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  1. ## BYTE Disease config File
  2.  
  3. ## Welcome to the RPG plugin designed for www.byte.org.uk be careful how you edit the following details use a yaml editor if you do have to edit this file.
  4.  
  5.  
  6. ################## Bar and scoreboards ###################
  7.  
  8. ##Use the BYTE scoreboard
  9. byteScoreboardEnabled: true
  10.  
  11. ##use scoreboard stats for Disease levels
  12. useScoreboardStats: false
  13.  
  14. ##use worldguard cure regions
  15. useWorldGuard: false
  16.  
  17. ################## world settings #########################
  18.  
  19. ##Enabled worlds
  20. worlds:
  21. - world
  22. - world_nether
  23. - world_the_end
  24.  
  25. ################## Disease check settings #################
  26.  
  27. ##Time in ticks between each disease check
  28. timeBetweenChecks: 500
  29.  
  30.  
  31. ################## Disease levels ################
  32.  
  33. ##levels at which messages sent in %
  34.  
  35. ##temperature levels at which stuff happens
  36. hypothermic: -80
  37. chilled: -60
  38. cold: -40
  39. warm: 40
  40. hot: 60
  41. fever: 80
  42.  
  43.  
  44. ##Sickness levels at which events happen
  45. unwell: 40
  46. queasy: 60
  47. sick: 80
  48.  
  49.  
  50.  
  51. ################ Disease Infection chance ################
  52.  
  53. ##change this for odds, 10 is 1 in 10 chance, 100 is 1 in 100 chance - best keep even numbers for fleshwound modifier
  54.  
  55.  
  56. swampFeverChance: 36
  57. yellowFeverChance: 100
  58. choleraChance: 100
  59. poxChance: 100
  60. plagueChance: 100
  61. pneumoniaChance: 100
  62. whoopingCoughChance: 100
  63. openWoundChance: 100
  64. rabiesChance: 100
  65.  
  66. ##chance of cutting your hand punching blocks with no tool
  67. fleshWoundChance: 15
  68. ##chance of breaking your leg on fall
  69. brokenLegChance: 15
  70.  
  71. ################ Disease Cure chances ################
  72.  
  73. ##amount the temp cure potion redcues temperature and sickness by and the chance it cures the disease if you reach 0
  74.  
  75. tempCureReduction: 35
  76. tempCureChance: 10
  77.  
  78. ##use doctor sign cost
  79. doctorFee: 150
  80.  
  81. ##fine in money for dying with disease
  82. deathFine: 150
  83.  
  84. ##hospital based recovery values
  85. tempHospitalReduce: 10
  86. sickHospitalReduce: 10
  87.  
  88. ################ Immunity Settings ################
  89.  
  90. ##decrease of immunity per infection
  91. immunityDecreaseOnInfection: 5
  92.  
  93. ##increase of immunity for a disease upon cure
  94. immunityGainOnHeal: 15
  95.  
  96. ##immunity increase on vaccine
  97. vaccineImmunityIncrease: 10
  98.  
  99. ##immunity decrease on death
  100. immunityDecreaseOnDeath: 20
  101.  
  102.  
  103. ################ Disease effects ################
  104.  
  105. ##drop item in had on coughinh fit
  106. dropItemOnCough: true
  107.  
  108. ##cure after player death
  109. cureOnDeath: true
  110.  
  111. ################ Choking Foods ########################
  112.  
  113. ##chance of choking
  114. chokeChance: 250
  115.  
  116. ##list the foods that have a chance of choking you
  117. chokeItems:
  118. - 260
  119. - 297
  120. - 319
  121. - 320
  122. - 349
  123. - 350
  124. - 358
  125. - 363
  126. - 364
  127. - 365
  128. - 366
  129. - 367
  130. - 391
  131. - 392
  132. - 393
  133. - 411
  134. - 412
  135. - 423
  136. - 424
  137.  
  138. ################ TEMPERATURE SYSTEM ########################
  139.  
  140. ##use temperature system
  141. useTemp: true
  142.  
  143. ##cold levels in player ambient temp - temp change increas per level
  144. freezingAmbient: 5
  145. coldAmbient: 1
  146. hotAmbient: 25
  147. boilingAmbient: 30
  148.  
  149. ##temperature adjsuting values
  150. ##adjusting cold values if in cold area
  151. coldTempLower: 4
  152. FreezingTempLower: 7
  153. normalTempRise: 3
  154.  
  155. ##adjusting hot values if in hot area
  156. hotTempRise: 4
  157. boilingTempRise: 7
  158. normalTempLower: 3
  159.  
  160. ##temp added if sprinting when checked
  161. sprintTempRise: 2
  162.  
  163. ############### TEMPERATURE VARIABLES ######################
  164.  
  165. ##Radius heat sources effect players
  166. heatRadius: 3
  167.  
  168. ##Heat generated by heat sources in area
  169.  
  170. fireHeat: 10
  171. torchHeat: 2
  172. lavaHeat: 1
  173. jackolanternHeat: 1
  174. redstoneTorchHeat: 2
  175.  
  176. torchHeatHeld: 2
  177. redstoneTorchHeatHeld: 1
  178. lavaBucketHeatHeld: 5
  179. jackolanternHeatHeld: 1
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