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- con_enable "1"
- cl_cmdrate "60" //Amount of updates sent to server per second
- cl_updaterate "60" //Amount of updates received from server per second
- rate "80000" //Total amount of bandwith dota may use
- cl_interp "0" //More network stuff below...
- cl_interp_ratio "1"
- cl_smooth "1"
- cl_smoothtime "0.01"
- cl_lagcompensation "1"
- cl_pred_optimize "2"
- dota_camera_disable_zoom "1" //Can't zoom camera in
- dota_disable_range_finder 0 //Shows spells are within casting range of targeted area/target
- dota_minimap_hero_size 1100 //Changes the size of heroes on the minimap
- dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap
- dota_health_hurt_decay_time_max "0" //Fade time on DMG done/received reduced to instant
- dota_health_hurt_decay_time_min "0"
- dota_health_hurt_delay "0"
- dota_pain_decay "0"
- dota_pain_factor "0"
- dota_pain_multiplier "0"
- dota_pain_fade_rate "0"
- dota_sf_game_end_delay "0"
- net_graph "1"
- net_graphheight 64
- net_graphinsetbottom 422
- net_graphinsetleft 0
- net_graphinsetright -130
- net_graphpos 1
- net_graphproportionalfont 0
- net_graphtext 1
- alias "+rune" "top_rune"
- alias "-rune" "dota_select_all; dota_select_all; +dota_camera_follow"
- alias "top_rune" "dota_camera_set_lookatpos -2273 1800; alias +rune bottom_rune"
- alias "bottom_rune" "dota_camera_set_lookatpos 3035 -2350; alias +rune top_rune"
- bind "F3" "+rune"
- engine_no_focus_sleep 0
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