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- 09:29:11: CLR host plugin strings not found, dynamically loading 4 strings
- 09:29:11: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 09:29:11: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 09:29:11: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 09:29:11: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 09:29:12: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 09:29:15: CLRHost:: Could not find/load browser settings at location C:\Users\Liam\AppData\Roaming\OBS\pluginData\browser.json
- 09:29:15: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Liam\AppData\Roaming\OBS\pluginData\browser.json'.
- 09:29:15: File name: 'C:\Users\Liam\AppData\Roaming\OBS\pluginData\browser.json'
- 09:29:15: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 09:29:15: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 09:29:15: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 09:29:15: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 09:29:17: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- Warning -- Could not open locale string file 'plugins/scenesw/locale/es.txt'
- 09:29:29: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 09:29:29: -------------------------------
- 09:29:29: CPU Name: Intel(R) Pentium(R) CPU G2030T @ 2.60GHz
- 09:29:29: CPU Speed: 2594MHz
- 09:29:29: Physical Memory: 3966MB Total, 2215MB Free
- 09:29:29: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
- 09:29:29: monitor 1: pos={0, 0}, size={1600, 900}
- 09:29:29: Windows Version: 10.0 Build 10586 (revision 0)
- 09:29:29: Aero is Enabled
- 09:29:29: -------------------------------
- 09:29:29: OBS Modules:
- 09:29:29: Base Address Module
- 09:29:29: 00B50000 OBS.exe
- 09:29:29: 62270000 OBSApi.dll
- 09:29:29: 626D0000 CLRHostPlugin.dll
- 09:29:29: 5F1D0000 DShowPlugin.dll
- 09:29:29: 5F1A0000 GraphicsCapture.dll
- 09:29:29: 5F170000 NoiseGate.dll
- 09:29:29: 626B0000 PSVPlugin.dll
- 09:29:29: 5F150000 scenesw.dll
- 09:29:29: ------------------------------------------
- 09:29:29: Adapter 2
- 09:29:29: Video Adapter: NVIDIA GeForce 705A
- 09:29:29: Video Adapter Dedicated Video Memory: 1027211264
- 09:29:29: Video Adapter Shared System Memory: 2079733760
- 09:29:29: =====Stream Start: 2016-06-04, 09:29:29===============================================
- 09:29:29: Multithreaded optimizations: On
- 09:29:29: Base resolution: 1280x720
- 09:29:29: Output resolution: 1024x576
- 09:29:29: ------------------------------------------
- 09:29:29: Loading up D3D10 on Microsoft Basic Render Driver (Adapter 1)...
- 09:29:29: ------------------------------------------
- 09:29:29: Audio Format: 48000 Hz
- 09:29:29: ------------------------------------------
- 09:29:29: Audio Channels: 2 Ch
- 09:29:29: Playback device Default
- 09:29:29: ------------------------------------------
- 09:29:29: Using desktop audio input: Speakers (USB PnP Sound Device)
- 09:29:29: Global Audio time adjust: 0
- 09:29:29: ------------------------------------------
- 09:29:29: Using auxilary audio input: Microphone (USB PnP Sound Device)
- 09:29:29: Mic time offset: 0
- 09:29:29: ------------------------------------------
- 09:29:29: Audio Encoding: AAC
- 09:29:29: bitrate: 128
- 09:29:29: Using graphics capture
- 09:29:29: Scene buffering time set to 700
- 09:29:29: ------------------------------------------
- 09:29:29: Video Encoding: x264
- 09:29:29: fps: 30
- 09:29:29: width: 1024, height: 576
- 09:29:29: preset: veryfast
- 09:29:29: profile: high
- 09:29:29: keyint: 250
- 09:29:29: CBR: yes
- 09:29:29: CFR: yes
- 09:29:29: max bitrate: 750
- 09:29:29: buffer size: 800
- 09:29:29: ------------------------------------------
- 09:29:42: Using graphics capture
- 09:29:42: Trying to hook process: osu!.exe
- 09:29:42: using memory capture
- 09:29:44: FlushBufferedVideo: Flushing 6 packets over 166 ms
- 09:29:44: Total frames encoded: 413, total frames duplicated: 72 (17.43%)
- 09:29:44: Number of frames skipped due to encoder lag: 51 (12.35%)
- 09:29:44: Total frames rendered: 375, number of late frames: 11 (2.93%) (it's okay for some frames to be late)
- 09:29:44:
- 09:29:44: Profiler time results:
- 09:29:44:
- 09:29:44: ==============================================================
- 09:29:44: video thread frame - [100%] [avg time: 4.902 ms] [children: 42%] [unaccounted: 58%]
- 09:29:44: | scene->Preprocess - [0.0408%] [avg time: 0.002 ms]
- 09:29:44: | GPU download and conversion - [42%] [avg time: 2.059 ms] [children: 32.6%] [unaccounted: 9.4%]
- 09:29:44: | | flush - [2.98%] [avg time: 0.146 ms]
- 09:29:44: | | CopyResource - [29.3%] [avg time: 1.438 ms]
- 09:29:44: | | conversion to 4:2:0 - [0.286%] [avg time: 0.014 ms]
- 09:29:44: Convert444Thread - [100%] [avg time: 1.223 ms] [children: 98.9%] [unaccounted: 1.06%]
- 09:29:44: | Convert444toNV12 - [98.9%] [avg time: 1.21 ms]
- 09:29:44: encoder thread frame - [100%] [avg time: 9.744 ms] [children: 0.472%] [unaccounted: 99.5%]
- 09:29:44: | sending stuff out - [0.472%] [avg time: 0.046 ms]
- 09:29:44: ==============================================================
- 09:29:44:
- 09:29:44:
- 09:29:44: Profiler CPU results:
- 09:29:44:
- 09:29:44: ==============================================================
- 09:29:44: video thread frame - [cpu time: avg 1.583 ms, total 593.75 ms] [avg calls per frame: 1]
- 09:29:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:29:44: | GPU download and conversion - [cpu time: avg 1.083 ms, total 406.25 ms] [avg calls per frame: 1]
- 09:29:44: | | flush - [cpu time: avg 0.166 ms, total 62.5 ms] [avg calls per frame: 1]
- 09:29:44: | | CopyResource - [cpu time: avg 0.976 ms, total 343.75 ms] [avg calls per frame: 1]
- 09:29:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:29:44: Convert444Thread - [cpu time: avg 0.845 ms, total 296.875 ms] [avg calls per frame: 1]
- 09:29:44: | Convert444toNV12 - [cpu time: avg 0.845 ms, total 296.875 ms] [avg calls per frame: 1]
- 09:29:44: encoder thread frame - [cpu time: avg 0.959 ms, total 390.625 ms] [avg calls per frame: 1]
- 09:29:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:29:44: ==============================================================
- 09:29:44:
- 09:29:44: =====Stream End: 2016-06-04, 09:29:44=================================================
- 09:29:51: =====Stream Start: 2016-06-04, 09:29:51===============================================
- 09:29:51: Multithreaded optimizations: On
- 09:29:51: Base resolution: 1280x720
- 09:29:51: Output resolution: 1024x576
- 09:29:51: ------------------------------------------
- 09:29:51: Loading up D3D10 on Microsoft Basic Render Driver (Adapter 1)...
- 09:29:51: ------------------------------------------
- 09:29:51: Audio Format: 48000 Hz
- 09:29:51: ------------------------------------------
- 09:29:51: Audio Channels: 2 Ch
- 09:29:51: Playback device Default
- 09:29:51: ------------------------------------------
- 09:29:51: Using desktop audio input: Speakers (USB PnP Sound Device)
- 09:29:51: Global Audio time adjust: 0
- 09:29:51: ------------------------------------------
- 09:29:51: Using auxilary audio input: Microphone (USB PnP Sound Device)
- 09:29:51: Mic time offset: 0
- 09:29:51: ------------------------------------------
- 09:29:51: Audio Encoding: AAC
- 09:29:51: bitrate: 128
- 09:29:51: Using graphics capture
- 09:29:52: Trying to hook process: osu!.exe
- 09:29:52: Scene buffering time set to 700
- 09:29:52: ------------------------------------------
- 09:29:52: Video Encoding: x264
- 09:29:52: fps: 30
- 09:29:52: width: 1024, height: 576
- 09:29:52: preset: veryfast
- 09:29:52: profile: high
- 09:29:52: keyint: 250
- 09:29:52: CBR: yes
- 09:29:52: CFR: yes
- 09:29:52: max bitrate: 750
- 09:29:52: buffer size: 800
- 09:29:52: ------------------------------------------
- 09:29:52: using memory capture
- 09:30:33: FlushBufferedVideo: Flushing 4 packets over 100 ms
- 09:30:33: Total frames encoded: 1209, total frames duplicated: 901 (74.52%)
- 09:30:33: Number of frames skipped due to encoder lag: 826 (68.32%)
- 09:30:33: Total frames rendered: 379, number of late frames: 59 (15.57%) (it's okay for some frames to be late)
- 09:30:33:
- 09:30:33: Profiler time results:
- 09:30:33:
