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  1. 22:12:09: Open Broadcaster Software v0.612b - 32bit (´・ω・`)
  2. 22:12:09: -------------------------------
  3. 22:12:09: CPU Name: AMD FX(tm)-8120 Eight-Core Processor
  4. 22:12:09: CPU Speed: 3110MHz
  5. 22:12:09: Physical Memory: 4095MB Total, 4095MB Free
  6. 22:12:09: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
  7. 22:12:09: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 22:12:09: Windows Version: 6.1 Build 7601 S
  9. 22:12:09: Aero is Enabled
  10. 22:12:09: -------------------------------
  11. 22:12:09: OBS Modules:
  12. 22:12:09: Base Address Module
  13. 22:12:09: 00C60000 OBS.exe
  14. 22:12:09: 56910000 OBSApi.dll
  15. 22:12:09: 56C20000 DShowPlugin.dll
  16. 22:12:09: 56E20000 GraphicsCapture.dll
  17. 22:12:09: 56C00000 NoiseGate.dll
  18. 22:12:09: 56BC0000 PSVPlugin.dll
  19. 22:12:09: ------------------------------------------
  20. 22:12:09: Adapter 1
  21. 22:12:09: Video Adapter: AMD Radeon HD 7800 Series
  22. 22:12:09: Video Adapter Dedicated Video Memory: 3221225472
  23. 22:12:09: Video Adapter Shared System Memory: 1073676288
  24. 22:12:09: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 22:12:09: =====Stream Start: 2014-02-23, 22:12:09===============================================
  26. 22:12:09: Multithreaded optimizations: On
  27. 22:12:09: Base resolution: 1920x1080
  28. 22:12:09: Output resolution: 1536x864
  29. 22:12:09: ------------------------------------------
  30. 22:12:09: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  31. 22:12:09: ------------------------------------------
  32. 22:12:09: Audio Format: 48000hz
  33. 22:12:09: Playback device Default
  34. 22:12:09: ------------------------------------------
  35. 22:12:09: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  36. 22:12:09: ------------------------------------------
  37. 22:12:09: Audio Encoding: AAC
  38. 22:12:09: bitrate: 128
  39. 22:12:09: Using graphics capture
  40. 22:12:09: Scene buffering time set to 700
  41. 22:12:09: ------------------------------------------
  42. 22:12:09: Video Encoding: x264
  43. 22:12:09: fps: 35
  44. 22:12:09: width: 1536, height: 864
  45. 22:12:09: preset: veryfast
  46. 22:12:09: profile: main
  47. 22:12:09: keyint: 70
  48. 22:12:09: CBR: yes
  49. 22:12:09: CFR: yes
  50. 22:12:09: max bitrate: 3000
  51. 22:12:09: buffer size: 3000
  52. 22:12:09: ------------------------------------------
  53. 22:12:32: Total frames encoded: 796, total frames duplicated: 0 (0.00%)
  54. 22:12:32: Total frames rendered: 800, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  55. 22:12:32:
  56. 22:12:32: Profiler time results:
  57. 22:12:32:
  58. 22:12:32: ==============================================================
  59. 22:12:32: video thread frame - [100%] [avg time: 0.9 ms] [children: 77.6%] [unaccounted: 22.4%]
  60. 22:12:32: | scene->Preprocess - [0.222%] [avg time: 0.002 ms]
  61. 22:12:32: | GPU download and conversion - [77.3%] [avg time: 0.696 ms] [children: 74.1%] [unaccounted: 3.22%]
  62. 22:12:32: | | flush - [66.9%] [avg time: 0.602 ms]
  63. 22:12:32: | | CopyResource - [6.44%] [avg time: 0.058 ms]
  64. 22:12:32: | | conversion to 4:2:0 - [0.778%] [avg time: 0.007 ms]
  65. 22:12:32: Convert444Threads - [100%] [avg time: 0.997 ms] [children: 99.2%] [unaccounted: 0.802%]
  66. 22:12:32: | Convert444toNV12 - [99.2%] [avg time: 0.989 ms]
  67. 22:12:32: encoder thread frame - [100%] [avg time: 1.756 ms] [children: 0.228%] [unaccounted: 99.8%]
  68. 22:12:32: | sending stuff out - [0.228%] [avg time: 0.004 ms]
  69. 22:12:32: ==============================================================
  70. 22:12:32:
  71. 22:12:32:
  72. 22:12:32: Profiler CPU results:
  73. 22:12:32:
  74. 22:12:32: ==============================================================
  75. 22:12:32: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  76. 22:12:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  77. 22:12:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  78. 22:12:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  79. 22:12:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  80. 22:12:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  81. 22:12:32: Convert444Threads - [cpu time: avg 1.02 ms, total 1575.61 ms] [avg calls per frame: 2]
  82. 22:12:32: | Convert444toNV12 - [cpu time: avg 1.01 ms, total 1560.01 ms] [avg calls per frame: 2]
  83. 22:12:32: encoder thread frame - [cpu time: avg 1.173 ms, total 904.805 ms] [avg calls per frame: 1]
