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- # Configuration file
- ####################
- # autodetect
- #===================
- # Autodetect items and blocks during game start-up.
- ####################
- autodetect {
- # Autodetect blocks with the below prefixes in the ore dictionary, adding the ids to the axe list. [default: true]
- B:autodetect.blocks.axe.enable=true
- # List of prefixes to autodetect as blocks to be used with a axe.
- # Separate with ',' [default: 'log,treeLeaves']
- S:autodetect.blocks.axe.prefixes=log,treeLeaves
- # Autodetect blocks with the below prefixes in the ore dictionary, adding the ids to the hoe list. [default: false]
- B:autodetect.blocks.hoe.enable=false
- # List of prefixes to autodetect as blocks to be used with a hoe.
- # Separate with ',' [default: '']
- S:autodetect.blocks.hoe.prefixes=
- # Autodetect blocks with the below prefixes in the ore dictionary, adding the ids to the pickaxe list. [default: true]
- B:autodetect.blocks.pickaxe.enable=true
- # List of prefixes to autodetect as blocks to be used with a pickaxe.
- # Separate with ',' [default: 'ore']
- S:autodetect.blocks.pickaxe.prefixes=ore
- # Autodetect blocks with the below prefixes in the ore dictionary, adding the ids to the shears list. [default: true]
- B:autodetect.blocks.shears.enable=true
- # List of prefixes to autodetect as blocks to be used with a shears.
- # Separate with ',' [default: 'treeLeaves']
- S:autodetect.blocks.shears.prefixes=treeLeaves
- # Autodetect blocks with the below prefixes in the ore dictionary, adding the ids to the shovel list. [default: false]
- B:autodetect.blocks.shovel.enable=false
- # List of prefixes to autodetect as blocks to be used with a shovel.
- # Separate with ',' [default: '']
- S:autodetect.blocks.shovel.prefixes=
- # Autodetect tools on starting the game, adding the ids to the list.
- B:autodetect.tools.enable=true
- }
- ####################
- # blocklist
- #===================
- # IDs of blocks to auto-mine. Separate ids with ',' and metadata from ID with ':'.
- ####################
- blocklist {
- # Block ids to auto-mine when using a configured axe. [default: '17,18']
- S:blockList.axe=17,18
- # Block ids to auto-mine when using a configured hoe. [default: '59,86,103,141,142']
- S:blockList.hoe=59,86,103,141,142
- # Block ids to auto-mine when using a configured pickaxe. [default: '14,15,16,21,24,48,56,73,74,89,129,153']
- S:blockList.pickaxe=14,15,16,21,24,48,56,73,74,89,129,153
- # Block ids to auto-mine when using a configured shears. [default: '18,30,31,32,35,106']
- S:blockList.shears=18,30,31,32,35,106
- # Block ids to auto-mine when using a configured shovel. [default: '82']
- S:blockList.shovel=82
- }
- ####################
- # client
- #===================
- # These settings are used client side, so they have no impact on servers.
- ####################
- client {
- # What mode should the client use when joining a game.
- # Valid modes: [default: sneak
- # 'auto' = enables on press of keybind
- # 'sneak' = enables on sneaking
- # 'no_sneak' = disables on sneaking
- S:client.preferredMode=sneak
- }
- ####################
- # itemlist
- #===================
- # Tools to use to auto-mine with. Separate ids with ',' and metadata from ID with ':'.
- ####################
- itemlist {
- # Item ids to use as a axe. [default '258,271,275,279,286']
- S:itemList.axe=258,275,279,271,286
- # Item ids to use as a hoe. [default '290,291,292,293,294']
- S:itemList.hoe=290,291,292,293,294
- # Item ids to use as a pickaxe. [default '257,270,274,278,285']
- S:itemList.pickaxe=274,257,278,4089,270,285
- # Item ids to use as a shears. [default '359']
- S:itemList.shears=359
- # Item ids to use as a shovel. [default '256,269,273,277,284']
- S:itemList.shovel=256,273,277,269,284
- }
- ####################
- # limit
- ####################
- limit {
- # Limit of blocks to be destroyed at once. Use -1 for infinite. [range: -1 to 2147483647, default: '800']
- I:limit.blocks=800
- # Maximum number of blocks to be removed per game tick (1/20 seconds). Using a low number will keep the game from getting huge performance drops but also decreases the speed at which blocks are destroyed. [range: 1 ~ 1000, default: 10]
- I:limit.blocksPerTick=10
- # Maximum distance from the first block to search for blocks to destroy. [range: -1 to 1000, default: '20]
- I:limit.radius=20
- }
- ####################
- # misc
- ####################
- misc {
- # Block IDs (with metadata) to consider equivalent.
- # Separate block IDs from metadata with ':'. Separate blocks with '='. Separate groups with ','
- # [default: '73:0=74:0,17:0=17:4=17:8,17:1=17:5=17:9,17:2=17:6=17:10,17:3=17:7=17:11']
- S:equalBlocks=74:0=73:0,17:0=17:4=17:8,17:1=17:5=17:9,17:2=17:6=17:10,17:3=17:7=17:11
- }
- ####################
- # overrides
- ####################
- overrides {
- # Mine all blocks with all registered tools that can harvest blocks.
- B:override.allBlocks=true
- # Allow all tools, including the open hand, to be used to mine blocks.
- B:override.allTools=true
- }
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