- 09:30:33: ==============================================================
- 09:30:33: video thread frame - [100%] [avg time: 22.503 ms] [children: 12.7%] [unaccounted: 87.3%]
- 09:30:33: | scene->Preprocess - [0.00889%] [avg time: 0.002 ms]
- 09:30:33: | GPU download and conversion - [12.7%] [avg time: 2.85 ms] [children: 8.34%] [unaccounted: 4.32%]
- 09:30:33: | | flush - [1.23%] [avg time: 0.277 ms]
- 09:30:33: | | CopyResource - [7.08%] [avg time: 1.593 ms]
- 09:30:33: | | conversion to 4:2:0 - [0.0311%] [avg time: 0.007 ms]
- 09:30:33: Convert444Thread - [100%] [avg time: 1.649 ms] [children: 97.3%] [unaccounted: 2.73%]
- 09:30:33: | Convert444toNV12 - [97.3%] [avg time: 1.604 ms]
- 09:30:33: encoder thread frame - [100%] [avg time: 30.255 ms] [children: 0.122%] [unaccounted: 99.9%]
- 09:30:33: | sending stuff out - [0.122%] [avg time: 0.037 ms]
- 09:30:33: ==============================================================
- 09:30:33:
- 09:30:33:
- 09:30:33: Profiler CPU results:
- 09:30:33:
- 09:30:33: ==============================================================
- 09:30:33: video thread frame - [cpu time: avg 2.679 ms, total 1015.63 ms] [avg calls per frame: 1]
- 09:30:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:30:33: | GPU download and conversion - [cpu time: avg 0.453 ms, total 171.875 ms] [avg calls per frame: 1]
- 09:30:33: | | flush - [cpu time: avg 0.041 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:30:33: | | CopyResource - [cpu time: avg 0.436 ms, total 156.25 ms] [avg calls per frame: 1]
- 09:30:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:30:33: Convert444Thread - [cpu time: avg 0.656 ms, total 234.375 ms] [avg calls per frame: 1]
- 09:30:33: | Convert444toNV12 - [cpu time: avg 0.656 ms, total 234.375 ms] [avg calls per frame: 1]
- 09:30:33: encoder thread frame - [cpu time: avg 1.244 ms, total 1500 ms] [avg calls per frame: 1]
- 09:30:33: | sending stuff out - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:30:33: ==============================================================
- 09:30:33:
- 09:30:33: =====Stream End: 2016-06-04, 09:30:33=================================================
- 09:31:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 09:31:01: Terminating 0x2e8
- 09:31:01: Terminating 0xafc
- Last game capture log:
- 2016-06-04, 09:29:42: we're booting up:
- 09:29:42: CaptureThread: attached to process osu!.exe
- 09:29:42: D3D9 Present
- 09:29:42: DXGI Present
- 09:29:42: GL Present
- 09:29:42: DirectDraw capture: Windows 8 not supported yet
- 09:29:42: (half life scientist) everything.. seems to be in order
- 09:29:42: SwapBuffers(1124141026) Called
- 09:29:42: NV Capture available
- 09:29:42: FBO available
- 09:29:42: setting up gl data
- 09:29:42: DoGLGPUHook: wglDXOpenDeviceNV failed
- 09:29:42: ---------------------- Cleared OpenGL Capture ----------------------
- 09:29:42: DoGLCPUHook: success
- 09:29:42: wglSwapBuffers(1124141026) Called
- 09:29:42: setting up gl data
- 09:29:42: SwapBuffers(1124141026) Called
- 09:29:42: successfully capturing gl frames via RAM
- 09:29:44: stop requested, terminating gl capture
- 09:29:44: ---------------------- Cleared OpenGL Capture ----------------------
- 09:29:44: wglSwapBuffers(1124141026) Called
- 09:29:44: setting up gl data
- 09:29:44: SwapBuffers(1124141026) Called
- 09:29:46: DirectDraw capture: Windows 8 not supported yet
- 09:29:52: DoGLGPUHook: wglDXOpenDeviceNV failed
- 09:29:52: ---------------------- Cleared OpenGL Capture ----------------------
- 09:29:52: DoGLCPUHook: success
- 09:29:52: wglSwapBuffers(1124141026) Called
- 09:29:52: setting up gl data
- 09:29:52: SwapBuffers(1124141026) Called
- 09:29:52: successfully capturing gl frames via RAM
- 09:29:54: DirectDraw capture: Windows 8 not supported yet
- 09:30:33: stop requested, terminating gl capture
- 09:30:33: ---------------------- Cleared OpenGL Capture ----------------------
- 09:30:33: wglSwapBuffers(1124141026) Called
- 09:30:33: setting up gl data
- 09:30:33: SwapBuffers(1124141026) Called
- 09:30:34: DirectDraw capture: Windows 8 not supported yet
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