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- 0.027 2016-02-28 22:19:22; Factorio 0.12.24 (Build 17689, win64)
- 0.027 Operating system: Windows 10
- 0.027 Program arguments: "E:\Program Files\Factorio\bin\x64\Factorio.exe"
- 0.027 Read data path: E:/Program Files/Factorio/data
- 0.027 Write data path: C:/Users/Axel/AppData/Roaming/Factorio
- 0.027 Binaries path: E:/Program Files/Factorio/bin
- 0.203 Available display adapters: 2
- 0.203 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.203 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 960 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
- 0.204 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
- 0.775 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvd3dumx.dll 10.18.13.6191
- 0.840 Desktop composition is active.
- 0.847 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 0]
- 1.010 Loading mod core 0.0.0 (data.lua)
- 1.014 Loading mod base 0.12.24 (data.lua)
- 2.133 Initial atlas bitmap size is 16384
- 2.135 Created atlas bitmap 16384x5511
- 16.692 Factorio initialised
- 86.479 Info Router.cpp:556: Router peerID(65535) shutting down.
- 86.480 Info Router.cpp:582: Router state -> Disconnected
- 86.480 Joining game 192.99.3.84:34197 at port 34197
- 86.480 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 86.480 Info Router.cpp:582: Router state -> Connecting
- 86.482 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 86.537 Info Router.cpp:582: Router state -> WaitingForAccept
- 86.637 Info Synchronizer.cpp:54: NetworkTick(57814) initialized Synchronizer local peer(1) latency(6).
- 86.637 Info Synchronizer.cpp:500: networkTick(57814) adding peer(0) success(true).
- 86.637 Info Router.cpp:582: Router state -> Connected
- 86.637 Info Router.cpp:767: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 86.637 Info MultiplayerManager.cpp:928: networkTick(57814) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 86.654 Info Router.cpp:779: Received onPeerConnected for already connected peer(1)
- 86.754 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
- 86.754 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 86.754 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(axel).
- 86.754 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 86.754 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(axel).
- 86.754 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 86.754 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 86.871 Info MultiplayerManager.cpp:928: networkTick(57827) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 86.970 Info MultiplayerManager.cpp:1065: networkTick(57833) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 87.070 Info MultiplayerManager.cpp:1065: networkTick(57839) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 87.287 Info MultiplayerManager.cpp:1065: networkTick(57852) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 87.287 Info MultiplayerManager.cpp:1065: networkTick(57852) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 87.337 Info MultiplayerManager.cpp:1065: networkTick(57855) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 87.337 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (223189 B, 444 blocks)
- 87.340 Info MultiplayerManager.cpp:928: networkTick(57855) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 87.340 Info NetworkInputHandler.cpp:40: mapTick(389) networkTick(57855) initialized NetworkInputHandler local peer(1).
- 87.340 Info NetworkInputHandler.cpp:491: expectedMapTick(389) adding peer(0).
- 87.340 Info Synchronizer.cpp:413: NetworkTick(57855) mapTick(389) applying 13 pending tickClosures
- 87.340 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 87.340 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 87.340 Info MultiplayerManager.cpp:1605: networkTick(57855) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 87.437 Info MultiplayerManager.cpp:1065: networkTick(57861) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 87.587 Finished download (0 s, 223 kB, 896 kB/s)
- 87.594 Info MultiplayerManager.cpp:1140: networkTick(57871) mapTick(-1) map download finished creating scenario
- 87.594 Info MultiplayerManager.cpp:928: networkTick(57871) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 87.603 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 87.645 Info Scenario.cpp:124: Map version 0.12.24-0
- 87.704 Info MultiplayerManager.cpp:1065: networkTick(57877) mapTick(389) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 87.704 Info MultiplayerManager.cpp:928: networkTick(57877) mapTick(389) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 87.804 Info MultiplayerManager.cpp:1065: networkTick(57883) mapTick(389) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 87.804 Info MultiplayerManager.cpp:1065: networkTick(57883) mapTick(389) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 87.804 Info MultiplayerManager.cpp:1253: networkTick(57883) mapTick(389) stopping mapAlign
- 87.804 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 87.804 Info MultiplayerManager.cpp:928: networkTick(57883) mapTick(389) changing state from(InGameWaitingForOthers) to(InGame)
- 87.804 Info MultiplayerManager.cpp:1579: networkTick(57883) mapTick(389) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 87.905 Info MultiplayerManager.cpp:1065: networkTick(57889) mapTick(395) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 87.905 Info MultiplayerManager.cpp:1065: networkTick(57889) mapTick(395) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 87.938 Info NetworkInputHandler.cpp:712: mapTick(398) networkTick(57892) connecting to player(axel).
- 87.938 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 87.938 Info GameActionHandler.cpp:1940: MapTick(398) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
- 88.556 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(420) peer(1) testCrc(2093100304) testCrcPeerID(0) currentCrc(1066839760)
- 88.556 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2093100304, reference peers = {0}; desynced CRC = 1066839760, desynced peers = {1 (axel)}
- 88.556 Info MultiplayerManager.cpp:928: networkTick(57929) mapTick(429) changing state from(InGame) to(Desynced)
- 88.671 Info MultiplayerManager.cpp:1065: networkTick(57935) mapTick(429) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 88.671 Info MultiplayerManager.cpp:928: networkTick(57935) mapTick(429) changing state from(Desynced) to(DesyncedAligning)
- 88.671 Info MultiplayerManager.cpp:1691: networkTick(57935) mapTick(429) starting mapAlign
- 88.772 Info MultiplayerManager.cpp:1065: networkTick(57941) mapTick(429) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 88.772 Info MultiplayerManager.cpp:1065: networkTick(57941) mapTick(429) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 88.772 Info MultiplayerManager.cpp:1625: networkTick(57941) mapTick(429) sending mapAlignAction
- 88.872 Info MultiplayerManager.cpp:1301: networkTick(57947) mapTick(429) received MapAlignAction from peer(0), mapAlignTick(435) appliedTickClosuresCount(12)
- 88.872 Info MultiplayerManager.cpp:1301: networkTick(57947) mapTick(429) received MapAlignAction from peer(1), mapAlignTick(430) appliedTickClosuresCount(0)
- 88.872 Info MultiplayerManager.cpp:1707: networkTick(57948) mapTick(429) mapAlign finished targetTick(435) updating map and running the tasks ...
- 88.872 Info MultiplayerManager.cpp:1579: networkTick(57948) mapTick(429) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(435))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(430))
- )
- 88.873 Info MultiplayerManager.cpp:1726: maptick(435) crc before applying all ticks: -1238037101
- 88.873 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(435) lastTickApplied(426) referenceMapTick(435) networkTick(57948)
- 88.873 Info MultiplayerManager.cpp:1734: maptick(435) crc after applying all ticks: -1238037101
- 88.873 Info MultiplayerManager.cpp:928: networkTick(57948) mapTick(435) changing state from(DesyncedAligning) to(DesyncedAligned)
- 88.989 Info MultiplayerManager.cpp:1065: networkTick(57954) mapTick(435) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 88.989 Info MultiplayerManager.cpp:1065: networkTick(57954) mapTick(435) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 88.989 Info MultiplayerManager.cpp:1921: NetworkTick(57954) reconnecting after map desync.
- 88.989 Info MultiplayerManager.cpp:2068: NetworkTick(57954) MapTick(435) disconnecting player(1) from the user.
- 88.999 Info MultiplayerManager.cpp:928: networkTick(57954) mapTick(435) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 89.056 Info MultiplayerManager.cpp:928: networkTick(57959) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 89.072 Info NetworkInputHandler.cpp:729: mapTick(435) networkTick(57959) disconnecting from player.
- 89.280 Info MultiplayerManager.cpp:1065: networkTick(57960) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 89.280 Info MultiplayerManager.cpp:1065: networkTick(57965) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 89.350 Info MultiplayerManager.cpp:1065: networkTick(57971) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 89.420 Info MultiplayerManager.cpp:1065: networkTick(57975) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 89.420 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (225113 B, 448 blocks)
- 89.422 Info MultiplayerManager.cpp:928: networkTick(57975) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 89.422 Info NetworkInputHandler.cpp:40: mapTick(435) networkTick(57975) initialized NetworkInputHandler local peer(1).
- 89.422 Info NetworkInputHandler.cpp:491: expectedMapTick(435) adding peer(0).
- 89.422 Info Synchronizer.cpp:413: NetworkTick(57975) mapTick(435) applying 13 pending tickClosures
- 89.422 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 89.422 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 89.422 Info MultiplayerManager.cpp:1605: networkTick(57975) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 89.526 Info MultiplayerManager.cpp:1065: networkTick(57981) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 89.642 Finished download (0 s, 225 kB, 1.0 MB/s)
- 89.654 Info MultiplayerManager.cpp:1140: networkTick(57989) mapTick(-1) map download finished creating scenario
- 89.655 Info MultiplayerManager.cpp:928: networkTick(57989) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 89.655 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 89.682 Info Scenario.cpp:124: Map version 0.12.24-0
- 89.722 Info MultiplayerManager.cpp:1868: networkTick(57993) mapTick(435) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-20-52)
- 89.723 Info MultiplayerManager.cpp:928: networkTick(57993) mapTick(435) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 89.770 Info MultiplayerManager.cpp:1065: networkTick(57995) mapTick(435) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 89.837 Info MultiplayerManager.cpp:1065: networkTick(57999) mapTick(435) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 89.870 Info MultiplayerManager.cpp:1065: networkTick(58001) mapTick(435) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 89.870 Info MultiplayerManager.cpp:1253: networkTick(58001) mapTick(435) stopping mapAlign
- 89.870 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 89.870 Info MultiplayerManager.cpp:928: networkTick(58001) mapTick(435) changing state from(InGameWaitingForOthers) to(InGame)
- 89.870 Info MultiplayerManager.cpp:1579: networkTick(58001) mapTick(435) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 89.970 Info MultiplayerManager.cpp:1065: networkTick(58007) mapTick(441) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 89.970 Info MultiplayerManager.cpp:1065: networkTick(58007) mapTick(441) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 90.003 Info NetworkInputHandler.cpp:712: mapTick(444) networkTick(58010) connecting to player(axel).
- 90.004 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 90.004 Info GameActionHandler.cpp:1940: MapTick(444) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 90.788 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(480) peer(1) testCrc(84196978) testCrcPeerID(0) currentCrc(-1399895270)
- 90.788 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 84196978, reference peers = {0}; desynced CRC = 2895072026, desynced peers = {1 (axel)}
- 90.788 Info MultiplayerManager.cpp:928: networkTick(58057) mapTick(489) changing state from(InGame) to(Desynced)
- 90.904 Info MultiplayerManager.cpp:1065: networkTick(58063) mapTick(489) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 90.904 Info MultiplayerManager.cpp:928: networkTick(58063) mapTick(489) changing state from(Desynced) to(DesyncedAligning)
- 90.904 Info MultiplayerManager.cpp:1691: networkTick(58063) mapTick(489) starting mapAlign
- 91.004 Info MultiplayerManager.cpp:1065: networkTick(58069) mapTick(489) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 91.004 Info MultiplayerManager.cpp:1065: networkTick(58069) mapTick(489) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 91.004 Info MultiplayerManager.cpp:1625: networkTick(58069) mapTick(489) sending mapAlignAction
- 91.104 Info MultiplayerManager.cpp:1301: networkTick(58075) mapTick(489) received MapAlignAction from peer(0), mapAlignTick(496) appliedTickClosuresCount(11)
- 91.104 Info MultiplayerManager.cpp:1301: networkTick(58075) mapTick(489) received MapAlignAction from peer(1), mapAlignTick(490) appliedTickClosuresCount(0)
- 91.104 Info MultiplayerManager.cpp:1707: networkTick(58076) mapTick(489) mapAlign finished targetTick(496) updating map and running the tasks ...
- 91.104 Info MultiplayerManager.cpp:1579: networkTick(58076) mapTick(489) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(496))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(490))
- )
- 91.106 Info MultiplayerManager.cpp:1726: maptick(496) crc before applying all ticks: -1919932082
- 91.106 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(496) lastTickApplied(487) referenceMapTick(496) networkTick(58076)
- 91.106 Info MultiplayerManager.cpp:1734: maptick(496) crc after applying all ticks: -1919932082
- 91.106 Info MultiplayerManager.cpp:928: networkTick(58076) mapTick(496) changing state from(DesyncedAligning) to(DesyncedAligned)
- 91.221 Info MultiplayerManager.cpp:1065: networkTick(58082) mapTick(496) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 91.221 Info MultiplayerManager.cpp:1065: networkTick(58082) mapTick(496) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 91.221 Info MultiplayerManager.cpp:1921: NetworkTick(58082) reconnecting after map desync.
- 91.221 Info MultiplayerManager.cpp:2068: NetworkTick(58082) MapTick(496) disconnecting player(1) from the user.
- 91.225 Info MultiplayerManager.cpp:928: networkTick(58082) mapTick(496) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 91.271 Info MultiplayerManager.cpp:928: networkTick(58086) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 91.288 Info NetworkInputHandler.cpp:729: mapTick(496) networkTick(58086) disconnecting from player.
- 91.502 Info MultiplayerManager.cpp:1065: networkTick(58088) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 91.502 Info MultiplayerManager.cpp:1065: networkTick(58092) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 91.570 Info MultiplayerManager.cpp:1065: networkTick(58098) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 91.637 Info MultiplayerManager.cpp:1065: networkTick(58102) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 91.637 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (227000 B, 452 blocks)
- 91.638 Info MultiplayerManager.cpp:928: networkTick(58102) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 91.638 Info NetworkInputHandler.cpp:40: mapTick(496) networkTick(58102) initialized NetworkInputHandler local peer(1).
- 91.638 Info NetworkInputHandler.cpp:491: expectedMapTick(496) adding peer(0).
- 91.638 Info Synchronizer.cpp:413: NetworkTick(58102) mapTick(496) applying 13 pending tickClosures
- 91.638 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 91.638 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 91.638 Info MultiplayerManager.cpp:1605: networkTick(58102) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 91.737 Info MultiplayerManager.cpp:1065: networkTick(58108) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 91.855 Finished download (0 s, 227 kB, 1.0 MB/s)
- 91.876 Info MultiplayerManager.cpp:1140: networkTick(58117) mapTick(-1) map download finished creating scenario
- 91.876 Info MultiplayerManager.cpp:928: networkTick(58117) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 91.877 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 91.904 Info Scenario.cpp:124: Map version 0.12.24-0
- 91.940 Info MultiplayerManager.cpp:1868: networkTick(58121) mapTick(496) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-20-54)
- 91.940 Info MultiplayerManager.cpp:928: networkTick(58121) mapTick(496) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 91.988 Info MultiplayerManager.cpp:1065: networkTick(58123) mapTick(496) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 92.054 Info MultiplayerManager.cpp:1065: networkTick(58127) mapTick(496) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 92.088 Info MultiplayerManager.cpp:1065: networkTick(58129) mapTick(496) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 92.088 Info MultiplayerManager.cpp:1253: networkTick(58129) mapTick(496) stopping mapAlign
- 92.088 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 92.088 Info MultiplayerManager.cpp:928: networkTick(58129) mapTick(496) changing state from(InGameWaitingForOthers) to(InGame)
- 92.088 Info MultiplayerManager.cpp:1579: networkTick(58129) mapTick(496) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 92.188 Info MultiplayerManager.cpp:1065: networkTick(58135) mapTick(502) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 92.188 Info MultiplayerManager.cpp:1065: networkTick(58135) mapTick(502) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 92.221 Info NetworkInputHandler.cpp:712: mapTick(505) networkTick(58138) connecting to player(axel).
- 92.221 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 92.221 Info GameActionHandler.cpp:1940: MapTick(505) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 92.955 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(540) peer(1) testCrc(-1127052212) testCrcPeerID(0) currentCrc(-928123824)
- 92.955 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3167915084, reference peers = {0}; desynced CRC = 3366843472, desynced peers = {1 (axel)}
- 92.955 Info MultiplayerManager.cpp:928: networkTick(58182) mapTick(549) changing state from(InGame) to(Desynced)
- 93.072 Info MultiplayerManager.cpp:1065: networkTick(58188) mapTick(549) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 93.072 Info MultiplayerManager.cpp:928: networkTick(58188) mapTick(549) changing state from(Desynced) to(DesyncedAligning)
- 93.072 Info MultiplayerManager.cpp:1691: networkTick(58188) mapTick(549) starting mapAlign
- 93.172 Info MultiplayerManager.cpp:1065: networkTick(58194) mapTick(549) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 93.172 Info MultiplayerManager.cpp:1065: networkTick(58194) mapTick(549) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 93.172 Info MultiplayerManager.cpp:1625: networkTick(58194) mapTick(549) sending mapAlignAction
- 93.271 Info MultiplayerManager.cpp:1301: networkTick(58200) mapTick(549) received MapAlignAction from peer(0), mapAlignTick(556) appliedTickClosuresCount(11)
- 93.271 Info MultiplayerManager.cpp:1301: networkTick(58200) mapTick(549) received MapAlignAction from peer(1), mapAlignTick(550) appliedTickClosuresCount(0)
- 93.272 Info MultiplayerManager.cpp:1707: networkTick(58201) mapTick(549) mapAlign finished targetTick(556) updating map and running the tasks ...
- 93.272 Info MultiplayerManager.cpp:1579: networkTick(58201) mapTick(549) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(556))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(550))
- )
- 93.273 Info MultiplayerManager.cpp:1726: maptick(556) crc before applying all ticks: 1822773752
- 93.273 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(556) lastTickApplied(547) referenceMapTick(556) networkTick(58201)
- 93.273 Info MultiplayerManager.cpp:1734: maptick(556) crc after applying all ticks: 1822773752
- 93.273 Info MultiplayerManager.cpp:928: networkTick(58201) mapTick(556) changing state from(DesyncedAligning) to(DesyncedAligned)
- 93.389 Info MultiplayerManager.cpp:1065: networkTick(58207) mapTick(556) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 93.389 Info MultiplayerManager.cpp:1065: networkTick(58207) mapTick(556) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 93.389 Info MultiplayerManager.cpp:1921: NetworkTick(58207) reconnecting after map desync.
- 93.389 Info MultiplayerManager.cpp:2068: NetworkTick(58207) MapTick(556) disconnecting player(1) from the user.
- 93.393 Info MultiplayerManager.cpp:928: networkTick(58207) mapTick(556) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 93.455 Info MultiplayerManager.cpp:928: networkTick(58212) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 93.471 Info NetworkInputHandler.cpp:729: mapTick(556) networkTick(58212) disconnecting from player.
- 93.687 Info MultiplayerManager.cpp:1065: networkTick(58213) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 93.687 Info MultiplayerManager.cpp:1065: networkTick(58218) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 93.774 Info MultiplayerManager.cpp:1065: networkTick(58224) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 93.845 Info MultiplayerManager.cpp:1065: networkTick(58228) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 93.845 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (228359 B, 454 blocks)
- 93.845 Info MultiplayerManager.cpp:928: networkTick(58228) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 93.845 Info NetworkInputHandler.cpp:40: mapTick(556) networkTick(58228) initialized NetworkInputHandler local peer(1).
- 93.845 Info NetworkInputHandler.cpp:491: expectedMapTick(556) adding peer(0).
- 93.845 Info Synchronizer.cpp:413: NetworkTick(58228) mapTick(556) applying 13 pending tickClosures
- 93.845 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 93.845 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 93.845 Info MultiplayerManager.cpp:1605: networkTick(58228) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 93.932 Info MultiplayerManager.cpp:1065: networkTick(58234) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 94.063 Finished download (0 s, 228 kB, 1.0 MB/s)
- 94.079 Info MultiplayerManager.cpp:1140: networkTick(58243) mapTick(-1) map download finished creating scenario
- 94.079 Info MultiplayerManager.cpp:928: networkTick(58243) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 94.079 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 94.107 Info Scenario.cpp:124: Map version 0.12.24-0
- 94.146 Info MultiplayerManager.cpp:1868: networkTick(58247) mapTick(556) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-20-56)
- 94.146 Info MultiplayerManager.cpp:928: networkTick(58247) mapTick(556) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 94.194 Info MultiplayerManager.cpp:1065: networkTick(58249) mapTick(556) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 94.260 Info MultiplayerManager.cpp:1065: networkTick(58253) mapTick(556) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 94.294 Info MultiplayerManager.cpp:1065: networkTick(58255) mapTick(556) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 94.294 Info MultiplayerManager.cpp:1253: networkTick(58255) mapTick(556) stopping mapAlign
- 94.294 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 94.294 Info MultiplayerManager.cpp:928: networkTick(58255) mapTick(556) changing state from(InGameWaitingForOthers) to(InGame)
- 94.294 Info MultiplayerManager.cpp:1579: networkTick(58255) mapTick(556) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 94.394 Info MultiplayerManager.cpp:1065: networkTick(58261) mapTick(562) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 94.394 Info MultiplayerManager.cpp:1065: networkTick(58261) mapTick(562) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 94.427 Info NetworkInputHandler.cpp:712: mapTick(565) networkTick(58264) connecting to player(axel).
- 94.427 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 94.427 Info GameActionHandler.cpp:1940: MapTick(565) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 95.161 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(600) peer(1) testCrc(991730848) testCrcPeerID(0) currentCrc(1952283060)
- 95.161 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 991730848, reference peers = {0}; desynced CRC = 1952283060, desynced peers = {1 (axel)}
- 95.161 Info MultiplayerManager.cpp:928: networkTick(58308) mapTick(609) changing state from(InGame) to(Desynced)
- 95.277 Info MultiplayerManager.cpp:1065: networkTick(58314) mapTick(609) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 95.277 Info MultiplayerManager.cpp:928: networkTick(58314) mapTick(609) changing state from(Desynced) to(DesyncedAligning)
- 95.277 Info MultiplayerManager.cpp:1691: networkTick(58314) mapTick(609) starting mapAlign
- 95.378 Info MultiplayerManager.cpp:1065: networkTick(58320) mapTick(609) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 95.378 Info MultiplayerManager.cpp:1065: networkTick(58320) mapTick(609) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 95.378 Info MultiplayerManager.cpp:1625: networkTick(58320) mapTick(609) sending mapAlignAction
- 95.478 Info MultiplayerManager.cpp:1301: networkTick(58326) mapTick(609) received MapAlignAction from peer(0), mapAlignTick(616) appliedTickClosuresCount(11)
- 95.478 Info MultiplayerManager.cpp:1301: networkTick(58326) mapTick(609) received MapAlignAction from peer(1), mapAlignTick(610) appliedTickClosuresCount(0)
- 95.478 Info MultiplayerManager.cpp:1707: networkTick(58327) mapTick(609) mapAlign finished targetTick(616) updating map and running the tasks ...
- 95.478 Info MultiplayerManager.cpp:1579: networkTick(58327) mapTick(609) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(616))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(610))
- )
- 95.479 Info MultiplayerManager.cpp:1726: maptick(616) crc before applying all ticks: 1044714963
- 95.479 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(616) lastTickApplied(607) referenceMapTick(616) networkTick(58327)
- 95.479 Info MultiplayerManager.cpp:1734: maptick(616) crc after applying all ticks: 1044714963
- 95.479 Info MultiplayerManager.cpp:928: networkTick(58327) mapTick(616) changing state from(DesyncedAligning) to(DesyncedAligned)
- 95.594 Info MultiplayerManager.cpp:1065: networkTick(58333) mapTick(616) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 95.594 Info MultiplayerManager.cpp:1065: networkTick(58333) mapTick(616) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 95.594 Info MultiplayerManager.cpp:1921: NetworkTick(58333) reconnecting after map desync.
- 95.594 Info MultiplayerManager.cpp:2068: NetworkTick(58333) MapTick(616) disconnecting player(1) from the user.
- 95.600 Info MultiplayerManager.cpp:928: networkTick(58333) mapTick(616) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 95.661 Info MultiplayerManager.cpp:928: networkTick(58338) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 95.677 Info NetworkInputHandler.cpp:729: mapTick(616) networkTick(58338) disconnecting from player.
- 95.896 Info MultiplayerManager.cpp:1065: networkTick(58339) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 95.896 Info MultiplayerManager.cpp:1065: networkTick(58344) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 95.985 Info MultiplayerManager.cpp:1065: networkTick(58350) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 96.055 Info MultiplayerManager.cpp:1065: networkTick(58354) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 96.055 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (229415 B, 457 blocks)
- 96.056 Info MultiplayerManager.cpp:928: networkTick(58354) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 96.056 Info NetworkInputHandler.cpp:40: mapTick(616) networkTick(58354) initialized NetworkInputHandler local peer(1).
- 96.056 Info NetworkInputHandler.cpp:491: expectedMapTick(616) adding peer(0).
- 96.056 Info Synchronizer.cpp:413: NetworkTick(58354) mapTick(616) applying 13 pending tickClosures
- 96.056 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 96.056 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 96.056 Info MultiplayerManager.cpp:1605: networkTick(58354) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 96.160 Info MultiplayerManager.cpp:1065: networkTick(58360) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 96.294 Finished download (0 s, 229 kB, 960 kB/s)
- 96.307 Info MultiplayerManager.cpp:1140: networkTick(58370) mapTick(-1) map download finished creating scenario
- 96.307 Info MultiplayerManager.cpp:928: networkTick(58370) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 96.308 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 96.334 Info Scenario.cpp:124: Map version 0.12.24-0
- 96.374 Info MultiplayerManager.cpp:1868: networkTick(58374) mapTick(616) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-20-58)
- 96.374 Info MultiplayerManager.cpp:928: networkTick(58374) mapTick(616) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 96.421 Info MultiplayerManager.cpp:1065: networkTick(58376) mapTick(616) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 96.488 Info MultiplayerManager.cpp:1065: networkTick(58380) mapTick(616) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 96.522 Info MultiplayerManager.cpp:1065: networkTick(58382) mapTick(616) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 96.522 Info MultiplayerManager.cpp:1253: networkTick(58382) mapTick(616) stopping mapAlign
- 96.522 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 96.522 Info MultiplayerManager.cpp:928: networkTick(58382) mapTick(616) changing state from(InGameWaitingForOthers) to(InGame)
- 96.522 Info MultiplayerManager.cpp:1579: networkTick(58382) mapTick(616) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 96.621 Info MultiplayerManager.cpp:1065: networkTick(58388) mapTick(622) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 96.621 Info MultiplayerManager.cpp:1065: networkTick(58388) mapTick(622) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 96.655 Info NetworkInputHandler.cpp:712: mapTick(625) networkTick(58391) connecting to player(axel).
- 96.655 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 96.655 Info GameActionHandler.cpp:1940: MapTick(625) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 97.389 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(660) peer(1) testCrc(-1070124300) testCrcPeerID(0) currentCrc(1759026595)
- 97.389 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3224842996, reference peers = {0}; desynced CRC = 1759026595, desynced peers = {1 (axel)}
- 97.389 Info MultiplayerManager.cpp:928: networkTick(58435) mapTick(669) changing state from(InGame) to(Desynced)
- 97.505 Info MultiplayerManager.cpp:1065: networkTick(58441) mapTick(669) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 97.505 Info MultiplayerManager.cpp:928: networkTick(58441) mapTick(669) changing state from(Desynced) to(DesyncedAligning)
- 97.505 Info MultiplayerManager.cpp:1691: networkTick(58441) mapTick(669) starting mapAlign
- 97.605 Info MultiplayerManager.cpp:1065: networkTick(58447) mapTick(669) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 97.605 Info MultiplayerManager.cpp:1065: networkTick(58447) mapTick(669) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 97.605 Info MultiplayerManager.cpp:1625: networkTick(58447) mapTick(669) sending mapAlignAction
- 97.705 Info MultiplayerManager.cpp:1301: networkTick(58453) mapTick(669) received MapAlignAction from peer(0), mapAlignTick(676) appliedTickClosuresCount(11)
- 97.705 Info MultiplayerManager.cpp:1301: networkTick(58453) mapTick(669) received MapAlignAction from peer(1), mapAlignTick(670) appliedTickClosuresCount(0)
- 97.705 Info MultiplayerManager.cpp:1707: networkTick(58454) mapTick(669) mapAlign finished targetTick(676) updating map and running the tasks ...
- 97.705 Info MultiplayerManager.cpp:1579: networkTick(58454) mapTick(669) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(676))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(670))
- )
- 97.707 Info MultiplayerManager.cpp:1726: maptick(676) crc before applying all ticks: 1023828245
- 97.707 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(676) lastTickApplied(667) referenceMapTick(676) networkTick(58454)
- 97.707 Info MultiplayerManager.cpp:1734: maptick(676) crc after applying all ticks: 1023828245
- 97.707 Info MultiplayerManager.cpp:928: networkTick(58454) mapTick(676) changing state from(DesyncedAligning) to(DesyncedAligned)
- 97.822 Info MultiplayerManager.cpp:1065: networkTick(58460) mapTick(676) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 97.822 Info MultiplayerManager.cpp:1065: networkTick(58460) mapTick(676) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 97.822 Info MultiplayerManager.cpp:1921: NetworkTick(58460) reconnecting after map desync.
- 97.822 Info MultiplayerManager.cpp:2068: NetworkTick(58460) MapTick(676) disconnecting player(1) from the user.
- 97.826 Info MultiplayerManager.cpp:928: networkTick(58460) mapTick(676) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 97.889 Info MultiplayerManager.cpp:928: networkTick(58465) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 97.904 Info NetworkInputHandler.cpp:729: mapTick(676) networkTick(58465) disconnecting from player.
- 98.115 Info MultiplayerManager.cpp:1065: networkTick(58466) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 98.115 Info MultiplayerManager.cpp:1065: networkTick(58471) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 98.187 Info MultiplayerManager.cpp:1065: networkTick(58477) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 98.253 Info MultiplayerManager.cpp:1065: networkTick(58481) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 98.253 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (230459 B, 459 blocks)
- 98.254 Info MultiplayerManager.cpp:928: networkTick(58481) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 98.254 Info NetworkInputHandler.cpp:40: mapTick(676) networkTick(58481) initialized NetworkInputHandler local peer(1).
- 98.254 Info NetworkInputHandler.cpp:491: expectedMapTick(676) adding peer(0).
