Advertisement
Guest User

Untitled

a guest
Mar 2nd, 2017
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 73.55 KB | None | 0 0
  1. # ALWAYS: 6-Link
  2. Show
  3. LinkedSockets 6
  4. Rarity < Unique
  5. SetFontSize 45
  6. SetTextColor 255 255 255
  7. SetBackgroundColor 20 20 20
  8. SetBorderColor 180 180 180
  9. PlayAlertSound 1 300
  10.  
  11. # 1WEEK: 5-Link
  12. Show # 5-Links
  13. LinkedSockets 5
  14. Rarity < Unique
  15. SetFontSize 40
  16. SetBorderColor 150 150 150 # BORDERCOLOR: Cosmetic: 5L
  17. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  18.  
  19. # ALWAYS: 6-Socket
  20. Show # 6-Sockets
  21. Sockets 6
  22. Rarity <= Rare
  23. SetFontSize 40
  24. SetBackgroundColor 213 159 15
  25. SetTextColor 0 0 0
  26. SetBorderColor 0 0 0
  27. PlayAlertSound 5 200
  28.  
  29. # ALWAYS: AoW Bases
  30. Show #$crafting, egc, top
  31. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  32. Rarity < Rare
  33. ItemLevel >= 84
  34. SetFontSize 45
  35. SetTextColor 255 255 255
  36. SetBackgroundColor 20 20 20
  37. SetBorderColor 180 180 180
  38. PlayAlertSound 1 300
  39.  
  40. Show #$crafting, egc, top
  41. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  42. Rarity < Rare
  43. SetFontSize 42
  44. SetTextColor 255 255 255
  45. SetBackgroundColor 20 20 20
  46. SetBorderColor 180 180 180
  47. PlayAlertSound 1 300
  48.  
  49. Show #$crafting, egc, top
  50. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  51. Rarity < Rare
  52. ItemLevel >= 84
  53. SetFontSize 42
  54. SetTextColor 255 255 255
  55. SetBackgroundColor 20 20 20
  56. SetBorderColor 180 180 180
  57.  
  58. Show #$crafting, egc, top %D4
  59. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  60. Rarity < Rare
  61. SetFontSize 38
  62. SetTextColor 255 255 255
  63. SetBackgroundColor 20 20 20
  64. SetBorderColor 180 180 180
  65.  
  66. # ALWAYS: Talisman
  67. Show
  68. BaseType "Talisman"
  69. Rarity < Rare
  70. SetFontSize 42
  71. SetBorderColor 109 200 130 255 # BORDERCOLOR: Cosmetic: Talisman
  72. SetTextColor 109 200 130 255
  73. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  74.  
  75. Show
  76. BaseType "Talisman"
  77. Rarity = Rare
  78. SetFontSize 42
  79. SetBorderColor 255 255 0 # BORDERCOLOR: Cosmetic: Talisman
  80. SetTextColor 255 255 0
  81. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  82.  
  83. Show
  84. BaseType "Talisman"
  85. Rarity = Unique
  86. SetFontSize 42
  87. SetBorderColor 175 96 37 # BORDERCOLOR: Cosmetic: Talisman
  88. SetTextColor 175 96 37
  89. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  90.  
  91. # ALWAYS: Chance Material
  92. Show #$chancing (with sound), top %D4
  93. BaseType "Sorcerer Boots" "Leather Belt"
  94. Rarity Normal
  95. SetFontSize 40
  96. SetBorderColor 200 200 200
  97.  
  98. # ALWAYS: Magic Jewels
  99. Show #$trinkets, jewels %H4
  100. Class Jewel
  101. Rarity <= Magic
  102. SetFontSize 38
  103. SetTextColor 136 136 255
  104. SetBorderColor 136 136 255
  105.  
  106. # ALWAYS: Magic Warbands Items
  107. Show #%D2
  108. Corrupted False
  109. Identified True
  110. Class "Helmets" "Boots"
  111. Rarity Magic
  112. ItemLevel = 82
  113. SetFontSize 38
  114. SetBorderColor 192 128 254
  115. SetTextColor 192 128 254
  116.  
  117. Show #%D2
  118. Corrupted False
  119. Identified True
  120. Class "Daggers" "Wands" "Sceptres"
  121. Rarity Magic
  122. ItemLevel = 84
  123. SetFontSize 38
  124. SetBorderColor 192 128 254
  125. SetTextColor 192 128 254
  126.  
  127. Hide
  128. Corrupted False
  129. Identified True
  130. Class "Helmets" "Boots"
  131. Rarity Magic
  132. SetFontSize 38
  133. SetBorderColor 192 128 254
  134. SetTextColor 192 128 254
  135.  
  136. Hide
  137. Corrupted False
  138. Identified True
  139. Class "Daggers" "Wands" "Sceptres"
  140. Rarity Magic
  141. SetFontSize 38
  142. SetBorderColor 192 128 254
  143. SetTextColor 192 128 254
  144.  
  145. # ALWAYS: ilvl 84+ Hubris Circlets
  146.  
  147. Show #$crafting, nonmf %D2
  148. BaseType "Hubris Circlet"
  149. Rarity < Rare
  150. ItemLevel >= 84
  151. SetFontSize 42
  152. SetTextColor 255 255 255
  153. SetBackgroundColor 20 20 20
  154. SetBorderColor 180 180 180
  155.  
  156. # ALWAYS: Krillson's Troll Weapon
  157. Show
  158. Class "Fishing Rod"
  159. SetFontSize 45
  160. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  161. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  162. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  163. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  164.  
  165. # 1WEEK: Chromatic Recipe
  166. Show #$rgb, small, lvl
  167. SocketGroup RGB
  168. Width <= 2
  169. Height <= 2
  170. Rarity < Rare
  171. SetFontSize 38
  172. SetBorderColor 150 150 150
  173.  
  174. Show #$rgb, small, lvl
  175. SocketGroup RGB
  176. Width <= 1
  177. Height <= 3
  178. Rarity < Rare
  179. SetFontSize 38
  180. SetBorderColor 150 150 150
  181.  
  182. # LEVELING: 4-Link
  183. Show #$nonmf %D1
  184. LinkedSockets >= 4
  185. DropLevel >= 64
  186. Class "Boots" "Gloves" "Body Armour" "Helmets"
  187. Rarity < Rare
  188. ItemLevel < 72
  189. SetFontSize 32
  190. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  191. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  192.  
  193. # ALWAYS: Troll Garb
  194. Show #$crafting, exception
  195. BaseType "Sacrificial Garb"
  196. Rarity <= Rare
  197. SetFontSize 40
  198. SetBorderColor 255 255 255
  199. SetTextColor 255 255 255
  200.  
  201. #===============================================================================================================
  202. # HIDE LAYER 1 - MAGIC AND NORMAL ITEMS
  203. #===============================================================================================================
  204.  
  205. Hide # Minimize junk instead of hiding (if "Show")
  206. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  207. Rarity < Rare
  208. ItemLevel > 60
  209. SetFontSize 18
  210. SetBorderColor 0 0 0 100 # BORDERCOLOR: Cosmetic: Junk
  211. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  212.  
  213. #ALWAYS: Currency
  214. Show
  215. Class Currency
  216. BaseType "Orb of Chance"
  217. SetFontSize 40
  218. SetTextColor 210 178 135 255 # TEXTCOLOR: Low currency T1
  219. SetBorderColor 213 159 100 200 # BORDERCOLOR: T1 LOW currency
  220. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  221.  
  222. #1WEEK, LAB: Currency
  223. Show
  224. Class Currency
  225. BaseType "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Blacksmith's" "Orb of Augmentation"
  226. SetFontSize 40
  227. SetTextColor 210 178 135 255 # TEXTCOLOR: Low currency T1
  228. SetBorderColor 213 159 100 200 # BORDERCOLOR: T1 LOW currency
  229. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  230.  
  231. #LEVELING: Currency
  232. Show
  233. Class Currency
  234. BaseType "Orb of Transmutation" "Blacksmith's" "Armourer's"
  235. SetFontSize 38
  236. SetBorderColor 190 178 135 110 # BORDERCOLOR: T2 LOW currency
  237. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  238.  
  239. #1WEEK: Currency
  240. Show #%H3
  241. Class Currency
  242. BaseType "Portal Scroll" "Scroll of Wisdom"
  243. SetFontSize 38
  244. SetBorderColor 190 178 135 110 # BORDERCOLOR: T3 LOW currency
  245.  
  246. #===============================================================================================================
  247. # [[0500]] RARE ITEMS (ENDGAME)
  248. #===============================================================================================================
  249.  
  250. # ALWAYS: AoW Rares
  251. Show #$crafting, egc, top
  252. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  253. Rarity Rare
  254. ItemLevel >= 74
  255. SetFontSize 44
  256. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  257. SetBorderColor 255 255 0 # BORDERCOLOR: T1 Atlas bases
  258. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  259.  
  260. Show #$crafting, egc, top
  261. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  262. Rarity Rare
  263. ItemLevel >= 74
  264. SetFontSize 42
  265. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  266. SetBorderColor 255 255 0 # BORDERCOLOR: T1 Atlas bases
  267. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  268.  
  269. # ALWAYS: T2+ Jewellery / ES Bases
  270. Show
  271. Class Rings Amulet Belts
  272. Rarity Rare
  273. SetFontSize 40
  274. SetBorderColor 255 255 119
  275. ItemLevel >= 72
  276.  
  277. Show #$topcrafting, ilvl84
  278. BaseType "Titanium Spirit Shield" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Vaal Regalia"
  279. Rarity Rare
  280. ItemLevel >= 72
  281. SetFontSize 42
  282. SetTextColor 255 255 0 # TEXTCOLOR: Rares - Level - 75+
  283. SetBorderColor 255 255 0 # BORDERCOLOR: Crafting: T1
  284.  
  285. # ALWAYS: Breach Rings
  286. Show #$great, tiny, breach
  287. Class Rings
  288. BaseType "Breach"
  289. Rarity <= Rare
  290. ItemLevel >= 72
  291. SetFontSize 40
  292. SetTextColor 255 190 0 # TEXTCOLOR: Rares - Level - 75+
  293. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  294. SetBackgroundColor 65 20 80 # BACKGROUND: Breach
  295.  
  296. # ALWAYS: Rare Jewels
  297. Show #$trinkets, jewels, tiny
  298. Class Jewel
  299. Rarity Rare
  300. SetFontSize 40
  301. SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare
  302. SetBorderColor 255 255 0 255 # BORDERCOLOR: Crafting: T1
  303.  
  304. #!!
  305. #1WEEK Rare Rules
  306. #!!
  307.  
  308. Hide # Hide remaining rare endgame items (note: on the regular version this line never happens)
  309. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields"
  310. Rarity = Rare
  311. ItemLevel >= 65
  312. SetFontSize 26
  313. SetBorderColor 0 0 0 100 # BORDERCOLOR: Cosmetic: Junk
  314. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  315.  
  316. #===============================================================================================================
  317. # [[0700]] Gems
  318. #===============================================================================================================
  319.  
  320. # ALWAYS: Empower/Enlighten
  321. Show
  322. Class Gem
  323. BaseType "Portal" "Empower" "Enlighten" "Vaal Haste" "Vaal Discipline" "Vaal Breach"
  324. SetFontSize 45
  325. SetBorderColor 30 150 180 150
  326. PlayAlertSound 1 100
  327.  
  328. # Always: 20Q Gems
  329. Show
  330. Quality >= 20
  331. Class Gem
  332. SetFontSize 42
  333. SetBorderColor 30 150 180 150
  334. PlayAlertSound 1 100
  335.  
  336. # ALWAYS: 16Q+ Gems
  337. Show
  338. Quality >= 16
  339. Class Gems
  340. SetFontSize 40
  341. SetBorderColor 30 150 180 150
  342.  
  343. # ALWAYS: Q+ Gems
  344. Show
  345. Quality >= 5
  346. Class Gems
  347. SetFontSize 38
  348. SetBorderColor 30 150 180 150
  349.  
  350. # ALWAYS: Other Gems
  351. Show # Drop only meh gems
  352. Class Gem
  353. BaseType "Detonate Mines" "Added Chaos Damage" "Vaal" "Enhance"
  354. SetFontSize 38
  355. SetBorderColor 30 150 180 150 # BORDERCOLOR: T2 Gems
  356.  
  357. # HIDE: NO QUALITY GEMS
  358. Hide #%H3
  359. Class Gems
  360. SetFontSize 34
  361. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  362.  
  363. # 1WEEK: Q20 Flasks
  364. Show #$flask, recipe, glass, top %H4
  365. Quality = 20
  366. BaseType "Flask"
  367. Rarity Normal
  368. SetFontSize 38
  369. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  370. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  371.  
  372. Show #$flask, recipe, glass, top %H4
  373. Quality = 20
  374. BaseType "Flask"
  375. Rarity Magic
  376. SetFontSize 38
  377. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  378. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  379. SetBackgroundColor 75 75 75 # BACKGROUND: Recipes
  380.  
  381. # 1WEEK: Top Flasks / Utility Flasks
  382. Show #$flask, utility
  383. Class "Flasks"
  384. BaseType "Divine Life Flask" "Eternal Life Flask"
  385. Rarity Normal
  386. SetFontSize 38
  387. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  388.  
  389. Show #$flask, utility
  390. Class "Flasks"
  391. BaseType "Divine Life Flask" "Eternal Life Flask"
  392. Rarity Magic
  393. SetFontSize 38
  394. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  395.  
  396. Show #$flask, utility
  397. Class "Utility Flasks"
  398. Rarity Normal
  399. SetFontSize 38
  400. SetBorderColor 200 200 200 # BORDERCOLOR: Cosmetic: Neutral Highlight
  401.  
  402. Show #$flask, utility
  403. Class "Utility Flasks"
  404. Rarity Magic
  405. SetFontSize 38
  406. SetBorderColor 136 136 255
  407.  
  408. #===============================================================================================================
  409. # [[0900]] HIDE LAYER 3: Random Endgame Flasks
  410. #===============================================================================================================
  411.  
  412. Hide #$flask
  413. BaseType Flask
  414. Rarity <= Magic
  415. ItemLevel >= 69
  416. SetFontSize 20
  417.  
  418. #===============================================================================================================
  419. # [[1000]] Maps, fragments and labyrinth items
  420. #===============================================================================================================
  421.  
  422. # ALWAYS: T1 Unique Maps
  423. Show # Maps:Unique
  424. Class Maps
  425. BaseType "Museum Map" "Temple Map"
  426. Rarity Unique
  427. SetFontSize 44
  428. SetBackgroundColor 255 255 255 255
  429. SetBorderColor 175 96 37 255
  430. PlayAlertSound 6 300
  431.  
  432. # ALWAYS: Unique Maps
  433. Show # Maps:Unique
  434. Class Maps
  435. Rarity Unique
  436. SetFontSize 42
  437. SetBorderColor 175 96 37 255
  438. PlayAlertSound 6 300
  439.  
  440. # ALWAYS: Offerings
  441. Show
  442. BaseType "Offering to the Goddess"
  443. SetFontSize 42
  444. SetBorderColor 74 230 58
  445. SetTextColor 74 230 58
  446. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  447.  
  448. # ALWAYS: Quest Lab Items
  449. Show
  450. Class "Labyrinth"
  451. SetFontSize 42
  452. SetTextColor 74 230 58 # TEXTCOLOR: Labyrinth, Quest, Shaper Orbs
  453. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  454.  
  455. # ALWAYS: T10+ Maps
  456. Show # Maps:T16
  457. Class Maps
  458. BaseType "Forge of the Phoenix Map" "Maze of the Minotaur Map" "Lair of the Hydra Map" "Pit of the Chimera Map" "Vaal Temple Map"
  459. SetFontSize 45
  460. SetTextColor 100 0 122 255 # TEXTCOLOR: Cosmetic: T16 guardian maps
  461. SetBorderColor 100 0 255 255 # BORDERCOLOR: Cosmetic: T16 guardian maps
  462. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  463. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  464.  
  465. Show # Maps:T15
  466. DropLevel >= 82
  467. Class Maps
  468. SetFontSize 45
  469. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  470. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  471. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  472. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  473.  
  474. #------------------------------------
  475. # [1003] High tier maps(T11-14)
  476. #------------------------------------
  477.  
  478. Show # Maps:T14
  479. DropLevel >= 81
  480. Class Maps
  481. SetFontSize 44
  482. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  483. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  484. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  485. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  486.  
  487. Show # Maps:T13
  488. DropLevel >= 80
  489. Class Maps
  490. SetFontSize 43
  491. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  492. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  493. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  494. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  495.  
  496. Show # Maps:T12
  497. DropLevel >= 79
  498. Class Maps
  499. SetFontSize 42
  500. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  501. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  502. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  503. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  504.  
  505. Show # Maps:T11
  506. DropLevel >= 78
  507. Class Maps
  508. SetFontSize 41
  509. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  510. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  511. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  512. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  513.  
  514. Show # Maps:T10
  515. DropLevel >= 77
  516. Class Maps
  517. SetFontSize 41
  518. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  519. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  520. SetBackgroundColor 200 200 200 255 # BACKGROUND: T11-T14 maps
  521. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  522.  
  523. #1WEEK: T9- Maps
  524. Show # Maps:T9
  525. DropLevel >= 76
  526. Class Maps
  527. SetFontSize 39
  528. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  529. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  530.  
  531. Show # Maps:T8
  532. DropLevel >= 75
  533. Class Maps
  534. SetFontSize 38
  535. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  536. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  537.  
  538. Show # Maps:T7
  539. DropLevel >= 74
  540. Class Maps
  541. SetFontSize 38
  542. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  543. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  544.  
  545. Show # Maps:T6
  546. DropLevel >= 73
  547. Class Maps
  548. SetFontSize 38
  549. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  550. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  551.  
  552. Show # Maps:T5 %H3
  553. DropLevel >= 72
  554. Class Maps
  555. SetFontSize 36
  556. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  557. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  558.  
  559. Show # Maps:T4 %H3
  560. DropLevel >= 71
  561. Class Maps
  562. SetFontSize 36
  563. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  564. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  565.  
  566. Show # Maps:T3 %H3
  567. DropLevel >= 70
  568. Class Maps
  569. SetFontSize 36
  570. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  571. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  572.  
  573. Show # Maps:T2 %H3
  574. DropLevel = 69
  575. Class Maps
  576. SetFontSize 35
  577. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  578. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  579.  
  580. Show # Maps:T1 %H3
  581. DropLevel < 69
  582. Class Maps
  583. SetFontSize 35
  584. PlayAlertSound 4 200 # DROPSOUND: T2 maps
  585.  
  586. Show # Safetyline
  587. Class Maps
  588. SetFontSize 42
  589. PlayAlertSound 4 300 # DROPSOUND: T1 maps
  590.  
  591. # ALWAYS: Map Fragments
  592. Show
  593. Class "Misc Map Items"
  594. SetFontSize 45
  595. SetBorderColor 0 50 250
  596. SetTextColor 0 50 250
  597. SetBackgroundColor 255 255 255
  598. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  599.  
  600. Show
  601. Class "Leaguestone"
  602. SetFontSize 40
  603. SetBorderColor 0 50 250
  604. SetTextColor 0 50 250
  605. SetBackgroundColor 255 255 255
  606. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  607.  
  608. Show
  609. Class "Map Fragments"
  610. BaseType "Sacrifice at Midnight" "Mortal Hope" "Mortal Ignorance" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra"
  611. SetFontSize 44
  612. SetBorderColor 74 230 58
  613. SetTextColor 74 230 58
  614. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  615.  
  616. Show
  617. Class "Map Fragments"
  618. SetFontSize 40
  619. SetBorderColor 74 230 58
  620. SetTextColor 74 230 58
  621. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  622.  
  623. # ALWAYS: Rare Currency
  624. Show
  625. Class Currency
  626. BaseType "Regal Orb" "Orb of Regret" "Chaos Orb" "Gemcutter's Prism" "Vaal Orb" "Master Cartographer" "Journeyman Cartographer" "Stacked Deck"
  627. SetFontSize 42
  628. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  629. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  630. SetBackgroundColor 213 159 0 255 # BACKGROUND: T2 Currency
  631. PlayAlertSound 5 300
  632.  
  633. Show
  634. Class Currency
  635. BaseType "Blessed Orb" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Cartographer's Chisel" "Glassblower's Bauble" "Cartographer's Sextant" "Silver Coin"
  636. SetFontSize 42
  637. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  638. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  639. SetBackgroundColor 213 159 0 255 # BACKGROUND: T3 Currency
  640. PlayAlertSound 5 200
  641.  
  642. Show #$top
  643. Class Currency
  644. BaseType "Mirror of Kalandra" "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather"
  645. SetFontSize 45
  646. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  647. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  648. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  649. PlayAlertSound 8 300 # DROPSOUND: T1 Drop
  650.  
  651. # ALWAYS: Essences
  652. Show
  653. Class Currency
  654. BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption"
  655. SetFontSize 42
  656. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  657. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  658. SetBackgroundColor 249 150 50 # BACKGROUND: T2 Currency
  659. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  660.  
  661. Show
  662. Class Currency
  663. BaseType "Screaming Essence of"
  664. SetFontSize 40
  665. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  666. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  667. SetBackgroundColor 15 180 200 # BACKGROUND: Essence LVL5
  668. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  669.  
  670. Show
  671. Class Currency
  672. BaseType "Wailing Essence of"
  673. SetFontSize 38
  674. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  675. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  676. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL4
  677. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  678.  
  679. Show
  680. Class Currency
  681. BaseType "Weeping Essence of"
  682. SetFontSize 36
  683. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  684. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  685. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL3
  686. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  687.  
  688. Show
  689. Class Currency
  690. BaseType "Muttering Essence of"
  691. SetFontSize 36
  692. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  693. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  694. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL2
  695.  
  696. Show
  697. Class Currency
  698. BaseType "Whispering Essence of"
  699. SetFontSize 34
  700. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  701. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  702. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL1
  703.  
  704. # ALWAYS: Breachlord Stuff
  705. Show # Blessing
  706. Class Currency
  707. BaseType "Blessing"
  708. SetFontSize 45
  709. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  710. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  711. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  712. PlayAlertSound 8 200
  713.  
  714. Show # Splinter
  715. Class Currency
  716. BaseType "Splinter of Chayula"
  717. SetFontSize 42
  718. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  719. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  720. SetBackgroundColor 255 255 255 255
  721.  
  722. Show # Splinter
  723. Class Currency
  724. BaseType "Splinter"
  725. SetFontSize 38
  726. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  727. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  728. SetBackgroundColor 255 255 255 255
  729.  
  730. Show
  731. Class Currency
  732. BaseType "Perandus Coin"
  733. SetFontSize 38
  734. SetBorderColor 74 230 58
  735. SetTextColor 74 230 58
  736.  
  737. Show
  738. Class Currency
  739. BaseType "Unshaping Orb" "Cartographer's Seal"
  740. SetFontSize 42
  741. SetBorderColor 74 230 58
  742. SetTextColor 74 230 58
  743.  
  744. Show
  745. Class Currency
  746. BaseType "Prophecy"
  747. SetFontSize 40
  748. SetBorderColor 74 230 58
  749. SetTextColor 74 230 58
  750.  
  751. # ALWAYS: Divination Cards
  752. Show
  753. Class "Divination"
  754. BaseType "The Wolf's Shadow"
  755. SetFontSize 38
  756. SetBorderColor 153 255 255
  757. PlayAlertSound 9 88
  758.  
  759. #!!
  760. # ALWAYS: T0 Divination Cards
  761. #!!
  762. Show
  763. Class "Divination"
  764. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Mawr Blaidd"
  765. SetFontSize 45
  766. SetBackgroundColor 255 255 255
  767. SetTextColor 0 150 200
  768. SetBorderColor 0 150 200
  769. PlayAlertSound 8 300
  770.  
  771. # ALWAYS: T1- Divination Cards
  772. Show
  773. Class "Divination"
  774. BaseType "Hunter's Reward" "The Dragon's Heart" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Formless Sea" "The Brittle Emperor" "The Immortal" "The Artist" "The Thaumaturgist" "Wealth and Power" "The Demoness" "Pride Before the Fall" "The Enlightened" "Heterochromia" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "The Porcupine" "Spark and the Flame"
  775. SetFontSize 45
  776. SetBorderColor 153 255 255
  777. PlayAlertSound 5 300
  778.  
  779. Show
  780. Class "Divination"
  781. BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "Time-Lost Relic" "The Harvester" "The Hoarder" "Emperor of Purity" "The Chains that Bind" "The Warlord" "The Wolf" "The Fletcher" "The Aesthete" "Earth Drinker" "Polymath" "The Forsaken" "Saint's Treasure" "Standoff"
  782. SetFontSize 42
  783. SetBorderColor 153 255 255
  784. PlayAlertSound 1 300
  785.  
  786. Show
  787. Class "Divination"
  788. BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "The Stormcaller" "Glimmer of Hope" "The Tyrant" "The Cursed King" "The Avenger" "The Scavenger" "Lost Worlds" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" "Humility" "The Penitent" "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Watcher" "The Soul" "The Jester" "Vinia's Token" "Rats" "The Wrath" "Hope" "Treasure Hunter" "The Explorer" "The Body" "The Encroaching Darkness" "Hubris" "Jack in the Box" "The Traitor" "Assassin's Favour" "The Battle Born" "Valley of Steel Boxes" "Wolven King's Bite" "Wretched"
  789. SetFontSize 40
  790. SetBorderColor 153 255 255
  791. PlayAlertSound 9 200
  792.  
  793. # 1WEEK: Trash Divination Card
  794. Show #%H3
  795. Class "Divination"
  796. BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift"
  797. SetFontSize 32
  798. SetBorderColor 153 255 255
  799.  
  800. # ALWAYS: Other Divination Card
  801. Show
  802. Class "Divination"
  803. SetFontSize 38
  804. SetBorderColor 153 255 255
  805. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  806.  
  807. # ALWAYS: Currency Safety Line
  808. Show #%H3
  809. Class Currency
  810. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  811.  
  812. Show #%H3
  813. Class Stackable Currency
  814. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  815.  
  816. # ALWAYS: Tabula Rasa
  817. Show
  818. SocketGroup WWWWWW
  819. BaseType "Simple Robe"
  820. Rarity Unique
  821. SetFontSize 45
  822. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  823. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  824. SetBackgroundColor 0 0 0 255
  825.  
  826. # ALWAYS: 6-Link Uniques
  827. Show # 6-Links
  828. LinkedSockets 6
  829. Rarity Unique
  830. SetFontSize 45
  831. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  832. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  833. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  834.  
  835. #------------------------------------
  836. # [1402] Tier 1 uniques
  837. #------------------------------------
  838.  
  839. Show # T1
  840. BaseType "Stibnite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Silver Flask" "Void Axe" "Prophecy Wand" "Jewelled Foil" "Sorcerer Boots" "Occultist's Vestment" "Crusader Boots" "Clasped Mitts" "Rawhide Boots" "Ezomyte Tower Shield" "Deicide Mask" "Glorious Plate" "Cutlass" "Ezomyte Burgonet" "Assassin's Garb"
  841. Rarity Unique
  842. SetFontSize 45
  843. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  844. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  845. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  846. PlayAlertSound 1 300
  847.  
  848. #------------------------------------
  849. # [1403] Tier 2 uniques
  850. #------------------------------------
  851.  
  852. Show # T2
  853. BaseType "Granite Flask" "Grand Mana Flask" "Jasper Chopper" "Fiend Dagger" "Jingling Spirit Shield" "Imperial Staff" "Carnal Sceptre" "Labrys" "Siege Axe" "Sage Wand" "Abyssal Axe" "Savant's Robe" "Penetrating Arrow Quiver" "Cedar Tower Shield" "Gladiator Plate" "Vaal Regalia" "Sacrificial Garb" "Archon Kite Shield" "Onyx Amulet" "Two-Stone Ring" "Gold Ring" "Goathide Boots" "Ebony Tower Shield"
  854. Rarity Unique
  855. SetFontSize 42
  856. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  857. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  858. SetBackgroundColor 0 0 0 255
  859.  
  860. #------------------------------------
  861. # [1404] Prophecy-Material Uniques
  862. #------------------------------------
  863.  
  864. Show # TFated
  865. BaseType "Iron Ring" "Coral Ring" "Jade Amulet" "Plate Vest" "Ornate Sword" "Scholar Boots" "Iron Staff" "Spiraled Wand" "Sledgehammer" "Long Bow" "Crude Bow" "Royal Bow" "Woodsplitter" "Jade Hatchet" "Painted Buckler" "Plank Kite Shield" "War Buckler" "Gilded Sallet" "Iron Hat" "Vine Circlet" "Goathide Gloves" "Coral Amulet" "Fire Arrow Quiver" "Serrated Arrow Quiver" "Death Bow"
  866. Rarity Unique
  867. SetFontSize 40
  868. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  869. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  870. SetBackgroundColor 0 0 0 255
  871.  
  872. #------------------------------------
  873. # [1405] Random Uniques
  874. #------------------------------------
  875.  
  876. Show # T3
  877. Rarity Unique
  878. SetFontSize 40
  879. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  880. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  881. SetBackgroundColor 0 0 0 255
  882.  
  883. #===============================================================================================================
  884. # [[1500]] Exceptions - Quest Items etc.
  885. #===============================================================================================================
  886.  
  887. Show
  888. Class Quest Items
  889. BaseType "Shaper's Orb"
  890. SetFontSize 44
  891. SetBorderColor 74 230 58
  892. SetTextColor 74 230 58
  893.  
  894. Show
  895. Class Quest Items
  896. SetFontSize 40
  897. SetBorderColor 74 230 58
  898. SetTextColor 74 230 58
  899.  
  900. # LEVELING:
  901.  
  902. #------------------------------------
  903. # [1601] Hide outdated flasks
  904. #------------------------------------
  905.  
  906. Hide #$flask, lvl
  907. Class "Life Flask" "Mana Flask"
  908. BaseType Flask
  909. BaseType Small Medium Large Greater Grand
  910. ItemLevel >= 35
  911. SetFontSize 20
  912.  
  913. Hide #$flask, lvl
  914. Class "Life Flask" "Mana Flask"
  915. BaseType Flask
  916. BaseType Giant Colossal Sacred
  917. ItemLevel >= 53
  918. SetFontSize 20
  919.  
  920. #------------------------------------
  921. # [1602] Hybrid flasks (normal)
  922. #------------------------------------
  923.  
  924. Show #$flask, lvl
  925. Class "Hybrid Flask"
  926. BaseType "Small"
  927. Rarity Normal
  928. ItemLevel <= 15
  929. SetFontSize 38
  930. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  931. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  932.  
  933. Show #$flask, lvl
  934. Class "Hybrid Flask"
  935. BaseType "Medium"
  936. Rarity Normal
  937. ItemLevel <= 25
  938. SetFontSize 38
  939. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  940. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  941.  
  942. Show #$flask, lvl
  943. Class "Hybrid Flask"
  944. BaseType "Large"
  945. Rarity Normal
  946. ItemLevel <= 35
  947. SetFontSize 38
  948. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  949. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  950.  
  951. Show #$flask, lvl
  952. Class "Hybrid Flask"
  953. BaseType "Colossal"
  954. Rarity Normal
  955. ItemLevel <= 45
  956. SetFontSize 38
  957. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  958. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  959.  
  960. Show #$flask, lvl
  961. Class "Hybrid Flask"
  962. BaseType "Sacred"
  963. Rarity Normal
  964. ItemLevel <= 55
  965. SetFontSize 38
  966. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  967. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  968.  
  969. Show #$flask, lvl
  970. Class "Hybrid Flask"
  971. BaseType "Hallowed"
  972. Rarity Normal
  973. ItemLevel <= 67
  974. SetFontSize 38
  975. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  976. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  977.  
  978. #------------------------------------
  979. # [1603] Hybrid flasks (magic)
  980. #------------------------------------
  981.  
  982. Show #$flask, lvl
  983. Class "Hybrid Flask"
  984. BaseType "Small"
  985. Rarity Magic
  986. ItemLevel <= 15
  987. SetFontSize 38
  988. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  989. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  990.  
  991. Show #$flask, lvl
  992. Class "Hybrid Flask"
  993. BaseType "Medium"
  994. Rarity Magic
  995. ItemLevel <= 25
  996. SetFontSize 38
  997. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  998. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  999.  
  1000. Show #$flask, lvl
  1001. Class "Hybrid Flask"
  1002. BaseType "Large"
  1003. Rarity Magic
  1004. ItemLevel <= 35
  1005. SetFontSize 38
  1006. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1007. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1008.  
  1009. Show #$flask, lvl
  1010. Class "Hybrid Flask"
  1011. BaseType "Colossal"
  1012. Rarity Magic
  1013. ItemLevel <= 45
  1014. SetFontSize 38
  1015. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1016. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1017.  
  1018. Show #$flask, lvl
  1019. Class "Hybrid Flask"
  1020. BaseType "Sacred"
  1021. Rarity Magic
  1022. ItemLevel <= 55
  1023. SetFontSize 38
  1024. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1025. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1026.  
  1027. Show #$flask, lvl
  1028. Class "Hybrid Flask"
  1029. BaseType "Hallowed"
  1030. Rarity Magic
  1031. ItemLevel <= 66
  1032. SetFontSize 38
  1033. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1034. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1035.  
  1036. #------------------------------------
  1037. # [1604] Life/Mana Flask - Normal (Kudos to Antnee)
  1038. #------------------------------------
  1039.  
  1040. Show #$flask, lvl
  1041. Class Flask
  1042. BaseType "Small"
  1043. Rarity Normal
  1044. ItemLevel <= 5
  1045. SetFontSize 38
  1046. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1047. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1048.  
  1049. Show #$flask, lvl
  1050. Class Flask
  1051. BaseType "Medium"
  1052. Rarity Normal
  1053. ItemLevel <= 8
  1054. ItemLevel >= 3
  1055. SetFontSize 38
  1056. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1057. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1058.  
  1059. Show #$flask, lvl
  1060. Class Flask
  1061. BaseType "Large"
  1062. Rarity Normal
  1063. ItemLevel <= 12
  1064. ItemLevel >= 5
  1065. SetFontSize 38
  1066. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1067. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1068.  
  1069. Show #$flask, lvl
  1070. Class Flask
  1071. BaseType "Greater"
  1072. Rarity Normal
  1073. ItemLevel <= 18
  1074. ItemLevel >= 12
  1075. SetFontSize 38
  1076. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1077. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1078.  
  1079. Show #$flask, lvl
  1080. Class Flask
  1081. BaseType "Grand"
  1082. Rarity Normal
  1083. ItemLevel <= 24
  1084. ItemLevel >= 18
  1085. SetFontSize 38
  1086. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1087. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1088.  
  1089. Show #$flask, lvl
  1090. Class Flask
  1091. BaseType "Giant"
  1092. Rarity Normal
  1093. ItemLevel <= 30
  1094. ItemLevel >= 24
  1095. SetFontSize 38
  1096. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1097. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1098.  
  1099. Show #$flask, lvl
  1100. Class Flask
  1101. BaseType "Colossal"
  1102. Rarity Normal
  1103. ItemLevel <= 37
  1104. ItemLevel >= 30
  1105. SetFontSize 38
  1106. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1107. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1108.  
  1109. Show #$flask, lvl
  1110. Class Flask
  1111. BaseType "Sacred"
  1112. Rarity Normal
  1113. ItemLevel <= 42
  1114. ItemLevel >= 36
  1115. SetFontSize 38
  1116. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1117. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1118.  
  1119. Show #$flask, lvl
  1120. Class Flask
  1121. BaseType "Hallowed"
  1122. Rarity Normal
  1123. ItemLevel <= 48
  1124. ItemLevel >= 42
  1125. SetFontSize 38
  1126. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1127. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1128.  
  1129. Show #$flask, lvl
  1130. Class Flask
  1131. BaseType "Sanctified"
  1132. Rarity Normal
  1133. ItemLevel <= 55
  1134. ItemLevel >= 48
  1135. SetFontSize 38
  1136. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1137. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1138.  
  1139. Show #$flask, lvl
  1140. Class Flask
  1141. BaseType "Divine"
  1142. Rarity Normal
  1143. ItemLevel <= 66
  1144. ItemLevel >= 60
  1145. SetFontSize 38
  1146. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1147. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1148.  
  1149. Show #$flask, lvl
  1150. Class Flask
  1151. BaseType "Eternal"
  1152. Rarity Normal
  1153. ItemLevel <= 66
  1154. ItemLevel >= 65
  1155. SetFontSize 38
  1156. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1157. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1158.  
  1159. #------------------------------------
  1160. # [1605] Life/Mana Flask - Magic (Kudos to Antnee)
  1161. #------------------------------------
  1162.  
  1163. Show #$flask, lvl
  1164. Class Flask
  1165. BaseType "Small"
  1166. Rarity Magic
  1167. ItemLevel <= 5
  1168. SetFontSize 38
  1169. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1170. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1171.  
  1172. Show #$flask, lvl
  1173. Class Flask
  1174. BaseType "Medium"
  1175. Rarity Magic
  1176. ItemLevel <= 8
  1177. ItemLevel >= 3
  1178. SetFontSize 38
  1179. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1180. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1181.  
  1182. Show #$flask, lvl
  1183. Class Flask
  1184. BaseType "Large"
  1185. Rarity Magic
  1186. ItemLevel <= 12
  1187. ItemLevel >= 5
  1188. SetFontSize 38
  1189. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1190. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1191.  
  1192. Show #$flask, lvl
  1193. Class Flask
  1194. BaseType "Greater"
  1195. Rarity Magic
  1196. ItemLevel <= 18
  1197. ItemLevel >= 12
  1198. SetFontSize 38
  1199. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1200. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1201.  
  1202. Show #$flask, lvl
  1203. Class Flask
  1204. BaseType "Grand"
  1205. Rarity Magic
  1206. ItemLevel <= 24
  1207. ItemLevel >= 18
  1208. SetFontSize 38
  1209. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1210. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1211.  
  1212. Show #$flask, lvl
  1213. Class Flask
  1214. BaseType "Giant"
  1215. Rarity Magic
  1216. ItemLevel <= 30
  1217. ItemLevel >= 24
  1218. SetFontSize 38
  1219. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1220. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1221.  
  1222. Show #$flask, lvl
  1223. Class Flask
  1224. BaseType "Colossal"
  1225. Rarity Magic
  1226. ItemLevel <= 37
  1227. ItemLevel >= 30
  1228. SetFontSize 38
  1229. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1230. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1231.  
  1232. Show #$flask, lvl
  1233. Class Flask
  1234. BaseType "Sacred"
  1235. Rarity Magic
  1236. ItemLevel <= 42
  1237. ItemLevel >= 36
  1238. SetFontSize 38
  1239. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1240. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1241.  
  1242. Show #$flask, lvl
  1243. Class Flask
  1244. BaseType "Hallowed"
  1245. Rarity Magic
  1246. ItemLevel <= 48
  1247. ItemLevel >= 42
  1248. SetFontSize 38
  1249. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1250. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1251.  
  1252. Show #$flask, lvl
  1253. Class Flask
  1254. BaseType "Sanctified"
  1255. Rarity Magic
  1256. ItemLevel <= 55
  1257. ItemLevel >= 48
  1258. SetFontSize 38
  1259. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1260. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1261.  
  1262. Show #$flask, lvl
  1263. Class Flask
  1264. BaseType "Divine"
  1265. Rarity Magic
  1266. ItemLevel <= 67
  1267. ItemLevel >= 60
  1268. SetFontSize 38
  1269. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1270. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1271.  
  1272. Show #$flask, lvl
  1273. Class Flask
  1274. BaseType "Eternal"
  1275. Rarity Magic
  1276. ItemLevel <= 66
  1277. ItemLevel >= 65
  1278. SetFontSize 38
  1279. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1280. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1281.  
  1282. #------------------------------------
  1283. # [1606] Show remaining flasks
  1284. #------------------------------------
  1285.  
  1286. Show #$flask, lvl
  1287. BaseType Flask
  1288. Rarity <= Magic
  1289. SetFontSize 30
  1290. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1291.  
  1292. #===============================================================================================================
  1293. # [[1700]] LEVELING - RARES
  1294. #===============================================================================================================
  1295.  
  1296. #------------------------------------
  1297. # [1701] Leveling rares - tier list
  1298. #------------------------------------
  1299.  
  1300. Show #$leveling, small, autosmall, bhg, great
  1301. Class "Boots"
  1302. Rarity Rare
  1303. ItemLevel < 30
  1304. SetFontSize 40
  1305. SetBorderColor 220 220 220 # BORDERCOLOR: Leveling: very useful rares
  1306. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1307.  
  1308. Show #$leveling, small, autosmall, bhg, great
  1309. Class "Boots" "Helmets" "Gloves"
  1310. Rarity Rare
  1311. ItemLevel < 65
  1312. SetFontSize 38
  1313. SetBorderColor 220 220 220 # BORDERCOLOR: Leveling: very useful rares
  1314. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1315.  
  1316. Show #$leveling, good, exception
  1317. Class "Sceptres" "Daggers" "Wands"
  1318. Rarity Rare
  1319. ItemLevel < 65
  1320. SetFontSize 38
  1321. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1322. SetBackgroundColor 0 40 70 255 # BACKGROUND: Rares - Basetype - Great
  1323.  
  1324. Show #$leveling, small, good
  1325. Width <= 1
  1326. Height <= 3
  1327. Rarity Rare
  1328. ItemLevel < 10
  1329. SetFontSize 40
  1330. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1331. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1332.  
  1333. Show #$leveling, small, good
  1334. Width <= 2
  1335. Height <= 2
  1336. Rarity Rare
  1337. ItemLevel < 10
  1338. SetFontSize 40
  1339. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1340. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1341.  
  1342. Show #$leveling, good
  1343. Rarity Rare
  1344. ItemLevel < 10
  1345. SetFontSize 38
  1346. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1347. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1348.  
  1349. Show #$leveling, small, good
  1350. Width <= 2
  1351. Height <= 2
  1352. DropLevel > 5
  1353. Rarity Rare
  1354. ItemLevel < 15
  1355. SetFontSize 38
  1356. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1357. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1358.  
  1359. Show #$leveling, small, good
  1360. Width <= 1
  1361. Height <= 3
  1362. DropLevel > 5
  1363. Rarity Rare
  1364. ItemLevel < 15
  1365. SetFontSize 38
  1366. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1367. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1368.  
  1369. Show #$leveling, good
  1370. DropLevel > 5
  1371. Rarity Rare
  1372. ItemLevel < 15
  1373. SetFontSize 35
  1374. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1375. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1376.  
  1377. Show #$leveling, small, good
  1378. Width <= 2
  1379. Height <= 2
  1380. DropLevel > 10
  1381. Rarity Rare
  1382. ItemLevel < 20
  1383. SetFontSize 35
  1384. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1385. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1386.  
  1387. Show #$leveling, small, good
  1388. Width <= 1
  1389. Height <= 3
  1390. DropLevel > 10
  1391. Rarity Rare
  1392. ItemLevel < 20
  1393. SetFontSize 35
  1394. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1395. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1396.  
  1397. Show #$leveling, good
  1398. DropLevel > 10
  1399. Rarity Rare
  1400. ItemLevel < 20
  1401. SetFontSize 30
  1402. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1403. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1404.  
  1405. Show #$leveling, small, good
  1406. Width <= 2
  1407. Height <= 2
  1408. DropLevel > 15
  1409. Rarity Rare
  1410. ItemLevel < 25
  1411. SetFontSize 35
  1412. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1413. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1414.  
  1415. Show #$leveling, small, good
  1416. Width <= 1
  1417. Height <= 3
  1418. DropLevel > 15
  1419. Rarity Rare
  1420. ItemLevel < 25
  1421. SetFontSize 35
  1422. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1423. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1424.  
  1425. Show #$leveling, good
  1426. DropLevel > 15
  1427. Rarity Rare
  1428. ItemLevel < 25
  1429. SetFontSize 30
  1430. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1431. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1432.  
  1433. Show #$leveling, small, good
  1434. Width <= 2
  1435. Height <= 2
  1436. DropLevel > 20
  1437. Rarity Rare
  1438. ItemLevel < 30
  1439. SetFontSize 35
  1440. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1441. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1442.  
  1443. Show #$leveling, small, good
  1444. Width <= 1
  1445. Height <= 3
  1446. DropLevel > 20
  1447. Rarity Rare
  1448. ItemLevel < 30
  1449. SetFontSize 35
  1450. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1451. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1452.  
  1453. Show #$leveling, good
  1454. DropLevel > 20
  1455. Rarity Rare
  1456. ItemLevel < 30
  1457. SetFontSize 30
  1458. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1459. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1460.  
  1461. Show #$leveling, small, good
  1462. Width <= 2
  1463. Height <= 2
  1464. DropLevel > 25
  1465. Rarity Rare
  1466. ItemLevel < 35
  1467. SetFontSize 35
  1468. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1469. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1470.  
  1471. Show #$leveling, small, good
  1472. Width <= 1
  1473. Height <= 3
  1474. DropLevel > 25
  1475. Rarity Rare
  1476. ItemLevel < 35
  1477. SetFontSize 35
  1478. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1479. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1480.  
  1481. Show #$leveling, good
  1482. DropLevel > 25
  1483. Rarity Rare
  1484. ItemLevel < 35
  1485. SetFontSize 30
  1486. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1487. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1488.  
  1489. Show #$leveling, small, good
  1490. Width <= 2
  1491. Height <= 2
  1492. DropLevel > 30
  1493. Rarity Rare
  1494. ItemLevel < 40
  1495. SetFontSize 35
  1496. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1497. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1498.  
  1499. Show #$leveling, small, good
  1500. Width <= 1
  1501. Height <= 3
  1502. DropLevel > 30
  1503. Rarity Rare
  1504. ItemLevel < 40
  1505. SetFontSize 35
  1506. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1507. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1508.  
  1509. Show #$leveling, good
  1510. DropLevel > 30
  1511. Rarity Rare
  1512. ItemLevel < 40
  1513. SetFontSize 30
  1514. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1515. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1516.  
  1517. Show #$leveling, small, good
  1518. Width <= 2
  1519. Height <= 2
  1520. DropLevel > 35
  1521. Rarity Rare
  1522. ItemLevel < 45
  1523. SetFontSize 35
  1524. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1525. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1526.  
  1527. Show #$leveling, small, good
  1528. Width <= 1
  1529. Height <= 3
  1530. DropLevel > 35
  1531. Rarity Rare
  1532. ItemLevel < 45
  1533. SetFontSize 35
  1534. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1535. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1536.  
  1537. Show #$leveling, good
  1538. DropLevel > 35
  1539. Rarity Rare
  1540. ItemLevel < 45
  1541. SetFontSize 30
  1542. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1543. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1544.  
  1545. Show #$leveling, small, good
  1546. Width <= 1
  1547. Height <= 3
  1548. DropLevel > 40
  1549. Rarity Rare
  1550. ItemLevel < 50
  1551. SetFontSize 35
  1552. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1553. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1554.  
  1555. Show #$leveling, small, good
  1556. Width <= 2
  1557. Height <= 2
  1558. DropLevel > 40
  1559. Rarity Rare
  1560. ItemLevel < 50
  1561. SetFontSize 35
  1562. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1563. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1564.  
  1565. Show #$leveling, good
  1566. DropLevel > 40
  1567. Rarity Rare
  1568. ItemLevel < 50
  1569. SetFontSize 30
  1570. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1571. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1572.  
  1573. Show #$leveling, small, good
  1574. Width <= 2
  1575. Height <= 2
  1576. DropLevel > 45
  1577. Rarity Rare
  1578. ItemLevel < 55
  1579. SetFontSize 35
  1580. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1581. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1582.  
  1583. Show #$leveling, small, good
  1584. Width <= 1
  1585. Height <= 3
  1586. DropLevel > 45
  1587. Rarity Rare
  1588. ItemLevel < 55
  1589. SetFontSize 35
  1590. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1591. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1592.  
  1593. Show #$leveling, good
  1594. DropLevel > 45
  1595. Rarity Rare
  1596. ItemLevel < 55
  1597. SetFontSize 30
  1598. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1599. SetBackgroundColor 0 40 70 230 # BACKGROUND: Rares - Basetype - Good
  1600.  
  1601. Show #$leveling, small, good
  1602. Width <= 2
  1603. Height <= 2
  1604. DropLevel > 50
  1605. Rarity Rare
  1606. ItemLevel < 60
  1607. SetFontSize 35
  1608. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1609.  
  1610. Show #$leveling, small, good
  1611. Width <= 1
  1612. Height <= 3
  1613. DropLevel > 50
  1614. Rarity Rare
  1615. ItemLevel < 60
  1616. SetFontSize 35
  1617. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1618.  
  1619. Show #$leveling, good
  1620. DropLevel > 50
  1621. Rarity Rare
  1622. ItemLevel < 60
  1623. SetFontSize 30
  1624. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1625.  
  1626. Show #$leveling, small, good
  1627. Width <= 2
  1628. Height <= 2
  1629. DropLevel > 55
  1630. Rarity Rare
  1631. ItemLevel < 65
  1632. SetFontSize 35
  1633. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1634.  
  1635. Show #$leveling, small, good
  1636. Width <= 1
  1637. Height <= 3
  1638. DropLevel > 55
  1639. Rarity Rare
  1640. ItemLevel < 65
  1641. SetFontSize 35
  1642. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1643.  
  1644. Show #$leveling, good
  1645. DropLevel > 55
  1646. Rarity Rare
  1647. ItemLevel < 65
  1648. SetFontSize 30
  1649. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1650.  
  1651. #------------------------------------
  1652. # [1702] Leveling rares - remaining rules
  1653. #------------------------------------
  1654.  
  1655. Show #$leveling, small
  1656. Width <= 1
  1657. Height <= 3
  1658. Rarity Rare
  1659. ItemLevel < 65
  1660. SetFontSize 35
  1661. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1662.  
  1663. Show #$leveling, small
  1664. Width <= 2
  1665. Height <= 2
  1666. Rarity Rare
  1667. ItemLevel < 65
  1668. SetFontSize 35
  1669. SetBorderColor 150 150 150 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  1670. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1671.  
  1672. Show #leveling, ok, small
  1673. Width <= 2
  1674. Height <= 2
  1675. Rarity Rare
  1676. ItemLevel < 65
  1677. SetFontSize 30
  1678. SetBorderColor 150 150 150 200 # BORDERCOLOR: Rares - Size - Small (+OK basetype)
  1679. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1680.  
  1681. Show #leveling, ok, small
  1682. Width <= 1
  1683. Height <= 3
  1684. Rarity Rare
  1685. ItemLevel < 65
  1686. SetFontSize 30
  1687. SetBorderColor 150 150 150 200 # BORDERCOLOR: Rares - Size - Small (+OK basetype)
  1688. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1689.  
  1690. Show #leveling, ok
  1691. Rarity Rare
  1692. ItemLevel < 20
  1693. SetFontSize 35
  1694. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1695. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1696.  
  1697. Show #leveling, ok
  1698. Rarity Rare
  1699. ItemLevel < 65
  1700. SetFontSize 32
  1701. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1702. SetBackgroundColor 0 0 0 225 # BACKGROUND: Rares - Basetype - OK
  1703.  
  1704. #===============================================================================================================
  1705. # [[1800]] LEVELING - Useful items
  1706. #===============================================================================================================
  1707.  
  1708. #------------------------------------
  1709. # [1801] Jewellery
  1710. #------------------------------------
  1711.  
  1712. Show #$trinkets, lvl
  1713. BaseType "Coral Ring" "Sapphire Ring" "Leather Belt"
  1714. Rarity Normal
  1715. ItemLevel < 12
  1716. SetFontSize 40
  1717. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1718. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1719.  
  1720. Show #$trinkets, lvl
  1721. BaseType "Coral Ring" "Sapphire Ring" "Leather Belt"
  1722. ItemLevel < 12
  1723. SetFontSize 40
  1724. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1725. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1726.  
  1727. Show #$trinkets, lvl
  1728. Class "Rings" "Amulets" "Belts"
  1729. Rarity Normal
  1730. ItemLevel < 15
  1731. SetFontSize 36
  1732. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1733. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1734.  
  1735. Show #$trinkets, lvl
  1736. Class "Rings" "Amulets" "Belts"
  1737. Rarity Magic
  1738. ItemLevel < 20
  1739. SetFontSize 36
  1740. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1741. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1742.  
  1743. Show #$trinkets, lvl
  1744. Class "Rings" "Amulets" "Belts"
  1745. Rarity Normal
  1746. ItemLevel < 35
  1747. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1748.  
  1749. Show #$trinkets, lvl
  1750. Class "Rings" "Amulets" "Belts"
  1751. Rarity Magic
  1752. ItemLevel < 45
  1753. SetFontSize 34
  1754. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1755. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1756.  
  1757. Show #$trinkets, lvl, quivers
  1758. Class Rings Amulets Belts Quivers
  1759. Rarity Magic
  1760. ItemLevel <= 66
  1761. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1762.  
  1763. #------------------------------------
  1764. # [1802] Boots
  1765. #------------------------------------
  1766.  
  1767. Show #$lvl, small
  1768. LinkedSockets = 4
  1769. Class "Boots"
  1770. Rarity = Magic
  1771. ItemLevel < 67
  1772. SetFontSize 38
  1773. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1774. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1775.  
  1776. Show #$lvl, small
  1777. Class "Boots"
  1778. Rarity = Magic
  1779. ItemLevel < 25
  1780. SetFontSize 38
  1781. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1782. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1783.  
  1784. #------------------------------------
  1785. # [1803] Caster weapons
  1786. #------------------------------------
  1787.  
  1788. Show #$lvl, caster
  1789. LinkedSockets = 3
  1790. Class "Sceptres" "Wands" "Daggers"
  1791. Rarity <= Magic
  1792. ItemLevel < 35
  1793. SetFontSize 36
  1794. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1795.  
  1796. Show #$lvl, caster
  1797. Class "Sceptres" "Wands" "Daggers"
  1798. Rarity = Magic
  1799. ItemLevel < 25
  1800. SetFontSize 36
  1801. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1802.  
  1803. #------------------------------------
  1804. # [1804] Linked gear
  1805. #------------------------------------
  1806.  
  1807. Show #$lvl, links
  1808. LinkedSockets >= 4
  1809. Rarity Normal
  1810. ItemLevel <= 66
  1811. SetFontSize 36
  1812. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1813. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1814.  
  1815. Show #$lvl, links
  1816. LinkedSockets >= 4
  1817. Rarity Magic
  1818. ItemLevel <= 66
  1819. SetFontSize 36
  1820. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1821. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1822.  
  1823. Show #$lvl, links
  1824. LinkedSockets >= 3
  1825. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1826. Rarity Normal
  1827. ItemLevel <= 25
  1828. SetFontSize 36
  1829. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1830. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1831.  
  1832. Show #$lvl, links
  1833. LinkedSockets >= 3
  1834. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1835. Rarity Magic
  1836. ItemLevel <= 25
  1837. SetFontSize 36
  1838. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1839. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1840.  
  1841. Show #$lvl, links
  1842. LinkedSockets >= 3
  1843. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1844. Rarity Normal
  1845. ItemLevel <= 60
  1846. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  1847. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1848.  
  1849. Show #$lvl, links
  1850. LinkedSockets >= 3
  1851. Class "Gloves" "Boots" "Helmets" "Shields" "Body Armour"
  1852. Rarity Magic
  1853. ItemLevel <= 60
  1854. SetTextColor 100 100 255 255 # TEXTCOLOR: Magic Items: Strong Highlight
  1855. SetBorderColor 100 100 100 255 # BORDERCOLOR: Leveling: strong highlight
  1856.  
  1857. Show #$lvl, other
  1858. LinkedSockets >= 3
  1859. Rarity Normal
  1860. ItemLevel < 12
  1861. SetFontSize 36
  1862. SetTextColor 255 255 255 225 # TEXTCOLOR: Early Leveling: Neutral 3Ls
  1863. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1864. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1865.  
  1866. Show #$lvl, other
  1867. LinkedSockets >= 3
  1868. Rarity Magic
  1869. ItemLevel < 12
  1870. SetFontSize 36
  1871. SetTextColor 100 100 255 225 # TEXTCOLOR: Early Leveling: Neutral 3Ls (magic)
  1872. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1873. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1874.  
  1875. #------------------------------------
  1876. # [1805] 20% quality items for those strange people who want them
  1877. #------------------------------------
  1878.  
  1879. Show #$recipe, quality, lvl, nonmf
  1880. Quality = 20
  1881. Class "Body Armour" "Helmets" "Gloves" "Boots" "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers" "Shields"
  1882. Rarity <= Magic
  1883. ItemLevel <= 60
  1884. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1885. SetBackgroundColor 75 75 75 # BACKGROUND: Recipes
  1886.  
  1887. #===============================================================================================================
  1888. # [[1900]] Levelling - normal and magic item progression
  1889. #===============================================================================================================
  1890.  
  1891. #------------------------------------
  1892. # [1901] Normal items - First 12 levels - exceptions
  1893. #------------------------------------
  1894.  
  1895. Show #$start, lvl, bulky
  1896. Width = 2
  1897. Height >= 3
  1898. Class "Body Armours" "Shields"
  1899. Rarity Normal
  1900. ItemLevel < 12
  1901. SetTextColor 200 200 200 180 # TEXTCOLOR: Early Leveling: Slowing bases
  1902. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1903. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1904.  
  1905. Show #$start, lvl, bulky
  1906. Width = 2
  1907. Height >= 4
  1908. Rarity Normal
  1909. ItemLevel < 12
  1910. SetTextColor 200 200 200 180 # TEXTCOLOR: Early Leveling: Slowing bases
  1911. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1912. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1913.  
  1914. Show #$start, lvl, small
  1915. Width <= 1
  1916. Height <= 4
  1917. Rarity Normal
  1918. ItemLevel <= 12
  1919. SetTextColor 200 200 200 255 # TEXTCOLOR: Early Leveling: Small bases
  1920. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1921. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1922.  
