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- tested with a single windows client on a local windows server, coop gamemode, sv_maprotation 0, sv_randommaprotation 0, empty maplist, normally exiting the maps by killing the boss/stepping on the exit etc
- zan 1.3/2.0
- chex3
- e1m5 goes to e1m1
- e2m5 goes to e2m1
- e3m5 hangs
- udoom
- e1m8 goes to e1m1
- e2m8 goes to e2m1
- e3m8 hangs
- e4m8 goes to e4m1
- heretic
- e1m8 goes to e1m1
- e2m8 goes to e2m8
- e3m8 hangs
- e4m8 goes to e4m1
- e5m8 goes to e1m1
- hexen/hexdd
- map40 goes to map40
- map60 goes to map60
- doom2/tnt/plutonia
- map30 goes to map01
- strife
- map29 goes to map01
- ========================================
- ZandroDev1.4-EndGameFixTest
- chex3
- e1m5 goes to e1m5
- e2m5 goes to e2m5
- e3m5 goes to e3m5
- udoom
- e1m8 goes to e2m1
- e2m8 goes to e3m1
- e3m8 goes to e4m1
- e4m8 goes to e1m1
- heretic
- e1m8 goes to e2m1
- e2m8 goes to e3m1
- e3m8 goes to e4m1
- e4m8 goes to e1m1
- e5m8 goes to e5m8
- hexen/hexdd
- map40 goes to map40
- map60 goes to map60
- doom2/tnt/plutonia
- map30 goes to map01
- strife
- map29 goes to map29
- ========================================
- zan3.0-r151114-1838 (changeset: 9150926)
- chex3
- e1m5 goes to e1m1
- e2m5 goes to e2m1
- e3m5 hangs
- udoom
- e1m8 goes to e1m1
- e2m8 goes to e2m1
- e3m8 hangs
- e4m8 goes to e4m1
- heretic
- e1m8 goes to e1m1
- e2m8 hangs
- e3m8 hangs
- e4m8 goes to e4m1
- e5m8 goes to e1m1
- hexen/hexdd
- map40 hangs
- map60 hangs
- doom2/tnt/plutonia
- map30 goes to map01
- strife
- map29 goes to map01
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