  84. 22:12:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 22:12:32: ==============================================================
  86. 22:12:32:
  87. 22:12:32: =====Stream End: 2014-02-23, 22:12:32=================================================
  88. 22:12:33: =====Stream Start: 2014-02-23, 22:12:33===============================================
  89. 22:12:33: Multithreaded optimizations: On
  90. 22:12:33: Base resolution: 1920x1080
  91. 22:12:33: Output resolution: 1536x864
  92. 22:12:33: ------------------------------------------
  93. 22:12:33: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  94. 22:12:33: ------------------------------------------
  95. 22:12:33: Audio Format: 48000hz
  96. 22:12:33: Playback device Default
  97. 22:12:33: ------------------------------------------
  98. 22:12:33: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  99. 22:12:33: ------------------------------------------
  100. 22:12:33: Audio Encoding: AAC
  101. 22:12:33: bitrate: 128
  102. 22:12:33: Using graphics capture
  103. 22:12:33: Scene buffering time set to 700
  104. 22:12:33: ------------------------------------------
  105. 22:12:33: Video Encoding: x264
  106. 22:12:33: fps: 35
  107. 22:12:33: width: 1536, height: 864
  108. 22:12:33: preset: veryfast
  109. 22:12:33: profile: main
  110. 22:12:33: keyint: 70
  111. 22:12:33: CBR: yes
  112. 22:12:33: CFR: yes
  113. 22:12:33: max bitrate: 3000
  114. 22:12:33: buffer size: 3000
  115. 22:12:33: ------------------------------------------
  116. 22:13:04: Total frames encoded: 1055, total frames duplicated: 0 (0.00%)
  117. 22:13:04: Total frames rendered: 1060, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
  118. 22:13:04:
  119. 22:13:04: Profiler time results:
  120. 22:13:04:
  121. 22:13:04: ==============================================================
  122. 22:13:04: video thread frame - [100%] [avg time: 0.732 ms] [children: 75.7%] [unaccounted: 24.3%]
  123. 22:13:04: | scene->Preprocess - [0.273%] [avg time: 0.002 ms]
  124. 22:13:04: | GPU download and conversion - [75.4%] [avg time: 0.552 ms] [children: 71.4%] [unaccounted: 3.96%]
  125. 22:13:04: | | flush - [63.3%] [avg time: 0.463 ms]
  126. 22:13:04: | | CopyResource - [6.28%] [avg time: 0.046 ms]
  127. 22:13:04: | | conversion to 4:2:0 - [1.91%] [avg time: 0.014 ms]
  128. 22:13:04: Convert444Threads - [100%] [avg time: 0.987 ms] [children: 99.2%] [unaccounted: 0.811%]
  129. 22:13:04: | Convert444toNV12 - [99.2%] [avg time: 0.979 ms]
  130. 22:13:04: encoder thread frame - [100%] [avg time: 1.719 ms] [children: 0.233%] [unaccounted: 99.8%]
  131. 22:13:04: | sending stuff out - [0.233%] [avg time: 0.004 ms]
  132. 22:13:04: ==============================================================
  133. 22:13:04:
  134. 22:13:04:
  135. 22:13:04: Profiler CPU results:
  136. 22:13:04:
  137. 22:13:04: ==============================================================
  138. 22:13:04: video thread frame - [cpu time: avg 0.029 ms, total 31.2 ms] [avg calls per frame: 1]
  139. 22:13:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  140. 22:13:04: | GPU download and conversion - [cpu time: avg 0.029 ms, total 31.2 ms] [avg calls per frame: 1]
  141. 22:13:04: | | flush - [cpu time: avg 0.029 ms, total 31.2 ms] [avg calls per frame: 1]
  142. 22:13:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  143. 22:13:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  144. 22:13:04: Convert444Threads - [cpu time: avg 1.013 ms, total 2090.41 ms] [avg calls per frame: 2]
  145. 22:13:04: | Convert444toNV12 - [cpu time: avg 1.013 ms, total 2090.41 ms] [avg calls per frame: 2]
  146. 22:13:04: encoder thread frame - [cpu time: avg 1.09 ms, total 1123.21 ms] [avg calls per frame: 1]
  147. 22:13:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  148. 22:13:04: ==============================================================
  149. 22:13:04:
  150. 22:13:04: =====Stream End: 2014-02-23, 22:13:04=================================================
  151. 22:13:05: =====Stream Start: 2014-02-23, 22:13:05===============================================
  152. 22:13:05: Multithreaded optimizations: On
  153. 22:13:05: Base resolution: 1920x1080
  154. 22:13:05: Output resolution: 1536x864
  155. 22:13:05: ------------------------------------------
  156. 22:13:05: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  157. 22:13:05: ------------------------------------------
  158. 22:13:05: Audio Format: 48000hz
  159. 22:13:05: Playback device Default
  160. 22:13:05: ------------------------------------------
  161. 22:13:05: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  162. 22:13:05: ------------------------------------------
  163. 22:13:05: Audio Encoding: AAC
  164. 22:13:05: bitrate: 128
  165. 22:13:05: Using graphics capture
  166. 22:13:05: Scene buffering time set to 700
  167. 22:13:05: ------------------------------------------
  168. 22:13:05: Video Encoding: x264
  169. 22:13:05: fps: 35
  170. 22:13:05: width: 1536, height: 864
  171. 22:13:05: preset: veryfast
  172. 22:13:05: profile: main
  173. 22:13:05: keyint: 70
  174. 22:13:05: CBR: yes
  175. 22:13:05: CFR: yes
  176. 22:13:05: max bitrate: 3000
  177. 22:13:05: buffer size: 3000
  178. 22:13:05: ------------------------------------------
  179. 22:13:17: SharedTexCapture hooked
  180. 22:13:48: GraphicsCaptureSource::NewCapture: eliminating old capture
  181. 22:13:48: SharedTexCapture hooked
  182. 22:13:51: GraphicsCaptureSource::NewCapture: eliminating old capture
  183. 22:13:51: SharedTexCapture hooked
  184. 22:14:18: GraphicsCaptureSource::NewCapture: eliminating old capture
  185. 22:14:18: SharedTexCapture hooked
  186. 22:14:28: Total frames encoded: 2864, total frames duplicated: 1 (0.03%)
  187. 22:14:28: Total frames rendered: 2869, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  188. 22:14:28:
  189. 22:14:28: Profiler time results:
  190. 22:14:28:
  191. 22:14:28: ==============================================================
  192. 22:14:28: video thread frame - [100%] [avg time: 0.862 ms] [children: 75.6%] [unaccounted: 24.4%]
  193. 22:14:28: | scene->Preprocess - [0.464%] [avg time: 0.004 ms]
  194. 22:14:28: | GPU download and conversion - [75.2%] [avg time: 0.648 ms] [children: 71.2%] [unaccounted: 3.94%]
  195. 22:14:28: | | flush - [64.7%] [avg time: 0.558 ms]
  196. 22:14:28: | | CopyResource - [5.57%] [avg time: 0.048 ms]
  197. 22:14:28: | | conversion to 4:2:0 - [0.928%] [avg time: 0.008 ms]
  198. 22:14:28: Convert444Threads - [100%] [avg time: 0.99 ms] [children: 99.2%] [unaccounted: 0.808%]
  199. 22:14:28: | Convert444toNV12 - [99.2%] [avg time: 0.982 ms]
  200. 22:14:28: encoder thread frame - [100%] [avg time: 1.711 ms] [children: 0.175%] [unaccounted: 99.8%]
  201. 22:14:28: | sending stuff out - [0.175%] [avg time: 0.003 ms]
  202. 22:14:28: ==============================================================
  203. 22:14:28:
  204. 22:14:28:
  205. 22:14:28: Profiler CPU results:
  206. 22:14:28:
  207. 22:14:28: ==============================================================
  208. 22:14:28: video thread frame - [cpu time: avg 0.059 ms, total 171.601 ms] [avg calls per frame: 1]
  209. 22:14:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  210. 22:14:28: | GPU download and conversion - [cpu time: avg 0.054 ms, total 156.001 ms] [avg calls per frame: 1]
  211. 22:14:28: | | flush - [cpu time: avg 0.048 ms, total 140.401 ms] [avg calls per frame: 1]
  212. 22:14:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  213. 22:14:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  214. 22:14:28: Convert444Threads - [cpu time: avg 1.007 ms, total 5725.24 ms] [avg calls per frame: 2]
  215. 22:14:28: | Convert444toNV12 - [cpu time: avg 1.007 ms, total 5725.24 ms] [avg calls per frame: 2]
  216. 22:14:28: encoder thread frame - [cpu time: avg 0.994 ms, total 2823.62 ms] [avg calls per frame: 1]
  217. 22:14:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  218. 22:14:28: ==============================================================
  219. 22:14:28:
  220. 22:14:28: =====Stream End: 2014-02-23, 22:14:28=================================================
  221. 22:14:45: =====Stream Start: 2014-02-23, 22:14:45===============================================
  222. 22:14:45: Multithreaded optimizations: On
  223. 22:14:45: Base resolution: 1920x1080
  224. 22:14:45: Output resolution: 1536x864
  225. 22:14:45: ------------------------------------------
  226. 22:14:45: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  227. 22:14:45: ------------------------------------------
  228. 22:14:45: Audio Format: 48000hz
  229. 22:14:45: Playback device Default
  230. 22:14:45: ------------------------------------------
  231. 22:14:45: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  232. 22:14:45: ------------------------------------------
  233. 22:14:45: Audio Encoding: AAC
  234. 22:14:45: bitrate: 128
  235. 22:14:45: Using graphics capture
  236. 22:14:45: Scene buffering time set to 700
  237. 22:14:45: ------------------------------------------
  238. 22:14:45: Video Encoding: x264
  239. 22:14:45: fps: 35
  240. 22:14:45: width: 1536, height: 864
  241. 22:14:45: preset: veryfast
  242. 22:14:45: profile: main
  243. 22:14:45: keyint: 70
  244. 22:14:45: CBR: yes
  245. 22:14:45: CFR: yes
  246. 22:14:45: max bitrate: 3000
  247. 22:14:45: buffer size: 3000
  248. 22:14:45: ------------------------------------------
  249. 22:17:39: Total frames encoded: 6055, total frames duplicated: 15 (0.25%)
  250. 22:17:39: Total frames rendered: 6053, number of late frames: 3 (0.05%) (it's okay for some frames to be late)
  251. 22:17:39:
  252. 22:17:39: Profiler time results:
  253. 22:17:39:
  254. 22:17:39: ==============================================================
  255. 22:17:39: video thread frame - [100%] [avg time: 0.841 ms] [children: 73.5%] [unaccounted: 26.5%]
  256. 22:17:39: | scene->Preprocess - [0.238%] [avg time: 0.002 ms]
  257. 22:17:39: | GPU download and conversion - [73.2%] [avg time: 0.616 ms] [children: 68.4%] [unaccounted: 4.88%]
  258. 22:17:39: | | flush - [61.5%] [avg time: 0.517 ms]
  259. 22:17:39: | | CopyResource - [6.3%] [avg time: 0.053 ms]
  260. 22:17:39: | | conversion to 4:2:0 - [0.595%] [avg time: 0.005 ms]
  261. 22:17:39: Convert444Threads - [100%] [avg time: 0.992 ms] [children: 99.2%] [unaccounted: 0.806%]
  262. 22:17:39: | Convert444toNV12 - [99.2%] [avg time: 0.984 ms]
  263. 22:17:39: encoder thread frame - [100%] [avg time: 1.688 ms] [children: 0.178%] [unaccounted: 99.8%]
  264. 22:17:39: | sending stuff out - [0.178%] [avg time: 0.003 ms]
  265. 22:17:39: ==============================================================
  266. 22:17:39:
  267. 22:17:39:
  268. 22:17:39: Profiler CPU results:
  269. 22:17:39:
  270. 22:17:39: ==============================================================
  271. 22:17:39: video thread frame - [cpu time: avg 0.015 ms, total 93.6 ms] [avg calls per frame: 1]
  272. 22:17:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  273. 22:17:39: | GPU download and conversion - [cpu time: avg 0.012 ms, total 78 ms] [avg calls per frame: 1]
  274. 22:17:39: | | flush - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
  275. 22:17:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  276. 22:17:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  277. 22:17:39: Convert444Threads - [cpu time: avg 0.962 ms, total 11590.9 ms] [avg calls per frame: 2]
  278. 22:17:39: | Convert444toNV12 - [cpu time: avg 0.962 ms, total 11590.9 ms] [avg calls per frame: 2]
  279. 22:17:39: encoder thread frame - [cpu time: avg 1.102 ms, total 6645.64 ms] [avg calls per frame: 1]
  280. 22:17:39: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  281. 22:17:39: ==============================================================
  282. 22:17:39:
  283. 22:17:39: =====Stream End: 2014-02-23, 22:17:39=================================================
  284. 22:17:40: =====Stream Start: 2014-02-23, 22:17:40===============================================
  285. 22:17:40: Multithreaded optimizations: On
  286. 22:17:40: Base resolution: 1920x1080
  287. 22:17:40: Output resolution: 1536x864
  288. 22:17:40: ------------------------------------------
  289. 22:17:40: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  290. 22:17:40: ------------------------------------------
  291. 22:17:40: Audio Format: 48000hz
  292. 22:17:40: Playback device Default
  293. 22:17:40: ------------------------------------------
  294. 22:17:40: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  295. 22:17:40: ------------------------------------------
  296. 22:17:40: Audio Encoding: AAC
  297. 22:17:40: bitrate: 128
  298. 22:17:40: Using graphics capture
  299. 22:17:40: Scene buffering time set to 700
  300. 22:17:40: ------------------------------------------
  301. 22:17:40: Video Encoding: x264
  302. 22:17:40: fps: 35
  303. 22:17:40: width: 1536, height: 864
  304. 22:17:40: preset: veryfast
  305. 22:17:40: profile: main
  306. 22:17:40: keyint: 70
  307. 22:17:40: CBR: yes
  308. 22:17:40: CFR: yes
  309. 22:17:40: max bitrate: 3000
  310. 22:17:40: buffer size: 3000
  311. 22:17:40: ------------------------------------------
  312. Warning -- DShowPlugin: Invalid audio device: name '(null)', path '(null)'
  313. 22:17:51: DShowPlugin: No audio pin, result = 80004005
  314. 22:17:51: ------------------------------------------
  315. 22:17:51: device: (null),
  316. 22:17:51: device id (null),
  317. 22:17:51: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 250000-250000
  318. 22:17:51: use buffering: false - 0, fourCC: 00000000
  319. 22:17:51: audio device: (null),
