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LoganMcOwen's Source File for BlueRender

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Dec 23rd, 2016
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  1. #-----------------------------
  2. # DEFAULT SCENE FILE
  3. #-----------------------------
  4.  
  5. image {
  6. resolution 2048 1536
  7. aa 0 1
  8. filter mitchell
  9. }
  10.  
  11. # Background of the image, default is full white
  12. background {
  13. color { "sRGB nonlinear" 1 1 1 }
  14. }
  15.  
  16. # this is the camera setting. The FieldOfView is narrow to match the camera in LDD
  17. camera {
  18. type pinhole
  19. transform row %LDDCAMERA%
  20. fov 30
  21. aspect 1.333333
  22. }
  23.  
  24. # Alternatively, you can define your own camera, by givin the eye and target coordinates
  25. #camera {
  26. # type pinhole
  27. # eye 20 15 25
  28. # target 0 4 0
  29. # up 0 1 0
  30. # fov 60
  31. # aspect 1.333333
  32. #}
  33.  
  34. # A mirror material, you can use it with the Plane to have a shiny plane
  35. shader {
  36. name Mirror
  37. type mirror
  38. refl 1 0.5 1.5
  39. }
  40.  
  41. # The default material for the plane, a nice blue shade
  42. shader {
  43. name PlaneMaterial
  44. type diffuse
  45. diff { "sRGB nonlinear" 0.51 0.51 0.51 }
  46. }
  47.  
  48. # Here we define our plane.
  49. object {
  50. shader PlaneMaterial
  51. type plane
  52. p 0 %LOWESTPOINT% 0
  53. n 0 1 0
  54. }
  55.  
  56. # ---------------------------------
  57. # LIGHTS
  58. # ---------------------------------
  59.  
  60.  
  61. # This is the default light, a kind that simulates the natural sun light.
  62. # you can change turbidity to move between soft-blue and hard-red lights
  63.  
  64. light {
  65. type sunsky
  66. up 0 1 0
  67. east 1 0 0
  68. sundir 1 1 1
  69. turbidity 2 samples 64
  70. }
  71.  
  72. # Example of directional light
  73.  
  74. #light {
  75. # type directional
  76. # source 0 20 0
  77. # target 0 0 0
  78. # radius 10000
  79. # emit 1 1 1
  80. # intensity 1
  81. #}
  82.  
  83.  
  84. # Example of spherical light
  85. #light {
  86. # type spherical
  87. # color 1 1 1
  88. # radiance 20
  89. # center 20 20 0
  90. # radius 5
  91. # samples 32
  92. #}
  93.  
  94.  
  95. # ---------------------------------
  96. # MATERIALS
  97. # ---------------------------------
  98.  
  99. # LDD COLORS MATERIALS
  100.  
  101. shader {
  102. name mat1
  103. type shiny
  104. diff { "sRGB nonlinear" 0.95686275 0.95686275 0.95686275 }
  105. refl 0.2
  106. }
  107. shader {
  108. name mat2
  109. type shiny
  110. diff { "sRGB nonlinear" 0.5411765 0.57254905 0.5529412 }
  111. refl 0.2
  112. }
  113. shader {
  114. name mat3
  115. type shiny
  116. diff { "sRGB nonlinear" 1.0 0.8392157 0.49803922 }
  117. refl 0.2
  118. }
  119. shader {
  120. name mat4
  121. type shiny
  122. diff { "sRGB nonlinear" 0.9490196 0.4392157 0.36862746 }
  123. refl 0.2
  124. }
  125. shader {
  126. name mat5
  127. type shiny
  128. diff { "sRGB nonlinear" 0.6901961 0.627451 0.43529412 }
  129. refl 0.2
  130. }
  131. shader {
  132. name mat6
  133. type shiny
  134. diff { "sRGB nonlinear" 0.6784314 0.8509804 0.65882355 }
  135. refl 0.2
  136. }
  137. shader {
  138. name mat7
  139. type shiny
