1.1</requires_schema_version>
- <author>pesco</author>
- <description>
- This version uses the left thumbstick for throttle control
- and supports WASD operation by default.
- For analog operation, get PPJoy (see http://sixense.com/forum/vbulletin/) and change MWLL bindings in ActionMapper accordingly.
- Have fun!
- </description>
- <exe_name>Crysis.exe</exe_name>
- <steam_appid>17340</steam_appid>
- <full_name>MechWarrior: Living Legends</full_name>
- <controller_manager_mode>1P2C</controller_manager_mode>
- <global_mce_disabled>true</global_mce_disabled>
- <mouse_pointer>
- <controller>P1R</controller>
- <mode>freelook</mode>
- <enabled>true</enabled>
- <freelook_exponent>1.5</freelook_exponent>
- <freelook_max_speed>90</freelook_max_speed>
- </mouse_pointer>
- <joystick_config>
- <controller>P1R</controller>
- <mode>4_way</mode>
- </joystick_config>
- <joystick_config>
- <controller>P1L</controller>
- <mode>blend</mode>
- </joystick_config>
- <!-- ### GLOBAL ACTIONS ### -->
- <!-- (not affected by alt. action switch) -->
- <quick_bindings>
- <controller>
- <which>P1L</which>
- <name>Push-to-Talk</name>
- <trigger>pressed</trigger>
- <key>left_alt</key>
- </controller>
- <controller>
- <which>P1R</which>
- <name>Fire Current Weapon Group</name>
- <trigger>pressed</trigger>
- <mouse_button>left</mouse_button>
- <name>Fire Weapon Group 2</name>
- <button>bumper</button>
- <key>2</key>
- <name>Radar Toggle</name>
- <button>2</button>
- <key>r</key>
- <name>Zoom Toggle</name>
- <button>1</button>
- <key>z</key>
- <name>Target Reticle</name>
- <joystick>up</joystick>
- <key>q</key>
- </controller>
- </quick_bindings>
- <binding>
- <name>Fire Weapon Group 2 [Pull Through]</name>
- <conditions>
- <trigger>
- <controller>P1R</controller>
- <threshold>0.8</threshold>
- </trigger>
- </conditions>
- <actions>
- <key>2</key>
- </actions>
- </binding>
- <binding>
- <name>Throttle Axis Toggle</name>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>ccw</direction>
- <angle>50</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>num_divide</key>
- </actions>
- </binding>
- <binding>
- <name>Jump Jets</name>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>up</direction>
- <angle>20</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>space</key>
- </actions>
- </binding>
- <binding>
- <name>Coolant Flush + Shutdown Override</name>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>cw</direction>
- <angle>45</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>c</key>
- <key>o</key>
- </actions>
- </binding>
- <binding>
- <name>[Alternate Action Switch]</name>
- <conditions>
- <button>
- <controller>P1L</controller>
- <which>bumper</which>
- <filter>on_rise</filter>
- </button>
- </conditions>
- <actions>
- <disable_binding_group>Standard Actions</disable_binding_group>
- <enable_binding_group>Alternate Actions</enable_binding_group>
- </actions>
- </binding>
- <binding>
- <conditions>
- <button>
- <controller>P1L</controller>
- <which>bumper</which>
- <filter>on_fall</filter>
- </button>
- </conditions>
- <actions>
- <disable_binding_group>Alternate Actions</disable_binding_group>
- <enable_binding_group>Standard Actions</enable_binding_group>
- </actions>
- </binding>
- <!-- ### STANDARD ACTIONS ### -->
- <!-- (active when alt. action switch not pressed) -->
- <binding_group>
- <name>Standard Actions</name>
- <enabled>true</enabled>
- <quick_bindings>
- <controller>
- <which>P1L</which>
- <name>MASC</name>
- <button>joystick</button>
- <key>left_shift</key>
- <name>Increase Throttle</name>
- <joystick>up</joystick>
- <key>w</key>
- <name>Decrease Throttle</name>
- <joystick>down</joystick>
- <key>s</key>
- <name>Turn Right</name>
- <joystick>right</joystick>
- <key>d</key>
- <name>Turn Left</name>
