Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /********************************************
- * Xtreme Administration Filterscript *
- * Programmers: Xtreme *
- * Creation Date: 07/13/2007 *
- * Compatibility: SA:MP 0.2.2 r2 *
- * Version: 2.2 || Release: 0 *
- *******************************************/
- #include <a_samp>
- #include "xadmin/XtremeAdmin.inc"
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define GetStringArg(%1,%2) for(new x = 0; getarg(%1,x) != '\0'; x++) %2[x] = getarg(%1,x)
- #define yellow 0xFFFF00AA
- #define green 0x33FF33AA
- #define red 0xFF0000AA
- #define white 0xFFFFFFAA
- #define pink 0xCCFF00FFAA
- #define blue 0x00FFFFAA
- #define grey 0xC0C0C0AA
- static VehicleLockData[MAX_VEHICLES] = false, Menu:GiveMe, Menu:GiveCar, Menu:Weather,ServerWeather = 0; forward PingKick();
- //==============================================================================
- public OnFilterScriptInit() {
- print("Welcome to the Xtreme Administration Filterscript v2.1");
- print("Checking / creating server configuration...");
- //Check if all configuration files are present.
- if(!dini_Exists("/xadmin/Configuration/Configuration.ini")) {
- dini_Create("/xadmin/Configuration/Configuration.ini");
- dini_Set("/xadmin/Configuration/Configuration.ini","ServerMessage","None");
- }
- print("Creating user file variables configuration...");
- // Create the variables to be stored in each user's file.
- CreateLevelConfig(
- "IP","Registered","Level","Cash","Kills","Deaths","Password","Wired",
- "WiredWarnings","Jailed"
- );
- // Create Level Config in pattern 'command name, level, command name, level (case is not sensitive):
- print("Creating command level configuration...");
- CreateCommandConfig(
- // Time Commands
- "morning",1,"afternoon",1,"evening",1,"midnight",1,"settime",1,
- // Miscellaneous Commands
- "goto",5,"gethere",8,"announce",3,"say",1,"flip",1,"slap",6,"wire",8,"unwire",5,"kick",6,
- "ban",9,"akill",7,"eject",6,"freeze",8,"unfreeze",6,"outside",8,"healall",5,"uconfig",1,
- "setsm",3,"givehealth",6,"sethealth",6,"skinall",9,"giveallweapon",7,"resetallweapons",10,
- "setcash",7,"givecash",7,"remcash",7,"resetcash",7,"setallcash",10,"giveallcash",10,"remallcash",
- 10,"resetallcash",10,"ejectall",8,"freezeall",10,"unfreezeall",10,"giveweapon",4,"god",10,
- "resetscores",7,"setlevel",10,"setskin",7,"givearmour",5,"setarmour",5,"armourall",5,
- "setammo",5,"setscore",8,"ip",1,"ping",1,"explode",5,"setname",10,"setalltime",10,
- "force",4,"setallworld",5,"setworld",2,"setgravity",4,"setwanted",6,"setallwanted",7
- );
- CreateCommandConfigEx(
- "xlock",1,"xunlock",1,"carcolor",1,"gmx",10,"carhealth",5,"setping",5,
- "giveme",6,"givecar",7,"xspec",4,"xjail",7,"xunjail",3,"vr",0,"weather",5
- );
- print("Creating Forbidden Names...");
- // Add the names to prevent from connecting to your server in the following format:
- CreateForbiddenNames("shit","fuck","crap","hax","hacker"
- );
- print("Creating main configuration files...");
- UpdateConfigurationVariables();
- print("Initializing Menus...");
- // Giveme Menu
- GiveMe = CreateMenu("~g~Giveme ~w~Administration",1,125,150,300);
- if(IsValidMenu(GiveMe)) {
- SetMenuColumnHeader(GiveMe, 0, "Select a car to give yourself:");
- AddMenuItem(GiveMe,0,"Infernus");
- AddMenuItem(GiveMe,0,"NRG500");
- AddMenuItem(GiveMe,0,"Monster Truck");
- AddMenuItem(GiveMe,0,"Packer");
- AddMenuItem(GiveMe,0,"RC Car");
- AddMenuItem(GiveMe,0,"Rancher");
- AddMenuItem(GiveMe,0,"Roadtrain");
- AddMenuItem(GiveMe,0,"Dumper");
- AddMenuItem(GiveMe,0,"Sultan");
- AddMenuItem(GiveMe,0,"Maverick");
- AddMenuItem(GiveMe,0,"Vortex");
- AddMenuItem(GiveMe,0,"Hydra");
- }
- GiveCar = CreateMenu("~b~Givecar ~w~Administration",1,125,150,300);
- if(IsValidMenu(GiveCar)) {
- SetMenuColumnHeader(GiveCar , 0, "Select a car component to add:");
- AddMenuItem(GiveCar ,0,"Nitrous x10");
- AddMenuItem(GiveCar ,0,"Hydraulics");
- AddMenuItem(GiveCar ,0,"Offroad Wheel");
- AddMenuItem(GiveCar ,0,"Wire Wheels");
- }
- Weather = CreateMenu("~r~Weather ~w~Administration",1,125,150,300);
- if(IsValidMenu(GiveCar)) {
- SetMenuColumnHeader(GiveCar , 0, "Select a car component to add:");
- AddMenuItem(Weather,0,"Sunny");
- AddMenuItem(Weather,0,"Cloudy");
- AddMenuItem(Weather,0,"Thunderstorm");
- AddMenuItem(Weather,0,"Foggy");
- AddMenuItem(Weather,0,"Scorching Hot");
- AddMenuItem(Weather,0,"Sandstorm");
- AddMenuItem(Weather,0,"Polluted");
- }
- print("Complete.");
- SetTimer("PingKick",Config[PingSecondUpdate]*1000,true);
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
- return 1;
- }
- //==============================================================================
- public OnPlayerConnect(playerid) {
- new string[256],PlayerName[24],file[256]; file = GetPlayerFile(playerid);
- GetPlayerName(playerid,PlayerName,24); if(!dini_Exists(file)) CreateUserConfigFile(playerid);
- for(new i = 0; i < 100; i++) {
- if(strfind(PlayerName,ForbidNames[i],true)!=-1 && Config[ForbidData]) {
- switch(Config[ForbidData]) { case 1: Kick(playerid); case 2: Ban(playerid); }
- return 1;
- }
- }
- if(Config[DisplayServerMessage]) { format(string,sizeof(string),"Server Message: %s",dini_Get("/xadmin/Configuration/Configuration.ini","ServerMessage")); SendClientMessage(playerid,green,string); }
- Variables[playerid][Registered] = GetPlayerFileVar(playerid,"Registered"),
- Variables[playerid][Level] = GetPlayerFileVar(playerid,"Level");
- Variables[playerid][Wired] = GetPlayerFileVar(playerid,"Wired");
- Variables[playerid][Jailed] = GetPlayerFileVar(playerid,"Jailed");
- if(Variables[playerid][Wired]) SetUserInt(playerid,"WiredWarnings",Config[WiredWarnings]);
- if(Variables[playerid][Level] > Config[MaxLevel]) { Variables[playerid][Level] = Config[MaxLevel]; SetUserInt(playerid,"Level",Config[MaxLevel]); }
- if(!Variables[playerid][Registered]) format(string,256,"Welcome, %s. To register an account to this server, type \"/REGISTER <PASSWORD>\".",PlayerName);
- else {
- new tmp[50],tmp2[256]; GetPlayerIp(playerid,tmp,50); tmp2 = dini_Get(file,"IP");
- if(!strcmp(tmp,tmp2,true)) {
- format(string,256,"Welcome back, %s. You have automatically been logged in.",PlayerName);
- Variables[playerid][LoggedIn] = true;
- }
- else {
- format(string,256,"Welcome back, %s. To log back into your account, type \"/LOGIN <PASSWORD>\".",PlayerName);
- Variables[playerid][LoggedIn] = false;
- }
- }
- SendClientMessage(playerid,yellow,string);
- for(new i = 0; i < MAX_VEHICLES; i++) if(VehicleLockData[i]) SetVehicleParamsForPlayer(i,playerid,false,true);
- if(Config[DisplayConnectMessages]) { format(string,256,"*** %s has joined the server.",PlayerName); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) SendClientMessage(i,grey,string); }
- return 1;
- }
- //==============================================================================
- public OnPlayerSpawn(playerid) {
- if(Variables[playerid][Jailed]) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,197.6661,173.8179,1003.0234); SetPlayerFacingAngle(playerid,0); }
- return 1;
- }
- //==============================================================================
- public OnPlayerDisconnect(playerid,reason) {
- new Reason[256],string[256],name[24]; GetPlayerName(playerid,name,24);
- switch(reason) { case 0: Reason = "Timed Out"; case 1: Reason = "Leaving"; case 2: Reason = "Kick/Ban"; }
- format(string,256,"*** %s has left the server. (%s)",name,Reason);
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && i != playerid) SendClientMessage(i,grey,string);
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && Spec[i][SpectateID] == playerid && Spec[i][Spectating]) { TogglePlayerSpectating(i,false); Spec[i][Spectating] = false, Spec[i][SpectateID] = INVALID_PLAYER_ID; }
- return 1;
- }
- //==============================================================================
- public OnPlayerDeath(playerid,killerid,reason) {
- #pragma unused killerid
- #pragma unused reason
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && Spec[i][SpectateID] == playerid && Spec[i][Spectating]) { TogglePlayerSpectating(i,false); Spec[i][Spectating] = false, Spec[i][SpectateID] = INVALID_PLAYER_ID; }
- return 1;
- }
- //==============================================================================
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) {
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && Spec[i][SpectateID] == playerid && Spec[i][Spectating]) SetPlayerInterior(i,newinteriorid);
- return 1;
- }
- //==============================================================================
- public OnPlayerCommandText(playerid,cmdtext[]) {
- if(!IsPlayerConnected(playerid)) return 0;
- if(Variables[playerid][Jailed] && Config[DisableJailCommands]) return SendClientMessage(playerid,red,"You can NOT use any commands whilst you are jailed.");
- dcmd(register,8,cmdtext);
- dcmd(login,5,cmdtext);
- dcmd(logout,6,cmdtext);
- dcmd(goto,4,cmdtext);
- dcmd(gethere,7,cmdtext);
- dcmd(announce,8,cmdtext);
- dcmd(say,3,cmdtext);
- dcmd(flip,4,cmdtext);
- dcmd(serverinfo,10,cmdtext);
- dcmd(slap,4,cmdtext);
- dcmd(wire,4,cmdtext);
- dcmd(unwire,6,cmdtext);
- dcmd(kick,4,cmdtext);
- dcmd(ban,3,cmdtext);
- dcmd(akill,5,cmdtext);
- dcmd(eject,5,cmdtext);
- dcmd(freeze,6,cmdtext);
- dcmd(unfreeze,8,cmdtext);
- dcmd(outside,7,cmdtext);
- dcmd(healall,7,cmdtext);
- dcmd(givehealth,10,cmdtext);
- dcmd(sethealth,9,cmdtext);
- dcmd(skinall,7,cmdtext);
- dcmd(giveallweapon,13,cmdtext);
- dcmd(resetallweapons,15,cmdtext);
- dcmd(ejectall,8,cmdtext);
- dcmd(freezeall,9,cmdtext);
- dcmd(unfreezeall,11,cmdtext);
- dcmd(giveweapon,10,cmdtext);
- dcmd(god,3,cmdtext);
- dcmd(resetscores,11,cmdtext);
- dcmd(setlevel,8,cmdtext);
- dcmd(setskin,7,cmdtext);
- dcmd(midnight,8,cmdtext);
- dcmd(morning,7,cmdtext);
- dcmd(noon,4,cmdtext);
- dcmd(evening,7,cmdtext);
- dcmd(uconfig,7,cmdtext);
- dcmd(sm,2,cmdtext);
- dcmd(setsm,5,cmdtext);
- dcmd(setcash,7,cmdtext);
- dcmd(givecash,8,cmdtext);
- dcmd(remcash,7,cmdtext);
- dcmd(resetcash,9,cmdtext);
- dcmd(setallcash,10,cmdtext);
- dcmd(giveallcash,11,cmdtext);
- dcmd(remallcash,10,cmdtext);
- dcmd(resetallcash,12,cmdtext);
- dcmd(givearmour,10,cmdtext);
- dcmd(setarmour,9,cmdtext);
- dcmd(armourall,9,cmdtext);
- dcmd(setammo,7,cmdtext);
- dcmd(setscore,8,cmdtext);
- dcmd(ip,2,cmdtext);
- dcmd(ping,4,cmdtext);
- dcmd(explode,7,cmdtext);
- dcmd(settime,7,cmdtext);
- dcmd(setalltime,10,cmdtext);
- dcmd(force,5,cmdtext);
- dcmd(setwanted,9,cmdtext);
- dcmd(setallwanted,12,cmdtext);
- dcmd(setworld,8,cmdtext);
- dcmd(setallworld,11,cmdtext);
- dcmd(setgravity,10,cmdtext);
- dcmd(xlock,5,cmdtext);
- dcmd(xunlock,7,cmdtext);
- dcmd(carcolor,8,cmdtext);
- dcmd(gmx,3,cmdtext);
- dcmd(carhealth,9,cmdtext);
- dcmd(xinfo,5,cmdtext);
- dcmd(setping,7,cmdtext);
- dcmd(giveme,6,cmdtext);
- dcmd(givecar,7,cmdtext);
- dcmd(xspec,5,cmdtext);
- dcmd(xjail,5,cmdtext);
- dcmd(xunjail,7,cmdtext);
- dcmd(setname,7,cmdtext);
- dcmd(admins,6,cmdtext);
- dcmd(xcommands,9,cmdtext);
- dcmd(vr,2,cmdtext);
- dcmd(weather,7,cmdtext);
- return 0;
- }
- //========================[REGISTRATION SYSTEM v2.1]============================
- dcmd_register(playerid,params[]) {
- if(!strlen(params)) { new string[256]; format(string,256,"Syntax Error: \"/REGISTER <PASSWORD>\" [Password must be %d+].",Config[MinimumPasswordLength]); return SendClientMessage(playerid,red,string); }
- new index = 0,Password[256],string[256],PlayerFile[256]; Password = strtok(params,index); PlayerFile = GetPlayerFile(playerid);
- new filename[256];
- new pname[256];
- GetPlayerName(playerid, pname, 24);
- format(filename, 256, "/xadmin/Users/%s.ini", udb_encode(pname));
- //This is the name check-up
- if(dini_Int(filename, "Registered") == 1)return SendClientMessage(playerid, red, "Error: That playername is already registered. Try another one");
- if(!(Variables[playerid][Registered] && Variables[playerid][LoggedIn])) {
- if(strlen(Password) >= Config[MinimumPasswordLength]) {
- format(string,sizeof(string),"You have registered your account with the password \"%s\" and automatically been logged in.",Password);
- SetUserInt(playerid,"Password",udb_hash(Password));
- SetUserInt(playerid,"Registered",1);
- SetUserInt(playerid,"LoggedIn",1);
- Variables[playerid][LoggedIn] = true, Variables[playerid][Registered] = true;
- SendClientMessage(playerid,blue,string);
- SetUserInt(playerid,"Level", 0);
- GivePlayerMoney(playerid, 10000);
- new tmp3[100]; GetPlayerIp(playerid,tmp3,100); SetUserString(playerid,"IP",tmp3); OnPlayerRegister(playerid);
- } else SendClientMessage(playerid,red,"Syntax Error: \"/REGISTER <PASSWORD>\" [Password must be 3+].");
- } else SendClientMessage(playerid,red,"Error: Make sure that you have not registered and are logged out.");
- return 1;
- }
- dcmd_login(playerid,params[]) {
- if(!strlen(params)) { SendClientMessage(playerid,red,"Syntax Error: \"/LOGIN <PASSWORD>\"."); return 1; }
- new index = 0;
- new Password[256], string[256]; Password = strtok(params,index);
- new PlayerFile[256]; PlayerFile = GetPlayerFile(playerid);
- if(Variables[playerid][Registered] && !Variables[playerid][LoggedIn]) {
- if(udb_hash(Password) == dini_Int(PlayerFile,"Password")) {
- switch(Variables[playerid][Level]) {
- case 0: format(string,sizeof(string),"You have logged into your account. [Status Level: Member]");
- default: format(string,sizeof(string),"You have logged into your account. [Status Level: Administrator Lv. %d]",Variables[playerid][Level]);
- }
- SendClientMessage(playerid,blue,string);
- SetUserInt(playerid,"LoggedIn",1); Variables[playerid][LoggedIn] = true;
- new tmp3[100]; GetPlayerIp(playerid,tmp3,100); SetUserString(playerid,"IP",tmp3);
- OnPlayerLogin(playerid,true);
- } else { OnPlayerLogin(playerid,false); SendClientMessage(playerid,red,"Syntax Error: \"/LOGIN <PASSWORD>\"."); }
- } else SendClientMessage(playerid,red,"Error: You must be registered to log in; if you have make sure you haven't already logged in.");
- return 1;
- }
- dcmd_logout(playerid,params[]) {
- #pragma unused params
- new PlayerFile[256]; PlayerFile = GetPlayerFile(playerid);
- if(Variables[playerid][Registered] && Variables[playerid][LoggedIn]) {
- SendClientMessage(playerid,blue,"You have logged out of your account. You may log back in later by typing \"/LOGIN <PASSWORD>\".");
- SetUserInt(playerid,"LoggedIn",0); Variables[playerid][LoggedIn] = false; OnPlayerLogout(playerid);
- } else SendClientMessage(playerid,red,"Error: You must be registered and logged into your account first.");
- return 1;
- }
- //======================[ADMINISTRATION SYSTEM v2.1]============================
- dcmd_goto(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"goto")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/GOTO <NICK OR ID>\".");
- new id;
- if(!IsNumeric(params)) id = ReturnPlayerID(params);
- else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"GOTO");
- new string[256],PlayerName[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,PlayerName,24); GetPlayerName(id,ActionName,24);
- new Interior = GetPlayerInterior(id); SetPlayerInterior(playerid,Interior); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(id)); GetPlayerPos(id,X,Y,Z); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),X+Config[TeleportXOffset],Y+Config[TeleportYOffset],Z+Config[TeleportZOffset]); LinkVehicleToInterior(GetPlayerVehicleID(playerid),Interior); } else SetPlayerPos(playerid,X+Config[TeleportXOffset],Y+Config[TeleportYOffset],Z+Config[TeleportZOffset]);
- format(string,256,"\"%s\" has teleported to your location.",PlayerName); SendClientMessage(id,yellow,string);
- format(string,256,"You have teleported to \"%s's\" location.",ActionName); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not teleport to yourself or disconnected players.");
- } else return SendLevelErrorMessage(playerid,"goto");
- }
- dcmd_gethere(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"gethere")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/GETHERE <NICK OR ID>\".");
- new id;
- if(!IsNumeric(params)) id = ReturnPlayerID(params);
- else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"GETHERE");
- new string[256],PlayerName[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,PlayerName,24); GetPlayerName(id,ActionName,24);
- new Interior = GetPlayerInterior(playerid); SetPlayerInterior(id,Interior); SetPlayerVirtualWorld(id,GetPlayerVirtualWorld(playerid)); GetPlayerPos(playerid,X,Y,Z); if(IsPlayerInAnyVehicle(id)) { SetVehiclePos(GetPlayerVehicleID(id),X+Config[TeleportXOffset],Y+Config[TeleportYOffset],Z+Config[TeleportZOffset]); LinkVehicleToInterior(GetPlayerVehicleID(id),Interior); } else SetPlayerPos(id,X+Config[TeleportXOffset],Y+Config[TeleportYOffset],Z+Config[TeleportZOffset]);
- format(string,256,"You have teleported \"%s\" to your location.",ActionName); SendClientMessage(playerid,yellow,string);
- format(string,256,"You have been teleported to \"%s's\" location.",PlayerName); return SendClientMessage(id,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not teleport yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"gethere");
- }
- dcmd_announce(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"announce")) {
- SendCommandMessageToAdmins(playerid,"ANNOUNCE");
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/ANNOUNCE <TEXT>\".");
- return GameTextForAll(params,4000,3);
- } else return SendLevelErrorMessage(playerid,"announce");
- }
- dcmd_say(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"say")) {
- SendCommandMessageToAdmins(playerid,"SAY");
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/SAY <TEXT>\".");
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"** Admin %s: %s",name,params);
- return SendClientMessageToAll(pink,string);
- } else return SendLevelErrorMessage(playerid,"say");
- }
- dcmd_flip(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"flip")) {
- if(IsPlayerInAnyVehicle(playerid)) {
- SendCommandMessageToAdmins(playerid,"FLIP");
- new Float:X,Float:Y,Float:Z,Float:Angle,string[256],name[24]; GetPlayerName(playerid,name,24); GetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z); GetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
- SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z+2); SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
- format(string,256,"Admin Chat: Administrator \"%s\" has flipped their vehicle.",name); return SendMessageToAdmins(string);
- } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
- } else return SendLevelErrorMessage(playerid,"flip");
- }
- dcmd_morning(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"morning")) {
- SendCommandMessageToAdmins(playerid,"MORNING");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(playerid,7,0); return SendClientMessageToAll(yellow,"The world time has been changed to 7:00.");
- } else return SendLevelErrorMessage(playerid,"morning");
- }
- dcmd_noon(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"noon")) {
- SendCommandMessageToAdmins(playerid,"NOON");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(playerid,12,0); return SendClientMessageToAll(yellow,"The world time has been changed to 12:00.");
- } else return SendLevelErrorMessage(playerid,"noon");
- }
- dcmd_evening(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"evening")) {
- SendCommandMessageToAdmins(playerid,"EVENING");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(playerid,18,0); return SendClientMessageToAll(yellow,"The world time has been changed to 18:00.");
- } else return SendLevelErrorMessage(playerid,"evening");
- }
- dcmd_midnight(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"midnight")) {
- SendCommandMessageToAdmins(playerid,"MIDNIGHT");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(playerid,0,0); return SendClientMessageToAll(yellow,"The world time has been changed to 0:00.");
- } else return SendLevelErrorMessage(playerid,"midnight");
- }
- dcmd_serverinfo(playerid,params[]) {
- #pragma unused params
- new string[256]; format(string,256,"Server Information: [Players Connected: %d || Maximum Players: %d || Ratio: %.2f]",GetConnectedPlayers(),GetMaxPlayers(),floatdiv(GetConnectedPlayers(),GetMaxPlayers()));
- return SendClientMessage(playerid,green,string);
- }
- dcmd_slap(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"slap")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/SLAP <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"SLAP");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- format(string,256,"Administrator \"%s\" has bitch-slapped \"%s\".",name,ActionName); SendClientMessageToAll(yellow,string);
- new Float:Health; GetPlayerHealth(id,Health); return SetPlayerHealth(id,Health-Config[SlapDecrement]);
- } else return SendClientMessage(playerid,red,"ERROR: You can not slap yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"slap");
- }
- dcmd_wire(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"wire")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/WIRE <NICK OR ID> (<REASON>)\".");
- new tmp[256],Index; tmp = strtok(params,Index);
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- if(!Variables[id][Wired]) {
- SendCommandMessageToAdmins(playerid,"WIRE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(!strlen(params[strlen(tmp)+1])) format(string,256,"\"%s\" has been wired by Administrator \"%s\".",ActionName,name);
- else format(string,256,"\"%s\" has been wired by Administrator \"%s\". (Reason: %s)",ActionName,name,params[strlen(tmp)+1]);
- Variables[id][Wired] = true, Variables[id][WiredWarnings] = Config[WiredWarnings];
- return SendClientMessageToAll(yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: This player has already been wired.");
- } else return SendClientMessage(playerid,red,"ERROR: You can not wire yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"wire");
- }
- dcmd_unwire(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"unwire")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/UNWIRE <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- if(Variables[id][Wired]) {
- SendCommandMessageToAdmins(playerid,"UNWIRE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- Variables[id][Wired] = false, Variables[id][WiredWarnings] = Config[WiredWarnings];
- if(id != playerid) { format(string,256,"\"%s\" has been unwired by Administrator \"%s\".",ActionName,name); return SendClientMessageToAll(yellow,string); }
- else return SendClientMessage(playerid,yellow,"You have successfully unwired yourself.");
- } else return SendClientMessage(playerid,red,"ERROR: This player is not wired.");
- } else return SendClientMessage(playerid,red,"ERROR: You can not unwire a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"unwire");
- }
- dcmd_kick(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"kick")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/KICK <NICK OR ID> (<REASON>)\".");
- new tmp[256],Index; tmp = strtok(params,Index);
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"KICK");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(!strlen(params[strlen(tmp)+1])) format(string,256,"\"%s\" has been Kicked from the game by Administrator \"%s\".",ActionName,name);
- else format(string,256,"\"%s\" has been Kicked from the game by Administrator \"%s\". (Reason: %s)",ActionName,name,params[strlen(tmp)+1]);
- SendClientMessageToAll(yellow,string); return Kick(id);
- } else return SendClientMessage(playerid,red,"ERROR: You can not kick yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"kick");
- }
- dcmd_ban(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"ban")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/BAN <NICK OR ID> (<REASON>)\".");
- new tmp[256],Index; tmp = strtok(params,Index);
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"BAN");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(!strlen(params[strlen(tmp)+1])) format(string,256,"\"%s\" has been Banned by Administrator \"%s\".",ActionName,name);
- else format(string,256,"\"%s\" has been Banned by Administrator \"%s\". (Reason: %s)",ActionName,name,params[strlen(tmp)+1]);
- SendClientMessageToAll(yellow,string); return Ban(id);
- } else return SendClientMessage(playerid,red,"ERROR: You can not ban yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"ban");
- }
- dcmd_akill(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"akill")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/AKILL <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"AKILL");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- format(string,256,"You have been killed by Administrator \"%s\".",name); SendClientMessage(id,yellow,string);
- format(string,256,"You have killed Player \"%s\".",ActionName); SendClientMessage(playerid,yellow,string); return SetPlayerHealth(id,0.0);
- } else return SendClientMessage(playerid,red,"ERROR: You can not auto-kill yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"akill");
- }
- dcmd_eject(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"eject")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/EJECT <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- if(IsPlayerInAnyVehicle(id)) {
- SendCommandMessageToAdmins(playerid,"EJECT");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24); RemovePlayerFromVehicle(id);
- if(id != playerid) {
- format(string,256,"You have been ejected from your vehicle by Administrator \"%s\".",name); SendClientMessage(id,yellow,string);
- format(string,256,"You have ejected Player \"%s\".",ActionName); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,yellow,"You have ejected yourself from your vehicle.");
- } else return SendClientMessage(playerid,red,"ERROR: This player must be in a vehicle.");
- } else return SendClientMessage(playerid,red,"ERROR: You can not eject a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"eject");
- }
- dcmd_freeze(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"freeze")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/FREEZE <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"FREEZE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- TogglePlayerControllable(id,false); format(string,256,"Admin Chat: Admnistrator \"%s\" has frozen \"%s\".",name,ActionName); return SendMessageToAdmins(string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not freeze yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"freeze");
- }
- dcmd_unfreeze(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"unfreeze")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/UNFREEZE <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"UNFREEZE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- TogglePlayerControllable(id,true); format(string,256,"Admin Chat: Admnistrator \"%s\" has unfrozen \"%s\".",name,ActionName);
- if(id != playerid) return SendMessageToAdmins(string); else return SendClientMessage(playerid,yellow,"You have unfrozen yourself.");
- } else return SendClientMessage(playerid,red,"ERROR: You can not unfreeze a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"unfreeze");
- }
- dcmd_outside(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"outside")) {
- SendCommandMessageToAdmins(playerid,"OUTSIDE");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerInterior(i,0);
- new string[256],name[24]; GetPlayerName(playerid,name,24);
- format(string,256,"Admnistrator \"%s\" has transfered everyone outside.",name); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"outside");
- }
- dcmd_healall(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"healall")) {
- SendCommandMessageToAdmins(playerid,"HEALALL");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerHealth(i,100.0);
- new string[256],name[24]; GetPlayerName(playerid,name,24);
- format(string,256,"Everyone has been healed by Administrator \"%s\".",name); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"healall");
- }
- dcmd_sm(playerid,params[]) {
- #pragma unused params
- if(Config[DisplayServerMessage]) { new string[256]; format(string,sizeof(string),"Server Message: %s",dini_Get("/xadmin/Configuration/Configuration.ini","ServerMessage")); return SendClientMessage(playerid,green,string); }
- else return SendClientMessage(playerid,red,"ERROR: The server message has been disabled.");
- }
- dcmd_setsm(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setsm")) {
- SendCommandMessageToAdmins(playerid,"SETSM");
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETSM <TEXT>\".");
- dini_Set("/xadmin/Configuration/Configuration.ini","ServerMessage",params);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin Chat: New Server Message: %s",params); SendMessageToAdmins(string); return 1;
- } else return SendLevelErrorMessage(playerid,"setsm");
- }
- dcmd_uconfig(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"uconfig")) {
- SendCommandMessageToAdmins(playerid,"UCONFIG"); UpdateConfigurationVariables();
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin Chat: Administrator \"%s\" has updated the configuration variables.",name); SendMessageToAdmins(string);
- return 1;
- } else return SendLevelErrorMessage(playerid,"uconfig");
- }
- dcmd_givehealth(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"givehealth")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVEHEALTH <NICK OR ID> <1-100>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"GIVEHEALTH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has given you %d percent health.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have given \"%s\" %d percent health.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have given yourself %d percent health.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- new Float:Health; GetPlayerHealth(id,Health); return SetPlayerHealth(id,Health+strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not give a disconnected player health.");
- } else return SendLevelErrorMessage(playerid,"givehealth");
- }
- dcmd_sethealth(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"sethealth")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= 100)) return SendClientMessage(playerid,red,"Syntax Error: \"/SET <NICK OR ID> <0-100>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETHEALTH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your health to %d percent.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" health to %d percent.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You've set your health to %d percent.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerHealth(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's health.");
- } else return SendLevelErrorMessage(playerid,"sethealth");
- }
- dcmd_skinall(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"skinall")) {
- if(!strlen(params)||!IsNumeric(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/SKINALL <SKINID>\".");
- if(IsSkinValid(strval(params))) {
- SendCommandMessageToAdmins(playerid,"SKINALL");
- new string[256],name[24]; GetPlayerName(playerid,name,24); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerSkin(i,strval(params));
- format(string,256,"Everyone's skin has been changed to ID %d.",strval(params)); return SendClientMessageToAll(yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: Invalid skin ID.");
- } else return SendLevelErrorMessage(playerid,"skinall");
- }
- dcmd_giveallweapon(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"giveallweapon")) {
- new tmp[256], tmp2[256], Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) <= 0 || strval(tmp2) <= 10000)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVEALLWEAPON <WEAPON NAME | ID> <1-10,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnWeaponID(tmp); else id = strval(tmp);
- if(id == -1||id==19||id==20||id==21||id==0||id==44||id==45) return SendClientMessage(playerid,red,"ERROR: You have selected an invalid weapon ID.");
- SendCommandMessageToAdmins(playerid,"GIVEALLWEAPON");
- new string[256],name[24],WeaponName[24]; GetWeaponName(id,WeaponName,24); if(id == 18) WeaponName = "Molotov"; GetPlayerName(playerid,name,24); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerWeapon(i,id,strval(tmp2));
- format(string,256,"Everyone has been given %d \'%s\' by Administrator \"%s\".",strval(tmp2),WeaponName,name); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"giveallweapon");
- }
- dcmd_resetallweapons(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"resetallweapons")) {
- SendCommandMessageToAdmins(playerid,"RESETALLWEAPONS");
- new string[256],name[24]; GetPlayerName(playerid,name,24); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) ResetPlayerWeapons(i);
- format(string,256,"Administrator \"%s\" has reseted everyone's weapons.",name); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"resetallweapons");
- }
- dcmd_setcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setcash")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETCASH <NICK OR ID> <1 - 1,000,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETCASH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your cash to $%d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" cash to $%d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your cash to $%d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- ResetPlayerMoney(id); return GivePlayerMoney(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's cash.");
- } else return SendLevelErrorMessage(playerid,"setcash");
- }
- dcmd_givecash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"givecash")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVECASH <NICK OR ID> <1 - 1,000,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"GIVECASH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has given you $%d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have given \"%s\" $%d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have given yourself $%d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return GivePlayerMoney(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not give a disconnected player cash.");
- } else return SendLevelErrorMessage(playerid,"givecash");
- }
- dcmd_remcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"remcash")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/REMCASH <NICK OR ID> <1 - 1,000,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"REMCASH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has removed $%d from your cash.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have removed $%d from \"%s's\" cash.",strval(tmp2),ActionName); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have removed $%d from your cash.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return GivePlayerMoney(id,-strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not remove a disconnected player's cash.");