- 98.254 Info Synchronizer.cpp:413: NetworkTick(58481) mapTick(676) applying 13 pending tickClosures
- 98.254 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 98.254 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 98.254 Info MultiplayerManager.cpp:1605: networkTick(58481) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 98.354 Info MultiplayerManager.cpp:1065: networkTick(58487) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 98.516 Finished download (0 s, 230 kB, 880 kB/s)
- 98.527 Info MultiplayerManager.cpp:1140: networkTick(58498) mapTick(-1) map download finished creating scenario
- 98.527 Info MultiplayerManager.cpp:928: networkTick(58498) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 98.527 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 98.553 Info Scenario.cpp:124: Map version 0.12.24-0
- 98.590 Info MultiplayerManager.cpp:1868: networkTick(58502) mapTick(676) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-00)
- 98.590 Info MultiplayerManager.cpp:928: networkTick(58502) mapTick(676) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 98.637 Info MultiplayerManager.cpp:1065: networkTick(58504) mapTick(676) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 98.704 Info MultiplayerManager.cpp:1065: networkTick(58508) mapTick(676) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 98.738 Info MultiplayerManager.cpp:1065: networkTick(58510) mapTick(676) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 98.738 Info MultiplayerManager.cpp:1253: networkTick(58510) mapTick(676) stopping mapAlign
- 98.738 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 98.738 Info MultiplayerManager.cpp:928: networkTick(58510) mapTick(676) changing state from(InGameWaitingForOthers) to(InGame)
- 98.738 Info MultiplayerManager.cpp:1579: networkTick(58510) mapTick(676) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 98.838 Info MultiplayerManager.cpp:1065: networkTick(58516) mapTick(682) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 98.838 Info MultiplayerManager.cpp:1065: networkTick(58516) mapTick(682) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 98.871 Info NetworkInputHandler.cpp:712: mapTick(685) networkTick(58519) connecting to player(axel).
- 98.871 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 98.871 Info GameActionHandler.cpp:1940: MapTick(685) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 99.605 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(720) peer(1) testCrc(1037604379) testCrcPeerID(0) currentCrc(-124721029)
- 99.605 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1037604379, reference peers = {0}; desynced CRC = 4170246267, desynced peers = {1 (axel)}
- 99.605 Info MultiplayerManager.cpp:928: networkTick(58563) mapTick(729) changing state from(InGame) to(Desynced)
- 99.722 Info MultiplayerManager.cpp:1065: networkTick(58569) mapTick(729) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 99.722 Info MultiplayerManager.cpp:928: networkTick(58569) mapTick(729) changing state from(Desynced) to(DesyncedAligning)
- 99.722 Info MultiplayerManager.cpp:1691: networkTick(58569) mapTick(729) starting mapAlign
- 99.821 Info MultiplayerManager.cpp:1065: networkTick(58575) mapTick(729) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 99.821 Info MultiplayerManager.cpp:1065: networkTick(58575) mapTick(729) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 99.821 Info MultiplayerManager.cpp:1625: networkTick(58575) mapTick(729) sending mapAlignAction
- 99.921 Info MultiplayerManager.cpp:1301: networkTick(58581) mapTick(729) received MapAlignAction from peer(0), mapAlignTick(736) appliedTickClosuresCount(11)
- 99.921 Info MultiplayerManager.cpp:1301: networkTick(58581) mapTick(729) received MapAlignAction from peer(1), mapAlignTick(730) appliedTickClosuresCount(0)
- 99.921 Info MultiplayerManager.cpp:1707: networkTick(58582) mapTick(729) mapAlign finished targetTick(736) updating map and running the tasks ...
- 99.921 Info MultiplayerManager.cpp:1579: networkTick(58582) mapTick(729) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(736))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(730))
- )
- 99.923 Info MultiplayerManager.cpp:1726: maptick(736) crc before applying all ticks: 1861413033
- 99.923 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(736) lastTickApplied(727) referenceMapTick(736) networkTick(58582)
- 99.923 Info MultiplayerManager.cpp:1734: maptick(736) crc after applying all ticks: 1861413033
- 99.923 Info MultiplayerManager.cpp:928: networkTick(58582) mapTick(736) changing state from(DesyncedAligning) to(DesyncedAligned)
- 100.039 Info MultiplayerManager.cpp:1065: networkTick(58588) mapTick(736) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 100.039 Info MultiplayerManager.cpp:1065: networkTick(58588) mapTick(736) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 100.039 Info MultiplayerManager.cpp:1921: NetworkTick(58588) reconnecting after map desync.
- 100.039 Info MultiplayerManager.cpp:2068: NetworkTick(58588) MapTick(736) disconnecting player(1) from the user.
- 100.042 Info MultiplayerManager.cpp:928: networkTick(58588) mapTick(736) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 100.105 Info MultiplayerManager.cpp:928: networkTick(58593) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 100.122 Info NetworkInputHandler.cpp:729: mapTick(736) networkTick(58593) disconnecting from player.
- 100.329 Info MultiplayerManager.cpp:1065: networkTick(58594) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 100.330 Info MultiplayerManager.cpp:1065: networkTick(58599) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 100.400 Info MultiplayerManager.cpp:1065: networkTick(58605) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 100.470 Info MultiplayerManager.cpp:1065: networkTick(58609) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 100.470 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (231050 B, 460 blocks)
- 100.471 Info MultiplayerManager.cpp:928: networkTick(58609) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 100.471 Info NetworkInputHandler.cpp:40: mapTick(736) networkTick(58609) initialized NetworkInputHandler local peer(1).
- 100.471 Info NetworkInputHandler.cpp:491: expectedMapTick(736) adding peer(0).
- 100.471 Info Synchronizer.cpp:413: NetworkTick(58609) mapTick(736) applying 13 pending tickClosures
- 100.471 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 100.471 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 100.471 Info MultiplayerManager.cpp:1605: networkTick(58609) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 100.576 Info MultiplayerManager.cpp:1065: networkTick(58615) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 100.710 Finished download (0 s, 231 kB, 967 kB/s)
- 100.722 Info MultiplayerManager.cpp:1140: networkTick(58625) mapTick(-1) map download finished creating scenario
- 100.722 Info MultiplayerManager.cpp:928: networkTick(58625) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 100.722 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 100.748 Info Scenario.cpp:124: Map version 0.12.24-0
- 100.789 Info MultiplayerManager.cpp:1868: networkTick(58629) mapTick(736) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-03)
- 100.789 Info MultiplayerManager.cpp:928: networkTick(58629) mapTick(736) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 100.837 Info MultiplayerManager.cpp:1065: networkTick(58631) mapTick(736) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 100.903 Info MultiplayerManager.cpp:1065: networkTick(58635) mapTick(736) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 100.937 Info MultiplayerManager.cpp:1065: networkTick(58637) mapTick(736) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 100.937 Info MultiplayerManager.cpp:1253: networkTick(58637) mapTick(736) stopping mapAlign
- 100.937 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 100.937 Info MultiplayerManager.cpp:928: networkTick(58637) mapTick(736) changing state from(InGameWaitingForOthers) to(InGame)
- 100.937 Info MultiplayerManager.cpp:1579: networkTick(58637) mapTick(736) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 101.037 Info MultiplayerManager.cpp:1065: networkTick(58643) mapTick(742) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 101.037 Info MultiplayerManager.cpp:1065: networkTick(58643) mapTick(742) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 101.070 Info NetworkInputHandler.cpp:712: mapTick(745) networkTick(58646) connecting to player(axel).
- 101.070 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 101.070 Info GameActionHandler.cpp:1940: MapTick(745) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 101.803 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(780) peer(1) testCrc(-1471602561) testCrcPeerID(0) currentCrc(1754997175)
- 101.803 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2823364735, reference peers = {0}; desynced CRC = 1754997175, desynced peers = {1 (axel)}
- 101.803 Info MultiplayerManager.cpp:928: networkTick(58689) mapTick(789) changing state from(InGame) to(Desynced)
- 101.921 Info MultiplayerManager.cpp:1065: networkTick(58695) mapTick(789) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 101.921 Info MultiplayerManager.cpp:928: networkTick(58695) mapTick(789) changing state from(Desynced) to(DesyncedAligning)
- 101.921 Info MultiplayerManager.cpp:1691: networkTick(58695) mapTick(789) starting mapAlign
- 102.021 Info MultiplayerManager.cpp:1065: networkTick(58701) mapTick(789) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 102.021 Info MultiplayerManager.cpp:1065: networkTick(58701) mapTick(789) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 102.021 Info MultiplayerManager.cpp:1625: networkTick(58701) mapTick(789) sending mapAlignAction
- 102.121 Info MultiplayerManager.cpp:1301: networkTick(58707) mapTick(789) received MapAlignAction from peer(0), mapAlignTick(795) appliedTickClosuresCount(12)
- 102.121 Info MultiplayerManager.cpp:1301: networkTick(58707) mapTick(789) received MapAlignAction from peer(1), mapAlignTick(790) appliedTickClosuresCount(0)
- 102.121 Info MultiplayerManager.cpp:1707: networkTick(58708) mapTick(789) mapAlign finished targetTick(795) updating map and running the tasks ...
- 102.121 Info MultiplayerManager.cpp:1579: networkTick(58708) mapTick(789) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(795))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(790))
- )
- 102.122 Info MultiplayerManager.cpp:1726: maptick(795) crc before applying all ticks: 1448472600
- 102.122 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(795) lastTickApplied(786) referenceMapTick(795) networkTick(58708)
- 102.122 Info MultiplayerManager.cpp:1734: maptick(795) crc after applying all ticks: 1448472600
- 102.122 Info MultiplayerManager.cpp:928: networkTick(58708) mapTick(795) changing state from(DesyncedAligning) to(DesyncedAligned)
- 102.237 Info MultiplayerManager.cpp:1065: networkTick(58714) mapTick(795) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 102.237 Info MultiplayerManager.cpp:1065: networkTick(58714) mapTick(795) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 102.237 Info MultiplayerManager.cpp:1921: NetworkTick(58714) reconnecting after map desync.
- 102.237 Info MultiplayerManager.cpp:2068: NetworkTick(58714) MapTick(795) disconnecting player(1) from the user.
- 102.240 Info MultiplayerManager.cpp:928: networkTick(58714) mapTick(795) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 102.304 Info MultiplayerManager.cpp:928: networkTick(58719) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 102.320 Info NetworkInputHandler.cpp:729: mapTick(795) networkTick(58719) disconnecting from player.
- 102.529 Info MultiplayerManager.cpp:1065: networkTick(58720) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 102.530 Info MultiplayerManager.cpp:1065: networkTick(58725) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 102.600 Info MultiplayerManager.cpp:1065: networkTick(58731) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 102.670 Info MultiplayerManager.cpp:1065: networkTick(58735) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 102.670 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (232639 B, 463 blocks)
- 102.671 Info MultiplayerManager.cpp:928: networkTick(58735) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 102.671 Info NetworkInputHandler.cpp:40: mapTick(795) networkTick(58735) initialized NetworkInputHandler local peer(1).
- 102.671 Info NetworkInputHandler.cpp:491: expectedMapTick(795) adding peer(0).
- 102.671 Info Synchronizer.cpp:413: NetworkTick(58735) mapTick(795) applying 13 pending tickClosures
- 102.671 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 102.671 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 102.671 Info MultiplayerManager.cpp:1605: networkTick(58735) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 102.776 Info MultiplayerManager.cpp:1065: networkTick(58741) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 102.908 Finished download (0 s, 233 kB, 977 kB/s)
- 102.922 Info MultiplayerManager.cpp:1140: networkTick(58751) mapTick(-1) map download finished creating scenario
- 102.922 Info MultiplayerManager.cpp:928: networkTick(58751) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 102.922 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 102.951 Info Scenario.cpp:124: Map version 0.12.24-0
- 102.989 Info MultiplayerManager.cpp:1868: networkTick(58755) mapTick(795) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-05)
- 102.989 Info MultiplayerManager.cpp:928: networkTick(58755) mapTick(795) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 103.037 Info MultiplayerManager.cpp:1065: networkTick(58757) mapTick(795) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 103.104 Info MultiplayerManager.cpp:1065: networkTick(58761) mapTick(795) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 103.137 Info MultiplayerManager.cpp:1065: networkTick(58763) mapTick(795) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 103.137 Info MultiplayerManager.cpp:1253: networkTick(58763) mapTick(795) stopping mapAlign
- 103.137 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 103.137 Info MultiplayerManager.cpp:928: networkTick(58763) mapTick(795) changing state from(InGameWaitingForOthers) to(InGame)
- 103.138 Info MultiplayerManager.cpp:1579: networkTick(58763) mapTick(795) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 103.237 Info MultiplayerManager.cpp:1065: networkTick(58769) mapTick(801) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 103.237 Info MultiplayerManager.cpp:1065: networkTick(58769) mapTick(801) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 103.271 Info NetworkInputHandler.cpp:712: mapTick(804) networkTick(58772) connecting to player(axel).
- 103.271 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 103.271 Info GameActionHandler.cpp:1940: MapTick(804) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 104.020 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(840) peer(1) testCrc(1664132415) testCrcPeerID(0) currentCrc(-1924255045)
- 104.020 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1664132415, reference peers = {0}; desynced CRC = 2370712251, desynced peers = {1 (axel)}
- 104.020 Info MultiplayerManager.cpp:928: networkTick(58817) mapTick(849) changing state from(InGame) to(Desynced)
- 104.137 Info MultiplayerManager.cpp:1065: networkTick(58823) mapTick(849) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 104.137 Info MultiplayerManager.cpp:928: networkTick(58823) mapTick(849) changing state from(Desynced) to(DesyncedAligning)
- 104.137 Info MultiplayerManager.cpp:1691: networkTick(58823) mapTick(849) starting mapAlign
- 104.237 Info MultiplayerManager.cpp:1065: networkTick(58829) mapTick(849) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 104.237 Info MultiplayerManager.cpp:1065: networkTick(58829) mapTick(849) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 104.237 Info MultiplayerManager.cpp:1625: networkTick(58829) mapTick(849) sending mapAlignAction
- 104.336 Info MultiplayerManager.cpp:1301: networkTick(58835) mapTick(849) received MapAlignAction from peer(0), mapAlignTick(856) appliedTickClosuresCount(11)
- 104.337 Info MultiplayerManager.cpp:1301: networkTick(58835) mapTick(849) received MapAlignAction from peer(1), mapAlignTick(850) appliedTickClosuresCount(0)
- 104.337 Info MultiplayerManager.cpp:1707: networkTick(58836) mapTick(849) mapAlign finished targetTick(856) updating map and running the tasks ...
- 104.337 Info MultiplayerManager.cpp:1579: networkTick(58836) mapTick(849) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(856))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(850))
- )
- 104.338 Info MultiplayerManager.cpp:1726: maptick(856) crc before applying all ticks: -766307432
- 104.338 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(856) lastTickApplied(847) referenceMapTick(856) networkTick(58836)
- 104.338 Info MultiplayerManager.cpp:1734: maptick(856) crc after applying all ticks: -766307432
- 104.338 Info MultiplayerManager.cpp:928: networkTick(58836) mapTick(856) changing state from(DesyncedAligning) to(DesyncedAligned)
- 104.453 Info MultiplayerManager.cpp:1065: networkTick(58842) mapTick(856) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 104.453 Info MultiplayerManager.cpp:1065: networkTick(58842) mapTick(856) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 104.453 Info MultiplayerManager.cpp:1921: NetworkTick(58842) reconnecting after map desync.
- 104.453 Info MultiplayerManager.cpp:2068: NetworkTick(58842) MapTick(856) disconnecting player(1) from the user.
- 104.457 Info MultiplayerManager.cpp:928: networkTick(58842) mapTick(856) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 104.504 Info MultiplayerManager.cpp:928: networkTick(58846) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 104.519 Info NetworkInputHandler.cpp:729: mapTick(856) networkTick(58846) disconnecting from player.
- 104.726 Info MultiplayerManager.cpp:1065: networkTick(58848) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 104.726 Info MultiplayerManager.cpp:1065: networkTick(58852) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 104.796 Info MultiplayerManager.cpp:1065: networkTick(58858) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 104.866 Info MultiplayerManager.cpp:1065: networkTick(58862) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 104.866 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (233727 B, 465 blocks)
- 104.867 Info MultiplayerManager.cpp:928: networkTick(58862) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 104.867 Info NetworkInputHandler.cpp:40: mapTick(856) networkTick(58862) initialized NetworkInputHandler local peer(1).
- 104.867 Info NetworkInputHandler.cpp:491: expectedMapTick(856) adding peer(0).
- 104.867 Info Synchronizer.cpp:413: NetworkTick(58862) mapTick(856) applying 13 pending tickClosures
- 104.867 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 104.867 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 104.867 Info MultiplayerManager.cpp:1605: networkTick(58862) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 104.972 Info MultiplayerManager.cpp:1065: networkTick(58868) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 105.088 Finished download (0 s, 234 kB, 1.1 MB/s)
- 105.101 Info MultiplayerManager.cpp:1140: networkTick(58876) mapTick(-1) map download finished creating scenario
- 105.102 Info MultiplayerManager.cpp:928: networkTick(58876) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 105.102 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 105.129 Info Scenario.cpp:124: Map version 0.12.24-0
- 105.169 Info MultiplayerManager.cpp:1868: networkTick(58881) mapTick(856) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-07)
- 105.169 Info MultiplayerManager.cpp:928: networkTick(58881) mapTick(856) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 105.204 Info MultiplayerManager.cpp:1065: networkTick(58882) mapTick(856) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 105.287 Info MultiplayerManager.cpp:1065: networkTick(58887) mapTick(856) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 105.303 Info MultiplayerManager.cpp:1065: networkTick(58888) mapTick(856) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 105.303 Info MultiplayerManager.cpp:1253: networkTick(58888) mapTick(856) stopping mapAlign
- 105.303 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 105.303 Info MultiplayerManager.cpp:928: networkTick(58888) mapTick(856) changing state from(InGameWaitingForOthers) to(InGame)
- 105.303 Info MultiplayerManager.cpp:1579: networkTick(58888) mapTick(856) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 105.404 Info MultiplayerManager.cpp:1065: networkTick(58894) mapTick(862) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 105.404 Info MultiplayerManager.cpp:1065: networkTick(58894) mapTick(862) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 105.437 Info NetworkInputHandler.cpp:712: mapTick(865) networkTick(58897) connecting to player(axel).
- 105.437 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 105.437 Info GameActionHandler.cpp:1940: MapTick(865) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 106.171 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(900) peer(1) testCrc(656303328) testCrcPeerID(0) currentCrc(-1905852261)
- 106.171 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 656303328, reference peers = {0}; desynced CRC = 2389115035, desynced peers = {1 (axel)}
- 106.171 Info MultiplayerManager.cpp:928: networkTick(58940) mapTick(909) changing state from(InGame) to(Desynced)
- 106.288 Info MultiplayerManager.cpp:1065: networkTick(58946) mapTick(909) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 106.288 Info MultiplayerManager.cpp:928: networkTick(58946) mapTick(909) changing state from(Desynced) to(DesyncedAligning)
- 106.288 Info MultiplayerManager.cpp:1691: networkTick(58946) mapTick(909) starting mapAlign
- 106.387 Info MultiplayerManager.cpp:1065: networkTick(58952) mapTick(909) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 106.387 Info MultiplayerManager.cpp:1065: networkTick(58952) mapTick(909) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 106.387 Info MultiplayerManager.cpp:1625: networkTick(58952) mapTick(909) sending mapAlignAction
- 106.487 Info MultiplayerManager.cpp:1301: networkTick(58958) mapTick(909) received MapAlignAction from peer(0), mapAlignTick(915) appliedTickClosuresCount(12)
- 106.487 Info MultiplayerManager.cpp:1301: networkTick(58958) mapTick(909) received MapAlignAction from peer(1), mapAlignTick(910) appliedTickClosuresCount(0)
- 106.488 Info MultiplayerManager.cpp:1707: networkTick(58959) mapTick(909) mapAlign finished targetTick(915) updating map and running the tasks ...
- 106.488 Info MultiplayerManager.cpp:1579: networkTick(58959) mapTick(909) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(915))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(910))
- )
- 106.489 Info MultiplayerManager.cpp:1726: maptick(915) crc before applying all ticks: -2119275727
- 106.489 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(915) lastTickApplied(906) referenceMapTick(915) networkTick(58959)
- 106.489 Info MultiplayerManager.cpp:1734: maptick(915) crc after applying all ticks: -2119275727
- 106.489 Info MultiplayerManager.cpp:928: networkTick(58959) mapTick(915) changing state from(DesyncedAligning) to(DesyncedAligned)
- 106.604 Info MultiplayerManager.cpp:1065: networkTick(58965) mapTick(915) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 106.604 Info MultiplayerManager.cpp:1065: networkTick(58965) mapTick(915) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 106.604 Info MultiplayerManager.cpp:1921: NetworkTick(58965) reconnecting after map desync.
- 106.604 Info MultiplayerManager.cpp:2068: NetworkTick(58965) MapTick(915) disconnecting player(1) from the user.
- 106.607 Info MultiplayerManager.cpp:928: networkTick(58965) mapTick(915) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 106.671 Info MultiplayerManager.cpp:928: networkTick(58970) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 106.687 Info NetworkInputHandler.cpp:729: mapTick(915) networkTick(58970) disconnecting from player.
- 106.898 Info MultiplayerManager.cpp:1065: networkTick(58971) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 106.898 Info MultiplayerManager.cpp:1065: networkTick(58976) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 106.970 Info MultiplayerManager.cpp:1065: networkTick(58982) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 107.037 Info MultiplayerManager.cpp:1065: networkTick(58986) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 107.037 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (235972 B, 470 blocks)
- 107.038 Info MultiplayerManager.cpp:928: networkTick(58986) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 107.038 Info NetworkInputHandler.cpp:40: mapTick(915) networkTick(58986) initialized NetworkInputHandler local peer(1).
- 107.038 Info NetworkInputHandler.cpp:491: expectedMapTick(915) adding peer(0).
- 107.038 Info Synchronizer.cpp:413: NetworkTick(58986) mapTick(915) applying 13 pending tickClosures
- 107.038 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 107.038 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 107.038 Info MultiplayerManager.cpp:1605: networkTick(58986) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 107.137 Info MultiplayerManager.cpp:1065: networkTick(58992) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 107.274 Finished download (0 s, 236 kB, 1000 kB/s)
- 107.294 Info MultiplayerManager.cpp:1140: networkTick(59002) mapTick(-1) map download finished creating scenario
- 107.294 Info MultiplayerManager.cpp:928: networkTick(59002) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 107.295 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 107.320 Info Scenario.cpp:124: Map version 0.12.24-0
- 107.361 Info MultiplayerManager.cpp:1868: networkTick(59006) mapTick(915) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-09)
- 107.361 Info MultiplayerManager.cpp:928: networkTick(59006) mapTick(915) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 107.409 Info MultiplayerManager.cpp:1065: networkTick(59008) mapTick(915) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 107.476 Info MultiplayerManager.cpp:1065: networkTick(59012) mapTick(915) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 107.509 Info MultiplayerManager.cpp:1065: networkTick(59014) mapTick(915) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 107.509 Info MultiplayerManager.cpp:1253: networkTick(59014) mapTick(915) stopping mapAlign
- 107.509 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 107.509 Info MultiplayerManager.cpp:928: networkTick(59014) mapTick(915) changing state from(InGameWaitingForOthers) to(InGame)
- 107.509 Info MultiplayerManager.cpp:1579: networkTick(59014) mapTick(915) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 107.609 Info MultiplayerManager.cpp:1065: networkTick(59020) mapTick(921) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 107.609 Info MultiplayerManager.cpp:1065: networkTick(59020) mapTick(921) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 107.643 Info NetworkInputHandler.cpp:712: mapTick(924) networkTick(59023) connecting to player(axel).
- 107.643 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 107.643 Info GameActionHandler.cpp:1940: MapTick(924) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 108.393 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(960) peer(1) testCrc(1950256964) testCrcPeerID(0) currentCrc(-516037067)
- 108.393 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1950256964, reference peers = {0}; desynced CRC = 3778930229, desynced peers = {1 (axel)}
- 108.393 Info MultiplayerManager.cpp:928: networkTick(59068) mapTick(969) changing state from(InGame) to(Desynced)
- 108.509 Info MultiplayerManager.cpp:1065: networkTick(59074) mapTick(969) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 108.509 Info MultiplayerManager.cpp:928: networkTick(59074) mapTick(969) changing state from(Desynced) to(DesyncedAligning)
- 108.509 Info MultiplayerManager.cpp:1691: networkTick(59074) mapTick(969) starting mapAlign
- 108.610 Info MultiplayerManager.cpp:1065: networkTick(59080) mapTick(969) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 108.610 Info MultiplayerManager.cpp:1065: networkTick(59080) mapTick(969) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 108.610 Info MultiplayerManager.cpp:1625: networkTick(59080) mapTick(969) sending mapAlignAction
- 108.709 Info MultiplayerManager.cpp:1301: networkTick(59086) mapTick(969) received MapAlignAction from peer(0), mapAlignTick(976) appliedTickClosuresCount(11)
- 108.709 Info MultiplayerManager.cpp:1301: networkTick(59086) mapTick(969) received MapAlignAction from peer(1), mapAlignTick(970) appliedTickClosuresCount(0)
- 108.710 Info MultiplayerManager.cpp:1707: networkTick(59087) mapTick(969) mapAlign finished targetTick(976) updating map and running the tasks ...
- 108.710 Info MultiplayerManager.cpp:1579: networkTick(59087) mapTick(969) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(976))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(970))
- )
- 108.711 Info MultiplayerManager.cpp:1726: maptick(976) crc before applying all ticks: -958622664
- 108.711 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(976) lastTickApplied(967) referenceMapTick(976) networkTick(59087)
- 108.711 Info MultiplayerManager.cpp:1734: maptick(976) crc after applying all ticks: -958622664
- 108.711 Info MultiplayerManager.cpp:928: networkTick(59087) mapTick(976) changing state from(DesyncedAligning) to(DesyncedAligned)
- 108.827 Info MultiplayerManager.cpp:1065: networkTick(59093) mapTick(976) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 108.827 Info MultiplayerManager.cpp:1065: networkTick(59093) mapTick(976) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 108.827 Info MultiplayerManager.cpp:1921: NetworkTick(59093) reconnecting after map desync.
- 108.827 Info MultiplayerManager.cpp:2068: NetworkTick(59093) MapTick(976) disconnecting player(1) from the user.
- 108.830 Info MultiplayerManager.cpp:928: networkTick(59093) mapTick(976) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 108.893 Info MultiplayerManager.cpp:928: networkTick(59098) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 108.910 Info NetworkInputHandler.cpp:729: mapTick(976) networkTick(59098) disconnecting from player.
- 109.123 Info MultiplayerManager.cpp:1065: networkTick(59099) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 109.123 Info MultiplayerManager.cpp:1065: networkTick(59104) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 109.203 Info MultiplayerManager.cpp:1065: networkTick(59110) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 109.271 Info MultiplayerManager.cpp:1065: networkTick(59114) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 109.271 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (238152 B, 474 blocks)
- 109.271 Info MultiplayerManager.cpp:928: networkTick(59114) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 109.271 Info NetworkInputHandler.cpp:40: mapTick(976) networkTick(59114) initialized NetworkInputHandler local peer(1).
- 109.271 Info NetworkInputHandler.cpp:491: expectedMapTick(976) adding peer(0).
- 109.271 Info Synchronizer.cpp:413: NetworkTick(59114) mapTick(976) applying 13 pending tickClosures
- 109.271 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 109.271 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 109.271 Info MultiplayerManager.cpp:1605: networkTick(59114) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 109.370 Info MultiplayerManager.cpp:1065: networkTick(59120) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 109.498 Finished download (0 s, 238 kB, 1.0 MB/s)
- 109.510 Info MultiplayerManager.cpp:1140: networkTick(59129) mapTick(-1) map download finished creating scenario
- 109.510 Info MultiplayerManager.cpp:928: networkTick(59129) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 109.510 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 109.537 Info Scenario.cpp:124: Map version 0.12.24-0
- 109.573 Info MultiplayerManager.cpp:1868: networkTick(59133) mapTick(976) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-11)
- 109.573 Info MultiplayerManager.cpp:928: networkTick(59133) mapTick(976) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 109.621 Info MultiplayerManager.cpp:1065: networkTick(59135) mapTick(976) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 109.687 Info MultiplayerManager.cpp:1065: networkTick(59139) mapTick(976) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 109.721 Info MultiplayerManager.cpp:1065: networkTick(59141) mapTick(976) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 109.721 Info MultiplayerManager.cpp:1253: networkTick(59141) mapTick(976) stopping mapAlign
- 109.721 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 109.721 Info MultiplayerManager.cpp:928: networkTick(59141) mapTick(976) changing state from(InGameWaitingForOthers) to(InGame)
- 109.721 Info MultiplayerManager.cpp:1579: networkTick(59141) mapTick(976) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 109.821 Info MultiplayerManager.cpp:1065: networkTick(59147) mapTick(982) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 109.821 Info MultiplayerManager.cpp:1065: networkTick(59147) mapTick(982) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 109.854 Info NetworkInputHandler.cpp:712: mapTick(985) networkTick(59150) connecting to player(axel).
- 109.854 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 109.855 Info GameActionHandler.cpp:1940: MapTick(985) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 110.589 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1020) peer(1) testCrc(1112634394) testCrcPeerID(0) currentCrc(-1149482709)
- 110.589 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1112634394, reference peers = {0}; desynced CRC = 3145484587, desynced peers = {1 (axel)}
- 110.589 Info MultiplayerManager.cpp:928: networkTick(59194) mapTick(1029) changing state from(InGame) to(Desynced)
- 110.705 Info MultiplayerManager.cpp:1065: networkTick(59200) mapTick(1029) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 110.705 Info MultiplayerManager.cpp:928: networkTick(59200) mapTick(1029) changing state from(Desynced) to(DesyncedAligning)
- 110.705 Info MultiplayerManager.cpp:1691: networkTick(59200) mapTick(1029) starting mapAlign
- 110.805 Info MultiplayerManager.cpp:1065: networkTick(59206) mapTick(1029) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 110.805 Info MultiplayerManager.cpp:1065: networkTick(59206) mapTick(1029) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 110.805 Info MultiplayerManager.cpp:1625: networkTick(59206) mapTick(1029) sending mapAlignAction
- 110.905 Info MultiplayerManager.cpp:1301: networkTick(59212) mapTick(1029) received MapAlignAction from peer(0), mapAlignTick(1036) appliedTickClosuresCount(11)
- 110.905 Info MultiplayerManager.cpp:1301: networkTick(59212) mapTick(1029) received MapAlignAction from peer(1), mapAlignTick(1030) appliedTickClosuresCount(0)
- 110.905 Info MultiplayerManager.cpp:1707: networkTick(59213) mapTick(1029) mapAlign finished targetTick(1036) updating map and running the tasks ...
- 110.905 Info MultiplayerManager.cpp:1579: networkTick(59213) mapTick(1029) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1036))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1030))
- )
- 110.907 Info MultiplayerManager.cpp:1726: maptick(1036) crc before applying all ticks: -1268972635
- 110.907 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1036) lastTickApplied(1027) referenceMapTick(1036) networkTick(59213)
- 110.907 Info MultiplayerManager.cpp:1734: maptick(1036) crc after applying all ticks: -1268972635
- 110.907 Info MultiplayerManager.cpp:928: networkTick(59213) mapTick(1036) changing state from(DesyncedAligning) to(DesyncedAligned)
- 111.022 Info MultiplayerManager.cpp:1065: networkTick(59219) mapTick(1036) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 111.022 Info MultiplayerManager.cpp:1065: networkTick(59219) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 111.022 Info MultiplayerManager.cpp:1921: NetworkTick(59219) reconnecting after map desync.
- 111.022 Info MultiplayerManager.cpp:2068: NetworkTick(59219) MapTick(1036) disconnecting player(1) from the user.
- 111.027 Info MultiplayerManager.cpp:928: networkTick(59219) mapTick(1036) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 111.088 Info MultiplayerManager.cpp:928: networkTick(59224) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 111.105 Info NetworkInputHandler.cpp:729: mapTick(1036) networkTick(59224) disconnecting from player.
- 111.318 Info MultiplayerManager.cpp:1065: networkTick(59225) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 111.318 Info MultiplayerManager.cpp:1065: networkTick(59230) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 111.388 Info MultiplayerManager.cpp:1065: networkTick(59236) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 111.458 Info MultiplayerManager.cpp:1065: networkTick(59240) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 111.458 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (239186 B, 476 blocks)
- 111.459 Info MultiplayerManager.cpp:928: networkTick(59240) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 111.459 Info NetworkInputHandler.cpp:40: mapTick(1036) networkTick(59240) initialized NetworkInputHandler local peer(1).
- 111.459 Info NetworkInputHandler.cpp:491: expectedMapTick(1036) adding peer(0).
- 111.459 Info Synchronizer.cpp:413: NetworkTick(59240) mapTick(1036) applying 13 pending tickClosures
- 111.459 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 111.459 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 111.459 Info MultiplayerManager.cpp:1605: networkTick(59240) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 111.563 Info MultiplayerManager.cpp:1065: networkTick(59246) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 111.724 Finished download (0 s, 239 kB, 903 kB/s)
- 111.744 Info MultiplayerManager.cpp:1140: networkTick(59257) mapTick(-1) map download finished creating scenario
- 111.744 Info MultiplayerManager.cpp:928: networkTick(59257) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 111.745 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 111.772 Info Scenario.cpp:124: Map version 0.12.24-0
- 111.812 Info MultiplayerManager.cpp:1868: networkTick(59261) mapTick(1036) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-14)
- 111.812 Info MultiplayerManager.cpp:928: networkTick(59261) mapTick(1036) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 111.860 Info MultiplayerManager.cpp:1065: networkTick(59263) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 111.926 Info MultiplayerManager.cpp:1065: networkTick(59267) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 111.960 Info MultiplayerManager.cpp:1065: networkTick(59269) mapTick(1036) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 111.960 Info MultiplayerManager.cpp:1253: networkTick(59269) mapTick(1036) stopping mapAlign
- 111.960 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 111.960 Info MultiplayerManager.cpp:928: networkTick(59269) mapTick(1036) changing state from(InGameWaitingForOthers) to(InGame)
- 111.960 Info MultiplayerManager.cpp:1579: networkTick(59269) mapTick(1036) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 112.059 Info MultiplayerManager.cpp:1065: networkTick(59275) mapTick(1042) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 112.059 Info MultiplayerManager.cpp:1065: networkTick(59275) mapTick(1042) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 112.093 Info NetworkInputHandler.cpp:712: mapTick(1045) networkTick(59278) connecting to player(axel).
- 112.093 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 112.093 Info GameActionHandler.cpp:1940: MapTick(1045) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 112.826 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1080) peer(1) testCrc(1705354611) testCrcPeerID(0) currentCrc(-2068883957)
- 112.826 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1705354611, reference peers = {0}; desynced CRC = 2226083339, desynced peers = {1 (axel)}
- 112.826 Info MultiplayerManager.cpp:928: networkTick(59322) mapTick(1089) changing state from(InGame) to(Desynced)
- 112.943 Info MultiplayerManager.cpp:1065: networkTick(59328) mapTick(1089) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 112.943 Info MultiplayerManager.cpp:928: networkTick(59328) mapTick(1089) changing state from(Desynced) to(DesyncedAligning)
- 112.943 Info MultiplayerManager.cpp:1691: networkTick(59328) mapTick(1089) starting mapAlign
- 113.044 Info MultiplayerManager.cpp:1065: networkTick(59334) mapTick(1089) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 113.044 Info MultiplayerManager.cpp:1065: networkTick(59334) mapTick(1089) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 113.044 Info MultiplayerManager.cpp:1625: networkTick(59334) mapTick(1089) sending mapAlignAction
- 113.143 Info MultiplayerManager.cpp:1301: networkTick(59340) mapTick(1089) received MapAlignAction from peer(0), mapAlignTick(1096) appliedTickClosuresCount(11)
- 113.143 Info MultiplayerManager.cpp:1301: networkTick(59340) mapTick(1089) received MapAlignAction from peer(1), mapAlignTick(1090) appliedTickClosuresCount(0)
- 113.143 Info MultiplayerManager.cpp:1707: networkTick(59341) mapTick(1089) mapAlign finished targetTick(1096) updating map and running the tasks ...
- 113.143 Info MultiplayerManager.cpp:1579: networkTick(59341) mapTick(1089) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1096))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1090))
- )
- 113.144 Info MultiplayerManager.cpp:1726: maptick(1096) crc before applying all ticks: -1898935536
- 113.144 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1096) lastTickApplied(1087) referenceMapTick(1096) networkTick(59341)
- 113.145 Info MultiplayerManager.cpp:1734: maptick(1096) crc after applying all ticks: -1898935536
- 113.145 Info MultiplayerManager.cpp:928: networkTick(59341) mapTick(1096) changing state from(DesyncedAligning) to(DesyncedAligned)
- 113.259 Info MultiplayerManager.cpp:1065: networkTick(59347) mapTick(1096) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 113.259 Info MultiplayerManager.cpp:1065: networkTick(59347) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 113.259 Info MultiplayerManager.cpp:1921: NetworkTick(59347) reconnecting after map desync.
- 113.259 Info MultiplayerManager.cpp:2068: NetworkTick(59347) MapTick(1096) disconnecting player(1) from the user.
- 113.264 Info MultiplayerManager.cpp:928: networkTick(59347) mapTick(1096) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 113.327 Info MultiplayerManager.cpp:928: networkTick(59352) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 113.343 Info NetworkInputHandler.cpp:729: mapTick(1096) networkTick(59352) disconnecting from player.
- 113.548 Info MultiplayerManager.cpp:1065: networkTick(59353) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 113.548 Info MultiplayerManager.cpp:1065: networkTick(59358) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 113.618 Info MultiplayerManager.cpp:1065: networkTick(59364) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 113.671 Info MultiplayerManager.cpp:1065: networkTick(59367) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 113.671 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (240201 B, 478 blocks)
- 113.672 Info MultiplayerManager.cpp:928: networkTick(59367) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 113.672 Info NetworkInputHandler.cpp:40: mapTick(1096) networkTick(59367) initialized NetworkInputHandler local peer(1).
- 113.672 Info NetworkInputHandler.cpp:491: expectedMapTick(1096) adding peer(0).
- 113.672 Info Synchronizer.cpp:413: NetworkTick(59367) mapTick(1096) applying 13 pending tickClosures
- 113.672 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 113.672 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 113.672 Info MultiplayerManager.cpp:1605: networkTick(59367) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 113.777 Info MultiplayerManager.cpp:1065: networkTick(59373) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 113.919 Finished download (0 s, 240 kB, 969 kB/s)
- 113.941 Info MultiplayerManager.cpp:1140: networkTick(59384) mapTick(-1) map download finished creating scenario
- 113.941 Info MultiplayerManager.cpp:928: networkTick(59384) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 113.941 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 113.968 Info Scenario.cpp:124: Map version 0.12.24-0
- 114.008 Info MultiplayerManager.cpp:1868: networkTick(59388) mapTick(1096) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-16)
- 114.009 Info MultiplayerManager.cpp:928: networkTick(59388) mapTick(1096) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 114.056 Info MultiplayerManager.cpp:1065: networkTick(59390) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 114.122 Info MultiplayerManager.cpp:1065: networkTick(59394) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 114.156 Info MultiplayerManager.cpp:1065: networkTick(59396) mapTick(1096) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 114.156 Info MultiplayerManager.cpp:1253: networkTick(59396) mapTick(1096) stopping mapAlign
- 114.156 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 114.156 Info MultiplayerManager.cpp:928: networkTick(59396) mapTick(1096) changing state from(InGameWaitingForOthers) to(InGame)
- 114.156 Info MultiplayerManager.cpp:1579: networkTick(59396) mapTick(1096) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 114.255 Info MultiplayerManager.cpp:1065: networkTick(59402) mapTick(1102) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 114.256 Info MultiplayerManager.cpp:1065: networkTick(59402) mapTick(1102) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 114.290 Info NetworkInputHandler.cpp:712: mapTick(1105) networkTick(59405) connecting to player(axel).
- 114.290 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 114.290 Info GameActionHandler.cpp:1940: MapTick(1105) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 115.023 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1140) peer(1) testCrc(247310616) testCrcPeerID(0) currentCrc(-645011507)
- 115.023 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 247310616, reference peers = {0}; desynced CRC = 3649955789, desynced peers = {1 (axel)}
- 115.023 Info MultiplayerManager.cpp:928: networkTick(59449) mapTick(1149) changing state from(InGame) to(Desynced)
- 115.140 Info MultiplayerManager.cpp:1065: networkTick(59455) mapTick(1149) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 115.140 Info MultiplayerManager.cpp:928: networkTick(59455) mapTick(1149) changing state from(Desynced) to(DesyncedAligning)
- 115.140 Info MultiplayerManager.cpp:1691: networkTick(59455) mapTick(1149) starting mapAlign
- 115.240 Info MultiplayerManager.cpp:1065: networkTick(59461) mapTick(1149) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 115.240 Info MultiplayerManager.cpp:1065: networkTick(59461) mapTick(1149) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 115.240 Info MultiplayerManager.cpp:1625: networkTick(59461) mapTick(1149) sending mapAlignAction
- 115.340 Info MultiplayerManager.cpp:1301: networkTick(59467) mapTick(1149) received MapAlignAction from peer(0), mapAlignTick(1156) appliedTickClosuresCount(11)
- 115.340 Info MultiplayerManager.cpp:1301: networkTick(59467) mapTick(1149) received MapAlignAction from peer(1), mapAlignTick(1150) appliedTickClosuresCount(0)
- 115.340 Info MultiplayerManager.cpp:1707: networkTick(59468) mapTick(1149) mapAlign finished targetTick(1156) updating map and running the tasks ...
- 115.340 Info MultiplayerManager.cpp:1579: networkTick(59468) mapTick(1149) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1156))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1150))
- )
- 115.341 Info MultiplayerManager.cpp:1726: maptick(1156) crc before applying all ticks: 399305227
- 115.341 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1156) lastTickApplied(1147) referenceMapTick(1156) networkTick(59468)
- 115.341 Info MultiplayerManager.cpp:1734: maptick(1156) crc after applying all ticks: 399305227
- 115.341 Info MultiplayerManager.cpp:928: networkTick(59468) mapTick(1156) changing state from(DesyncedAligning) to(DesyncedAligned)
- 115.456 Info MultiplayerManager.cpp:1065: networkTick(59474) mapTick(1156) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 115.456 Info MultiplayerManager.cpp:1065: networkTick(59474) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 115.456 Info MultiplayerManager.cpp:1921: NetworkTick(59474) reconnecting after map desync.
- 115.456 Info MultiplayerManager.cpp:2068: NetworkTick(59474) MapTick(1156) disconnecting player(1) from the user.
- 115.461 Info MultiplayerManager.cpp:928: networkTick(59474) mapTick(1156) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 115.539 Info MultiplayerManager.cpp:928: networkTick(59480) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 115.556 Info NetworkInputHandler.cpp:729: mapTick(1156) networkTick(59480) disconnecting from player.
- 115.763 Info MultiplayerManager.cpp:1065: networkTick(59480) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 115.764 Info MultiplayerManager.cpp:1065: networkTick(59486) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 115.834 Info MultiplayerManager.cpp:1065: networkTick(59492) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 115.904 Info MultiplayerManager.cpp:1065: networkTick(59496) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 115.904 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (240774 B, 479 blocks)
- 115.905 Info MultiplayerManager.cpp:928: networkTick(59496) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 115.905 Info NetworkInputHandler.cpp:40: mapTick(1156) networkTick(59496) initialized NetworkInputHandler local peer(1).
- 115.905 Info NetworkInputHandler.cpp:491: expectedMapTick(1156) adding peer(0).
- 115.905 Info Synchronizer.cpp:413: NetworkTick(59496) mapTick(1156) applying 13 pending tickClosures
- 115.905 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 115.905 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 115.905 Info MultiplayerManager.cpp:1605: networkTick(59496) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 116.026 Info MultiplayerManager.cpp:1065: networkTick(59502) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 116.170 Finished download (0 s, 241 kB, 905 kB/s)
- 116.190 Info MultiplayerManager.cpp:1140: networkTick(59513) mapTick(-1) map download finished creating scenario
- 116.191 Info MultiplayerManager.cpp:928: networkTick(59513) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 116.191 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 116.221 Info Scenario.cpp:124: Map version 0.12.24-0
- 116.259 Info MultiplayerManager.cpp:1868: networkTick(59517) mapTick(1156) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-18)
- 116.259 Info MultiplayerManager.cpp:928: networkTick(59517) mapTick(1156) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 116.305 Info MultiplayerManager.cpp:1065: networkTick(59519) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 116.371 Info MultiplayerManager.cpp:1065: networkTick(59523) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 116.405 Info MultiplayerManager.cpp:1065: networkTick(59525) mapTick(1156) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 116.405 Info MultiplayerManager.cpp:1253: networkTick(59525) mapTick(1156) stopping mapAlign
- 116.405 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 116.405 Info MultiplayerManager.cpp:928: networkTick(59525) mapTick(1156) changing state from(InGameWaitingForOthers) to(InGame)
- 116.405 Info MultiplayerManager.cpp:1579: networkTick(59525) mapTick(1156) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 116.504 Info MultiplayerManager.cpp:1065: networkTick(59531) mapTick(1162) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 116.504 Info MultiplayerManager.cpp:1065: networkTick(59531) mapTick(1162) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 116.538 Info NetworkInputHandler.cpp:712: mapTick(1165) networkTick(59534) connecting to player(axel).
- 116.538 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 116.538 Info GameActionHandler.cpp:1940: MapTick(1165) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 117.271 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1200) peer(1) testCrc(465788311) testCrcPeerID(0) currentCrc(541631526)
- 117.271 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 465788311, reference peers = {0}; desynced CRC = 541631526, desynced peers = {1 (axel)}
- 117.271 Info MultiplayerManager.cpp:928: networkTick(59578) mapTick(1209) changing state from(InGame) to(Desynced)
- 117.388 Info MultiplayerManager.cpp:1065: networkTick(59584) mapTick(1209) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 117.388 Info MultiplayerManager.cpp:928: networkTick(59584) mapTick(1209) changing state from(Desynced) to(DesyncedAligning)
- 117.388 Info MultiplayerManager.cpp:1691: networkTick(59584) mapTick(1209) starting mapAlign
- 117.488 Info MultiplayerManager.cpp:1065: networkTick(59590) mapTick(1209) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 117.488 Info MultiplayerManager.cpp:1065: networkTick(59590) mapTick(1209) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 117.488 Info MultiplayerManager.cpp:1625: networkTick(59590) mapTick(1209) sending mapAlignAction
- 117.589 Info MultiplayerManager.cpp:1301: networkTick(59596) mapTick(1209) received MapAlignAction from peer(0), mapAlignTick(1216) appliedTickClosuresCount(11)
- 117.589 Info MultiplayerManager.cpp:1301: networkTick(59596) mapTick(1209) received MapAlignAction from peer(1), mapAlignTick(1210) appliedTickClosuresCount(0)
- 117.589 Info MultiplayerManager.cpp:1707: networkTick(59597) mapTick(1209) mapAlign finished targetTick(1216) updating map and running the tasks ...
- 117.589 Info MultiplayerManager.cpp:1579: networkTick(59597) mapTick(1209) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1216))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1210))
- )
- 117.590 Info MultiplayerManager.cpp:1726: maptick(1216) crc before applying all ticks: 185365628
- 117.590 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1216) lastTickApplied(1207) referenceMapTick(1216) networkTick(59597)
- 117.590 Info MultiplayerManager.cpp:1734: maptick(1216) crc after applying all ticks: 185365628
- 117.590 Info MultiplayerManager.cpp:928: networkTick(59597) mapTick(1216) changing state from(DesyncedAligning) to(DesyncedAligned)
- 117.705 Info MultiplayerManager.cpp:1065: networkTick(59603) mapTick(1216) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 117.705 Info MultiplayerManager.cpp:1065: networkTick(59603) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 117.705 Info MultiplayerManager.cpp:1921: NetworkTick(59603) reconnecting after map desync.
- 117.705 Info MultiplayerManager.cpp:2068: NetworkTick(59603) MapTick(1216) disconnecting player(1) from the user.
- 117.707 Info MultiplayerManager.cpp:928: networkTick(59603) mapTick(1216) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 117.771 Info MultiplayerManager.cpp:928: networkTick(59608) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 117.788 Info NetworkInputHandler.cpp:729: mapTick(1216) networkTick(59608) disconnecting from player.
- 117.997 Info MultiplayerManager.cpp:1065: networkTick(59609) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 117.998 Info MultiplayerManager.cpp:1065: networkTick(59614) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 118.068 Info MultiplayerManager.cpp:1065: networkTick(59620) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 118.138 Info MultiplayerManager.cpp:1065: networkTick(59624) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 118.138 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (241450 B, 481 blocks)
- 118.139 Info MultiplayerManager.cpp:928: networkTick(59624) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 118.139 Info NetworkInputHandler.cpp:40: mapTick(1216) networkTick(59624) initialized NetworkInputHandler local peer(1).
- 118.139 Info NetworkInputHandler.cpp:491: expectedMapTick(1216) adding peer(0).
- 118.139 Info Synchronizer.cpp:413: NetworkTick(59624) mapTick(1216) applying 13 pending tickClosures
- 118.139 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 118.139 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 118.139 Info MultiplayerManager.cpp:1605: networkTick(59624) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 118.244 Info MultiplayerManager.cpp:1065: networkTick(59630) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 118.378 Finished download (0 s, 241 kB, 1.0 MB/s)
- 118.391 Info MultiplayerManager.cpp:1140: networkTick(59640) mapTick(-1) map download finished creating scenario
- 118.391 Info MultiplayerManager.cpp:928: networkTick(59640) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 118.391 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 118.417 Info Scenario.cpp:124: Map version 0.12.24-0
- 118.458 Info MultiplayerManager.cpp:1868: networkTick(59644) mapTick(1216) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-20)
- 118.459 Info MultiplayerManager.cpp:928: networkTick(59644) mapTick(1216) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 118.504 Info MultiplayerManager.cpp:1065: networkTick(59646) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 118.572 Info MultiplayerManager.cpp:1065: networkTick(59650) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 118.605 Info MultiplayerManager.cpp:1065: networkTick(59652) mapTick(1216) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 118.605 Info MultiplayerManager.cpp:1253: networkTick(59652) mapTick(1216) stopping mapAlign
- 118.605 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 118.605 Info MultiplayerManager.cpp:928: networkTick(59652) mapTick(1216) changing state from(InGameWaitingForOthers) to(InGame)
- 118.605 Info MultiplayerManager.cpp:1579: networkTick(59652) mapTick(1216) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 118.705 Info MultiplayerManager.cpp:1065: networkTick(59658) mapTick(1222) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 118.705 Info MultiplayerManager.cpp:1065: networkTick(59658) mapTick(1222) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 118.738 Info NetworkInputHandler.cpp:712: mapTick(1225) networkTick(59661) connecting to player(axel).
- 118.738 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 118.738 Info GameActionHandler.cpp:1940: MapTick(1225) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 119.472 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1260) peer(1) testCrc(-100649701) testCrcPeerID(0) currentCrc(1180710921)
- 119.472 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4194317595, reference peers = {0}; desynced CRC = 1180710921, desynced peers = {1 (axel)}
- 119.472 Info MultiplayerManager.cpp:928: networkTick(59705) mapTick(1269) changing state from(InGame) to(Desynced)
- 119.588 Info MultiplayerManager.cpp:1065: networkTick(59711) mapTick(1269) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 119.589 Info MultiplayerManager.cpp:928: networkTick(59711) mapTick(1269) changing state from(Desynced) to(DesyncedAligning)
- 119.589 Info MultiplayerManager.cpp:1691: networkTick(59711) mapTick(1269) starting mapAlign
- 119.689 Info MultiplayerManager.cpp:1065: networkTick(59717) mapTick(1269) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 119.689 Info MultiplayerManager.cpp:1065: networkTick(59717) mapTick(1269) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 119.689 Info MultiplayerManager.cpp:1625: networkTick(59717) mapTick(1269) sending mapAlignAction
- 119.788 Info MultiplayerManager.cpp:1301: networkTick(59723) mapTick(1269) received MapAlignAction from peer(0), mapAlignTick(1276) appliedTickClosuresCount(11)
- 119.788 Info MultiplayerManager.cpp:1301: networkTick(59723) mapTick(1269) received MapAlignAction from peer(1), mapAlignTick(1270) appliedTickClosuresCount(0)
- 119.789 Info MultiplayerManager.cpp:1707: networkTick(59724) mapTick(1269) mapAlign finished targetTick(1276) updating map and running the tasks ...
- 119.789 Info MultiplayerManager.cpp:1579: networkTick(59724) mapTick(1269) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1276))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1270))
- )
- 119.790 Info MultiplayerManager.cpp:1726: maptick(1276) crc before applying all ticks: 1146290659
- 119.790 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1276) lastTickApplied(1267) referenceMapTick(1276) networkTick(59724)
- 119.790 Info MultiplayerManager.cpp:1734: maptick(1276) crc after applying all ticks: 1146290659
- 119.790 Info MultiplayerManager.cpp:928: networkTick(59724) mapTick(1276) changing state from(DesyncedAligning) to(DesyncedAligned)
- 119.906 Info MultiplayerManager.cpp:1065: networkTick(59730) mapTick(1276) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 119.906 Info MultiplayerManager.cpp:1065: networkTick(59730) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 119.906 Info MultiplayerManager.cpp:1921: NetworkTick(59730) reconnecting after map desync.
- 119.906 Info MultiplayerManager.cpp:2068: NetworkTick(59730) MapTick(1276) disconnecting player(1) from the user.
- 119.908 Info MultiplayerManager.cpp:928: networkTick(59730) mapTick(1276) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 119.972 Info MultiplayerManager.cpp:928: networkTick(59735) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 119.989 Info NetworkInputHandler.cpp:729: mapTick(1276) networkTick(59735) disconnecting from player.
- 120.191 Info MultiplayerManager.cpp:1065: networkTick(59736) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 120.192 Info MultiplayerManager.cpp:1065: networkTick(59741) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 120.262 Info MultiplayerManager.cpp:1065: networkTick(59747) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 120.332 Info MultiplayerManager.cpp:1065: networkTick(59751) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 120.332 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (242056 B, 482 blocks)
- 120.333 Info MultiplayerManager.cpp:928: networkTick(59751) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 120.333 Info NetworkInputHandler.cpp:40: mapTick(1276) networkTick(59751) initialized NetworkInputHandler local peer(1).
- 120.333 Info NetworkInputHandler.cpp:491: expectedMapTick(1276) adding peer(0).
- 120.333 Info Synchronizer.cpp:413: NetworkTick(59751) mapTick(1276) applying 13 pending tickClosures
- 120.333 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 120.333 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 120.333 Info MultiplayerManager.cpp:1605: networkTick(59751) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 120.437 Info MultiplayerManager.cpp:1065: networkTick(59757) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 120.568 Finished download (0 s, 242 kB, 1.0 MB/s)
- 120.584 Info MultiplayerManager.cpp:1140: networkTick(59766) mapTick(-1) map download finished creating scenario
- 120.584 Info MultiplayerManager.cpp:928: networkTick(59766) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 120.585 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 120.611 Info Scenario.cpp:124: Map version 0.12.24-0
- 120.651 Info MultiplayerManager.cpp:1868: networkTick(59770) mapTick(1276) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-22)
- 120.651 Info MultiplayerManager.cpp:928: networkTick(59770) mapTick(1276) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 120.684 Info MultiplayerManager.cpp:1065: networkTick(59772) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 120.749 Info MultiplayerManager.cpp:1065: networkTick(59776) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 120.782 Info MultiplayerManager.cpp:1065: networkTick(59778) mapTick(1276) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 120.782 Info MultiplayerManager.cpp:1253: networkTick(59778) mapTick(1276) stopping mapAlign
- 120.782 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 120.782 Info MultiplayerManager.cpp:928: networkTick(59778) mapTick(1276) changing state from(InGameWaitingForOthers) to(InGame)
- 120.782 Info MultiplayerManager.cpp:1579: networkTick(59778) mapTick(1276) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 120.881 Info MultiplayerManager.cpp:1065: networkTick(59784) mapTick(1282) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 120.881 Info MultiplayerManager.cpp:1065: networkTick(59784) mapTick(1282) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 120.916 Info NetworkInputHandler.cpp:712: mapTick(1285) networkTick(59787) connecting to player(axel).
- 120.916 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 120.916 Info GameActionHandler.cpp:1940: MapTick(1285) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 121.649 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1320) peer(1) testCrc(1681008493) testCrcPeerID(0) currentCrc(-387276896)
- 121.650 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1681008493, reference peers = {0}; desynced CRC = 3907690400, desynced peers = {1 (axel)}
- 121.650 Info MultiplayerManager.cpp:928: networkTick(59831) mapTick(1329) changing state from(InGame) to(Desynced)
- 121.766 Info MultiplayerManager.cpp:1065: networkTick(59837) mapTick(1329) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 121.766 Info MultiplayerManager.cpp:928: networkTick(59837) mapTick(1329) changing state from(Desynced) to(DesyncedAligning)
- 121.766 Info MultiplayerManager.cpp:1691: networkTick(59837) mapTick(1329) starting mapAlign
- 121.865 Info MultiplayerManager.cpp:1065: networkTick(59843) mapTick(1329) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 121.865 Info MultiplayerManager.cpp:1065: networkTick(59843) mapTick(1329) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 121.865 Info MultiplayerManager.cpp:1625: networkTick(59843) mapTick(1329) sending mapAlignAction
- 121.966 Info MultiplayerManager.cpp:1301: networkTick(59849) mapTick(1329) received MapAlignAction from peer(0), mapAlignTick(1336) appliedTickClosuresCount(11)
- 121.966 Info MultiplayerManager.cpp:1301: networkTick(59849) mapTick(1329) received MapAlignAction from peer(1), mapAlignTick(1330) appliedTickClosuresCount(0)
- 121.966 Info MultiplayerManager.cpp:1707: networkTick(59850) mapTick(1329) mapAlign finished targetTick(1336) updating map and running the tasks ...
- 121.966 Info MultiplayerManager.cpp:1579: networkTick(59850) mapTick(1329) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1336))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1330))
- )
- 121.967 Info MultiplayerManager.cpp:1726: maptick(1336) crc before applying all ticks: -624751356
- 121.967 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1336) lastTickApplied(1327) referenceMapTick(1336) networkTick(59850)
- 121.967 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1328) inputActions((SelectedEntityChanged) ) ) for peer(1)
- 121.967 Info MultiplayerManager.cpp:1734: maptick(1336) crc after applying all ticks: -624751356
- 121.967 Info MultiplayerManager.cpp:928: networkTick(59850) mapTick(1336) changing state from(DesyncedAligning) to(DesyncedAligned)
- 122.082 Info MultiplayerManager.cpp:1065: networkTick(59856) mapTick(1336) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 122.082 Info MultiplayerManager.cpp:1065: networkTick(59856) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 122.082 Info MultiplayerManager.cpp:1921: NetworkTick(59856) reconnecting after map desync.
- 122.082 Info MultiplayerManager.cpp:2068: NetworkTick(59856) MapTick(1336) disconnecting player(1) from the user.
- 122.086 Info MultiplayerManager.cpp:928: networkTick(59856) mapTick(1336) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 122.149 Info MultiplayerManager.cpp:928: networkTick(59861) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 122.166 Info NetworkInputHandler.cpp:729: mapTick(1336) networkTick(59861) disconnecting from player.
- 122.367 Info MultiplayerManager.cpp:1065: networkTick(59862) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 122.367 Info MultiplayerManager.cpp:1065: networkTick(59867) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 122.455 Info MultiplayerManager.cpp:1065: networkTick(59873) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 122.525 Info MultiplayerManager.cpp:1065: networkTick(59877) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 122.525 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (242843 B, 483 blocks)
- 122.526 Info MultiplayerManager.cpp:928: networkTick(59877) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 122.526 Info NetworkInputHandler.cpp:40: mapTick(1336) networkTick(59877) initialized NetworkInputHandler local peer(1).
- 122.526 Info NetworkInputHandler.cpp:491: expectedMapTick(1336) adding peer(0).
- 122.526 Info Synchronizer.cpp:413: NetworkTick(59877) mapTick(1336) applying 13 pending tickClosures
- 122.526 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 122.526 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 122.526 Info MultiplayerManager.cpp:1605: networkTick(59877) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 122.631 Info MultiplayerManager.cpp:1065: networkTick(59883) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 122.751 Finished download (0 s, 243 kB, 1.1 MB/s)
- 122.762 Info MultiplayerManager.cpp:1140: networkTick(59892) mapTick(-1) map download finished creating scenario
- 122.762 Info MultiplayerManager.cpp:928: networkTick(59892) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 122.762 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 122.787 Info Scenario.cpp:124: Map version 0.12.24-0
- 122.828 Info MultiplayerManager.cpp:1868: networkTick(59896) mapTick(1336) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-25)
- 122.828 Info MultiplayerManager.cpp:928: networkTick(59896) mapTick(1336) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 122.875 Info MultiplayerManager.cpp:1065: networkTick(59898) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 122.942 Info MultiplayerManager.cpp:1065: networkTick(59902) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 122.975 Info MultiplayerManager.cpp:1065: networkTick(59904) mapTick(1336) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 122.975 Info MultiplayerManager.cpp:1253: networkTick(59904) mapTick(1336) stopping mapAlign
- 122.975 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 122.975 Info MultiplayerManager.cpp:928: networkTick(59904) mapTick(1336) changing state from(InGameWaitingForOthers) to(InGame)
- 122.975 Info MultiplayerManager.cpp:1579: networkTick(59904) mapTick(1336) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 123.075 Info MultiplayerManager.cpp:1065: networkTick(59910) mapTick(1342) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 123.075 Info MultiplayerManager.cpp:1065: networkTick(59910) mapTick(1342) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 123.108 Info NetworkInputHandler.cpp:712: mapTick(1345) networkTick(59913) connecting to player(axel).
