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OBS 0.557b report

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Oct 2nd, 2013
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  1. 21:45:23: Open Broadcaster Software v0.57b - 64bit ( ^ω^)
  2. 21:45:23: -------------------------------
  3. 21:45:23: CPU Name: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+
  4. 21:45:23: CPU Speed: 2511MHz
  5. 21:45:23: Physical Memory: 6142MB Total, 4063MB Free
  6. 21:45:23: stepping id: 1, model 11, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
  7. 21:45:23: monitor 1: pos={0, 0}, size={1280, 1024}
  8. 21:45:23: Windows Version: 6.1 Build 7601 S
  9. 21:45:23: Aero is Disabled
  10. 21:45:23: -------------------------------
  11. 21:45:23: OBS Modules:
  12. 21:45:23: Base Address Module
  13. 21:45:23: 000000003F3B0000 OBS.exe
  14. 21:45:23: 00000000F74F0000 OBSApi.dll
  15. 21:45:23: 00000000F8900000 DShowPlugin.dll
  16. 21:45:23: 00000000FA230000 GraphicsCapture.dll
  17. 21:45:23: 00000000FA280000 NoiseGate.dll
  18. 21:45:23: 00000000FA0C0000 PSVPlugin.dll
  19. 21:45:23: ------------------------------------------
  20. 21:45:23: Adapter 1
  21. 21:45:23: Video Adapter: AMD Radeon HD 6800 Series
  22. 21:45:23: Video Adapter Dedicated Video Memory: 1062957056
  23. 21:45:23: Video Adapter Shared System Memory: 2951999488
  24. 21:45:23: =====Stream Start: 2013-10-02, 21:45:23===============================================
  25. 21:45:23: Multithreaded optimizations: On
  26. 21:45:23: Base resolution: 1280x1024
  27. 21:45:23: Output resolution: 1280x1024
  28. 21:45:23: ------------------------------------------
  29. 21:45:23: Loading up D3D10 on AMD Radeon HD 6800 Series...
  30. 21:45:23: ------------------------------------------
  31. 21:45:23: Audio Format: 48000hz
  32. 21:45:23: Playback device Default
  33. 21:45:23: ------------------------------------------
  34. 21:45:23: Using desktop audio input: Speakers (2- USB PnP Sound Device)
  35. 21:45:23: ------------------------------------------
  36. 21:45:23: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
  37. 21:45:23: ------------------------------------------
  38. 21:45:23: Audio Encoding: MP3
  39. 21:45:23: bitrate: 112
  40. 21:45:23: Using graphics capture
  41. 21:45:23: ------------------------------------------
  42. 21:45:23: Video Encoding: x264
  43. 21:45:23: fps: 30
  44. 21:45:23: width: 1280, height: 1024
  45. 21:45:23: preset: veryfast
  46. 21:45:23: profile: high
  47. 21:45:23: keyint: 60
  48. 21:45:23: CBR: yes
  49. 21:45:23: CFR: no
  50. 21:45:23: max bitrate: 280
  51. 21:45:23: buffer size: 280
  52. 21:45:23: ------------------------------------------
  53. 21:45:23: MMDeviceAudioSource: Frequency for device 'Speakers (2- USB PnP Sound Device)' is 352800, samples per sec is 44100
  54. 21:45:23: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB PnP Sound Device)' is 176400, samples per sec is 44100
  55. 21:45:24: Using RTMP service: Twitch / Justin.tv
  56. 21:45:24: Server selection: rtmp://live-arn.justin.tv/app
  57. 21:45:25: Interface: NVIDIA nForce Networking Controller (ethernet, 100 mbps)
  58. 21:45:25: Completed handshake with rtmp://live-arn.justin.tv/app in 477 ms.
  59. 21:45:27: SO_SNDBUF was at 8192
  60. 21:45:27: SO_SNDBUF is now 65536
  61. 21:45:43: SharedTexCapture hooked
  62. 21:47:55: Total frames encoded: 4512, total frames duplicated: 3302 (73.18%)
  63. 21:47:55: Number of frames skipped due to encoder lag: 2945 (65.27%)
  64. 21:47:55: Total frames rendered: 1456, number of late frames: 325 (22.32%) (it's okay for some frames to be late)
  65. 21:47:55: RTMPPublisher::SocketLoop: Graceful loop exit
  66. 21:47:56: Average send payload: 1397 bytes, average send interval: 28 ms
  67. 21:47:56: Number of times waited to send: 0, Waited for a total of 0 bytes
  68. 21:47:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  69. 21:47:56: Number of bytes sent: 7312617
  70. 21:47:56:
  71. 21:47:56: Profiler time results:
  72. 21:47:56:
  73. 21:47:56: ==============================================================
  74. 21:47:56: video thread frame - [100%] [avg time: 8.325 ms] [children: 0.048%] [unaccounted: 100%]
  75. 21:47:56: | scene->Preprocess - [0.048%] [avg time: 0.004 ms]
  76. 21:47:56: GPU download and conversion - [100%] [avg time: 5.757 ms] [children: 91.1%] [unaccounted: 8.93%]
  77. 21:47:56: | flush - [85.9%] [avg time: 4.944 ms]
  78. 21:47:56: | CopyResource - [5.12%] [avg time: 0.295 ms]
  79. 21:47:56: | conversion to 4:2:0 - [0.0695%] [avg time: 0.004 ms]
  80. 21:47:56: Convert444Thread - [100%] [avg time: 5.289 ms] [children: 99.5%] [unaccounted: 0.454%]
  81. 21:47:56: | Convert444toNV12 - [99.5%] [avg time: 5.265 ms]
  82. 21:47:56: encoder thread frame - [100%] [avg time: 31.001 ms]
  83. 21:47:56: ==============================================================
  84. 21:47:56:
  85. 21:47:56:
  86. 21:47:56: Profiler CPU results:
  87. 21:47:56:
  88. 21:47:56: ==============================================================
  89. 21:47:56: video thread frame - [cpu time: avg 0.482 ms, total 702.005 ms] [avg calls per frame: 1]
  90. 21:47:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 21:47:56: GPU download and conversion - [cpu time: avg 0.16 ms, total 234.001 ms] [avg calls per frame: 1]
  92. 21:47:56: | flush - [cpu time: avg 0.117 ms, total 171.601 ms] [avg calls per frame: 1]
  93. 21:47:56: | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 21:47:56: | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
  95. 21:47:56: Convert444Thread - [cpu time: avg 3.675 ms, total 5304.03 ms] [avg calls per frame: 1]
  96. 21:47:56: | Convert444toNV12 - [cpu time: avg 3.664 ms, total 5288.43 ms] [avg calls per frame: 1]
  97. 21:47:56: encoder thread frame - [cpu time: avg 4.281 ms, total 19266.1 ms] [avg calls per frame: 1]
  98. 21:47:56: ==============================================================
  99. 21:47:56:
  100. 21:47:56: =====Stream End: 2013-10-02, 21:47:56=================================================
  101.  
  102.  
  103. Last game capture log:
  104. 2013-10-02, 21:45:23: we're booting up:
  105. 21:45:23: D3D9 Present
  106. 21:45:23: (half life scientist) everything.. seems to be in order
  107. 21:45:41: D3D9EndScene called
  108. 21:45:41: D3DPRESENT_PARAMETERS {
  109. 21:45:41: BackBufferWidth: 1280
  110. 21:45:41: BackBufferHeight: 1024
  111. 21:45:41: BackBufferFormat: D3DFMT_X8R8G8B8
  112. 21:45:41: BackBufferCount: 1
  113. 21:45:41: MultiSampleType: D3DMULTISAMPLE_NONE
  114. 21:45:41: MultiSampleQuality: 0
  115. 21:45:41: SwapEffect: D3DSWAPEFFECT_DISCARD
  116. 21:45:41: hDeviceWindow: 3153946
  117. 21:45:41: Windowed: false
  118. 21:45:41: EnableAutoDepthStencil: true
  119. 21:45:41: AutoDepthStencilFormat: D3DFMT_D16
  120. 21:45:41: Flags: None
  121. 21:45:41: FullScreen_RefreshRateInHz: 60
  122. 21:45:41: PresentationInterval: 1
  123. 21:45:41: };
  124. 21:45:41: successfully set up d3d9 hooks
  125. 21:45:41: D3D9Present called
  126. 21:45:41: DoD3D9GPUHook: success
  127. 21:45:43: D3DSURFACE_DESC {
  128. 21:45:43: Format: D3DFMT_X8R8G8B8
  129. 21:45:43: Type: D3DRTYPE_SURFACE
  130. 21:45:43: Usage: D3DUSAGE_RENDERTARGET
  131. 21:45:43: Pool: D3DPOOL_DEFAULT
  132. 21:45:43: MultiSampleType: D3DMULTISAMPLE_NONE
  133. 21:45:43: MultiSampleQuality: 0
  134. 21:45:43: Width: 1280
  135. 21:45:43: Height: 1024
  136. 21:45:43: };
  137. 21:45:43: successfully capturing d3d9 frames via GPU
  138. 21:47:56: D3D9Reset called
  139. 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
  140. 21:47:56: failed to get d3d9 swap chain to initialize hooks
  141. 21:47:56: D3D9Reset called
  142. 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
  143. 21:47:56: successfully set up d3d9 hooks
  144. 21:47:56: D3D9EndScene called
  145. 21:47:56: D3D9Present called
  146. 21:47:56: ---------------------- Cleared D3D9 Capture ----------------------
  147. 21:47:56: received restart event, capturing
  148. 21:47:56: DoD3D9GPUHook: success
  149. 21:47:56: D3D9EndScene called
  150. 21:47:56: D3D9Present called
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