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LSPDFR log

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Dec 4th, 2016
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  1. [12/4/2016 3:14:42 PM.459] Started new log on 12/4/2016 3:14:42 PM.459
  2. [12/4/2016 3:14:42 PM.462] ====================================================================================================
  3. [12/4/2016 3:14:42 PM.449] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [12/4/2016 3:14:42 PM.462] Log verbosity: Trivial
  5. [12/4/2016 3:14:42 PM.463] Initializing input system
  6. [12/4/2016 3:14:42 PM.466] Initializing game console
  7. [12/4/2016 3:14:42 PM.474] Console key has been set to F4 (key code: 115)
  8. [12/4/2016 3:14:42 PM.538] Initializing console variable "ConsoleScrollAmount".
  9. [12/4/2016 3:14:42 PM.539] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [12/4/2016 3:14:42 PM.546] Read value: <null>
  11. [12/4/2016 3:14:42 PM.546] Initializing console variable "DisableRenderVersionText".
  12. [12/4/2016 3:14:42 PM.546] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [12/4/2016 3:14:42 PM.551] Read value: True
  14. [12/4/2016 3:14:42 PM.551] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [12/4/2016 3:14:42 PM.552] Initializing console variable "ConsoleKey".
  16. [12/4/2016 3:14:42 PM.552] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [12/4/2016 3:14:42 PM.553] Read value: F4
  18. [12/4/2016 3:14:42 PM.553] Setting value of console variable "ConsoleKey" to stored value.
  19. [12/4/2016 3:14:42 PM.554] Console key has been set to F4 (key code: 115)
  20. [12/4/2016 3:14:42 PM.554] Initializing console variable "PluginTimeoutThreshold".
  21. [12/4/2016 3:14:42 PM.554] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [12/4/2016 3:14:42 PM.555] Read value: 10000
  23. [12/4/2016 3:14:42 PM.555] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [12/4/2016 3:14:42 PM.555] Initializing console variable "AlwaysShowConsoleOutput".
  25. [12/4/2016 3:14:42 PM.556] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [12/4/2016 3:14:42 PM.556] Read value: <null>
  27. [12/4/2016 3:14:42 PM.558] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [12/4/2016 3:14:42 PM.558] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [12/4/2016 3:14:42 PM.559] Read value: False
  30. [12/4/2016 3:14:42 PM.559] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  31. [12/4/2016 3:14:42 PM.560] Initializing console variable "ShowOnScreenWarnings".
  32. [12/4/2016 3:14:42 PM.560] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [12/4/2016 3:14:42 PM.562] Read value: <null>
  34. [12/4/2016 3:14:42 PM.562] Console initialized
  35. [12/4/2016 3:14:42 PM.562] Initializing forms manager
  36. [12/4/2016 3:14:42 PM.565] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
  37. [12/4/2016 3:14:42 PM.572] ================ RAGE Plugin Hook ================
  38. [12/4/2016 3:14:42 PM.582] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
  39. [12/4/2016 3:14:42 PM.583] Checking game support
  40. [12/4/2016 3:14:42 PM.770] Product name: Grand Theft Auto V
  41. [12/4/2016 3:14:42 PM.771] Product version: 1.0.877.1
  42. [12/4/2016 3:14:42 PM.772] Is steam version: True
  43. [12/4/2016 3:14:42 PM.773] Initializing DirectX
  44. [12/4/2016 3:14:42 PM.775] Initializing Direct3D
  45. [12/4/2016 3:14:42 PM.776] Loading C:\WINDOWS\system32\d3d11.dll
  46. [12/4/2016 3:14:42 PM.777] Loaded at 0x7FFB4FF50000
  47. [12/4/2016 3:14:42 PM.778] D3D11CreateDeviceAndSwapChain at 0x7FFB4FFB5170
  48. [12/4/2016 3:14:42 PM.778] Creating Direct3D 11 device and swap chain
  49. [12/4/2016 3:14:42 PM.795] Swap Chain created: 0x1AE57961980
  50. [12/4/2016 3:14:42 PM.797] Swap Chain VTable: 0x1AE57961980
  51. [12/4/2016 3:14:42 PM.798] Swap Chain VTable_2: 0x7FFB51D7D058
  52. [12/4/2016 3:14:42 PM.798] 0x5756550207DB45E9;0x5741564155415441;0xEC8148D9246C8D48
  53. [12/4/2016 3:14:42 PM.799] D3D11Present: 0x7FFB51D23440
  54. [12/4/2016 3:14:42 PM.799] D3D11ResizeBuffers: 0x7FFB51D348D0
  55. [12/4/2016 3:14:42 PM.800] D3D11ResizeTarget: 0x7FFB51D75340
  56. [12/4/2016 3:14:42 PM.801] D3D11SetFullscreenState: 0x7FFB51D3B870
  57. [12/4/2016 3:14:42 PM.810] Direct3D initialized
  58. [12/4/2016 3:14:42 PM.811] Initialized DirectX
  59. [12/4/2016 3:14:42 PM.811] Direct3D watcher thread spawned
  60. [12/4/2016 3:14:43 PM.612] Getting device
  61. [12/4/2016 3:14:43 PM.614] Retrieved device
  62. [12/4/2016 3:14:43 PM.615] Creating wrapper
  63. [12/4/2016 3:14:43 PM.693] Wrapper created
  64. [12/4/2016 3:14:43 PM.702] Effect created
  65. [12/4/2016 3:14:43 PM.703] Creating buffer
  66. [12/4/2016 3:14:43 PM.704] Created buffer
  67. [12/4/2016 3:14:43 PM.705] Creating blend state
  68. [12/4/2016 3:14:43 PM.705] Created blend state
  69. [12/4/2016 3:14:43 PM.706] Done with creation
  70. [12/4/2016 3:14:43 PM.747] Initializing texture system.
  71. [12/4/2016 3:14:43 PM.748] Initializing texture system; phase 1
  72. [12/4/2016 3:14:43 PM.748] Initializing texture system; phase 2
  73. [12/4/2016 3:14:43 PM.756] Initializing texture system; phase 3
  74. [12/4/2016 3:14:43 PM.757] Initializing texture system; phase 4
  75. [12/4/2016 3:14:43 PM.771] Initializing texture system; phase 5
  76. [12/4/2016 3:14:43 PM.773] Initializing texture system; phase 6
  77. [12/4/2016 3:14:43 PM.775] Initializing texture system; phase 7
  78. [12/4/2016 3:14:43 PM.779] Initializing texture system; phase 8
  79. [12/4/2016 3:14:43 PM.781] Initializing texture system; phase 9
  80. [12/4/2016 3:14:43 PM.783] Initializing texture system; phase 10
  81. [12/4/2016 3:14:43 PM.787] Initializing texture system; phase 11
  82. [12/4/2016 3:14:43 PM.788] Initializing texture system; phase 12
  83. [12/4/2016 3:14:43 PM.790] Initializing texture system; phase 13
  84. [12/4/2016 3:14:43 PM.791] Initializing texture system; phase 14
  85. [12/4/2016 3:14:47 PM.812] Direct3D watcher thread ended
  86. [12/4/2016 3:15:14 PM.941] LoadingScreenMsg: Initializing game support
  87. [12/4/2016 3:15:15 PM.194] Initializing game support
  88. [12/4/2016 3:15:15 PM.891] LoadingScreenMsg: Velocity limit removed
  89. [12/4/2016 3:15:16 PM.231] Compatibility level: 0
  90. [12/4/2016 3:15:16 PM.232] Supported version detected
  91. [12/4/2016 3:15:16 PM.233] ==================================================
  92. [12/4/2016 3:15:16 PM.235] LoadingScreenMsg: Patching code
  93. [12/4/2016 3:15:16 PM.486] LoadingScreenMsg: Waiting for game initialization
  94. [12/4/2016 3:15:16 PM.737] Waiting for game initialization
  95. [12/4/2016 3:15:16 PM.839] LoadingScreenMsg: Initializing core
  96. [12/4/2016 3:15:17 PM.090] Initializing hook
  97. [12/4/2016 3:15:17 PM.091] LoadingScreenMsg: Completing interoperability
  98. [12/4/2016 3:15:17 PM.342] Completing interoperability
  99. [12/4/2016 3:15:17 PM.343] Initialization code 1.
  100. [12/4/2016 3:15:17 PM.344] Initialization code 2.
  101. [12/4/2016 3:15:17 PM.344] Initialization code 3.
  102. [12/4/2016 3:15:17 PM.357] 1 Address: 0x00007FF6D055B4DC
  103. [12/4/2016 3:15:17 PM.357] Calling func 1
  104. [12/4/2016 3:15:17 PM.384] 2 Address: 0x00007FF6D102DF86
  105. [12/4/2016 3:15:17 PM.386] 3 Address: 0x00007FF6CFB75CC6
  106. [12/4/2016 3:15:17 PM.434] Address: 0x00007FF6D102DF24
  107. [12/4/2016 3:15:17 PM.437] Unknown var: 0x00007FF6D1F774B0
  108. [12/4/2016 3:15:17 PM.437] Initialization code 4.
  109. [12/4/2016 3:15:17 PM.438] Initialization code 5.
  110. [12/4/2016 3:15:17 PM.438] Completing interoperability, phase 1
  111. [12/4/2016 3:15:17 PM.439] Completing interoperability, phase 2
  112. [12/4/2016 3:15:17 PM.439] Completing interoperability, phase 3
  113. [12/4/2016 3:15:17 PM.440] Completing interoperability, phase 4
  114. [12/4/2016 3:15:17 PM.440] Completing interoperability, phase 5
  115. [12/4/2016 3:15:17 PM.441] Completing interoperability, phase 6
  116. [12/4/2016 3:15:17 PM.441] Completing interoperability, phase 7
  117. [12/4/2016 3:15:17 PM.441] LoadingScreenMsg:
  118. [12/4/2016 3:15:17 PM.693] LoadingScreenMsg: Loading Story Mode
  119. [12/4/2016 3:15:32 PM.127] LoadingScreenMsg: Loading and Populating Game World
  120. [12/4/2016 3:15:32 PM.383] LoadingScreenMsg:
  121. [12/4/2016 3:15:39 PM.632] Initializing console variable "IsDeveloperModeEnabled".
  122. [12/4/2016 3:15:39 PM.632] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  123. [12/4/2016 3:15:39 PM.634] Read value: True
  124. [12/4/2016 3:15:39 PM.634] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  125. [12/4/2016 3:15:39 PM.665] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
  126. [12/4/2016 3:15:39 PM.666] Initializing console variable "TimeScale".
  127. [12/4/2016 3:15:39 PM.666] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  128. [12/4/2016 3:15:39 PM.669] Read value: <null>
  129. [12/4/2016 3:15:39 PM.945] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
  130. [12/4/2016 3:15:39 PM.963] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
  131. [12/4/2016 3:15:42 PM.806] <UNLOADED PLUGIN>: Initializing input system
  132. [12/4/2016 3:15:42 PM.811] <UNLOADED PLUGIN>: Initializing game console
  133. [12/4/2016 3:15:42 PM.814] <UNLOADED PLUGIN>: Initializing forms manager
  134. [12/4/2016 3:15:42 PM.892] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  135. [12/4/2016 3:15:43 PM.529] ---------------------------------------------------------------------
  136. [12/4/2016 3:15:43 PM.529] LSPD FIRST RESPONSE
  137. [12/4/2016 3:15:43 PM.529] Version 0.3.1
  138. [12/4/2016 3:15:43 PM.529] A G17 Media Modification
  139. [12/4/2016 3:15:43 PM.529] - Developed by LMS & Sam
  140. [12/4/2016 3:15:43 PM.529] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  141. [12/4/2016 3:15:43 PM.529] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  142. [12/4/2016 3:15:43 PM.529] ---------------------------------------------------------------------
  143. [12/4/2016 3:15:43 PM.529] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  144. [12/4/2016 3:15:43 PM.529] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  145. [12/4/2016 3:15:43 PM.604]
  146. [12/4/2016 3:15:43 PM.780] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  147. [12/4/2016 3:15:43 PM.780] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  148. [12/4/2016 3:15:43 PM.784] Callouts: 250
  149. [12/4/2016 3:15:43 PM.913] [TRACE] Thread CopManager #1 initialized
  150. [12/4/2016 3:16:27 PM.867] setting up new cop: null
  151. [12/4/2016 3:16:27 PM.880] [TRACE] New ped recognized as cop
  152. [12/4/2016 3:16:27 PM.880] setting up new cop: null
  153. [12/4/2016 3:16:27 PM.881] [TRACE] New ped recognized as cop
  154. [12/4/2016 3:16:27 PM.881] setting up new cop: null
  155. [12/4/2016 3:16:27 PM.881] [TRACE] New ped recognized as cop
  156. [12/4/2016 3:17:06 PM.672] setting up new cop: null
  157. [12/4/2016 3:17:06 PM.673] [TRACE] New ped recognized as cop
  158. [12/4/2016 3:17:07 PM.184] setting up new cop: null
  159. [12/4/2016 3:17:07 PM.184] [TRACE] New ped recognized as cop
  160. [12/4/2016 3:17:07 PM.582] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  161. [12/4/2016 3:17:07 PM.582] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  162. [12/4/2016 3:17:07 PM.583] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  163. [12/4/2016 3:17:07 PM.586] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  164. [12/4/2016 3:17:07 PM.587] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  165. [12/4/2016 3:17:07 PM.590] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  166. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  167. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  168. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  169. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  170. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  171. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  172. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  173. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  174. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  175. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  176. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  177. [12/4/2016 3:17:07 PM.691] [TRACE] New ped recognized as cop
  178. [12/4/2016 3:17:07 PM.691] setting up new cop: null
  179. [12/4/2016 3:17:07 PM.692] [TRACE] New ped recognized as cop
  180. [12/4/2016 3:17:07 PM.692] setting up new cop: null
  181. [12/4/2016 3:17:07 PM.692] [TRACE] New ped recognized as cop
  182. [12/4/2016 3:17:07 PM.692] setting up new cop: null
  183. [12/4/2016 3:17:07 PM.692] [TRACE] New ped recognized as cop
  184. [12/4/2016 3:17:07 PM.692] setting up new cop: null
  185. [12/4/2016 3:17:07 PM.693] [TRACE] New ped recognized as cop
  186. [12/4/2016 3:17:08 PM.472] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  187. [12/4/2016 3:17:09 PM.126] [TRACE] Populated PD
  188. [12/4/2016 3:17:09 PM.218] setting up new cop: null
  189. [12/4/2016 3:17:09 PM.218] [TRACE] New ped recognized as cop
  190. [12/4/2016 3:17:09 PM.219] setting up new cop: null
  191. [12/4/2016 3:17:09 PM.219] [TRACE] New ped recognized as cop
  192. [12/4/2016 3:17:11 PM.749] setting up new cop: null
  193. [12/4/2016 3:17:11 PM.750] [TRACE] New ped recognized as cop
  194. [12/4/2016 3:17:13 PM.269] setting up new cop: null
  195. [12/4/2016 3:17:13 PM.269] [TRACE] New ped recognized as cop
  196. [12/4/2016 3:17:13 PM.269] setting up new cop: null
  197. [12/4/2016 3:17:13 PM.269] [TRACE] New ped recognized as cop
  198. [12/4/2016 3:17:14 PM.135] [TRACE] Cleared PD
  199. [12/4/2016 3:17:18 PM.240] setting up new cop: null
  200. [12/4/2016 3:17:18 PM.241] [TRACE] New ped recognized as cop
  201. [12/4/2016 3:17:18 PM.241] setting up new cop: null
  202. [12/4/2016 3:17:18 PM.242] [TRACE] New ped recognized as cop
  203. [12/4/2016 3:17:24 PM.332] setting up new cop: null
  204. [12/4/2016 3:17:24 PM.332] [TRACE] New ped recognized as cop
  205. [12/4/2016 3:17:24 PM.332] setting up new cop: null
  206. [12/4/2016 3:17:24 PM.333] [TRACE] New ped recognized as cop
  207. [12/4/2016 3:17:27 PM.632] 1
  208. [12/4/2016 3:17:27 PM.632] 2
  209. [12/4/2016 3:17:27 PM.633] 4
  210. [12/4/2016 3:17:27 PM.635] s_m_y_cop_01_white_mini_02
  211. [12/4/2016 3:17:28 PM.409] setting up new cop: null
  212. [12/4/2016 3:17:28 PM.410] [TRACE] New ped recognized as cop
  213. [12/4/2016 3:17:28 PM.410] setting up new cop: null
  214. [12/4/2016 3:17:28 PM.411] [TRACE] New ped recognized as cop
  215. [12/4/2016 3:17:28 PM.411] setting up new cop: null
  216. [12/4/2016 3:17:28 PM.411] [TRACE] New ped recognized as cop
  217. [12/4/2016 3:17:31 PM.120] INIT
  218. [12/4/2016 3:17:31 PM.141] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  219. [12/4/2016 3:17:31 PM.150] LSPD First Response: Arrest Manager, Version=4.2.1.26, Culture=neutral, PublicKeyToken=null
  220. [12/4/2016 3:17:31 PM.152] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null
  221. [12/4/2016 3:17:31 PM.152] LSPD First Response: PoliceBackup, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  222. [12/4/2016 3:17:31 PM.153] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
  223. [12/4/2016 3:17:31 PM.155] LSPD First Response: Traffic Policer, Version=6.9.4.0, Culture=neutral, PublicKeyToken=null
  224. [12/4/2016 3:17:31 PM.158] LSPD First Response: Creating plugin: MoreJailPoints.Main
  225. [12/4/2016 3:17:31 PM.229] LSPD First Response: Error while creating plugin: MoreJailPoints.Main: Exception has been thrown by the target of an invocation. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
  226. [12/4/2016 3:17:31 PM.230] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
  227. [12/4/2016 3:17:31 PM.230] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  228. [12/4/2016 3:17:31 PM.230] at System.Activator.CreateInstance(Type type)
  229. [12/4/2016 3:17:31 PM.230] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
  230. [12/4/2016 3:17:31 PM.231] LSPD First Response: Error while creating plugin: MoreJailPoints.Main: System.MissingMethodException: Method not found: 'Void Albo1125.Common.UpdateChecker.checkForNewVersionArrestManager(System.Version)'.
  231. [12/4/2016 3:17:31 PM.231] at MoreJailPoints.Main.?????????????????????????????????????????(Version )
  232. [12/4/2016 3:17:31 PM.231] at MoreJailPoints.Main..ctor()
  233. [12/4/2016 3:17:31 PM.232] LSPD First Response: Creating plugin: BaitCar.Main
  234. [12/4/2016 3:17:31 PM.236] [12/4/2016 3:17:31 PM] Bait Car: Logger initialized.
  235. [12/4/2016 3:17:31 PM.236] [12/4/2016 3:17:31 PM] Bait Car: =====================================
  236. [12/4/2016 3:17:31 PM.236] [12/4/2016 3:17:31 PM] Bait Car: BaitCar Initialized (Version: 0.3.0)
  237. [12/4/2016 3:17:31 PM.236] [12/4/2016 3:17:31 PM] Bait Car: Configuration loaded.
  238. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: minTimeBeforeSuspect=30000
  239. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: maxTimeBeforeSuspect=120000
  240. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: VehicleSpawnRadius=150
  241. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: DriverMaxSpeed=12
  242. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: maxSearchRadius=100
  243. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: === Keyboard Bindings ===
  244. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: openMenu=F7
  245. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: forceCleanup=End
  246. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: activateKillSwitch=K
  247. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: menuNavUp=NumPad8
  248. [12/4/2016 3:17:31 PM.251] [12/4/2016 3:17:31 PM] Bait Car: menuNavDown=NumPad2
  249. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: menuSelect=NumPad5
  250. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: === Controller Bindings ===
  251. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: openMenu=None
  252. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: forceCleanup=None
  253. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: activateKillSwitch=None
  254. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: menuNavUp=None
  255. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: menuNavDown=None
  256. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: menuSelect=None
  257. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: ===========================
  258. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 1: ADDER
  259. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 2: TURISMOR
  260. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 3: VACCA
  261. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 4: INFERNUS
  262. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 5: BULLET
  263. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 6: CHEETAH
  264. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 7: ZENTORNO
  265. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Slot 8: DOMINATOR
  266. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: hardcore=False
  267. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: Initialization complete
  268. [12/4/2016 3:17:31 PM.252] [12/4/2016 3:17:31 PM] Bait Car: =====================================
  269. [12/4/2016 3:17:31 PM.253] LSPD First Response: Creating plugin: PoliceBackup.Main
  270. [12/4/2016 3:17:31 PM.253] LSPD First Response: Creating plugin: PoliceRadio.Main
  271. [12/4/2016 3:17:31 PM.298] LSPD First Response: Creating plugin: ?????????????????????????????????????????
  272. [12/4/2016 3:17:31 PM.364] LSPD First Response: Creating Traffic Policer.Main.
  273. [12/4/2016 3:17:31 PM.418] LSPD First Response: Done with Traffic Policer.Main.
  274. [12/4/2016 3:17:31 PM.419] LSPD First Response: Police Backup Plugin
  275. [12/4/2016 3:17:31 PM.423] LSPD First Response: MaxUnits: 6
  276. [12/4/2016 3:17:31 PM.423] LSPD First Response: Hardcore Mode? False
  277. [12/4/2016 3:17:31 PM.424] LSPD First Response: Police Radio Loaded
  278. [12/4/2016 3:17:31 PM.425] LSPD First Response: Traffic Policer 6.9.4.0, developed by Albo1125, has been initialised.
  279. [12/4/2016 3:17:31 PM.426] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
  280. [12/4/2016 3:17:31 PM.427] LSPD First Response: We have 1 callouts registered
  281. [12/4/2016 3:17:31 PM.428] LSPD First Response: CalloutManager initialized
  282. [12/4/2016 3:17:31 PM.429] [TRACE] WorldEventManager: Allowing up to 2 events
  283. [12/4/2016 3:17:31 PM.433] [INFO] Model preloading enabled
  284. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICE
  285. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICE2
  286. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICE3
  287. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICET
  288. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading SHERIFF2
  289. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading SHERIFF
  290. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICE4
  291. [12/4/2016 3:17:31 PM.433] [TRACE] Preloading POLICEB
  292. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading FBI2
  293. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading POLICEOLD1
  294. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading POLICEOLD2
  295. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading BUZZARD
  296. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading POLMAV
  297. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading FROGGER2
  298. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading AMBULANCE
  299. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading FIRETRUK
  300. [12/4/2016 3:17:31 PM.434] [TRACE] Preloading asset 453432689
  301. [12/4/2016 3:17:31 PM.435] [TRACE] Preloading asset 487013001
  302. [12/4/2016 3:17:31 PM.435] [TRACE] Preloading asset 101631238
  303. [12/4/2016 3:17:31 PM.435] [TRACE] Preloading asset 1737195953
  304. [12/4/2016 3:17:31 PM.435] [TRACE] Preloading asset 911657153
  305. [12/4/2016 3:17:31 PM.435] [TRACE] Preloading asset 2210333304
  306. [12/4/2016 3:17:31 PM.436] LSPD First Response: In traffic policer duty event handler: True
  307. [12/4/2016 3:17:31 PM.445] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Traffic Policer
  308. [12/4/2016 3:17:31 PM.450] LSPD First Response: GAME VERSION: 1.0.877.1
  309. [12/4/2016 3:17:31 PM.450] LSPD First Response: Traffic Policer not loading. The current game version is newer than 1.0.678.1 and is incompatible.
  310. [12/4/2016 3:17:31 PM.504] [TRACE] Thread Ambient #1 initialized
  311. [12/4/2016 3:17:31 PM.546] [TRACE] Thread ArrestManager #1 initialized
  312. [12/4/2016 3:17:31 PM.651] LSPD First Response:
  313. [12/4/2016 3:17:31 PM.651] LSPD First Response: ==============================
  314. [12/4/2016 3:17:31 PM.652] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
  315. [12/4/2016 3:17:31 PM.652] LSPD First Response: ------------------------------
  316. [12/4/2016 3:17:31 PM.652] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  317. [12/4/2016 3:17:31 PM.652] LSPD First Response: ------------------------------
  318. [12/4/2016 3:17:31 PM.653] LSPD First Response: Exception type: System.TypeLoadException
  319. [12/4/2016 3:17:31 PM.653] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.PoliceComputer' from assembly 'LSPD First Response, Version=0.3.38.5436, Culture=neutral, PublicKeyToken=null'.
  320. [12/4/2016 3:17:31 PM.653] LSPD First Response: ------------------------------
  321. [12/4/2016 3:17:31 PM.654] LSPD First Response: Inner exceptions:
  322. [12/4/2016 3:17:31 PM.654] LSPD First Response: ------------------------------
  323. [12/4/2016 3:17:31 PM.654] LSPD First Response: Stack trace:
  324. [12/4/2016 3:17:31 PM.655] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
  325. [12/4/2016 3:17:31 PM.655] at Rage.GameFiber.Main()
  326. [12/4/2016 3:17:31 PM.655] LSPD First Response: ==============================
  327. [12/4/2016 3:17:31 PM.656] LSPD First Response:
  328. [12/4/2016 3:17:31 PM.668] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Traffic Policer updates.
  329. [12/4/2016 3:17:31 PM.673] LSPD First Response: Not checking for Traffic Policer updates, 4.
  330. [12/4/2016 3:17:31 PM.679] [TRACE] Thread WorldEventManager #1 initialized
  331. [12/4/2016 3:17:31 PM.681] [TRACE] Thread PlayerChaseManager #1 initialized
  332. [12/4/2016 3:17:31 PM.694] [TRACE] Thread TrafficControl #1 initialized
  333. [12/4/2016 3:17:31 PM.698] LSPD First Response: Checking Albo1125.Common for updates.
  334. [12/4/2016 3:17:31 PM.708] LSPD First Response: Auto Pursuit Backup by Joshy24 has been started!
  335. [12/4/2016 3:27:30 PM.539] <UNLOADED PLUGIN>: Initializing input system
  336. [12/4/2016 3:27:30 PM.541] <UNLOADED PLUGIN>: Initializing game console
  337. [12/4/2016 3:27:30 PM.543] <UNLOADED PLUGIN>: Initializing forms manager
  338. [12/4/2016 3:27:30 PM.579] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  339. [12/4/2016 3:27:30 PM.579] Parameter name: assemblyPath
  340. [12/4/2016 3:27:30 PM.580] at Rage.RemotePlugin.Initialize(String assemblyPath)
  341. [12/4/2016 3:27:30 PM.580] at Rage.RemotePlugin.Initialize(String assemblyPath)
  342. [12/4/2016 3:27:30 PM.580] at Rage.Plugin.Initialize(String assemblyPath)
  343. [12/4/2016 3:27:30 PM.581] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  344. [12/4/2016 3:27:30 PM.581] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
  345. [12/4/2016 3:27:33 PM.488] <UNLOADED PLUGIN>: Initializing input system
  346. [12/4/2016 3:27:33 PM.490] <UNLOADED PLUGIN>: Initializing game console
  347. [12/4/2016 3:27:33 PM.492] <UNLOADED PLUGIN>: Initializing forms manager
  348. [12/4/2016 3:27:36 PM.343] <UNLOADED PLUGIN>: Initializing input system
  349. [12/4/2016 3:27:36 PM.346] <UNLOADED PLUGIN>: Initializing game console
  350. [12/4/2016 3:27:36 PM.352] <UNLOADED PLUGIN>: Initializing forms manager
  351. [12/4/2016 3:27:37 PM.070] ---------------------------------------------------------------------
  352. [12/4/2016 3:27:37 PM.070] LSPD FIRST RESPONSE
  353. [12/4/2016 3:27:37 PM.070] Version 0.3.1
  354. [12/4/2016 3:27:37 PM.070] A G17 Media Modification
  355. [12/4/2016 3:27:37 PM.070] - Developed by LMS & Sam
  356. [12/4/2016 3:27:37 PM.070] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  357. [12/4/2016 3:27:37 PM.070] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  358. [12/4/2016 3:27:37 PM.070] ---------------------------------------------------------------------
  359. [12/4/2016 3:27:37 PM.070] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  360. [12/4/2016 3:27:37 PM.070] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  361. [12/4/2016 3:27:37 PM.178] s_m_y_cop_01_white_mini_04
  362. [12/4/2016 3:27:37 PM.428] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  363. [12/4/2016 3:27:37 PM.429] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  364. [12/4/2016 3:27:37 PM.434] Callouts: 250
  365. [12/4/2016 3:27:37 PM.713] [PoliceToolbox v2.31]
  366. [12/4/2016 3:27:37 PM.713] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
  367. [12/4/2016 3:27:37 PM.713] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
  368. [12/4/2016 3:27:37 PM.713] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
  369. [12/4/2016 3:27:37 PM.713] -------------------------------------------
  370. [12/4/2016 3:27:37 PM.734] _____________________________________________________________________
  371. [12/4/2016 3:27:37 PM.734] [PoliceToolbox v2.31]
  372. [12/4/2016 3:27:37 PM.734] PoliceToolbox 2 is loading.
  373. [12/4/2016 3:27:37 PM.734] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
  374. [12/4/2016 3:27:37 PM.734] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
  375. [12/4/2016 3:27:37 PM.734] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
  376. [12/4/2016 3:27:37 PM.734] ---------------------------------------------------------------------------------------------------------
  377. [12/4/2016 3:27:38 PM.238] Have fun, unit 1-ADAM-12 !
  378. [12/4/2016 3:27:38 PM.240] Or should I say, have fun brett ? ;)
  379. [12/4/2016 3:27:38 PM.240] ---------------------------------------------------------------------------------------------------------
  380. [12/4/2016 3:27:38 PM.445] [TRACE] Thread CopManager #1 initialized
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