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  1. [5106.333] Initializing Lua 5.1.4
  2. [5145.973] OptionsMenu: Loading EUI option menu... 44.47
  3. [5145.989] OptionsMenu: Finished loading EUI option menu 44.498
  4. [5146.254] InstalledPanel: Refreshing Mods
  5. [5146.254] InstalledPanel: GetModBrowserListings()
  6. [5147.939] InstalledPanel: Refreshing Mods
  7. [5147.939] InstalledPanel: GetModBrowserListings()
  8. [5151.184] InstalledPanel: Refreshing Mods
  9. [5151.184] InstalledPanel: GetModBrowserListings()
  10. [5170.029] InstalledPanel: Refreshing Mods
  11. [5170.029] InstalledPanel: GetModBrowserListings()
  12. [5175.863] InstalledPanel: Refreshing Mods
  13. [5175.863] InstalledPanel: GetModBrowserListings()
  14. [5197.032] Map Script: Generating Map
  15. [5197.032] Map Script: Generating Plot Types (Lua Pangaea) ...
  16. [5197.032] Map Script: Setting Plot Types (MapGenerator.Lua)
  17. [5197.048] Map Script: Setting Plot Types (MapGenerator.Lua)
  18. [5197.048] Map Script: Setting Plot Types (MapGenerator.Lua)
  19. [5197.064] Map Script: Setting coasts and oceans (MapGenerator.Lua)
  20. [5197.064] Map Script: Expanding coasts (MapGenerator.Lua)
  21. [5197.064] Map Script: Setting Terrain Types (MapGenerator.Lua)
  22. [5197.064] Map Script: Map Generation - Adding Rivers
  23. [5197.064] Map Script: Map Generation - Adding Lakes
  24. [5197.064] Map Script: Adding Features (Lua Pangaea) ...
  25. [5197.079] Map Script: Creating start plot database.
  26. [5197.079] Map Script: Dividing the map in to Regions.
  27. [5197.079] Map Script: Map Generation - Dividing the map in to Regions
  28. [5197.079] Map Script: -
  29. [5197.079] Map Script: Civs: 2
  30. [5197.079] Map Script: City States: 2
  31. [5197.079] Map Script: DivideIntoRegions: Divide in to Halves selected.
  32. [5197.079] Map Script: Dividing along vertical line between columns: 23 - 24
  33. [5197.079] Map Script: -
  34. [5197.079] Map Script: Removed Dead Rows, West: 0 East: 0
  35. [5197.079] Map Script: Removed Dead Rows, South: 0 North: 1
  36. [5197.079] Map Script: -
  37. [5197.079] Map Script: Incoming values: 24 2 11 19
  38. [5197.079] Map Script: Outgoing values: 24 2 11 18
  39. [5197.079] Map Script: -
  40. [5197.079] Map Script: Size of incoming fertility table: 209
  41. [5197.079] Map Script: Size of outgoing fertility table: 198
  42. [5197.079] Map Script: -
  43. [5197.079] Map Script: ---------------------------------------------
  44. [5197.079] Map Script: Defined location of Start Region # 1
  45. [5197.079] Map Script: ---------------------------------------------
  46. [5197.079] Map Script: -
  47. [5197.079] Map Script: -
  48. [5197.079] Map Script: ---------------------------------------------
  49. [5197.079] Map Script: Defined location of Start Region # 2
  50. [5197.079] Map Script: ---------------------------------------------
  51. [5197.079] Map Script: -
  52. [5197.079] Map Script: -
  53. [5197.079] Map Script: Data for Start Region # 1
  54. [5197.079] Map Script: WestX: 10
  55. [5197.079] Map Script: SouthY: 2
  56. [5197.079] Map Script: Width: 14
  57. [5197.079] Map Script: Height: 19
  58. [5197.079] Map Script: AreaID: 196610
  59. [5197.079] Map Script: Fertility: 646
  60. [5197.079] Map Script: Plots: 266
  61. [5197.079] Map Script: Fert/Plot: 2.4285714285714
  62. [5197.079] Map Script: -
  63. [5197.079] Map Script: -
  64. [5197.079] Map Script: Data for Start Region # 2
  65. [5197.079] Map Script: WestX: 24
  66. [5197.079] Map Script: SouthY: 2
  67. [5197.079] Map Script: Width: 11
  68. [5197.079] Map Script: Height: 18
  69. [5197.079] Map Script: AreaID: 196610
  70. [5197.079] Map Script: Fertility: 571
  71. [5197.079] Map Script: Plots: 198
  72. [5197.079] Map Script: Fert/Plot: 2.8838383838384
  73. [5197.079] Map Script: -
  74. [5197.079] Map Script: Choosing start locations for civilizations.
  75. [5197.079] Map Script: Map Generation - Choosing Start Locations for Civilizations
  76. [5197.079] Map Script: Normalizing start locations and assigning them to Players.
  77. [5197.079] Map Script: Player 0 of Civ Type CIVILIZATION_ORIANDTHEBLINDFOREST
  78. [5197.079] Map Script: Player 1 of Civ Type CIVILIZATION_SHOSHONE
  79. [5197.079] Map Script: Civs with Coastal Bias: 0
  80. [5197.079] Map Script: Civs with River Bias: 0
  81. [5197.079] Map Script: Civs with Region Priority: 1
  82. [5197.079] Map Script: Civs with Region Avoid: 0
  83. [5197.079] Map Script: -
  84. [5197.079] Map Script: Placing Natural Wonders.
