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Abel9210

Samui, The Ionian Blizzard

Dec 7th, 2014
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  1. Stats (Level 1)
  2. Health: 540 (+75)
  3. Health Per 5: 6.7 (+0.5)
  4. Mana: 300 (+45)
  5. Mana Per 5: 5.5 (+0.8)
  6. Attack Damage: 54 (+3.5)
  7. Attack Speed: 0.651 (+2.5%)
  8. Armor: 24 (+3)
  9. Magic Resistance: 30 (+1.75)
  10. Movement Speed: 340
  11. Range: 175
  12.  
  13. Passive: Violent Ice
  14. Samui's non-ultimate skills can be chained with each other or into themselves to create a 4-hit combo, within 4 seconds of casting a skill. (Example: Q>Q>Q>Q, Q>W>E>Q and W>W>Q>E can be used.) At the end of a combo chain, all of Samui's non-ultimate skills go on a 10/8/6 (level 1/6/11) global cooldown, reduced by Cooldown Reduction.
  15.  
  16. Q: Snow Flower Storm
  17. Samui slashes at a single enemy unit or neutral monster. Will attack the enemy unit that her cursor is hovering over, and will attack at the closest unit in front of her if no target is given. Can be cast while moving.
  18. 1st cast - Hizangeki: Samui hops forward and executes a horizontal slash.
  19. 2nd/3rd cast: Samui slashes diagonally.
  20. 4th cast - Hishouken: Samui enchants her blade with ice and stabs the enemy unit forcefully, freezing them for 0.75 seconds and chilling them for 3 seconds afterwards, causing Samui's autoattacks to deal bonus magic damage to this target for the duration.
  21. Cost: 20/18/16/14/12 mana per cast
  22. 1st cast damage: 30/65/100/135/170 (+0.5 AD)
  23. 2nd/3rd cast damage: 15/45/75/105/135 (+0.6 AD)
  24. 4th cast damage: 60/110/160/210/260 (+0.6 AD)
  25. 1st cast range: 475
  26. 2nd-4th cast range: 275
  27. Bonus Magic Damage: 20+(15*level) (+0.25 AD)
  28.  
  29. W: Snowstorm
  30. Samui spins in place, dealing damage in a PBAoE. Can be cast while moving.
  31. 1st cast - Fuyu: Samui spins, dealing physical damage, then creating a fog of chilling wind and hail around her that persists for 4 seconds, dealing magic damage per second.
  32. 2nd/3rd cast: Samui attacks with her sword and sheath.
  33. 4th cast - Hiyoku Getsumei: Samui plunges her sword into the ground, causing icicles to erupt from the ground in a larger PBAoE, dealing physical damage and slowing for 1.5 seconds.
  34. Cost: 20/18/16/14/12 per cast
  35. 1st cast damage: 40/70/100/130/160 (+0.6 AD)
  36. 1st cast DoT: 40/50/60/70/80 (+0.1 AD), 160/200/240/280/320 (+0.4 AD)
  37. 2nd/3rd cast damage: 15/45/75/105/135 (+0.6 AD)
  38. 4th cast damage: 80/130/180/230/280 (+0.8 AD)
  39. PBAoE: 275
  40. 4th cast PBAoE: 450
  41. 4th cast slow: 20/25/30/35/40%
  42.  
  43. E: Piercing Ice
  44. Samui thrusts, dealing damage in a line. Can be cast while moving.
  45. 1st cast - Musou Senshouzan: Samui's thrust hyper-freezes the air around the enemy units she hit, then shatters, dealing physical damage to the unit twice, then causing ice shards to fly out in the direction the enemy units were hit from and dealing physical damage up to 300 units past this skill's maximum range. Enemies hit by either part of this skill will give Samui bonus movespeed for 2 seconds when autoattacking or casting skills on them for 4 seconds.
  46. 2nd/3rd cast: Samui aims for the opponent's weak points with her thrusts.
  47. 4th cast - Senryou Shiden: Samui pauses for a bit, then does a Shiden thrust, dealing physical damage and knocking back enemies 400 over 0.5 seconds.
  48. Cost: 20/18/16/14/12 per cast
  49. 1st cast damage: 20/40/60/80/100 (+0.35 AD), 40/80/120/160/200 (+0.7 AD)
  50. Damage: 15/45/75/105/135 (+0.6 AD)
  51. 4th cast damage: 45/95/145/195/245 (+0.4 AD)
  52. Range: 400, 700 for 1st cast
  53. 4th cast range: 600
  54. Bonus Movespeed: 20%/25%/30%/35%/40%
  55.  
  56. R: Empty Air Array - Decision
  57. Samui readies herself for 3 seconds. During this time, she can press her Q, W or E to execute one of three skills. Pressing R again or letting the timer run out will cancel this skill, then refund the mana cost and set the cooldown to 15 seconds.
  58. Cost: 100 mana
  59. Cooldown: 120/100/80 seconds
  60.  
  61. RQ: Farewell
  62. Samui dashes forward. If she contacts an enemy champion, she stabs the target with a burst of ice and chilling wind, encasing them in ice for 0.75s and turning them untargetable while Samui executes a multitude of slashes in the blink of an eye. At the end of the CC, the target takes physical damage.
  63. Damage: 250/350/450 (+1.6 AD)
  64. Range: 650
  65.  
  66. RW: Absolute Zero
  67. Samui spins her sword and slashes the ground, creating a large vertical wave of ice that goes through units and deals physical damage.
  68. Damage: 200/275/350 (+1.4 AD)
  69. Range: 1400
  70. Width: 300
  71.  
  72. RE: Howling Gale
  73. Samui lunges at a target point. If she contacts an enemy champion, she slashes through them and the cooldown on this skill is reset. If Samui casts this skill on an enemy champion that was already hit by it, the enemy champion takes half damage from this skill and it goes on cooldown. If Samui does not contact an enemy champion with this skill, it goes on cooldown. Lasts for 5 seconds, and other skills are disabled while Howling Gale is active.
  74. Damage: 150/200/250 (+0.8 AD)
  75. Halved Damage: 75/100/125 (+0.4 AD)
  76. Range: 650
  77.  
  78. Changelog
  79. 12/7: Created concept.
  80. 12/8:
  81. General:
  82. -Basic skills now have a mana cost of 20/18/16/14/12 per cast, down from 20 per cast.
  83. -1st casts of basic skills now have their own base damage and scaling.
  84. -2nd/3rd casts' damage increased to 15/45/75/105/135 (+0.6 AD), from 10/30/50/70/90 (+0.4 AD).
  85.  
  86. Passive:
  87. -Removed bonus CDR passive.
  88. -Increased global cooldown to 10/8/6.
  89.  
  90. Q:
  91. -Renamed from 'Crystal Slash' to 'Snow Flower Storm'. (Done to avoid confusion with Skarner's and Samui's Q having the same name.)
  92. -1st cast will gapclose on an enemy. Range increased to 475 from 275, and does 30/65/100/135/170 (+0.5 AD).
  93. -4th cast now freezes the enemy for 0.75s (functionally the same as a stun), then chills them for 3 seconds, dealing 20+(15*level) (+0.25) bonus magic damage on autoattacks. Damage unchanged.
  94.  
  95. W:
  96. -1st cast now surrounds Samui with a fog of chilling wind and hail. The initial strike deals 40/70/100/130/160 (+0.6 AD) physical damage, and the fog deals 40/50/60/70/80 (+0.1 AD) magic damage per second, up to 160/200/240/280/320 (+0.4 AD) magic damage.
  97. -4th cast applies a 20/25/30/35/40% 1.5 second slow to all enemies hit. Damage unchanged. PBAoE increased to 450, from 400.
  98.  
  99. E:
  100. -1st cast hits twice, dealing a total of 40/80/120/160/200 (+0.7 AD) physical damage. In addition, ice shards then fly out in the direction the enemy unit was hit from, up to 300 units from the maximum range of the thrust, dealing 20/40/60/80/100 (+0.35 AD) physical damage.
  101. -4th cast damage changed to 45/95/145/195/245 (+0.4 AD), from 40/105/170/235/290 (+0.4 AD). Now specifies that it knocks back for 400 units over 0.5 seconds.
  102.  
  103. RW:
  104. -Added a width of 300.
  105.  
  106. RE:
  107. -Now specifies that the skill lasts for 5 seconds or until it goes on cooldown, and that all other skills are disabled while Howling Gale is active.
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