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- Starting C:\Users\stephan\Desktop\untitled\untitled-build-desktop-Qt_4_8_1_for_Desktop_-_MSVC2010__Qt_SDK__Debug\debug\untitled.exe...
- Qml debugging is enabled. Only use this in a safe environment!
- m_platform in System set to: 4 , m_isDesktopPlatform: true
- m_isDebugBuild in System set to: true
- System: loading config file from: "qml/config.json"
- Setting default orientation to 1 (0=portrait, 1=landscape, 2=auto, 3=sensorPortrait, 4=sensorLandscape)
- VPlayApplication: setMainQmlFileName called for qmlFileName "qml/main.qml" , used file: "qml/main.qml"
- VPlayApplication: Add user directory import path: "qml"
- VPlayApplication: Add platform plugin directory import path: "plugins/windows"
- VPlayApplication: Add generic plugin directory import path: "plugins/generic"
- VPlayApplication: Add resource V-Play QML import path: ":/qml"
- VPlayApplication: importPathList: ("C:/Users/stephan/Desktop/untitled/untitled-build-desktop-Qt_4_8_1_for_Desktop_-_MSVC2010__Qt_SDK__Debug/qml", "C:/Users/stephan/Desktop/untitled/untitled-build-desktop-Qt_4_8_1_for_Desktop_-_MSVC2010__Qt_SDK__Debug/plugins/windows", "C:/Users/stephan/Desktop/untitled/untitled-build-desktop-Qt_4_8_1_for_Desktop_-_MSVC2010__Qt_SDK__Debug/plugins/generic", ":/qml", "C:/Users/stephan/Desktop/untitled/untitled-build-desktop-Qt_4_8_1_for_Desktop_-_MSVC2010__Qt_SDK__Debug/debug", "C:/Dev/V-PlaySDK/Desktop/Qt/4.8.1/mingw/imports")
- VPlayApplication: pluginPathList: (".")
- VPlayApplication: setMainQmlFileName called for qmlFileName "qml/main.qml" , used file: "qml/main.qml"
- VPlayApplication:startApplication()
- VPlayApplication: rootContext of qmlViewer: QDeclarativeContext(0xd572108)
- VPlayApplication: using CocosDenshion for audio
- [Translator] System Name (Language) "de_AT"
- [Translator] Using Stored Language ""
- [Translator] Load Language "de_AT"
- WARNING: VPlayFileUtils: did not find the file or directory: "qml/translations"
- [Translator] Translation Directory: "qml/translations"
- [Translator] Translation "de_AT" was not loaded successfully loading English
- [Translator] Translation "en_EN" was not loaded successfully using default strings
- ...before cocosApplication.run()
- cocos2d: cocos2d-1.0.1-x-0.12.0
- Invalid parameter passed to C runtime function.
- Invalid parameter passed to C runtime function.
- Invalid parameter passed to C runtime function.
- Invalid parameter passed to C runtime function.
- cocos2d: GL_VENDOR: Imagination Technologies (Host GL: `ATI Technologies Inc.`)
- cocos2d: GL_RENDERER: PowerVR PVRVFrame 8.1 SGX (Host GL: `AMD Radeon HD 6900 Series`) SDK Build: 2.08.28.0607
- cocos2d: GL_VERSION: OpenGL ES-CM 1.1
- cocos2d: GL_MAX_TEXTURE_SIZE: 2048
- cocos2d: GL_MAX_MODELVIEW_STACK_DEPTH: 16
- cocos2d: GL supports PVRTC: YES
- cocos2d: GL supports BGRA8888 textures: YES
- cocos2d: GL supports NPOT textures: NO
- cocos2d: GL supports discard_framebuffer: NO
- cocos2d: compiled with NPOT support: NO
- cocos2d: compiled with VBO support in TextureAtlas : NO
- VPlayAppDelegate::applicationDidFinishLaunching()
- create EngineScene from delegate
- call of EngineScene::scene()
- call of Scene:init()
- Cocos2DWrapper::setTargetScene() called
- Cocos2DWrapper: applicationDidFinishLaunching()
- Box2DWorld: set gravity to QPointF(0, 0)
- Box2DWorld: set gravity to QPointF(0, -9.81)
- QDeclarativeWorkerScript: Attempt to send message before WorkerScript establishment
- QDeclarativeExpression: Expression "(function $displayFpsEnabled() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- QDeclarativeExpression: Expression "(function $resolutionChangingWithKeysEnabled() { return system.desktopPlatform })" depends on non-NOTIFYable properties:
- System::desktopPlatform
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: StartMenu_QMLTYPE_16(0x22fb0ad8)
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: GameScene_QMLTYPE_37(0xd5ae7f0)
- QDeclarativeExpression: Expression "(function $visible() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: LevelSucceed_QMLTYPE_39(0x230fcb40)
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: LevelSelect_QMLTYPE_44(0x230fd260)
- number Of levels: 0
- current offset 0
- current diff0
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: SceneBase_QMLTYPE_9(0x23138fd8)
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: GameOverScene_QMLTYPE_45(0x231397b8)
- Scene: returning 1 for the xScaleForScene, but sceneGameWindow was invalid! this is the scene: CreditsScene_QMLTYPE_47(0x231a7858)
- GameWindowItem: found GameWindowItem - register it as contextProperty for rootContext
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 0 )
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- QDeclarativeExpression: Expression "(function $visible() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- Scene: onScaleModeChanged: xScaleForScene( 1 ) is different than from GameWindow ( 2 )
- QDeclarativeExpression: Expression "(function $resolutionChangingWithKeysEnabled() { return system.desktopPlatform })" depends on non-NOTIFYable properties:
- System::desktopPlatform
- QDeclarativeExpression: Expression "(function $displayFpsEnabled() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- Box2DWorld::componentComplete()
- QDeclarativeExpression: Expression "(function $visible() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- QDeclarativeExpression: Expression "(function $resolutionChangingWithKeysEnabled() { return system.desktopPlatform })" depends on non-NOTIFYable properties:
- System::desktopPlatform
- QDeclarativeExpression: Expression "(function $displayFpsEnabled() { return system.debugBuild })" depends on non-NOTIFYable properties:
- System::debugBuild
- Box2DWorld: set contextProperty physicsWorld to this: PhysicsWorld_QMLTYPE_35 (this = 0x23009970 , parent = 0xd5ae7f0 , geometry = QRectF(0,0 320x480) , z = 10 )
- number Of levels: 18
- current offset 0
- getValue for key 'stars_level_1' failed
- getValue for key 'stars_level_2' failed
- getValue for key 'stars_level_3' failed
- getValue for key 'stars_level_4' failed
- getValue for key 'stars_level_5' failed
- getValue for key 'stars_level_6' failed
- getValue for key 'stars_level_7' failed
- getValue for key 'stars_level_8' failed
- getValue for key 'stars_level_9' failed
- getValue for key 'stars_level_10' failed
- getValue for key 'stars_level_11' failed
- getValue for key 'stars_level_12' failed
- getValue for key 'stars_level_13' failed
- getValue for key 'stars_level_14' failed
- getValue for key 'stars_level_15' failed
- GameWindow: creating cocos item in cocosWrapper triggered by JavaScript code explicitly: QDeclarativeItem(0x233db900)
- getValue for key 'firstStart' failed
- EntityManager: onCompleted()
- EntityManager: initialize(), creating entities from dynamicCreationEntityList if there are some in it
- Settings: onCompleted()
- Settings: soundEnabled locally (not read from the database): true
- getValue for key 'soundEnabled' failed
- Settings: loadUserSetting for propertyname soundEnabled returned undefined
- getValue for key 'particlesEnabled' failed
- Settings: loadUserSetting for propertyname particlesEnabled returned undefined
- Settings: loadUserSetting for propertyname customData returned [object Object]
- getValue for key 'maximumHighscore' failed
- Settings: loadUserSetting for propertyname maximumHighscore returned undefined
- getValue for key 'username' failed
- Settings: loadUserSetting for propertyname username returned undefined
- [Translator] Save language: "en_EN"
- Update cocosRenderer size to qmlViewer size: QSize(640, 960)
- Cocos2DWrapper: applicationResumed()
- GameWindow: applicationResumed()
- VPlayApplication: now set contentScaleFactor valid for all items...
- VPlayApplication: contentScaleFactor was set valid for all items
- VPlayApplication: displayFpsEnabled in root element GameWindow is set to: true
- ______________VPlayApplication: cocosWrapper initialized, load QML tree______________
- CCSpriteManager: Updated blend function and set to {GL_SRC=GL_ONE, GL_DST=GL_ONE} for sprite: 0x234ac330
- cocos2d: WARNING: Image (4096 x 1024) is bigger than the supported 2048 x 2048
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_19 (this = 0xd5dbf28 , parent = 0xd5aef70 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x233949d8
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_20 (this = 0xd5dc1f8 , parent = 0xd5aef70 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x233948a0
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_21 (this = 0xd5dc708 , parent = 0xd5aef70 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394768
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_22 (this = 0xd5dcaf8 , parent = 0xd5aef70 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394630
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_19 (this = 0x23133df0 , parent = 0x231391b8 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394eb8
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_20 (this = 0x23133e80 , parent = 0x231391b8 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394d80
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_21 (this = 0x23133f10 , parent = 0x231391b8 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394c48
- WARNING: no parentNode was found for this object, although the QML parent exists: ParallaxItem_QML_22 (this = 0x23133fa0 , parent = 0x231391b8 , geometry = QRectF(0,0 0x0) , z = 0 ) - this is probably an issue that the paren item is not supported by cocos yet! The result is the node is added directly to the layer, and not to the parent node (which does not exist).
- CCNodeItem: add node to scene, because there is no parent node: 0x23394b10
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