  85. [5197.126] Map Script: -
  86. [5197.126] Map Script: -
  87. [5197.126] Map Script: --- Number of Candidate Plots on the map for Natural Wonders ---
  88. [5197.126] Map Script: -
  89. [5197.126] Map Script: - 0 candidates for FEATURE_CRATER
  90. [5197.126] Map Script: - 0 candidates for FEATURE_FUJI
  91. [5197.126] Map Script: - 1 candidates for FEATURE_MESA
  92. [5197.126] Map Script: - 36 candidates for FEATURE_REEF
  93. [5197.126] Map Script: - 316 candidates for FEATURE_VOLCANO
  94. [5197.126] Map Script: - 46 candidates for FEATURE_GIBRALTAR
  95. [5197.126] Map Script: - 8 candidates for FEATURE_GEYSER
  96. [5197.126] Map Script: - 48 candidates for FEATURE_FOUNTAIN_YOUTH
  97. [5197.126] Map Script: - 37 candidates for FEATURE_POTOSI
  98. [5197.126] Map Script: - 6 candidates for FEATURE_EL_DORADO
  99. [5197.126] Map Script: - 0 candidates for FEATURE_SRI_PADA
  100. [5197.126] Map Script: - 1 candidates for FEATURE_MT_SINAI
  101. [5197.126] Map Script: - 38 candidates for FEATURE_MT_KAILASH
  102. [5197.126] Map Script: - 1 candidates for FEATURE_ULURU
  103. [5197.126] Map Script: - 48 candidates for FEATURE_LAKE_VICTORIA
  104. [5197.126] Map Script: - 13 candidates for FEATURE_KILIMANJARO
  105. [5197.126] Map Script: - 47 candidates for FEATURE_SOLOMONS_MINES
  106. [5197.126] Map Script: -
  107. [5197.126] Map Script: --- End of candidates readout for Natural Wonders ---
  108. [5197.126] Map Script: -
  109. [5197.126] Map Script: -- Placed all Natural Wonders --
  110. [5197.126] Map Script: -
  111. [5197.126] Map Script: -
  112. [5197.126] Map Script: Placing Resources and City States.
  113. [5197.126] Map Script: Map Generation - Assigning Luxury Resource Distribution
  114. [5197.126] Map Script: -
  115. [5197.126] Map Script: Region# 2 of type 3 has been assigned Luxury ID# 32
  116. [5197.126] Map Script: -
  117. [5197.126] Map Script: Region# 1 of type 8 has been assigned Luxury ID# 16
  118. [5197.126] Map Script: Luxury ID# 16 rejected by City States as already belonging to Regions.
  119. [5197.126] Map Script: Luxury ID# 32 rejected by City States as already belonging to Regions.
  120. [5197.126] Map Script: --- Luxury Assignment Table ---
  121. [5197.126] Map Script: -
  122. [5197.126] Map Script: - - Assigned to Regions - -
  123. [5197.126] Map Script: Region# 2 has Luxury type 32
  124. [5197.126] Map Script: Region# 1 has Luxury type 16
  125. [5197.126] Map Script: -
  126. [5197.126] Map Script: - - Assigned to City States - -
  127. [5197.126] Map Script: Luxury type 22
  128. [5197.126] Map Script: Luxury type 13
  129. [5197.126] Map Script: Luxury type 27
  130. [5197.126] Map Script: -
  131. [5197.126] Map Script: - - Assigned to Random - -
  132. [5197.126] Map Script: Luxury type 34
  133. [5197.126] Map Script: Luxury type 41
  134. [5197.126] Map Script: Luxury type 14
  135. [5197.126] Map Script: Luxury type 17
  136. [5197.126] Map Script: -
  137. [5197.126] Map Script: - - Luxuries handled via Special Case - -
  138. [5197.126] Map Script: Luxury type 18
  139. [5197.126] Map Script: -
  140. [5197.126] Map Script: - - Disabled - -
  141. [5197.126] Map Script: Luxury type 24
  142. [5197.126] Map Script: Luxury type 23
  143. [5197.126] Map Script: Luxury type 25
  144. [5197.126] Map Script: Luxury type 15
  145. [5197.126] Map Script: Luxury type 30
  146. [5197.126] Map Script: Luxury type 31
  147. [5197.126] Map Script: Luxury type 20
  148. [5197.126] Map Script: Luxury type 26
  149. [5197.126] Map Script: Luxury type 19
  150. [5197.126] Map Script: Luxury type 33
  151. [5197.126] Map Script: Luxury type 21
  152. [5197.126] Map Script: - - - - - - - - - - - - - - - -
  153. [5197.126] Map Script: Map Generation - Placing City States
  154. [5197.126] Map Script: Map Generation - Choosing sites for City States
  155. [5197.126] Map Script: All city states assigned.
  156. [5197.126] Map Script: Map Generation - Placing Luxuries
  157. [5197.126] Map Script: -
  158. [5197.126] Map Script: Attempting to place Luxury# 32 at start plot 28 14 in Region# 2
  159. [5197.126] Map Script: -
  160. [5197.126] Map Script: Attempting to place Luxury# 16 at start plot 19 11 in Region# 1
  161. [5197.126] Map Script: -
  162. [5197.126] Map Script: -
  163. [5197.126] Map Script: -Assigned Luxury Type 27 to City State# 1
  164. [5197.126] Map Script: -
  165. [5197.126] Map Script: -
  166. [5197.126] Map Script: -Assigned Luxury Type 17 to City State# 2
  167. [5197.126] Map Script: -
  168. [5197.126] Map Script: - - -
  169. [5197.126] Map Script: Attempting to place regional luxury # 16 in Region# 1
  170. [5197.126] Map Script: -
  171. [5197.126] Map Script: - - -
  172. [5197.126] Map Script: Attempting to place regional luxury # 32 in Region# 2
  173. [5197.126] Map Script: * *
  174. [5197.126] Map Script: * iNumTypesRandom = 4
  175. [5197.126] Map Script: * *
  176. [5197.126] Map Script: -
  177. [5197.126] Map Script: Random Luxury Target Number: 5
  178. [5197.126] Map Script: Random Luxury Target Placed: 5
  179. [5197.126] Map Script: -
  180. [5197.126] Map Script: -
  181. [5197.126] Map Script: Random Luxury Target Number: 3
  182. [5197.126] Map Script: Random Luxury Target Placed: 0
  183. [5197.126] Map Script: -
  184. [5197.126] Map Script: -
  185. [5197.126] Map Script: Random Luxury Target Number: 3
  186. [5197.126] Map Script: Random Luxury Target Placed: 3
  187. [5197.126] Map Script: -
  188. [5197.126] Map Script: -
  189. [5197.126] Map Script: Random Luxury Target Number: 3
  190. [5197.126] Map Script: Random Luxury Target Placed: 1
  191. [5197.126] Map Script: -
  192. [5197.126] Map Script: -
  193. [5197.126] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
  194. [5197.126] Map Script: - Found eligible luxury type: 18
  195. [5197.126] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
  196. [5197.126] Map Script: -
  197. [5197.126] Map Script: Placed Second Luxury type of ID# 41 for start located at Plot 19 11 in Region# 1
  198. [5197.126] Map Script: -
  199. [5197.126] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
  200. [5197.126] Map Script: - Found eligible luxury type: 18
  201. [5197.126] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
  202. [5197.126] Map Script: -
  203. [5197.126] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 28 14 in Region# 2
  204. [5197.126] Map Script: Failed to place 2 units of Marble.
  205. [5197.126] Map Script: Map Generation - Placing Strategics
  206. [5197.126] Map Script: Map Generation - Placing Bonuses
  207. [5197.126] Map Script: Map Generation - Normalize City State Locations
  208. [5197.142] Map Script: -
  209. [5197.142] Map Script: --- Table of Results, New Start Finder ---
  210. [5197.142] Map Script: -
  211. [5197.142] Map Script: Region# 1 has start plot at: 19 11 with Fertility Rating of 267
  212. [5197.142] Map Script: -
  213. [5197.142] Map Script: Region# 2 has start plot at: 28 14 with Fertility Rating of 271
  214. [5197.142] Map Script: -
  215. [5197.142] Map Script: --- End of Start Finder Results Table ---
  216. [5197.142] Map Script: -
  217. [5197.142] Map Script: -
  218. [5197.142] Map Script: --- Table of Final Results, City State Placements ---
  219. [5197.142] Map Script: -
  220. [5197.142] Map Script: - City State 1 in Region 1 is located at Plot 11 19
  221. [5197.142] Map Script: - City State 2 in Region 2 is located at Plot 32 4
  222. [5197.142] Map Script: -
  223. [5197.142] Map Script: - - - - -
  224. [5197.142] Map Script: -
  225. [5197.142] Map Script: --- Table of Final Results, Resource Distribution ---
  226. [5197.142] Map Script: -
  227. [5197.142] Map Script: - LUXURY Resources -
  228. [5197.142] Map Script: - Whale...: 0
  229. [5197.142] Map Script: - Pearls..: 3
  230. [5197.142] Map Script: - Gold....: 0
  231. [5197.142] Map Script: - Silver..: 3
  232. [5197.142] Map Script: - Gems....: 2
  233. [5197.142] Map Script: - Marble..: 1
  234. [5197.142] Map Script: - Ivory...: 0
  235. [5197.142] Map Script: - Fur.....: 0
  236. [5197.142] Map Script: - Dye.....: 0
  237. [5197.142] Map Script: - Spices..: 0
  238. [5197.142] Map Script: - Silk....: 0
  239. [5197.142] Map Script: - Sugar...: 0
  240. [5197.142] Map Script: - Cotton..: 0
  241. [5197.142] Map Script: - Wine....: 0
  242. [5197.142] Map Script: - Incense.: 1
  243. [5197.142] Map Script: - Expansion LUXURY Resources -
  244. [5197.142] Map Script: - Copper..: 0
  245. [5197.142] Map Script: - Salt....: 0
  246. [5197.142] Map Script: - Citrus..: 5
  247. [5197.142] Map Script: - Truffles: 0
  248. [5197.142] Map Script: - Crab....: 2
  249. [5197.142] Map Script: - Cocoa...: 1
  250. [5197.142] Map Script: -
  251. [5197.142] Map Script: + TOTAL.Lux: 23
  252. [5197.142] Map Script: -
  253. [5197.142] Map Script: - STRATEGIC Resources -
  254. [5197.142] Map Script: - Iron....: 28
  255. [5197.142] Map Script: - Horse...: 26
  256. [5197.142] Map Script: - Coal....: 17
  257. [5197.142] Map Script: - Oil.....: 28
  258. [5197.142] Map Script: - Aluminum: 16
  259. [5197.142] Map Script: - Uranium.: 12
  260. [5197.142] Map Script: -
  261. [5197.142] Map Script: - BONUS Resources -
  262. [5197.142] Map Script: - Cow.....: 5
  263. [5197.142] Map Script: - Wheat...: 3
  264. [5197.142] Map Script: - Sheep...: 5
  265. [5197.142] Map Script: - Deer....: 7
  266. [5197.142] Map Script: - Banana..: 2
  267. [5197.142] Map Script: - Fish....: 18
  268. [5197.142] Map Script: - Stone...: 3
  269. [5197.142] Map Script: - Bison...: 2
  270. [5197.142] Map Script: -
  271. [5197.142] Map Script: -----------------------------------------------------
  272. [5197.142] Map Script: -------------------------------
  273. [5197.142] Map Script: Map Generation - Adding Goodies
  274. [5197.142] Map Script: ** The game specified NO GOODY HUTS
  275. [5197.142] Map Script: Determining continents for art purposes (MapGenerator.Lua)
  276. [5200.043] CivilopediaScreen: SetSelectedCategory(12)
  277. [5200.043] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
  278. [5200.106] CivilopediaScreen: SetSelectedCategory(1)
  279. [5200.106] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
  280. [5200.823] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
  281. [5200.823] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
  282. [5201.026] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  283. [5201.026] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  284. [5201.026] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  285. [5201.026] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
  286. [5201.026] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  287. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  288. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
  289. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
  290. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
  291. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
  292. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
  293. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
  294. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
  295. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  296. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
  297. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
  298. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
  299. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  300. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  301. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
  302. [5201.026] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
  303. [5201.432] EconomicGeneralInfo: Total Units - 3
  304. [5201.432] EconomicGeneralInfo: Maint Free Units - 0
  305. [5201.432] EconomicGeneralInfo: Paid Units - 3
  306. [5201.432] EconomicGeneralInfo: Total Units - 3
  307. [5201.432] EconomicGeneralInfo: Maint Free Units - 0
  308. [5201.432] EconomicGeneralInfo: Paid Units - 3
  309. [5201.962] ChoosePantheonPopup: -148
  310. [5201.962] ChoosePantheonPopup: 963
  311. [5201.962] ChoosePantheonPopup: 815
  312. [5202.118] ChooseIdeologyPopup: -148
  313. [5202.118] ChooseIdeologyPopup: 963
  314. [5202.118] ChooseIdeologyPopup: 815
  315. [5202.352] OptionsMenu: Loading EUI option menu... 100.855
  316. [5202.368] OptionsMenu: Finished loading EUI option menu 100.871
  317. [5202.508] IGE_Controller_All: ****************************************************************
  318. [5202.508] IGE_Controller_All: Starting...
  319. [5202.539] IGE_Overlay: loaded
  320. [5202.539] IGE_CityBanner: loaded
  321. [5202.539] IGE_MiniMap: loaded
  322. [5202.570] IGE_TabsBar: IGE_TabsBar
  323. [5202.586] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
  324. [5202.617] IGE_RiversElement: IGE_RiversElement
  325. [5202.633] IGE_TerrainPanel: IGE_TerrainPanel
  326. [5202.648] IGE_CitiesPanel: IGE_CitiesPanel
  327. [5202.664] IGE_UnitsPanel: IGE_UnitsPanel
  328. [5202.695] IGE_PlayersPanel: IGE_PlayersPanel
  329. [5202.695] IGE_TechsPanel: IGE_TechsPanel
  330. [5202.711] IGE_PoliciesPanel: IGE_PoliciesPanel
  331. [5202.742] IGE_ConfirmPopup: IGE_ConfirmPopup
  332. [5202.789] IGE_Window: IGE_Window
  333. [5202.789] IGE_Window: IGE_ShareGlobalAndOptions
  334. [5202.789] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
  335. [5202.789] IGE_Window: IGE loaded
  336. [5203.210] AdvisorInfoPopup: Closing Advisor Info
  337. [5203.210] Demographics: Dequeuing demographics
  338. [5203.210] Demographics: Dequeuing demographics
  339. [5204.006] PlotHelpManager: Loading EUI plot help... 102.502
  340. ____ _ _ _ _ _ __ __
  341. | _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
  342. | |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
  343. | __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
  344. |_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
  345. |_| |___/
  346. [5204.006] PlotHelpManager: found default work rate 300
  347. [5204.006] PlotHelpManager: Finished loading EUI plot help 102.508
  348. [5204.006] CityBannerManager: Loading EUI city banners... 102.508
  349. ____ _ _ ____ __ __
  350. / ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
  351. | | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
  352. | |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
  353. \____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
  354. |___/ |___/
  355. [5204.006] CityBannerManager: Finished loading EUI city banners 102.514
  356. [5204.006] UnitPanel: Loading EUI unit panel... 102.514
  357. _ _ _ _ ____ _
  358. | | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
  359. | | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
  360. | |_| | | | | | |_| __/ (_| | | | | __/ |
  361. \___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
  362. [5204.037] UnitPanel: Finished loading EUI unit panel 102.542
  363. [5204.037] NotificationPanel: Loading EUI notification panel... 102.542
  364. _ _ _ _ __ _ _ _ ____ _
  365. | \ | | ___ | |_(_)/ _(_) ___ __ _| |_(_) ___ _ __ | _ \ __ _ _ __ ___| |
  366. | \| |/ _ \| __| | |_| |/ __/ _` | __| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
  367. | |\ | (_) | |_| | _| | (_| (_| | |_| | (_) | | | | __/ (_| | | | | __/ |
  368. |_| \_|\___/ \__|_|_| |_|\___\__,_|\__|_|\___/|_| |_|_| \__,_|_| |_|\___|_|
  369. [5204.052] NotificationPanel: Finished loading EUI notification panel 102.559
  370. [5204.068] CityView: Loading EUI city view... 102.562
  371. ____ _ _ __ ___
  372. / ___(_) |_ _ \ \ / (_) _____ __
  373. | | | | __| | | \ \ / /| |/ _ \ \ /\ / /
  374. | |___| | |_| |_| |\ V / | | __/\ V V /
  375. \____|_|\__|\__, | \_/ |_|\___| \_/\_/
  376. |___/
  377. [5204.068] CityView: Finished loading EUI city view 102.57
  378. [5204.068] TechTree: Loading EUI tech tree... 102.57
  379. _____ _ _____
  380. |_ _|__ ___| |_|_ _| __ ___ ___
  381. | |/ _ \/ __| '_ \| || '__/ _ \/ _ \
  382. | | __/ (__| | | | || | | __/ __/
  383. |_|\___|\___|_| |_|_||_| \___|\___|
  384. [5204.224] TechTree: Finished loading EUI tech tree 102.727
  385. [5204.224] TopPanel: Loading EUI top panel... 102.727
  386. _____ ____ _
  387. |_ _|__ _ __ | _ \ __ _ _ __ ___| |
  388. | |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
  389. | | (_) | |_) | __/ (_| | | | | __/ |
  390. |_|\___/| .__/|_| \__,_|_| |_|\___|_|
  391. |_|
  392. [5204.240] TopPanel: Active Mod Ingame Editor ID 170c8ed1-b516-4fe2-b571-befeac39d220 Version 39
  393. [5204.240] TopPanel: Active Mod Ori and the Blind Forest Civilization ID 123eebc4-b51a-4ee0-88c6-c19492595a88 Version 1
  394. [5204.240] TopPanel: Finished loading EUI top panel 102.736
  395. [5204.240] TopPanel: Loading EUI top panel... 102.736
  396. _____ ____ _
  397. |_ _|__ _ __ | _ \ __ _ _ __ ___| |
  398. | |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
  399. | | (_) | |_) | __/ (_| | | | | __/ |
  400. |_|\___/| .__/|_| \__,_|_| |_|\___|_|
  401. |_|
  402. [5204.240] TopPanel: Active Mod Ingame Editor ID 170c8ed1-b516-4fe2-b571-befeac39d220 Version 39
  403. [5204.240] TopPanel: Active Mod Ori and the Blind Forest Civilization ID 123eebc4-b51a-4ee0-88c6-c19492595a88 Version 1
  404. [5204.240] TopPanel: Finished loading EUI top panel 102.744
  405. [5218.264] IGE_Window: IGE_PingAllVersions, data=...
  406. [5218.264] IGE_Window: IGE_Initialize
  407. [5218.264] IGE_Window: IGE:Gods and kings=true
  408. [5218.264] IGE_Window: IGE:Brave new world=true
  409. [5218.264] IGE_Window: IGE_TabsBar.OnInitialize
  410. [5218.280] IGE_Window: IGE_TabsBar.OnInitialize - Done
  411. [5218.280] IGE_Window: IGE_TerrainPanel.OnInitialize
  412. [5218.280] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: TERRAIN_ATLAS
  413. [5218.280] IGE_Window: IconLookup error - icon index: 12 icon size: 45 atlas: TERRAIN_ATLAS
  414. [5218.280] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: TERRAIN_ATLAS
  415. [5218.280] IGE_Window: IconLookup error - icon index: 16 icon size: 45 atlas: TERRAIN_ATLAS
  416. [5218.280] IGE_Window: IconLookup error - icon index: 15 icon size: 45 atlas: TERRAIN_ATLAS
  417. [5218.280] IGE_Window: IconLookup error - icon index: 14 icon size: 45 atlas: TERRAIN_ATLAS
  418. [5218.280] IGE_Window: IconLookup error - icon index: 11 icon size: 45 atlas: TERRAIN_ATLAS
  419. [5218.280] IGE_Window: IconLookup error - icon index: 9 icon size: 45 atlas: TERRAIN_ATLAS
  420. [5218.280] IGE_Window: IconLookup error - icon index: 5 icon size: 45 atlas: TERRAIN_ATLAS
  421. [5218.280] IGE_Window: IconLookup error - icon index: 6 icon size: 45 atlas: TERRAIN_ATLAS
  422. [5218.280] IGE_Window: IconLookup error - icon index: 7 icon size: 45 atlas: TERRAIN_ATLAS
  423. [5218.280] IGE_Window: IconLookup error - icon index: 8 icon size: 45 atlas: TERRAIN_ATLAS
  424. [5218.280] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: NEW_TERRAIN_ATLAS_DLC
  425. [5218.280] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: TERRAIN_ATLAS
  426. [5218.280] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: TERRAIN_ATLAS
  427. [5218.280] IGE_Window: IconLookup error - icon index: 17 icon size: 45 atlas: TERRAIN_ATLAS
  428. [5218.280] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: NEW_TERRAIN_ATLAS_DLC
  429. [5218.295] IGE_Window: IconLookup error - icon index: 39 icon size: 45 atlas: TERRAIN_ATLAS
  430. [5218.295] IGE_Window: IconLookup error - icon index: 21 icon size: 45 atlas: TERRAIN_ATLAS
  431. [5218.295] IGE_Window: IconLookup error - icon index: 22 icon size: 45 atlas: TERRAIN_ATLAS
  432. [5218.295] IGE_Window: IconLookup error - icon index: 26 icon size: 45 atlas: TERRAIN_ATLAS
  433. [5218.295] IGE_Window: IconLookup error - icon index: 31 icon size: 45 atlas: TERRAIN_ATLAS
  434. [5218.295] IGE_Window: IconLookup error - icon index: 32 icon size: 45 atlas: TERRAIN_ATLAS
  435. [5218.295] IGE_Window: IconLookup error - icon index: 25 icon size: 45 atlas: TERRAIN_ATLAS
  436. [5218.295] IGE_Window: IconLookup error - icon index: 29 icon size: 45 atlas: TERRAIN_ATLAS
  437. [5218.295] IGE_Window: IconLookup error - icon index: 23 icon size: 45 atlas: TERRAIN_ATLAS
  438. [5218.295] IGE_Window: IconLookup error - icon index: 30 icon size: 45 atlas: TERRAIN_ATLAS
  439. [5218.295] IGE_Window: IconLookup error - icon index: 19 icon size: 45 atlas: TERRAIN_ATLAS
  440. [5218.295] IGE_Window: IconLookup error - icon index: 28 icon size: 45 atlas: TERRAIN_ATLAS
  441. [5218.295] IGE_Window: IconLookup error - icon index: 27 icon size: 45 atlas: TERRAIN_ATLAS
  442. [5218.295] IGE_Window: IconLookup error - icon index: 24 icon size: 45 atlas: TERRAIN_ATLAS
  443. [5218.295] IGE_Window: IconLookup error - icon index: 36 icon size: 45 atlas: TERRAIN_ATLAS
  444. [5218.295] IGE_Window: IconLookup error - icon index: 38 icon size: 45 atlas: TERRAIN_ATLAS
  445. [5218.295] IGE_Window: IconLookup error - icon index: 33 icon size: 45 atlas: TERRAIN_ATLAS
  446. [5218.295] IGE_Window: IconLookup error - icon index: 37 icon size: 45 atlas: TERRAIN_ATLAS
  447. [5218.295] IGE_Window: IconLookup error - icon index: 35 icon size: 45 atlas: TERRAIN_ATLAS
  448. [5218.295] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: DLC02_TERRAIN_ATLAS
  449. [5218.295] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: DLC03_TERRAIN_ATLAS
  450. [5218.295] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: EXPANSION_TERRAIN_ATLAS
  451. [5218.295] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: EXPANSION_TERRAIN_ATLAS
  452. [5218.295] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  453. [5218.295] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_HIDDEN_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
  454. [5218.295] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
  455. [5218.295] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  456. [5218.295] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  457. [5218.295] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  458. [5218.295] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  459. [5218.295] IGE_Window: IconLookup error - icon index: 40 icon size: 45 atlas: TERRAIN_ATLAS
  460. [5218.295] IGE_Window: IconLookup error - icon index: 41 icon size: 45 atlas: TERRAIN_ATLAS
  461. [5218.295] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: TERRAIN_ATLAS
  462. [5218.295] IGE_Window: IconLookup error - icon index: 12 icon size: 45 atlas: TERRAIN_ATLAS
  463. [5218.295] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: TERRAIN_ATLAS
  464. [5218.295] IGE_Window: IconLookup error - icon index: 16 icon size: 45 atlas: TERRAIN_ATLAS
  465. [5218.295] IGE_Window: IconLookup error - icon index: 15 icon size: 45 atlas: TERRAIN_ATLAS
  466. [5218.295] IGE_Window: IconLookup error - icon index: 14 icon size: 45 atlas: TERRAIN_ATLAS
  467. [5218.295] IGE_Window: IconLookup error - icon index: 11 icon size: 45 atlas: TERRAIN_ATLAS
  468. [5218.295] IGE_Window: IconLookup error - icon index: 9 icon size: 45 atlas: TERRAIN_ATLAS
  469. [5218.295] IGE_Window: IconLookup error - icon index: 5 icon size: 45 atlas: TERRAIN_ATLAS
  470. [5218.295] IGE_Window: IconLookup error - icon index: 6 icon size: 45 atlas: TERRAIN_ATLAS
  471. [5218.295] IGE_Window: IconLookup error - icon index: 7 icon size: 45 atlas: TERRAIN_ATLAS
  472. [5218.295] IGE_Window: IconLookup error - icon index: 8 icon size: 45 atlas: TERRAIN_ATLAS
  473. [5218.295] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: NEW_TERRAIN_ATLAS_DLC
  474. [5218.295] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: TERRAIN_ATLAS
  475. [5218.311] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: TERRAIN_ATLAS
  476. [5218.311] IGE_Window: IconLookup error - icon index: 17 icon size: 45 atlas: TERRAIN_ATLAS
  477. [5218.311] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: NEW_TERRAIN_ATLAS_DLC
  478. [5218.311] IGE_Window: IconLookup error - icon index: 39 icon size: 45 atlas: TERRAIN_ATLAS
  479. [5218.311] IGE_Window: IconLookup error - icon index: 21 icon size: 45 atlas: TERRAIN_ATLAS
  480. [5218.311] IGE_Window: IconLookup error - icon index: 22 icon size: 45 atlas: TERRAIN_ATLAS
  481. [5218.311] IGE_Window: IconLookup error - icon index: 26 icon size: 45 atlas: TERRAIN_ATLAS
  482. [5218.311] IGE_Window: IconLookup error - icon index: 31 icon size: 45 atlas: TERRAIN_ATLAS
  483. [5218.311] IGE_Window: IconLookup error - icon index: 32 icon size: 45 atlas: TERRAIN_ATLAS
  484. [5218.311] IGE_Window: IconLookup error - icon index: 25 icon size: 45 atlas: TERRAIN_ATLAS
  485. [5218.311] IGE_Window: IconLookup error - icon index: 29 icon size: 45 atlas: TERRAIN_ATLAS
  486. [5218.311] IGE_Window: IconLookup error - icon index: 23 icon size: 45 atlas: TERRAIN_ATLAS
  487. [5218.311] IGE_Window: IconLookup error - icon index: 30 icon size: 45 atlas: TERRAIN_ATLAS
  488. [5218.311] IGE_Window: IconLookup error - icon index: 19 icon size: 45 atlas: TERRAIN_ATLAS
  489. [5218.311] IGE_Window: IconLookup error - icon index: 28 icon size: 45 atlas: TERRAIN_ATLAS
  490. [5218.311] IGE_Window: IconLookup error - icon index: 27 icon size: 45 atlas: TERRAIN_ATLAS
  491. [5218.311] IGE_Window: IconLookup error - icon index: 24 icon size: 45 atlas: TERRAIN_ATLAS
  492. [5218.311] IGE_Window: IconLookup error - icon index: 36 icon size: 45 atlas: TERRAIN_ATLAS
  493. [5218.311] IGE_Window: IconLookup error - icon index: 38 icon size: 45 atlas: TERRAIN_ATLAS
  494. [5218.311] IGE_Window: IconLookup error - icon index: 33 icon size: 45 atlas: TERRAIN_ATLAS
  495. [5218.311] IGE_Window: IconLookup error - icon index: 37 icon size: 45 atlas: TERRAIN_ATLAS
  496. [5218.311] IGE_Window: IconLookup error - icon index: 35 icon size: 45 atlas: TERRAIN_ATLAS
  497. [5218.327] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: DLC02_TERRAIN_ATLAS
  498. [5218.327] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: DLC03_TERRAIN_ATLAS
  499. [5218.327] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: EXPANSION_TERRAIN_ATLAS
  500. [5218.327] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: EXPANSION_TERRAIN_ATLAS
  501. [5218.327] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  502. [5218.327] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_HIDDEN_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
  503. [5218.327] IGE_Window: !!!!!!!!! WARNING! In table 'Improvement_ResourceTypes', the token '"RESOURCE_ARTIFACTS"' does not exist for '"IMPROVEMENT_ARCHAEOLOGICAL_DIG"'
  504. [5218.327] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  505. [5218.327] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  506. [5218.327] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  507. [5218.327] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: TERRAIN_IMPROVEMENT_ICON_ATLAS_EXP2
  508. [5218.327] IGE_Window: IconLookup error - icon index: 40 icon size: 45 atlas: TERRAIN_ATLAS
  509. [5218.327] IGE_Window: IconLookup error - icon index: 41 icon size: 45 atlas: TERRAIN_ATLAS
  510. [5218.327] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="지형 (F1)", icon=0, group="edit"
  511. [5218.327] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
  512. [5218.327] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="지형 (F3)", icon=0, group="paint"
  513. [5218.327] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
  514. [5218.451] IGE_Window: IconLookup error - icon index: 11 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  515. [5218.451] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  516. [5218.451] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  517. [5218.451] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  518. [5218.451] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  519. [5218.451] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  520. [5218.451] IGE_Window: IconLookup error - icon index: 5 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  521. [5218.451] IGE_Window: IconLookup error - icon index: 6 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  522. [5218.451] IGE_Window: IconLookup error - icon index: 7 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  523. [5218.451] IGE_Window: IconLookup error - icon index: 8 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  524. [5218.451] IGE_Window: IconLookup error - icon index: 9 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  525. [5218.451] IGE_Window: IconLookup error - icon index: 10 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  526. [5218.451] IGE_Window: IconLookup error - icon index: 12 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  527. [5218.451] IGE_Window: IconLookup error - icon index: 13 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  528. [5218.451] IGE_Window: IGE_RegisterTab, ID="CITIES_AND_UNITS", name="도시와 유닛 (F2)", icon=1, group="edit"
  529. [5218.451] IGE_Window: IGE_UnitsPanel.OnInitialize
  530. [5218.467] IGE_Window: IconLookup error - icon index: 11 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  531. [5218.467] IGE_Window: IconLookup error - icon index: 0 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  532. [5218.467] IGE_Window: IconLookup error - icon index: 1 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  533. [5218.467] IGE_Window: IconLookup error - icon index: 2 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  534. [5218.467] IGE_Window: IconLookup error - icon index: 3 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  535. [5218.467] IGE_Window: IconLookup error - icon index: 4 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  536. [5218.467] IGE_Window: IconLookup error - icon index: 5 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  537. [5218.467] IGE_Window: IconLookup error - icon index: 6 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  538. [5218.467] IGE_Window: IconLookup error - icon index: 7 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  539. [5218.467] IGE_Window: IconLookup error - icon index: 8 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  540. [5218.467] IGE_Window: IconLookup error - icon index: 9 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  541. [5218.467] IGE_Window: IconLookup error - icon index: 10 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  542. [5218.467] IGE_Window: IconLookup error - icon index: 12 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  543. [5218.467] IGE_Window: IconLookup error - icon index: 13 icon size: 45 atlas: RELIGION_ATLAS_WHITE
  544. [5218.483] IGE_Window: IGE_RegisterTab, ID="UNITS", name="유닛 (F4)", icon=2, group="paint"
  545. [5218.483] IGE_Window: IGE_UnitsPanel.OnInitialize - Done
  546. [5218.483] IGE_Window: IGE_RegisterTab, ID="PLAYERS", name="플레이어 (F6)", icon=3, group="change"
  547. [5218.592] IGE_Window: IGE_TechsPanel.InitializeHelp
  548. [5218.717] IGE_Window: IGE_RegisterTab, ID="TECHS", name="기술 (F7)", icon=4, group="change"
  549. [5218.717] IGE_Window: IGE_PoliciesPanel.OnInitialize
  550. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  551. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  552. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  553. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  554. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  555. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  556. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  557. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  558. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  559. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  560. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  561. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  562. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  563. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  564. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  565. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  566. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  567. [5218.732] IGE_Window: IconLookup error - icon index: 0 icon size: 64 atlas: nil
  568. [5218.732] IGE_Window: IconLookup error - filename: SocialPoliciesGOLD64_Exp2.dds numRows: 3 numCols: 4
  569. [5218.732] IGE_Window: IconLookup error - icon index: 25 icon size: 64 atlas: POLICY_A_ATLAS_EXP2
  570. [5218.732] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch 평등. Causes:
  571. [5218.732] IGE_Window: * gridX = 0 for 아방가르드
  572. [5218.732] IGE_Window: * gridY = 0 for 아방가르드
  573. [5218.732] IGE_Window: * gridX = 0 for 독창적 표현
  574. [5218.732] IGE_Window: * gridY = 0 for 독창적 표현
  575. [5218.732] IGE_Window: * gridX = 0 for 시민 사회
  576. [5218.732] IGE_Window: * gridY = 0 for 시민 사회
  577. [5218.732] IGE_Window: * gridX = 0 for 의용군
  578. [5218.732] IGE_Window: * gridY = 0 for 의용군
  579. [5218.732] IGE_Window: * gridX = 0 for 비밀 공작
  580. [5218.732] IGE_Window: * gridY = 0 for 비밀 공작
  581. [5218.732] IGE_Window: * gridX = 0 for 도시화
  582. [5218.732] IGE_Window: * gridY = 0 for 도시화
  583. [5218.732] IGE_Window: * gridX = 0 for 자본주의
  584. [5218.732] IGE_Window: * gridY = 0 for 자본주의
  585. [5218.732] IGE_Window: * gridX = 0 for 경제 동맹
  586. [5218.732] IGE_Window: * gridY = 0 for 경제 동맹
  587. [5218.732] IGE_Window: * gridX = 0 for 최상의 시간
  588. [5218.732] IGE_Window: * gridY = 0 for 최상의 시간
  589. [5218.732] IGE_Window: * gridX = 0 for 보통선거
  590. [5218.732] IGE_Window: * gridY = 0 for 보통선거
  591. [5218.732] IGE_Window: * gridX = 0 for 뉴딜 정책
  592. [5218.732] IGE_Window: * gridY = 0 for 뉴딜 정책
  593. [5218.732] IGE_Window: * gridX = 0 for 민주주의 병기창
  594. [5218.732] IGE_Window: * gridY = 0 for 민주주의 병기창
  595. [5218.732] IGE_Window: * gridX = 0 for 미디어 문화
  596. [5218.732] IGE_Window: * gridY = 0 for 미디어 문화
  597. [5218.732] IGE_Window: * gridX = 0 for 조약 기구
  598. [5218.732] IGE_Window: * gridY = 0 for 조약 기구
  599. [5218.732] IGE_Window: * gridX = 0 for 우주 사업 조달
  600. [5218.732] IGE_Window: * gridY = 0 for 우주 사업 조달
  601. [5218.732] IGE_Window: * gridX = 0 for 국민 의료보험
  602. [5218.732] IGE_Window: * gridY = 0 for 국민 의료보험
  603. [5218.732] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch 질서. Causes:
  604. [5218.732] IGE_Window: * gridX = 0 for 인민 영웅
  605. [5218.732] IGE_Window: * gridY = 0 for 인민 영웅
  606. [5218.732] IGE_Window: * gridX = 0 for 사회주의 리얼리즘
  607. [5218.732] IGE_Window: * gridY = 0 for 사회주의 리얼리즘
  608. [5218.732] IGE_Window: * gridX = 0 for 마천루
  609. [5218.732] IGE_Window: * gridY = 0 for 마천루
  610. [5218.732] IGE_Window: * gridX = 0 for 대조국전쟁
