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  1. [ParseCmdLine] command-line args: "spring.exe"
  2. Using configuration source: "C:\Spiele\spring-96.0\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(LOG_LEVEL_INFO)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 96.0
  10. Build date/time: Jan 3 2014 14:01:37
  11. Build environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler: gcc-4.8.1
  13. OS: Microsoft Windows
  14. Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
  15. Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 3502MB pagefile
  16. OS: 32bit native mode
  17. [CMyMath::Init] CPU SSE mask: 124, flags:
  18. SSE 1.0: 1, SSE 2.0: 1
  19. SSE 3.0: 1, SSSE 3.0: 1
  20. SSE 4.1: 0, SSE 4.2: 0
  21. SSE 4.0A: 0, SSE 5.0A: 0
  22. using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  24. [SetSDLVideoMode] video mode set to 1280x1024/32bit (windowed)
  25. [WatchDogInstall] Installed (HangTimeout: 10sec)
  26. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
  27. [ThreadPool::SetThreadCount][2] #threads=1
  28. [DataDirs] Portable Mode!
  29. Using read-write data directory: C:\Spiele\spring-96.0\
  30. Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
  31. Using read-only data directory: C:\Spiele\springcontent\
  32. Scanning: C:\Spiele\springcontent\maps
  33. Scanning: C:\Spiele\springcontent\base
  34. Scanning: C:\Spiele\springcontent\games
  35. Scanning: C:\Spiele\springcontent\packages
  36. Scanning: C:\Users\dell\Documents\My Games\Spring\maps
  37. Scanning: C:\Users\dell\Documents\My Games\Spring\packages
  38. Scanning: C:\Spiele\spring-96.0\maps
  39. Scanning: C:\Spiele\spring-96.0\base
  40. Scanning: C:\Spiele\spring-96.0\games
  41. [ThreadPool::SetThreadCount][1] #wanted=1 #current=2
  42. [ThreadPool::SetThreadCount][2] #threads=0
  43. [Threading] Main thread CPU affinity mask set: 3
  44. [f=0000000] SDL version: 1.2.10
  45. [f=0000000] GL version: 2.1.8545 Release
  46. [f=0000000] GL vendor: ATI Technologies Inc.
  47. [f=0000000] GL renderer: Radeon X1300/X1550 Series
  48. [f=0000000] GLSL version: 1.20
  49. [f=0000000] GLEW version: 1.5.8
  50. [f=0000000] Video RAM: total 209MB, available 209MB
  51. [f=0000000] GL info:
  52. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  53. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  54. maximum texture size: 4096, compress MIP-map textures: 0
  55. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  56. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  57. number of UniformBufferBindings: 0 (0kB)
  58. [f=0000000] Using VSync
  59. [f=0000000] Joysticks found: 1
  60. [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
  61. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  62. [f=0000000] [Initialize] CPU Cores: 2
  63. [f=0000000] [Sound] OpenAL info:
  64. [f=0000000] [Sound] Available Devices:
  65. [f=0000000] [Sound] DirectSound Software
  66. [f=0000000] [Sound] Device: DirectSound Software
  67. [f=0000000] [Sound] Vendor: OpenAL Community
  68. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  69. [f=0000000] [Sound] Renderer: OpenAL Soft
  70. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  71. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  72. [f=0000000] [Sound] EFX Enabled: no
  73. [f=0000000] [Sound] Max Sounds: 128
  74. [f=0000000] Connecting to local server
  75. [f=0000000] PreGame::StartServer: 13 ms
  76. [f=0000000] Using map: AlienDesert
  77. [f=0000000] Using game: Kernel Panic 4.6
  78. [f=0000000] Using game archive: kernel_panic_4.6.sd7
  79. [f=0000000] recording demo: demos/20140312_012956_AlienDesert_96.sdf
  80. [f=0000000] PreGame::GameDataReceived: 30 ms
  81. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  82. [f=0000000] [LuaIntro] Searching for new Widgets
  83. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  84. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  85. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  86. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  87. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  88. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  89. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  90. [f=0000000] [LuaIntro] Found new widget "Circuit Growth"
  91. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  92. [f=0000000] [LuaIntro] Found new widget "Main"
  93. [f=0000000] [LuaIntro] Found new widget "Music"
  94. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  95. [f=0000000] [LuaIntro] Loading widget: Circuit Growth <circuitgrowth.lua>
  96. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  97. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  98. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  99. [f=0000000] Parsing Map Information
  100. [f=0000000] Loading SMF
  101. [f=0000000] Loading Map (38 MB)
  102. [f=0000000] Loading Radar Icons
  103. [f=0000000] Loading GameData Definitions
  104. [f=0000000] Loading all definitions: 0.064000
  105. [f=0000000] Game::LoadDefs (GameData): 84 ms
  106. [f=0000000] Loading Sound Definitions
  107. [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
  108. [f=0000000] Game::LoadDefs (Sound): 45 ms
  109. [f=0000000] Creating Smooth Height Mesh
  110. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 177 ms
  111. [f=0000000] Creating QuadField & CEGs
  112. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 13
  113. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  114. [f=0000000] Creating Unit Textures
  115. [f=0000000] Creating Sky
  116. [f=0000000] Loading Weapon Definitions
  117. [f=0000000] Warning: WeaponDef (homebaseshieldbad) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
  118. [f=0000000] Warning: WeaponDef (homebaseshieldgood) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
  119. [f=0000000] Warning: WeaponDef (minifacshieldbad) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
  120. [f=0000000] Warning: WeaponDef (minifacshieldgood) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
  121. [f=0000000] Loading Unit Definitions
  122. [f=0000000] Loading Feature Definitions
  123. [f=0000000] Reading Estimate PathCosts [8]
  124. [f=0000000] Reading Estimate PathCosts [32]
  125. [f=0000000] [CPathManager] pathing data checksum: 7fd82f2d
  126. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  127. [f=0000000] Initializing Map Features
  128. [f=0000000] Creating ShadowHandler & DecalHandler
  129. [f=0000000] FBO::maxSamples: 6
  130. [f=0000000] Creating GroundDrawer
  131. [f=0000000] Loading Map Tiles
  132. [f=0000000] Loading Square Textures
  133. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  134. [f=0000000] Switching to ROAM Mesh Rendering
  135. [f=0000000] Creating TreeDrawer
  136. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  137. [f=0000000] Creating Projectile Textures
  138. [f=0000000] Creating Water
  139. [f=0000000] Game::LoadInterface (Camera&Mouse): 160 ms
  140. [f=0000000] Game::LoadInterface (Console): 1 ms
  141. [f=0000000] Error: KeySet: Bad keysym: mouse3
  142. [f=0000000] [KeyBindings] Warning: Bind: could not parse key: mouse3
  143. [f=0000000] Loading LuaRules
  144. [f=0000000] Loaded SYNCED gadget: Color Wars! <colorwars.lua>
  145. [f=0000000] Loaded SYNCED gadget: Force LUA UI <luaui_force.lua>
  146. [f=0000000] Loaded SYNCED gadget: Game Over <game_over.lua>
  147. [f=0000000] Loaded SYNCED gadget: Hand autobuild <hand_autobuild.lua>
  148. [f=0000000] Loaded SYNCED gadget: Has Taken The Lead <taken_the_lead.lua>
  149. [f=0000000] Loaded SYNCED gadget: Kernel Panic K.O.T.H. <koth.lua>
  150. [f=0000000] Loaded SYNCED gadget: Kernel Panic S.O.S. <sos.lua>
  151. [f=0000000] Loaded SYNCED gadget: Pre-placed Minifacs <preplaced.lua>
  152. [f=0000000] Loaded SYNCED gadget: Spawn <game_spawn.lua>
  153. [f=0000000] Loaded SYNCED gadget: Spawn Units <spawn_units.lua>
  154. [f=0000000] Loaded SYNCED gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  155. [f=0000000] Loaded SYNCED gadget: kpunittypes.lua <kpunittypes.lua>
  156. [f=0000000] Loaded SYNCED gadget: new_cmd_id.lua <new_cmd_id.lua>
  157. [f=0000000] Loaded SYNCED gadget: Touhou Build <touhou_build.lua>
  158. [f=0000000] Metal: [255-0]
  159. [f=0000000] Loaded SYNCED gadget: Metal To Geo converter <metaltogeo.lua>
  160. [f=0000000] Loaded SYNCED gadget: set Alpha Threshold <set_alpha_threshold.lua>
  161. [f=0000000] Loaded SYNCED gadget: Pseudo Orders <pseudo_orders.lua>
  162. [f=0000000] Loaded SYNCED gadget: Burrow <burrow.lua>
  163. [f=0000000] Loaded SYNCED gadget: UnitAutoHold <autohold.lua>
  164. [f=0000000] Loaded SYNCED gadget: Airstrike <airstrike.lua>
  165. [f=0000000] Loaded SYNCED gadget: Area Denial <areadenial.lua>
  166. [f=0000000] Loaded SYNCED gadget: Bombard <bug_bombard.lua>
  167. [f=0000000] Loaded SYNCED gadget: Infection <infection.lua>
  168. [f=0000000] Loaded SYNCED gadget: Kernel boost <kernelboost.lua>
  169. [f=0000000] Loaded SYNCED gadget: LuaCOB <luacob.lua>
  170. [f=0000000] Loaded SYNCED gadget: Network Arc Effect <network_arceffect.lua>
  171. [f=0000000] Loaded SYNCED gadget: Network Buffer <network_buffer.lua>
  172. [f=0000000] Loaded SYNCED gadget: Network Build <network_build.lua>
  173. [f=0000000] Loaded SYNCED gadget: Special Attack <specialattack.lua>
  174. [f=0000000] Loaded SYNCED gadget: Launcher <launcher.lua>
  175. [f=0000000] Loaded SYNCED gadget: Network Dispatch <network_dispatch.lua>
  176. [f=0000000] Loaded SYNCED gadget: Network Enter <network_enter.lua>
  177. [f=0000000] Loaded SYNCED gadget: Flow Speed <network_flowspeed.lua>
  178. [f=0000000] Loaded SYNCED gadget: Network Reflectorshield <network_reflectorshield.lua>
  179. [f=0000000] Loaded SYNCED gadget: Armor Bonus <armor_bonus.lua>
  180. [f=0000000] Loaded SYNCED gadget: Kernel Panic O.N.S. <ons.lua>
  181. [f=0000000] Loaded SYNCED gadget: Invasion AI <kpai_invasion.lua>
  182. [f=0000000] Loaded SYNCED gadget: Kernel Panic AI <kpai.lua>
  183. [f=0000000] Loaded SYNCED gadget: Fair KPAI <kpai_fair.lua>
  184. [f=0000000] Loaded SYNCED gadget: Regenerative AI <regenai.lua>
  185. [f=0000000] Loaded SYNCED gadget: Evilless <evilless.lua>
  186. [f=0000000] Loaded SYNCED gadget: Shoot'n'Run <shoot_n_run.lua>
  187. [f=0000000] Loaded SYNCED gadget: Lua hotfixes <hotfixes.lua>
  188. [f=0000000] Loaded UNSYNCED gadget: Color Wars! <colorwars.lua>
  189. [f=0000000] Loaded UNSYNCED gadget: Force LUA UI <luaui_force.lua>
  190. [f=0000000] Loaded UNSYNCED gadget: Game Over <game_over.lua>
  191. [f=0000000] Loaded UNSYNCED gadget: Hand autobuild <hand_autobuild.lua>
  192. [f=0000000] Loaded UNSYNCED gadget: Has Taken The Lead <taken_the_lead.lua>
  193. [f=0000000] Loaded UNSYNCED gadget: Kernel Panic K.O.T.H. <koth.lua>
  194. [f=0000000] Loaded UNSYNCED gadget: Kernel Panic S.O.S. <sos.lua>
  195. [f=0000000] Loaded UNSYNCED gadget: Pre-placed Minifacs <preplaced.lua>
  196. [f=0000000] Loaded UNSYNCED gadget: Spawn Units <spawn_units.lua>
  197. [f=0000000] Loaded UNSYNCED gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  198. [f=0000000] Loaded UNSYNCED gadget: kpunittypes.lua <kpunittypes.lua>
  199. [f=0000000] Loaded UNSYNCED gadget: new_cmd_id.lua <new_cmd_id.lua>
  200. [f=0000000] Loaded UNSYNCED gadget: Touhou Build <touhou_build.lua>
  201. [f=0000000] Loaded UNSYNCED gadget: set Alpha Threshold <set_alpha_threshold.lua>
  202. [f=0000000] Loaded UNSYNCED gadget: Pseudo Orders <pseudo_orders.lua>
  203. [f=0000000] Loaded UNSYNCED gadget: Burrow <burrow.lua>
  204. [f=0000000] Loaded UNSYNCED gadget: UnitAutoHold <autohold.lua>
  205. [f=0000000] Loaded UNSYNCED gadget: Airstrike <airstrike.lua>
  206. [f=0000000] Loaded UNSYNCED gadget: Area Denial <areadenial.lua>
  207. [f=0000000] Loaded UNSYNCED gadget: Bombard <bug_bombard.lua>
  208. [f=0000000] Loaded UNSYNCED gadget: Infection <infection.lua>
  209. [f=0000000] Loaded UNSYNCED gadget: LuaCOB <luacob.lua>
  210. [f=0000000] Loaded UNSYNCED gadget: Network Arc Effect <network_arceffect.lua>
  211. [f=0000000] Loaded UNSYNCED gadget: Network Buffer <network_buffer.lua>
  212. [f=0000000] Loaded UNSYNCED gadget: Network Build <network_build.lua>
  213. [f=0000000] Loaded UNSYNCED gadget: Special Attack <specialattack.lua>
  214. [f=0000000] Loaded UNSYNCED gadget: Launcher <launcher.lua>
  215. [f=0000000] Loaded UNSYNCED gadget: Network Dispatch <network_dispatch.lua>
  216. [f=0000000] Loaded UNSYNCED gadget: Network Enter <network_enter.lua>
  217. [f=0000000] Loaded UNSYNCED gadget: Network Reflectorshield <network_reflectorshield.lua>
  218. [f=0000000] Loaded UNSYNCED gadget: Armor Bonus <armor_bonus.lua>
  219. [f=0000000] Loaded UNSYNCED gadget: Kernel Panic O.N.S. <ons.lua>
  220. [f=0000000] Loaded UNSYNCED gadget: Invasion AI <kpai_invasion.lua>
  221. [f=0000000] Loaded UNSYNCED gadget: Kernel Panic AI <kpai.lua>
  222. [f=0000000] Loaded UNSYNCED gadget: Fair KPAI <kpai_fair.lua>
  223. [f=0000000] Loaded UNSYNCED gadget: Regenerative AI <regenai.lua>
  224. [f=0000000] Loaded UNSYNCED gadget: Evilless <evilless.lua>
  225. [f=0000000] Loaded UNSYNCED gadget: Shoot'n'Run <shoot_n_run.lua>
  226. [f=0000000] Loaded UNSYNCED gadget: Lua hotfixes <hotfixes.lua>
  227. [f=0000000] Loading LuaGaia
  228. [f=0000000] Loading LuaUI
  229. [f=0000000] LuaSocketEnabled: yes
  230. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  231. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  232. [f=0000000] LuaUI: bound F11 to the widget selector
  233. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  234. [f=0000000] Auto support enabled
  235. [f=0000000] Auto cloak enabled
  236. [f=0000000] Auto attack enabled
  237. [f=0000000] Auto retreat enabled
  238. [f=0000000] Auto fire avoidance enabled
  239. [f=0000000] Legion size depth 2 width 3
  240. [f=0000000] Bombardment width 4 depth 1
  241. [f=0000000] Group air size 4
  242. [f=0000000] Group land size 6
  243. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  244. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  245. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  246. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  247. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  248. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  249. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  250. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  251. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  252. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  253. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  254. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  255. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  256. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  257. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  258. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  259. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  260. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  261. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  262. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  263. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  264. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  265. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  266. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  267. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  268. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  269. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  270. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  271. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  272. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  273. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  274. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  275. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  276. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  277. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  278. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  279. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  280. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  281. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  282. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  283. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  284. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  285. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  286. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  287. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  288. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  289. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  290. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  291. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  292. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  293. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  294. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  295. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  296. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  297. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  298. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  299. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  300. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  301. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  302. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  303. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  304. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  305. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  306. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  307. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  308. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  309. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  310. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  311. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  312. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  313. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  314. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  315. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  316. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  317. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  318. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  319. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  320. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  321. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  322. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  323. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  324. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  325. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  326. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  327. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  328. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  329. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  330. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  331. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  332. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  333. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  334. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  335. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  336. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  337. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  338. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  339. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  340. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  341. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  342. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  343. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  344. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  345. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  346. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  347. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  348. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  349. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  350. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  351. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  352. [f=0000000] Warning: [ReturnFalse] isCommander - deprecated field!
  353. [f=0000000] Spiral points 89
  354. [f=0000000] Reloaded ctrlpanel from file: LuaUI/Widgets/KP_CtrlPanel.txt
  355. [f=0000000] Sound is disabled!
  356. [f=0000000] LuaUI v0.3
  357. [f=0000000] Initializing PathCache
  358. [f=0000000] Finalizing
  359. [f=0000000] Loaded DecalsDrawer: Legacy
  360. [f=0000000] Removing, Hide commands
  361. [f=0000000] Removing, Keep Morpheds Selected
  362. [f=0000000] Removing, Kernel Panic Build Bar
  363. [f=0000000] Removing, Kernel Panic Console Commands
  364. [f=0000000] Removing, Kernel Panic MidKnight's tooltip background
  365. [f=0000000] Removing, Kernel Panic autospam
  366. [f=0000000] Removing, Write GameState
  367. [f=0000000] Removing, Auto Battle v7.0
  368. [f=0000000] Removing, Kernel Panic Default Commands
  369. [f=0000000] Removing, Kernel Panic Geos Highlight
  370. [f=0000000] Removing, TeamDiedMessages
  371. [f=0000000] Removing, Kernel Panic Automatic Tip Dispenser
  372. [f=0000000] Removing, Kernel Panic Tooltip
  373. [f=0000000] The line below may complain about 'w' being nil, that is normal, and a result of my closing all widgets.
  374. [f=0000000] Error: LuaUI::RunCallIn: error = 2, DrawScreenEffects, [string "LuaUI/widgets.lua"]:1294: attempt to index local 'w' (a nil value)
  375. [f=0000000] Connection attempt from knorke
  376. [f=0000000] -> Version: 96.0
  377. [f=0000000] -> Connection established (given id 0)
  378. [f=0000000] Player knorke finished loading and is now ingame
  379. [f=0000000] GameID: 94aa1f530d4b4f3aa1a08a751cdf4421
  380. [f=0000000]
  381. [f=0000000]
  382. [f=0000000]
  383. [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
  384. [f=0000065] Spring Direct Launch 2: I am about to write "Kernel_Panic_script.txt"
  385. [f=0000065] Spring Direct Launch 2: I have now written "Kernel_Panic_script.txt"
  386. [f=0000065] Spring Direct Launch 2: Wanting to reload "Kernel_Panic_script.txt"
  387. [f=0000065]
  388.  
  389. <<BEGIN DUMPING TRIMMED>>
  390.  
  391.  
  392. [f=0000065]
  393.  
  394.  
  395.  
  396.  
  397.  
  398.  
  399. [GAME]
  400.  
  401. {
  402.  
  403. GameType=Kernel Panic 4.6;
  404.  
  405. Mapname=pacman;
  406.  
  407.  
  408.  
  409. [MODOPTIONS]
  410.  
  411. {
  412. FullScript=script.sav;
  413.  
  414.  
  415.  
  416. nowalls=1;
  417. nospecials=0;
  418. ons=1;
  419. sos=0;
  420. colorwars=0;
  421. preplaced=0;
  422. homf=0;
  423.  
  424. GameMode=1;
  425.  
  426.  
  427.  
  428.  
  429.  
  430. ghostedbuildings=1;
  431.  
  432. fixedallies=0;
  433.  
  434. MaxUnits=512;
  435.  
  436. MinSpeed=0.1;
  437.  
  438. MaxSpeed=10;
  439.  
  440.  
  441.  
  442.  
  443. StartMetal=1024;
  444.  
  445. StartEnergy=1024;
  446.  
  447. LauncherName=Spring Direct Launch 2 widget;
  448.  
  449. LauncherVersion=2.8;
  450.  
  451. DateTime=Wednesday 12 March 2014 at 01:30:14;
  452.  
  453. }
  454.  
  455.  
  456.  
  457. OnlyLocal=1;
  458.  
  459.  
  460. HostPort=0;
  461.  
  462. IsHost=1;
  463.  
  464.  
  465.  
  466. StartPosType=0;
  467. MyPlayerNum=0;
  468.  
  469. MyPlayerName=Player;
  470.  
  471. NumPlayers=1;
  472.  
  473. NumUsers=3;
  474.  
  475. NumTeams=3;
  476.  
  477. NumAllyTeams=2;
  478.  
  479.  
  480.  
  481.  
  482. [PLAYER0]
  483.  
  484. {
  485.  
  486. name=Player;
  487.  
  488. Team=0;
  489.  
  490. Spectator=0;
  491.  
  492. }
  493.  
  494.  
  495.  
  496.  
  497. [AI1]
  498.  
  499. {
  500.  
  501. Name=Kernel Panic AI (Enemy #1);
  502.  
  503. ShortName=Kernel Panic AI;
  504.  
  505.  
  506. Team=1;
  507.  
  508. Host=0;
  509. }
  510.  
  511. [AI2]
  512.  
  513. {
  514.  
  515. Name=Kernel Panic AI (Friend #1);
  516.  
  517. ShortName=Kernel Panic AI;
  518.  
  519.  
  520. Team=2;
  521.  
  522. Host=0;
  523. }
  524.  
  525.  
  526.  
  527.  
  528. [TEAM0]
  529.  
  530. {
  531.  
  532. TeamLeader=0;
  533.  
  534. AllyTeam=0;
  535.  
  536. Handicap=0;
  537.  
  538. Side=Network;
  539.  
  540. RGBColor=0.2715417444706 0.027451038360596 1;
  541.  
  542. }
  543.  
  544. [TEAM1]
  545.  
  546. {
  547.  
  548. TeamLeader=0;
  549.  
  550. AllyTeam=1;
  551.  
  552. Handicap=0;
  553.  
  554. noons=1;
  555. Side=Hacker;
  556.  
  557. RGBColor=0.26274514198303 1 0.44199925661087;
  558.  
  559. AIDLL=Kernel Panic AI;
  560.  
  561. }
  562.  
  563. [TEAM2]
  564.  
  565. {
  566.  
  567. TeamLeader=0;
  568.  
  569. AllyTeam=0;
  570.  
  571. Handicap=0;
  572.  
  573. noons=1;
  574. Side=Network;
  575.  
  576. RGBColor=0.91764706373215 0.2159169614315 0;
  577.  
  578. AIDLL=Kernel Panic AI;
  579.  
  580. }
  581.  
  582.  
  583.  
  584.  
  585. [ALLYTEAM0]
  586.  
  587. {
  588.  
  589. NumAllies=0;
  590.  
  591. }
  592.  
  593. [ALLYTEAM1]
  594.  
  595. {
  596.  
  597. NumAllies=0;
  598.  
  599. }
  600.  
  601.  
  602.  
  603.  
  604. NumRestrictions=0;
  605.  
  606. [RESTRICT]
  607.  
  608. {
  609.  
  610. }
  611.  
  612. }
  613.  
  614.  
  615. [f=0000065]
  616.  
  617. <<END DUMPING TRIMMED>>
  618.  
  619.  
  620. [f=0000065] Making infolog.txt copy into infolog.bak.txt
  621. [f=0000065] Spring Direct Launch 2: Ok, calling Spring.Restart("","[GAME]{..}") now!
  622. [f=0000065] [Sound] [~CSound][1] soundThread=02975850
  623. [f=0000065] [Sound] [~CSound][2]
  624. [f=0000065] [Sound] [~CSound][3]
  625. [f=0000065] Error: [Spring.Restart] error Invalid argument
  626. [f=0000065] Spring Direct Launch 2: Just called Spring.Restart("","[GAME]{..}")
  627. [f=0000065] Spring Direct Launch 2: Wait, we shouldn't be here, should have restarted or crashed or quitted by now.
  628. [f=0000066] Error: Spring 96.0 has crashed.
  629. [f=0000066] Error: DLL information:
  630. [f=0000066] Error: 0x00400000 spring
  631. [f=0000066] Error: 0x77b80000 ntdll
  632. [f=0000066] Error: 0x77cb0000 kernel32
  633. [f=0000066] Error: 0x77a60000 ADVAPI32
  634. [f=0000066] Error: 0x767d0000 RPCRT4
  635. [f=0000066] Error: 0x739d0000 GLU32
  636. [f=0000066] Error: 0x76460000 msvcrt
  637. [f=0000066] Error: 0x736a0000 OPENGL32
  638. [f=0000066] Error: 0x76620000 GDI32
  639. [f=0000066] Error: 0x77800000 USER32
  640. [f=0000066] Error: 0x733e0000 DDRAW
  641. [f=0000066] Error: 0x74ac0000 DCIMAN32
  642. [f=0000066] Error: 0x77670000 SETUPAPI
  643. [f=0000066] Error: 0x76510000 OLEAUT32
  644. [f=0000066] Error: 0x76280000 ole32
  645. [f=0000066] Error: 0x74450000 dwmapi
  646. [f=0000066] Error: 0x76240000 IMAGEHLP
  647. [f=0000066] Error: 0x76b50000 SHELL32
  648. [f=0000066] Error: 0x768a0000 SHLWAPI
  649. [f=0000066] Error: 0x74b70000 WINMM
  650. [f=0000066] Error: 0x74b30000 OLEACC
  651. [f=0000066] Error: 0x77b30000 WS2_32
  652. [f=0000066] Error: 0x76270000 NSI
  653. [f=0000066] Error: 0x10000000 DevIL
  654. [f=0000066] Error: 0x72050000 MSVCP80
  655. [f=0000066] Error: 0x71430000 MSVCR80
  656. [f=0000066] Error: 0x6b600000 OpenAL32
  657. [f=0000066] Error: 0x70780000 vorbisfile
  658. [f=0000066] Error: 0x68140000 ogg
  659. [f=0000066] Error: 0x64cc0000 vorbis
  660. [f=0000066] Error: 0x62e80000 zlib1
  661. [f=0000066] Error: 0x66fc0000 freetype6
  662. [f=0000066] Error: 0x62aa0000 glew32
  663. [f=0000066] Error: 0x00260000 SDL
  664. [f=0000066] Error: 0x7c340000 MSVCR71
  665. [f=0000066] Error: 0x77b60000 IMM32
  666. [f=0000066] Error: 0x76700000 MSCTF
  667. [f=0000066] Error: 0x766f0000 LPK
  668. [f=0000066] Error: 0x765a0000 USP10
  669. [f=0000066] Error: 0x74de0000 comctl32
  670. [f=0000066] Error: 0x6cef0000 dsound
  671. [f=0000066] Error: 0x75540000 POWRPROF
  672. [f=0000066] Error: 0x763d0000 CLBCatQ
  673. [f=0000066] Error: 0x747a0000 MMDevApi
  674. [f=0000066] Error: 0x751c0000 WINTRUST
  675. [f=0000066] Error: 0x75b70000 CRYPT32
  676. [f=0000066] Error: 0x75cd0000 MSASN1
  677. [f=0000066] Error: 0x760f0000 USERENV
  678. [f=0000066] Error: 0x760d0000 Secur32
  679. [f=0000066] Error: 0x6dca0000 wdmaud
  680. [f=0000066] Error: 0x6e380000 ksuser
  681. [f=0000066] Error: 0x74b00000 AVRT
  682. [f=0000066] Error: 0x6f4a0000 AUDIOSES
  683. [f=0000066] Error: 0x6e450000 audioeng
  684. [f=0000066] Error: 0x761a0000 PSAPI
  685. [f=0000066] Error: 0x6e030000 msacm32
  686. [f=0000066] Error: 0x6e010000 MSACM32
  687. [f=0000066] Error: 0x6e000000 midimap
  688. [f=0000066] Error: 0x69030000 atioglxx
  689. [f=0000066] Error: 0x75900000 VERSION
  690. [f=0000066] Error: 0x044d0000 atiadlxx
  691. [f=0000066] Error: 0x724d0000 DINPUT
  692. [f=0000066] Error: 0x75120000 HID
  693. [f=0000066] Error: 0x62b40000 AIInterface
  694. [f=0000066] Error: 0x6e340000 SkirmishAI
  695. [f=0000066] Error: 0x67530000 dbghelp
  696. [f=0000066] Error: Exception: Access violation (0xc0000005)
  697. [f=0000066] Error: Exception Address: 0x00426336
  698. [f=0000066] Error: Stacktrace for Spring 96.0:
  699. [f=0000066] Error: (0) C:\Spiele\spring-96.0\spring.exe [0x00426336]
  700. [f=0000066] Error: (1) C:\Spiele\spring-96.0\spring.exe [0x0050EA36]
  701. [f=0000066] Error: (2) C:\Spiele\spring-96.0\spring.exe [0x0042F3F9]
  702. [f=0000066] Error: (3) C:\Spiele\spring-96.0\spring.exe [0x00887CA4]
  703. [f=0000066] Error: (4) C:\Spiele\spring-96.0\spring.exe [0x008968A4]
  704. [f=0000066] Error: (5) C:\Spiele\spring-96.0\spring.exe [0x00872956]
  705. [f=0000066] Error: (6) C:\Spiele\spring-96.0\spring.exe [0x0087376C]
  706. [f=0000066] Error: (7) C:\Spiele\spring-96.0\spring.exe [0x0087398D]
  707. [f=0000066] Error: (8) C:\Spiele\spring-96.0\spring.exe [0x00401402]
  708. [f=0000066] Error: (9) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77CFD2E9]
  709. [f=0000066] Error: (10) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77BC1603]
  710. [f=0000066] Error: (11) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77BC15D6]
  711. [f=0000066] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  712. Access violation.
