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- //===========================BOLNICAR RUTA - HELIKOPTERI ===================
- if(PlayerToPoint(7.0, playerid, 2065.4507,-1421.2620,48.3315))
- {
- if(BolRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1162.6343,-1317.7928,31.4923, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 8000, false, "d", playerid);
- BolRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1162.6343,-1317.7928,31.4923))
- {
- if(BolRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][BolSkill] += 1;
- if(PlayerInfo[playerid][BolSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 350$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 100 && PlayerInfo[playerid][BolSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 700;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 700$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 200 && PlayerInfo[playerid][BolSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 1050;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove- prebaceno vam je 1050$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 300 && PlayerInfo[playerid][BolSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1400$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 400 && PlayerInfo[playerid][BolSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 500 && PlayerInfo[playerid][BolSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 2100;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 210$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 600 && PlayerInfo[playerid][BolSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 2450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 2450$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 700 && PlayerInfo[playerid][BolSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 2900$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 800 && PlayerInfo[playerid][BolSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 3250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 3250$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 3600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 3600$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- BolRuta[playerid] = 0;
- if(PlayerInfo[playerid][BolSkill] >= 900) { PlayerInfo[playerid][BolSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //======================= BOLNICAR RUTA - KOMBI ============================
- if(PlayerToPoint(7.0, playerid, 1192.7430,-1333.4446,13.3984))
- {
- if(BolRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2002.8193,-1445.3248,13.5616, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 8000, false, "d", playerid);
- BolRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 2002.8193,-1445.3248,13.5616))
- {
- if(BolRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][BolSkill] += 1;
- if(PlayerInfo[playerid][BolSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 250$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 100 && PlayerInfo[playerid][BolSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 500$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 200 && PlayerInfo[playerid][BolSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove- prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 300 && PlayerInfo[playerid][BolSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 400 && PlayerInfo[playerid][BolSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1250$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 500 && PlayerInfo[playerid][BolSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 600 && PlayerInfo[playerid][BolSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 700 && PlayerInfo[playerid][BolSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 800 && PlayerInfo[playerid][BolSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 2250$ na banku."); }
- else if(PlayerInfo[playerid][BolSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili lijekove - prebaceno vam je 2500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- BolRuta[playerid] = 0;
- if(PlayerInfo[playerid][BolSkill] >= 900) { PlayerInfo[playerid][BolSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //================================ GRADJEVINAR RUTA ========================
- if(PlayerToPoint(7.0, playerid, 1255.1456,-1260.5868,13.2159))
- {
- if(GradjevinarRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2771.1057,-2105.9253,11.6790, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 8000, false, "d", playerid);
- GradjevinarRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 2772.2532,-2102.5759,11.7168))
- {
- if(GradjevinarRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][GraSkill] += 1;
- if(PlayerInfo[playerid][GraSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 300$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 100 && PlayerInfo[playerid][GraSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 600$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 200 && PlayerInfo[playerid][GraSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 900$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 300 && PlayerInfo[playerid][GraSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 400 && PlayerInfo[playerid][GraSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 500 && PlayerInfo[playerid][GraSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 1800$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 600 && PlayerInfo[playerid][GraSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 2100;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 2100$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 700 && PlayerInfo[playerid][GraSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 2400$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 800 && PlayerInfo[playerid][GraSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2700;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 2700$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 3000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili materijale - prebaceno vam je 3000$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- GradjevinarRuta[playerid] = 0;
- if(PlayerInfo[playerid][GraSkill] >= 900) { PlayerInfo[playerid][GraSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //========================== GRADJEVINAR RUTA CEMENTA ======================
- if(PlayerToPoint(7.0, playerid, 2359.7932,-2109.9324,13.5868))
- {
- if(GradjevinarRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2772.2532,-2102.5759,11.7168, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 8000, false, "d", playerid);
- GradjevinarRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 2772.2532,-2102.5759,11.7168))
- {
- if(GradjevinarRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][GraSkill] += 1;
- if(PlayerInfo[playerid][GraSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 200$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 100 && PlayerInfo[playerid][GraSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 400$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 200 && PlayerInfo[playerid][GraSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 600$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 300 && PlayerInfo[playerid][GraSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 800$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 400 && PlayerInfo[playerid][GraSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 500 && PlayerInfo[playerid][GraSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 600 && PlayerInfo[playerid][GraSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 1400$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 700 && PlayerInfo[playerid][GraSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 1600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 1600$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 800 && PlayerInfo[playerid][GraSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 1800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 1800$ na banku."); }
- else if(PlayerInfo[playerid][GraSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili cement - prebaceno vam je 2000$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- GradjevinarRuta[playerid] = 0;
- if(PlayerInfo[playerid][GraSkill] >= 900) { PlayerInfo[playerid][GraSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //========================= KAMIONDZIJA RUTA - LAS V. ======================
- if(PlayerToPoint(7.0, playerid, 2601.9856,804.4131,5.9408))
- {
- if(KamionRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2134.3547,-2163.4734,13.5469, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 10000, false, "d", playerid);
- KamionRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 2134.3547,-2163.4734,13.5469))
- {
- if(KamionRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][KamionSkill] += 1;
- if(PlayerInfo[playerid][KamionSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 300$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 100 && PlayerInfo[playerid][KamionSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 700;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 600$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 200 && PlayerInfo[playerid][KamionSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 900$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 300 && PlayerInfo[playerid][KamionSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 400 && PlayerInfo[playerid][KamionSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 500 && PlayerInfo[playerid][KamionSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1800$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 600 && PlayerInfo[playerid][KamionSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 2100;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2100$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 700 && PlayerInfo[playerid][KamionSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2400$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 800 && PlayerInfo[playerid][KamionSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2700;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2700$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 3000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 3000$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- KamionRuta[playerid] = 0;
- if(PlayerInfo[playerid][KamionSkill] >= 900) { PlayerInfo[playerid][KamionSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //========================== KAMIONDZIJA RUTA S.F. =========================
- if(PlayerToPoint(7.0, playerid, -518.0738,-484.7535,25.5234))
- {
- if(KamionRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2134.3547,-2163.4734,13.5469, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 10000, false, "d", playerid);
- KamionRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 2134.3547,-2163.4734,13.5469))
- {
- if(KamionRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][KamionSkill] += 1;
- if(PlayerInfo[playerid][KamionSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 250$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 100 && PlayerInfo[playerid][KamionSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 500$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 200 && PlayerInfo[playerid][KamionSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 300 && PlayerInfo[playerid][KamionSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 400 && PlayerInfo[playerid][KamionSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1250$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 500 && PlayerInfo[playerid][KamionSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 600 && PlayerInfo[playerid][KamionSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 700 && PlayerInfo[playerid][KamionSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 800 && PlayerInfo[playerid][KamionSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2250$ na banku."); }
- else if(PlayerInfo[playerid][KamionSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- KamionRuta[playerid] = 0;
- if(PlayerInfo[playerid][KamionSkill] >= 900) { PlayerInfo[playerid][KamionSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //===================== ZASTITAR RUTA - PUNJENJE BANKOMATA =================
- if(PlayerToPoint(7.0, playerid, 1194.3903,-951.8735,42.6858))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1257.9423,-1122.7236,24.0782, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1257.9423,-1122.7236,24.0782))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1771.6227,-1136.6699,24.0859, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1771.6227,-1136.6699,24.0859))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2316.1575,-1308.7635,24.2231, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2316.1575,-1308.7635,24.2231))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2425.5627,-1562.4393,24.0000, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2425.5627,-1562.4393,24.0000))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2522.8135,-1743.7566,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2522.8135,-1743.7566,13.3828))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2387.5967,-1977.2067,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2387.5967,-1977.2067,13.3828))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2063.8142,-1807.2850,13.5532, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2063.8142,-1807.2850,13.5532))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1835.0566,-1795.5206,13.5469, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1835.0566,-1795.5206,13.5469))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1330.2170,-1849.5919,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1330.2170,-1849.5919,13.3828))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1073.3174,-1856.5709,13.3916, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1073.3174,-1856.5709,13.3916))//
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 678.7222,-1581.4697,14.0528, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 678.7222,-1581.4697,14.0528))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 770.9294,-1043.2452,24.0006, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 770.9294,-1043.2452,24.0006))
- {
- if(ZastRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1048.3092,-907.9388,42.6880, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- ZastRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1048.3092,-907.9388,42.6880))
- {
- if(ZastRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][ZastSkill] += 1;