  1923. Show #$start, lvl, small
  1924. Width <= 2
  1925. Height <= 2
  1926. Rarity Normal
  1927. ItemLevel <= 12
  1928. SetTextColor 200 200 200 255 # TEXTCOLOR: Early Leveling: Small bases
  1929. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  1930. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  1931.  
  1932. Show #$start, lvl
  1933. Rarity Normal
  1934. ItemLevel < 12
  1935. SetFontSize 32
  1936. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1937. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1938.  
  1939. #------------------------------------
  1940. # [1902] Normal weapons - progression
  1941. #------------------------------------
  1942.  
  1943. Show
  1944. DropLevel >= 8
  1945. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1946. Rarity <= Magic
  1947. ItemLevel < 13
  1948. SetFontSize 32
  1949. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1950. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1951.  
  1952. Show
  1953. DropLevel >= 9
  1954. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1955. Rarity <= Magic
  1956. ItemLevel < 14
  1957. SetFontSize 32
  1958. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1959. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1960.  
  1961. Show
  1962. DropLevel >= 11
  1963. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1964. Rarity <= Magic
  1965. ItemLevel < 16
  1966. SetFontSize 32
  1967. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1968. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1969.  
  1970. Show
  1971. DropLevel >= 14
  1972. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1973. Rarity <= Magic
  1974. ItemLevel < 18
  1975. SetFontSize 30
  1976. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1977. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1978.  
  1979. Show
  1980. DropLevel >= 17
  1981. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1982. Rarity <= Magic
  1983. ItemLevel < 20
  1984. SetFontSize 30
  1985. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1986. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1987. Show
  1988. DropLevel >= 19
  1989. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1990. Rarity <= Magic
  1991. ItemLevel < 22
  1992. SetFontSize 30
  1993. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  1994. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  1995.  
  1996. Show
  1997. DropLevel >= 21
  1998. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  1999. Rarity <= Magic
  2000. ItemLevel < 24
  2001. SetFontSize 30
  2002. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2003. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2004.  
  2005. Show
  2006. DropLevel >= 24
  2007. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2008. Rarity <= Magic
  2009. ItemLevel < 26
  2010. SetFontSize 30
  2011. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2012. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2013.  
  2014. Show
  2015. DropLevel >= 26
  2016. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2017. Rarity <= Magic
  2018. ItemLevel < 28
  2019. SetFontSize 30
  2020. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2021. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2022.  
  2023. Show
  2024. DropLevel >= 28
  2025. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2026. Rarity <= Magic
  2027. ItemLevel < 30
  2028. SetFontSize 30
  2029. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2030. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2031.  
  2032. Show
  2033. DropLevel >= 30
  2034. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2035. Rarity <= Magic
  2036. ItemLevel < 32
  2037. SetFontSize 30
  2038. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2039. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2040.  
  2041. Show
  2042. DropLevel >= 32
  2043. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2044. Rarity <= Magic
  2045. ItemLevel < 34
  2046. SetFontSize 30
  2047. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2048. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2049.  
  2050. Show
  2051. DropLevel >= 34
  2052. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2053. Rarity <= Magic
  2054. ItemLevel < 36
  2055. SetFontSize 30
  2056. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2057. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2058.  
  2059. Show
  2060. DropLevel >= 37
  2061. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2062. Rarity <= Magic
  2063. ItemLevel < 38
  2064. SetFontSize 30
  2065. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2066. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2067.  
  2068. Show
  2069. DropLevel >= 39
  2070. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2071. Rarity <= Magic
  2072. ItemLevel < 40
  2073. SetFontSize 30
  2074. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2075. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2076.  
  2077. Show
  2078. DropLevel >= 41
  2079. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2080. Rarity <= Magic
  2081. ItemLevel < 42
  2082. SetFontSize 30
  2083. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2084. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2085.  
  2086. Show
  2087. DropLevel >= 46
  2088. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2089. Rarity <= Magic
  2090. ItemLevel < 48
  2091. SetFontSize 30
  2092. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2093. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2094.  
  2095. Show
  2096. DropLevel >= 48
  2097. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2098. Rarity <= Magic
  2099. ItemLevel < 50
  2100. SetFontSize 30
  2101. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2102. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2103.  
  2104. Show
  2105. DropLevel >= 50
  2106. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2107. Rarity <= Magic
  2108. ItemLevel < 52
  2109. SetFontSize 30
  2110. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2111. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2112.  
  2113. Show
  2114. DropLevel >= 52
  2115. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2116. Rarity <= Magic
  2117. ItemLevel < 54
  2118. SetFontSize 30
  2119. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2120. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2121.  
  2122. Show
  2123. DropLevel >= 54
  2124. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2125. Rarity <= Magic
  2126. ItemLevel < 56
  2127. SetFontSize 30
  2128. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2129. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2130.  
  2131. Show
  2132. DropLevel >= 56
  2133. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2134. Rarity <= Magic
  2135. ItemLevel < 58
  2136. SetFontSize 30
  2137. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2138. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2139.  
  2140. Show
  2141. DropLevel >= 60
  2142. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2143. Rarity <= Magic
  2144. ItemLevel < 62
  2145. SetFontSize 30
  2146. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2147. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2148.  
  2149. Show
  2150. DropLevel >= 65
  2151. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2152. Rarity <= Magic
  2153. ItemLevel < 66
  2154. SetFontSize 30
  2155. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2156. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2157.  
  2158. Show
  2159. DropLevel >= 67
  2160. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Daggers"
  2161. Rarity <= Magic
  2162. ItemLevel < 67
  2163. SetFontSize 30
  2164. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2165. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2166.  
  2167. #------------------------------------
  2168. # [1903] Magic items - progression
  2169. #------------------------------------
  2170.  
  2171. Show #$start, lvl, bulky
  2172. Width = 2
  2173. Height >= 3
  2174. Class "Body Armours" "Shields"
  2175. Rarity Magic
  2176. ItemLevel < 12
  2177. SetTextColor 156 156 235 180 # TEXTCOLOR: Early Leveling: Bulky Magic Item
  2178. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2179. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2180.  
  2181. Show #$start, lvl, bulky
  2182. Width = 2
  2183. Height >= 4
  2184. Rarity Magic
  2185. ItemLevel < 12
  2186. SetTextColor 156 156 235 180 # TEXTCOLOR: Early Leveling: Bulky Magic Item
  2187. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2188. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2189.  
  2190. Show #$start, lvl, small
  2191. Width <= 1
  2192. Height <= 4
  2193. Rarity Magic
  2194. ItemLevel <= 12
  2195. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2196. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  2197. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  2198.  
  2199. Show #$start, lvl, small
  2200. Width <= 2
  2201. Height <= 2
  2202. Rarity Magic
  2203. ItemLevel <= 12
  2204. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2205. SetBorderColor 50 50 50 # BORDERCOLOR: Leveling: light highlight
  2206. SetBackgroundColor 0 0 0 185 # BACKGROUND: Highlight - low maps, low priority items
  2207.  
  2208. Show #$start, lvl
  2209. Rarity Magic
  2210. ItemLevel < 12
  2211. SetFontSize 32
  2212. SetTextColor 136 136 255 240 # TEXTCOLOR: Early Leveling: Decent magic item
  2213. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2214. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2215.  
  2216. Show
  2217. Rarity Magic
  2218. ItemLevel < 24
  2219. SetFontSize 32
  2220. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2221. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2222.  
  2223. Show
  2224. Rarity Magic
  2225. ItemLevel < 36
  2226. SetFontSize 26
  2227. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  2228. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2229.  
  2230. #===============================================================================================================
  2231. # [[2000]] HIDE LAYER 5 - Remaining Items
  2232. #===============================================================================================================
  2233.  
  2234. Hide # Minimize junk instead of hiding (if "Show")
  2235. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Flask" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  2236. SetFontSize 26
  2237. SetBorderColor 0 0 0 150 # BORDERCOLOR: Cosmetic: Levelling-Trash
  2238. SetBackgroundColor 0 0 0 165 # BACKGROUND: Leveling, low alch bases
  2239.  
  2240. #===============================================================================================================
  2241. # [[2100]] CATCHALL - if you see pink items - send me a mail please - should never happen
  2242. #===============================================================================================================
  2243.  
  2244. Show # SafetyLine!
  2245. SetFontSize 45
  2246. SetTextColor 255 0 255 255 # TEXTCOLOR: SAFETY LINE
  2247. SetBorderColor 255 0 255 255 # BORDERCOLOR: SAFETY LINE
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement