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- // Anti Ping
- #include <a_samp>
- #define MAX_SECONDS 10
- #define MAX_PING 666
- new Sekundy[200];
- public OnFilterScriptInit() {
- SetTimer("SprawdzPing", 1000, true);
- return 1;
- }
- public OnPlayerConnect(playerid) {
- Sekundy[playerid] = 0;
- return 1;
- }
- forward SprawdzPing();
- public SprawdzPing() {
- new IloscOsob, Ping, s[256], name[50];
- for(new p = 0; p < GetMaxPlayers(); p++) {
- if(IsPlayerConnected(p)==1) {
- IloscOsob++;
- Ping += GetPlayerPing(p);
- }
- }
- Ping /= IloscOsob;
- for(new p = 0; p < GetMaxPlayers(); p++) {
- if(IsPlayerConnected(p)==1) {
- if(GetPlayerPing(p) >= Ping + MAX_PING) {
- Sekundy[p]++;
- if(Sekundy[p] == MAX_SECONDS) {
- GetPlayerName(p, name, sizeof name);
- format(s, sizeof s, "%s (ID: %d) is kicked. Reason: a lot of ping.", name, p);
- SendClientMessageToAll(0xAA3333AA, s);
- Kick(p);
- }
- }
- else if(GetPlayerPing(p) < Ping + MAX_PING) {
- if(Sekundy[p] != 0) {
- Sekundy[p]--;
- }
- }
- }
- }
- return 1;
- }
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