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- Date: 08/31/13
- Time: 14:50:15:
- --------------------------------------------------------------
- Build 254
- Windows Vista 32-bit (build 6002)
- Steam initialized
- Num displays: 1
- Direct3D 9 initialized: NVIDIA GeForce GT 520 (9.18.13.2049)
- Sound Device: Speakers (Turtle Beach P11 Headset) stereo
- Record Device: Microphone (Turtle Beach P11 Headset)
- Loading config://ConsoleBindings.json
- Loading config://FavoriteServers.json
- Loading config://HistoryServers.json
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 3:25 PM 8/31/2013
- Compiling 'materials/biodome/biodome_glass.surface_shader'
- Compiling 'shaders/Level.surface_shader'
- Compiling 'shaders/Model_emissive_alpha.surface_shader'
- Compiling 'shaders/water_refract.surface_shader'
- Compiling 'shaders/Level_alpha.surface_shader'
- Cooked mesh with 4794 faces, 3566 vertices
- Compiling 'shaders/Model_alpha.surface_shader'
- Compiling 'cinematics/vfx_materials/2em_scroll_vtxcolor.surface_shader'
- Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Compiling 'cinematics/vfx_materials/2em_1norm_scroll_distort_vtxcolor.surface_shader'
- Main Menu Initialized at Version: 254
- Steam Id: 99881366
- Compiling 'shaders/GUIBasic.surface_shader'
- Cooked mesh with 4794 faces, 3566 vertices
- Queuing download of 'RED ECLIPSE MEGA PACK'
- Queuing download of 'Dread Guard Aliens'
- Queuing download of 'Silent Soul Aliens'
- Queuing download of 'Silent Soul Kharaa'
- Queuing download of 'HeadhunT101's SC2 Creep'
- Compiling 'shaders/Emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
- Compiling 'models/alien/alien.surface_shader'
- Mod 'Silent Soul Kharaa ' installed
- Mod 'HeadhunT101's SC2 Creep' installed
- Resolution changed to 1360x768
- Error: Couldn't download mod 'Silent Soul Aliens' (error code: 16)
- Error: Attempting to redownload mod 'Silent Soul Aliens' after timeout
- Error: Couldn't download mod 'Dread Guard Aliens' (error code: 16)
- Error: Attempting to redownload mod 'Dread Guard Aliens' after timeout
- Error: Couldn't download mod 'RED ECLIPSE MEGA PACK' (error code: 16)
- Error: Attempting to redownload mod 'RED ECLIPSE MEGA PACK' after timeout
- Error: Couldn't download mod 'RED ECLIPSE MEGA PACK' (error code: 16)
- Error: Attempting to redownload mod 'RED ECLIPSE MEGA PACK' after timeout
- Error: Couldn't download mod 'Dread Guard Aliens' (error code: 16)
- Error: Attempting to redownload mod 'Dread Guard Aliens' after timeout
- Error: Couldn't download mod 'Silent Soul Aliens' (error code: 16)
- Error: Attempting to redownload mod 'Silent Soul Aliens' after timeout
- Mod 'Silent Soul Aliens' installed
- Mod 'Dread Guard Aliens' installed
- Mod 'RED ECLIPSE MEGA PACK' installed
- Connected to Steam servers
- VAC Enabled
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from C:/Program Files/Steam/steamapps/common/Natural Selection 2/tutorial/
- Connecting to server 127.0.0.1:27015
- Compiling 'shaders/GUIBasic.surface_shader'
- Client connecting (127.0.0.1)
- Loading config://ServerConfig.json
- Loading config://ServerAdmin.json
- Loading config://BannedPlayers.json
- Loading config://MapCycle.json
- Loading config://ConsistencyConfig.json
- Hashed 1 game_setup.xml files for consistency
- Hashed 777 *.lua files for consistency
- Hashed 36 *.hlsl files for consistency
- Hashed 29 *.shader files for consistency
- Hashed 17 *.screenfx files for consistency
- Hashed 130 *.surface_shader files for consistency
- Hashed 3 *.fxh files for consistency
- Hashed 3 *.render_setup files for consistency
- Hashed 2 *.shader_template files for consistency
- Hashed 11 *.level files for consistency
- Hashed 5087 *.dds files for consistency
- Hashed 72 *.jpg files for consistency
- Hashed 40 *.png files for consistency
- Hashed 877 *.cinematic files for consistency
- Hashed 1956 *.material files for consistency
- Hashed 3498 *.model files for consistency
- Hashed 105 *.animation_graph files for consistency
- Hashed 200 *.polygons files for consistency
- Hashed 2 *.fev files for consistency
- Hashed 22 *.fsb files for consistency
- Skipped 298 ui/*.dds files for consistency
- Skipped 122 *_view*.dds files for consistency
- Skipped 52 *_view*.material files for consistency
- Skipped 79 *_view*.model files for consistency
- Skipped 11 models/marine/hands/* files for consistency
- Loading 'maps/ns2_docking.level'
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Building pathing mesh for level maps/ns2_docking.level
- Finished loading 'maps/ns2_docking.level'
- Server sent connecting packet, 172034 bytes
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from C:/Program Files/Steam/steamapps/common/Natural Selection 2/tutorial/
- Compiling 'shaders/GUIBasic.surface_shader'
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/structures/death_large_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/chuckle_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/common/hatch_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/need_healing_female' couldn't be loaded (Event not found)
- Loading config://ConsoleBindings.json
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_spit.surface_shader'
- Loading config://FavoriteServers.json
- Loading config://HistoryServers.json
- Loading 'maps/ns2_docking.level'
- Compiling 'shaders/SkyBox.surface_shader'
- Compiling 'shaders/Decal.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/alien_blood.surface_shader'
- Compiling 'shaders/Decal_emissive.surface_shader'
