Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 0.001 2015-08-04 14:28:07; Factorio 0.12.1 (Build 16116, win64)
- 0.001 Operating system: Windows 7 Service Pack 1
- 0.001 Read data path: C:/Program Files/Factorio/data
- 0.001 Write data path: C:/Users/Guppy0130/AppData/Roaming/Factorio
- 0.002 Binaries path: C:/Program Files/Factorio/bin
- 0.002 Info LocaleProvider.cpp:282: Language en is LTR
- 0.002 Info LocaleProvider.cpp:282: Language en is LTR
- 0.088 Initialised Direct3D: NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 9.18.13.5012
- 0.137 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
- 0.365 Loading mod core 0.0.0 (data.lua)
- 0.369 Loading mod base 0.12.1 (data.lua)
- 0.452 Loading mod BigDrill 0.3.2 (data.lua)
- 0.509 Loading mod Crafted Artifacts 1.0.0 (data.lua)
- 0.567 Loading mod CyberChest 0.9.1 (data.lua)
- 0.623 Loading mod Landfill 2.1.5 (data.lua)
- 0.685 Loading mod RailLogicSystem 0.0.6 (data.lua)
- 0.859 Loading mod RailTanker 1.0.1 (data.lua)
- 0.909 Loading mod RoadWorks 3.0.0 (data.lua)
- 0.978 Loading mod TheFatController 0.2.4 (data.lua)
- 1.041 Loading mod Treefarm-Lite 0.2.0 (data.lua)
- 1.135 Loading mod advanced-logistics-system 0.2.2 (data.lua)
- 1.194 Loading mod color-coding 1.0.2 (data.lua)
- 1.279 Loading mod fluid-barrel 1.0.0 (data.lua)
- 1.339 Loading mod gravestone-mod 1.0.2 (data.lua)
- 1.408 Loading mod test-mode 0.12.5 (data.lua)
- 1.465 Loading mod CORE-DyTech-Core 1.2.0 (data.lua)
- 2.929 Loading mod Treefarm-AC 0.2.1 (data.lua)
- 3.081 Loading mod MAIN-DyTech-Machine 1.1.0 (data.lua)
- 9.644 Loading mod MAIN-DyTech-War 1.1.0 (data.lua)
- 10.506 Loading mod LogicBelt 0.2.2 (data.lua)
- 10.710 Loading mod WaiTex 0.7.1 (data-updates.lua)
- 11.107 Loading mod CORE-DyTech-Core 1.2.0 (data-updates.lua)
- 11.261 Loading mod MAIN-DyTech-War 1.1.0 (data-updates.lua)
- 11.454 Loading mod advanced-logistics-system 0.2.2 (data-final-fixes.lua)
- 11.642 Loading mod test-mode 0.12.5 (data-final-fixes.lua)
- 11.805 Loading mod CORE-DyTech-Core 1.2.0 (data-final-fixes.lua)
- 12.015 Loading mod MAIN-DyTech-War 1.1.0 (data-final-fixes.lua)
- 14.980 Info LocaleProvider.cpp:282: Language en is LTR
- 14.981 Info LocaleProvider.cpp:282: Language en is LTR
- 14.988 Info LocaleProvider.cpp:282: Language en is LTR
- 14.988 Info LocaleProvider.cpp:282: Language en is LTR
- 15.748 Initial atlas bitmap size is 16384
- 15.781 Created atlas bitmap 16384x16377
- 20.960 Created atlas bitmap 16384x7780
- 75.512 Factorio initialised
- 167.673 Info Router.cpp:412: Router peerID(550) shutting down.
- 167.681 Info Router.cpp:439: Router state -> Disconnected
- 167.681 Joining game <insert IP here> at port 34197
- 167.681 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 167.685 Info Router.cpp:439: Router state -> Connecting
- 167.687 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 169.222 Error MultiplayerManager.cpp:107: MultiplayerManager failed: gui-multiplayer.not-received-connection-accept-reply
- 169.223 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 170.239 Info MultiplayerManager.cpp:154: NetworkTick(0) quitting multiplayer connection.
- 170.239 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 170.239 Info Router.cpp:412: Router peerID(0) shutting down.
- 170.240 Info WindowsUDPSocket.cpp:161: Socket closed
- 170.240 Info Router.cpp:439: Router state -> Disconnected
- 172.072 Info Router.cpp:412: Router peerID(0) shutting down.
- 172.073 Info Router.cpp:439: Router state -> Disconnected
- 172.073 Joining game <insert IP here> at port 34197
- 172.073 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 172.073 Info Router.cpp:439: Router state -> Connecting
- 172.074 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 173.589 Error MultiplayerManager.cpp:107: MultiplayerManager failed: gui-multiplayer.not-received-connection-accept-reply
- 173.590 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 173.856 Info MultiplayerManager.cpp:154: NetworkTick(0) quitting multiplayer connection.
- 173.856 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 173.856 Info Router.cpp:412: Router peerID(0) shutting down.
- 173.857 Info WindowsUDPSocket.cpp:161: Socket closed
- 173.857 Info Router.cpp:439: Router state -> Disconnected
- 174.756 Info Router.cpp:412: Router peerID(0) shutting down.
- 174.757 Info Router.cpp:439: Router state -> Disconnected
- 174.757 Joining game <insert IP here> at port 34197
- 174.757 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 174.757 Info Router.cpp:439: Router state -> Connecting
- 174.758 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 176.272 Error MultiplayerManager.cpp:107: MultiplayerManager failed: gui-multiplayer.not-received-connection-accept-reply
- 176.272 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 187.505 Info MultiplayerManager.cpp:154: NetworkTick(0) quitting multiplayer connection.
- 187.505 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 187.505 Info Router.cpp:412: Router peerID(0) shutting down.
- 187.506 Info WindowsUDPSocket.cpp:161: Socket closed
- 187.506 Info Router.cpp:439: Router state -> Disconnected
- 188.672 Info Router.cpp:412: Router peerID(0) shutting down.
- 188.672 Info Router.cpp:439: Router state -> Disconnected
- 188.672 Joining game <insert IP here> at port 34197
- 188.672 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 188.673 Info Router.cpp:439: Router state -> Connecting
- 188.674 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 188.721 Info Router.cpp:439: Router state -> WaitingForAccept
- 189.338 Info Synchronizer.cpp:55: NetworkTick(307) initialized Synchronizer local peer(1) latency(15).
- 189.338 Info Synchronizer.cpp:491: networkTick(307) adding peer(0) success(true).
- 189.339 Info Router.cpp:439: Router state -> Connected
- 189.339 Info Router.cpp:621: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 189.339 Info MultiplayerManager.cpp:848: networkTick(307) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 189.398 Info Router.cpp:633: Received onPeerConnected for already connected peer(1)
- 190.355 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(A_Factorio457).
- 190.355 Info MultiplayerManager.cpp:989: networkTick(322) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 190.355 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(guppy0130).
- 190.355 Info MultiplayerManager.cpp:989: networkTick(322) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 190.355 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(guppy0130).
- 190.355 Info MultiplayerManager.cpp:989: networkTick(322) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 190.355 Info MultiplayerManager.cpp:989: networkTick(322) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 190.623 Info MultiplayerManager.cpp:848: networkTick(338) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 190.871 Info MultiplayerManager.cpp:989: networkTick(353) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 191.121 Info MultiplayerManager.cpp:989: networkTick(368) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 191.638 Info MultiplayerManager.cpp:989: networkTick(399) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 191.638 Info MultiplayerManager.cpp:989: networkTick(399) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(547) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(548) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(549) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(550) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(551) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(552) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(553) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(554) from peer(0). Drop detection state(100/900).
- 198.227 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(555) from peer(0). Drop detection state(100/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(547) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(548) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(549) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(550) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(551) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(552) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(553) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(554) from peer(0). Drop detection state(200/900).
- 198.233 Info Synchronizer.cpp:455: NetworkTick(562) Requesting heartbeat for networkTick(555) from peer(0). Drop detection state(200/900).
- 198.305 Info MultiplayerManager.cpp:989: networkTick(562) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 198.305 Downloading file C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip (11196578 B, 22260 blocks)
- 198.308 Info MultiplayerManager.cpp:848: networkTick(562) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 198.308 Info NetworkInputHandler.cpp:40: mapTick(57486484) networkTick(562) initialized NetworkInputHandler local peer(1).
- 198.308 Info NetworkInputHandler.cpp:489: expectedMapTick(57486484) adding peer(0).
- 198.308 Info Synchronizer.cpp:405: NetworkTick(562) mapTick(57486484) applying 57 pending tickClosures
- 198.308 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 198.309 Info NetworkInputHandler.cpp:568: assigning playerIndex(255) to peer(1)
- 198.309 Info MultiplayerManager.cpp:1502: networkTick(562) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 198.684 Info MultiplayerManager.cpp:989: networkTick(577) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 216.744 Finished download (18 s, 11 MB, 607 kB/s)
- 216.754 Info MultiplayerManager.cpp:1048: networkTick(1661) mapTick(-1) map download finished creating scenario
- 216.755 Info MultiplayerManager.cpp:848: networkTick(1661) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 216.755 Loading map C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip
- 216.796 Info Scenario.cpp:160: Map version 0.12.1-4
- 216.850 Error MultiplayerManager.cpp:107: MultiplayerManager failed: "Cannot load downloaded map: Unknown ingredient type 63."
- 216.851 Info MultiplayerManager.cpp:848: networkTick(1666) mapTick(-1) changing state from(ConnectedLoadingMap) to(Failed)
- 407.400 Info MultiplayerManager.cpp:154: NetworkTick(1666) quitting multiplayer connection.
- 407.400 Info MultiplayerManager.cpp:848: networkTick(1666) mapTick(-1) changing state from(Failed) to(Disconnected)
- 407.400 Info Router.cpp:412: Router peerID(1) shutting down.
- 407.401 Info WindowsUDPSocket.cpp:161: Socket closed
- 407.401 Info Router.cpp:439: Router state -> Disconnected
- 410.466 Info Router.cpp:412: Router peerID(65535) shutting down.
- 410.467 Info Router.cpp:439: Router state -> Disconnected
- 410.467 Joining game <insert IP here> at port 34197
- 410.467 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 410.467 Info Router.cpp:439: Router state -> Connecting
- 410.471 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 410.516 Info Router.cpp:439: Router state -> WaitingForAccept
- 410.764 Info Synchronizer.cpp:55: NetworkTick(12393) initialized Synchronizer local peer(2) latency(15).
- 410.764 Info Synchronizer.cpp:491: networkTick(12393) adding peer(0) success(true).
- 410.764 Info Router.cpp:439: Router state -> Connected
- 410.764 Info Router.cpp:621: ConnectionAccepted ownPeerID(2) nextPeerID(3)
- 410.764 Info MultiplayerManager.cpp:848: networkTick(12393) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 410.814 Info Router.cpp:633: Received onPeerConnected for already connected peer(2)
- 411.583 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(A_Factorio457).
- 411.583 Info MultiplayerManager.cpp:989: networkTick(12408) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 411.583 Info MultiplayerManager.cpp:1315: Received peer info for peer(2) username(guppy0130).
- 411.583 Info MultiplayerManager.cpp:989: networkTick(12408) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
- 411.583 Info MultiplayerManager.cpp:1315: Received peer info for peer(2) username(guppy0130).
- 411.583 Info MultiplayerManager.cpp:989: networkTick(12408) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 411.583 Info MultiplayerManager.cpp:989: networkTick(12408) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
- 411.849 Info MultiplayerManager.cpp:848: networkTick(12424) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 412.099 Info MultiplayerManager.cpp:989: networkTick(12439) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 412.349 Info MultiplayerManager.cpp:989: networkTick(12454) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 412.866 Info MultiplayerManager.cpp:989: networkTick(12485) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 412.866 Info MultiplayerManager.cpp:989: networkTick(12485) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 417.049 Info MultiplayerManager.cpp:989: networkTick(12735) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 417.049 Downloading file C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip (11145065 B, 22158 blocks)
- 417.055 Info MultiplayerManager.cpp:848: networkTick(12735) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 417.055 Info NetworkInputHandler.cpp:40: mapTick(57497506) networkTick(12735) initialized NetworkInputHandler local peer(2).
- 417.055 Info NetworkInputHandler.cpp:489: expectedMapTick(57497506) adding peer(0).
- 417.055 Info Synchronizer.cpp:405: NetworkTick(12735) mapTick(57497506) applying 66 pending tickClosures
- 417.055 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 417.055 Info NetworkInputHandler.cpp:568: assigning playerIndex(255) to peer(2)
- 417.055 Info MultiplayerManager.cpp:1502: networkTick(12735) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 417.299 Info MultiplayerManager.cpp:989: networkTick(12750) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 435.898 Finished download (18 s, 11 MB, 591 kB/s)
- 435.899 Info MultiplayerManager.cpp:1048: networkTick(13862) mapTick(-1) map download finished creating scenario
- 435.899 Info MultiplayerManager.cpp:848: networkTick(13862) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 435.899 Loading map C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip
- 435.968 Info Scenario.cpp:160: Map version 0.12.1-4
- 435.997 Error MultiplayerManager.cpp:107: MultiplayerManager failed: "Cannot load downloaded map: Unknown ingredient type 63."
- 435.997 Info MultiplayerManager.cpp:848: networkTick(13868) mapTick(-1) changing state from(ConnectedLoadingMap) to(Failed)
- 508.513 Info MultiplayerManager.cpp:154: NetworkTick(13868) quitting multiplayer connection.
- 508.513 Info MultiplayerManager.cpp:848: networkTick(13868) mapTick(-1) changing state from(Failed) to(Disconnected)
- 508.513 Info Router.cpp:412: Router peerID(2) shutting down.
- 508.514 Info WindowsUDPSocket.cpp:161: Socket closed
- 508.514 Info Router.cpp:439: Router state -> Disconnected
- 631.159 Info Router.cpp:412: Router peerID(448) shutting down.
- 631.159 Info Router.cpp:439: Router state -> Disconnected
- 631.159 Joining game <insert IP here> at port 34197
- 631.160 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 631.160 Info Router.cpp:439: Router state -> Connecting
- 631.161 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 631.209 Info Router.cpp:439: Router state -> WaitingForAccept
- 631.458 Info Synchronizer.cpp:55: NetworkTick(24688) initialized Synchronizer local peer(3) latency(15).
- 631.458 Info Synchronizer.cpp:491: networkTick(24688) adding peer(0) success(true).
- 631.458 Info Router.cpp:439: Router state -> Connected
- 631.458 Info Router.cpp:621: ConnectionAccepted ownPeerID(3) nextPeerID(4)
- 631.458 Info MultiplayerManager.cpp:848: networkTick(24688) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 631.492 Info Router.cpp:633: Received onPeerConnected for already connected peer(3)
- 632.142 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(A_Factorio457).
- 632.142 Info MultiplayerManager.cpp:989: networkTick(24703) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 632.142 Info MultiplayerManager.cpp:1315: Received peer info for peer(3) username(guppy0130).
- 632.142 Info MultiplayerManager.cpp:989: networkTick(24703) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
- 632.142 Info MultiplayerManager.cpp:1315: Received peer info for peer(3) username(guppy0130).
- 632.142 Info MultiplayerManager.cpp:989: networkTick(24703) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 632.143 Info MultiplayerManager.cpp:989: networkTick(24703) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
- 632.408 Info MultiplayerManager.cpp:848: networkTick(24719) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 632.659 Info MultiplayerManager.cpp:989: networkTick(24734) mapTick(-1) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 632.909 Info MultiplayerManager.cpp:989: networkTick(24749) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 633.425 Info MultiplayerManager.cpp:989: networkTick(24780) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 633.425 Info MultiplayerManager.cpp:989: networkTick(24780) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 637.425 Info MultiplayerManager.cpp:989: networkTick(25020) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 637.425 Downloading file C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip (11198790 B, 22264 blocks)
- 637.432 Info MultiplayerManager.cpp:848: networkTick(25020) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 637.432 Info NetworkInputHandler.cpp:40: mapTick(57507740) networkTick(25020) initialized NetworkInputHandler local peer(3).
- 637.432 Info NetworkInputHandler.cpp:489: expectedMapTick(57507740) adding peer(0).
- 637.432 Info Synchronizer.cpp:405: NetworkTick(25020) mapTick(57507740) applying 51 pending tickClosures
- 637.432 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 637.432 Info NetworkInputHandler.cpp:568: assigning playerIndex(255) to peer(3)
- 637.432 Info MultiplayerManager.cpp:1502: networkTick(25020) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 637.676 Info MultiplayerManager.cpp:989: networkTick(25035) mapTick(-1) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 656.214 Finished download (18 s, 11 MB, 596 kB/s)
- 656.225 Info MultiplayerManager.cpp:1048: networkTick(26141) mapTick(-1) map download finished creating scenario
- 656.225 Info MultiplayerManager.cpp:848: networkTick(26141) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 656.226 Loading map C:/Users\Guppy0130\AppData\Roaming\Factorio\temp\mp-download.zip
- 656.304 Info Scenario.cpp:160: Map version 0.12.1-4
- 656.340 Error MultiplayerManager.cpp:107: MultiplayerManager failed: "Cannot load downloaded map: Unknown ingredient type 63."
- 656.340 Info MultiplayerManager.cpp:848: networkTick(26148) mapTick(-1) changing state from(ConnectedLoadingMap) to(Failed)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement