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- shad = game.workspace.SHAD0WZOMBIE
- pos = shad.Head
- shadow = Instance.new("Model")
- shadow.Parent = shad
- shadow.Name = "SHADOW"
- hum = Instance.new("Humanoid")
- hum.Parent = shadow
- hum.MaxHealth = 0
- p = Instance.new("Seat")
- p.Position = shad.Head.Position + Vector3.new(0,2,0)
- p.Parent = shadow
- p.Name = "Head"
- p.Size = Vector3.new(2,2,2)
- p.Shape = "Ball"
- p.BottomSurface = "Smooth"
- p.TopSurface = "Smooth"
- p.BrickColor = BrickColor.new("Really black")
- bp = Instance.new("BodyPosition")
- bp.Parent = p
- bp.maxForce = Vector3.new(1000000,1000000,1000000)
- function cmd(msg)
- if msg == "re/" then
- game.Workspace.SHAD0WZOMBIE.Head:Remove()
- elseif msg == "break/" then
- script.Remove()
- elseif msg == "folblock/" then
- fb = Instance.new("Part")
- fb.Parent = shadow
- fb.Name = "FollowBlock"
- fb.Size = Vector3.new(2,1,2)
- elseif msg == "follow/block" then
- check = shadow:FindFirstChild("FollowBlock")
- if check ~= nil then
- pos = check
- end
- end
- end
- print("Test1")
- print("Test2")
- print("Test3")
- print("Test4")
- game.Players.SHAD0WZOMBIE.Chatted:connect(cmd)
- while true do
- wait()
- bp.position = pos.Position + Vector3.new(0,3,0)
- end
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