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Compiling 'shaders/Model.surface_shader'
- Compiling 'shaders/Level.surface_shader'
- Compiling 'shaders/Level_alpha.surface_shader'
- Compiling 'shaders/Level_emissive.surface_shader'
- Compiling 'shaders/Model_emissive_alpha.surface_shader'
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/Model_alpha.surface_shader'
- Building pathing mesh for level maps/ns2_docking.level
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Finished loading 'maps/ns2_docking.level'
- Compiling 'cinematics/vfx_materials/placement_invalid.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_alien_view.surface_shader'
- Compiling 'cinematics/vfx_materials/hallucination.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_marine.surface_shader'
- Compiling 'models/alien/gorge/web.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_alien.surface_shader'
- Compiling 'cinematics/vfx_materials/placement_valid.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_marine_view.surface_shader'
- Compiling 'cinematics/vfx_materials/jetpack_thruster.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield_view.surface_shader'
- Compiling 'cinematics/vfx_materials/rupture.surface_shader'
- Compiling 'cinematics/vfx_materials/build.surface_shader'
- Compiling 'models/marine/marine.surface_shader'
- Compiling 'materials/power/powered_decal.surface_shader'
- Compiling 'models/marine/marine_noemissive.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield.surface_shader'
- Compiling 'cinematics/vfx_materials/parasited.surface_shader'
- Compiling 'cinematics/vfx_materials/parasited.surface_shader'
- Compiling 'shaders/ExoScreen.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield_exoview.surface_shader'
- Compiling 'cinematics/vfx_materials/bilebomb.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_exo_view.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'models/alien/babbler/babbler_ball.surface_shader'
- Compiling 'cinematics/vfx_materials/bilebomb_exoview.surface_shader'
- Compiling 'materials/infestation/spit_decal.surface_shader'
- Compiling 'models/marine/armory/health_indicator.surface_shader'
- Compiling 'models/alien/lerk/lerk.surface_shader'
- Compiling 'cinematics/vfx_materials/ghoststructure.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/bilebomb_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/cloaked.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'shaders/ExoMinigunView.surface_shader'
- Compiling 'models/marine/command_station/command_station_display.surface_shader'
- Compiling 'cinematics/vfx_materials/vortex.surface_shader'
- Compiling 'cinematics/vfx_materials/marine_ip_spawn.surface_shader'
- Compiling 'models/alien/fade/fade.surface_shader'
- Compiling 'cinematics/vfx_materials/umbra.surface_shader'
- Compiling 'cinematics/vfx_materials/fade_blink.surface_shader'
- Compiling 'cinematics/vfx_materials/detected.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/railgun_hole.surface_shader'
- Compiling 'cinematics/vfx_materials/alien_frag.surface_shader'
- Compiling 'cinematics/vfx_materials/burning.surface_shader'
- Compiling 'cinematics/vfx_materials/ghoststructure.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/flame_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/burning_view.surface_shader'
- Compiling 'materials/infestation/Infestation.surface_shader'
- Compiling 'cinematics/vfx_materials/elec_trails.surface_shader'
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/PowerNode_emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/umbra_view.surface_shader'
- Compiling 'shaders/Model.surface_shader'
- Compiling 'shaders/Emissive.surface_shader'
- Compiling 'materials/infestation/infestation_decal.surface_shader'
- Compiling 'shaders/ViewModel.surface_shader'
- Compiling 'shaders/Model_alpha.surface_shader'
- Compiling 'shaders/Decal_emissive.surface_shader'
- Compiling 'shaders/ViewModel_emissive.surface_shader'
- Compiling 'materials/infestation/infestation_shell.surface_shader'
- Compiling 'shaders/Decal.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme_view.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme_view.surface_shader'
- Compiling 'cinematics/vfx_materials/hive_frag.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme.surface_shader'
- Compiling 'models/alien/alien.surface_shader'
- Compiling 'models/alien/whip/ball.surface_shader'
- Compiling 'cinematics/vfx_materials/pulse_gre_elec.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/alien_blood.surface_shader'
- Compiling 'cinematics/vfx_materials/pulse_gre_elec.surface_shader'
- Compiling 'models/props/docking/docking_shower_fx_puddle.surface_shader'
- Compiling 'models/props/refinery/digital_infestation.surface_shader'
- Compiling 'models/props/docking/docking_shower_fx_01.surface_shader'
- Compiling 'models/marine/prototype_lab/prototype_lab_screen.surface_shader'
- Compiling 'models/alien/alien_alpha.surface_shader'
- Compiling 'models/alien/cyst/cyst.surface_shader'
- Compiling 'shaders/ExoView.surface_shader'
- Compiling 'models/props/refinery/docking_generator_01.surface_shader'
- Compiling 'models/props/refinery/docking_generator_01_anim.surface_shader'
- Compiling 'cinematics/vfx_materials/refract_normal.surface_shader'
- Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
- Compiling 'cinematics/vfx_materials/refract_emissive_normal.surface_shader'
- Compiling 'shaders/GUIBasic.surface_shader'
- Client connected (127.0.0.1)
- Client Authed. Steam ID: 99881366
- Client Authed. Steam ID: 0
- Battlegorge connected.
