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- CHAR CREATION: Dwarf Warpriest//Marshal 1
- Base stats (25-point buy):
- STR 16
- DEX 8
- CON 16
- INT 10
- WIS 14
- CHA 14
- Stat mods:
- +2 CON, +2 WIS, -2 CHA (racial)
- +2 WIS (houserule casting score increase)
- +1 CON (ability increase, lv4)
- Final stats at time of creation:
- STR 16
- DEX 8
- CON 18
- INT 10
- WIS 18 (17 prior to lv4)
- CHA 12
- Traits:
- Skill Rewiring 1 (Ride to Wis)
- Intimidate
- Experienced
- Racial Traits:
- Ancient Enmity (replaces Hatred)
- Craftsman (replaces Greed)
- Defensive Training
- Darkvision
- Stability
- Unstoppable (replaces Hardy); grants Bonus Feat (Toughness)
- Weapon Familiarity
- Feat by Level: Power Attack
- Class Features (Warpriest):
- Blessings (minor): Magic, Travel
- Bonus Feat: Weapon Focus (Hammers)
- Class Features (Marshal):
- Aura (minor): Force of Will
- Bonus Feat (Tactician): Juju Way
- Mount: Warhorse
- Skills: +1 Appraise, +1 Craft (Weapons), +1 Handle Animal, +1 Ride
- 2ND LEVEL: Warpriest//Marshal 2
- Discipline Mastery Point: Aeon Soul +1
- Class Features (Marshal):
- Aura (minor): Demand Fortitude
- Aura (major): Motivate Care
- Skills: +1 Bluff, +1 Heal, +1 Intimidate, +1 Sense Motive
- 3RD LEVEL:
- Feat by Level: Cleave
- Class Features (Warpriest):
- Bonus Feat: Combat Reflexes
- Class Features (Marshal):
- Aura (minor): Watchful Eye
- Skills: +1 Knowledge (Dungeon), +1 (Engineering), +2 (Religion)
- 4TH LEVEL:
- Ability Score Increase: WIS +1
- Discipline Mastery Point: Platinum Fist +1
- Class Features (Marshal):
- Aura (minor): Accurate Strike
- Aura (major): Resilient Troops
- Skills: +1 Bluff, +1 Knowledge (Religion), +1 Perception, +1 Spellcraft
- 5TH LEVEL:
- Class Features (Marshal):
- Aura (minor): Over the Top
- Mount: Replaced with Rhinoceros
- Feat By Level: Mounted Combat
- Skills: +4 Ride
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