  611. [5218.732] IGE_Window: * gridY = 0 for 대조국전쟁
  612. [5218.732] IGE_Window: * gridX = 0 for 이중 간첩
  613. [5218.732] IGE_Window: * gridY = 0 for 이중 간첩
  614. [5218.732] IGE_Window: * gridX = 0 for 피오네르 소년단
  615. [5218.732] IGE_Window: * gridY = 0 for 피오네르 소년단
  616. [5218.732] IGE_Window: * gridX = 0 for 과학 아카데미
  617. [5218.732] IGE_Window: * gridY = 0 for 과학 아카데미
  618. [5218.732] IGE_Window: * gridX = 0 for 당 지도부
  619. [5218.732] IGE_Window: * gridY = 0 for 당 지도부
  620. [5218.732] IGE_Window: * gridX = 0 for 재정착
  621. [5218.732] IGE_Window: * gridY = 0 for 재정착
  622. [5218.732] IGE_Window: * gridX = 0 for 문화 대혁명
  623. [5218.732] IGE_Window: * gridY = 0 for 문화 대혁명
  624. [5218.732] IGE_Window: * gridX = 0 for 노동자 시설
  625. [5218.732] IGE_Window: * gridY = 0 for 노동자 시설
  626. [5218.732] IGE_Window: * gridX = 0 for 5개년 계획
  627. [5218.732] IGE_Window: * gridY = 0 for 5개년 계획
  628. [5218.732] IGE_Window: * gridX = 0 for 프롤레타리아 독재
  629. [5218.732] IGE_Window: * gridY = 0 for 프롤레타리아 독재
  630. [5218.732] IGE_Window: * gridX = 0 for 철의 장막
  631. [5218.732] IGE_Window: * gridY = 0 for 철의 장막
  632. [5218.732] IGE_Window: * gridX = 0 for 우주비행 개척자
  633. [5218.732] IGE_Window: * gridY = 0 for 우주비행 개척자
  634. [5218.732] IGE_Window: * gridX = 0 for 국민 의료보험
  635. [5218.732] IGE_Window: * gridY = 0 for 국민 의료보험
  636. [5218.732] IGE_Window: !!!!!!!!! Cannot use vanilla layout for policy branch 독재. Causes:
  637. [5218.732] IGE_Window: * gridX = 0 for 정예 부대
  638. [5218.732] IGE_Window: * gridY = 0 for 정예 부대
  639. [5218.732] IGE_Window: * gridX = 0 for 동원령
  640. [5218.732] IGE_Window: * gridY = 0 for 동원령
  641. [5218.732] IGE_Window: * gridX = 0 for 공동전선
  642. [5218.732] IGE_Window: * gridY = 0 for 공동전선
  643. [5218.732] IGE_Window: * gridX = 0 for 미래파
  644. [5218.732] IGE_Window: * gridY = 0 for 미래파
  645. [5218.732] IGE_Window: * gridX = 0 for 산업 스파이
  646. [5218.732] IGE_Window: * gridY = 0 for 산업 스파이
  647. [5218.732] IGE_Window: * gridX = 0 for 군국주의
  648. [5218.732] IGE_Window: * gridY = 0 for 군국주의
  649. [5218.732] IGE_Window: * gridX = 0 for 국경 강화
  650. [5218.732] IGE_Window: * gridY = 0 for 국경 강화
  651. [5218.732] IGE_Window: * gridX = 0 for 전격전
  652. [5218.732] IGE_Window: * gridY = 0 for 전격전
  653. [5218.732] IGE_Window: * gridX = 0 for 경찰국가
  654. [5218.732] IGE_Window: * gridY = 0 for 경찰국가
  655. [5218.732] IGE_Window: * gridX = 0 for 민족주의
  656. [5218.732] IGE_Window: * gridY = 0 for 민족주의
  657. [5218.732] IGE_Window: * gridX = 0 for 제삼의 수단
  658. [5218.732] IGE_Window: * gridY = 0 for 제삼의 수단
  659. [5218.732] IGE_Window: * gridX = 0 for 총력전
  660. [5218.732] IGE_Window: * gridY = 0 for 총력전
  661. [5218.732] IGE_Window: * gridX = 0 for 개인 숭배
  662. [5218.732] IGE_Window: * gridY = 0 for 개인 숭배
  663. [5218.732] IGE_Window: * gridX = 0 for 포함 외교
  664. [5218.732] IGE_Window: * gridY = 0 for 포함 외교
  665. [5218.732] IGE_Window: * gridX = 0 for 클라우제비츠의 유산
  666. [5218.732] IGE_Window: * gridY = 0 for 클라우제비츠의 유산
  667. [5218.732] IGE_Window: * gridX = 0 for 국민 의료보험
  668. [5218.732] IGE_Window: * gridY = 0 for 국민 의료보험
  669. [5218.763] IGE_Window: IGE_RegisterTab, ID="POLICIES", name="사회 정책 (F8)", icon=5, group="change"
  670. [5218.763] IGE_Window: IGE_PoliciesPanel.OnInitialize - Done
  671. [5218.763] IGE_Window: Initialization completed
  672. [5218.763] IGE_Window: IGE_Showing
  673. [5218.779] IGE_Window: OpenCore - step1
  674. [5218.779] IGE_Window: OpenCore - step2
  675. [5218.779] IGE_Window: OpenCore - done
  676. [5218.779] IGE_Window: SaveFile - begin
  677. [5218.779] IGE_Window: SaveFile - done
  678. [5218.779] IGE_Window: SetBusy - done
  679. [5218.779] IGE_Window: IGE_Update
  680. [5218.779] IGE_Window: IGE_SetMouseMode, mode=1
  681. [5220.183] IGE_Window: IGE_SelectedPanel, ID="UNITS"
  682. [5220.183] IGE_Window: IGE_Update
  683. [5220.199] IGE_Window: IGE_SetMouseMode, mode=4
  684. [5224.582] IGE_Window: IGE_SetMouseMode, mode=4
  685. [5224.629] IGE_Window: IGE_SetTabData, data="UNITS"
  686. [5225.752] IGE_TabsBar: IGE_SelectedPanel, ID="PLAYER_SELECTION"
  687. [5225.752] IGE_TabsBar: IGE_Update
  688. [5226.579] IGE_TabsBar: IGE_SelectPlayer, ID=63
  689. [5226.579] IGE_TabsBar: IGE_SelectingPlayer, ID=63
  690. [5226.579] IGE_TabsBar: IGE_SelectedPlayer, ID=63
  691. [5226.579] IGE_TabsBar: IGE_ClosePlayerSelection
  692. [5226.579] IGE_TabsBar: IGE_SelectedPanel, ID="UNITS"
  693. [5226.579] IGE_TabsBar: IGE_Update
  694. [5226.595] IGE_TabsBar: IGE_SetMouseMode, mode=4
  695. [5227.936] IGE_Window: IGE_Update
  696. [5227.936] IGE_Window: IGE_SetMouseMode, mode=4
  697. [5227.983] IGE_Window: IGE_Closing, takingSeat=false
  698. [5228.061] TurnProcessing: Hiding TurnProcessing
  699. [5232.616] IGE_Window: IGE_PingAllVersions, data=...
  700. [5232.616] IGE_Window: IGE_Showing
  701. [5232.616] IGE_Window: OpenCore - step1
  702. [5232.616] IGE_Window: OpenCore - step2
  703. [5232.616] IGE_Window: OpenCore - done
  704. [5232.616] IGE_Window: SaveFile - begin
  705. [5232.616] IGE_Window: SaveFile - done
  706. [5232.616] IGE_Window: SetBusy - done
  707. [5232.616] IGE_Window: IGE_Update
  708. [5232.616] IGE_Window: IGE_SetMouseMode, mode=4
  709. [5234.582] IGE_Window: IGE_Update
  710. [5234.582] IGE_Window: IGE_SetMouseMode, mode=4
  711. [5234.629] IGE_Window: IGE_Closing, takingSeat=false
  712. [5236.563] TurnProcessing: Hiding TurnProcessing
  713. [5237.905] TurnProcessing: Hiding TurnProcessing
  714. [5238.841] TurnProcessing: Hiding TurnProcessing
  715. [5240.213] TurnProcessing: Hiding TurnProcessing
  716. [5242.085] TurnProcessing: Hiding TurnProcessing
  717. [5245.330] TurnProcessing: Hiding TurnProcessing
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