- } else return SendLevelErrorMessage(playerid,"remcash");
- }
- dcmd_resetcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"resetcash")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/RESETCASH <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"RESETCASH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has reseted your cash.",name); SendClientMessage(id,yellow,string); format(string,256,"You have reseted \"%s's\" cash.",ActionName); SendClientMessage(playerid,yellow,string); }
- else SendClientMessage(playerid,yellow,"You have reseted your cash.");
- return ResetPlayerMoney(id);
- } return SendClientMessage(playerid,red,"ERROR: You can not reset a disconnected player's cash.");
- } else return SendLevelErrorMessage(playerid,"resetcash");
- }
- dcmd_setallcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setallcash")) {
- if(!strlen(params)||!IsNumeric(params)||!(strval(params)>=0&&strval(params)<=1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETALLCASH <1 - 1,000,000>\".");
- SendCommandMessageToAdmins(playerid,"SETALLCASH");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { ResetPlayerMoney(i); GivePlayerMoney(i,strval(params)); }
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has set every player's cash to $%d.",name,strval(params)); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"setallcash");
- }
- dcmd_giveallcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"giveallcash")) {
- if(!strlen(params)||!IsNumeric(params)||!(strval(params)>=0&&strval(params)<=1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVEALLCASH <1 - 1,000,000>\".");
- SendCommandMessageToAdmins(playerid,"GIVEALLCASH");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerMoney(i,strval(params));
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has given every player $%d.",name,strval(params)); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"giveallcash");
- }
- dcmd_remallcash(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"remallcash")) {
- if(!strlen(params)||!(strval(params)>=0&&strval(params)<=1000000)) return SendClientMessage(playerid,red,"Syntax Error: \"/REMALLCASH <1 - 1,000,000>\".");
- SendCommandMessageToAdmins(playerid,"REMALLCASH");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerMoney(i,-strval(params));
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has removed $%d from everyone's cash.",name,strval(params)); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"remallcash");
- }
- dcmd_resetallcash(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"resetallcash")) {
- SendCommandMessageToAdmins(playerid,"RESETALLCASH");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) ResetPlayerMoney(i);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" resetted everyone's cash.",name); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"resetallcash");
- }
- dcmd_ejectall(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"ejectall")) {
- SendCommandMessageToAdmins(playerid,"EJECTALL");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) RemovePlayerFromVehicle(i);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" reseted ejected everyone from their vehicle.",name); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"ejectall");
- }
- dcmd_freezeall(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"freezeall")) {
- SendCommandMessageToAdmins(playerid,"FREEZEALL");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) TogglePlayerControllable(i,false);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" frozen everyone.",name); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"freezeall");
- }
- dcmd_unfreezeall(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"unfreezeall")) {
- SendCommandMessageToAdmins(playerid,"UNFREEZEALL");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) TogglePlayerControllable(i,true);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" unfrozen everyone.",name); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"unfreezeall");
- }
- dcmd_giveweapon(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"giveweapon")) {
- new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index),tmp2 = strtok(params,Index),tmp3 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)||!IsNumeric(tmp3)||!(strval(tmp3) <= 0 || strval(tmp3) <= 10000)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVEWEAPON <NICK OR ID> <WEAPON NAME | ID> <1-10,000>\".");
- new id,id2; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp); if(!IsNumeric(tmp2)) id2 = ReturnWeaponID(tmp2); else id2 = strval(tmp2);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- if(id2==-1||id2==19||id2==20||id2==21||id2==0||id2==44||id2==45) return SendClientMessage(playerid,red,"ERROR: You have selected an invalid weapon ID.");
- SendCommandMessageToAdmins(playerid,"GIVEWEAPON");
- new string[256],name[24],ActionName[24],WeaponName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24); GetWeaponName(id2,WeaponName,24); if(id2 == 18) WeaponName = "Molotov";
- if(id != playerid) { format(string,256,"Administrator \"%s\" has given you %d %s.",name,strval(tmp3),WeaponName); SendClientMessage(id,yellow,string); format(string,256,"You have given \"%s\" %d %s.",ActionName,strval(tmp3),WeaponName); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have given yourself %d %s.",strval(tmp3),WeaponName); SendClientMessage(playerid,yellow,string); }
- return GivePlayerWeapon(id,id2,strval(tmp3));
- } else return SendClientMessage(playerid,red,"ERROR: You can not give a disconnected player a weapon.");
- } else return SendLevelErrorMessage(playerid,"giveweapon");
- }
- dcmd_god(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"god")) {
- SendCommandMessageToAdmins(playerid,"GOD");
- if(!Config[GodWeapons]) { SetPlayerHealth(playerid,100000); return SendClientMessage(playerid,yellow,"You have given yourself infinite health."); }
- else { SetPlayerHealth(playerid,100000); GivePlayerWeapon(playerid,38,50000); GivePlayerWeapon(playerid,WEAPON_GRENADE,50000); return SendClientMessage(playerid,yellow,"You have given yourself infinite health, minigun,grenades."); }
- } else return SendLevelErrorMessage(playerid,"god");
- }
- dcmd_resetscores(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"resetscores")) {
- SendCommandMessageToAdmins(playerid,"RESETSCORES");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerScore(i,0);
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" resetted everyone's score.",name); return SendClientMessage(playerid,yellow,string);
- } else return SendLevelErrorMessage(playerid,"resetscores");
- }
- dcmd_setlevel(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setlevel")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= Config[MaxLevel])) { new string[256]; format(string,256,"Syntax Error: \"SETLEVEL <NICK OR ID> <0 - %d>\".",Config[MaxLevel]); return SendClientMessage(playerid,red,string); }
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- if(Variables[id][Level] == strval(tmp2)) return SendClientMessage(playerid,red,"ERROR: That player is already that level.");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- SendCommandMessageToAdmins(playerid,"SETLEVEL");
- format(string,256,"Administrator \"%s\" has %s you to %s [%d].",name,((strval(tmp2) >= Variables[id][Level])?("promoted"):("demoted")),((strval(tmp2))?("Administrator"):("Member Status")),strval(tmp2)); SendClientMessage(id,yellow,string);
- format(string,256,"You have %s \"%s\" to %s [%d].",((strval(tmp2) >= Variables[id][Level])?("promoted"):("demoted")),ActionName,((strval(tmp2))?("Administrator"):("Member Status")),strval(tmp2)); SendClientMessage(playerid,yellow,string);
- Variables[id][Level] = strval(tmp2); return SetUserInt(id,"Level",strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set set your or a disconnected player's level.");
- } else return SendLevelErrorMessage(playerid,"setlevel");
- }
- dcmd_setskin(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setskin")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETSKIN <NICK OR ID> <SKINID>\".");
- if(!IsSkinValid(strval(tmp2))) return SendClientMessage(playerid,red,"ERROR: Invalid skin ID.");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- SendCommandMessageToAdmins(playerid,"SETSKIN");
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your skin to ID %d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" skin ID to %d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your skin ID to %d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerSkin(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's skin.");
- } else return SendLevelErrorMessage(playerid,"setskin");
- }
- dcmd_givearmour(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"givearmour")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,red,"Syntax Error: \"/GIVEARMOUR <NICK OR ID> <1-100>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"GIVEARMOUR");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has given you %d armour.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You have given \"%s\" %d armour.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have given yourself %d armour.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- new Float:Armour; GetPlayerArmour(id,Armour); return SetPlayerArmour(id,Armour+strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not give a disconnected player armour.");
- } else return SendLevelErrorMessage(playerid,"givearmour");
- }
- dcmd_setarmour(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setarmour")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETARMOUR <NICK OR ID> <1-100>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETARMOUR");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your armour to %d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You set \"%s\'s\" armour to %d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your armour to %d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerArmour(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's armour.");
- } else return SendLevelErrorMessage(playerid,"setarmour");
- }
- dcmd_armourall(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"armourall")) {
- SendCommandMessageToAdmins(playerid,"ARMOURALL");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerArmour(i,100.0);
- new string[256],name[24]; GetPlayerName(playerid,name,24);
- format(string,256,"Everyone's armour has been restored by Administrator \"%s\".",name); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"armourall");
- }
- dcmd_setammo(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setammo")) {
- new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index),tmp2 = strtok(params,Index),tmp3 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)||!IsNumeric(tmp3)||!IsNumeric(tmp2)||!(strval(tmp3) <= 0 || strval(tmp3) <= 10000)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETAMMO <NICK OR ID> <WEAPON SLOT> <1-10,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- if(!(strval(tmp2) >= 0 && strval(tmp) <= 12)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon slot! Range: 0 - 12");
- SendCommandMessageToAdmins(playerid,"SETAMMO");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your ammunition in slot \'%d\' to %d.",name,strval(tmp2),strval(tmp3)); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s\'s\" ammunition in slot %d to %d.",ActionName,strval(tmp2),strval(tmp3)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your ammunition in slot \'%d\' to %d.",strval(tmp2),strval(tmp3)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerAmmo(id,strval(tmp2),strval(tmp3));
- } else return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's ammunition.");
- } else return SendLevelErrorMessage(playerid,"setammo");
- }
- dcmd_setscore(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setscore")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100000)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETSCORE <NICK OR ID> <1-100,000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETSCORE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your score to %d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You set \"%s\'s\" score to %d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your score to %d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerScore(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's score.");
- } else return SendLevelErrorMessage(playerid,"setscore");
- }
- dcmd_ip(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"ip")) {
- SendCommandMessageToAdmins(playerid,"IP");
- if(!strlen(params)) { new IP[256],string[256]; GetPlayerIp(playerid,IP,256); format(string,256,"Your IP: \'%s\'",IP); return SendClientMessage(playerid,yellow,string); }
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- new string[256],ActionName[24],IP[256]; GetPlayerName(id,ActionName,24); GetPlayerIp(id,IP,256);
- format(string,256,"\"%s\'s\" IP: \'%s\'",ActionName,IP); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not get the ip of a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"ip");
- }
- dcmd_ping(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"ping")) {
- SendCommandMessageToAdmins(playerid,"PING");
- if(!strlen(params)) { new string[256]; format(string,256,"Your Ping: \'%d\'",GetPlayerPing(playerid)); return SendClientMessage(playerid,yellow,string); }
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- new string[256],ActionName[24],IP[256]; GetPlayerName(id,ActionName,24); GetPlayerIp(id,IP,256);
- format(string,256,"\"%s\'s\" Ping: \'%d\'",ActionName,GetPlayerPing(id)); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not get the ping of a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"ping");
- }
- dcmd_explode(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"explode")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/EXPLODE <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"EXPLODE");
- new string[256],name[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(!IsPlayerInAnyVehicle(id)) GetPlayerPos(id,X,Y,Z); else GetVehiclePos(GetPlayerVehicleID(id),X,Y,Z); for(new i = 1; i <= 5; i++) CreateExplosion(X,Y,Z,10,0);
- if(id != playerid) {
- format(string,256,"You have been exploded by Administrator \"%s\".",name); SendClientMessage(id,yellow,string);
- format(string,256,"You have exploded Player \"%s\".",ActionName); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,yellow,"You have exploded yourself.");
- } else return SendClientMessage(playerid,red,"ERROR: You can not explode a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"explode");
- }
- dcmd_settime(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"settime")) {
- new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index),tmp2 = strtok(params,Index),tmp3 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)||!IsNumeric(tmp2)||!IsNumeric(tmp3)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETTIME <NICK OR ID> <HOUR> <MINUTE>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETTIME");
- new name[24],string[256],Hour[5],Minute[5],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- format(Hour,5,"%s%d",((strval(tmp2)<10)?("0"):("")),strval(tmp2)); format(Minute,5,"%s%d",((strval(tmp3)<10)?("0"):("")),strval(tmp3));
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your time to \'%s:%s\'.",name,Hour,Minute); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" time to \'%s:%s\'.",ActionName,Hour,Minute); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your time to \'%s:%s\'.",Hour,Minute); SendClientMessage(playerid,yellow,string); }
- return SetPlayerTime(id,strval(tmp2),strval(tmp3));
- } else return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's time.");
- } else return SendLevelErrorMessage(playerid,"settime");
- }
- dcmd_setalltime(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setalltime")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp)||!IsNumeric(tmp2)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETALLTIME <HOUR> <MINUTE>\".");
- SendCommandMessageToAdmins(playerid,"SETALLTIME");
- new name[24],string[256],Hour[5],Minute[5]; GetPlayerName(playerid,name,24);
- format(Hour,5,"%s%d",((strval(tmp)<10)?("0"):("")),strval(tmp)); format(Minute,5,"%s%d",((strval(tmp2)<10)?("0"):("")),strval(tmp2));
- format(string,256,"Administrator \"%s\" has set everyone's time to \'%s:%s\'.",name,Hour,Minute);
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,strval(tmp),strval(tmp2)); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"setalltime");
- }
- dcmd_force(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"force")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/FORCE <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"FORCE");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- ForceClassSelection(id); SetPlayerHealth(id,0); format(string,256,"Admnistrator \"%s\" has forced you to the spawn selection screen.",name); SendClientMessage(id,yellow,string);
- format(string,256,"You have forced Player \"%s\" to the spawn selection screen.",ActionName); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not force yourself or a disconnected player to the spawn selection screen.");
- } else return SendLevelErrorMessage(playerid,"force");
- }
- dcmd_setwanted(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setwanted")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= 6)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETWANTED <NICK OR ID> <0-6>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETWANTED");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your wanted level to %d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You set \"%s\'s\" wanted level to %d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your wanted level to %d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerWantedLevel(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's wanted level.");
- } else return SendLevelErrorMessage(playerid,"setwanted");
- }
- dcmd_setallwanted(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setallwanted")) {
- if(!strlen(params)||!IsNumeric(params)||!(strval(params) >= 0 && strval(params) <= 6)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETALLWANTED <0-6>\".");
- new name[24],string[256]; GetPlayerName(playerid,name,24);
- SendCommandMessageToAdmins(playerid,"SETALLWANTED");
- format(string,256,"Administrator \"%s\" has set everyone's wanted level to %d.",name,strval(params));
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerWantedLevel(i,strval(params)); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"setallwanted");
- }
- dcmd_setworld(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setworld")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= 255)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETWORLD <NICK OR ID> <VIRT. WORLD ID>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETWORLD");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your virtual world to %d.",name,strval(tmp2)); SendClientMessage(id,yellow,string); format(string,256,"You set \"%s\'s\" virtual world to %d.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You have set your virtual world to %d.",strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- return SetPlayerVirtualWorld(id,strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's virtual world.");
- } else return SendLevelErrorMessage(playerid,"setworld");
- }
- dcmd_setallworld(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setallworld")) {
- if(!strlen(params)||!IsNumeric(params)||!(strval(params) >= 0 && strval(params) <= 255)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETALLWORLD <VIRT. WORLD ID>\".");
- new name[24],string[256]; GetPlayerName(playerid,name,24);
- SendCommandMessageToAdmins(playerid,"SETALLWORLD");
- format(string,256,"Administrator \"%s\" has set everyone's virtual world to %d.",name,strval(params));
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerVirtualWorld(i,strval(params)); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"setallworld");
- }
- dcmd_setgravity(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setgravity")) {
- if(!strlen(params)||!(strval(params)<=50&&strval(params)>=-50)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETGRAVITY <-50.0 - 50.0>\".");
- SendCommandMessageToAdmins(playerid,"SETGRAVITY");
- new string[256],name[24]; GetPlayerName(playerid,name,24); new Float:Gravity = floatstr(params);format(string,256,"Admnistrator \"%s\" has set the gravity to: \'%f\'.",name,Gravity);
- SetGravity(Gravity); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"setgravity");
- }
- dcmd_xlock(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"xlock")) {
- if(IsPlayerInAnyVehicle(playerid)) {
- SendCommandMessageToAdmins(playerid,"XLOCK");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true);
- new string[256],name[24]; VehicleLockData[GetPlayerVehicleID(playerid)] = true; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has locked their vehicle.",name); return SendClientMessageToAll(yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle to lock.");
- } else return SendLevelErrorMessage(playerid,"xlock");
- }
- dcmd_xunlock(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"xunlock")) {
- if(IsPlayerInAnyVehicle(playerid)) {
- SendCommandMessageToAdmins(playerid,"XUNLOCK");
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false);
- new string[256],name[24]; VehicleLockData[GetPlayerVehicleID(playerid)] = false; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has unlocked their vehicle.",name); return SendClientMessageToAll(yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle to unlock.");
- } else return SendLevelErrorMessage(playerid,"xunlock");
- }
- dcmd_carcolor(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"carcolor")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!(strval(tmp) >= 0 && strval(tmp) <= 126)||!IsNumeric(tmp)||!IsNumeric(tmp2)) return SendClientMessage(playerid,red,"Syntax Error: \"/CARCOLOR <COLOR 1> (<COLOR 2>)\".");
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
- SendCommandMessageToAdmins(playerid,"CARCOLOR");
- if(!strlen(tmp2)) tmp2 = tmp;
- new string[256],name[24]; GetPlayerName(playerid,name,24);
- format(string,256,"You have set your color data to: [Color 1: %d || Color 2: %d]",strval(tmp),strval(tmp2));
- return ChangeVehicleColor(GetPlayerVehicleID(playerid),strval(tmp),strval(tmp2));
- } else return SendLevelErrorMessage(playerid,"carcolor");
- }
- dcmd_gmx(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"gmx")) {
- SendCommandMessageToAdmins(playerid,"GMX");
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has restarted the game mode.",name); SendClientMessageToAll(yellow,string); return GameModeExit();
- } else return SendLevelErrorMessage(playerid,"gmx");
- }
- dcmd_carhealth(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"carhealth")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)||!IsNumeric(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= 1000)) return SendClientMessage(playerid,red,"Syntax Error: \"/CARHEALTH <NICK OR ID> <0-1000>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- if(!IsPlayerInAnyVehicle(id)) return SendClientMessage(playerid,red,"ERROR: This player must be in a vehicle.");
- SendCommandMessageToAdmins(playerid,"CARHEALTH");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your car's health to %.f percent.",name,floatdiv(strval(tmp2),10)); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" car's health to %d percent.",ActionName,strval(tmp2)); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You've set your car's health to %.f percent.",floatdiv(strval(tmp2),10)); SendClientMessage(playerid,yellow,string); }
- return SetVehicleHealth(GetPlayerVehicleID(id),strval(tmp2));
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's car health.");
- } else return SendLevelErrorMessage(playerid,"carhealth");
- }
- dcmd_xinfo(playerid,params[]) {
- #pragma unused params
- return SendClientMessage(playerid,green,"X-Treme Administration Info: [Creator: Xtreme || Version: 2.2 || Release: 1 || Rel. Date: Sept. 13, 2007]");
- }
- dcmd_setping(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setping")) {
- if(!strlen(params)||!(strval(params) >= 0 && strval(params) <= 10000)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETPING <[0 / OFF] - 10,000>\".");
- if(!IsNumeric(params)) {
- if(!strcmp(params,"off",true)) { Config[MaxPing] = 0; SetConfigInt("MaxPing",0); }
- else return SendClientMessage(playerid,red,"Syntax Error: \"/SETPING <[0 / OFF] - 10,000>\".");
- }
- Config[MaxPing] = strval(params); SetConfigInt("MaxPing",strval(params));
- SendCommandMessageToAdmins(playerid,"SETPING");
- new string[256],name[24],Fo[30]; GetPlayerName(playerid,name,24); format(Fo,30,"to %d",Config[MaxPing]); if(!Config[MaxPing]) Fo = "off";
- format(string,256,"Administrator \"%s\" has set the Maximum Ping %s.",name,Fo); return SendClientMessageToAll(yellow,string);
- } else return SendLevelErrorMessage(playerid,"setping");
- }
- dcmd_giveme(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"giveme")) {
- if(Spec[playerid][Spectating]) return SendClientMessage(playerid,red,"ERROR: You must not be spectating.");
- if(!IsPlayerInAnyVehicle(playerid)) {
- TogglePlayerControllable(playerid,false);
- SetCameraBehindPlayer(playerid);
- return ShowMenuForPlayer(GiveMe,playerid);
- } else return SendClientMessage(playerid,red,"ERROR: You can not be in a vehicle.");
- } else return SendLevelErrorMessage(playerid,"giveme");
- }
- dcmd_givecar(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"givecar")) {
- if(Spec[playerid][Spectating]) return SendClientMessage(playerid,red,"ERROR: You must not be spectating.");
- if(IsPlayerInAnyVehicle(playerid)) {
- new Car = GetPlayerVehicleID(playerid), Model = GetVehicleModel(Car);
- switch(Model) { case 448,461,462,463,468,471,509,510,521,522,523,581,586: return SendClientMessage(playerid,red,"ERROR: You can not add components to bikes!"); }
