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ecoCreature Config

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Feb 26th, 2012
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  1. System:
  2. Economy:
  3. #
  4. # Round reward amounts to the nearest integer
  5. # Default : false
  6. IntegerCurrency: false
  7.  
  8. Hunting:
  9. #
  10. # Give rewards for mob spawner camping
  11. # Default: false
  12. AllowCamping: false
  13. #
  14. # Clear drops from mobs killed near spawners
  15. # Default: true
  16. ClearCampDrops: true
  17. #
  18. # How many blocks away from a spawner you need to be to get a reward
  19. # Default: 7
  20. CampRadius: 7
  21. #
  22. # Do not drop anything except for rewards defined in this file
  23. # Default: false
  24. ClearDefaultDrops: false
  25. #
  26. # Replace instead of stack rewards drops/items
  27. # Default: true
  28. OverrideDrops: true
  29. #
  30. # Do not randomize the amount of drop items - always drop a fixed amount
  31. # Default: false
  32. FixedDrops: false
  33. #
  34. # Enable rewards for mobs killed with bow & arrow
  35. # Default: true
  36. BowRewards: true
  37. #
  38. # Enable rewards for killing mobs under sea level
  39. # Default: true
  40. AllowUnderSeaLVL: true
  41. #
  42. # Enable rewards for kills with tamed creatures (wolves)
  43. # Default: true
  44. WolverineMode: true
  45. #
  46. # Penalize players when they die. Use PenalizeType to select whether PenalizeAmount
  47. # is used as a percentage (PenalizeType: true) or a fixed amount (PenalizeType: false)
  48. # taken from the player.
  49. # Default: false
  50. PenalizeDeath: false
  51. PenalizeType: true
  52. PenalizeAmount: 0.05
  53. #
  54. # Remove drops from mobs killed by farming contraptions (mob death by cacti, falling,
  55. # drowning or suffocation)
  56. # Default: false
  57. NoFarm: false
  58.  
  59. #
  60. # MobArena: allow rewards when players are in the arena
  61. # Default: false
  62. MobArenaRewards: false
  63.  
  64. Messages:
  65. #
  66. # Enable all reward messages
  67. # Default: true
  68. Output: true
  69. #
  70. # Message players when they get no reward for a kill
  71. # Default: true
  72. NoReward: true
  73. #
  74. # Message players for camping spawners
  75. # Default: false
  76. Spawner: false
  77. #
  78. # Custom message for no camping mob spawners
  79. NoCampMessage: '&7You find no rewards camping monster spawners.'
  80. #
  81. # Custom message for no rewards killing with bow & arrow
  82. NoBowMessage: '&7You find no rewards on this creature.'
  83. #
  84. # Custom message for death penalty
  85. DeathPenaltyMessage: '&7You wake up to find &6<amt>&7 missing from your pockets!'
  86.  
  87. Gain:
  88. #
  89. # Multiply reward amount based on group (NOTE: requires a permission plugin that
  90. # supports groups)
  91. Groups:
  92. Default:
  93. Amount: 1.0
  94. Donors:
  95. Amount: 2.0
  96. #
  97. # Multiply reward amount based on time period of day/night
  98. Time:
  99. Sunrise:
  100. Amount: 1.0
  101. Day:
  102. Amount: 1.0
  103. Sunset:
  104. Amount: 1.0
  105. Dusk:
  106. Amount: 1.125
  107. Night:
  108. Amount: 1.25
  109. Dawn:
  110. Amount: 1.125
  111. #
  112. # Multiply reward amount based on environment type
  113. Environment:
  114. Normal:
  115. Amount: 1.0
  116. Nether:
  117. Amount: 1.25
  118. The_End:
  119. Amount: 1.0
  120.  
  121. RewardTable:
  122. #
  123. # Format for Drops:
  124. #
  125. # Drops: ITEM_ID.DATA_ID,ENCHANTMENT.LEVEL:[MIN-]MAX:CHANCE;ITEM_ID.DATA_ID:[MIN-]MAX:CHANCE;...
  126. #
  127. # Drop example 1: drop 0 to 5 diamonds 50% of the time
  128. # Drops: 'diamond:5:50'
  129. #
  130. # Drop example 2: drop 1 to 2 birch leaves 100% of the time
  131. # Drops: 'leaves.2:1-2:100'
  132. #
  133. # Drop example 3: drop 0 to 5 diamonds 50% of the time AND drop 1 to 2 birch leaves 100% of the time
  134. # Drops: 'diamond:5:50;leaves.2:1-2:100'
  135. #
  136. # Drop example 4: drop nothing
  137. # Drops: ''
  138. #
  139. # Drop example 5: drop 0 to 1 diamond swords with a damage_all level 4 enchantment (a.k.a. Sharpness IV) 25% of the time
  140. # Drops: 'diamond_sword,damage_all.4:1:25'
  141. #
  142. # Drop example 6: drop 0 to 1 potion type 2 (a.k.a. Swiftness) 25% of the time
  143. # Drops: 'potion.2:1:25'
  144. #
  145. # Drop example 7: go crazy :P
  146. # Drops: 'diamond_pickaxe,durability.3:1:25;diamond_sword,damage_all.5:1:25;potion.2:1-1:25'
  147. #
  148. # Coin reward examples:
  149. #
  150. # Coin example 1: award 0 to 10 coin 50% of the time
  151. # Coin_Minimum: 0.0
  152. # Coin_Maximum: 10.0
  153. # Coin_percent: 50.0
  154. #
  155. # Coin example 2: award 10 coin 100% of the time
  156. # Coin_Minimum: 10.0
  157. # Coin_Maximum: 10.0
  158. # Coin_percent: 50.0
  159. #
  160. # Coin example 3: award nothing
  161. # Coin_Minimum: 0.0
  162. # Coin_Maximum: 0.0
  163. # Coin_percent: 0.0
  164. #
  165. # Coin example 4: penalize 0 to 10 coin 50% of the time
  166. # Coin_Minimum: -10
  167. # Coin_Maximum: 0
  168. # Coin_percent: 50.0
  169. #
  170. # Custom reward messages
  171. #
  172. # &[0-9a-f] - color codes
  173. # <plr> - display player name in a message
  174. # <crt> - display creature name in a message
  175. # <amt> - display amount in a message
  176. # <itm> - display item used to kill in a message
  177. #
  178. # Message examples:
  179. # NoReward_Message: '&7You slayed a &5<crt>&7 using a &3<itm>.'
  180. # Reward_Message: '&7You are awarded &6<amt>&7 for slaying a &5<crt>.'
  181. # Penalty_Message: '&7You are penalized &6<amt>&7 for slaying a &5<crt>.'
  182. #
  183. Blaze:
  184. Drops: '369:1:35;377:1-2:50'
  185. Coin_Minimum: 15.50
  186. Coin_Maximum: 30.50
  187. Coin_Percent: 50.0
  188. CaveSpider:
  189. Drops: 'string:2:75;306:1:3;376:1-4:25'
  190. Coin_Minimum: 10.50
  191. Coin_Maximum: 40.50
  192. Coin_Percent: 80.0
  193. Chicken:
  194. Drops: 'feather:2:75;365:1:75'
  195. Coin_Minimum: 0.10
  196. Coin_Maximum: 2.00
  197. Coin_Percent: 1.0
  198. Cow:
  199. Drops: 'leather:2:75;raw beef:3:75'
  200. Coin_Minimum: 4.10
  201. Coin_Maximum: 8.50
  202. Coin_Percent: 50.0
  203. Creeper:
  204. Drops: 'sulphur:2:75'
  205. Coin_Minimum: 5.50
  206. Coin_Maximum: 20.50
  207. Coin_Percent: 70.0
  208. PoweredCreeper:
  209. Drops: 'sulphur:2:75'
  210. Coin_Minimum: 10.50
  211. Coin_Maximum: 45.50
  212. Coin_Percent: 60.0
  213. #
  214. # IMPORTANT NOTE:
  215. # This reward requires "classic" build of DeathTpPlus here http://tiny.cc/dtpclassic.
  216. # Also note that the penalty amount is multiplied by the number of deaths in the streak.
  217. DeathStreak:
  218. Coin_Minimum: -1.00
  219. Coin_Maximum: -1.00
  220. Coin_Percent: 100.00
  221. NoReward_Message: ''
  222. Reward_Message: '&7You earned &6<amt>&7 for that death streak!'
  223. Penalty_Message: '&7That death streak cost you &6<amt>&7.'
  224. EnderDragon:
  225. Coin_Minimum: 1000.00
  226. Coin_Maximum: 2000.50
  227. Coin_Percent: 100.00
  228. Enderman:
  229. Drops: ''
  230. Coin_Minimum: 10.00
  231. Coin_Maximum: 43.50
  232. Coin_Percent: 50.0
  233. Ghast:
  234. Drops: 'sulphur:2:75;370:1-2:50'
  235. Coin_Minimum: 3.50
  236. Coin_Maximum: 3.50
  237. Coin_Percent: 50.0
  238. Giant:
  239. Coin_Minimum: 8.50
  240. Coin_Maximum: 8.50
  241. Coin_Percent: 50.00
  242. #
  243. # IMPORTANT NOTE:
  244. # This reward requires "classic" build of DeathTpPlus here http://tiny.cc/dtpclassic.
  245. # Also note that the reward amount is multiplied by the number of kills in the streak.
  246. KillStreak:
  247. Drops: 'diamond:1:100'
  248. Coin_Minimum: 2.00
  249. Coin_Maximum: 2.00
  250. Coin_Percent: 100.00
  251. NoReward_Message: ''
  252. Reward_Message: '&7You earned &6<amt>&7 for that kill streak!'
  253. Penalty_Message: '&7That kill streak cost you &6<amt>&7.'
  254. MagmaCube:
  255. Drops: '378:1-3:35'
  256. Coin_Minimum: 1.00
  257. Coin_Maximum: 20.00
  258. Coin_Percent: 50.00
  259. Monster:
  260. Coin_Minimum: 0.50
  261. Coin_Maximum: 1.50
  262. Coin_Percent: 50.0
  263. MushroomCow:
  264. Drops: 'leather:2:75;raw beef:3:75'
  265. Coin_Minimum: 0.10
  266. Coin_Maximum: 2.50
  267. Coin_Percent: 1.0
  268. Pig:
  269. Drops: 'pork:2:75;334:1:30'
  270. Coin_Minimum: 5.10
  271. Coin_Maximum: 8.50
  272. Coin_Percent: 55.0
  273. PigZombie:
  274. Drops: 'grilled pork:2:75;371:1-2:30'
  275. Coin_Minimum: 10.00
  276. Coin_Maximum: 30.50
  277. Coin_Percent: 50.0
  278. #
  279. # IMPORTANT NOTE: If you define Drops, and OverrideDrops is set to true, the victim's
  280. # inventory will be replaced! Also note that the amount awarded is taken from the victim.
  281. Player:
  282. Coin_Minimum: 5.00
  283. Coin_Maximum: 10.50
  284. Coin_Percent: 50.0
  285. NoReward_Message: ''
  286. Reward_Message: '&7You are awarded &6<amt>&7 for murdering &5<crt>&7.'
  287. Penalty_Message: '&7You are penalized &6<amt>&7 for murdering &5<crt>&7.'
  288. Sheep:
  289. Drops: 'wool:1:75'
  290. Coin_Minimum: 0.10
  291. Coin_Maximum: 8.50
  292. Coin_Percent: 50.0
  293. Silverfish:
  294. Coin_Minimum: 1.50
  295. Coin_Maximum: 4.50
  296. Coin_Percent: 60.0
  297. Skeleton:
  298. Drops: 'bone:2:75;arrow:2:75;299:1:1;261:1:2'
  299. Coin_Minimum: 10.00
  300. Coin_Maximum: 30.00
  301. Coin_Percent: 80.0
  302. Slime:
  303. Drops: 'slime ball:2:75;307:1:3'
  304. Coin_Minimum: 1.00
  305. Coin_Maximum: 10.00
  306. Coin_Percent: 100.00
  307. Snowman:
  308. Drops: '332:2-4:90'
  309. Coin_Minimum: 5.00
  310. Coin_Maximum: 20.00
  311. Coin_Percent: 100.0
  312. Spawner:
  313. Coin_Minimum: 0.10
  314. Coin_Maximum: 0.20
  315. Coin_Percent: 1.0
  316. NoReward_Message: '&7You destroyed a &5<crt>&7 using a &3<itm>&7.'
  317. Reward_Message: '&7You are awarded &6<amt>&7 for destroying a &5<crt>&7.'
  318. Penalty_Message: '&7You are penalized &6<amt>&7 for destroying a &5<crt>&7.'
  319. Spider:
  320. Drops: 'string:2:75;265:1:1;272:1:2;375:1-4:25'
  321. Coin_Minimum: 8.50
  322. Coin_Maximum: 18.50
  323. Coin_Percent: 80.0
  324. Squid:
  325. Drops: 'ink sack:3:75'
  326. Coin_Minimum: 5.10
  327. Coin_Maximum: 10.50
  328. Coin_Percent: 50.0
  329. Wolf:
  330. Coin_Minimum: 10.00
  331. Coin_Maximum: 20.00
  332. Coin_Percent: 90.0
  333. AngryWolf:
  334. Coin_Minimum: 10.00
  335. Coin_Maximum: 20.00
  336. Coin_Percent: 90.0
  337. Villager:
  338. Coin_Minimum: 1000.00
  339. Coin_Maximum: 2000.00
  340. Coin_Percent: 1.0
  341. Zombie:
  342. Drops: 'rotten flesh:2:75;301:1:3;300:1:2'
  343. Coin_Minimum: 8.00
  344. Coin_Maximum: 16.50
  345. Coin_Percent: 80.0
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