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Thermal Expansion

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Oct 1st, 2014
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  1. # Configuration file
  2.  
  3. ####################
  4. # block
  5. ####################
  6.  
  7. block {
  8. I:Conduit=2708
  9. I:Device=2703
  10. I:Dynamo=2704
  11. I:EnergyCell=2705
  12. I:FluidCoal=2722
  13. I:FluidCryotheum=2720
  14. I:FluidEnder=2718
  15. I:FluidGlowstone=2717
  16. I:FluidMana=2721
  17. I:FluidPyrotheum=2719
  18. I:FluidRedstone=2716
  19. I:Glass=2713
  20. I:Invisible=2715
  21. I:Lamp=2711
  22. I:Machine=2702
  23. I:Ore=2701
  24. I:Plate=2710
  25. I:Rockwool=2714
  26. I:Storage=2712
  27. I:Strongbox=2707
  28. I:Tank=2706
  29. I:Tesseract=2709
  30. ####################
  31. # feature
  32. ####################
  33.  
  34. feature {
  35. B:Cell.Basic=true
  36. B:Cell.Creative=true
  37. B:Cell.Hardened=true
  38. B:Cell.Reinforced=true
  39. B:Cell.Resonant=true
  40. B:Conduit.Energy.Basic=true
  41. B:Conduit.Energy.Hardened=true
  42. B:Conduit.Energy.High=true
  43. B:Conduit.Energy.Low=true
  44. B:Conduit.Energy.Reinforced=true
  45. B:Conduit.Fluid.Opaque=true
  46. B:Conduit.Fluid.Transparent=true
  47. B:Conduit.Item.Fast.Opaque=true
  48. B:Conduit.Item.Fast.Transparent=true
  49. B:Conduit.Item.Opaque=true
  50. B:Conduit.Item.Transparent=true
  51. B:Device.Activator=true
  52. B:Device.Breaker=true
  53. B:Device.Nullifier=true
  54. B:Device.Workbench=true
  55. B:Dynamo.Compression=true
  56. B:Dynamo.Magmatic=true
  57. B:Dynamo.Reactant=true
  58. B:Dynamo.Steam=true
  59. B:Lamp.Enable=true
  60. B:Machine.AutoCrafter=true
  61. B:Machine.Charger=true
  62. B:Machine.Crucible=true
  63. B:Machine.Furnace=true
  64. B:Machine.IceGen=true
  65. B:Machine.Pulverizer=true
  66. B:Machine.RockGen=true
  67. B:Machine.Sawmill=true
  68. B:Machine.Smelter=true
  69. B:Machine.Transposer=true
  70. B:Machine.WaterGen=true
  71. B:Machine.smelter=true
  72. B:Strongbox.Basic=true
  73. B:Strongbox.Creative=true
  74. B:Strongbox.Hardened=true
  75. B:Strongbox.Reinforced=true
  76. B:Strongbox.Resonant=true
  77. B:Tank.Basic=true
  78. B:Tank.Creative=true
  79. B:Tank.Hardened=true
  80. B:Tank.Reinforced=true
  81. B:Tank.Resonant=true
  82. B:Tesseract.Enable=true
  83. }
  84.  
  85. ####################
  86. # security
  87. ####################
  88.  
  89. security {
  90. # Enable this to allow for Strongboxes to be secure inventories. (Default: true)
  91. B:Strongbox.Secure=true
  92.  
  93. # Enable this to allow for Machinist Workbenches to be secure inventories. (Default: true)
  94. B:Workbench.Secure=true
  95. }
  96.  
  97. }
  98.  
  99.  
  100. ####################
  101. # general
  102. ####################
  103.  
  104. general {
  105. B:ColorBlindTextures=false
  106. B:DrawGUISlotBorders=true
  107. B:EnableDebugOutput=false
  108. B:EnableDismantleLogging=false
  109. B:EnableUpdateNotifications=false
  110. S:Version=3.0.0.7
  111. }
  112.  
  113.  
  114. ####################
  115. # gui
  116. ####################
  117.  
  118. gui {
  119. ####################
  120. # hud
  121. ####################
  122.  
  123. hud {
  124. B:EnableFluidModule=true
  125. B:EnableStuffedItemModule=true
  126. }
  127.  
  128. }
  129.  
  130.  
  131. ####################
  132. # holiday
  133. ####################
  134.  
  135. holiday {
  136. # Set this to true to disable Christmas cheer. Scrooge. :(
  137. B:HoHoNo=false
  138. }
  139.  
  140.  
  141. ####################
  142. # item
  143. ####################
  144.  
  145. item {
  146. I:Armor.Invar.Boots=8212
  147. I:Armor.Invar.Helmet=8209
  148. I:Armor.Invar.Legs=8211
  149. I:Armor.Invar.Plate=8210
  150. I:Component=8207
  151. I:Diagram=8206
  152. I:FMP.Conduit=8300
  153. I:Material=8208
  154. I:Tool.Bucket=8203
  155. I:Tool.Capacitor=8205
  156. I:Tool.Florb=8204
  157. I:Tool.Invar.Axe=8216
  158. I:Tool.Invar.BattleWrench=8221
  159. I:Tool.Invar.FishingRod=8219
  160. I:Tool.Invar.Hoe=8217
  161. I:Tool.Invar.Pickaxe=8215
  162. I:Tool.Invar.Shears=8218
  163. I:Tool.Invar.Shovel=8214
  164. I:Tool.Invar.Sickle=8220
  165. I:Tool.Invar.Sword=8213
  166. I:Tool.Multimeter=8202
  167. I:Tool.Wrench=8201
  168. ####################
  169. # feature
  170. ####################
  171.  
  172. feature {
  173. B:Armor.Invar=true
  174. B:Tool.Invar.Axe=true
  175. B:Tool.Invar.BattleWrench=true
  176. B:Tool.Invar.FishingRod=true
  177. B:Tool.Invar.Hoe=true
  178. B:Tool.Invar.Pickaxe=true
  179. B:Tool.Invar.Shears=true
  180. B:Tool.Invar.Shovel=true
  181. B:Tool.Invar.Sickle=true
  182. B:Tool.Invar.Sword=true
  183. }
  184.  
  185. }
  186.  
  187.  
  188. ####################
  189. # plugins
  190. ####################
  191.  
  192. plugins {
  193. B:ComputerCraft=true
  194. B:Forestry=true
  195. B:MineFactoryReloaded=true
  196. B:Thaumcraft4=true
  197. ####################
  198. # tweak
  199. ####################
  200.  
  201. tweak {
  202. B:CC.TurtlesCanBreakBlocks=false
  203. B:MFR.Coal.Straw=true
  204. B:MFR.Cryotheum.Straw=true
  205.  
  206. # This controls the maximum distance (in blocks) a player will teleport from drinking Ender. (Max: 65536)
  207. I:MFR.Ender.Range=16384
  208. B:MFR.Ender.Straw=true
  209. B:MFR.Glowstone.Straw=true
  210. B:MFR.Pyrotheum.Straw=true
  211. B:MFR.Redstone.Straw=true
  212. }
  213.  
  214. }
  215.  
  216.  
  217. ####################
  218. # tweak
  219. ####################
  220.  
  221. tweak {
  222. B:Crucible.BlazeRod=true
  223. I:Crucible.BlazeRod.Energy=20000
  224. B:Crucible.Netherrack=true
  225. I:Crucible.Netherrack.Energy=120000
  226.  
  227. # Enable this for Fluid Coal to be flammable.
  228. B:Fluid.Coal.Flammable=true
  229.  
  230. # Enable this for Fluid Cryotheum to be worse than lava, except cold.
  231. B:Fluid.Cryotheum.Effect=true
  232.  
  233. # Enable this for Fluid Cryotheum Source blocks to gradually fall downwards.
  234. B:Fluid.Cryotheum.Fall=true
  235.  
  236. # Enable this for Fluid Ender to randomly teleport entities on contact.
  237. B:Fluid.Ender.Effect=true
  238.  
  239. # Enable this for Fluid Glowstone Source blocks to condense back into solid Glowstone above a given y-value.
  240. B:Fluid.Glowstone.Condense=true
  241.  
  242. # Enable this for Fluid Glowstone to do...something.
  243. B:Fluid.Glowstone.Effect=true
  244.  
  245. # Enable this for Fluid Glowstone Source blocks to gradually float upwards.
  246. B:Fluid.Glowstone.Float=true
  247.  
  248. # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow.
  249. I:Fluid.Glowstone.MaxHeight=120
  250.  
  251. # Enable this for Fluid Pyrotheum to be worse than lava.
  252. B:Fluid.Pyrotheum.Effect=true
  253.  
  254. # Enable this for Fluid Pyrotheum Source blocks to gradually fall downwards.
  255. B:Fluid.Pyrotheum.Fall=true
  256.  
  257. # Enable this for Fluid Redstone to emit a signal proportional to its fluid level.
  258. B:Fluid.Redstone.Effect=true
  259. I:LavaRFValue=200000
  260.  
  261. # Setting this to anything but 0 (min 10) will result in items being lost for players! Everytime the conduits tick if there is a stuffed conduit it will be limited to x items. All items past x will be erased! Please use with caution.
  262. I:MaxItemsInStuffedDucts=0
  263. B:Pulverizer.Wool=false
  264. I:WaterGen.Rate=25
  265.  
  266. # Set this to 0 to disable getting dye from wools. Acceptable Ranges: 0-100. This is the percentage chance that you will get a dye as a secondary output on the pulverizer.
  267. I:WoolColorChances=25
  268. ####################
  269. # crafting
  270. ####################
  271.  
  272. crafting {
  273. B:Crucible.AllowRecipeOverwrite=false
  274. B:Furnace.AllowRecipeOverwrite=false
  275. B:Pulverizer.AllowRecipeOverwrite=false
  276. B:Pulverizer.BlazeRod=true
  277. B:Pulverizer.BlizzRod=true
  278. B:Pulverizer.Bone=true
  279. I:Pulverizer.Cinnabar.Chance=25
  280. B:Pulverizer.Cloth=true
  281. B:Pulverizer.Netherrack=true
  282. B:Pulverizer.Reed=true
  283. B:Pulverizer.Sandstone=true
  284. I:RockGen.Cobblestone.Lava=0
  285. I:RockGen.Cobblestone.Time=40
  286. I:RockGen.Cobblestone.Water=0
  287. I:RockGen.Obsidian.Lava=1000
  288. I:RockGen.Obsidian.Time=120
  289. I:RockGen.Obsidian.Water=1000
  290. I:RockGen.Stone.Lava=0
  291. I:RockGen.Stone.Time=80
  292. I:RockGen.Stone.Water=1000
  293. B:Sawmill.AllowRecipeOverwrite=false
  294. B:Smelter.AllowRecipeOverwrite=false
  295. B:Smelter.Steel.Enable=true
  296. B:Transposer.AllowRecipeOverwrite=false
  297. }
  298.  
  299. ####################
  300. # recipe
  301. ####################
  302.  
  303. recipe {
  304. B:Breaker.UseDiamondPickaxe=false
  305. B:MachineFrame.AllowSteel=true
  306. B:MachineFrame.RequireSteel=false
  307. B:PneumaticServo.AllowBronze=false
  308. B:PneumaticServo.AllowInvar=false
  309. B:PneumaticServo.AllowSilver=false
  310. B:PneumaticServo.AllowSteel=false
  311. B:Pulverizer.AddDiamonds=false
  312. B:Smelter.AddDiamonds=false
  313. B:UseGears=false
  314. }
  315.  
  316. }
  317.  
  318.  
  319. ####################
  320. # world
  321. ####################
  322.  
  323. world {
  324. ####################
  325. # feature
  326. ####################
  327.  
  328. feature {
  329. B:Ore.Copper=true
  330. B:Ore.Lead=true
  331. B:Ore.Nickel=true
  332. B:Ore.Silver=true
  333. B:Ore.Tin=true
  334. }
  335.  
  336. }
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