- <joystick>left</joystick>
- <key>a</key>
- <name>Group Fire Toggle</name>
- <button>4</button>
- <key>\</key>
- <name>Crouch Toggle</name>
- <button>2</button>
- <key>left_ctrl</key>
- <name>Light</name>
- <button>3</button>
- <key>l</key>
- <name>Night Vision</name>
- <button>1</button>
- <key>i</key>
- <name>Menu</name>
- <button>start</button>
- <key>esc</key>
- </controller>
- <controller>
- <which>P1R</which>
- <name>Fire Weapon Group 3</name>
- <button>3</button>
- <key>3</key>
- <name>Fire Weapon Group 4</name>
- <button>4</button>
- <key>4</key>
- <name>Target Nearest Enemy</name>
- <joystick>down</joystick>
- <key>e</key>
- <name>Target Next Enemy</name>
- <joystick>right</joystick>
- <key>t</key>
- <name>Target Previous Enemy</name>
- <joystick>left</joystick>
- <key>g</key>
- <name>Toggle Map</name>
- <button>start</button>
- <key>m</key>
- <name>Power</name>
- <button>joystick</button>
- <key>p</key>
- </controller>
- </quick_bindings>
- <!-- DIGITAL THROTTLE CONTROLS -->
- <!-- stop = left joy press + no direction -->
- <!-- full throttle = left joy up + press -->
- <!-- full reverse = left joy down + press -->
- <!-- MASC = press and hold -->
- <binding>
- <name>Stop</name>
- <conditions>
- <joystick>
- <controller>P1L</controller>
- <inverted>true</inverted>
- <direction>any</direction>
- </joystick>
- <button>
- <controller>P1L</controller>
- <which>joystick</which>
- </button>
- </conditions>
- <actions>
- <key>x</key>
- </actions>
- </binding>
- <binding>
- <name>Full Throttle</name>
- <conditions>
- <joystick>
- <controller>P1L</controller>
- <direction>up</direction>
- </joystick>
- <button>
- <controller>P1L</controller>
- <which>joystick</which>
- </button>
- </conditions>
- <actions>
- <key>num_add</key>
- </actions>
- </binding>
- <binding>
- <name>Full Reverse</name>
- <conditions>
- <joystick>
- <controller>P1L</controller>
- <direction>down</direction>
- </joystick>
- <button>
- <controller>P1L</controller>
- <which>joystick</which>
- </button>
- </conditions>
- <actions>
- <key>num_add</key>
- <key>num_subtract</key>
- </actions>
- </binding>
- </binding_group>
- <!-- ### ALTERNATE ACTIONS ### -->
- <!-- (active when alt. action switch pressed) -->
- <binding_group>
- <name>Alternate Actions</name>
- <start_enabled>false</start_enabled>
- <quick_bindings>
- <controller>
- <which>P1L</which>
- <name>Cursor Left</name>
- <joystick>left</joystick>
- <key>left</key>
- <name>Cursor Right</name>
- <joystick>right</joystick>
- <key>right</key>
- <name>Cursor Down</name>
- <joystick>down</joystick>
- <key>down</key>
- <name>Cursor Up</name>
- <joystick>up</joystick>
- <key>up</key>
- <name>Cursor Enter</name>
- <button>joystick</button>
- <key>enter</key>
- <name>Buy Ammo</name>
- <button>2</button>
- <key>.</key>
- <name>Buy Menu</name>
- <button>4</button>
- <key>,</key>
- <name>Transfer Money</name>
- <button>3</button>
- <key>right_ctrl</key>
- <name>Sell Vehicle</name>
- <button>1</button>
- <key>j</key>
- <name>[Spin Calibration]</name>
- <button>start</button>
- <calibrate_spin_speed/>
- </controller>
- <controller>
- <which>P1R</which>
- <name>Fire Weapon Group 5</name>
- <button>3</button>
- <key>5</key>
- <name>Fire Weapon Group 6</name>
- <button>4</button>
- <key>6</key>
- <name>Target Nearest Friendly</name>
- <joystick>down</joystick>
- <key>n</key>
- <name>Target Next Friendly</name>
- <joystick>right</joystick>
- <key>b</key>
- <name>Target Previous Friendly</name>
- <joystick>left</joystick>
- <key>v</key>
- <name>Eject</name>
- <button>joystick</button>
- <key>f</key>
- <name>Scoreboard</name>
- <button>start</button>
- <key>tab</key>
- </controller>
- </quick_bindings>
- </binding_group>
- </game>
- </game_list>
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