  140. diff { "sRGB nonlinear" 1.0 0.52156866 0.0 }
  141. refl 0.2
  142. }
  143. shader {
  144. name mat8
  145. type shiny
  146. diff { "sRGB nonlinear" 0.54901963 0.0 1.0 }
  147. refl 0.2
  148. }
  149. shader {
  150. name mat9
  151. type shiny
  152. diff { "sRGB nonlinear" 0.9647059 0.6627451 0.73333335 }
  153. refl 0.2
  154. }
  155. shader {
  156. name mat10
  157. type glass
  158. eta 1.6
  159. color { "sRGB nonlinear" 1.0 1.0 0.87058824 }
  160. }
  161. shader {
  162. name mat11
  163. type shiny
  164. diff { "sRGB nonlinear" 0.67058825 0.8509804 1.0 }
  165. refl 0.2
  166. }
  167. shader {
  168. name mat12
  169. type shiny
  170. diff { "sRGB nonlinear" 0.84705883 0.42745098 0.17254902 }
  171. refl 0.2
  172. }
  173. shader {
  174. name mat268
  175. type shiny
  176. diff { "sRGB nonlinear" 0.26666668 0.101960786 0.5686275 }
  177. refl 0.2
  178. }
  179. shader {
  180. name mat13
  181. type shiny
  182. diff { "sRGB nonlinear" 1.0 0.5019608 0.078431375 }
  183. refl 0.2
  184. }
  185. shader {
  186. name mat269
  187. type shiny
  188. diff { "sRGB nonlinear" 0.24313726 0.58431375 0.7137255 }
  189. refl 0.2
  190. }
  191. shader {
  192. name mat14
  193. type shiny
  194. diff { "sRGB nonlinear" 0.47058824 0.9882353 0.47058824 }
  195. refl 0.2
  196. }
  197. shader {
  198. name mat15
  199. type shiny
  200. diff { "sRGB nonlinear" 1.0 0.9490196 0.1882353 }
  201. refl 0.2
  202. }
  203. shader {
  204. name mat16
  205. type shiny
  206. diff { "sRGB nonlinear" 1.0 0.5294118 0.6117647 }
  207. refl 0.2
  208. }
  209. shader {
  210. name mat17
  211. type shiny
  212. diff { "sRGB nonlinear" 1.0 0.5803922 0.5803922 }
  213. refl 0.2
  214. }
  215. shader {
  216. name mat18
  217. type shiny
  218. diff { "sRGB nonlinear" 0.73333335 0.5019608 0.3529412 }
  219. refl 0.2
  220. }
  221. shader {
  222. name mat19
  223. type shiny
  224. diff { "sRGB nonlinear" 0.8117647 0.5411765 0.2784314 }
  225. refl 0.2
  226. }
  227. shader {
  228. name mat20
  229. type glass
  230. eta 1.6
  231. color { "sRGB nonlinear" 0.95686275 0.95686275 0.95686275 }
  232. }
  233. shader {
  234. name mat21
  235. type shiny
  236. diff { "sRGB nonlinear" 0.7058824 0.0 0.0 }
  237. refl 0.2
  238. }
  239. shader {
  240. name mat22
  241. type shiny
  242. diff { "sRGB nonlinear" 0.8156863 0.3137255 0.59607846 }
  243. refl 0.2
  244. }
  245. shader {
  246. name mat23
  247. type shiny
  248. diff { "sRGB nonlinear" 0.11764706 0.3529412 0.65882355 }
  249. refl 0.2
  250. }
  251. shader {
  252. name mat24
  253. type shiny
  254. diff { "sRGB nonlinear" 0.98039216 0.78431374 0.039215688 }
  255. refl 0.2
  256. }
  257. shader {
  258. name mat25
  259. type shiny
  260. diff { "sRGB nonlinear" 0.32941177 0.2 0.14117648 }
  261. refl 0.2
  262. }
  263. shader {
  264. name mat26
  265. type shiny
  266. diff { "sRGB nonlinear" 0.105882354 0.16470589 0.20392157 }
  267. refl 0.2
  268. }
  269. shader {
  270. name mat27
  271. type shiny
  272. diff { "sRGB nonlinear" 0.32941177 0.34901962 0.33333334 }
  273. refl 0.2
  274. }
  275. shader {
  276. name mat283
  277. type shiny
  278. diff { "sRGB nonlinear" 1.0 0.7882353 0.58431375 }
  279. refl 0.2
  280. }
  281. shader {
  282. name mat28
  283. type shiny
  284. diff { "sRGB nonlinear" 0.0 0.52156866 0.16862746 }
  285. refl 0.2
  286. }
  287. shader {
  288. name mat284
  289. type glass
  290. eta 1.6
  291. color { "sRGB nonlinear" 0.93921566 0.9078431 0.9490196 }
  292. }
  293. shader {
  294. name mat29
  295. type shiny
  296. diff { "sRGB nonlinear" 0.49803922 0.76862746 0.45882353 }
  297. refl 0.2
  298. }
  299. shader {
  300. name mat285
  301. type glass
  302. eta 1.6
  303. color { "sRGB nonlinear" 0.9470588 0.9196078 0.92745095 }
  304. }
  305. shader {
  306. name mat36
  307. type shiny
  308. diff { "sRGB nonlinear" 0.99215686 0.7647059 0.5137255 }
  309. refl 0.2
  310. }
  311. shader {
  312. name mat37
  313. type shiny
  314. diff { "sRGB nonlinear" 0.34509805 0.67058825 0.25490198 }
  315. refl 0.2
  316. }
  317. shader {
  318. name mat38
  319. type shiny
  320. diff { "sRGB nonlinear" 0.5686275 0.3137255 0.10980392 }
  321. refl 0.2
  322. }
  323. shader {
  324. name mat294
  325. type glass
  326. eta 1.6
  327. color { "sRGB nonlinear" 0.91764706 0.9313725 0.7705882 }
  328. }
  329. shader {
  330. name mat39
  331. type shiny
  332. diff { "sRGB nonlinear" 0.6862745 0.74509805 0.8392157 }
  333. refl 0.2
  334. }
  335. shader {
  336. name mat40
  337. type glass
  338. eta 1.6
  339. color { "sRGB nonlinear" 0.96666664 0.96666664 0.96666664 }
  340. }
  341. shader {
  342. name mat296
  343. type shiny
  344. diff { "sRGB nonlinear" 0.6784314 0.6784314 0.6784314 }
  345. refl 0.2
  346. }
  347. shader {
  348. name mat41
  349. type glass
  350. eta 1.6
  351. color { "sRGB nonlinear" 0.8607843 0.5764706 0.5 }
  352. }
  353. shader {
  354. name mat297
  355. type shiny
  356. diff { "sRGB nonlinear" 0.6666667 0.49803922 0.18039216 }
  357. refl 0.2
  358. }
  359. shader {
  360. name mat42
  361. type glass
  362. eta 1.6
  363. color { "sRGB nonlinear" 0.8392157 0.93333334 0.9647059 }
  364. }
  365. shader {
  366. name mat298
  367. type shiny
  368. diff { "sRGB nonlinear" 0.4627451 0.4627451 0.4627451 }
  369. refl 0.2
  370. }
  371. shader {
  372. name mat43
  373. type glass
  374. eta 1.6
  375. color { "sRGB nonlinear" 0.73333335 0.85882354 0.9 }
  376. }
  377. shader {
  378. name mat44
  379. type glass
  380. eta 1.6
  381. color { "sRGB nonlinear" 0.99019605 0.972549 0.68235296 }
  382. }
  383. shader {
  384. name mat45
  385. type shiny
  386. diff { "sRGB nonlinear" 0.5921569 0.79607844 0.8509804 }
  387. refl 0.2
  388. }
  389. shader {
  390. name mat47
  391. type glass
  392. eta 1.6
  393. color { "sRGB nonlinear" 0.9078431 0.7137255 0.654902 }
  394. }
  395. shader {
  396. name mat48
  397. type glass
  398. eta 1.6
  399. color { "sRGB nonlinear" 0.7254902 0.85294116 0.6960784 }
  400. }
  401. shader {
  402. name mat49
  403. type glass
  404. eta 1.6
  405. color { "sRGB nonlinear" 0.99019605 0.972549 0.6784314 }
  406. }
  407. shader {
  408. name mat50
  409. type shiny
  410. diff { "sRGB nonlinear" 0.8980392 0.8745098 0.827451 }
  411. refl 0.2
  412. }
  413. shader {
  414. name mat308
  415. type shiny
  416. diff { "sRGB nonlinear" 0.21568628 0.12941177 0.0 }
  417. refl 0.2
  418. }
  419. shader {
  420. name mat309
  421. type shiny
  422. diff { "sRGB nonlinear" 0.80784315 0.80784315 0.80784315 }
  423. refl 0.2
  424. }
  425. shader {
  426. name mat310