- if(PlayerInfo[playerid][ZastSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 400$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 100 && PlayerInfo[playerid][ZastSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 800$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 200 && PlayerInfo[playerid][ZastSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 1200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 300 && PlayerInfo[playerid][ZastSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1600$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 400 && PlayerInfo[playerid][ZastSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 500 && PlayerInfo[playerid][ZastSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 2400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2400$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 600 && PlayerInfo[playerid][ZastSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 2800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2800$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 700 && PlayerInfo[playerid][ZastSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 3200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 3200$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 800 && PlayerInfo[playerid][ZastSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 3600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 3600$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 4000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 4000$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- ZastRuta[playerid] = 0;
- if(PlayerInfo[playerid][ZastSkill] >= 900) { PlayerInfo[playerid][ZastSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //========================= ZASTITAR RUTA - PUNJENJE BANKI =================
- if(PlayerToPoint(7.0, playerid, 1461.8718,-1027.6227,23.8281))
- {
- if(ZastRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1481.3195,-1742.3751,13.5469, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1481.3195,-1742.3751,13.5469))//
- {
- if(ZastRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 288.1683,-1586.6888,32.7251, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 288.1683,-1586.6888,32.7251))
- {
- if(ZastRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1048.3092,-907.9388,42.6880, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- ZastRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1048.3092,-907.9388,42.6880))
- {
- if(ZastRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][ZastSkill] += 1;
- if(PlayerInfo[playerid][ZastSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 250$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 100 && PlayerInfo[playerid][ZastSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 500$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 200 && PlayerInfo[playerid][ZastSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 300 && PlayerInfo[playerid][ZastSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 400 && PlayerInfo[playerid][ZastSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1250$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 500 && PlayerInfo[playerid][ZastSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 600 && PlayerInfo[playerid][ZastSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 700 && PlayerInfo[playerid][ZastSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 800 && PlayerInfo[playerid][ZastSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2250$ na banku."); }
- else if(PlayerInfo[playerid][ZastSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili posiljku - prebaceno vam je 2500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- ZastRuta[playerid] = 0;
- if(PlayerInfo[playerid][ZastSkill] >= 900) { PlayerInfo[playerid][ZastSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //############################ VOZAC BUSA LONG RUTA ##############################################//
- if(PlayerToPoint(7.0, playerid, 1160.9690,-1851.7206,13.3961))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1080.9464,-1851.4220,13.3897, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1080.9464,-1851.4220,13.3897))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1038.2844,-1735.3401,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1038.2844,-1735.3401,13.3828))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1038.3625,-1589.7509,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1038.3625,-1589.7509,13.3828))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1196.9213,-1425.6113,13.2687, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1196.9213,-1425.6113,13.2687))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1324.0851,-1406.2462,13.3288, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1324.0851,-1406.2462,13.3288))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1297.9755,-1554.5398,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1297.9755,-1554.5398,13.3828))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1296.5160,-1724.6986,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1296.5160,-1724.6986,13.3828))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1296.8468,-1836.3651,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 1;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1296.8468,-1836.3651,13.3828))
- {
- if(BusRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1257.8579,-1823.8407,13.3995, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1257.8579,-1823.8407,13.3995))
- {
- if(BusRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][BusSkill] += 1;
- if(PlayerInfo[playerid][BusSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 250$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 100 && PlayerInfo[playerid][BusSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 500$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 200 && PlayerInfo[playerid][BusSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 300 && PlayerInfo[playerid][BusSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 400 && PlayerInfo[playerid][BusSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1250$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 500 && PlayerInfo[playerid][BusSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 600 && PlayerInfo[playerid][BusSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 700 && PlayerInfo[playerid][BusSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 800 && PlayerInfo[playerid][BusSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 2250$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 2500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- BusRuta[playerid] = 0;
- if(PlayerInfo[playerid][BusSkill] >= 900) { PlayerInfo[playerid][BusSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //############################ VOZAC BUSA CENTER ##############################################//
- if(PlayerToPoint(7.0, playerid, 1162.6307,-1851.0436,13.3973))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1080.4420,-1851.5839,13.3898, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 3;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1080.4420,-1851.5839,13.3898))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1038.0875,-1735.5178,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 3;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1038.0875,-1735.5178,13.3828))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1149.6508,-1713.2358,13.7813, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 3;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1149.6508,-1713.2358,13.7813))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1297.3414,-1724.1748,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 3;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1297.3414,-1724.1748,13.3828))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1296.6938,-1836.0183,13.3828, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 3;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1296.6938,-1836.0183,13.3828))
- {
- if(BusRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1256.8427,-1820.6560,13.4034, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- BusRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1256.8427,-1820.6560,13.4034))
- {
- if(BusRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][BusSkill] += 1;
- if(PlayerInfo[playerid][BusSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 150$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 100 && PlayerInfo[playerid][BusSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 300$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 200 && PlayerInfo[playerid][BusSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 450$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 300 && PlayerInfo[playerid][BusSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 600$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 400 && PlayerInfo[playerid][BusSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 500 && PlayerInfo[playerid][BusSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 900$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 600 && PlayerInfo[playerid][BusSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1050;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1050$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 700 && PlayerInfo[playerid][BusSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 1200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 800 && PlayerInfo[playerid][BusSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 1350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1350$ na banku."); }
- else if(PlayerInfo[playerid][BusSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli putnike - prebaceno vam je 1500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- BusRuta[playerid] = 0;
- if(PlayerInfo[playerid][BusSkill] >= 900) { PlayerInfo[playerid][BusSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //====================== MEHANICAR - RUTA #2 ===============================
- if(PlayerToPoint(7.0, playerid, 1507.2214,-1323.6891,14.0555))
- {
- if(MehRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 2359.2163,-1474.5983,23.8330, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 2359.2163,-1474.5983,23.8330))
- {
- if(MehRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1347.6522,-1818.0679,13.5014, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1347.6522,-1818.0679,13.5014))
- {
- if(MehRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1620.7834,-1887.7609,13.5480, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1620.7834,-1887.7609,13.5480))
- {
- if(MehRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1978.9504,-2060.8789,13.3835, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1978.9504,-2060.8789,13.3835))
- {
- if(MehRuta[playerid] == 3)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1347.6522,-1818.0679,13.5014, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- MehRuta[playerid] = 4;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1347.6522,-1818.0679,13.5014))
- {
- if(MehRuta[playerid] == 4)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][MehSkill] += 1;
- if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 300$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 600$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 900$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1200$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 500 && PlayerInfo[playerid][MehSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1800$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 600 && PlayerInfo[playerid][MehSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 2100;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2100$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 700 && PlayerInfo[playerid][MehSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2400;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2400$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 800 && PlayerInfo[playerid][MehSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2700;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2700$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 3000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 3000$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- MehRuta[playerid] = 0;
- if(PlayerInfo[playerid][MehSkill] >= 900) { PlayerInfo[playerid][MehSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
- //================== MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ==================
- if(PlayerToPoint(7.0, playerid, 984.8438,-1760.9932,13.7182))
- {
- if(MehRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,611.1563,-1517.1852,14.9764, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 611.1563,-1517.1852,14.9764))
- {
- if(MehRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1347.6522,-1818.0679,13.5014, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1347.6522,-1818.0679,13.5014))
- {
- if(MehRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1144.5042,-1377.8625,13.8042, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1144.5042,-1377.8625,13.8042))
- {
- if(MehRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1305.6270,-1060.0437,29.2344, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- }
- }
- if(PlayerToPoint(7.0, playerid, 1305.6270,-1060.0437,29.2344))
- {
- if(MehRuta[playerid] == 1)
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, 1347.6522,-1818.0679,13.5014, 5.0);
- PlayerTextDrawShow(playerid, ruta[playerid]);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Ruta", 5000, false, "d", playerid);
- MehRuta[playerid] = 2;
- }
- }
- if(PlayerToPoint(7.0, playerid, 1347.6522,-1818.0679,13.5014))
- {
- if(MehRuta[playerid] == 2)
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][MehSkill] += 1;
- if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][PlacaBanka] += 250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 250$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][PlacaBanka] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 500$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][PlacaBanka] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 750$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][PlacaBanka] += 1000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1000$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][PlacaBanka] += 1250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1250$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 500 && PlayerInfo[playerid][MehSkill] < 600) { PlayerInfo[playerid][PlacaBanka] += 1500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1500$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 600 && PlayerInfo[playerid][MehSkill] < 700) { PlayerInfo[playerid][PlacaBanka] += 1750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 1750$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 700 && PlayerInfo[playerid][MehSkill] < 800) { PlayerInfo[playerid][PlacaBanka] += 2000;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2000$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 800 && PlayerInfo[playerid][MehSkill] < 900) { PlayerInfo[playerid][PlacaBanka] += 2250;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2250$ na banku."); }
- else if(PlayerInfo[playerid][MehSkill] >= 900) { PlayerInfo[playerid][PlacaBanka] += 2500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste prevezli autodijelove - prebaceno vam je 2500$ na banku."); }
- PlayerInfo[playerid][RutaTajmer] = 600;
- MehRuta[playerid] = 0;
- if(PlayerInfo[playerid][MehSkill] >= 900) { PlayerInfo[playerid][MehSkill] = 900; }
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- }
- }
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