  320. 22:17:51: audio device id (null),
  321. 22:17:51:
  322. 22:17:51: Using directshow input
  323. 22:18:02: Total frames encoded: 739, total frames duplicated: 5 (0.68%)
  324. 22:18:02: Total frames rendered: 741, number of late frames: 2 (0.27%) (it's okay for some frames to be late)
  325. 22:18:02:
  326. 22:18:02: Profiler time results:
  327. 22:18:02:
  328. 22:18:02: ==============================================================
  329. 22:18:02: video thread frame - [100%] [avg time: 3.026 ms] [children: 82.8%] [unaccounted: 17.2%]
  330. 22:18:02: | scene->Preprocess - [54.8%] [avg time: 1.659 ms]
  331. 22:18:02: | GPU download and conversion - [28%] [avg time: 0.848 ms] [children: 26%] [unaccounted: 2.05%]
  332. 22:18:02: | | flush - [23.5%] [avg time: 0.712 ms]
  333. 22:18:02: | | CopyResource - [1.85%] [avg time: 0.056 ms]
  334. 22:18:02: | | conversion to 4:2:0 - [0.595%] [avg time: 0.018 ms]
  335. 22:18:02: Convert444Threads - [100%] [avg time: 1.151 ms] [children: 99.3%] [unaccounted: 0.695%]
  336. 22:18:02: | Convert444toNV12 - [99.3%] [avg time: 1.143 ms]
  337. 22:18:02: encoder thread frame - [100%] [avg time: 2.027 ms] [children: 0.197%] [unaccounted: 99.8%]
  338. 22:18:02: | sending stuff out - [0.197%] [avg time: 0.004 ms]
  339. 22:18:02: ==============================================================
  340. 22:18:02:
  341. 22:18:02:
  342. 22:18:02: Profiler CPU results:
  343. 22:18:02:
  344. 22:18:02: ==============================================================
  345. 22:18:02: video thread frame - [cpu time: avg 1.705 ms, total 1263.61 ms] [avg calls per frame: 1]
  346. 22:18:02: | scene->Preprocess - [cpu time: avg 1.473 ms, total 1092.01 ms] [avg calls per frame: 1]
  347. 22:18:02: | GPU download and conversion - [cpu time: avg 0.084 ms, total 62.4 ms] [avg calls per frame: 1]
  348. 22:18:02: | | flush - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
  349. 22:18:02: | | CopyResource - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
  350. 22:18:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  351. 22:18:02: Convert444Threads - [cpu time: avg 1.073 ms, total 1528.81 ms] [avg calls per frame: 2]
  352. 22:18:02: | Convert444toNV12 - [cpu time: avg 1.073 ms, total 1528.81 ms] [avg calls per frame: 2]
  353. 22:18:02: encoder thread frame - [cpu time: avg 1.332 ms, total 951.606 ms] [avg calls per frame: 1]
  354. 22:18:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  355. 22:18:02: ==============================================================
  356. 22:18:02:
  357. 22:18:02: =====Stream End: 2014-02-23, 22:18:02=================================================
  358. 22:18:23: =====Stream Start: 2014-02-23, 22:18:23===============================================
  359. 22:18:23: Multithreaded optimizations: On
  360. 22:18:23: Base resolution: 1920x1080
  361. 22:18:23: Output resolution: 1536x864
  362. 22:18:23: ------------------------------------------
  363. 22:18:23: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  364. 22:18:23: ------------------------------------------
  365. 22:18:23: Audio Format: 48000hz
  366. 22:18:23: Playback device Default
  367. 22:18:23: ------------------------------------------
  368. 22:18:23: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  369. 22:18:23: ------------------------------------------
  370. 22:18:23: Audio Encoding: AAC
  371. 22:18:23: bitrate: 128
  372. Warning -- DShowPlugin: Invalid audio device: name '(null)', path '(null)'
  373. 22:18:23: DShowPlugin: No audio pin, result = 80004005
  374. 22:18:23: ------------------------------------------
  375. 22:18:23: device: (null),
  376. 22:18:23: device id (null),
  377. 22:18:23: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 250000-250000
  378. 22:18:23: use buffering: false - 0, fourCC: 00000000
  379. 22:18:23: audio device: (null),
  380. 22:18:23: audio device id (null),
  381. 22:18:23:
  382. 22:18:23: Using directshow input
  383. 22:18:23: Scene buffering time set to 700
  384. 22:18:23: ------------------------------------------
  385. 22:18:23: Video Encoding: x264
  386. 22:18:23: fps: 35
  387. 22:18:23: width: 1536, height: 864
  388. 22:18:23: preset: veryfast
  389. 22:18:23: profile: main
  390. 22:18:23: keyint: 70
  391. 22:18:23: CBR: yes
  392. 22:18:23: CFR: yes
  393. 22:18:23: max bitrate: 3000
  394. 22:18:23: buffer size: 3000
  395. 22:18:23: ------------------------------------------
  396. 22:19:54: Total frames encoded: 3152, total frames duplicated: 0 (0.00%)
  397. 22:19:54: Total frames rendered: 3157, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  398. 22:19:54:
  399. 22:19:54: Profiler time results:
  400. 22:19:54:
  401. 22:19:54: ==============================================================
  402. 22:19:54: video thread frame - [100%] [avg time: 4.905 ms] [children: 93.3%] [unaccounted: 6.67%]
  403. 22:19:54: | scene->Preprocess - [74.6%] [avg time: 3.661 ms]
  404. 22:19:54: | GPU download and conversion - [18.7%] [avg time: 0.917 ms] [children: 17.8%] [unaccounted: 0.917%]
  405. 22:19:54: | | flush - [16.3%] [avg time: 0.801 ms]
  406. 22:19:54: | | CopyResource - [1.22%] [avg time: 0.06 ms]
  407. 22:19:54: | | conversion to 4:2:0 - [0.224%] [avg time: 0.011 ms]
  408. 22:19:54: Convert444Threads - [100%] [avg time: 1.316 ms] [children: 99.2%] [unaccounted: 0.836%]
  409. 22:19:54: | Convert444toNV12 - [99.2%] [avg time: 1.305 ms]
  410. 22:19:54: encoder thread frame - [100%] [avg time: 2.094 ms] [children: 0.143%] [unaccounted: 99.9%]
  411. 22:19:54: | sending stuff out - [0.143%] [avg time: 0.003 ms]
  412. 22:19:54: ==============================================================
  413. 22:19:54:
  414. 22:19:54:
  415. 22:19:54: Profiler CPU results:
  416. 22:19:54:
  417. 22:19:54: ==============================================================
  418. 22:19:54: video thread frame - [cpu time: avg 3.666 ms, total 11575.3 ms] [avg calls per frame: 1]
  419. 22:19:54: | scene->Preprocess - [cpu time: avg 3.384 ms, total 10686.1 ms] [avg calls per frame: 1]
  420. 22:19:54: | GPU download and conversion - [cpu time: avg 0.128 ms, total 405.603 ms] [avg calls per frame: 1]
  421. 22:19:54: | | flush - [cpu time: avg 0.079 ms, total 249.602 ms] [avg calls per frame: 1]
  422. 22:19:54: | | CopyResource - [cpu time: avg 0.024 ms, total 78 ms] [avg calls per frame: 1]
  423. 22:19:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  424. 22:19:54: Convert444Threads - [cpu time: avg 1.137 ms, total 7113.64 ms] [avg calls per frame: 2]
  425. 22:19:54: | Convert444toNV12 - [cpu time: avg 1.134 ms, total 7098.04 ms] [avg calls per frame: 2]
  426. 22:19:54: encoder thread frame - [cpu time: avg 1.376 ms, total 4305.63 ms] [avg calls per frame: 1]
  427. 22:19:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  428. 22:19:54: ==============================================================
  429. 22:19:54:
  430. 22:19:54: =====Stream End: 2014-02-23, 22:19:54=================================================
  431. 22:20:17: =====Stream Start: 2014-02-23, 22:20:17===============================================
  432. 22:20:17: Multithreaded optimizations: On
  433. 22:20:17: Base resolution: 1920x1080
  434. 22:20:17: Output resolution: 1536x864
  435. 22:20:17: ------------------------------------------
  436. 22:20:17: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
  437. 22:20:17: ------------------------------------------
  438. 22:20:17: Audio Format: 48000hz
  439. 22:20:17: Playback device Default
  440. 22:20:17: ------------------------------------------
  441. 22:20:17: Using desktop audio input: 1 - SAMSUNG (2- AMD High Definition Audio Device)
  442. 22:20:17: ------------------------------------------
  443. 22:20:17: Audio Encoding: AAC
  444. 22:20:17: bitrate: 128
  445. Warning -- DShowPlugin: Invalid audio device: name '(null)', path '(null)'
  446. 22:20:17: DShowPlugin: No audio pin, result = 80004005
  447. 22:20:17: ------------------------------------------
  448. 22:20:17: device: (null),
  449. 22:20:17: device id (null),
  450. 22:20:17: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 285714-285714
  451. 22:20:17: use buffering: false - 0, fourCC: 00000000
  452. 22:20:17: audio device: (null),
  453. 22:20:17: audio device id (null),
  454. 22:20:17:
  455. 22:20:17: Using directshow input
  456. 22:20:17: Scene buffering time set to 700
  457. 22:20:17: ------------------------------------------
  458. 22:20:17: Video Encoding: x264
  459. 22:20:17: fps: 35
  460. 22:20:17: width: 1536, height: 864
  461. 22:20:17: preset: veryfast
  462. 22:20:17: profile: main
  463. 22:20:17: keyint: 70
  464. 22:20:17: CBR: yes
  465. 22:20:17: CFR: yes
  466. 22:20:17: max bitrate: 3000
  467. 22:20:17: buffer size: 3000
  468. 22:20:17: ------------------------------------------
  469. 22:20:19: Using RTMP service: Twitch / Justin.tv
  470. 22:20:19: Server selection: rtmp://live-iad.justin.tv/app
  471. 22:20:19: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  472. 22:20:20: Completed handshake with rtmp://live-iad.justin.tv/app in 519 ms.
  473. 22:20:21: SO_SNDBUF was at 8192
  474. 22:20:21: SO_SNDBUF is now 65536
  475. 22:21:46: Total frames encoded: 3092, total frames duplicated: 0 (0.00%)
  476. 22:21:46: Total frames rendered: 3097, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  477. 22:21:46: RTMPPublisher::SocketLoop: Graceful loop exit
  478. 22:21:46: Average send payload: 5894 bytes, average send interval: 15 ms
  479. 22:21:46: Number of times waited to send: 0, Waited for a total of 0 bytes
  480. 22:21:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  481. 22:21:46: Number of bytes sent: 32352900
  482. 22:21:46:
  483. 22:21:46: Profiler time results:
  484. 22:21:46:
  485. 22:21:46: ==============================================================
  486. 22:21:46: video thread frame - [100%] [avg time: 6.023 ms] [children: 90.5%] [unaccounted: 9.53%]
  487. 22:21:46: | scene->Preprocess - [72.6%] [avg time: 4.375 ms]
  488. 22:21:46: | GPU download and conversion - [17.8%] [avg time: 1.074 ms] [children: 17%] [unaccounted: 0.863%]
  489. 22:21:46: | | flush - [15.9%] [avg time: 0.955 ms]
  490. 22:21:46: | | CopyResource - [0.996%] [avg time: 0.06 ms]
  491. 22:21:46: | | conversion to 4:2:0 - [0.116%] [avg time: 0.007 ms]
  492. 22:21:46: Convert444Threads - [100%] [avg time: 1.255 ms] [children: 99.1%] [unaccounted: 0.876%]
  493. 22:21:46: | Convert444toNV12 - [99.1%] [avg time: 1.244 ms]
  494. 22:21:46: encoder thread frame - [100%] [avg time: 2.393 ms] [children: 2.13%] [unaccounted: 97.9%]
  495. 22:21:46: | sending stuff out - [2.13%] [avg time: 0.051 ms]
  496. 22:21:46: ==============================================================
  497. 22:21:46:
  498. 22:21:46:
  499. 22:21:46: Profiler CPU results:
  500. 22:21:46:
  501. 22:21:46: ==============================================================
  502. 22:21:46: video thread frame - [cpu time: avg 4.281 ms, total 13260.1 ms] [avg calls per frame: 1]
  503. 22:21:46: | scene->Preprocess - [cpu time: avg 3.984 ms, total 12339.7 ms] [avg calls per frame: 1]
  504. 22:21:46: | GPU download and conversion - [cpu time: avg 0.141 ms, total 436.805 ms] [avg calls per frame: 1]
  505. 22:21:46: | | flush - [cpu time: avg 0.105 ms, total 327.604 ms] [avg calls per frame: 1]
  506. 22:21:46: | | CopyResource - [cpu time: avg 0.025 ms, total 78 ms] [avg calls per frame: 1]
  507. 22:21:46: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 15.601 ms] [avg calls per frame: 1]
  508. 22:21:46: Convert444Threads - [cpu time: avg 1.095 ms, total 6723.64 ms] [avg calls per frame: 2]
  509. 22:21:46: | Convert444toNV12 - [cpu time: avg 1.088 ms, total 6676.84 ms] [avg calls per frame: 2]
  510. 22:21:46: encoder thread frame - [cpu time: avg 1.856 ms, total 5694.04 ms] [avg calls per frame: 1]
  511. 22:21:46: | sending stuff out - [cpu time: avg 0.04 ms, total 124.802 ms] [avg calls per frame: 1]
  512. 22:21:46: ==============================================================
  513. 22:21:46:
  514. 22:21:46: =====Stream End: 2014-02-23, 22:21:46=================================================
  515.  
  516.  
  517. Last game capture log:
  518. 2014-02-23, 22:13:09: we're booting up:
  519. 22:13:09: CaptureThread: attached to process nestopia.exe
  520. 22:13:09: D3D9 Present
  521. 22:13:09: (half life scientist) everything.. seems to be in order
  522. 22:13:17: D3D9EndScene called
  523. 22:13:17: D3DPRESENT_PARAMETERS {
  524. 22:13:17: BackBufferWidth: 512
  525. 22:13:17: BackBufferHeight: 471
  526. 22:13:17: BackBufferFormat: D3DFMT_X8R8G8B8
  527. 22:13:17: BackBufferCount: 1
  528. 22:13:17: MultiSampleType: D3DMULTISAMPLE_NONE
  529. 22:13:17: MultiSampleQuality: 0
  530. 22:13:17: SwapEffect: D3DSWAPEFFECT_COPY
  531. 22:13:17: hDeviceWindow: 2033878
  532. 22:13:17: Windowed: true
  533. 22:13:17: EnableAutoDepthStencil: false
  534. 22:13:17: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  535. 22:13:17: Flags: None
  536. 22:13:17: FullScreen_RefreshRateInHz: 0
  537. 22:13:17: PresentationInterval: 2147483648
  538. 22:13:17: };
  539. 22:13:17: successfully set up d3d9 hooks
  540. 22:13:17: D3D9Present called
  541. 22:13:17: DoD3D9GPUHook: success
  542. 22:13:17: D3DSURFACE_DESC {
  543. 22:13:17: Format: D3DFMT_X8R8G8B8
  544. 22:13:17: Type: D3DRTYPE_SURFACE
  545. 22:13:17: Usage: D3DUSAGE_RENDERTARGET
  546. 22:13:17: Pool: D3DPOOL_DEFAULT
  547. 22:13:17: MultiSampleType: D3DMULTISAMPLE_NONE
  548. 22:13:17: MultiSampleQuality: 0
  549. 22:13:17: Width: 512
  550. 22:13:17: Height: 471
  551. 22:13:17: };
  552. 22:13:17: successfully capturing d3d9 frames via GPU
  553. 22:13:48: D3D9Reset called
  554. 22:13:48: ---------------------- Cleared D3D9 Capture ----------------------
  555. 22:13:48: D3DPRESENT_PARAMETERS {
  556. 22:13:48: BackBufferWidth: 1916
  557. 22:13:48: BackBufferHeight: 1034
  558. 22:13:48: BackBufferFormat: D3DFMT_X8R8G8B8
  559. 22:13:48: BackBufferCount: 1
  560. 22:13:48: MultiSampleType: D3DMULTISAMPLE_NONE
  561. 22:13:48: MultiSampleQuality: 0
  562. 22:13:48: SwapEffect: D3DSWAPEFFECT_COPY
  563. 22:13:48: hDeviceWindow: 2033878
  564. 22:13:48: Windowed: true
  565. 22:13:48: EnableAutoDepthStencil: false
  566. 22:13:48: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  567. 22:13:48: Flags: None
  568. 22:13:48: FullScreen_RefreshRateInHz: 0
  569. 22:13:48: PresentationInterval: 2147483648
  570. 22:13:48: };
  571. 22:13:48: successfully set up d3d9 hooks
  572. 22:13:48: D3D9EndScene called
  573. 22:13:48: D3D9Present called
  574. 22:13:48: DoD3D9GPUHook: success
  575. 22:13:48: D3DSURFACE_DESC {
  576. 22:13:48: Format: D3DFMT_X8R8G8B8
  577. 22:13:48: Type: D3DRTYPE_SURFACE
  578. 22:13:48: Usage: D3DUSAGE_RENDERTARGET
  579. 22:13:48: Pool: D3DPOOL_DEFAULT
  580. 22:13:48: MultiSampleType: D3DMULTISAMPLE_NONE
  581. 22:13:48: MultiSampleQuality: 0
  582. 22:13:48: Width: 1916
  583. 22:13:48: Height: 1034
  584. 22:13:48: };
  585. 22:13:48: successfully capturing d3d9 frames via GPU
  586. 22:13:51: D3D9Reset called
  587. 22:13:51: ---------------------- Cleared D3D9 Capture ----------------------
  588. 22:13:51: D3DPRESENT_PARAMETERS {
  589. 22:13:51: BackBufferWidth: 512
  590. 22:13:51: BackBufferHeight: 471
  591. 22:13:51: BackBufferFormat: D3DFMT_X8R8G8B8
  592. 22:13:51: BackBufferCount: 1
  593. 22:13:51: MultiSampleType: D3DMULTISAMPLE_NONE
  594. 22:13:51: MultiSampleQuality: 0
  595. 22:13:51: SwapEffect: D3DSWAPEFFECT_COPY
  596. 22:13:51: hDeviceWindow: 2033878
  597. 22:13:51: Windowed: true
  598. 22:13:51: EnableAutoDepthStencil: false
  599. 22:13:51: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  600. 22:13:51: Flags: None
  601. 22:13:51: FullScreen_RefreshRateInHz: 0
  602. 22:13:51: PresentationInterval: 2147483648
  603. 22:13:51: };
  604. 22:13:51: successfully set up d3d9 hooks
  605. 22:13:51: D3D9EndScene called
  606. 22:13:51: D3D9Present called
  607. 22:13:51: DoD3D9GPUHook: success
  608. 22:13:51: D3DSURFACE_DESC {
  609. 22:13:51: Format: D3DFMT_X8R8G8B8
  610. 22:13:51: Type: D3DRTYPE_SURFACE
  611. 22:13:51: Usage: D3DUSAGE_RENDERTARGET
  612. 22:13:51: Pool: D3DPOOL_DEFAULT
  613. 22:13:51: MultiSampleType: D3DMULTISAMPLE_NONE
  614. 22:13:51: MultiSampleQuality: 0
  615. 22:13:51: Width: 512
  616. 22:13:51: Height: 471
  617. 22:13:51: };
  618. 22:13:51: successfully capturing d3d9 frames via GPU
  619. 22:14:18: D3D9Reset called
  620. 22:14:18: ---------------------- Cleared D3D9 Capture ----------------------
  621. 22:14:18: D3DPRESENT_PARAMETERS {
  622. 22:14:18: BackBufferWidth: 1209
  623. 22:14:18: BackBufferHeight: 822
  624. 22:14:18: BackBufferFormat: D3DFMT_X8R8G8B8
  625. 22:14:18: BackBufferCount: 1
  626. 22:14:18: MultiSampleType: D3DMULTISAMPLE_NONE
  627. 22:14:18: MultiSampleQuality: 0
  628. 22:14:18: SwapEffect: D3DSWAPEFFECT_COPY
  629. 22:14:18: hDeviceWindow: 2033878
  630. 22:14:18: Windowed: true
  631. 22:14:18: EnableAutoDepthStencil: false
  632. 22:14:18: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  633. 22:14:18: Flags: None
  634. 22:14:18: FullScreen_RefreshRateInHz: 0
  635. 22:14:18: PresentationInterval: 2147483648
  636. 22:14:18: };
  637. 22:14:18: successfully set up d3d9 hooks
  638. 22:14:18: D3D9EndScene called
  639. 22:14:18: D3D9Present called
  640. 22:14:18: DoD3D9GPUHook: success
  641. 22:14:18: D3DSURFACE_DESC {
  642. 22:14:18: Format: D3DFMT_X8R8G8B8
  643. 22:14:18: Type: D3DRTYPE_SURFACE
  644. 22:14:18: Usage: D3DUSAGE_RENDERTARGET
  645. 22:14:18: Pool: D3DPOOL_DEFAULT
  646. 22:14:18: MultiSampleType: D3DMULTISAMPLE_NONE
  647. 22:14:18: MultiSampleQuality: 0
  648. 22:14:18: Width: 1209
  649. 22:14:18: Height: 822
  650. 22:14:18: };
  651. 22:14:18: successfully capturing d3d9 frames via GPU
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