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- if line 1 is equal to "&8[&2Kit&8]":
- if line 2 is equal to "&cSave Kit":
- if line 3 is equal to "##1":
- set {kit_1.%player%} to the player's serialized inventory
- message "&aKit Saved"
- if line 2 is equal to "&6Load Kit":
- if line 3 is equal to "##1":
- wait 5 ticks
- clear player's inventory
- restore inventory of player from {kit_1.%player%}
- message "&aKit Loaded"
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