  713.  
  714. A stacktrace has been written to:
  715. C:\Spiele\spring-96.0\infolog.txt" IsMainThread()=1 fromMain=0
  716. [f=0000066] Error: [ErrorMessageBox][2]
  717. [f=0000066] [SpringApp::ShutDown][1]
  718. [f=0000066] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1
  719. [f=0000066] [ThreadPool::SetThreadCount][2] #threads=0
  720. [f=0000066] [SpringApp::ShutDown][2]
  721. [f=0000066] [~CGame][1]
  722. [f=0000066] [~CGame][2]
  723. [f=0000066] [~CGame][3]
  724. [f=0000066] [~CGame][4]
  725. [f=0000066] [~CGame][5]
  726. [f=0000066] [~CGame][6]
  727. [f=0000066] [~CGame][7]
  728. [f=0000066] [~CGame][8]
  729. [f=0000066] [CCollisionHandler] dis-/continuous tests: 0/0
  730. [f=0000066] [~CGame][9]
  731. [f=0000066] [~CGame][10]
  732. [f=0000066] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  733. [f=0000066] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  734. [f=0000066] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  735. [f=0000066] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  736. [f=0000066] Statistics for RectangleOptimizer: 0%
  737. [f=0000066] Statistics for RectangleOptimizer: 0%
  738. [f=0000066] [~CGame][11]
  739. [f=0000066] [~CGame][12]
  740. [f=0000066] [~CGame][13]
  741. [f=0000066] [~CGame][14]
  742. [f=0000066] [~CGame][15]
  743. [f=0000066] [~CGameServer][1]
  744. [f=0000066] [~CGameServer][2]
  745. [f=0000066] [~CGame][16]
  746. [f=0000066] [~CGame][17]
  747. [f=0000066] [SpringApp::ShutDown][3]
  748. [f=0000066] [SpringApp::ShutDown][4]
  749. [f=0000066] Statistics for local connection:
  750. Received: 619 bytes
  751. Sent: 727 bytes
  752.  
  753. [f=0000066] Writing demo: demos/20140312_012956_AlienDesert_96.sdf
  754. [f=0000066] [SpringApp::ShutDown][5]
  755. [f=0000066] [SpringApp::ShutDown][6]
  756. [f=0000066] [SpringApp::ShutDown][7]
  757. [f=0000066] [SpringApp::ShutDown][8]
  758. [f=0000066] [SpringApp::ShutDown][9]
  759. [SpringApp::ShutDown][10]
  760. [SpringApp::ShutDown][11]
  761. [WatchDog::Uninstall][1] hangDetectorThread=02975810
  762. [WatchDog::Uninstall][2]
  763. [WatchDog::Uninstall][3]
  764. [SpringApp::ShutDown][12]
  765. Error: [ErrorMessageBox][3]
  766. Error: [ErrorMessageBox][4]
  767. Fatal: Spring: Unhandled exception
  768. Spring has crashed:
  769. Access violation.
  770.  
  771. A stacktrace has been written to:
  772. C:\Spiele\spring-96.0\infolog.txt
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