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- [02:27:17] Starting game...
- [02:27:17] Success, shortcut found
- [02:27:17] Waiting for 'Supercell Logo' (120 sec timeout)
- [02:27:50] Waiting for 'Ingame' (120 sec timeout)
- [02:27:55] Restart completed. Now ingame again.
- [02:27:55] [RSTRT] StartWhenIngame is true, starting bot
- [02:27:55] ClashBot started with modules: AntiAFKModule, CollectModule, BuildTroopsSimpleModule, AttackModule
- [02:27:56] [Collect] Starting a collection run...
- [02:28:03] [Collect] Done. Collected 17 items
- [02:28:03] [ReArm] Trying to rearm all traps/xbow/inferno
- [02:28:04] [ReArm] Found/used 0 rearm buttons
- [02:28:04] [Build]: Starting to build simple barracks set.
- [02:28:05] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:28:07] [Build] Now in barracks tab #1
- [02:28:09] [Build] Barrack #1 filled with unitbig_archer
- [02:28:10] [Build] Now in barracks tab #2
- [02:28:13] [Build] Barrack #2 filled with unitbig_archer
- [02:28:14] [Build] Now in barracks tab #3
- [02:28:16] [Build] Barrack #3 filled with unitbig_giant
- [02:28:17] [Build] Now in barracks tab #4
- [02:28:19] [Build] Barrack #4 filled with unitbig_barbarian
- [02:28:19] Building rotation done
- [02:28:19] [Build] Checking if we can attack now...
- [02:28:21] [Attack] AttackModule starting... (Reason: [Build] Starting attack, camp is at 100% capacity)
- [02:28:33] [Attack] #01 TH 11: Active, 189393 gold, 296761 elixir, 2845 dark elixir
- [02:28:41] [Attack] #02 TH 10: Dead, 435057 gold, 350154 elixir, 1225 dark elixir
- [02:28:41] [Attack] This base meets the attack requirements!
- [02:28:43] [Attack-TrapWave] This option is disabled but for good attack conditions, dropping 1 of the lowest units..
- [02:28:48] Recount of 'unitdeploy_giant'. 12->1
- [02:28:48] Recount of 'unitdeploy_giant'. 1->-1
- [02:28:48] Unit 'unitdeploy_giant' depleted. Break.
- [02:28:49] Wave #1 complete, short deploy delay now...
- [02:28:52] WaveLimit 45 reached. Wait 1.5 sec.
- [02:28:55] Recount of 'unitdeploy_barbarian'. 68->1
- [02:28:55] Recount of 'unitdeploy_barbarian'. 1->-1
- [02:28:55] Unit 'unitdeploy_barbarian' depleted. Break.
- [02:28:58] WaveLimit 45 reached. Wait 1.5 sec.
- [02:29:03] WaveLimit 45 reached. Wait 1.5 sec.
- [02:29:06] Recount of 'unitdeploy_archer'. 112->13
- [02:29:07] Recount of 'unitdeploy_archer'. 13->1
- [02:29:07] Recount of 'unitdeploy_archer'. 1->-1
- [02:29:07] Unit 'unitdeploy_archer' depleted. Break.
- [02:29:10] [Deploy] Deploy done.
- [02:29:38] No resource change, ending battle in 5 seconds
- [02:29:39] No resource change, ending battle in 4 seconds
- [02:29:41] No resource change, ending battle in 2 seconds
- [02:29:42] No resource change, ending battle in 1 seconds
- [02:29:44] No resource change detected in the last 10 seconds, ending the battle
- [02:29:47] [Attack] Waiting for end of battle...
- [02:29:48] Loot results from attack: 272,150 gold, 248,797 elixir, 405 dark elixir, 9 trophies
- [02:29:48] Returning home..
- [02:29:52] Refreshed trophy count: 2045
- [02:29:53] [Build] Waiting to let other modules work...
