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- local sound = Instance.new("Sound")
- sound.Parent = game.Workspace.CrimsonSword321.Head
- sound.SoundId = "rbxassetid://171715991"
- sound.Volume = 1
- sound:Play()
- for i = 1,300 do
- local p = Instance.new("Part")
- p.Size = Vector3.new(1,1,1)
- p.Color = Color3.new(math.random(),math.random(),math.random())
- p.Position = game.Workspace.DoctorHelix.Head.Position + Vector3.new(0,3,0)
- p.Velocity = Vector3.new(math.random(-50,50),math.random(20,50),math.random(-50,50))
- p.CanCollide = false
- p.Parent = game.Workspace
- local f = Instance.new("Fire")
- f.Color = Color3.new(math.random(),math.random(),math.random())
- f.Parent = p
- local s = Instance.new("PointLight")
- s.Color = p.Color
- s.Parent = p
- s.Brightness = 100
- local rp = Instance.new("RocketPropulsion")
- rp TARGET = game.Workspace.DoctorHelix.Torso
- rp.MaxSpeed = 45
- rp.Parent = p
- rp:Fire()
- wait(math.random(0.2,0.5))
- end
- sound:Stop()
- wait(20)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Part" then
- v:Destroy()
- end
- end
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