- 123.108 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 123.108 Info GameActionHandler.cpp:1940: MapTick(1345) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 123.843 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1380) peer(1) testCrc(398773856) testCrcPeerID(0) currentCrc(-1599083175)
- 123.843 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 398773856, reference peers = {0}; desynced CRC = 2695884121, desynced peers = {1 (axel)}
- 123.843 Info MultiplayerManager.cpp:928: networkTick(59957) mapTick(1389) changing state from(InGame) to(Desynced)
- 123.958 Info MultiplayerManager.cpp:1065: networkTick(59963) mapTick(1389) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 123.959 Info MultiplayerManager.cpp:928: networkTick(59963) mapTick(1389) changing state from(Desynced) to(DesyncedAligning)
- 123.959 Info MultiplayerManager.cpp:1691: networkTick(59963) mapTick(1389) starting mapAlign
- 124.059 Info MultiplayerManager.cpp:1065: networkTick(59969) mapTick(1389) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 124.059 Info MultiplayerManager.cpp:1065: networkTick(59969) mapTick(1389) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 124.059 Info MultiplayerManager.cpp:1625: networkTick(59969) mapTick(1389) sending mapAlignAction
- 124.158 Info MultiplayerManager.cpp:1301: networkTick(59975) mapTick(1389) received MapAlignAction from peer(0), mapAlignTick(1396) appliedTickClosuresCount(11)
- 124.159 Info MultiplayerManager.cpp:1301: networkTick(59975) mapTick(1389) received MapAlignAction from peer(1), mapAlignTick(1390) appliedTickClosuresCount(0)
- 124.159 Info MultiplayerManager.cpp:1707: networkTick(59976) mapTick(1389) mapAlign finished targetTick(1396) updating map and running the tasks ...
- 124.159 Info MultiplayerManager.cpp:1579: networkTick(59976) mapTick(1389) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1396))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1390))
- )
- 124.160 Info MultiplayerManager.cpp:1726: maptick(1396) crc before applying all ticks: -542736149
- 124.160 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1396) lastTickApplied(1387) referenceMapTick(1396) networkTick(59976)
- 124.160 Info MultiplayerManager.cpp:1734: maptick(1396) crc after applying all ticks: -542736149
- 124.160 Info MultiplayerManager.cpp:928: networkTick(59976) mapTick(1396) changing state from(DesyncedAligning) to(DesyncedAligned)
- 124.276 Info MultiplayerManager.cpp:1065: networkTick(59982) mapTick(1396) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 124.276 Info MultiplayerManager.cpp:1065: networkTick(59982) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 124.276 Info MultiplayerManager.cpp:1921: NetworkTick(59982) reconnecting after map desync.
- 124.276 Info MultiplayerManager.cpp:2068: NetworkTick(59982) MapTick(1396) disconnecting player(1) from the user.
- 124.279 Info MultiplayerManager.cpp:928: networkTick(59982) mapTick(1396) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 124.343 Info MultiplayerManager.cpp:928: networkTick(59987) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 124.359 Info NetworkInputHandler.cpp:729: mapTick(1396) networkTick(59987) disconnecting from player.
- 124.559 Info MultiplayerManager.cpp:1065: networkTick(59988) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 124.560 Info MultiplayerManager.cpp:1065: networkTick(59993) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 124.630 Info MultiplayerManager.cpp:1065: networkTick(59999) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 124.700 Info MultiplayerManager.cpp:1065: networkTick(60003) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 124.700 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (243753 B, 485 blocks)
- 124.701 Info MultiplayerManager.cpp:928: networkTick(60003) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 124.701 Info NetworkInputHandler.cpp:40: mapTick(1396) networkTick(60003) initialized NetworkInputHandler local peer(1).
- 124.701 Info NetworkInputHandler.cpp:491: expectedMapTick(1396) adding peer(0).
- 124.701 Info Synchronizer.cpp:413: NetworkTick(60003) mapTick(1396) applying 13 pending tickClosures
- 124.701 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 124.701 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 124.701 Info MultiplayerManager.cpp:1605: networkTick(60003) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 124.806 Info MultiplayerManager.cpp:1065: networkTick(60009) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 124.944 Finished download (0 s, 244 kB, 1.0 MB/s)
- 124.953 Info MultiplayerManager.cpp:1140: networkTick(60018) mapTick(-1) map download finished creating scenario
- 124.953 Info MultiplayerManager.cpp:928: networkTick(60018) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 124.953 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 124.979 Info Scenario.cpp:124: Map version 0.12.24-0
- 125.020 Info MultiplayerManager.cpp:1868: networkTick(60023) mapTick(1396) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-27)
- 125.020 Info MultiplayerManager.cpp:928: networkTick(60023) mapTick(1396) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 125.049 Info MultiplayerManager.cpp:1065: networkTick(60024) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 125.136 Info MultiplayerManager.cpp:1065: networkTick(60029) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 125.153 Info MultiplayerManager.cpp:1065: networkTick(60030) mapTick(1396) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 125.153 Info MultiplayerManager.cpp:1253: networkTick(60030) mapTick(1396) stopping mapAlign
- 125.153 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 125.153 Info MultiplayerManager.cpp:928: networkTick(60030) mapTick(1396) changing state from(InGameWaitingForOthers) to(InGame)
- 125.154 Info MultiplayerManager.cpp:1579: networkTick(60030) mapTick(1396) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 125.253 Info MultiplayerManager.cpp:1065: networkTick(60036) mapTick(1402) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 125.253 Info MultiplayerManager.cpp:1065: networkTick(60036) mapTick(1402) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 125.287 Info NetworkInputHandler.cpp:712: mapTick(1405) networkTick(60039) connecting to player(axel).
- 125.287 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 125.287 Info GameActionHandler.cpp:1940: MapTick(1405) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 126.019 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1440) peer(1) testCrc(-405752656) testCrcPeerID(0) currentCrc(665543057)
- 126.019 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3889214640, reference peers = {0}; desynced CRC = 665543057, desynced peers = {1 (axel)}
- 126.019 Info MultiplayerManager.cpp:928: networkTick(60083) mapTick(1449) changing state from(InGame) to(Desynced)
- 126.136 Info MultiplayerManager.cpp:1065: networkTick(60089) mapTick(1449) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 126.136 Info MultiplayerManager.cpp:928: networkTick(60089) mapTick(1449) changing state from(Desynced) to(DesyncedAligning)
- 126.136 Info MultiplayerManager.cpp:1691: networkTick(60089) mapTick(1449) starting mapAlign
- 126.235 Info MultiplayerManager.cpp:1065: networkTick(60095) mapTick(1449) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 126.235 Info MultiplayerManager.cpp:1065: networkTick(60095) mapTick(1449) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 126.235 Info MultiplayerManager.cpp:1625: networkTick(60095) mapTick(1449) sending mapAlignAction
- 126.335 Info MultiplayerManager.cpp:1301: networkTick(60101) mapTick(1449) received MapAlignAction from peer(0), mapAlignTick(1456) appliedTickClosuresCount(11)
- 126.335 Info MultiplayerManager.cpp:1301: networkTick(60101) mapTick(1449) received MapAlignAction from peer(1), mapAlignTick(1450) appliedTickClosuresCount(0)
- 126.335 Info MultiplayerManager.cpp:1707: networkTick(60102) mapTick(1449) mapAlign finished targetTick(1456) updating map and running the tasks ...
- 126.335 Info MultiplayerManager.cpp:1579: networkTick(60102) mapTick(1449) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1456))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1450))
- )
- 126.337 Info MultiplayerManager.cpp:1726: maptick(1456) crc before applying all ticks: -1912201663
- 126.337 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1456) lastTickApplied(1447) referenceMapTick(1456) networkTick(60102)
- 126.337 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1448) inputActions((SelectedEntityChanged) ) ) for peer(1)
- 126.337 Info MultiplayerManager.cpp:1734: maptick(1456) crc after applying all ticks: -1912201663
- 126.337 Info MultiplayerManager.cpp:928: networkTick(60102) mapTick(1456) changing state from(DesyncedAligning) to(DesyncedAligned)
- 126.452 Info MultiplayerManager.cpp:1065: networkTick(60108) mapTick(1456) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 126.452 Info MultiplayerManager.cpp:1065: networkTick(60108) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 126.452 Info MultiplayerManager.cpp:1921: NetworkTick(60108) reconnecting after map desync.
- 126.452 Info MultiplayerManager.cpp:2068: NetworkTick(60108) MapTick(1456) disconnecting player(1) from the user.
- 126.455 Info MultiplayerManager.cpp:928: networkTick(60108) mapTick(1456) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 126.518 Info MultiplayerManager.cpp:928: networkTick(60113) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 126.535 Info NetworkInputHandler.cpp:729: mapTick(1456) networkTick(60113) disconnecting from player.
- 126.742 Info MultiplayerManager.cpp:1065: networkTick(60114) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 126.742 Info MultiplayerManager.cpp:1065: networkTick(60119) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 126.812 Info MultiplayerManager.cpp:1065: networkTick(60125) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 126.882 Info MultiplayerManager.cpp:1065: networkTick(60129) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 126.882 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (245157 B, 488 blocks)
- 126.883 Info MultiplayerManager.cpp:928: networkTick(60129) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 126.883 Info NetworkInputHandler.cpp:40: mapTick(1456) networkTick(60129) initialized NetworkInputHandler local peer(1).
- 126.883 Info NetworkInputHandler.cpp:491: expectedMapTick(1456) adding peer(0).
- 126.883 Info Synchronizer.cpp:413: NetworkTick(60129) mapTick(1456) applying 13 pending tickClosures
- 126.883 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 126.883 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 126.883 Info MultiplayerManager.cpp:1605: networkTick(60129) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 126.988 Info MultiplayerManager.cpp:1065: networkTick(60135) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 127.127 Finished download (0 s, 245 kB, 1.0 MB/s)
- 127.135 Info MultiplayerManager.cpp:1140: networkTick(60144) mapTick(-1) map download finished creating scenario
- 127.135 Info MultiplayerManager.cpp:928: networkTick(60144) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 127.135 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 127.162 Info Scenario.cpp:124: Map version 0.12.24-0
- 127.202 Info MultiplayerManager.cpp:1868: networkTick(60149) mapTick(1456) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-29)
- 127.202 Info MultiplayerManager.cpp:928: networkTick(60149) mapTick(1456) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 127.231 Info MultiplayerManager.cpp:1065: networkTick(60150) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 127.320 Info MultiplayerManager.cpp:1065: networkTick(60155) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 127.337 Info MultiplayerManager.cpp:1065: networkTick(60156) mapTick(1456) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 127.337 Info MultiplayerManager.cpp:1253: networkTick(60156) mapTick(1456) stopping mapAlign
- 127.337 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 127.337 Info MultiplayerManager.cpp:928: networkTick(60156) mapTick(1456) changing state from(InGameWaitingForOthers) to(InGame)
- 127.337 Info MultiplayerManager.cpp:1579: networkTick(60156) mapTick(1456) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 127.436 Info MultiplayerManager.cpp:1065: networkTick(60162) mapTick(1462) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 127.437 Info MultiplayerManager.cpp:1065: networkTick(60162) mapTick(1462) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 127.470 Info NetworkInputHandler.cpp:712: mapTick(1465) networkTick(60165) connecting to player(axel).
- 127.470 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 127.471 Info GameActionHandler.cpp:1940: MapTick(1465) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 128.200 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1500) peer(1) testCrc(559337697) testCrcPeerID(0) currentCrc(-1687512776)
- 128.200 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 559337697, reference peers = {0}; desynced CRC = 2607454520, desynced peers = {1 (axel)}
- 128.200 Info MultiplayerManager.cpp:928: networkTick(60209) mapTick(1509) changing state from(InGame) to(Desynced)
- 128.317 Info MultiplayerManager.cpp:1065: networkTick(60215) mapTick(1509) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 128.317 Info MultiplayerManager.cpp:928: networkTick(60215) mapTick(1509) changing state from(Desynced) to(DesyncedAligning)
- 128.317 Info MultiplayerManager.cpp:1691: networkTick(60215) mapTick(1509) starting mapAlign
- 128.417 Info MultiplayerManager.cpp:1065: networkTick(60221) mapTick(1509) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 128.417 Info MultiplayerManager.cpp:1065: networkTick(60221) mapTick(1509) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 128.417 Info MultiplayerManager.cpp:1625: networkTick(60221) mapTick(1509) sending mapAlignAction
- 128.517 Info MultiplayerManager.cpp:1301: networkTick(60227) mapTick(1509) received MapAlignAction from peer(0), mapAlignTick(1516) appliedTickClosuresCount(11)
- 128.517 Info MultiplayerManager.cpp:1301: networkTick(60227) mapTick(1509) received MapAlignAction from peer(1), mapAlignTick(1510) appliedTickClosuresCount(0)
- 128.517 Info MultiplayerManager.cpp:1707: networkTick(60228) mapTick(1509) mapAlign finished targetTick(1516) updating map and running the tasks ...
- 128.517 Info MultiplayerManager.cpp:1579: networkTick(60228) mapTick(1509) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1516))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1510))
- )
- 128.518 Info MultiplayerManager.cpp:1726: maptick(1516) crc before applying all ticks: -1502387492
- 128.518 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1516) lastTickApplied(1507) referenceMapTick(1516) networkTick(60228)
- 128.518 Info MultiplayerManager.cpp:1734: maptick(1516) crc after applying all ticks: -1502387492
- 128.518 Info MultiplayerManager.cpp:928: networkTick(60228) mapTick(1516) changing state from(DesyncedAligning) to(DesyncedAligned)
- 128.633 Info MultiplayerManager.cpp:1065: networkTick(60234) mapTick(1516) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 128.633 Info MultiplayerManager.cpp:1065: networkTick(60234) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 128.633 Info MultiplayerManager.cpp:1921: NetworkTick(60234) reconnecting after map desync.
- 128.633 Info MultiplayerManager.cpp:2068: NetworkTick(60234) MapTick(1516) disconnecting player(1) from the user.
- 128.637 Info MultiplayerManager.cpp:928: networkTick(60234) mapTick(1516) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 128.701 Info MultiplayerManager.cpp:928: networkTick(60239) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 128.716 Info NetworkInputHandler.cpp:729: mapTick(1516) networkTick(60239) disconnecting from player.
- 128.927 Info MultiplayerManager.cpp:1065: networkTick(60240) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 128.927 Info MultiplayerManager.cpp:1065: networkTick(60245) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 128.997 Info MultiplayerManager.cpp:1065: networkTick(60251) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 129.067 Info MultiplayerManager.cpp:1065: networkTick(60255) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 129.067 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (254080 B, 506 blocks)
- 129.068 Info MultiplayerManager.cpp:928: networkTick(60255) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 129.068 Info NetworkInputHandler.cpp:40: mapTick(1516) networkTick(60255) initialized NetworkInputHandler local peer(1).
- 129.068 Info NetworkInputHandler.cpp:491: expectedMapTick(1516) adding peer(0).
- 129.068 Info Synchronizer.cpp:413: NetworkTick(60255) mapTick(1516) applying 13 pending tickClosures
- 129.068 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 129.068 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 129.068 Info MultiplayerManager.cpp:1605: networkTick(60255) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 129.172 Info MultiplayerManager.cpp:1065: networkTick(60261) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 129.311 Finished download (0 s, 254 kB, 1.0 MB/s)
- 129.319 Info MultiplayerManager.cpp:1140: networkTick(60270) mapTick(-1) map download finished creating scenario
- 129.320 Info MultiplayerManager.cpp:928: networkTick(60270) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 129.320 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 129.347 Info Scenario.cpp:124: Map version 0.12.24-0
- 129.386 Info MultiplayerManager.cpp:1868: networkTick(60275) mapTick(1516) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-31)
- 129.386 Info MultiplayerManager.cpp:928: networkTick(60275) mapTick(1516) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 129.415 Info MultiplayerManager.cpp:1065: networkTick(60276) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 129.504 Info MultiplayerManager.cpp:1065: networkTick(60281) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 129.520 Info MultiplayerManager.cpp:1065: networkTick(60282) mapTick(1516) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 129.520 Info MultiplayerManager.cpp:1253: networkTick(60282) mapTick(1516) stopping mapAlign
- 129.520 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 129.520 Info MultiplayerManager.cpp:928: networkTick(60282) mapTick(1516) changing state from(InGameWaitingForOthers) to(InGame)
- 129.520 Info MultiplayerManager.cpp:1579: networkTick(60282) mapTick(1516) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 129.620 Info MultiplayerManager.cpp:1065: networkTick(60288) mapTick(1522) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 129.620 Info MultiplayerManager.cpp:1065: networkTick(60288) mapTick(1522) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 129.654 Info NetworkInputHandler.cpp:712: mapTick(1525) networkTick(60291) connecting to player(axel).
- 129.654 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 129.654 Info GameActionHandler.cpp:1940: MapTick(1525) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 130.385 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1560) peer(1) testCrc(-584150193) testCrcPeerID(0) currentCrc(-351258450)
- 130.385 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3710817103, reference peers = {0}; desynced CRC = 3943708846, desynced peers = {1 (axel)}
- 130.385 Info MultiplayerManager.cpp:928: networkTick(60335) mapTick(1569) changing state from(InGame) to(Desynced)
- 130.500 Info MultiplayerManager.cpp:1065: networkTick(60341) mapTick(1569) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 130.500 Info MultiplayerManager.cpp:928: networkTick(60341) mapTick(1569) changing state from(Desynced) to(DesyncedAligning)
- 130.500 Info MultiplayerManager.cpp:1691: networkTick(60341) mapTick(1569) starting mapAlign
- 130.601 Info MultiplayerManager.cpp:1065: networkTick(60347) mapTick(1569) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 130.601 Info MultiplayerManager.cpp:1065: networkTick(60347) mapTick(1569) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 130.601 Info MultiplayerManager.cpp:1625: networkTick(60347) mapTick(1569) sending mapAlignAction
- 130.701 Info MultiplayerManager.cpp:1301: networkTick(60353) mapTick(1569) received MapAlignAction from peer(0), mapAlignTick(1576) appliedTickClosuresCount(11)
- 130.701 Info MultiplayerManager.cpp:1301: networkTick(60353) mapTick(1569) received MapAlignAction from peer(1), mapAlignTick(1570) appliedTickClosuresCount(0)
- 130.701 Info MultiplayerManager.cpp:1707: networkTick(60354) mapTick(1569) mapAlign finished targetTick(1576) updating map and running the tasks ...
- 130.701 Info MultiplayerManager.cpp:1579: networkTick(60354) mapTick(1569) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1576))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1570))
- )
- 130.703 Info MultiplayerManager.cpp:1726: maptick(1576) crc before applying all ticks: -956610503
- 130.703 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1576) lastTickApplied(1567) referenceMapTick(1576) networkTick(60354)
- 130.703 Info MultiplayerManager.cpp:1734: maptick(1576) crc after applying all ticks: -956610503
- 130.703 Info MultiplayerManager.cpp:928: networkTick(60354) mapTick(1576) changing state from(DesyncedAligning) to(DesyncedAligned)
- 130.818 Info MultiplayerManager.cpp:1065: networkTick(60360) mapTick(1576) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 130.818 Info MultiplayerManager.cpp:1065: networkTick(60360) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 130.818 Info MultiplayerManager.cpp:1921: NetworkTick(60360) reconnecting after map desync.
- 130.818 Info MultiplayerManager.cpp:2068: NetworkTick(60360) MapTick(1576) disconnecting player(1) from the user.
- 130.820 Info MultiplayerManager.cpp:928: networkTick(60360) mapTick(1576) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 130.884 Info MultiplayerManager.cpp:928: networkTick(60365) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 130.901 Info NetworkInputHandler.cpp:729: mapTick(1576) networkTick(60365) disconnecting from player.
- 131.099 Info MultiplayerManager.cpp:1065: networkTick(60366) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 131.099 Info MultiplayerManager.cpp:1065: networkTick(60371) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 131.170 Info MultiplayerManager.cpp:1065: networkTick(60377) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 131.239 Info MultiplayerManager.cpp:1065: networkTick(60381) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 131.239 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (254952 B, 507 blocks)
- 131.240 Info MultiplayerManager.cpp:928: networkTick(60381) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 131.240 Info NetworkInputHandler.cpp:40: mapTick(1576) networkTick(60381) initialized NetworkInputHandler local peer(1).
- 131.240 Info NetworkInputHandler.cpp:491: expectedMapTick(1576) adding peer(0).
- 131.240 Info Synchronizer.cpp:413: NetworkTick(60381) mapTick(1576) applying 13 pending tickClosures
- 131.240 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 131.240 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 131.240 Info MultiplayerManager.cpp:1605: networkTick(60381) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 131.345 Info MultiplayerManager.cpp:1065: networkTick(60387) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 131.498 Finished download (0 s, 255 kB, 988 kB/s)
- 131.510 Info MultiplayerManager.cpp:1140: networkTick(60398) mapTick(-1) map download finished creating scenario
- 131.510 Info MultiplayerManager.cpp:928: networkTick(60398) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 131.511 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 131.537 Info Scenario.cpp:124: Map version 0.12.24-0
- 131.576 Info MultiplayerManager.cpp:1868: networkTick(60402) mapTick(1576) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-33)
- 131.577 Info MultiplayerManager.cpp:928: networkTick(60402) mapTick(1576) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 131.624 Info MultiplayerManager.cpp:1065: networkTick(60404) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 131.691 Info MultiplayerManager.cpp:1065: networkTick(60408) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 131.724 Info MultiplayerManager.cpp:1065: networkTick(60410) mapTick(1576) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 131.724 Info MultiplayerManager.cpp:1253: networkTick(60410) mapTick(1576) stopping mapAlign
- 131.724 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 131.724 Info MultiplayerManager.cpp:928: networkTick(60410) mapTick(1576) changing state from(InGameWaitingForOthers) to(InGame)
- 131.724 Info MultiplayerManager.cpp:1579: networkTick(60410) mapTick(1576) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 131.824 Info MultiplayerManager.cpp:1065: networkTick(60416) mapTick(1582) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 131.825 Info MultiplayerManager.cpp:1065: networkTick(60416) mapTick(1582) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 131.858 Info NetworkInputHandler.cpp:712: mapTick(1585) networkTick(60419) connecting to player(axel).
- 131.858 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 131.858 Info GameActionHandler.cpp:1940: MapTick(1585) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 132.625 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1620) peer(1) testCrc(-266050280) testCrcPeerID(0) currentCrc(1253338486)
- 132.625 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4028917016, reference peers = {0}; desynced CRC = 1253338486, desynced peers = {1 (axel)}
- 132.625 Info MultiplayerManager.cpp:928: networkTick(60465) mapTick(1629) changing state from(InGame) to(Desynced)
- 132.741 Info MultiplayerManager.cpp:1065: networkTick(60471) mapTick(1629) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 132.741 Info MultiplayerManager.cpp:928: networkTick(60471) mapTick(1629) changing state from(Desynced) to(DesyncedAligning)
- 132.741 Info MultiplayerManager.cpp:1691: networkTick(60471) mapTick(1629) starting mapAlign
- 132.841 Info MultiplayerManager.cpp:1065: networkTick(60477) mapTick(1629) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 132.841 Info MultiplayerManager.cpp:1065: networkTick(60477) mapTick(1629) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 132.841 Info MultiplayerManager.cpp:1625: networkTick(60477) mapTick(1629) sending mapAlignAction
- 132.941 Info MultiplayerManager.cpp:1301: networkTick(60483) mapTick(1629) received MapAlignAction from peer(0), mapAlignTick(1636) appliedTickClosuresCount(11)
- 132.941 Info MultiplayerManager.cpp:1301: networkTick(60483) mapTick(1629) received MapAlignAction from peer(1), mapAlignTick(1630) appliedTickClosuresCount(0)
- 132.941 Info MultiplayerManager.cpp:1707: networkTick(60484) mapTick(1629) mapAlign finished targetTick(1636) updating map and running the tasks ...
- 132.941 Info MultiplayerManager.cpp:1579: networkTick(60484) mapTick(1629) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1636))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1630))
- )
- 132.943 Info MultiplayerManager.cpp:1726: maptick(1636) crc before applying all ticks: 1491525591
- 132.943 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1636) lastTickApplied(1627) referenceMapTick(1636) networkTick(60484)
- 132.943 Info MultiplayerManager.cpp:1734: maptick(1636) crc after applying all ticks: 1491525591
- 132.943 Info MultiplayerManager.cpp:928: networkTick(60484) mapTick(1636) changing state from(DesyncedAligning) to(DesyncedAligned)
- 133.058 Info MultiplayerManager.cpp:1065: networkTick(60490) mapTick(1636) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 133.058 Info MultiplayerManager.cpp:1065: networkTick(60490) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 133.058 Info MultiplayerManager.cpp:1921: NetworkTick(60490) reconnecting after map desync.
- 133.058 Info MultiplayerManager.cpp:2068: NetworkTick(60490) MapTick(1636) disconnecting player(1) from the user.
- 133.061 Info MultiplayerManager.cpp:928: networkTick(60490) mapTick(1636) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 133.108 Info MultiplayerManager.cpp:928: networkTick(60494) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 133.124 Info NetworkInputHandler.cpp:729: mapTick(1636) networkTick(60494) disconnecting from player.
- 133.323 Info MultiplayerManager.cpp:1065: networkTick(60496) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 133.323 Info MultiplayerManager.cpp:1065: networkTick(60500) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 133.403 Info MultiplayerManager.cpp:1065: networkTick(60506) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 133.470 Info MultiplayerManager.cpp:1065: networkTick(60510) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 133.471 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (257916 B, 513 blocks)
- 133.472 Info MultiplayerManager.cpp:928: networkTick(60510) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 133.472 Info NetworkInputHandler.cpp:40: mapTick(1636) networkTick(60510) initialized NetworkInputHandler local peer(1).
- 133.472 Info NetworkInputHandler.cpp:491: expectedMapTick(1636) adding peer(0).
- 133.472 Info Synchronizer.cpp:413: NetworkTick(60510) mapTick(1636) applying 13 pending tickClosures
- 133.472 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 133.472 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 133.472 Info MultiplayerManager.cpp:1605: networkTick(60510) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 133.570 Info MultiplayerManager.cpp:1065: networkTick(60516) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 133.720 Finished download (0 s, 258 kB, 1.0 MB/s)
- 133.726 Info MultiplayerManager.cpp:1140: networkTick(60526) mapTick(-1) map download finished creating scenario
- 133.726 Info MultiplayerManager.cpp:928: networkTick(60526) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 133.727 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 133.754 Info Scenario.cpp:124: Map version 0.12.24-0
- 133.790 Info MultiplayerManager.cpp:1868: networkTick(60530) mapTick(1636) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-36)
- 133.790 Info MultiplayerManager.cpp:928: networkTick(60530) mapTick(1636) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 133.837 Info MultiplayerManager.cpp:1065: networkTick(60532) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 133.904 Info MultiplayerManager.cpp:1065: networkTick(60536) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 133.937 Info MultiplayerManager.cpp:1065: networkTick(60538) mapTick(1636) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 133.937 Info MultiplayerManager.cpp:1253: networkTick(60538) mapTick(1636) stopping mapAlign
- 133.937 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 133.937 Info MultiplayerManager.cpp:928: networkTick(60538) mapTick(1636) changing state from(InGameWaitingForOthers) to(InGame)
- 133.937 Info MultiplayerManager.cpp:1579: networkTick(60538) mapTick(1636) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 134.038 Info MultiplayerManager.cpp:1065: networkTick(60544) mapTick(1642) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 134.038 Info MultiplayerManager.cpp:1065: networkTick(60544) mapTick(1642) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 134.071 Info NetworkInputHandler.cpp:712: mapTick(1645) networkTick(60547) connecting to player(axel).
- 134.071 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 134.071 Info GameActionHandler.cpp:1940: MapTick(1645) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 134.805 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1680) peer(1) testCrc(166319060) testCrcPeerID(0) currentCrc(1476170435)
- 134.805 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 166319060, reference peers = {0}; desynced CRC = 1476170435, desynced peers = {1 (axel)}
- 134.805 Info MultiplayerManager.cpp:928: networkTick(60591) mapTick(1689) changing state from(InGame) to(Desynced)
- 134.922 Info MultiplayerManager.cpp:1065: networkTick(60597) mapTick(1689) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 134.922 Info MultiplayerManager.cpp:928: networkTick(60597) mapTick(1689) changing state from(Desynced) to(DesyncedAligning)
- 134.922 Info MultiplayerManager.cpp:1691: networkTick(60597) mapTick(1689) starting mapAlign
- 135.021 Info MultiplayerManager.cpp:1065: networkTick(60603) mapTick(1689) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 135.021 Info MultiplayerManager.cpp:1065: networkTick(60603) mapTick(1689) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 135.021 Info MultiplayerManager.cpp:1625: networkTick(60603) mapTick(1689) sending mapAlignAction
- 135.121 Info MultiplayerManager.cpp:1301: networkTick(60609) mapTick(1689) received MapAlignAction from peer(0), mapAlignTick(1696) appliedTickClosuresCount(11)
- 135.121 Info MultiplayerManager.cpp:1301: networkTick(60609) mapTick(1689) received MapAlignAction from peer(1), mapAlignTick(1690) appliedTickClosuresCount(0)
- 135.122 Info MultiplayerManager.cpp:1707: networkTick(60610) mapTick(1689) mapAlign finished targetTick(1696) updating map and running the tasks ...
- 135.122 Info MultiplayerManager.cpp:1579: networkTick(60610) mapTick(1689) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1696))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1690))
- )
- 135.123 Info MultiplayerManager.cpp:1726: maptick(1696) crc before applying all ticks: 265405507
- 135.123 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1696) lastTickApplied(1687) referenceMapTick(1696) networkTick(60610)
- 135.123 Info MultiplayerManager.cpp:1734: maptick(1696) crc after applying all ticks: 265405507
- 135.123 Info MultiplayerManager.cpp:928: networkTick(60610) mapTick(1696) changing state from(DesyncedAligning) to(DesyncedAligned)
- 135.238 Info MultiplayerManager.cpp:1065: networkTick(60616) mapTick(1696) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 135.238 Info MultiplayerManager.cpp:1065: networkTick(60616) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 135.238 Info MultiplayerManager.cpp:1921: NetworkTick(60616) reconnecting after map desync.