- [02:30:04] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:30:06] [Build] Now in barracks tab #1
- [02:30:08] [Build] Barrack #1 filled with unitbig_archer
- [02:30:09] [Build] Now in barracks tab #2
- [02:30:11] [Build] Barrack #2 filled with unitbig_archer
- [02:30:12] [Build] Now in barracks tab #3
- [02:30:14] [Build] Barrack #3 filled with unitbig_giant
- [02:30:16] [Build] Now in barracks tab #4
- [02:30:18] [Build] Barrack #4 filled with unitbig_barbarian
- [02:30:18] Building rotation done
- [02:30:18] [Build] Checking if we can attack now...
- [02:30:20] [Build] We can't attack yet 21 / 240 units, but settings say we need at least 90%
- [02:30:20] [Build] Waiting to let other modules work...
- [02:30:30] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:30:31] [Build] Now in barracks tab #1
- [02:30:33] [Build] Barrack #1 filled with unitbig_archer
- [02:30:34] [Build] Now in barracks tab #2
- [02:30:36] [Build] Barrack #2 filled with unitbig_archer
- [02:30:38] [Build] Now in barracks tab #3
- [02:30:38] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:30:39] [Build] Now in barracks tab #4
- [02:30:41] [Build] Barrack #4 filled with unitbig_barbarian
- [02:30:42] Building rotation done
- [02:30:42] [Build] Checking if we can attack now...
- [02:30:43] [Build] We can't attack yet 29 / 240 units, but settings say we need at least 90%
- [02:30:43] [Build] Waiting to let other modules work...
- [02:30:53] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:30:55] [Build] Now in barracks tab #1
- [02:30:56] [Build] Barrack #1 filled with unitbig_archer
- [02:30:57] [Build] Now in barracks tab #2
- [02:30:59] [Build] Barrack #2 filled with unitbig_archer
- [02:31:00] [Build] Now in barracks tab #3
- [02:31:02] [Build] Barrack #3 filled with unitbig_giant
- [02:31:03] [Build] Now in barracks tab #4
- [02:31:04] [Build] Barrack #4 filled with unitbig_barbarian
- [02:31:04] Building rotation done
- [02:31:04] [Build] Checking if we can attack now...
- [02:31:06] [Build] We can't attack yet 32 / 240 units, but settings say we need at least 90%
- [02:31:06] [Build] Waiting to let other modules work...
- [02:31:06] [Collect] Starting a collection run...
- [02:31:09] [Collect] Done. Collected 3 items
- [02:31:17] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:31:18] [Build] Now in barracks tab #1
- [02:31:20] [Build] Barrack #1 filled with unitbig_archer
- [02:31:21] [Build] Now in barracks tab #2
- [02:31:22] [Build] Barrack #2 filled with unitbig_archer
- [02:31:24] [Build] Now in barracks tab #3
- [02:31:24] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:31:25] [Build] Now in barracks tab #4
- [02:31:27] [Build] Barrack #4 filled with unitbig_barbarian
- [02:31:27] Building rotation done
- [02:31:27] [Build] Checking if we can attack now...
- [02:31:28] [Build] We can't attack yet 33 / 240 units, but settings say we need at least 90%
- [02:31:29] [Build] Waiting to let other modules work...
- [02:31:39] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:31:40] [Build] Now in barracks tab #1
- [02:31:41] [Build] Barrack #1 filled with unitbig_archer
- [02:31:42] [Build] Now in barracks tab #2
- [02:31:44] [Build] Barrack #2 filled with unitbig_archer
- [02:31:45] [Build] Now in barracks tab #3
- [02:31:46] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:31:47] [Build] Now in barracks tab #4
- [02:31:48] [Build] Barrack #4 filled with unitbig_barbarian
- [02:31:48] Building rotation done
- [02:31:48] [Build] Checking if we can attack now...
- [02:31:50] [Build] We can't attack yet 36 / 240 units, but settings say we need at least 90%
- [02:31:50] [Build] Waiting to let other modules work...