  427. type shiny
  428. diff { "sRGB nonlinear" 0.8745098 0.75686276 0.4627451 }
  429. refl 0.2
  430. }
  431. shader {
  432. name mat311
  433. type glass
  434. eta 1.6
  435. color { "sRGB nonlinear" 0.84313726 0.9117647 0.6372549 }
  436. }
  437. shader {
  438. name mat312
  439. type shiny
  440. diff { "sRGB nonlinear" 0.6666667 0.49019608 0.33333334 }
  441. refl 0.2
  442. }
  443. shader {
  444. name mat315
  445. type shiny
  446. diff { "sRGB nonlinear" 0.54901963 0.54901963 0.54901963 }
  447. refl 0.2
  448. }
  449. shader {
  450. name mat316
  451. type shiny
  452. diff { "sRGB nonlinear" 0.24313726 0.23529412 0.22352941 }
  453. refl 0.2
  454. }
  455. shader {
  456. name mat321
  457. type shiny
  458. diff { "sRGB nonlinear" 0.27450982 0.60784316 0.7647059 }
  459. refl 0.2
  460. }
  461. shader {
  462. name mat322
  463. type shiny
  464. diff { "sRGB nonlinear" 0.40784314 0.7647059 0.8862745 }
  465. refl 0.2
  466. }
  467. shader {
  468. name mat323
  469. type shiny
  470. diff { "sRGB nonlinear" 0.827451 0.9490196 0.91764706 }
  471. refl 0.2
  472. }
  473. shader {
  474. name mat324
  475. type shiny
  476. diff { "sRGB nonlinear" 0.627451 0.43137255 0.7254902 }
  477. refl 0.2
  478. }
  479. shader {
  480. name mat325
  481. type shiny
  482. diff { "sRGB nonlinear" 0.8039216 0.6431373 0.87058824 }
  483. refl 0.2
  484. }
  485. shader {
  486. name mat326
  487. type shiny
  488. diff { "sRGB nonlinear" 0.8862745 0.9764706 0.6039216 }
  489. refl 0.2
  490. }
  491. shader {
  492. name mat329
  493. type shiny
  494. diff { "sRGB nonlinear" 0.9607843 0.9529412 0.84313726 }
  495. refl 0.2
  496. }
  497. shader {
  498. name mat330
  499. type shiny
  500. diff { "sRGB nonlinear" 0.46666667 0.46666667 0.30588236 }
  501. refl 0.2
  502. }
  503. shader {
  504. name mat100
  505. type shiny
  506. diff { "sRGB nonlinear" 0.9764706 0.7176471 0.64705884 }
  507. refl 0.2
  508. }
  509. shader {
  510. name mat101
  511. type shiny
  512. diff { "sRGB nonlinear" 0.9411765 0.42745098 0.38039216 }
  513. refl 0.2
  514. }
  515. shader {
  516. name mat102
  517. type shiny
  518. diff { "sRGB nonlinear" 0.4509804 0.5882353 0.78431374 }
  519. refl 0.2
  520. }
  521. shader {
  522. name mat103
  523. type shiny
  524. diff { "sRGB nonlinear" 0.7372549 0.7058824 0.64705884 }
  525. refl 0.2
  526. }
  527. shader {
  528. name mat104
  529. type shiny
  530. diff { "sRGB nonlinear" 0.40392157 0.12156863 0.5058824 }
  531. refl 0.2
  532. }
  533. shader {
  534. name mat105
  535. type shiny
  536. diff { "sRGB nonlinear" 0.9607843 0.5254902 0.14117648 }
  537. refl 0.2
  538. }
  539. shader {
  540. name mat106
  541. type shiny
  542. diff { "sRGB nonlinear" 0.8392157 0.4745098 0.13725491 }
  543. refl 0.2
  544. }
  545. shader {
  546. name mat107
  547. type shiny
  548. diff { "sRGB nonlinear" 0.023529412 0.6156863 0.62352943 }
  549. refl 0.2
  550. }
  551. shader {
  552. name mat108
  553. type shiny
  554. diff { "sRGB nonlinear" 0.3372549 0.2784314 0.18431373 }
  555. refl 0.2
  556. }
  557. shader {
  558. name mat109
  559. type shiny
  560. diff { "sRGB nonlinear" 0.0 0.078431375 0.078431375 }
  561. refl 0.2
  562. }
  563. shader {
  564. name mat110
  565. type shiny
  566. diff { "sRGB nonlinear" 0.14901961 0.27450982 0.6039216 }
