Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- prontera,153,184,4 script SOUL LINKER 438,{
- mes "[Soul Linker]";
- mes "I can soul link you";
- mes "select your job";
- switch(select("Assassin","Rogue","Hunter","Bard/Dancer","Priest","Monk","Knight","Crusader","Wizard","Sage","Blacksmith","Alchemist","Super Novice","Star Gladiator","Soul Linker")){
- case 1:
- if(Class==12) || (Class==4018) || (Class==4065) {
- skilleffect 457,0; sc_start SL_ASSASIN,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 2:
- if(Class==17) || (Class==12) || (Class==4079) {
- skilleffect 456,0; sc_start SL_ROGUE,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 3:
- if(Class==10) || (Class==4012) || (Class==4062) {
- skilleffect 460,0; sc_start SL_HUNTER,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 4:
- if(Class==19) || (Class==20) || (Class==4020) || (Class==4021) || (Class==4075) || (Class==4076) {
- skilleffect 455,0; sc_start SL_BARDDANCER,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 5:
- if(Class==7) || (Class==4009) || (Class==4063) {
- skilleffect 455,0; sc_start SL_PRIEST,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 6:
- if(Class==15) || (Class==4016) || (Class==4077) {
- skilleffect 447,0; sc_start SL_MONK,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 7:
- if(Class==6) || (Class==4008) || (Class==4060) {
- skilleffect 452,0; sc_start SL_KNIGHT,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 8:
- if(Class==14) || (Class==4015) || (Class==4073) {
- skilleffect 450,0; sc_start SL_CRUSADER,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 9:
- if(Class==9) || (Class==4010) || (Class==4061) {
- skilleffect 453,0; sc_start SL_WIZARD,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 10:
- if(Class==16) || (Class==4017) || (Class==4074) {
- skilleffect 459,0; sc_start SL_SAGE,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 11:
- if(Class==10) || (Class==4011) || (Class==4064) {
- skilleffect 458,0; sc_start SL_BLACKSMITH,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 12:
- if(Class==18) || (Class==4017) || (Class==4078) {
- skilleffect 455,0; sc_start SL_ALCHEMIST,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 13:
- if(Class==23) {
- skilleffect 451,0; sc_start SL_SUPERNOVICE,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 14:
- if(Class==4047) {
- skilleffect 448,0; sc_start SL_STAR,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- case 15:
- if(Class==4049) {
- skilleffect 461,0; sc_start SL_SOULLINKER,360000,5;
- close;
- }
- else{
- mes "Are you joking?";
- close;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement