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- [10/16/2015 8:50:47 PM.239] Started new log on 10/16/2015 8:50:47 PM.215
- [10/16/2015 8:50:47 PM.239] ====================================================================================================
- [10/16/2015 8:50:47 PM.211] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [10/16/2015 8:50:47 PM.239] Log verbosity: Verbose
- [10/16/2015 8:50:47 PM.242] Initializing input system
- [10/16/2015 8:50:47 PM.248] Initializing game console
- [10/16/2015 8:50:47 PM.256] Console key has been set to F4 (key code: 115)
- [10/16/2015 8:50:47 PM.304] Initializing console variable "SkipGameIntro".
- [10/16/2015 8:50:47 PM.304] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [10/16/2015 8:50:47 PM.309] Read value: <null>
- [10/16/2015 8:50:47 PM.309] Initializing console variable "DisableRenderVersionText".
- [10/16/2015 8:50:47 PM.310] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [10/16/2015 8:50:47 PM.318] Read value: True
- [10/16/2015 8:50:47 PM.318] Setting value of console variable "DisableRenderVersionText" to stored value.
- [10/16/2015 8:50:47 PM.318] Initializing console variable "ConsoleKey".
- [10/16/2015 8:50:47 PM.318] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [10/16/2015 8:50:47 PM.320] Read value: F1
- [10/16/2015 8:50:47 PM.320] Setting value of console variable "ConsoleKey" to stored value.
- [10/16/2015 8:50:47 PM.320] Console key has been set to F1 (key code: 112)
- [10/16/2015 8:50:47 PM.320] Initializing console variable "PluginTimeoutThreshold".
- [10/16/2015 8:50:47 PM.320] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [10/16/2015 8:50:47 PM.321] Read value: 10000
- [10/16/2015 8:50:47 PM.322] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [10/16/2015 8:50:47 PM.322] Initializing console variable "AlwaysShowConsoleOutput".
- [10/16/2015 8:50:47 PM.322] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [10/16/2015 8:50:47 PM.322] Read value: <null>
- [10/16/2015 8:50:47 PM.322] Initializing console variable "StartWithDeveloperModeEnabledId".
- [10/16/2015 8:50:47 PM.323] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [10/16/2015 8:50:47 PM.323] Read value: <null>
- [10/16/2015 8:50:47 PM.323] Initializing console variable "PluginVerificationSystemDisableId".
- [10/16/2015 8:50:47 PM.323] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [10/16/2015 8:50:47 PM.324] Read value: qxh9HAb2DYU6iPQ74LsZsHte449ckp0pl6TZ775HReu63voE
- [10/16/2015 8:50:47 PM.324] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
- [10/16/2015 8:50:47 PM.325] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [10/16/2015 8:50:47 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [10/16/2015 8:50:47 PM.326] Read value: <null>
- [10/16/2015 8:50:47 PM.326] Initializing console variable "ShowOnScreenWarnings".
- [10/16/2015 8:50:47 PM.326] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [10/16/2015 8:50:47 PM.326] Read value: <null>
- [10/16/2015 8:50:47 PM.326] Console initialized
- [10/16/2015 8:50:47 PM.326] Initializing forms manager
- [10/16/2015 8:50:47 PM.331] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
- [10/16/2015 8:50:47 PM.345] ================ RAGE Plugin Hook ================
- [10/16/2015 8:50:47 PM.355] Checking game support
- [10/16/2015 8:50:47 PM.406] Product name: Grand Theft Auto V
- [10/16/2015 8:50:47 PM.407] Product version: 1.0.463.1
- [10/16/2015 8:50:47 PM.407] Is steam version: True
- [10/16/2015 8:50:47 PM.408] Initializing DirectX
- [10/16/2015 8:50:47 PM.412] Initializing Direct3D
- [10/16/2015 8:50:47 PM.413] Loading C:\WINDOWS\system32\d3d11.dll
- [10/16/2015 8:50:47 PM.413] Loaded at 0x7FFF238B0000
- [10/16/2015 8:50:47 PM.414] D3D11CreateDeviceAndSwapChain at 0x7FFF238C8100
- [10/16/2015 8:50:47 PM.414] Creating Direct3D 11 device and swap chain
- [10/16/2015 8:50:47 PM.437] Swap Chain created: 0xAFA926830
- [10/16/2015 8:50:47 PM.437] Swap Chain VTable: 0xAFA926830
- [10/16/2015 8:50:47 PM.439] Swap Chain VTable_2: 0x7FFF2386EF40
- [10/16/2015 8:50:47 PM.439] 0x575655061EF225E9;0x5741564155415441;0xEC8148D9246C8D48
- [10/16/2015 8:50:47 PM.440] D3D11Present: 0x7FFF23821DA0
- [10/16/2015 8:50:47 PM.440] D3D11ResizeBuffers: 0x7FFF23825D10
- [10/16/2015 8:50:47 PM.440] D3D11ResizeTarget: 0x7FFF23860E90
- [10/16/2015 8:50:47 PM.441] D3D11SetFullscreenState: 0x7FFF2382C730
- [10/16/2015 8:50:47 PM.455] Direct3D initialized
- [10/16/2015 8:50:47 PM.456] Initialized DirectX
- [10/16/2015 8:50:47 PM.456] Direct3D watcher thread spawned
- [10/16/2015 8:50:47 PM.925] Getting device
- [10/16/2015 8:50:47 PM.925] Retrieved device
- [10/16/2015 8:50:47 PM.925] Creating wrapper
- [10/16/2015 8:50:48 PM.020] Wrapper created
- [10/16/2015 8:50:48 PM.028] Effect created
- [10/16/2015 8:50:48 PM.029] Creating buffer
- [10/16/2015 8:50:48 PM.029] Created buffer
- [10/16/2015 8:50:48 PM.029] Creating blend state
- [10/16/2015 8:50:48 PM.030] Created blend state
- [10/16/2015 8:50:48 PM.030] Done with creation
- [10/16/2015 8:50:48 PM.590]
- [10/16/2015 8:50:48 PM.591] ==============================
- [10/16/2015 8:50:48 PM.591] UNHANDLED EXCEPTION OCCURRED
- [10/16/2015 8:50:48 PM.592] ------------------------------
- [10/16/2015 8:50:48 PM.592] Origin: HOOK
- [10/16/2015 8:50:48 PM.592] ------------------------------
- [10/16/2015 8:50:48 PM.592] Exception type: System.IO.FileLoadException
- [10/16/2015 8:50:48 PM.592] Exception message: A procedure imported by 'SlimDX.dll' could not be loaded.
- [10/16/2015 8:50:48 PM.592] ------------------------------
- [10/16/2015 8:50:48 PM.593] Inner exceptions:
- [10/16/2015 8:50:48 PM.593] ------------------------------
- [10/16/2015 8:50:48 PM.593] Stack trace:
- [10/16/2015 8:50:48 PM.618] at Rage.Texture.Initialize()
- [10/16/2015 8:50:48 PM.619] at Rage.D3DManager.OnRenderInvoke()
- [10/16/2015 8:50:48 PM.619] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
- [10/16/2015 8:50:48 PM.619] at std._Func_class<void>.()(_Func_class<void>* )
- [10/16/2015 8:50:48 PM.620] ==============================
- [10/16/2015 8:50:48 PM.620]
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