- 135.238 Info MultiplayerManager.cpp:2068: NetworkTick(60616) MapTick(1696) disconnecting player(1) from the user.
- 135.244 Info MultiplayerManager.cpp:928: networkTick(60616) mapTick(1696) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 135.306 Info MultiplayerManager.cpp:928: networkTick(60621) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 135.321 Info NetworkInputHandler.cpp:729: mapTick(1696) networkTick(60621) disconnecting from player.
- 135.527 Info MultiplayerManager.cpp:1065: networkTick(60622) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 135.527 Info MultiplayerManager.cpp:1065: networkTick(60627) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 135.597 Info MultiplayerManager.cpp:1065: networkTick(60633) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 135.667 Info MultiplayerManager.cpp:1065: networkTick(60637) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 135.667 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (258974 B, 515 blocks)
- 135.668 Info MultiplayerManager.cpp:928: networkTick(60637) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 135.668 Info NetworkInputHandler.cpp:40: mapTick(1696) networkTick(60637) initialized NetworkInputHandler local peer(1).
- 135.668 Info NetworkInputHandler.cpp:491: expectedMapTick(1696) adding peer(0).
- 135.668 Info Synchronizer.cpp:413: NetworkTick(60637) mapTick(1696) applying 13 pending tickClosures
- 135.668 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 135.668 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 135.668 Info MultiplayerManager.cpp:1605: networkTick(60637) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 135.773 Info MultiplayerManager.cpp:1065: networkTick(60643) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 135.907 Finished download (0 s, 259 kB, 1.1 MB/s)
- 135.927 Info MultiplayerManager.cpp:1140: networkTick(60653) mapTick(-1) map download finished creating scenario
- 135.927 Info MultiplayerManager.cpp:928: networkTick(60653) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 135.927 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 135.955 Info Scenario.cpp:124: Map version 0.12.24-0
- 135.995 Info MultiplayerManager.cpp:1868: networkTick(60657) mapTick(1696) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-38)
- 135.995 Info MultiplayerManager.cpp:928: networkTick(60657) mapTick(1696) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 136.042 Info MultiplayerManager.cpp:1065: networkTick(60659) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 136.109 Info MultiplayerManager.cpp:1065: networkTick(60663) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 136.142 Info MultiplayerManager.cpp:1065: networkTick(60665) mapTick(1696) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 136.142 Info MultiplayerManager.cpp:1253: networkTick(60665) mapTick(1696) stopping mapAlign
- 136.142 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 136.142 Info MultiplayerManager.cpp:928: networkTick(60665) mapTick(1696) changing state from(InGameWaitingForOthers) to(InGame)
- 136.142 Info MultiplayerManager.cpp:1579: networkTick(60665) mapTick(1696) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 136.242 Info MultiplayerManager.cpp:1065: networkTick(60671) mapTick(1702) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 136.242 Info MultiplayerManager.cpp:1065: networkTick(60671) mapTick(1702) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 136.276 Info NetworkInputHandler.cpp:712: mapTick(1705) networkTick(60674) connecting to player(axel).
- 136.276 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 136.276 Info GameActionHandler.cpp:1940: MapTick(1705) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 137.009 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1740) peer(1) testCrc(-2035115692) testCrcPeerID(0) currentCrc(-1970562074)
- 137.009 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2259851604, reference peers = {0}; desynced CRC = 2324405222, desynced peers = {1 (axel)}
- 137.009 Info MultiplayerManager.cpp:928: networkTick(60718) mapTick(1749) changing state from(InGame) to(Desynced)
- 137.126 Info MultiplayerManager.cpp:1065: networkTick(60724) mapTick(1749) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 137.126 Info MultiplayerManager.cpp:928: networkTick(60724) mapTick(1749) changing state from(Desynced) to(DesyncedAligning)
- 137.126 Info MultiplayerManager.cpp:1691: networkTick(60724) mapTick(1749) starting mapAlign
- 137.226 Info MultiplayerManager.cpp:1065: networkTick(60730) mapTick(1749) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 137.226 Info MultiplayerManager.cpp:1065: networkTick(60730) mapTick(1749) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 137.226 Info MultiplayerManager.cpp:1625: networkTick(60730) mapTick(1749) sending mapAlignAction
- 137.326 Info MultiplayerManager.cpp:1301: networkTick(60736) mapTick(1749) received MapAlignAction from peer(0), mapAlignTick(1756) appliedTickClosuresCount(11)
- 137.326 Info MultiplayerManager.cpp:1301: networkTick(60736) mapTick(1749) received MapAlignAction from peer(1), mapAlignTick(1750) appliedTickClosuresCount(0)
- 137.326 Info MultiplayerManager.cpp:1707: networkTick(60737) mapTick(1749) mapAlign finished targetTick(1756) updating map and running the tasks ...
- 137.326 Info MultiplayerManager.cpp:1579: networkTick(60737) mapTick(1749) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1756))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1750))
- )
- 137.327 Info MultiplayerManager.cpp:1726: maptick(1756) crc before applying all ticks: 252783370
- 137.327 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1756) lastTickApplied(1747) referenceMapTick(1756) networkTick(60737)
- 137.327 Info MultiplayerManager.cpp:1734: maptick(1756) crc after applying all ticks: 252783370
- 137.327 Info MultiplayerManager.cpp:928: networkTick(60737) mapTick(1756) changing state from(DesyncedAligning) to(DesyncedAligned)
- 137.443 Info MultiplayerManager.cpp:1065: networkTick(60743) mapTick(1756) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 137.443 Info MultiplayerManager.cpp:1065: networkTick(60743) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 137.443 Info MultiplayerManager.cpp:1921: NetworkTick(60743) reconnecting after map desync.
- 137.443 Info MultiplayerManager.cpp:2068: NetworkTick(60743) MapTick(1756) disconnecting player(1) from the user.
- 137.446 Info MultiplayerManager.cpp:928: networkTick(60743) mapTick(1756) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 137.509 Info MultiplayerManager.cpp:928: networkTick(60748) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 137.526 Info NetworkInputHandler.cpp:729: mapTick(1756) networkTick(60748) disconnecting from player.
- 137.726 Info MultiplayerManager.cpp:1065: networkTick(60749) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 137.726 Info MultiplayerManager.cpp:1065: networkTick(60754) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 137.797 Info MultiplayerManager.cpp:1065: networkTick(60760) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 137.867 Info MultiplayerManager.cpp:1065: networkTick(60764) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 137.867 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (260562 B, 519 blocks)
- 137.868 Info MultiplayerManager.cpp:928: networkTick(60764) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 137.868 Info NetworkInputHandler.cpp:40: mapTick(1756) networkTick(60764) initialized NetworkInputHandler local peer(1).
- 137.868 Info NetworkInputHandler.cpp:491: expectedMapTick(1756) adding peer(0).
- 137.868 Info Synchronizer.cpp:413: NetworkTick(60764) mapTick(1756) applying 13 pending tickClosures
- 137.868 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 137.868 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 137.868 Info MultiplayerManager.cpp:1605: networkTick(60764) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 137.972 Info MultiplayerManager.cpp:1065: networkTick(60770) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 138.149 Finished download (0 s, 261 kB, 927 kB/s)
- 138.172 Info MultiplayerManager.cpp:1140: networkTick(60783) mapTick(-1) map download finished creating scenario
- 138.172 Info MultiplayerManager.cpp:928: networkTick(60783) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 138.172 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 138.199 Info Scenario.cpp:124: Map version 0.12.24-0
- 138.238 Info MultiplayerManager.cpp:1868: networkTick(60787) mapTick(1756) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-40)
- 138.239 Info MultiplayerManager.cpp:928: networkTick(60787) mapTick(1756) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 138.287 Info MultiplayerManager.cpp:1065: networkTick(60789) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 138.353 Info MultiplayerManager.cpp:1065: networkTick(60793) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 138.387 Info MultiplayerManager.cpp:1065: networkTick(60795) mapTick(1756) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 138.387 Info MultiplayerManager.cpp:1253: networkTick(60795) mapTick(1756) stopping mapAlign
- 138.387 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 138.387 Info MultiplayerManager.cpp:928: networkTick(60795) mapTick(1756) changing state from(InGameWaitingForOthers) to(InGame)
- 138.387 Info MultiplayerManager.cpp:1579: networkTick(60795) mapTick(1756) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 138.487 Info MultiplayerManager.cpp:1065: networkTick(60801) mapTick(1762) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 138.487 Info MultiplayerManager.cpp:1065: networkTick(60801) mapTick(1762) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 138.520 Info NetworkInputHandler.cpp:712: mapTick(1765) networkTick(60804) connecting to player(axel).
- 138.520 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 138.520 Info GameActionHandler.cpp:1940: MapTick(1765) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 139.253 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1800) peer(1) testCrc(-162143290) testCrcPeerID(0) currentCrc(1476981175)
- 139.253 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4132824006, reference peers = {0}; desynced CRC = 1476981175, desynced peers = {1 (axel)}
- 139.253 Info MultiplayerManager.cpp:928: networkTick(60848) mapTick(1809) changing state from(InGame) to(Desynced)
- 139.369 Info MultiplayerManager.cpp:1065: networkTick(60854) mapTick(1809) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 139.369 Info MultiplayerManager.cpp:928: networkTick(60854) mapTick(1809) changing state from(Desynced) to(DesyncedAligning)
- 139.369 Info MultiplayerManager.cpp:1691: networkTick(60854) mapTick(1809) starting mapAlign
- 139.470 Info MultiplayerManager.cpp:1065: networkTick(60860) mapTick(1809) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 139.470 Info MultiplayerManager.cpp:1065: networkTick(60860) mapTick(1809) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 139.470 Info MultiplayerManager.cpp:1625: networkTick(60860) mapTick(1809) sending mapAlignAction
- 139.570 Info MultiplayerManager.cpp:1301: networkTick(60866) mapTick(1809) received MapAlignAction from peer(0), mapAlignTick(1816) appliedTickClosuresCount(11)
- 139.570 Info MultiplayerManager.cpp:1301: networkTick(60866) mapTick(1809) received MapAlignAction from peer(1), mapAlignTick(1810) appliedTickClosuresCount(0)
- 139.570 Info MultiplayerManager.cpp:1707: networkTick(60867) mapTick(1809) mapAlign finished targetTick(1816) updating map and running the tasks ...
- 139.570 Info MultiplayerManager.cpp:1579: networkTick(60867) mapTick(1809) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1816))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1810))
- )
- 139.571 Info MultiplayerManager.cpp:1726: maptick(1816) crc before applying all ticks: -248084626
- 139.571 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1816) lastTickApplied(1807) referenceMapTick(1816) networkTick(60867)
- 139.571 Info MultiplayerManager.cpp:1734: maptick(1816) crc after applying all ticks: -248084626
- 139.571 Info MultiplayerManager.cpp:928: networkTick(60867) mapTick(1816) changing state from(DesyncedAligning) to(DesyncedAligned)
- 139.686 Info MultiplayerManager.cpp:1065: networkTick(60873) mapTick(1816) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 139.686 Info MultiplayerManager.cpp:1065: networkTick(60873) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 139.686 Info MultiplayerManager.cpp:1921: NetworkTick(60873) reconnecting after map desync.
- 139.686 Info MultiplayerManager.cpp:2068: NetworkTick(60873) MapTick(1816) disconnecting player(1) from the user.
- 139.689 Info MultiplayerManager.cpp:928: networkTick(60873) mapTick(1816) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 139.753 Info MultiplayerManager.cpp:928: networkTick(60878) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 139.769 Info NetworkInputHandler.cpp:729: mapTick(1816) networkTick(60878) disconnecting from player.
- 139.975 Info MultiplayerManager.cpp:1065: networkTick(60879) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 139.975 Info MultiplayerManager.cpp:1065: networkTick(60884) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 140.053 Info MultiplayerManager.cpp:1065: networkTick(60890) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 140.120 Info MultiplayerManager.cpp:1065: networkTick(60894) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 140.120 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (261243 B, 520 blocks)
- 140.121 Info MultiplayerManager.cpp:928: networkTick(60894) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 140.121 Info NetworkInputHandler.cpp:40: mapTick(1816) networkTick(60894) initialized NetworkInputHandler local peer(1).
- 140.121 Info NetworkInputHandler.cpp:491: expectedMapTick(1816) adding peer(0).
- 140.121 Info Synchronizer.cpp:413: NetworkTick(60894) mapTick(1816) applying 13 pending tickClosures
- 140.121 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 140.121 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 140.121 Info MultiplayerManager.cpp:1605: networkTick(60894) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 140.220 Info MultiplayerManager.cpp:1065: networkTick(60900) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 140.368 Finished download (0 s, 261 kB, 1.1 MB/s)
- 140.384 Info MultiplayerManager.cpp:1140: networkTick(60910) mapTick(-1) map download finished creating scenario
- 140.384 Info MultiplayerManager.cpp:928: networkTick(60910) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 140.384 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 140.411 Info Scenario.cpp:124: Map version 0.12.24-0
- 140.440 Info MultiplayerManager.cpp:1868: networkTick(60914) mapTick(1816) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-42)
- 140.440 Info MultiplayerManager.cpp:928: networkTick(60914) mapTick(1816) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 140.488 Info MultiplayerManager.cpp:1065: networkTick(60916) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 140.555 Info MultiplayerManager.cpp:1065: networkTick(60920) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 140.588 Info MultiplayerManager.cpp:1065: networkTick(60922) mapTick(1816) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 140.588 Info MultiplayerManager.cpp:1253: networkTick(60922) mapTick(1816) stopping mapAlign
- 140.588 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 140.588 Info MultiplayerManager.cpp:928: networkTick(60922) mapTick(1816) changing state from(InGameWaitingForOthers) to(InGame)
- 140.588 Info MultiplayerManager.cpp:1579: networkTick(60922) mapTick(1816) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 140.688 Info MultiplayerManager.cpp:1065: networkTick(60928) mapTick(1822) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 140.688 Info MultiplayerManager.cpp:1065: networkTick(60928) mapTick(1822) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 140.721 Info NetworkInputHandler.cpp:712: mapTick(1825) networkTick(60931) connecting to player(axel).
- 140.721 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 140.721 Info GameActionHandler.cpp:1940: MapTick(1825) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 141.455 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1860) peer(1) testCrc(1655080483) testCrcPeerID(0) currentCrc(1139134859)
- 141.455 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1655080483, reference peers = {0}; desynced CRC = 1139134859, desynced peers = {1 (axel)}
- 141.455 Info MultiplayerManager.cpp:928: networkTick(60975) mapTick(1869) changing state from(InGame) to(Desynced)
- 141.572 Info MultiplayerManager.cpp:1065: networkTick(60981) mapTick(1869) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 141.572 Info MultiplayerManager.cpp:928: networkTick(60981) mapTick(1869) changing state from(Desynced) to(DesyncedAligning)
- 141.572 Info MultiplayerManager.cpp:1691: networkTick(60981) mapTick(1869) starting mapAlign
- 141.672 Info MultiplayerManager.cpp:1065: networkTick(60987) mapTick(1869) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 141.672 Info MultiplayerManager.cpp:1065: networkTick(60987) mapTick(1869) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 141.672 Info MultiplayerManager.cpp:1625: networkTick(60987) mapTick(1869) sending mapAlignAction
- 141.772 Info MultiplayerManager.cpp:1301: networkTick(60993) mapTick(1869) received MapAlignAction from peer(0), mapAlignTick(1876) appliedTickClosuresCount(11)
- 141.772 Info MultiplayerManager.cpp:1301: networkTick(60993) mapTick(1869) received MapAlignAction from peer(1), mapAlignTick(1870) appliedTickClosuresCount(0)
- 141.772 Info MultiplayerManager.cpp:1707: networkTick(60994) mapTick(1869) mapAlign finished targetTick(1876) updating map and running the tasks ...
- 141.772 Info MultiplayerManager.cpp:1579: networkTick(60994) mapTick(1869) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1876))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1870))
- )
- 141.773 Info MultiplayerManager.cpp:1726: maptick(1876) crc before applying all ticks: -1340141430
- 141.773 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1876) lastTickApplied(1867) referenceMapTick(1876) networkTick(60994)
- 141.773 Info MultiplayerManager.cpp:1734: maptick(1876) crc after applying all ticks: -1340141430
- 141.773 Info MultiplayerManager.cpp:928: networkTick(60994) mapTick(1876) changing state from(DesyncedAligning) to(DesyncedAligned)
- 141.888 Info MultiplayerManager.cpp:1065: networkTick(61000) mapTick(1876) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 141.888 Info MultiplayerManager.cpp:1065: networkTick(61000) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 141.888 Info MultiplayerManager.cpp:1921: NetworkTick(61000) reconnecting after map desync.
- 141.888 Info MultiplayerManager.cpp:2068: NetworkTick(61000) MapTick(1876) disconnecting player(1) from the user.
- 141.895 Info MultiplayerManager.cpp:928: networkTick(61000) mapTick(1876) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 141.955 Info MultiplayerManager.cpp:928: networkTick(61005) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 141.972 Info NetworkInputHandler.cpp:729: mapTick(1876) networkTick(61005) disconnecting from player.
- 142.174 Info MultiplayerManager.cpp:1065: networkTick(61006) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 142.174 Info MultiplayerManager.cpp:1065: networkTick(61011) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 142.272 Info MultiplayerManager.cpp:1065: networkTick(61017) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 142.337 Info MultiplayerManager.cpp:1065: networkTick(61021) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 142.337 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (261704 B, 521 blocks)
- 142.338 Info MultiplayerManager.cpp:928: networkTick(61021) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 142.338 Info NetworkInputHandler.cpp:40: mapTick(1876) networkTick(61021) initialized NetworkInputHandler local peer(1).
- 142.338 Info NetworkInputHandler.cpp:491: expectedMapTick(1876) adding peer(0).
- 142.338 Info Synchronizer.cpp:413: NetworkTick(61021) mapTick(1876) applying 13 pending tickClosures
- 142.338 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 142.338 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 142.338 Info MultiplayerManager.cpp:1605: networkTick(61021) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 142.454 Info MultiplayerManager.cpp:1065: networkTick(61027) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 142.595 Finished download (0 s, 262 kB, 1.0 MB/s)
- 142.610 Info MultiplayerManager.cpp:1140: networkTick(61037) mapTick(-1) map download finished creating scenario
- 142.610 Info MultiplayerManager.cpp:928: networkTick(61037) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 142.610 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 142.641 Info Scenario.cpp:124: Map version 0.12.24-0
- 142.690 Info MultiplayerManager.cpp:1868: networkTick(61042) mapTick(1876) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-44)
- 142.691 Info MultiplayerManager.cpp:928: networkTick(61042) mapTick(1876) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 142.719 Info MultiplayerManager.cpp:1065: networkTick(61043) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 142.804 Info MultiplayerManager.cpp:1065: networkTick(61048) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 142.821 Info MultiplayerManager.cpp:1065: networkTick(61049) mapTick(1876) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 142.821 Info MultiplayerManager.cpp:1253: networkTick(61049) mapTick(1876) stopping mapAlign
- 142.821 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 142.821 Info MultiplayerManager.cpp:928: networkTick(61049) mapTick(1876) changing state from(InGameWaitingForOthers) to(InGame)
- 142.821 Info MultiplayerManager.cpp:1579: networkTick(61049) mapTick(1876) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 142.921 Info MultiplayerManager.cpp:1065: networkTick(61055) mapTick(1882) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 142.921 Info MultiplayerManager.cpp:1065: networkTick(61055) mapTick(1882) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 142.955 Info NetworkInputHandler.cpp:712: mapTick(1885) networkTick(61058) connecting to player(axel).
- 142.955 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 142.955 Info GameActionHandler.cpp:1940: MapTick(1885) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 143.689 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1920) peer(1) testCrc(1274902674) testCrcPeerID(0) currentCrc(972863216)
- 143.689 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1274902674, reference peers = {0}; desynced CRC = 972863216, desynced peers = {1 (axel)}
- 143.689 Info MultiplayerManager.cpp:928: networkTick(61102) mapTick(1929) changing state from(InGame) to(Desynced)
- 143.806 Info MultiplayerManager.cpp:1065: networkTick(61108) mapTick(1929) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 143.806 Info MultiplayerManager.cpp:928: networkTick(61108) mapTick(1929) changing state from(Desynced) to(DesyncedAligning)
- 143.806 Info MultiplayerManager.cpp:1691: networkTick(61108) mapTick(1929) starting mapAlign
- 143.905 Info MultiplayerManager.cpp:1065: networkTick(61114) mapTick(1929) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 143.905 Info MultiplayerManager.cpp:1065: networkTick(61114) mapTick(1929) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 143.905 Info MultiplayerManager.cpp:1625: networkTick(61114) mapTick(1929) sending mapAlignAction
- 144.005 Info MultiplayerManager.cpp:1301: networkTick(61120) mapTick(1929) received MapAlignAction from peer(0), mapAlignTick(1936) appliedTickClosuresCount(11)
- 144.005 Info MultiplayerManager.cpp:1301: networkTick(61120) mapTick(1929) received MapAlignAction from peer(1), mapAlignTick(1930) appliedTickClosuresCount(0)
- 144.005 Info MultiplayerManager.cpp:1707: networkTick(61121) mapTick(1929) mapAlign finished targetTick(1936) updating map and running the tasks ...
- 144.005 Info MultiplayerManager.cpp:1579: networkTick(61121) mapTick(1929) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1936))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1930))
- )
- 144.006 Info MultiplayerManager.cpp:1726: maptick(1936) crc before applying all ticks: -1275942950
- 144.006 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1936) lastTickApplied(1927) referenceMapTick(1936) networkTick(61121)
- 144.006 Info MultiplayerManager.cpp:1734: maptick(1936) crc after applying all ticks: -1275942950
- 144.006 Info MultiplayerManager.cpp:928: networkTick(61121) mapTick(1936) changing state from(DesyncedAligning) to(DesyncedAligned)
- 144.122 Info MultiplayerManager.cpp:1065: networkTick(61127) mapTick(1936) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 144.122 Info MultiplayerManager.cpp:1065: networkTick(61127) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 144.122 Info MultiplayerManager.cpp:1921: NetworkTick(61127) reconnecting after map desync.
- 144.122 Info MultiplayerManager.cpp:2068: NetworkTick(61127) MapTick(1936) disconnecting player(1) from the user.
- 144.126 Info MultiplayerManager.cpp:928: networkTick(61127) mapTick(1936) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 144.189 Info MultiplayerManager.cpp:928: networkTick(61132) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 144.204 Info NetworkInputHandler.cpp:729: mapTick(1936) networkTick(61132) disconnecting from player.
- 144.405 Info MultiplayerManager.cpp:1065: networkTick(61133) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 144.405 Info MultiplayerManager.cpp:1065: networkTick(61138) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 144.587 Info MultiplayerManager.cpp:1065: networkTick(61144) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 144.653 Info MultiplayerManager.cpp:1065: networkTick(61148) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 144.653 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (262445 B, 522 blocks)
- 144.654 Info MultiplayerManager.cpp:928: networkTick(61148) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 144.654 Info NetworkInputHandler.cpp:40: mapTick(1936) networkTick(61148) initialized NetworkInputHandler local peer(1).
- 144.654 Info NetworkInputHandler.cpp:491: expectedMapTick(1936) adding peer(0).
- 144.654 Info Synchronizer.cpp:413: NetworkTick(61148) mapTick(1936) applying 13 pending tickClosures
- 144.654 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 144.654 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 144.654 Info MultiplayerManager.cpp:1605: networkTick(61148) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 144.753 Info MultiplayerManager.cpp:1065: networkTick(61154) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 144.911 Finished download (0 s, 262 kB, 1.0 MB/s)
- 144.926 Info MultiplayerManager.cpp:1140: networkTick(61165) mapTick(-1) map download finished creating scenario
- 144.926 Info MultiplayerManager.cpp:928: networkTick(61165) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 144.927 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 144.952 Info Scenario.cpp:124: Map version 0.12.24-0
- 144.990 Info MultiplayerManager.cpp:1868: networkTick(61169) mapTick(1936) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-47)
- 144.990 Info MultiplayerManager.cpp:928: networkTick(61169) mapTick(1936) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 145.038 Info MultiplayerManager.cpp:1065: networkTick(61171) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 145.104 Info MultiplayerManager.cpp:1065: networkTick(61175) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 145.138 Info MultiplayerManager.cpp:1065: networkTick(61177) mapTick(1936) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 145.138 Info MultiplayerManager.cpp:1253: networkTick(61177) mapTick(1936) stopping mapAlign
- 145.138 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 145.138 Info MultiplayerManager.cpp:928: networkTick(61177) mapTick(1936) changing state from(InGameWaitingForOthers) to(InGame)
- 145.138 Info MultiplayerManager.cpp:1579: networkTick(61177) mapTick(1936) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 145.238 Info MultiplayerManager.cpp:1065: networkTick(61183) mapTick(1942) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 145.238 Info MultiplayerManager.cpp:1065: networkTick(61183) mapTick(1942) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 145.271 Info NetworkInputHandler.cpp:712: mapTick(1945) networkTick(61186) connecting to player(axel).
- 145.271 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 145.271 Info GameActionHandler.cpp:1940: MapTick(1945) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 146.005 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1980) peer(1) testCrc(-2118788083) testCrcPeerID(0) currentCrc(1961536281)
- 146.005 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2176179213, reference peers = {0}; desynced CRC = 1961536281, desynced peers = {1 (axel)}
- 146.005 Info MultiplayerManager.cpp:928: networkTick(61230) mapTick(1989) changing state from(InGame) to(Desynced)
- 146.121 Info MultiplayerManager.cpp:1065: networkTick(61236) mapTick(1989) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 146.121 Info MultiplayerManager.cpp:928: networkTick(61236) mapTick(1989) changing state from(Desynced) to(DesyncedAligning)
- 146.122 Info MultiplayerManager.cpp:1691: networkTick(61236) mapTick(1989) starting mapAlign
- 146.222 Info MultiplayerManager.cpp:1065: networkTick(61242) mapTick(1989) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 146.222 Info MultiplayerManager.cpp:1065: networkTick(61242) mapTick(1989) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 146.222 Info MultiplayerManager.cpp:1625: networkTick(61242) mapTick(1989) sending mapAlignAction
- 146.322 Info MultiplayerManager.cpp:1301: networkTick(61248) mapTick(1989) received MapAlignAction from peer(0), mapAlignTick(1996) appliedTickClosuresCount(11)
- 146.322 Info MultiplayerManager.cpp:1301: networkTick(61248) mapTick(1989) received MapAlignAction from peer(1), mapAlignTick(1990) appliedTickClosuresCount(0)
- 146.322 Info MultiplayerManager.cpp:1707: networkTick(61249) mapTick(1989) mapAlign finished targetTick(1996) updating map and running the tasks ...
- 146.322 Info MultiplayerManager.cpp:1579: networkTick(61249) mapTick(1989) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1996))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1990))
- )
- 146.323 Info MultiplayerManager.cpp:1726: maptick(1996) crc before applying all ticks: -1880102620
- 146.323 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1996) lastTickApplied(1987) referenceMapTick(1996) networkTick(61249)
- 146.323 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1988) inputActions((ChangeActiveQuickBar) ) ) for peer(1)
- 146.323 Info MultiplayerManager.cpp:1734: maptick(1996) crc after applying all ticks: -1880102620
- 146.323 Info MultiplayerManager.cpp:928: networkTick(61249) mapTick(1996) changing state from(DesyncedAligning) to(DesyncedAligned)
- 146.438 Info MultiplayerManager.cpp:1065: networkTick(61255) mapTick(1996) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 146.438 Info MultiplayerManager.cpp:1065: networkTick(61255) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 146.438 Info MultiplayerManager.cpp:1921: NetworkTick(61255) reconnecting after map desync.
- 146.438 Info MultiplayerManager.cpp:2068: NetworkTick(61255) MapTick(1996) disconnecting player(1) from the user.
- 146.441 Info MultiplayerManager.cpp:928: networkTick(61255) mapTick(1996) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 146.505 Info MultiplayerManager.cpp:928: networkTick(61260) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 146.521 Info NetworkInputHandler.cpp:729: mapTick(1996) networkTick(61260) disconnecting from player.
- 146.720 Info MultiplayerManager.cpp:1065: networkTick(61261) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 146.720 Info MultiplayerManager.cpp:1065: networkTick(61266) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 146.791 Info MultiplayerManager.cpp:1065: networkTick(61272) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 146.861 Info MultiplayerManager.cpp:1065: networkTick(61276) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 146.861 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (263929 B, 525 blocks)
- 146.862 Info MultiplayerManager.cpp:928: networkTick(61276) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 146.862 Info NetworkInputHandler.cpp:40: mapTick(1996) networkTick(61276) initialized NetworkInputHandler local peer(1).
- 146.862 Info NetworkInputHandler.cpp:491: expectedMapTick(1996) adding peer(0).
- 146.862 Info Synchronizer.cpp:413: NetworkTick(61276) mapTick(1996) applying 13 pending tickClosures
- 146.862 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 146.862 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 146.862 Info MultiplayerManager.cpp:1605: networkTick(61276) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 146.966 Info MultiplayerManager.cpp:1065: networkTick(61282) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 147.108 Finished download (0 s, 264 kB, 1.1 MB/s)
- 147.131 Info MultiplayerManager.cpp:1140: networkTick(61292) mapTick(-1) map download finished creating scenario
- 147.131 Info MultiplayerManager.cpp:928: networkTick(61292) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 147.131 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 147.157 Info Scenario.cpp:124: Map version 0.12.24-0
- 147.197 Info MultiplayerManager.cpp:1868: networkTick(61296) mapTick(1996) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-49)
- 147.197 Info MultiplayerManager.cpp:928: networkTick(61296) mapTick(1996) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 147.231 Info MultiplayerManager.cpp:1065: networkTick(61298) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 147.311 Info MultiplayerManager.cpp:1065: networkTick(61302) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 147.345 Info MultiplayerManager.cpp:1065: networkTick(61304) mapTick(1996) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 147.345 Info MultiplayerManager.cpp:1253: networkTick(61304) mapTick(1996) stopping mapAlign
- 147.345 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 147.345 Info MultiplayerManager.cpp:928: networkTick(61304) mapTick(1996) changing state from(InGameWaitingForOthers) to(InGame)
- 147.345 Info MultiplayerManager.cpp:1579: networkTick(61304) mapTick(1996) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 147.445 Info MultiplayerManager.cpp:1065: networkTick(61310) mapTick(2002) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 147.445 Info MultiplayerManager.cpp:1065: networkTick(61310) mapTick(2002) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 147.478 Info NetworkInputHandler.cpp:712: mapTick(2005) networkTick(61313) connecting to player(axel).
- 147.478 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 147.478 Info GameActionHandler.cpp:1940: MapTick(2005) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 148.245 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2040) peer(1) testCrc(-1696164180) testCrcPeerID(0) currentCrc(793173872)
- 148.245 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2598803116, reference peers = {0}; desynced CRC = 793173872, desynced peers = {1 (axel)}
- 148.245 Info MultiplayerManager.cpp:928: networkTick(61358) mapTick(2049) changing state from(InGame) to(Desynced)
- 148.361 Info MultiplayerManager.cpp:1065: networkTick(61364) mapTick(2049) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 148.362 Info MultiplayerManager.cpp:928: networkTick(61364) mapTick(2049) changing state from(Desynced) to(DesyncedAligning)
- 148.362 Info MultiplayerManager.cpp:1691: networkTick(61364) mapTick(2049) starting mapAlign
- 148.462 Info MultiplayerManager.cpp:1065: networkTick(61370) mapTick(2049) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 148.462 Info MultiplayerManager.cpp:1065: networkTick(61370) mapTick(2049) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 148.462 Info MultiplayerManager.cpp:1625: networkTick(61370) mapTick(2049) sending mapAlignAction
- 148.561 Info MultiplayerManager.cpp:1301: networkTick(61376) mapTick(2049) received MapAlignAction from peer(0), mapAlignTick(2056) appliedTickClosuresCount(11)
- 148.562 Info MultiplayerManager.cpp:1301: networkTick(61376) mapTick(2049) received MapAlignAction from peer(1), mapAlignTick(2050) appliedTickClosuresCount(0)
- 148.562 Info MultiplayerManager.cpp:1707: networkTick(61377) mapTick(2049) mapAlign finished targetTick(2056) updating map and running the tasks ...
- 148.562 Info MultiplayerManager.cpp:1579: networkTick(61377) mapTick(2049) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2056))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2050))
- )
- 148.563 Info MultiplayerManager.cpp:1726: maptick(2056) crc before applying all ticks: -254751783
- 148.563 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2056) lastTickApplied(2047) referenceMapTick(2056) networkTick(61377)
- 148.563 Info MultiplayerManager.cpp:1734: maptick(2056) crc after applying all ticks: -254751783
- 148.563 Info MultiplayerManager.cpp:928: networkTick(61377) mapTick(2056) changing state from(DesyncedAligning) to(DesyncedAligned)
- 148.678 Info MultiplayerManager.cpp:1065: networkTick(61383) mapTick(2056) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 148.678 Info MultiplayerManager.cpp:1065: networkTick(61383) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 148.678 Info MultiplayerManager.cpp:1921: NetworkTick(61383) reconnecting after map desync.
- 148.678 Info MultiplayerManager.cpp:2068: NetworkTick(61383) MapTick(2056) disconnecting player(1) from the user.
- 148.681 Info MultiplayerManager.cpp:928: networkTick(61383) mapTick(2056) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 148.745 Info MultiplayerManager.cpp:928: networkTick(61388) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 148.761 Info NetworkInputHandler.cpp:729: mapTick(2056) networkTick(61388) disconnecting from player.
- 148.967 Info MultiplayerManager.cpp:1065: networkTick(61389) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 148.967 Info MultiplayerManager.cpp:1065: networkTick(61394) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 149.037 Info MultiplayerManager.cpp:1065: networkTick(61400) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 149.107 Info MultiplayerManager.cpp:1065: networkTick(61404) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 149.107 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (265287 B, 528 blocks)
- 149.108 Info MultiplayerManager.cpp:928: networkTick(61404) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 149.108 Info NetworkInputHandler.cpp:40: mapTick(2056) networkTick(61404) initialized NetworkInputHandler local peer(1).
- 149.108 Info NetworkInputHandler.cpp:491: expectedMapTick(2056) adding peer(0).
- 149.108 Info Synchronizer.cpp:413: NetworkTick(61404) mapTick(2056) applying 13 pending tickClosures
- 149.108 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 149.108 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 149.108 Info MultiplayerManager.cpp:1605: networkTick(61404) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 149.213 Info MultiplayerManager.cpp:1065: networkTick(61410) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 149.356 Finished download (0 s, 265 kB, 1.1 MB/s)
- 149.377 Info MultiplayerManager.cpp:1140: networkTick(61421) mapTick(-1) map download finished creating scenario
- 149.377 Info MultiplayerManager.cpp:928: networkTick(61421) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 149.378 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 149.403 Info Scenario.cpp:124: Map version 0.12.24-0
- 149.445 Info MultiplayerManager.cpp:1868: networkTick(61425) mapTick(2056) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-51)
- 149.445 Info MultiplayerManager.cpp:928: networkTick(61425) mapTick(2056) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 149.492 Info MultiplayerManager.cpp:1065: networkTick(61427) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 149.559 Info MultiplayerManager.cpp:1065: networkTick(61431) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 149.592 Info MultiplayerManager.cpp:1065: networkTick(61433) mapTick(2056) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 149.593 Info MultiplayerManager.cpp:1253: networkTick(61433) mapTick(2056) stopping mapAlign
- 149.593 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 149.593 Info MultiplayerManager.cpp:928: networkTick(61433) mapTick(2056) changing state from(InGameWaitingForOthers) to(InGame)
- 149.593 Info MultiplayerManager.cpp:1579: networkTick(61433) mapTick(2056) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 149.692 Info MultiplayerManager.cpp:1065: networkTick(61439) mapTick(2062) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 149.692 Info MultiplayerManager.cpp:1065: networkTick(61439) mapTick(2062) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 149.726 Info NetworkInputHandler.cpp:712: mapTick(2065) networkTick(61442) connecting to player(axel).
- 149.726 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 149.726 Info GameActionHandler.cpp:1940: MapTick(2065) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 150.460 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2100) peer(1) testCrc(-731815209) testCrcPeerID(0) currentCrc(1982673217)
- 150.460 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3563152087, reference peers = {0}; desynced CRC = 1982673217, desynced peers = {1 (axel)}
- 150.460 Info MultiplayerManager.cpp:928: networkTick(61486) mapTick(2109) changing state from(InGame) to(Desynced)
- 150.576 Info MultiplayerManager.cpp:1065: networkTick(61492) mapTick(2109) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 150.576 Info MultiplayerManager.cpp:928: networkTick(61492) mapTick(2109) changing state from(Desynced) to(DesyncedAligning)
- 150.576 Info MultiplayerManager.cpp:1691: networkTick(61492) mapTick(2109) starting mapAlign
- 150.676 Info MultiplayerManager.cpp:1065: networkTick(61498) mapTick(2109) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 150.676 Info MultiplayerManager.cpp:1065: networkTick(61498) mapTick(2109) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 150.676 Info MultiplayerManager.cpp:1625: networkTick(61498) mapTick(2109) sending mapAlignAction
- 150.776 Info MultiplayerManager.cpp:1301: networkTick(61504) mapTick(2109) received MapAlignAction from peer(0), mapAlignTick(2116) appliedTickClosuresCount(11)
- 150.776 Info MultiplayerManager.cpp:1301: networkTick(61504) mapTick(2109) received MapAlignAction from peer(1), mapAlignTick(2110) appliedTickClosuresCount(0)
- 150.776 Info MultiplayerManager.cpp:1707: networkTick(61505) mapTick(2109) mapAlign finished targetTick(2116) updating map and running the tasks ...
- 150.776 Info MultiplayerManager.cpp:1579: networkTick(61505) mapTick(2109) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2116))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2110))
- )
- 150.777 Info MultiplayerManager.cpp:1726: maptick(2116) crc before applying all ticks: -80247488
- 150.777 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2116) lastTickApplied(2107) referenceMapTick(2116) networkTick(61505)
- 150.777 Info MultiplayerManager.cpp:1734: maptick(2116) crc after applying all ticks: -80247488
- 150.777 Info MultiplayerManager.cpp:928: networkTick(61505) mapTick(2116) changing state from(DesyncedAligning) to(DesyncedAligned)
- 150.893 Info MultiplayerManager.cpp:1065: networkTick(61511) mapTick(2116) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 150.893 Info MultiplayerManager.cpp:1065: networkTick(61511) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 150.893 Info MultiplayerManager.cpp:1921: NetworkTick(61511) reconnecting after map desync.
- 150.893 Info MultiplayerManager.cpp:2068: NetworkTick(61511) MapTick(2116) disconnecting player(1) from the user.
- 150.897 Info MultiplayerManager.cpp:928: networkTick(61511) mapTick(2116) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 150.960 Info MultiplayerManager.cpp:928: networkTick(61516) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 150.975 Info NetworkInputHandler.cpp:729: mapTick(2116) networkTick(61516) disconnecting from player.
- 151.172 Info MultiplayerManager.cpp:1065: networkTick(61517) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 151.172 Info MultiplayerManager.cpp:1065: networkTick(61522) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 151.261 Info MultiplayerManager.cpp:1065: networkTick(61528) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 151.330 Info MultiplayerManager.cpp:1065: networkTick(61532) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 151.331 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (266360 B, 530 blocks)
- 151.331 Info MultiplayerManager.cpp:928: networkTick(61532) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 151.331 Info NetworkInputHandler.cpp:40: mapTick(2116) networkTick(61532) initialized NetworkInputHandler local peer(1).
- 151.331 Info NetworkInputHandler.cpp:491: expectedMapTick(2116) adding peer(0).
- 151.331 Info Synchronizer.cpp:413: NetworkTick(61532) mapTick(2116) applying 13 pending tickClosures
- 151.331 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 151.331 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 151.331 Info MultiplayerManager.cpp:1605: networkTick(61532) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 151.436 Info MultiplayerManager.cpp:1065: networkTick(61538) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 151.625 Finished download (0 s, 266 kB, 906 kB/s)
- 151.636 Info MultiplayerManager.cpp:1140: networkTick(61550) mapTick(-1) map download finished creating scenario
- 151.636 Info MultiplayerManager.cpp:928: networkTick(61550) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 151.636 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 151.664 Info Scenario.cpp:124: Map version 0.12.24-0
- 151.702 Info MultiplayerManager.cpp:1868: networkTick(61555) mapTick(2116) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-54)
- 151.702 Info MultiplayerManager.cpp:928: networkTick(61555) mapTick(2116) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 151.730 Info MultiplayerManager.cpp:1065: networkTick(61556) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 151.816 Info MultiplayerManager.cpp:1065: networkTick(61561) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 151.832 Info MultiplayerManager.cpp:1065: networkTick(61562) mapTick(2116) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 151.832 Info MultiplayerManager.cpp:1253: networkTick(61562) mapTick(2116) stopping mapAlign
- 151.833 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 151.833 Info MultiplayerManager.cpp:928: networkTick(61562) mapTick(2116) changing state from(InGameWaitingForOthers) to(InGame)
- 151.833 Info MultiplayerManager.cpp:1579: networkTick(61562) mapTick(2116) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 151.933 Info MultiplayerManager.cpp:1065: networkTick(61568) mapTick(2122) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 151.933 Info MultiplayerManager.cpp:1065: networkTick(61568) mapTick(2122) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 151.966 Info NetworkInputHandler.cpp:712: mapTick(2125) networkTick(61571) connecting to player(axel).
- 151.966 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 151.966 Info GameActionHandler.cpp:1940: MapTick(2125) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 152.701 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2160) peer(1) testCrc(-2146324799) testCrcPeerID(0) currentCrc(1850586611)
- 152.701 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2148642497, reference peers = {0}; desynced CRC = 1850586611, desynced peers = {1 (axel)}
- 152.701 Info MultiplayerManager.cpp:928: networkTick(61615) mapTick(2169) changing state from(InGame) to(Desynced)
- 152.816 Info MultiplayerManager.cpp:1065: networkTick(61621) mapTick(2169) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 152.816 Info MultiplayerManager.cpp:928: networkTick(61621) mapTick(2169) changing state from(Desynced) to(DesyncedAligning)
- 152.816 Info MultiplayerManager.cpp:1691: networkTick(61621) mapTick(2169) starting mapAlign
- 152.917 Info MultiplayerManager.cpp:1065: networkTick(61627) mapTick(2169) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 152.917 Info MultiplayerManager.cpp:1065: networkTick(61627) mapTick(2169) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 152.917 Info MultiplayerManager.cpp:1625: networkTick(61627) mapTick(2169) sending mapAlignAction
- 153.017 Info MultiplayerManager.cpp:1301: networkTick(61633) mapTick(2169) received MapAlignAction from peer(0), mapAlignTick(2176) appliedTickClosuresCount(11)
- 153.017 Info MultiplayerManager.cpp:1301: networkTick(61633) mapTick(2169) received MapAlignAction from peer(1), mapAlignTick(2170) appliedTickClosuresCount(0)
- 153.017 Info MultiplayerManager.cpp:1707: networkTick(61634) mapTick(2169) mapAlign finished targetTick(2176) updating map and running the tasks ...
- 153.017 Info MultiplayerManager.cpp:1579: networkTick(61634) mapTick(2169) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2176))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2170))
- )
- 153.018 Info MultiplayerManager.cpp:1726: maptick(2176) crc before applying all ticks: -1379174239
- 153.019 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2176) lastTickApplied(2167) referenceMapTick(2176) networkTick(61634)
- 153.019 Info MultiplayerManager.cpp:1734: maptick(2176) crc after applying all ticks: -1379174239
- 153.019 Info MultiplayerManager.cpp:928: networkTick(61634) mapTick(2176) changing state from(DesyncedAligning) to(DesyncedAligned)
- 153.133 Info MultiplayerManager.cpp:1065: networkTick(61640) mapTick(2176) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 153.133 Info MultiplayerManager.cpp:1065: networkTick(61640) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 153.133 Info MultiplayerManager.cpp:1921: NetworkTick(61640) reconnecting after map desync.
- 153.134 Info MultiplayerManager.cpp:2068: NetworkTick(61640) MapTick(2176) disconnecting player(1) from the user.
- 153.137 Info MultiplayerManager.cpp:928: networkTick(61640) mapTick(2176) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 153.201 Info MultiplayerManager.cpp:928: networkTick(61645) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 153.217 Info NetworkInputHandler.cpp:729: mapTick(2176) networkTick(61645) disconnecting from player.
- 153.414 Info MultiplayerManager.cpp:1065: networkTick(61646) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 153.414 Info MultiplayerManager.cpp:1065: networkTick(61651) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 153.484 Info MultiplayerManager.cpp:1065: networkTick(61657) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 153.555 Info MultiplayerManager.cpp:1065: networkTick(61661) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 153.555 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (267849 B, 533 blocks)
- 153.556 Info MultiplayerManager.cpp:928: networkTick(61661) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 153.556 Info NetworkInputHandler.cpp:40: mapTick(2176) networkTick(61661) initialized NetworkInputHandler local peer(1).
- 153.556 Info NetworkInputHandler.cpp:491: expectedMapTick(2176) adding peer(0).
- 153.556 Info Synchronizer.cpp:413: NetworkTick(61661) mapTick(2176) applying 13 pending tickClosures
- 153.556 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 153.556 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 153.556 Info MultiplayerManager.cpp:1605: networkTick(61661) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 153.658 Info MultiplayerManager.cpp:1065: networkTick(61667) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 153.849 Finished download (0 s, 268 kB, 911 kB/s)
- 153.857 Info MultiplayerManager.cpp:1140: networkTick(61680) mapTick(-1) map download finished creating scenario
- 153.857 Info MultiplayerManager.cpp:928: networkTick(61680) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 153.857 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 153.882 Info Scenario.cpp:124: Map version 0.12.24-0
- 153.925 Info MultiplayerManager.cpp:1868: networkTick(61684) mapTick(2176) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-56)
- 153.925 Info MultiplayerManager.cpp:928: networkTick(61684) mapTick(2176) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 153.972 Info MultiplayerManager.cpp:1065: networkTick(61686) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 154.039 Info MultiplayerManager.cpp:1065: networkTick(61690) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 154.072 Info MultiplayerManager.cpp:1065: networkTick(61692) mapTick(2176) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 154.072 Info MultiplayerManager.cpp:1253: networkTick(61692) mapTick(2176) stopping mapAlign
- 154.072 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 154.072 Info MultiplayerManager.cpp:928: networkTick(61692) mapTick(2176) changing state from(InGameWaitingForOthers) to(InGame)
- 154.072 Info MultiplayerManager.cpp:1579: networkTick(61692) mapTick(2176) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 154.172 Info MultiplayerManager.cpp:1065: networkTick(61698) mapTick(2182) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 154.172 Info MultiplayerManager.cpp:1065: networkTick(61698) mapTick(2182) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 154.206 Info NetworkInputHandler.cpp:712: mapTick(2185) networkTick(61701) connecting to player(axel).
- 154.206 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 154.206 Info GameActionHandler.cpp:1940: MapTick(2185) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 154.939 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2220) peer(1) testCrc(1698987246) testCrcPeerID(0) currentCrc(-548830073)
- 154.939 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1698987246, reference peers = {0}; desynced CRC = 3746137223, desynced peers = {1 (axel)}
- 154.939 Info MultiplayerManager.cpp:928: networkTick(61745) mapTick(2229) changing state from(InGame) to(Desynced)
- 155.056 Info MultiplayerManager.cpp:1065: networkTick(61751) mapTick(2229) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 155.056 Info MultiplayerManager.cpp:928: networkTick(61751) mapTick(2229) changing state from(Desynced) to(DesyncedAligning)
- 155.056 Info MultiplayerManager.cpp:1691: networkTick(61751) mapTick(2229) starting mapAlign
- 155.156 Info MultiplayerManager.cpp:1065: networkTick(61757) mapTick(2229) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 155.156 Info MultiplayerManager.cpp:1065: networkTick(61757) mapTick(2229) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 155.156 Info MultiplayerManager.cpp:1625: networkTick(61757) mapTick(2229) sending mapAlignAction
- 155.256 Info MultiplayerManager.cpp:1301: networkTick(61763) mapTick(2229) received MapAlignAction from peer(0), mapAlignTick(2236) appliedTickClosuresCount(11)
- 155.256 Info MultiplayerManager.cpp:1301: networkTick(61763) mapTick(2229) received MapAlignAction from peer(1), mapAlignTick(2230) appliedTickClosuresCount(0)
- 155.256 Info MultiplayerManager.cpp:1707: networkTick(61764) mapTick(2229) mapAlign finished targetTick(2236) updating map and running the tasks ...
- 155.256 Info MultiplayerManager.cpp:1579: networkTick(61764) mapTick(2229) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2236))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2230))
- )
- 155.258 Info MultiplayerManager.cpp:1726: maptick(2236) crc before applying all ticks: 2012336307
- 155.258 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2236) lastTickApplied(2227) referenceMapTick(2236) networkTick(61764)
- 155.258 Info MultiplayerManager.cpp:1734: maptick(2236) crc after applying all ticks: 2012336307
- 155.258 Info MultiplayerManager.cpp:928: networkTick(61764) mapTick(2236) changing state from(DesyncedAligning) to(DesyncedAligned)
- 155.373 Info MultiplayerManager.cpp:1065: networkTick(61770) mapTick(2236) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 155.373 Info MultiplayerManager.cpp:1065: networkTick(61770) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 155.373 Info MultiplayerManager.cpp:1921: NetworkTick(61770) reconnecting after map desync.
- 155.373 Info MultiplayerManager.cpp:2068: NetworkTick(61770) MapTick(2236) disconnecting player(1) from the user.
- 155.376 Info MultiplayerManager.cpp:928: networkTick(61770) mapTick(2236) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 155.440 Info MultiplayerManager.cpp:928: networkTick(61775) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 155.456 Info NetworkInputHandler.cpp:729: mapTick(2236) networkTick(61775) disconnecting from player.
- 155.656 Info MultiplayerManager.cpp:1065: networkTick(61776) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 155.656 Info MultiplayerManager.cpp:1065: networkTick(61781) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 155.726 Info MultiplayerManager.cpp:1065: networkTick(61787) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 155.796 Info MultiplayerManager.cpp:1065: networkTick(61791) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 155.796 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (269495 B, 536 blocks)
- 155.797 Info MultiplayerManager.cpp:928: networkTick(61791) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 155.797 Info NetworkInputHandler.cpp:40: mapTick(2236) networkTick(61791) initialized NetworkInputHandler local peer(1).
- 155.797 Info NetworkInputHandler.cpp:491: expectedMapTick(2236) adding peer(0).
- 155.797 Info Synchronizer.cpp:413: NetworkTick(61791) mapTick(2236) applying 13 pending tickClosures
- 155.797 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 155.797 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 155.797 Info MultiplayerManager.cpp:1605: networkTick(61791) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 155.901 Info MultiplayerManager.cpp:1065: networkTick(61797) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 156.062 Finished download (0 s, 269 kB, 1.0 MB/s)
- 156.083 Info MultiplayerManager.cpp:1140: networkTick(61808) mapTick(-1) map download finished creating scenario
- 156.083 Info MultiplayerManager.cpp:928: networkTick(61808) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 156.083 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 156.109 Info Scenario.cpp:124: Map version 0.12.24-0
- 156.149 Info MultiplayerManager.cpp:1868: networkTick(61812) mapTick(2236) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-21-58)
- 156.149 Info MultiplayerManager.cpp:928: networkTick(61812) mapTick(2236) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 156.183 Info MultiplayerManager.cpp:1065: networkTick(61814) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 156.247 Info MultiplayerManager.cpp:1065: networkTick(61818) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 156.280 Info MultiplayerManager.cpp:1065: networkTick(61820) mapTick(2236) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 156.280 Info MultiplayerManager.cpp:1253: networkTick(61820) mapTick(2236) stopping mapAlign
- 156.280 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 156.280 Info MultiplayerManager.cpp:928: networkTick(61820) mapTick(2236) changing state from(InGameWaitingForOthers) to(InGame)
- 156.280 Info MultiplayerManager.cpp:1579: networkTick(61820) mapTick(2236) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 156.380 Info MultiplayerManager.cpp:1065: networkTick(61826) mapTick(2242) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 156.380 Info MultiplayerManager.cpp:1065: networkTick(61826) mapTick(2242) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 156.413 Info NetworkInputHandler.cpp:712: mapTick(2245) networkTick(61829) connecting to player(axel).
- 156.413 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 156.413 Info GameActionHandler.cpp:1940: MapTick(2245) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 157.147 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2280) peer(1) testCrc(1463175781) testCrcPeerID(0) currentCrc(-1296125400)
- 157.147 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1463175781, reference peers = {0}; desynced CRC = 2998841896, desynced peers = {1 (axel)}
- 157.147 Info MultiplayerManager.cpp:928: networkTick(61872) mapTick(2289) changing state from(InGame) to(Desynced)
- 157.264 Info MultiplayerManager.cpp:1065: networkTick(61878) mapTick(2289) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 157.264 Info MultiplayerManager.cpp:928: networkTick(61878) mapTick(2289) changing state from(Desynced) to(DesyncedAligning)
- 157.264 Info MultiplayerManager.cpp:1691: networkTick(61878) mapTick(2289) starting mapAlign
- 157.364 Info MultiplayerManager.cpp:1065: networkTick(61884) mapTick(2289) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 157.364 Info MultiplayerManager.cpp:1065: networkTick(61884) mapTick(2289) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 157.364 Info MultiplayerManager.cpp:1625: networkTick(61884) mapTick(2289) sending mapAlignAction
- 157.463 Info MultiplayerManager.cpp:1301: networkTick(61890) mapTick(2289) received MapAlignAction from peer(0), mapAlignTick(2295) appliedTickClosuresCount(12)
- 157.463 Info MultiplayerManager.cpp:1301: networkTick(61890) mapTick(2289) received MapAlignAction from peer(1), mapAlignTick(2290) appliedTickClosuresCount(0)
- 157.463 Info MultiplayerManager.cpp:1707: networkTick(61891) mapTick(2289) mapAlign finished targetTick(2295) updating map and running the tasks ...
- 157.464 Info MultiplayerManager.cpp:1579: networkTick(61891) mapTick(2289) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2295))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2290))
- )
- 157.465 Info MultiplayerManager.cpp:1726: maptick(2295) crc before applying all ticks: -651366392
- 157.465 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2295) lastTickApplied(2286) referenceMapTick(2295) networkTick(61891)
- 157.465 Info MultiplayerManager.cpp:1734: maptick(2295) crc after applying all ticks: -651366392
- 157.465 Info MultiplayerManager.cpp:928: networkTick(61891) mapTick(2295) changing state from(DesyncedAligning) to(DesyncedAligned)
- 157.580 Info MultiplayerManager.cpp:1065: networkTick(61897) mapTick(2295) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 157.580 Info MultiplayerManager.cpp:1065: networkTick(61897) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 157.580 Info MultiplayerManager.cpp:1921: NetworkTick(61897) reconnecting after map desync.
- 157.580 Info MultiplayerManager.cpp:2068: NetworkTick(61897) MapTick(2295) disconnecting player(1) from the user.
- 157.584 Info MultiplayerManager.cpp:928: networkTick(61897) mapTick(2295) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 157.647 Info MultiplayerManager.cpp:928: networkTick(61902) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 157.664 Info NetworkInputHandler.cpp:729: mapTick(2295) networkTick(61902) disconnecting from player.
- 157.867 Info MultiplayerManager.cpp:1065: networkTick(61903) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 157.867 Info MultiplayerManager.cpp:1065: networkTick(61908) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 157.955 Info MultiplayerManager.cpp:1065: networkTick(61914) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 158.025 Info MultiplayerManager.cpp:1065: networkTick(61918) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 158.025 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (274598 B, 546 blocks)
- 158.026 Info MultiplayerManager.cpp:928: networkTick(61918) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 158.026 Info NetworkInputHandler.cpp:40: mapTick(2295) networkTick(61918) initialized NetworkInputHandler local peer(1).
- 158.026 Info NetworkInputHandler.cpp:491: expectedMapTick(2295) adding peer(0).
- 158.026 Info Synchronizer.cpp:413: NetworkTick(61918) mapTick(2295) applying 13 pending tickClosures
- 158.026 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 158.026 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 158.026 Info MultiplayerManager.cpp:1605: networkTick(61918) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 158.130 Info MultiplayerManager.cpp:1065: networkTick(61924) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 158.312 Finished download (0 s, 275 kB, 960 kB/s)
- 158.329 Info MultiplayerManager.cpp:1140: networkTick(61937) mapTick(-1) map download finished creating scenario
- 158.329 Info MultiplayerManager.cpp:928: networkTick(61937) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 158.330 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 158.356 Info Scenario.cpp:124: Map version 0.12.24-0
- 158.395 Info MultiplayerManager.cpp:1868: networkTick(61941) mapTick(2295) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-00)
- 158.395 Info MultiplayerManager.cpp:928: networkTick(61941) mapTick(2295) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 158.444 Info MultiplayerManager.cpp:1065: networkTick(61943) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 158.509 Info MultiplayerManager.cpp:1065: networkTick(61947) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 158.543 Info MultiplayerManager.cpp:1065: networkTick(61949) mapTick(2295) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 158.543 Info MultiplayerManager.cpp:1253: networkTick(61949) mapTick(2295) stopping mapAlign
- 158.543 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 158.543 Info MultiplayerManager.cpp:928: networkTick(61949) mapTick(2295) changing state from(InGameWaitingForOthers) to(InGame)
- 158.543 Info MultiplayerManager.cpp:1579: networkTick(61949) mapTick(2295) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 158.643 Info MultiplayerManager.cpp:1065: networkTick(61955) mapTick(2301) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 158.643 Info MultiplayerManager.cpp:1065: networkTick(61955) mapTick(2301) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 158.677 Info NetworkInputHandler.cpp:712: mapTick(2304) networkTick(61958) connecting to player(axel).
- 158.677 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 158.677 Info GameActionHandler.cpp:1940: MapTick(2304) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 159.427 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2340) peer(1) testCrc(1273554553) testCrcPeerID(0) currentCrc(10701424)
- 159.427 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1273554553, reference peers = {0}; desynced CRC = 10701424, desynced peers = {1 (axel)}
- 159.427 Info MultiplayerManager.cpp:928: networkTick(62003) mapTick(2349) changing state from(InGame) to(Desynced)
- 159.543 Info MultiplayerManager.cpp:1065: networkTick(62009) mapTick(2349) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 159.543 Info MultiplayerManager.cpp:928: networkTick(62009) mapTick(2349) changing state from(Desynced) to(DesyncedAligning)
- 159.544 Info MultiplayerManager.cpp:1691: networkTick(62009) mapTick(2349) starting mapAlign
- 159.643 Info MultiplayerManager.cpp:1065: networkTick(62015) mapTick(2349) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 159.643 Info MultiplayerManager.cpp:1065: networkTick(62015) mapTick(2349) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 159.643 Info MultiplayerManager.cpp:1625: networkTick(62015) mapTick(2349) sending mapAlignAction
- 159.744 Info MultiplayerManager.cpp:1301: networkTick(62021) mapTick(2349) received MapAlignAction from peer(0), mapAlignTick(2356) appliedTickClosuresCount(11)
- 159.744 Info MultiplayerManager.cpp:1301: networkTick(62021) mapTick(2349) received MapAlignAction from peer(1), mapAlignTick(2350) appliedTickClosuresCount(0)
- 159.744 Info MultiplayerManager.cpp:1707: networkTick(62022) mapTick(2349) mapAlign finished targetTick(2356) updating map and running the tasks ...
- 159.744 Info MultiplayerManager.cpp:1579: networkTick(62022) mapTick(2349) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2356))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2350))
- )
- 159.745 Info MultiplayerManager.cpp:1726: maptick(2356) crc before applying all ticks: 1126935358
- 159.745 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2356) lastTickApplied(2347) referenceMapTick(2356) networkTick(62022)
- 159.745 Info MultiplayerManager.cpp:1734: maptick(2356) crc after applying all ticks: 1126935358
- 159.745 Info MultiplayerManager.cpp:928: networkTick(62022) mapTick(2356) changing state from(DesyncedAligning) to(DesyncedAligned)
- 159.860 Info MultiplayerManager.cpp:1065: networkTick(62028) mapTick(2356) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 159.860 Info MultiplayerManager.cpp:1065: networkTick(62028) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 159.861 Info MultiplayerManager.cpp:1921: NetworkTick(62028) reconnecting after map desync.
- 159.861 Info MultiplayerManager.cpp:2068: NetworkTick(62028) MapTick(2356) disconnecting player(1) from the user.
- 159.863 Info MultiplayerManager.cpp:928: networkTick(62028) mapTick(2356) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 159.927 Info MultiplayerManager.cpp:928: networkTick(62033) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 159.944 Info NetworkInputHandler.cpp:729: mapTick(2356) networkTick(62033) disconnecting from player.