  567. refl 0.2
  568. }
  569. shader {
  570. name mat111
  571. type glass
  572. eta 1.6
  573. color { "sRGB nonlinear" 0.8666667 0.8490196 0.8098039 }
  574. }
  575. shader {
  576. name mat112
  577. type shiny
  578. diff { "sRGB nonlinear" 0.28235295 0.38039216 0.6745098 }
  579. refl 0.2
  580. }
  581. shader {
  582. name mat113
  583. type glass
  584. eta 1.6
  585. color { "sRGB nonlinear" 0.99607843 0.77843136 0.90588236 }
  586. }
  587. shader {
  588. name mat114
  589. type glass
  590. eta 1.6
  591. color { "sRGB nonlinear" 0.9980392 0.5 0.9980392 }
  592. }
  593. shader {
  594. name mat115
  595. type shiny
  596. diff { "sRGB nonlinear" 0.7176471 0.83137256 0.14509805 }
  597. refl 0.2
  598. }
  599. shader {
  600. name mat116
  601. type shiny
  602. diff { "sRGB nonlinear" 0.0 0.6666667 0.6431373 }
  603. refl 0.2
  604. }
  605. shader {
  606. name mat117
  607. type glass
  608. eta 1.6
  609. color { "sRGB nonlinear" 0.9843137 0.9843137 0.9843137 }
  610. }
  611. shader {
  612. name mat118
  613. type shiny
  614. diff { "sRGB nonlinear" 0.6117647 0.8392157 0.8 }
  615. refl 0.2
  616. }
  617. shader {
  618. name mat119
  619. type shiny
  620. diff { "sRGB nonlinear" 0.64705884 0.7921569 0.09411765 }
  621. refl 0.2
  622. }
  623. shader {
  624. name mat120
  625. type shiny
  626. diff { "sRGB nonlinear" 0.87058824 0.91764706 0.57254905 }
  627. refl 0.2
  628. }
  629. shader {
  630. name mat121
  631. type shiny
  632. diff { "sRGB nonlinear" 0.972549 0.6039216 0.22352941 }
  633. refl 0.2
  634. }
  635. shader {
  636. name mat122
  637. type shiny
  638. diff { "sRGB nonlinear" 0.99607843 0.79607844 0.59607846 }
  639. refl 0.2
  640. }
  641. shader {
  642. name mat123
  643. type shiny
  644. diff { "sRGB nonlinear" 0.93333334 0.32941177 0.20392157 }
  645. refl 0.2
  646. }
  647. shader {
  648. name mat124
  649. type shiny
  650. diff { "sRGB nonlinear" 0.5647059 0.12156863 0.4627451 }
  651. refl 0.2
  652. }
  653. shader {
  654. name mat125
  655. type shiny
  656. diff { "sRGB nonlinear" 0.9764706 0.654902 0.46666667 }
  657. refl 0.2
  658. }
  659. shader {
  660. name mat126
  661. type glass
  662. eta 1.6
  663. color { "sRGB nonlinear" 0.80588233 0.7921569 0.8901961 }
  664. }
  665. shader {
  666. name mat127
  667. type shiny
  668. diff { "sRGB nonlinear" 0.87058824 0.6745098 0.4 }
  669. refl 0.2
  670. }
  671. shader {
  672. name mat128
  673. type shiny
  674. diff { "sRGB nonlinear" 0.6784314 0.38039216 0.2509804 }
  675. refl 0.2
  676. }
  677. shader {
  678. name mat129
  679. type shiny
  680. diff { "sRGB nonlinear" 0.2627451 0.32941177 0.5764706 }
  681. refl 0.2
  682. }
  683. shader {
  684. name mat131
  685. type shiny
  686. diff { "sRGB nonlinear" 0.627451 0.627451 0.627451 }
  687. refl 0.2
  688. }
  689. shader {
  690. name mat133
  691. type shiny
  692. diff { "sRGB nonlinear" 0.9372549 0.34509805 0.15686275 }
  693. refl 0.2
  694. }
  695. shader {
  696. name mat134
  697. type shiny
  698. diff { "sRGB nonlinear" 0.8039216 0.8666667 0.20392157 }
  699. refl 0.2
  700. }
  701. shader {
  702. name mat135
  703. type shiny
  704. diff { "sRGB nonlinear" 0.4392157 0.5058824 0.6039216 }
  705. refl 0.2
  706. }
  707. shader {
  708. name mat136
  709. type shiny
  710. diff { "sRGB nonlinear" 0.45882353 0.39607844 0.49019608 }
  711. refl 0.2
  712. }
  713. shader {
  714. name mat137
  715. type shiny
  716. diff { "sRGB nonlinear" 0.95686275 0.5058824 0.2784314 }
  717. refl 0.2
  718. }
  719. shader {
  720. name mat138
  721. type shiny
  722. diff { "sRGB nonlinear" 0.5372549 0.49019608 0.38431373 }
  723. refl 0.2
  724. }
  725. shader {
  726. name mat139
  727. type shiny
  728. diff { "sRGB nonlinear" 0.4627451 0.3019608 0.23137255 }
  729. refl 0.2
  730. }
  731. shader {
  732. name mat140
  733. type shiny
  734. diff { "sRGB nonlinear" 0.09803922 0.19607843 0.3529412 }
  735. refl 0.2
  736. }
  737. shader {
  738. name mat141
  739. type shiny
  740. diff { "sRGB nonlinear" 0.0 0.27058825 0.101960786 }
  741. refl 0.2
  742. }
  743. shader {
  744. name mat143
  745. type glass
  746. eta 1.6
  747. color { "sRGB nonlinear" 0.9078431 0.9490196 1.0 }
  748. }
  749. shader {
  750. name mat145
  751. type shiny
  752. diff { "sRGB nonlinear" 0.35686275 0.45882353 0.5647059 }
  753. refl 0.2
  754. }
  755. shader {
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  759. refl 0.2
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  761. shader {
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  764. diff { "sRGB nonlinear" 0.5137255 0.44705883 0.30980393 }
  765. refl 0.2
  766. }
  767. shader {
  768. name mat148
  769. type shiny
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  771. refl 0.2
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  773. shader {
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  779. shader {
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  783. refl 0.2
  784. }
  785. shader {
  786. name mat151
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  788. diff { "sRGB nonlinear" 0.4392157 0.5568628 0.4862745 }
  789. refl 0.2
  790. }
  791. shader {
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  795. refl 0.2
  796. }
  797. shader {
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  799. type shiny
  800. diff { "sRGB nonlinear" 0.44705883 0.0 0.07058824 }
  801. refl 0.2
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  803. shader {
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  806. eta 1.6
  807. color { "sRGB nonlinear" 1.0 0.9823529 0.68039215 }
  808. }
  809. shader {
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  813. color { "sRGB nonlinear" 0.972549 0.77843136 0.8666667 }
  814. }
  815. shader {
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  819. refl 0.2
  820. }
  821. shader {
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  823. type shiny
  824. diff { "sRGB nonlinear" 0.5803922 0.31764707 0.28235295 }
  825. refl 0.2
  826. }
  827. shader {
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  829. type shiny
  830. diff { "sRGB nonlinear" 0.67058825 0.40392157 0.22745098 }
  831. refl 0.2
  832. }
  833. shader {
  834. name mat179
  835. type shiny
  836. diff { "sRGB nonlinear" 0.4509804 0.44705883 0.44313726 }
  837. refl 0.2
  838. }
  839. shader {
  840. name mat180
  841. type shiny
  842. diff { "sRGB nonlinear" 0.8666667 0.59607846 0.18039216 }
  843. refl 0.2
  844. }
  845. shader {
  846. name mat182
  847. type glass
  848. eta 1.6
  849. color { "sRGB nonlinear" 0.9411765 0.7764706 0.51960784 }
  850. }
  851. shader {
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  853. type shiny
  854. diff { "sRGB nonlinear" 0.9647059 0.9490196 0.8745098 }
  855. refl 0.2
  856. }
  857. shader {
  858. name mat184
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  860. diff { "sRGB nonlinear" 0.8392157 0.0 0.14901961 }
  861. refl 0.2
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  863. shader {
  864. name mat185
  865. type shiny
  866. diff { "sRGB nonlinear" 0.0 0.34901962 0.6392157 }
  867. refl 0.2
  868. }
  869. shader {
  870. name mat186
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  873. refl 0.2
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  875. shader {
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  879. refl 0.2
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  881. shader {
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  883. type shiny
  884. diff { "sRGB nonlinear" 0.0 0.61960787 0.80784315 }
  885. refl 0.2
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  887. shader {
  888. name mat189
  889. type shiny
  890. diff { "sRGB nonlinear" 0.6745098 0.50980395 0.2784314 }
  891. refl 0.2
  892. }
  893. shader {
  894. name mat190
  895. type shiny
  896. diff { "sRGB nonlinear" 1.0 0.8117647 0.043137256 }
  897. refl 0.2
  898. }
  899. shader {
  900. name mat191
  901. type shiny
  902. diff { "sRGB nonlinear" 0.9882353 0.6745098 0.0 }
  903. refl 0.2
  904. }
  905. shader {
  906. name mat192
  907. type shiny
  908. diff { "sRGB nonlinear" 0.37254903 0.19215687 0.03529412 }
  909. refl 0.2
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  911. shader {
  912. name mat193
  913. type shiny
  914. diff { "sRGB nonlinear" 0.9254902 0.26666668 0.11372549 }
  915. refl 0.2
  916. }
  917. shader {
  918. name mat194
  919. type shiny
  920. diff { "sRGB nonlinear" 0.5882353 0.5882353 0.5882353 }
  921. refl 0.2
  922. }
  923. shader {
  924. name mat195
  925. type shiny
  926. diff { "sRGB nonlinear" 0.10980392 0.34509805 0.654902 }
  927. refl 0.2
  928. }
  929. shader {
  930. name mat196
  931. type shiny
  932. diff { "sRGB nonlinear" 0.05490196 0.24313726 0.6039216 }
  933. refl 0.2
  934. }
  935. shader {
  936. name mat197
  937. type shiny
  938. diff { "sRGB nonlinear" 0.19215687 0.16862746 0.5294118 }
  939. refl 0.2
  940. }
  941. shader {
  942. name mat198
  943. type shiny
  944. diff { "sRGB nonlinear" 0.5411765 0.07058824 0.65882355 }
  945. refl 0.2
  946. }
  947. shader {
  948. name mat199
  949. type shiny
  950. diff { "sRGB nonlinear" 0.39215687 0.39215687 0.39215687 }
  951. refl 0.2
  952. }
  953. shader {
  954. name mat200
  955. type shiny
  956. diff { "sRGB nonlinear" 0.41568628 0.4745098 0.26666668 }
  957. refl 0.2
  958. }
  959. shader {
  960. name mat208
  961. type shiny
  962. diff { "sRGB nonlinear" 0.78431374 0.78431374 0.78431374 }
  963. refl 0.2
  964. }
  965. shader {
  966. name mat209
  967. type shiny
  968. diff { "sRGB nonlinear" 0.6431373 0.4627451 0.14117648 }
  969. refl 0.2
  970. }
  971. shader {
  972. name mat210
  973. type shiny
  974. diff { "sRGB nonlinear" 0.27450982 0.5411765 0.37254903 }
  975. refl 0.2
  976. }
  977. shader {
  978. name mat211
  979. type shiny
  980. diff { "sRGB nonlinear" 0.24705882 0.7137255 0.6627451 }
  981. refl 0.2
  982. }
  983. shader {
  984. name mat212
  985. type shiny
  986. diff { "sRGB nonlinear" 0.6156863 0.7647059 0.96862745 }
  987. refl 0.2
  988. }
  989. shader {
  990. name mat213
  991. type shiny
  992. diff { "sRGB nonlinear" 0.2784314 0.43529412 0.7137255 }
  993. refl 0.2
  994. }
  995. shader {
  996. name mat216
  997. type shiny
  998. diff { "sRGB nonlinear" 0.5294118 0.16862746 0.09019608 }
  999. refl 0.2
  1000. }
  1001. shader {
  1002. name mat217
  1003. type shiny
  1004. diff { "sRGB nonlinear" 0.48235294 0.3647059 0.25490198 }
  1005. refl 0.2
  1006. }
  1007. shader {
  1008. name mat218
  1009. type shiny
  1010. diff { "sRGB nonlinear" 0.5568628 0.33333334 0.5921569 }
  1011. refl 0.2
  1012. }
  1013. shader {
  1014. name mat219
  1015. type shiny
  1016. diff { "sRGB nonlinear" 0.3372549 0.30588236 0.6156863 }
  1017. refl 0.2
  1018. }
  1019. shader {
  1020. name mat220
  1021. type shiny
  1022. diff { "sRGB nonlinear" 0.5686275 0.58431375 0.7921569 }
  1023. refl 0.2
  1024. }
  1025. shader {
  1026. name mat221
  1027. type shiny
  1028. diff { "sRGB nonlinear" 0.827451 0.20784314 0.6156863 }
  1029. refl 0.2
  1030. }
  1031. shader {
  1032. name mat222
  1033. type shiny
  1034. diff { "sRGB nonlinear" 1.0 0.61960787 0.8039216 }
  1035. refl 0.2
  1036. }
  1037. shader {
  1038. name mat223
  1039. type shiny
  1040. diff { "sRGB nonlinear" 0.94509804 0.47058824 0.5019608 }
  1041. refl 0.2
  1042. }
  1043. shader {
  1044. name mat224
  1045. type shiny
  1046. diff { "sRGB nonlinear" 0.9529412 0.7882353 0.53333336 }
  1047. refl 0.2
  1048. }
  1049. shader {
  1050. name mat225
  1051. type shiny
  1052. diff { "sRGB nonlinear" 0.98039216 0.6627451 0.39215687 }
  1053. refl 0.2
  1054. }
  1055. shader {
  1056. name mat226
  1057. type shiny
  1058. diff { "sRGB nonlinear" 1.0 0.9254902 0.42352942 }
  1059. refl 0.2
  1060. }
  1061. shader {
  1062. name mat227
  1063. type glass
  1064. eta 1.6
  1065. color { "sRGB nonlinear" 0.89411765 0.9529412 0.76666665 }
  1066. }
  1067. shader {
  1068. name mat228
  1069. type glass
  1070. eta 1.6
  1071. color { "sRGB nonlinear" 0.6666667 0.8235294 0.84313726 }
  1072. }
  1073. shader {
  1074. name mat229
  1075. type glass
  1076. eta 1.6
  1077. color { "sRGB nonlinear" 0.8372549 0.91568625 0.9352941 }
  1078. }
  1079. shader {
  1080. name mat230
  1081. type glass
  1082. eta 1.6
  1083. color { "sRGB nonlinear" 0.9627451 0.81960785 0.89411765 }
  1084. }
  1085. shader {
  1086. name mat231
  1087. type glass
  1088. eta 1.6
  1089. color { "sRGB nonlinear" 0.9941176 0.85882354 0.7137255 }
  1090. }
  1091. shader {
  1092. name mat232
  1093. type shiny
  1094. diff { "sRGB nonlinear" 0.46666667 0.7882353 0.84705883 }
  1095. refl 0.2
  1096. }
  1097. shader {
  1098. name mat233
  1099. type shiny
  1100. diff { "sRGB nonlinear" 0.3764706 0.7294118 0.4627451 }
  1101. refl 0.2
  1102. }
  1103. shader {
  1104. name mat234
  1105. type glass
  1106. eta 1.6
  1107. color { "sRGB nonlinear" 0.99215686 0.95490193 0.7823529 }
  1108. }
  1109. shader {
  1110. name mat236
  1111. type glass
  1112. eta 1.6
  1113. color { "sRGB nonlinear" 0.7764706 0.7254902 0.8509804 }
  1114. }
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