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  1. #
  2. # Modify this file to change the available default wands.
  3. # New wands can be added, existing wands modified or removed (disabled)
  4. #
  5.  
  6. #
  7. # This is the Wand configuration file for the Magic plugin.
  8. #
  9. # This defines all of the wand "templates" that can be created with the
  10. # /wand and /wandp commands.
  11. #
  12. # To see the default wands and configurations, look in defaults/wands.defaults.yml
  13. #
  14. # See https://github.com/elBukkit/MagicPlugin/blob/master/WANDS.md for more information.
  15. #
  16. # Once a wand is created, it is its own unique item. It may be modified after that,
  17. # and may bear no direct relationship back to the template that created it.
  18. #
  19. # The name and description, of a wand should be defined in messages.yml as
  20. #  messages.wands..name
  21. #  messages.wands..description
  22. #
  23. # Note that wands can also be renamed on an anvil.
  24. #
  25. # There are two special entries in here:
  26. # - The "default" wand is used as a template when creating a new and with /wand.
  27. # - The "random" wand has a different and specific configuration format.
  28. #
  29. # General format:
  30. #
  31. # :
  32. #
  33. #       # If true, this wand can not be enchanted, combined or otherwise modified
  34. #
  35. #       modifiable: true
  36. #
  37. #       # Set to false to disable a preset wand
  38. #       enabled:
  39. #
  40. #       # Casting cost and cooldown reduction
  41. #
  42. #       cost_reduction: (0.0-1.0)
  43. #       cooldown_reduction: (0.0-1.0)
  44. #
  45. #       # Overall and specific protection
  46. #
  47. #       protection: (0.0-1.0)
  48. #       protection_physical: (0.0-1.0)
  49. #       protection_fire: (0.0-1.0)
  50. #       protection_falling: (0.0-1.0)
  51. #       protection_blast: (0.0-1.0)
  52. #
  53. #       # Regeneration values are added every second
  54. #
  55. #       health_regeneration: (0-20)
  56. #       hunger_regeneration: (0-20)
  57. #
  58. #       # If non-zero, this wand will use the Mana system instead of XP
  59. #
  60. #       xp_regeneration: (0-200)
  61. #       xp_max: (0-?)
  62. #
  63. #       # This provides bonus damage and effects to some spells
  64. #       # and increases the overall range of all targeted spells
  65. #
  66. #       power: (0.0-1.0)
  67. #
  68. #       # Increases player walk/fly speed- is limited by Bukkit
  69. #
  70. #       haste: (0.0 - 0.4-ish)
  71. #
  72. #       # Applies a potioneffect to the player while holding the wand
  73. #       # also used by many spells that have visual effects when cast with this wand
  74. #
  75. #       effect_color:
  76. #       materials:
  77. #           -
  78. #
  79. # -----------------------------------------------------------------------------------
  80. FireDragonSlayer:
  81.     effect_color: random
  82.     path: FDS
  83.     xp_max: 50
  84.     xp: 50
  85.     xp_regeneration: 5
  86.     quiet: 1
  87.     bound: true
  88.     keep: true
  89.     undroppable: true
  90.     indestructible: true
  91.     effect_bubbles: false
  92.     spells:
  93.     - FireDragonsRoar
  94.      - FireDragonsWingAttack
  95.      - FireDragonsIronFist
  96. # -----------------------------------------------------------------------------------
  97. IronDragonSlayer:
  98.     effect_color: random
  99.     path: IDS
  100.     xp_max: 50
  101.     xp: 50
  102.     xp_regeneration: 5
  103.     quiet: 1
  104.     bound: true
  105.     keep: true
  106.     undroppable: true
  107.     indestructible: true
  108.     effect_bubbles: false
  109.     spells:
  110.     - IronDragonsRoar
  111.      - IronDragonsClub
  112.      - IronDragonsHardFist
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