- 160.144 Info MultiplayerManager.cpp:1065: networkTick(62034) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 160.144 Info MultiplayerManager.cpp:1065: networkTick(62039) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 160.214 Info MultiplayerManager.cpp:1065: networkTick(62045) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 160.285 Info MultiplayerManager.cpp:1065: networkTick(62049) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 160.285 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (276750 B, 551 blocks)
- 160.285 Info MultiplayerManager.cpp:928: networkTick(62049) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 160.285 Info NetworkInputHandler.cpp:40: mapTick(2356) networkTick(62049) initialized NetworkInputHandler local peer(1).
- 160.285 Info NetworkInputHandler.cpp:491: expectedMapTick(2356) adding peer(0).
- 160.285 Info Synchronizer.cpp:413: NetworkTick(62049) mapTick(2356) applying 13 pending tickClosures
- 160.285 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 160.285 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 160.285 Info MultiplayerManager.cpp:1605: networkTick(62049) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 160.390 Info MultiplayerManager.cpp:1065: networkTick(62055) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 160.560 Finished download (0 s, 277 kB, 1.0 MB/s)
- 160.571 Info MultiplayerManager.cpp:1140: networkTick(62067) mapTick(-1) map download finished creating scenario
- 160.572 Info MultiplayerManager.cpp:928: networkTick(62067) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 160.572 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 160.597 Info Scenario.cpp:124: Map version 0.12.24-0
- 160.638 Info MultiplayerManager.cpp:1868: networkTick(62071) mapTick(2356) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-02)
- 160.638 Info MultiplayerManager.cpp:928: networkTick(62071) mapTick(2356) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 160.686 Info MultiplayerManager.cpp:1065: networkTick(62073) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 160.753 Info MultiplayerManager.cpp:1065: networkTick(62077) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 160.787 Info MultiplayerManager.cpp:1065: networkTick(62079) mapTick(2356) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 160.787 Info MultiplayerManager.cpp:1253: networkTick(62079) mapTick(2356) stopping mapAlign
- 160.787 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 160.787 Info MultiplayerManager.cpp:928: networkTick(62079) mapTick(2356) changing state from(InGameWaitingForOthers) to(InGame)
- 160.787 Info MultiplayerManager.cpp:1579: networkTick(62079) mapTick(2356) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 160.887 Info MultiplayerManager.cpp:1065: networkTick(62085) mapTick(2362) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 160.887 Info MultiplayerManager.cpp:1065: networkTick(62085) mapTick(2362) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 160.920 Info NetworkInputHandler.cpp:712: mapTick(2365) networkTick(62088) connecting to player(axel).
- 160.920 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 160.920 Info GameActionHandler.cpp:1940: MapTick(2365) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 161.653 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400) peer(1) testCrc(599285208) testCrcPeerID(0) currentCrc(-1252869660)
- 161.653 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 599285208, reference peers = {0}; desynced CRC = 3042097636, desynced peers = {1 (axel)}
- 161.653 Info MultiplayerManager.cpp:928: networkTick(62132) mapTick(2409) changing state from(InGame) to(Desynced)
- 161.769 Info MultiplayerManager.cpp:1065: networkTick(62138) mapTick(2409) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 161.769 Info MultiplayerManager.cpp:928: networkTick(62138) mapTick(2409) changing state from(Desynced) to(DesyncedAligning)
- 161.769 Info MultiplayerManager.cpp:1691: networkTick(62138) mapTick(2409) starting mapAlign
- 161.869 Info MultiplayerManager.cpp:1065: networkTick(62144) mapTick(2409) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 161.869 Info MultiplayerManager.cpp:1065: networkTick(62144) mapTick(2409) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 161.869 Info MultiplayerManager.cpp:1625: networkTick(62144) mapTick(2409) sending mapAlignAction
- 161.969 Info MultiplayerManager.cpp:1301: networkTick(62150) mapTick(2409) received MapAlignAction from peer(0), mapAlignTick(2416) appliedTickClosuresCount(11)
- 161.969 Info MultiplayerManager.cpp:1301: networkTick(62150) mapTick(2409) received MapAlignAction from peer(1), mapAlignTick(2410) appliedTickClosuresCount(0)
- 161.970 Info MultiplayerManager.cpp:1707: networkTick(62151) mapTick(2409) mapAlign finished targetTick(2416) updating map and running the tasks ...
- 161.970 Info MultiplayerManager.cpp:1579: networkTick(62151) mapTick(2409) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2416))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2410))
- )
- 161.971 Info MultiplayerManager.cpp:1726: maptick(2416) crc before applying all ticks: -331184772
- 161.971 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2416) lastTickApplied(2407) referenceMapTick(2416) networkTick(62151)
- 161.971 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2408) inputActions((ChangeActiveQuickBar) ) ) for peer(1)
- 161.971 Info MultiplayerManager.cpp:1734: maptick(2416) crc after applying all ticks: -331184772
- 161.971 Info MultiplayerManager.cpp:928: networkTick(62151) mapTick(2416) changing state from(DesyncedAligning) to(DesyncedAligned)
- 162.086 Info MultiplayerManager.cpp:1065: networkTick(62157) mapTick(2416) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 162.086 Info MultiplayerManager.cpp:1065: networkTick(62157) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 162.086 Info MultiplayerManager.cpp:1921: NetworkTick(62157) reconnecting after map desync.
- 162.086 Info MultiplayerManager.cpp:2068: NetworkTick(62157) MapTick(2416) disconnecting player(1) from the user.
- 162.089 Info MultiplayerManager.cpp:928: networkTick(62157) mapTick(2416) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 162.153 Info MultiplayerManager.cpp:928: networkTick(62162) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 162.169 Info NetworkInputHandler.cpp:729: mapTick(2416) networkTick(62162) disconnecting from player.
- 162.368 Info MultiplayerManager.cpp:1065: networkTick(62163) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 162.368 Info MultiplayerManager.cpp:1065: networkTick(62168) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 162.438 Info MultiplayerManager.cpp:1065: networkTick(62174) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 162.508 Info MultiplayerManager.cpp:1065: networkTick(62178) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 162.508 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (278505 B, 554 blocks)
- 162.509 Info MultiplayerManager.cpp:928: networkTick(62178) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 162.509 Info NetworkInputHandler.cpp:40: mapTick(2416) networkTick(62178) initialized NetworkInputHandler local peer(1).
- 162.509 Info NetworkInputHandler.cpp:491: expectedMapTick(2416) adding peer(0).
- 162.509 Info Synchronizer.cpp:413: NetworkTick(62178) mapTick(2416) applying 13 pending tickClosures
- 162.509 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 162.509 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 162.509 Info MultiplayerManager.cpp:1605: networkTick(62178) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 162.613 Info MultiplayerManager.cpp:1065: networkTick(62184) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 162.814 Finished download (0 s, 279 kB, 913 kB/s)
- 162.830 Info MultiplayerManager.cpp:1140: networkTick(62197) mapTick(-1) map download finished creating scenario
- 162.830 Info MultiplayerManager.cpp:928: networkTick(62197) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 162.830 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 162.858 Info Scenario.cpp:124: Map version 0.12.24-0
- 162.896 Info MultiplayerManager.cpp:1868: networkTick(62201) mapTick(2416) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-05)
- 162.896 Info MultiplayerManager.cpp:928: networkTick(62201) mapTick(2416) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 162.930 Info MultiplayerManager.cpp:1065: networkTick(62203) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 163.011 Info MultiplayerManager.cpp:1065: networkTick(62207) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 163.044 Info MultiplayerManager.cpp:1065: networkTick(62209) mapTick(2416) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 163.044 Info MultiplayerManager.cpp:1253: networkTick(62209) mapTick(2416) stopping mapAlign
- 163.044 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 163.044 Info MultiplayerManager.cpp:928: networkTick(62209) mapTick(2416) changing state from(InGameWaitingForOthers) to(InGame)
- 163.044 Info MultiplayerManager.cpp:1579: networkTick(62209) mapTick(2416) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 163.144 Info MultiplayerManager.cpp:1065: networkTick(62215) mapTick(2422) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 163.144 Info MultiplayerManager.cpp:1065: networkTick(62215) mapTick(2422) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 163.177 Info NetworkInputHandler.cpp:712: mapTick(2425) networkTick(62218) connecting to player(axel).
- 163.177 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 163.177 Info GameActionHandler.cpp:1940: MapTick(2425) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 163.910 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2460) peer(1) testCrc(1136215736) testCrcPeerID(0) currentCrc(-618552465)
- 163.910 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1136215736, reference peers = {0}; desynced CRC = 3676414831, desynced peers = {1 (axel)}
- 163.910 Info MultiplayerManager.cpp:928: networkTick(62262) mapTick(2469) changing state from(InGame) to(Desynced)
- 164.027 Info MultiplayerManager.cpp:1065: networkTick(62268) mapTick(2469) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 164.027 Info MultiplayerManager.cpp:928: networkTick(62268) mapTick(2469) changing state from(Desynced) to(DesyncedAligning)
- 164.027 Info MultiplayerManager.cpp:1691: networkTick(62268) mapTick(2469) starting mapAlign
- 164.127 Info MultiplayerManager.cpp:1065: networkTick(62274) mapTick(2469) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 164.127 Info MultiplayerManager.cpp:1065: networkTick(62274) mapTick(2469) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 164.127 Info MultiplayerManager.cpp:1625: networkTick(62274) mapTick(2469) sending mapAlignAction
- 164.228 Info MultiplayerManager.cpp:1301: networkTick(62280) mapTick(2469) received MapAlignAction from peer(0), mapAlignTick(2476) appliedTickClosuresCount(11)
- 164.228 Info MultiplayerManager.cpp:1301: networkTick(62280) mapTick(2469) received MapAlignAction from peer(1), mapAlignTick(2470) appliedTickClosuresCount(0)
- 164.228 Info MultiplayerManager.cpp:1707: networkTick(62281) mapTick(2469) mapAlign finished targetTick(2476) updating map and running the tasks ...
- 164.228 Info MultiplayerManager.cpp:1579: networkTick(62281) mapTick(2469) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2476))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2470))
- )
- 164.228 Info NetworkInputHandler.cpp:82: expectedMapTick(2470) refusing Input Action [1 2469 ChangeActiveQuickBar] because multiplayer control is not ready
- 164.229 Info MultiplayerManager.cpp:1726: maptick(2476) crc before applying all ticks: 1769318493
- 164.229 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2476) lastTickApplied(2467) referenceMapTick(2476) networkTick(62281)
- 164.229 Info MultiplayerManager.cpp:1734: maptick(2476) crc after applying all ticks: 1769318493
- 164.229 Info MultiplayerManager.cpp:928: networkTick(62281) mapTick(2476) changing state from(DesyncedAligning) to(DesyncedAligned)
- 164.343 Info MultiplayerManager.cpp:1065: networkTick(62287) mapTick(2476) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 164.343 Info MultiplayerManager.cpp:1065: networkTick(62287) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 164.343 Info MultiplayerManager.cpp:1921: NetworkTick(62287) reconnecting after map desync.
- 164.343 Info MultiplayerManager.cpp:2068: NetworkTick(62287) MapTick(2476) disconnecting player(1) from the user.
- 164.346 Info MultiplayerManager.cpp:928: networkTick(62287) mapTick(2476) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 164.410 Info MultiplayerManager.cpp:928: networkTick(62292) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 164.427 Info NetworkInputHandler.cpp:729: mapTick(2476) networkTick(62292) disconnecting from player.
- 164.624 Info MultiplayerManager.cpp:1065: networkTick(62293) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 164.625 Info MultiplayerManager.cpp:1065: networkTick(62298) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 164.695 Info MultiplayerManager.cpp:1065: networkTick(62304) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 164.766 Info MultiplayerManager.cpp:1065: networkTick(62308) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 164.766 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (281279 B, 560 blocks)
- 164.766 Info MultiplayerManager.cpp:928: networkTick(62308) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 164.766 Info NetworkInputHandler.cpp:40: mapTick(2476) networkTick(62308) initialized NetworkInputHandler local peer(1).
- 164.766 Info NetworkInputHandler.cpp:491: expectedMapTick(2476) adding peer(0).
- 164.766 Info Synchronizer.cpp:413: NetworkTick(62308) mapTick(2476) applying 13 pending tickClosures
- 164.766 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 164.766 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 164.766 Info MultiplayerManager.cpp:1605: networkTick(62308) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 164.871 Info MultiplayerManager.cpp:1065: networkTick(62314) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 165.047 Finished download (0 s, 281 kB, 1.0 MB/s)
- 165.070 Info MultiplayerManager.cpp:1140: networkTick(62327) mapTick(-1) map download finished creating scenario
- 165.070 Info MultiplayerManager.cpp:928: networkTick(62327) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 165.070 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 165.097 Info Scenario.cpp:124: Map version 0.12.24-0
- 165.137 Info MultiplayerManager.cpp:1868: networkTick(62331) mapTick(2476) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-07)
- 165.137 Info MultiplayerManager.cpp:928: networkTick(62331) mapTick(2476) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 165.187 Info MultiplayerManager.cpp:1065: networkTick(62333) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 165.253 Info MultiplayerManager.cpp:1065: networkTick(62337) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 165.287 Info MultiplayerManager.cpp:1065: networkTick(62339) mapTick(2476) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 165.287 Info MultiplayerManager.cpp:1253: networkTick(62339) mapTick(2476) stopping mapAlign
- 165.287 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 165.287 Info MultiplayerManager.cpp:928: networkTick(62339) mapTick(2476) changing state from(InGameWaitingForOthers) to(InGame)
- 165.287 Info MultiplayerManager.cpp:1579: networkTick(62339) mapTick(2476) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 165.387 Info MultiplayerManager.cpp:1065: networkTick(62345) mapTick(2482) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 165.387 Info MultiplayerManager.cpp:1065: networkTick(62345) mapTick(2482) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 165.420 Info NetworkInputHandler.cpp:712: mapTick(2485) networkTick(62348) connecting to player(axel).
- 165.420 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 165.420 Info GameActionHandler.cpp:1940: MapTick(2485) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 166.152 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2520) peer(1) testCrc(1206052565) testCrcPeerID(0) currentCrc(2028286196)
- 166.152 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1206052565, reference peers = {0}; desynced CRC = 2028286196, desynced peers = {1 (axel)}
- 166.153 Info MultiplayerManager.cpp:928: networkTick(62392) mapTick(2529) changing state from(InGame) to(Desynced)
- 166.269 Info MultiplayerManager.cpp:1065: networkTick(62398) mapTick(2529) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 166.269 Info MultiplayerManager.cpp:928: networkTick(62398) mapTick(2529) changing state from(Desynced) to(DesyncedAligning)
- 166.269 Info MultiplayerManager.cpp:1691: networkTick(62398) mapTick(2529) starting mapAlign
- 166.368 Info MultiplayerManager.cpp:1065: networkTick(62404) mapTick(2529) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 166.368 Info MultiplayerManager.cpp:1065: networkTick(62404) mapTick(2529) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 166.368 Info MultiplayerManager.cpp:1625: networkTick(62404) mapTick(2529) sending mapAlignAction
- 166.468 Info MultiplayerManager.cpp:1301: networkTick(62410) mapTick(2529) received MapAlignAction from peer(0), mapAlignTick(2536) appliedTickClosuresCount(11)
- 166.468 Info MultiplayerManager.cpp:1301: networkTick(62410) mapTick(2529) received MapAlignAction from peer(1), mapAlignTick(2530) appliedTickClosuresCount(0)
- 166.468 Info MultiplayerManager.cpp:1707: networkTick(62411) mapTick(2529) mapAlign finished targetTick(2536) updating map and running the tasks ...
- 166.468 Info MultiplayerManager.cpp:1579: networkTick(62411) mapTick(2529) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2536))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2530))
- )
- 166.469 Info MultiplayerManager.cpp:1726: maptick(2536) crc before applying all ticks: 65999635
- 166.469 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2536) lastTickApplied(2527) referenceMapTick(2536) networkTick(62411)
- 166.469 Info MultiplayerManager.cpp:1734: maptick(2536) crc after applying all ticks: 65999635
- 166.469 Info MultiplayerManager.cpp:928: networkTick(62411) mapTick(2536) changing state from(DesyncedAligning) to(DesyncedAligned)
- 166.585 Info MultiplayerManager.cpp:1065: networkTick(62417) mapTick(2536) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 166.585 Info MultiplayerManager.cpp:1065: networkTick(62417) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 166.585 Info MultiplayerManager.cpp:1921: NetworkTick(62417) reconnecting after map desync.
- 166.585 Info MultiplayerManager.cpp:2068: NetworkTick(62417) MapTick(2536) disconnecting player(1) from the user.
- 166.588 Info MultiplayerManager.cpp:928: networkTick(62417) mapTick(2536) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 166.652 Info MultiplayerManager.cpp:928: networkTick(62422) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 166.668 Info NetworkInputHandler.cpp:729: mapTick(2536) networkTick(62422) disconnecting from player.
- 166.865 Info MultiplayerManager.cpp:1065: networkTick(62423) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 166.865 Info MultiplayerManager.cpp:1065: networkTick(62428) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 166.953 Info MultiplayerManager.cpp:1065: networkTick(62434) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 167.020 Info MultiplayerManager.cpp:1065: networkTick(62438) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 167.020 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (282622 B, 562 blocks)
- 167.021 Info MultiplayerManager.cpp:928: networkTick(62438) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 167.021 Info NetworkInputHandler.cpp:40: mapTick(2536) networkTick(62438) initialized NetworkInputHandler local peer(1).
- 167.021 Info NetworkInputHandler.cpp:491: expectedMapTick(2536) adding peer(0).
- 167.021 Info Synchronizer.cpp:413: NetworkTick(62438) mapTick(2536) applying 13 pending tickClosures
- 167.021 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 167.021 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 167.021 Info MultiplayerManager.cpp:1605: networkTick(62438) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 167.124 Info MultiplayerManager.cpp:1065: networkTick(62444) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 167.317 Finished download (0 s, 283 kB, 952 kB/s)
- 167.341 Info MultiplayerManager.cpp:1140: networkTick(62456) mapTick(-1) map download finished creating scenario
- 167.341 Info MultiplayerManager.cpp:928: networkTick(62456) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 167.341 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 167.368 Info Scenario.cpp:124: Map version 0.12.24-0
- 167.408 Info MultiplayerManager.cpp:1868: networkTick(62460) mapTick(2536) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-09)
- 167.408 Info MultiplayerManager.cpp:928: networkTick(62460) mapTick(2536) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 167.455 Info MultiplayerManager.cpp:1065: networkTick(62462) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 167.522 Info MultiplayerManager.cpp:1065: networkTick(62466) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 167.555 Info MultiplayerManager.cpp:1065: networkTick(62468) mapTick(2536) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 167.555 Info MultiplayerManager.cpp:1253: networkTick(62468) mapTick(2536) stopping mapAlign
- 167.556 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 167.556 Info MultiplayerManager.cpp:928: networkTick(62468) mapTick(2536) changing state from(InGameWaitingForOthers) to(InGame)
- 167.556 Info MultiplayerManager.cpp:1579: networkTick(62468) mapTick(2536) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 167.655 Info MultiplayerManager.cpp:1065: networkTick(62474) mapTick(2542) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 167.655 Info MultiplayerManager.cpp:1065: networkTick(62474) mapTick(2542) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 167.689 Info NetworkInputHandler.cpp:712: mapTick(2545) networkTick(62477) connecting to player(axel).
- 167.689 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 167.689 Info GameActionHandler.cpp:1940: MapTick(2545) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 168.422 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2580) peer(1) testCrc(683139072) testCrcPeerID(0) currentCrc(-1464607298)
- 168.422 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 683139072, reference peers = {0}; desynced CRC = 2830359998, desynced peers = {1 (axel)}
- 168.422 Info MultiplayerManager.cpp:928: networkTick(62521) mapTick(2589) changing state from(InGame) to(Desynced)
- 168.539 Info MultiplayerManager.cpp:1065: networkTick(62527) mapTick(2589) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 168.539 Info MultiplayerManager.cpp:928: networkTick(62527) mapTick(2589) changing state from(Desynced) to(DesyncedAligning)
- 168.539 Info MultiplayerManager.cpp:1691: networkTick(62527) mapTick(2589) starting mapAlign
- 168.639 Info MultiplayerManager.cpp:1065: networkTick(62533) mapTick(2589) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 168.639 Info MultiplayerManager.cpp:1065: networkTick(62533) mapTick(2589) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 168.639 Info MultiplayerManager.cpp:1625: networkTick(62533) mapTick(2589) sending mapAlignAction
- 168.739 Info MultiplayerManager.cpp:1301: networkTick(62539) mapTick(2589) received MapAlignAction from peer(0), mapAlignTick(2596) appliedTickClosuresCount(11)
- 168.739 Info MultiplayerManager.cpp:1301: networkTick(62539) mapTick(2589) received MapAlignAction from peer(1), mapAlignTick(2590) appliedTickClosuresCount(0)
- 168.739 Info MultiplayerManager.cpp:1707: networkTick(62540) mapTick(2589) mapAlign finished targetTick(2596) updating map and running the tasks ...
- 168.739 Info MultiplayerManager.cpp:1579: networkTick(62540) mapTick(2589) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2596))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2590))
- )
- 168.740 Info MultiplayerManager.cpp:1726: maptick(2596) crc before applying all ticks: 897029175
- 168.740 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2596) lastTickApplied(2587) referenceMapTick(2596) networkTick(62540)
- 168.740 Info MultiplayerManager.cpp:1734: maptick(2596) crc after applying all ticks: 897029175
- 168.740 Info MultiplayerManager.cpp:928: networkTick(62540) mapTick(2596) changing state from(DesyncedAligning) to(DesyncedAligned)
- 168.855 Info MultiplayerManager.cpp:1065: networkTick(62546) mapTick(2596) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 168.855 Info MultiplayerManager.cpp:1065: networkTick(62546) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 168.855 Info MultiplayerManager.cpp:1921: NetworkTick(62546) reconnecting after map desync.
- 168.855 Info MultiplayerManager.cpp:2068: NetworkTick(62546) MapTick(2596) disconnecting player(1) from the user.
- 168.858 Info MultiplayerManager.cpp:928: networkTick(62546) mapTick(2596) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 168.923 Info MultiplayerManager.cpp:928: networkTick(62551) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 168.938 Info NetworkInputHandler.cpp:729: mapTick(2596) networkTick(62551) disconnecting from player.
- 169.145 Info MultiplayerManager.cpp:1065: networkTick(62552) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 169.146 Info MultiplayerManager.cpp:1065: networkTick(62557) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 169.216 Info MultiplayerManager.cpp:1065: networkTick(62563) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 169.286 Info MultiplayerManager.cpp:1065: networkTick(62567) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 169.287 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (283352 B, 564 blocks)
- 169.287 Info MultiplayerManager.cpp:928: networkTick(62567) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 169.287 Info NetworkInputHandler.cpp:40: mapTick(2596) networkTick(62567) initialized NetworkInputHandler local peer(1).
- 169.287 Info NetworkInputHandler.cpp:491: expectedMapTick(2596) adding peer(0).
- 169.287 Info Synchronizer.cpp:413: NetworkTick(62567) mapTick(2596) applying 13 pending tickClosures
- 169.287 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 169.287 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 169.287 Info MultiplayerManager.cpp:1605: networkTick(62567) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 169.392 Info MultiplayerManager.cpp:1065: networkTick(62573) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 169.574 Finished download (0 s, 283 kB, 987 kB/s)
- 169.592 Info MultiplayerManager.cpp:1140: networkTick(62586) mapTick(-1) map download finished creating scenario
- 169.592 Info MultiplayerManager.cpp:928: networkTick(62586) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 169.592 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 169.618 Info Scenario.cpp:124: Map version 0.12.24-0
- 169.658 Info MultiplayerManager.cpp:1868: networkTick(62590) mapTick(2596) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-11)
- 169.658 Info MultiplayerManager.cpp:928: networkTick(62590) mapTick(2596) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 169.705 Info MultiplayerManager.cpp:1065: networkTick(62592) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 169.772 Info MultiplayerManager.cpp:1065: networkTick(62596) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 169.805 Info MultiplayerManager.cpp:1065: networkTick(62598) mapTick(2596) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 169.805 Info MultiplayerManager.cpp:1253: networkTick(62598) mapTick(2596) stopping mapAlign
- 169.805 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 169.805 Info MultiplayerManager.cpp:928: networkTick(62598) mapTick(2596) changing state from(InGameWaitingForOthers) to(InGame)
- 169.805 Info MultiplayerManager.cpp:1579: networkTick(62598) mapTick(2596) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 169.906 Info MultiplayerManager.cpp:1065: networkTick(62604) mapTick(2602) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 169.906 Info MultiplayerManager.cpp:1065: networkTick(62604) mapTick(2602) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 169.939 Info NetworkInputHandler.cpp:712: mapTick(2605) networkTick(62607) connecting to player(axel).
- 169.939 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 169.939 Info GameActionHandler.cpp:1940: MapTick(2605) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 170.673 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2640) peer(1) testCrc(2128971038) testCrcPeerID(0) currentCrc(1755316103)
- 170.673 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2128971038, reference peers = {0}; desynced CRC = 1755316103, desynced peers = {1 (axel)}
- 170.673 Info MultiplayerManager.cpp:928: networkTick(62651) mapTick(2649) changing state from(InGame) to(Desynced)
- 170.789 Info MultiplayerManager.cpp:1065: networkTick(62657) mapTick(2649) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 170.789 Info MultiplayerManager.cpp:928: networkTick(62657) mapTick(2649) changing state from(Desynced) to(DesyncedAligning)
- 170.789 Info MultiplayerManager.cpp:1691: networkTick(62657) mapTick(2649) starting mapAlign
- 170.856 Info MultiplayerManager.cpp:132: NetworkTick(62661) disconnecting multiplayer connection.
- 170.856 Info NetworkInputHandler.cpp:59: expectedMapTick(2649) sending PlayerLeaveGame
- 170.889 Info MultiplayerManager.cpp:1065: networkTick(62663) mapTick(2649) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 170.889 Info MultiplayerManager.cpp:1065: networkTick(62663) mapTick(2649) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 170.889 Info MultiplayerManager.cpp:1625: networkTick(62663) mapTick(2649) sending mapAlignAction
- 170.956 Info MultiplayerManager.cpp:1451: Disconnect notification for peer (1)
- 170.956 Info MultiplayerManager.cpp:1015: networkTick(62667) mapTick(2649) removing peer(1) dropout(false)
- 170.956 Info MultiplayerManager.cpp:1605: networkTick(62667) mapTick(2649) adding mapAlignTask(RemovePlayerAlignTask)
- 170.989 Info MultiplayerManager.cpp:1301: networkTick(62669) mapTick(2649) received MapAlignAction from peer(0), mapAlignTick(2656) appliedTickClosuresCount(11)
- 170.989 Info MultiplayerManager.cpp:1301: networkTick(62669) mapTick(2649) received MapAlignAction from peer(1), mapAlignTick(2650) appliedTickClosuresCount(0)
- 170.989 Info MultiplayerManager.cpp:1707: networkTick(62670) mapTick(2649) mapAlign finished targetTick(2656) updating map and running the tasks ...
- 170.989 Info MultiplayerManager.cpp:1579: networkTick(62670) mapTick(2649) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2656))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2650))
- )
- 170.990 Info MultiplayerManager.cpp:1726: maptick(2656) crc before applying all ticks: -1135803306
- 170.990 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2656) lastTickApplied(2647) referenceMapTick(2656) networkTick(62670)
- 170.990 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2649) inputActions((PlayerLeaveGame) ) ) for peer(1)
- 170.990 Info NetworkInputHandler.cpp:515: expectedMapTick(-1) removing peer(1) success(true).
- 170.990 Info GameActionHandler.cpp:1962: MapTick(2656) processed PlayerLeaveGame peerID(1) playerIndex(1)
- 170.990 Info MultiplayerManager.cpp:1734: maptick(2656) crc after applying all ticks: 130795096
- 170.991 Info MultiplayerManager.cpp:928: networkTick(62670) mapTick(2656) changing state from(DesyncedAligning) to(DesyncedAligned)
- 171.107 Info MultiplayerManager.cpp:1065: networkTick(62676) mapTick(2656) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 171.107 Info MultiplayerManager.cpp:1065: networkTick(62676) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 171.107 Info NetworkInputHandler.cpp:491: expectedMapTick(-1) adding peer(1).
- 171.107 Info MultiplayerManager.cpp:1921: NetworkTick(62676) reconnecting after map desync.
- 171.110 Info MultiplayerManager.cpp:928: networkTick(62676) mapTick(2656) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
- 171.173 Info MultiplayerManager.cpp:928: networkTick(62681) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
- 171.189 Info NetworkInputHandler.cpp:729: mapTick(-1) networkTick(62681) disconnecting from player.
- 171.388 Info MultiplayerManager.cpp:1065: networkTick(62682) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 171.388 Info MultiplayerManager.cpp:1065: networkTick(62687) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 171.470 Info MultiplayerManager.cpp:1065: networkTick(62693) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 171.537 Info MultiplayerManager.cpp:1065: networkTick(62697) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 171.537 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (284127 B, 565 blocks)
- 171.537 Info MultiplayerManager.cpp:928: networkTick(62697) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
- 171.537 Info NetworkInputHandler.cpp:40: mapTick(2656) networkTick(62697) initialized NetworkInputHandler local peer(1).
- 171.537 Info NetworkInputHandler.cpp:491: expectedMapTick(2656) adding peer(0).
- 171.537 Info Synchronizer.cpp:413: NetworkTick(62697) mapTick(2656) applying 13 pending tickClosures
- 171.537 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 171.537 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
- 171.537 Info MultiplayerManager.cpp:1605: networkTick(62697) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 171.642 Info MultiplayerManager.cpp:1065: networkTick(62703) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 171.824 Finished download (0 s, 284 kB, 990 kB/s)
- 171.842 Info MultiplayerManager.cpp:1140: networkTick(62716) mapTick(-1) map download finished creating scenario
- 171.842 Info MultiplayerManager.cpp:928: networkTick(62716) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
- 171.842 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 171.868 Info Scenario.cpp:124: Map version 0.12.24-0
- 171.908 Info MultiplayerManager.cpp:1868: networkTick(62720) mapTick(2656) created desync report(C:/Users\Axel\AppData\Roaming\Factorio\archive\desync-report-2016-02-28-22-22-14)
- 171.908 Info MultiplayerManager.cpp:928: networkTick(62720) mapTick(2656) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
- 171.955 Info MultiplayerManager.cpp:1065: networkTick(62722) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 172.022 Info MultiplayerManager.cpp:1065: networkTick(62726) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 172.056 Info MultiplayerManager.cpp:1065: networkTick(62728) mapTick(2656) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 172.056 Info MultiplayerManager.cpp:1253: networkTick(62728) mapTick(2656) stopping mapAlign
- 172.056 Info MultiplayerManager.cpp:1757: performing map align task (RemovePlayerAlignTask)
- 172.056 Info MultiplayerManager.cpp:928: networkTick(62728) mapTick(2656) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 172.056 Info MultiplayerManager.cpp:1579: networkTick(62728) mapTick(2656) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 172.372 Info MultiplayerManager.cpp:928: networkTick(62734) mapTick(2656) changing state from(Disconnecting) to(QuitScheduled)
- 172.389 Info MultiplayerManager.cpp:159: NetworkTick(62734) quitting multiplayer connection.
- 172.389 Info MultiplayerManager.cpp:928: networkTick(62734) mapTick(2656) changing state from(QuitScheduled) to(Disconnected)
- 172.389 Warning NetworkInputHandler.cpp:723: mapTick(2656) networkTick(62734) disconnecting from player but already disconnected.
- 172.588 Info Router.cpp:556: Router peerID(1) shutting down.
- 172.588 Info WindowsUDPSocket.cpp:160: Socket closed
- 172.588 Info Router.cpp:582: Router state -> Disconnected
- 203.748 Info Router.cpp:556: Router peerID(65535) shutting down.
- 203.748 Info Router.cpp:582: Router state -> Disconnected
- 203.748 Joining game 192.99.3.84:34197 at port 34197
- 203.748 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 203.748 Info Router.cpp:582: Router state -> Connecting
- 203.749 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 203.801 Info Router.cpp:582: Router state -> WaitingForAccept
- 203.906 Info Synchronizer.cpp:54: NetworkTick(64612) initialized Synchronizer local peer(3) latency(6).
- 203.906 Info Synchronizer.cpp:500: networkTick(64612) adding peer(0) success(true).
- 203.906 Info Synchronizer.cpp:500: networkTick(64612) adding peer(2) success(true).
- 203.906 Info Router.cpp:582: Router state -> Connected
- 203.906 Info Router.cpp:767: ConnectionAccepted ownPeerID(3) nextPeerID(4)
- 203.906 Info MultiplayerManager.cpp:928: networkTick(64612) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 204.046 Info Router.cpp:779: Received onPeerConnected for already connected peer(3)
- 204.292 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
- 204.292 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGameSendingMap)
- 204.292 Info MultiplayerManager.cpp:1407: Received peer info for peer(2) username(stellarhopper).
- 204.292 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(DesyncedDownloadingMap)
- 204.292 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
- 204.293 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
- 204.293 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
- 204.293 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 204.293 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
- 204.293 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 204.293 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
- 204.310 Info MultiplayerManager.cpp:1065: networkTick(64619) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 204.310 Info MultiplayerManager.cpp:1065: networkTick(64619) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 204.415 Info MultiplayerManager.cpp:928: networkTick(64625) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 204.415 Info MultiplayerManager.cpp:1065: networkTick(64625) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 204.503 Info MultiplayerManager.cpp:1065: networkTick(64631) mapTick(-1) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 204.608 Info MultiplayerManager.cpp:1065: networkTick(64637) mapTick(-1) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 204.608 Info MultiplayerManager.cpp:1065: networkTick(64637) mapTick(-1) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 204.626 Downloading file C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip (285740 B, 569 blocks)
- 204.627 Info MultiplayerManager.cpp:928: networkTick(64638) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 204.627 Info NetworkInputHandler.cpp:40: mapTick(2717) networkTick(64638) initialized NetworkInputHandler local peer(3).
- 204.627 Info NetworkInputHandler.cpp:491: expectedMapTick(2717) adding peer(0).
- 204.627 Info NetworkInputHandler.cpp:491: expectedMapTick(2717) adding peer(2).
- 204.627 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
- 204.627 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
- 204.627 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(3)
- 204.627 Info MultiplayerManager.cpp:1605: networkTick(64638) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 204.627 Info MultiplayerManager.cpp:1368: received mapReadyForDownload - adding download source peerID(2)
- 204.731 Info MultiplayerManager.cpp:1065: networkTick(64644) mapTick(-1) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 204.734 Info TransferTarget.cpp:260: Received transfer block 100 that we didn't request from peer 2
- 204.734 Info TransferTarget.cpp:260: Received transfer block 101 that we didn't request from peer 2
- 204.736 Info TransferTarget.cpp:260: Received transfer block 102 that we didn't request from peer 2
- 204.737 Info TransferTarget.cpp:260: Received transfer block 103 that we didn't request from peer 2
- 204.738 Info TransferTarget.cpp:260: Received transfer block 104 that we didn't request from peer 2
- 204.739 Info TransferTarget.cpp:260: Received transfer block 105 that we didn't request from peer 2
- 204.740 Info TransferTarget.cpp:260: Received transfer block 106 that we didn't request from peer 2
- 204.741 Info TransferTarget.cpp:260: Received transfer block 107 that we didn't request from peer 2
- 204.741 Info TransferTarget.cpp:260: Received transfer block 108 that we didn't request from peer 2
- 204.742 Info TransferTarget.cpp:260: Received transfer block 109 that we didn't request from peer 2
- 204.743 Info TransferTarget.cpp:260: Received transfer block 110 that we didn't request from peer 2
- 204.745 Info TransferTarget.cpp:260: Received transfer block 111 that we didn't request from peer 2
- 204.745 Info TransferTarget.cpp:260: Received transfer block 112 that we didn't request from peer 2
- 204.746 Info TransferTarget.cpp:260: Received transfer block 113 that we didn't request from peer 2
- 204.747 Info TransferTarget.cpp:260: Received transfer block 114 that we didn't request from peer 2
- 204.748 Info TransferTarget.cpp:260: Received transfer block 115 that we didn't request from peer 2
- 204.749 Info TransferTarget.cpp:260: Received transfer block 116 that we didn't request from peer 2
- 204.751 Info TransferTarget.cpp:260: Received transfer block 117 that we didn't request from peer 2
- 204.752 Info TransferTarget.cpp:260: Received transfer block 118 that we didn't request from peer 2
- 204.834 Info TransferTarget.cpp:260: Received transfer block 195 that we didn't request from peer 2
- 204.836 Info TransferTarget.cpp:260: Received transfer block 194 that we didn't request from peer 2
- 204.836 Info TransferTarget.cpp:260: Received transfer block 193 that we didn't request from peer 2
- 204.837 Info TransferTarget.cpp:260: Received transfer block 192 that we didn't request from peer 2
- 204.838 Info TransferTarget.cpp:260: Received transfer block 191 that we didn't request from peer 2
- 204.839 Info TransferTarget.cpp:260: Received transfer block 190 that we didn't request from peer 2
- 204.840 Info TransferTarget.cpp:260: Received transfer block 189 that we didn't request from peer 2
- 204.841 Info TransferTarget.cpp:260: Received transfer block 188 that we didn't request from peer 2
- 204.842 Info TransferTarget.cpp:260: Received transfer block 187 that we didn't request from peer 2
- 204.843 Info TransferTarget.cpp:260: Received transfer block 186 that we didn't request from peer 2
- 204.844 Info TransferTarget.cpp:260: Received transfer block 185 that we didn't request from peer 2
- 204.845 Info TransferTarget.cpp:260: Received transfer block 184 that we didn't request from peer 2
- 204.846 Info TransferTarget.cpp:260: Received transfer block 183 that we didn't request from peer 2
- 204.847 Info TransferTarget.cpp:260: Received transfer block 182 that we didn't request from peer 2
- 204.848 Info TransferTarget.cpp:260: Received transfer block 181 that we didn't request from peer 2
- 204.849 Info TransferTarget.cpp:260: Received transfer block 180 that we didn't request from peer 2
- 204.850 Info TransferTarget.cpp:260: Received transfer block 179 that we didn't request from peer 2
- 204.851 Info TransferTarget.cpp:260: Received transfer block 178 that we didn't request from peer 2
- 204.851 Info TransferTarget.cpp:260: Received transfer block 177 that we didn't request from peer 2
- 204.852 Info TransferTarget.cpp:260: Received transfer block 176 that we didn't request from peer 2
- 204.853 Info TransferTarget.cpp:260: Received transfer block 175 that we didn't request from peer 2
- 204.853 Info TransferTarget.cpp:260: Received transfer block 174 that we didn't request from peer 2
- 204.855 Info TransferTarget.cpp:260: Received transfer block 173 that we didn't request from peer 2
- 204.856 Info TransferTarget.cpp:260: Received transfer block 172 that we didn't request from peer 2
- 204.856 Info TransferTarget.cpp:260: Received transfer block 171 that we didn't request from peer 2
- 204.857 Info TransferTarget.cpp:260: Received transfer block 170 that we didn't request from peer 2
- 204.858 Info TransferTarget.cpp:260: Received transfer block 169 that we didn't request from peer 2
- 204.858 Info TransferTarget.cpp:260: Received transfer block 168 that we didn't request from peer 2
- 204.859 Info TransferTarget.cpp:260: Received transfer block 167 that we didn't request from peer 2
- 204.861 Info TransferTarget.cpp:260: Received transfer block 166 that we didn't request from peer 2
- 204.861 Info TransferTarget.cpp:260: Received transfer block 165 that we didn't request from peer 2
- 204.861 Info TransferTarget.cpp:260: Received transfer block 164 that we didn't request from peer 2
- 204.862 Info TransferTarget.cpp:260: Received transfer block 163 that we didn't request from peer 2
- 204.863 Info TransferTarget.cpp:260: Received transfer block 162 that we didn't request from peer 2
- 204.864 Info TransferTarget.cpp:260: Received transfer block 161 that we didn't request from peer 2
- 204.865 Info TransferTarget.cpp:260: Received transfer block 160 that we didn't request from peer 2
- 204.866 Info TransferTarget.cpp:260: Received transfer block 159 that we didn't request from peer 2
- 204.867 Info TransferTarget.cpp:260: Received transfer block 158 that we didn't request from peer 2
- 204.868 Info TransferTarget.cpp:260: Received transfer block 157 that we didn't request from peer 2
- 204.868 Info TransferTarget.cpp:260: Received transfer block 156 that we didn't request from peer 2
- 204.870 Info TransferTarget.cpp:260: Received transfer block 155 that we didn't request from peer 2
- 204.871 Info TransferTarget.cpp:260: Received transfer block 154 that we didn't request from peer 2
- 204.871 Info TransferTarget.cpp:260: Received transfer block 153 that we didn't request from peer 2
- 204.873 Info TransferTarget.cpp:260: Received transfer block 152 that we didn't request from peer 2
- 204.874 Info TransferTarget.cpp:260: Received transfer block 151 that we didn't request from peer 2
- 204.875 Info TransferTarget.cpp:260: Received transfer block 150 that we didn't request from peer 2
- 204.875 Info TransferTarget.cpp:260: Received transfer block 149 that we didn't request from peer 2
- 204.876 Info TransferTarget.cpp:260: Received transfer block 148 that we didn't request from peer 2
- 204.877 Info TransferTarget.cpp:260: Received transfer block 147 that we didn't request from peer 2
- 204.878 Info TransferTarget.cpp:260: Received transfer block 146 that we didn't request from peer 2
- 204.879 Info TransferTarget.cpp:260: Received transfer block 145 that we didn't request from peer 2
- 204.880 Info TransferTarget.cpp:260: Received transfer block 144 that we didn't request from peer 2
- 204.881 Info TransferTarget.cpp:260: Received transfer block 143 that we didn't request from peer 2
- 204.882 Info TransferTarget.cpp:260: Received transfer block 142 that we didn't request from peer 2
- 204.883 Info TransferTarget.cpp:260: Received transfer block 141 that we didn't request from peer 2
- 204.883 Info TransferTarget.cpp:260: Received transfer block 140 that we didn't request from peer 2
- 204.885 Info TransferTarget.cpp:260: Received transfer block 139 that we didn't request from peer 2
- 204.885 Info TransferTarget.cpp:260: Received transfer block 138 that we didn't request from peer 2
- 204.887 Info TransferTarget.cpp:260: Received transfer block 137 that we didn't request from peer 2
- 204.887 Info TransferTarget.cpp:260: Received transfer block 136 that we didn't request from peer 2
- 204.888 Info TransferTarget.cpp:260: Received transfer block 135 that we didn't request from peer 2
- 204.889 Info TransferTarget.cpp:260: Received transfer block 134 that we didn't request from peer 2
- 204.890 Info TransferTarget.cpp:260: Received transfer block 133 that we didn't request from peer 2
- 204.891 Info TransferTarget.cpp:260: Received transfer block 132 that we didn't request from peer 2
- 204.892 Info TransferTarget.cpp:260: Received transfer block 131 that we didn't request from peer 2
- 204.893 Info TransferTarget.cpp:260: Received transfer block 130 that we didn't request from peer 2
- 204.894 Info TransferTarget.cpp:260: Received transfer block 129 that we didn't request from peer 2
- 204.894 Info TransferTarget.cpp:260: Received transfer block 128 that we didn't request from peer 2
- 204.896 Info TransferTarget.cpp:260: Received transfer block 127 that we didn't request from peer 2
- 204.897 Info TransferTarget.cpp:260: Received transfer block 126 that we didn't request from peer 2
- 204.897 Info TransferTarget.cpp:260: Received transfer block 125 that we didn't request from peer 2
- 204.899 Info TransferTarget.cpp:260: Received transfer block 124 that we didn't request from peer 2
- 204.900 Info TransferTarget.cpp:260: Received transfer block 123 that we didn't request from peer 2
- 204.900 Info TransferTarget.cpp:260: Received transfer block 122 that we didn't request from peer 2
- 204.901 Info TransferTarget.cpp:260: Received transfer block 121 that we didn't request from peer 2
- 204.902 Info TransferTarget.cpp:260: Received transfer block 120 that we didn't request from peer 2
- 204.904 Info TransferTarget.cpp:260: Received transfer block 119 that we didn't request from peer 2
- 204.951 Info TransferTarget.cpp:260: Received transfer block 406 that we didn't request from peer 2
- 204.953 Info TransferTarget.cpp:260: Received transfer block 405 that we didn't request from peer 2
- 204.967 Info TransferTarget.cpp:260: Received transfer block 485 that we didn't request from peer 2
- 204.968 Info TransferTarget.cpp:260: Received transfer block 462 that we didn't request from peer 2
- 204.969 Info TransferTarget.cpp:260: Received transfer block 460 that we didn't request from peer 2
- 204.971 Info TransferTarget.cpp:260: Received transfer block 459 that we didn't request from peer 2
- 204.971 Info TransferTarget.cpp:260: Received transfer block 458 that we didn't request from peer 2
- 204.972 Info TransferTarget.cpp:260: Received transfer block 448 that we didn't request from peer 2
- 204.973 Info TransferTarget.cpp:260: Received transfer block 447 that we didn't request from peer 2
- 204.974 Info TransferTarget.cpp:260: Received transfer block 446 that we didn't request from peer 2
- 204.974 Info TransferTarget.cpp:260: Received transfer block 445 that we didn't request from peer 2
- 204.976 Info TransferTarget.cpp:260: Received transfer block 431 that we didn't request from peer 2
- 204.976 Info TransferTarget.cpp:260: Received transfer block 428 that we didn't request from peer 2
- 204.978 Info TransferTarget.cpp:260: Received transfer block 427 that we didn't request from peer 2
- 204.978 Info TransferTarget.cpp:260: Received transfer block 426 that we didn't request from peer 2
- 204.979 Info TransferTarget.cpp:260: Received transfer block 422 that we didn't request from peer 2
- 204.980 Info TransferTarget.cpp:260: Received transfer block 407 that we didn't request from peer 2
- 204.990 Info TransferTarget.cpp:260: Received transfer block 531 that we didn't request from peer 2
- 204.992 Info TransferTarget.cpp:260: Received transfer block 525 that we didn't request from peer 2
- 204.992 Info TransferTarget.cpp:260: Received transfer block 524 that we didn't request from peer 2
- 204.993 Info TransferTarget.cpp:260: Received transfer block 523 that we didn't request from peer 2
- 204.994 Info TransferTarget.cpp:260: Received transfer block 516 that we didn't request from peer 2
- 204.999 Info TransferTarget.cpp:260: Received transfer block 510 that we didn't request from peer 2
- 204.999 Info TransferTarget.cpp:260: Received transfer block 509 that we didn't request from peer 2
- 205.001 Info TransferTarget.cpp:260: Received transfer block 507 that we didn't request from peer 2
- 205.002 Info TransferTarget.cpp:260: Received transfer block 506 that we didn't request from peer 2
- 205.003 Info TransferTarget.cpp:260: Received transfer block 505 that we didn't request from peer 2
- 205.003 Info TransferTarget.cpp:260: Received transfer block 504 that we didn't request from peer 2
- 205.005 Info TransferTarget.cpp:260: Received transfer block 503 that we didn't request from peer 2
- 205.006 Info TransferTarget.cpp:260: Received transfer block 502 that we didn't request from peer 2
- 205.008 Info TransferTarget.cpp:260: Received transfer block 501 that we didn't request from peer 2
- 205.008 Info TransferTarget.cpp:260: Received transfer block 500 that we didn't request from peer 2
- 205.008 Info TransferTarget.cpp:260: Received transfer block 499 that we didn't request from peer 2
- 205.009 Info TransferTarget.cpp:260: Received transfer block 498 that we didn't request from peer 2
- 205.010 Info TransferTarget.cpp:260: Received transfer block 557 that we didn't request from peer 2
- 205.011 Info TransferTarget.cpp:260: Received transfer block 551 that we didn't request from peer 2
- 205.012 Info TransferTarget.cpp:260: Received transfer block 549 that we didn't request from peer 2
- 205.015 Info TransferTarget.cpp:260: Received transfer block 543 that we didn't request from peer 2
- 205.015 Info TransferTarget.cpp:260: Received transfer block 537 that we didn't request from peer 2
- 205.016 Finished download (0 s, 286 kB, 733 kB/s)
- 205.017 Info TransferTarget.cpp:242: Received transfer block from peer 2 while not downloading
- 205.036 Info MultiplayerManager.cpp:1140: networkTick(64653) mapTick(-1) map download finished creating scenario
- 205.036 Info MultiplayerManager.cpp:928: networkTick(64653) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 205.036 Loading map C:/Users\Axel\AppData\Roaming\Factorio\temp\mp-download.zip
- 205.061 Info Scenario.cpp:124: Map version 0.12.24-0
- 205.099 Info MultiplayerManager.cpp:928: networkTick(64655) mapTick(2717) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 205.250 Info MultiplayerManager.cpp:1065: networkTick(64659) mapTick(2717) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 205.283 Info MultiplayerManager.cpp:1065: networkTick(64661) mapTick(2717) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 205.351 Info MultiplayerManager.cpp:1065: networkTick(64665) mapTick(2717) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 205.351 Info MultiplayerManager.cpp:1065: networkTick(64665) mapTick(2717) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 205.351 Info MultiplayerManager.cpp:1253: networkTick(64665) mapTick(2717) stopping mapAlign
- 205.351 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
- 205.351 Info MultiplayerManager.cpp:928: networkTick(64665) mapTick(2717) changing state from(InGameWaitingForOthers) to(InGame)
- 205.351 Info MultiplayerManager.cpp:1579: networkTick(64665) mapTick(2717) peerID(3) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 205.450 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 205.450 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 205.450 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
- 205.483 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(2)
- 205.484 Info GameActionHandler.cpp:1940: MapTick(2726) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
- 205.484 Info NetworkInputHandler.cpp:712: mapTick(2726) networkTick(64674) connecting to player(axel).
- 205.484 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
- 205.484 Info GameActionHandler.cpp:1940: MapTick(2726) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
- 206.234 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2760) peer(2) testCrc(1002665051) testCrcPeerID(0) currentCrc(997759528)
- 206.234 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 997759528, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 1002665051, desynced peers = {0}
- 206.234 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2760) peer(3) testCrc(1002665051) testCrcPeerID(0) currentCrc(997759528)
- 206.234 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 997759528, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 1002665051, desynced peers = {0}
- 206.350 Info MultiplayerManager.cpp:1065: networkTick(64725) mapTick(2775) received stateChanged peerID(0) oldState(InGame) newState(Desynced)
- 206.350 Info MultiplayerManager.cpp:928: networkTick(64725) mapTick(2775) changing state from(InGame) to(InGameAligning)
- 206.350 Info MultiplayerManager.cpp:1691: networkTick(64725) mapTick(2775) starting mapAlign
- 206.450 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2775) received stateChanged peerID(0) oldState(Desynced) newState(DesyncedAligning)
- 206.450 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2775) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 206.450 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2775) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
- 206.450 Info MultiplayerManager.cpp:1625: networkTick(64731) mapTick(2775) sending mapAlignAction
- 206.550 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2775) received MapAlignAction from peer(0), mapAlignTick(2770) appliedTickClosuresCount(35)
- 206.550 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2775) received MapAlignAction from peer(2), mapAlignTick(2775) appliedTickClosuresCount(20)
- 206.550 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2775) received MapAlignAction from peer(3), mapAlignTick(2776) appliedTickClosuresCount(0)
- 206.551 Info MultiplayerManager.cpp:1707: networkTick(64738) mapTick(2775) mapAlign finished targetTick(2776) updating map and running the tasks ...
- 206.551 Info MultiplayerManager.cpp:1579: networkTick(64738) mapTick(2775) peerID(3) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(DesyncedAligning) mapAlignTick(2770))
- ((peerID(2) state(InGameAligning) mapAlignTick(2775))
- ((peerID(3) state(InGameAligning) mapAlignTick(2776))
- )
- 206.551 Info MultiplayerManager.cpp:1726: maptick(2776) crc before applying all ticks: -695174019
- 206.551 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2776) lastTickApplied(2767) referenceMapTick(2776) networkTick(64738)
- 206.551 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2772) inputActions((ToggleShowEntityInfo) ) ) for peer(2)
- 206.551 Info MultiplayerManager.cpp:1734: maptick(2776) crc after applying all ticks: -712480870
- 206.551 Info MultiplayerManager.cpp:928: networkTick(64738) mapTick(2776) changing state from(InGameAligning) to(InGameAligned)
- 206.551 Info MultiplayerManager.cpp:928: networkTick(64738) mapTick(2776) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 206.667 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedAligning) newState(DesyncedAligned)
- 206.667 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 206.667 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 206.667 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
- 206.667 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 206.768 Info MultiplayerManager.cpp:1318: networkTick(64750) mapTick(2776) received playerReconnect
- 206.768 Info NetworkInputHandler.cpp:515: expectedMapTick(2776) removing peer(0) success(true).
- 206.768 Info NetworkInputHandler.cpp:491: expectedMapTick(2776) adding peer(0).
- 206.768 Info MultiplayerManager.cpp:1065: networkTick(64750) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 206.834 Info MultiplayerManager.cpp:1065: networkTick(64754) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 206.834 Info MultiplayerManager.cpp:928: networkTick(64754) mapTick(2776) changing state from(InGameWaitingForOthers) to(InGameSendingMap)
- 206.836 Info MultiplayerManager.cpp:1182: MapTick(2776) Serving map(C) for peer(0) size(285740) crc(1267877412)
- 206.933 Info MultiplayerManager.cpp:1065: networkTick(64760) mapTick(2776) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 206.934 Info MultiplayerManager.cpp:1065: networkTick(64760) mapTick(2776) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 207.101 Info MultiplayerManager.cpp:1065: networkTick(64767) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 207.450 Info MultiplayerManager.cpp:1065: networkTick(64781) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 207.450 Canceling serving for peer 0
- 207.450 Info MultiplayerManager.cpp:928: networkTick(64781) mapTick(2776) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 207.500 Info MultiplayerManager.cpp:1065: networkTick(64784) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 207.550 Info MultiplayerManager.cpp:1065: networkTick(64787) mapTick(2776) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 207.550 Info MultiplayerManager.cpp:1065: networkTick(64787) mapTick(2776) received stateChanged peerID(3) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 207.550 Info MultiplayerManager.cpp:1253: networkTick(64787) mapTick(2776) stopping mapAlign
- 207.550 Info MultiplayerManager.cpp:928: networkTick(64787) mapTick(2776) changing state from(InGameWaitingForOthers) to(InGame)
- 207.551 Info MultiplayerManager.cpp:1579: networkTick(64787) mapTick(2776) peerID(3) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 207.650 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2782) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 207.650 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2782) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 207.650 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2782) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
- 208.651 Info NetworkInputHandler.cpp:334: no crc for mapTick(2776) by peer(2)
- 208.651 Info NetworkInputHandler.cpp:334: no crc for mapTick(2776) by peer(3)
- 209.384 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2820) peer(2) testCrc(-833186162) testCrcPeerID(0) currentCrc(-1479233492)
- 209.384 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2815733804, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 3461781134, desynced peers = {0}
- 209.384 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2820) peer(3) testCrc(-833186162) testCrcPeerID(0) currentCrc(-1479233492)
- 209.384 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2815733804, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 3461781134, desynced peers = {0}
- 209.516 Info MultiplayerManager.cpp:1065: networkTick(64905) mapTick(2836) received stateChanged peerID(0) oldState(InGame) newState(Desynced)
- 209.516 Info MultiplayerManager.cpp:928: networkTick(64905) mapTick(2836) changing state from(InGame) to(InGameAligning)
- 209.516 Info MultiplayerManager.cpp:1691: networkTick(64905) mapTick(2836) starting mapAlign
- 209.617 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2836) received stateChanged peerID(0) oldState(Desynced) newState(DesyncedAligning)
- 209.617 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2836) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 209.617 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2836) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
- 209.617 Info MultiplayerManager.cpp:1625: networkTick(64911) mapTick(2836) sending mapAlignAction
- 209.717 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2836) received MapAlignAction from peer(0), mapAlignTick(2830) appliedTickClosuresCount(36)
- 209.717 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2836) received MapAlignAction from peer(2), mapAlignTick(2835) appliedTickClosuresCount(21)
- 209.717 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2836) received MapAlignAction from peer(3), mapAlignTick(2837) appliedTickClosuresCount(0)
- 209.717 Info MultiplayerManager.cpp:1707: networkTick(64918) mapTick(2836) mapAlign finished targetTick(2837) updating map and running the tasks ...
- 209.717 Info MultiplayerManager.cpp:1579: networkTick(64918) mapTick(2836) peerID(3) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(DesyncedAligning) mapAlignTick(2830))
- ((peerID(2) state(InGameAligning) mapAlignTick(2835))
- ((peerID(3) state(InGameAligning) mapAlignTick(2837))
- )
- 209.717 Info MultiplayerManager.cpp:1726: maptick(2837) crc before applying all ticks: 1596494044
- 209.717 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2837) lastTickApplied(2828) referenceMapTick(2837) networkTick(64918)
- 209.717 Info MultiplayerManager.cpp:1734: maptick(2837) crc after applying all ticks: 1596494044
- 209.717 Info MultiplayerManager.cpp:928: networkTick(64918) mapTick(2837) changing state from(InGameAligning) to(InGameAligned)
- 209.717 Info MultiplayerManager.cpp:928: networkTick(64918) mapTick(2837) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 209.833 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedAligning) newState(DesyncedAligned)
- 209.833 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 209.833 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 209.833 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
- 209.834 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 209.934 Info MultiplayerManager.cpp:1318: networkTick(64930) mapTick(2837) received playerReconnect
- 209.934 Info NetworkInputHandler.cpp:515: expectedMapTick(2837) removing peer(0) success(true).
- 209.934 Info NetworkInputHandler.cpp:491: expectedMapTick(2837) adding peer(0).
- 209.934 Info MultiplayerManager.cpp:1065: networkTick(64930) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 210.000 Info MultiplayerManager.cpp:1065: networkTick(64934) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 210.000 Info MultiplayerManager.cpp:928: networkTick(64934) mapTick(2837) changing state from(InGameWaitingForOthers) to(InGameSendingMap)
- 210.002 Info MultiplayerManager.cpp:1182: MapTick(2837) Serving map(C) for peer(0) size(285740) crc(1267877412)
- 210.100 Info MultiplayerManager.cpp:1065: networkTick(64940) mapTick(2837) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 210.100 Info MultiplayerManager.cpp:1065: networkTick(64940) mapTick(2837) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
- 210.250 Info MultiplayerManager.cpp:1065: networkTick(64947) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 210.817 Info MultiplayerManager.cpp:1065: networkTick(64962) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 210.817 Canceling serving for peer 0
- 210.818 Info MultiplayerManager.cpp:928: networkTick(64962) mapTick(2837) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 210.867 Info MultiplayerManager.cpp:1065: networkTick(64965) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 210.917 Info MultiplayerManager.cpp:1065: networkTick(64968) mapTick(2837) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 210.917 Info MultiplayerManager.cpp:1065: networkTick(64968) mapTick(2837) received stateChanged peerID(3) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 210.917 Info MultiplayerManager.cpp:1253: networkTick(64968) mapTick(2837) stopping mapAlign
- 210.917 Info MultiplayerManager.cpp:928: networkTick(64968) mapTick(2837) changing state from(InGameWaitingForOthers) to(InGame)
- 210.917 Info MultiplayerManager.cpp:1579: networkTick(64968) mapTick(2837) peerID(3) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 211.017 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2843) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 211.017 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2843) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 211.017 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2843) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
- 213.000 Error NetworkInputHandler.cpp:321: Crc check tickOfCrc doesn't match. (2760 vs 2820)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-c8uaiu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-c8uaiu\src\util\logger.cpp (284): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-c8uaiu\src\util\logger.cpp (338): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-c8uaiu\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-c8uaiu\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
- f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
- f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
- c:\cygwin64\tmp\factorio-c8uaiu\src\net\networkinputhandler.cpp (319): NetworkInputHandler::checkCrcs
- c:\cygwin64\tmp\factorio-c8uaiu\src\net\networkinputhandler.cpp (282): NetworkInputHandler::tryToApplyHeartbeats
- c:\cygwin64\tmp\factorio-c8uaiu\src\net\networkinputhandler.cpp (192): NetworkInputHandler::update
- c:\cygwin64\tmp\factorio-c8uaiu\src\net\multiplayermanager.cpp (729): MultiplayerManager::updateMultiplayerInputInternal
- c:\cygwin64\tmp\factorio-c8uaiu\src\net\multiplayermanager.cpp (699): MultiplayerManager::updateMultiplayerInput
- c:\cygwin64\tmp\factorio-c8uaiu\src\mainloop.cpp (269): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-c8uaiu\src\mainloop.cpp (369): MainLoop::updateLoop
- c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
- c:\cygwin64\tmp\factorio-c8uaiu\src\util\thread.cpp (34): Thread::loop
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF73811CEB3)
- 00007FF73811CEB3 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
- f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
- f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD12BD8102)
- 00007FFD12BD8102 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD12DDC2E4)
- 00007FFD12DDC2E4 (ntdll): (filename not available): RtlUserThreadStart
- 216.338 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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