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- Loading
- 0 20 40 60 80 100
- |____.____|____.____|____.____|____.____|____.____|
- ===================================================
- **** Base Mode ****
- FIOS2: built with SDK version 0x03508031
- Argument Count = 1Arg 0 =
- ********** LAUNCHER CONTROL ************************************
- File System Root = NONE SPECIFIED
- Launcher Path = NONE SPECIFIED
- Launcher Arguments NONE SPECIFIED
- **********/LAUNCHER CONTROL ************************************
- [MONO_DLL] start
- perf module loaded and enabled
- getenv result:0
- getenv result:0
- Mono path[0] = '/app0/Media/Managed'
- Mono config path = '/app0/Media/Managed'
- PlayerConnection initialized from /app0/Media (debug = 1)
- PlayerConnection initialized network socket : 0.0.0.0 35385
- Multi-casting "[IP] 192.168.10.37 [Port] 35385 [Flags] 3 [Guid] 2436254624 [EditorId] 2380979453 [Version] 1048832 [Id] PS4Player(192.168.10.37):4601 [Debug] 1" to [225.0.0.222:54997]...
- Waiting for connection from host on [192.168.10.37:35385]...
- Timed out. Continuing without host connection.
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:4601
- getenv result:0
- getenv result:0
- 0.0.0.0:4601
- getenv result:0
- gc_stop_init failure 3 error:80020023
- PlayerConnection already initialized - listening to [192.168.10.37:35385]
- GfxDevice: creating device client; threaded=1
- PS4GfxDevice:
- Version: PS4 Device 3.5
- Renderer: PS4 Device
- Vendor: Unity Technologies
- Avail. video memory: 1048576.000MB
- Initialize engine version: 5.3.5p5 (2fb591d65635)
- Begin MonoManager ReloadAssembly
- Platform assembly: /app0/Media/Managed/UnityEngine.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/System.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/Mono.Security.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/System.Configuration.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/System.Security.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/Mono.Posix.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/Assembly-CSharp.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/UnityEngine.UI.dll (this message is harmless)
- Platform assembly: /app0/Media/Managed/UnityEngine.Networking.dll (this message is harmless)
- - Completed reload, in 0.433 seconds
- Profiler enabled
- UnloadTime: 1.714000 ms
- Stacktrace:
- at PopMovieSimple.Play () [0x00051] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovieSimple.cs:55
- at PopMovieSimple.Play () [0x00011] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovieSimple.cs:48
- at PopMovieSimple.Awake () [0x0000b] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovieSimple.cs:41
- at (wrapper runtime-invoke) object.runtime_invoke_dynamic (intptr,intptr,intptr,intptr) <0x00075>
- UnityPluginLoad disabled
- UnitySetGraphicsDevice disabled
- PopMovie_GetPluginEventId: PopMovie_GetPluginEventId
- CreateDirectory '/download0' failed:
- PopMovie_Alloc: PopMovie_Alloc
- PopMovie_Alloc: post debug
- MakeVideoDecoderParams: start
- MakeVideoDecoderParams: pre debug
- PopMovie_Alloc: PopMovie::Alloc
- Alloc: Atomic instance...
- Alloc: Atomic inc...
- Alloc: alloc instance..
- TInstance: factory alloc...
- Hello PopMovie::TPopMovieDecoderFactory::Alloc
- PopPs4: PopMovie::TPopMovieDecoderFactory::Alloc PixelBufferManagers
- PopPs4: PopMovie::TPopMovieDecoderFactory::Alloc AudioBufferManagers
- PopPs4: PopMovie::TPopMovieDecoderFactory::Alloc -> alloc
- Hello2 PopMovie::TPopMovieDecoderFactory::Alloc
- PopPs4: PopMovie::TPopMovieDecoderFactory::Alloc
- PopPs4: Params.mFilename size=5
- PopPs4: Params.mFilename[0]=t
- PopPs4: Params.mFilename=
- PopPs4: test:
- PopPs4: Soy::StringTrimLeft;
- PopPs4:
- PopPs4: new TestVideoDecoder
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper managed-to-native) PopMovie:PopMovie_Alloc (string,uint,uint,uint,uint,System.Text.StringBuilder,uint)
- at PopMovie..ctor (System.String Filename, .PopMovieParams Params, Single InitialTime) [0x003a8] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovie.cs:453
- at PopMovieSimple.Play () [0x0001c] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovieSimple.cs:49
- at PopMovieSimple.Awake () [0x0000b] in D:\Unity Projects\PopPS4_2\Assets\PopMovieTexture\PopMovieSimple.cs:41
- (Filename: D Line: 0)
- PopMovie_Free: PopMovie_Free
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 881a46740 -> priority: 1
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