- Bot is now known as [BOT] Chops.
- Compiling 'shaders/GUISmoke.surface_shader'
- Client : 372.063690 : tutorial begin!
- trying to log [BOT] Chops into CommandStation
- Error: M4::WebView::OnDocumentReady: Failed to create Spark JS API. Error: 4
- Compiling 'shaders/GUIWavyNoMask.surface_shader'
- Compiling 'shaders/GUIBasic.surface_shader'
- Compiling 'shaders/GUIBasic.surface_shader'
- Compiling 'shaders/GUIBasic.surface_shader'
- Auto-team balance enabled
- Server : 412.898956 : Combrain executing Armory at 52.839367 -2.540000 32.917885 on MarineCommander
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Auto-team balance disabled
- Error: Couldn't load 'ui/marine_buy_bigicons.dds'
- Bot is now known as [BOT] Breadman.
- Bot (2) is now known as [BOT] puzl.
- [BOT] puzl died
- Battlegorge killed [BOT] puzl with Pistol
- [BOT] Breadman died
- Battlegorge killed [BOT] Breadman with Rifle
- Client Authed. Steam ID: 0
- Bot is now known as [BOT] Squeal Like a .
- [BOT] Squeal Like a died
- Battlegorge killed [BOT] Squeal Like a with Rifle
- Compiling 'shaders/GUIBasic.surface_shader'
- Auto-team balance enabled
- Server : 499.249542 : Combrain executing Observatory at 55.450623 -2.031877 23.825287 on MarineCommander
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Auto-team balance disabled
- Bot (2) is now known as [BOT] Flayra.
- Bot (3) is now known as [BOT] tommyd.
- Bot is now known as [BOT] Joev.
- [BOT] Flayra died
- Battlegorge killed [BOT] Flayra with RifleButt
- [BOT] tommyd died
- Battlegorge killed [BOT] tommyd with Welder
- Server : 560.790710 : Could not find path from 53.348160 -2.021963 3.430911 to 54.614719 -2.021940 5.552717
- [BOT] Joev died
- Battlegorge killed [BOT] Joev with Welder
- Auto-team balance enabled
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Auto-team balance disabled
- Bot (3) is now known as [BOT] Ooghi.
- Bot is now known as [BOT] Relic25.
- Bot (2) is now known as [BOT] Crispix.
- [BOT] Relic25 died
- Battlegorge killed [BOT] Relic25 with Pistol
- [BOT] Crispix died
- Battlegorge killed [BOT] Crispix with Welder
- [BOT] Ooghi died
- Battlegorge killed [BOT] Ooghi with Rifle
- Error: Sound 'sound/NS2.fev/ambient/lonly wind' couldn't be loaded (Not enough memory or resources. )
- Auto-team balance enabled
- Server : 634.296936 : Combrain executing Extractor at 42.780823 -1.219200 -27.418228 on MarineCommander
- Error: Sound 'sound/NS2.fev/ambient/lonly wind' couldn't be loaded (Not enough memory or resources. )
- Error: Sound 'sound/NS2.fev/ambient/ns1_pad_3' couldn't be loaded (Not enough memory or resources. )
- Compiling 'shaders/GUIBasic.surface_shader'
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Client Authed. Steam ID: 0
- Bot is now known as [BOT] m4x0r.
- Bot (4) is now known as [BOT] Squeal Like a .
- Bot (5) is now known as [BOT] SteveRock.
- Bot (2) is now known as [BOT] Relic25.
- Bot (3) is now known as [BOT] Ooghi.
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