- [02:32:01] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:32:02] [Build] Now in barracks tab #1
- [02:32:04] [Build] Barrack #1 filled with unitbig_archer
- [02:32:05] [Build] Now in barracks tab #2
- [02:32:06] [Build] Barrack #2 filled with unitbig_archer
- [02:32:08] [Build] Now in barracks tab #3
- [02:32:08] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:32:09] [Build] Now in barracks tab #4
- [02:32:11] [Build] Barrack #4 filled with unitbig_barbarian
- [02:32:11] Building rotation done
- [02:32:11] [Build] Checking if we can attack now...
- [02:32:13] [Build] We can't attack yet 39 / 240 units, but settings say we need at least 90%
- [02:32:13] [Build] Waiting to let other modules work...
- [02:32:23] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:32:24] [Build] Now in barracks tab #1
- [02:32:26] [Build] Barrack #1 filled with unitbig_archer
- [02:32:27] [Build] Now in barracks tab #2
- [02:32:29] [Build] Barrack #2 filled with unitbig_archer
- [02:32:30] [Build] Now in barracks tab #3
- [02:32:30] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:32:32] [Build] Now in barracks tab #4
- [02:32:33] [Build] Barrack #4 filled with unitbig_barbarian
- [02:32:33] Building rotation done
- [02:32:33] [Build] Checking if we can attack now...
- [02:32:35] [Build] We can't attack yet 42 / 240 units, but settings say we need at least 90%
- [02:32:35] [Build] Waiting to let other modules work...
- [02:32:45] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:32:46] [Build] Now in barracks tab #1
- [02:32:48] [Build] Barrack #1 filled with unitbig_archer
- [02:32:49] [Build] Now in barracks tab #2
- [02:32:50] [Build] Barrack #2 filled with unitbig_archer
- [02:32:51] [Build] Now in barracks tab #3
- [02:32:53] [Build] Barrack #3 filled with unitbig_giant
- [02:32:54] [Build] Now in barracks tab #4
- [02:32:56] [Build] Barrack #4 filled with unitbig_barbarian
- [02:32:56] Building rotation done
- [02:32:56] [Build] Checking if we can attack now...
- [02:32:57] [Build] We can't attack yet 50 / 240 units, but settings say we need at least 90%
- [02:32:58] [Build] Waiting to let other modules work...
- [02:33:09] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:33:10] [Build] Now in barracks tab #1
- [02:33:10] [Build] Cannot build 'unitbig_archer' in barracks tab #1
- [02:33:11] [Build] Now in barracks tab #2
- [02:33:13] [Build] Barrack #2 filled with unitbig_archer
- [02:33:14] [Build] Now in barracks tab #3
- [02:33:15] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:33:16] [Build] Now in barracks tab #4
- [02:33:17] [Build] Barrack #4 filled with unitbig_barbarian
- [02:33:17] Building rotation done
- [02:33:17] [Build] Checking if we can attack now...
- [02:33:19] [Build] We can't attack yet 53 / 240 units, but settings say we need at least 90%
- [02:33:19] [Build] Waiting to let other modules work...
- [02:33:29] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:33:30] [Build] Now in barracks tab #1
- [02:33:32] [Build] Barrack #1 filled with unitbig_archer
- [02:33:33] [Build] Now in barracks tab #2
- [02:33:33] [Build] Cannot build 'unitbig_archer' in barracks tab #2
- [02:33:34] [Build] Now in barracks tab #3
- [02:33:35] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:33:36] [Build] Now in barracks tab #4
- [02:33:38] [Build] Barrack #4 filled with unitbig_barbarian
- [02:33:38] Building rotation done
- [02:33:38] [Build] Checking if we can attack now...
- [02:33:40] [Build] We can't attack yet 56 / 240 units, but settings say we need at least 90%
- [02:33:40] [Build] Waiting to let other modules work...
- [02:33:50] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:33:51] [Build] Now in barracks tab #1
- [02:33:53] [Build] Barrack #1 filled with unitbig_archer
- [02:33:54] [Build] Now in barracks tab #2
- [02:33:56] [Build] Barrack #2 filled with unitbig_archer
- [02:33:57] [Build] Now in barracks tab #3
- [02:33:58] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:33:59] [Build] Now in barracks tab #4
- [02:34:00] [Build] Barrack #4 filled with unitbig_barbarian
- [02:34:01] Building rotation done
- [02:34:01] [Build] Checking if we can attack now...
- [02:34:02] [Build] We can't attack yet 60 / 240 units, but settings say we need at least 90%
- [02:34:02] [Build] Waiting to let other modules work...
- [02:34:06] [Collect] Starting a collection run...
- [02:34:09] [Collect] Done. Collected 3 items
- [02:34:13] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:34:15] [Build] Now in barracks tab #1
- [02:34:16] [Build] Barrack #1 filled with unitbig_archer
- [02:34:17] [Build] Now in barracks tab #2
- [02:34:19] [Build] Barrack #2 filled with unitbig_archer
- [02:34:20] [Build] Now in barracks tab #3
- [02:34:21] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:34:22] [Build] Now in barracks tab #4
- [02:34:24] [Build] Barrack #4 filled with unitbig_barbarian
- [02:34:24] Building rotation done
- [02:34:24] [Build] Checking if we can attack now...
- [02:34:25] [Build] We can't attack yet 61 / 240 units, but settings say we need at least 90%
- [02:34:26] [Build] Waiting to let other modules work...
- [02:34:36] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:34:37] [Build] Now in barracks tab #1
- [02:34:38] [Build] Barrack #1 filled with unitbig_archer
- [02:34:40] [Build] Now in barracks tab #2
- [02:34:41] [Build] Barrack #2 filled with unitbig_archer
- [02:34:42] [Build] Now in barracks tab #3
- [02:34:44] [Build] Barrack #3 filled with unitbig_giant
- [02:34:45] [Build] Now in barracks tab #4
- [02:34:47] [Build] Barrack #4 filled with unitbig_barbarian
- [02:34:47] Building rotation done
- [02:34:47] [Build] Checking if we can attack now...
- [02:34:48] [Build] We can't attack yet 69 / 240 units, but settings say we need at least 90%
- [02:34:49] [Build] Waiting to let other modules work...
- [02:34:59] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:35:00] [Build] Now in barracks tab #1
- [02:35:02] [Build] Barrack #1 filled with unitbig_archer
- [02:35:03] [Build] Now in barracks tab #2
- [02:35:05] [Build] Barrack #2 filled with unitbig_archer
- [02:35:06] [Build] Now in barracks tab #3
- [02:35:06] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:35:07] [Build] Now in barracks tab #4
- [02:35:09] [Build] Barrack #4 filled with unitbig_barbarian
- [02:35:09] Building rotation done
- [02:35:09] [Build] Checking if we can attack now...
- [02:35:11] [Build] We can't attack yet 72 / 240 units, but settings say we need at least 90%
- [02:35:11] [Build] Waiting to let other modules work...
- [02:35:21] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:35:22] [Build] Now in barracks tab #1
- [02:35:24] [Build] Barrack #1 filled with unitbig_archer
- [02:35:25] [Build] Now in barracks tab #2
- [02:35:26] [Build] Barrack #2 filled with unitbig_archer
- [02:35:28] [Build] Now in barracks tab #3
- [02:35:28] [Build] Cannot build 'unitbig_giant' in barracks tab #3
- [02:35:29] [Build] Now in barracks tab #4
- [02:35:31] [Build] Barrack #4 filled with unitbig_barbarian
- [02:35:31] Building rotation done
- [02:35:31] [Build] Checking if we can attack now...
- [02:35:33] [Build] We can't attack yet 75 / 240 units, but settings say we need at least 90%
- [02:35:33] [Build] Waiting to let other modules work...
- [02:35:43] [BuildTask-WithBoostedUnits] Starting to build 4 types of units
- [02:35:44] [Build] Now in barracks tab #1
- [02:35:46] [Build] Barrack #1 filled with unitbig_archer
- [02:35:47] [Build] Now in barracks tab #2
- [02:35:47] Autostart when ingame has been set to NO
- [02:35:47] ClashBot stopped.
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