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- 21:45:23: Open Broadcaster Software v0.57b - 64bit ( ^ω^)
- 21:45:23: -------------------------------
- 21:45:23: CPU Name: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+
- 21:45:23: CPU Speed: 2511MHz
- 21:45:23: Physical Memory: 6142MB Total, 4063MB Free
- 21:45:23: stepping id: 1, model 11, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
- 21:45:23: monitor 1: pos={0, 0}, size={1280, 1024}
- 21:45:23: Windows Version: 6.1 Build 7601 S
- 21:45:23: Aero is Disabled
- 21:45:23: -------------------------------
- 21:45:23: OBS Modules:
- 21:45:23: Base Address Module
- 21:45:23: 000000003F3B0000 OBS.exe
- 21:45:23: 00000000F74F0000 OBSApi.dll
- 21:45:23: 00000000F8900000 DShowPlugin.dll
- 21:45:23: 00000000FA230000 GraphicsCapture.dll
- 21:45:23: 00000000FA280000 NoiseGate.dll
- 21:45:23: 00000000FA0C0000 PSVPlugin.dll
- 21:45:23: ------------------------------------------
- 21:45:23: Adapter 1
- 21:45:23: Video Adapter: AMD Radeon HD 6800 Series
- 21:45:23: Video Adapter Dedicated Video Memory: 1062957056
- 21:45:23: Video Adapter Shared System Memory: 2951999488
- 21:45:23: =====Stream Start: 2013-10-02, 21:45:23===============================================
- 21:45:23: Multithreaded optimizations: On
- 21:45:23: Base resolution: 1280x1024
- 21:45:23: Output resolution: 1280x1024
- 21:45:23: ------------------------------------------
- 21:45:23: Loading up D3D10 on AMD Radeon HD 6800 Series...
- 21:45:23: ------------------------------------------
- 21:45:23: Audio Format: 48000hz
- 21:45:23: Playback device Default
- 21:45:23: ------------------------------------------
- 21:45:23: Using desktop audio input: Speakers (2- USB PnP Sound Device)
- 21:45:23: ------------------------------------------
- 21:45:23: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
- 21:45:23: ------------------------------------------
- 21:45:23: Audio Encoding: MP3
- 21:45:23: bitrate: 112
- 21:45:23: Using graphics capture
- 21:45:23: ------------------------------------------
- 21:45:23: Video Encoding: x264
- 21:45:23: fps: 30
- 21:45:23: width: 1280, height: 1024
- 21:45:23: preset: veryfast
- 21:45:23: profile: high
- 21:45:23: keyint: 60
- 21:45:23: CBR: yes
- 21:45:23: CFR: no
- 21:45:23: max bitrate: 280
- 21:45:23: buffer size: 280
- 21:45:23: ------------------------------------------
- 21:45:23: MMDeviceAudioSource: Frequency for device 'Speakers (2- USB PnP Sound Device)' is 352800, samples per sec is 44100
- 21:45:23: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB PnP Sound Device)' is 176400, samples per sec is 44100
- 21:45:24: Using RTMP service: Twitch / Justin.tv
- 21:45:24: Server selection: rtmp://live-arn.justin.tv/app
- 21:45:25: Interface: NVIDIA nForce Networking Controller (ethernet, 100 mbps)
- 21:45:25: Completed handshake with rtmp://live-arn.justin.tv/app in 477 ms.
- 21:45:27: SO_SNDBUF was at 8192
- 21:45:27: SO_SNDBUF is now 65536
- 21:45:43: SharedTexCapture hooked
- 21:47:55: Total frames encoded: 4512, total frames duplicated: 3302 (73.18%)
- 21:47:55: Number of frames skipped due to encoder lag: 2945 (65.27%)
- 21:47:55: Total frames rendered: 1456, number of late frames: 325 (22.32%) (it's okay for some frames to be late)
- 21:47:55: RTMPPublisher::SocketLoop: Graceful loop exit
- 21:47:56: Average send payload: 1397 bytes, average send interval: 28 ms
- 21:47:56: Number of times waited to send: 0, Waited for a total of 0 bytes
- 21:47:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 21:47:56: Number of bytes sent: 7312617
- 21:47:56:
- 21:47:56: Profiler time results:
- 21:47:56:
- 21:47:56: ==============================================================
- 21:47:56: video thread frame - [100%] [avg time: 8.325 ms] [children: 0.048%] [unaccounted: 100%]
- 21:47:56: | scene->Preprocess - [0.048%] [avg time: 0.004 ms]
- 21:47:56: GPU download and conversion - [100%] [avg time: 5.757 ms] [children: 91.1%] [unaccounted: 8.93%]
- 21:47:56: | flush - [85.9%] [avg time: 4.944 ms]
- 21:47:56: | CopyResource - [5.12%] [avg time: 0.295 ms]
- 21:47:56: | conversion to 4:2:0 - [0.0695%] [avg time: 0.004 ms]
- 21:47:56: Convert444Thread - [100%] [avg time: 5.289 ms] [children: 99.5%] [unaccounted: 0.454%]
- 21:47:56: | Convert444toNV12 - [99.5%] [avg time: 5.265 ms]
- 21:47:56: encoder thread frame - [100%] [avg time: 31.001 ms]
- 21:47:56: ==============================================================
- 21:47:56:
- 21:47:56:
- 21:47:56: Profiler CPU results:
- 21:47:56:
- 21:47:56: ==============================================================
- 21:47:56: video thread frame - [cpu time: avg 0.482 ms, total 702.005 ms] [avg calls per frame: 1]
- 21:47:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:47:56: GPU download and conversion - [cpu time: avg 0.16 ms, total 234.001 ms] [avg calls per frame: 1]
- 21:47:56: | flush - [cpu time: avg 0.117 ms, total 171.601 ms] [avg calls per frame: 1]
- 21:47:56: | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:47:56: | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
- 21:47:56: Convert444Thread - [cpu time: avg 3.675 ms, total 5304.03 ms] [avg calls per frame: 1]
- 21:47:56: | Convert444toNV12 - [cpu time: avg 3.664 ms, total 5288.43 ms] [avg calls per frame: 1]
- 21:47:56: encoder thread frame - [cpu time: avg 4.281 ms, total 19266.1 ms] [avg calls per frame: 1]
- 21:47:56: ==============================================================
- 21:47:56:
- 21:47:56: =====Stream End: 2013-10-02, 21:47:56=================================================
- Last game capture log:
- 2013-10-02, 21:45:23: we're booting up:
- 21:45:23: D3D9 Present
- 21:45:23: (half life scientist) everything.. seems to be in order
- 21:45:41: D3D9EndScene called
- 21:45:41: D3DPRESENT_PARAMETERS {
- 21:45:41: BackBufferWidth: 1280
- 21:45:41: BackBufferHeight: 1024
- 21:45:41: BackBufferFormat: D3DFMT_X8R8G8B8
- 21:45:41: BackBufferCount: 1
- 21:45:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:45:41: MultiSampleQuality: 0
- 21:45:41: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:45:41: hDeviceWindow: 3153946
- 21:45:41: Windowed: false
- 21:45:41: EnableAutoDepthStencil: true
- 21:45:41: AutoDepthStencilFormat: D3DFMT_D16
- 21:45:41: Flags: None
- 21:45:41: FullScreen_RefreshRateInHz: 60
- 21:45:41: PresentationInterval: 1
- 21:45:41: };
- 21:45:41: successfully set up d3d9 hooks
- 21:45:41: D3D9Present called
- 21:45:41: DoD3D9GPUHook: success
- 21:45:43: D3DSURFACE_DESC {
- 21:45:43: Format: D3DFMT_X8R8G8B8
- 21:45:43: Type: D3DRTYPE_SURFACE
- 21:45:43: Usage: D3DUSAGE_RENDERTARGET
- 21:45:43: Pool: D3DPOOL_DEFAULT
- 21:45:43: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:45:43: MultiSampleQuality: 0
- 21:45:43: Width: 1280
- 21:45:43: Height: 1024
- 21:45:43: };
- 21:45:43: successfully capturing d3d9 frames via GPU
- 21:47:56: D3D9Reset called
- 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
- 21:47:56: failed to get d3d9 swap chain to initialize hooks
- 21:47:56: D3D9Reset called
- 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
- 21:47:56: successfully set up d3d9 hooks
- 21:47:56: D3D9EndScene called
- 21:47:56: D3D9Present called
- 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
- 21:47:56: received restart event, capturing
- 21:47:56: DoD3D9GPUHook: success
- 21:47:56: D3D9EndScene called
- 21:47:56: D3D9Present called
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