- TogglePlayerControllable(playerid,false);
- SetCameraBehindPlayer(playerid);
- return ShowMenuForPlayer(GiveCar,playerid);
- } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
- } else return SendLevelErrorMessage(playerid,"givecar");
- }
- dcmd_xspec(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"xspec")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/XSPEC <NICK OR ID | OFF>\".");
- new id;
- if(!IsNumeric(params)) {
- if(!strcmp(params,"off",true)) {
- if(!Spec[playerid][Spectating]) return SendClientMessage(playerid,red,"ERROR: You must be spectating.");
- SendCommandMessageToAdmins(playerid,"XSPEC");
- TogglePlayerSpectating(playerid,false);
- Spec[playerid][Spectating] = false;
- return SendClientMessage(playerid,yellow,"You have turned your spectator mode off.");
- }
- id = ReturnPlayerID(params);
- }
- else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- SendCommandMessageToAdmins(playerid,"SPEC");
- new string[256],name[24]; GetPlayerName(id,name,24);
- if(Spec[id][Spectating]) return SendClientMessage(playerid,red,"Error: You can not spectate a player already spectating.");
- if(Spec[playerid][Spectating] && Spec[playerid][SpectateID] == id) return SendClientMessage(playerid,red,"ERROR: You are already spectating this player.");
- Spec[playerid][Spectating] = true, Spec[playerid][SpectateID] = id;
- SetPlayerInterior(playerid,GetPlayerInterior(id));
- TogglePlayerSpectating(playerid,true);
- if(!IsPlayerInAnyVehicle(id)) PlayerSpectatePlayer(playerid,id);
- else PlayerSpectateVehicle(playerid,GetPlayerVehicleID(id));
- format(string,256,"You are now spectating player \"%s\".",name); return SendClientMessage(playerid,yellow,string);
- } else return SendClientMessage(playerid,red,"ERROR: You can not spectate yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"spec");
- }
- dcmd_xjail(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"xjail")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/XJAIL <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- if(Variables[id][Jailed]) return SendClientMessage(playerid,red,"ERROR: This player has already been jailed.");
- SendCommandMessageToAdmins(playerid,"XJAIL");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- format(string,256,"Administrator \"%s\" has jailed you.",name); SendClientMessage(id,yellow,string); format(string,256,"You have jailed \"%s\".",ActionName); SendClientMessage(playerid,yellow,string);
- SetUserInt(id,"Jailed",1); Variables[id][Jailed] = true; SetPlayerInterior(id,3); SetPlayerPos(id,197.6661,173.8179,1003.0234); return SetPlayerFacingAngle(id,0);
- } return SendClientMessage(playerid,red,"ERROR: You can not jail yourself or a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"xjail");
- }
- dcmd_xunjail(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"xunjail")) {
- if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/XUNJAIL <NICK OR ID>\".");
- new id; if(!IsNumeric(params)) id = ReturnPlayerID(params); else id = strval(params);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
- if(!Variables[id][Jailed]) return SendClientMessage(playerid,red,"ERROR: This player has already been unjailed.");
- SendCommandMessageToAdmins(playerid,"XUNJAIL");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has unjailed you.",name); SendClientMessage(id,yellow,string); format(string,256,"You have unjailed \"%s\".",ActionName); SendClientMessage(playerid,yellow,string); }
- else SendClientMessage(playerid,yellow,"You have unjailed yourself.");
- SetUserInt(id,"Jailed",0); Variables[id][Jailed] = false; return SpawnPlayer(id);
- } return SendClientMessage(playerid,red,"ERROR: You can not unjail a disconnected player.");
- } else return SendLevelErrorMessage(playerid,"xunjail");
- }
- dcmd_setname(playerid,params[]) {
- if(IsPlayerCommandLevel(playerid,"setname")) {
- new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(tmp)||!strlen(tmp2)) return SendClientMessage(playerid,red,"Syntax Error: \"/SETNAME <NICK OR ID> <NEW NAME>\".");
- new id; if(!IsNumeric(tmp)) id = ReturnPlayerID(tmp); else id = strval(tmp);
- if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
- SendCommandMessageToAdmins(playerid,"SETNAME");
- new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
- if(id != playerid) { format(string,256,"Administrator \"%s\" has set your name to %s.",name,tmp2); SendClientMessage(id,yellow,string); format(string,256,"You have set \"%s's\" name to %s.",ActionName,tmp2); SendClientMessage(playerid,yellow,string); }
- else { format(string,256,"You've set your name to %s.",tmp2); SendClientMessage(playerid,yellow,string); }
- OnPlayerConnect(id); return SetPlayerName(id,tmp2);
- } return SendClientMessage(playerid,red,"ERROR: You can not set a disconnected player's name.");
- } else return SendLevelErrorMessage(playerid,"setname");
- }
- dcmd_admins(playerid,params[]) {
- #pragma unused params
- new Count,i,name[24],string[256];
- for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerXAdmin(i)) Count++;
- if(!Count) return SendClientMessage(playerid,green,"Admins Online: None");
- if(Count == 1) {
- for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerXAdmin(i)) break;
- GetPlayerName(i,name,24); format(string,256,"Admins Online: %s (%d)",name,Variables[i][Level]);
- return SendClientMessage(playerid,green,string);
- }
- if(Count >= 1) {
- new bool:First = false;
- for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerXAdmin(i)) {
- GetPlayerName(i,name,24);
- if(!First) { format(string,256,"Admins Online: %s (%d),",name,Variables[i][Level]); First = true; }
- else format(string,256,"%s %s (%d)",string,name,Variables[i][Level]);
- }
- return SendClientMessage(playerid,green,string);
- }
- return 1;
- }
- dcmd_xcommands(playerid,params[]) {
- #pragma unused params
- if(!IsPlayerXAdmin(playerid)) return SendClientMessage(playerid,red,"ERROR: You must be an administrator to view these commands.");
- SendClientMessage(playerid,yellow,"morning,afternoon,evening,midnight,settime,goto,gethere,announce,say,flip,slap,(un)wire,kick,ban");
- SendClientMessage(playerid,yellow,"akill,eject(all),(un)freeze(all),outside,healall,uconfig,setsm,givehealth,sethealth,skinall,armourall");
- SendClientMessage(playerid,yellow,"resetallweapons,set/give/rem/reset(all)cash,god,resetscores,setlevel,setskin,givearmour,setarmour");
- SendClientMessage(playerid,yellow,"setammo,setscore,ip,ping,explode,setname,setalltime,force,set(all)world,setgravity,set(all)wanted");
- return SendClientMessage(playerid,yellow,"carcolor,give(all)weapon,x(unlock),gmx,carhealth,setping,giveme,givecar,xspec,xcommands,weather");
- }
- dcmd_vr(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"vr")) {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle to repair.");
- SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
- return SendClientMessage(playerid,yellow,"You have successfully repaired your vehicle!");
- } else return SendLevelErrorMessage(playerid,"vr");
- }
- dcmd_weather(playerid,params[]) {
- #pragma unused params
- if(IsPlayerCommandLevel(playerid,"weather")) {
- TogglePlayerControllable(playerid,false);
- SetCameraBehindPlayer(playerid);
- return ShowMenuForPlayer(Weather,playerid);
- } else return SendLevelErrorMessage(playerid,"weather");
- }
- //========================[WIRE Text Event]=====================================
- public OnPlayerText(playerid,text[]) {
- if(text[0] == '#' && IsPlayerXAdmin(playerid)) {
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin %s: %s",name,text[1]); SendMessageToAdmins(string);
- return 0;
- }
- if(Variables[playerid][Wired]) {
- Variables[playerid][WiredWarnings]--;
- new string[256],Name[24];
- if(Variables[playerid][WiredWarnings]) {
- format(string,256,"You have been wired thus preventing you from talking or PMing. [Warnings: %d/%d]",Variables[playerid][WiredWarnings],Config[WiredWarnings]);
- SendClientMessage(playerid,white,string); return 0;
- }
- else {
- GetPlayerName(playerid,Name,24); format(string,256,"%s has been kicked from the server. [REASON: Wired]",Name);
- SendClientMessageToAll(yellow,string); SetUserInt(playerid,"Wired",0);
- Kick(playerid); return 0;
- }
- }
- return 1;
- }
- //==============================================================================
- public OnPlayerPrivmsg(playerid, recieverid, text[]) {
- if(!IsPlayerConnected(playerid)||!IsPlayerConnected(recieverid)) return 1;
- new string[256], ToName[24], Name[24]; GetPlayerName(playerid,Name,24);
- if(Config[ExposePMS]) {
- GetPlayerName(recieverid,ToName,24);
- format(string,256,"PM: %s [%d] -> %s [%d]: %s",Name,playerid,ToName,recieverid,text);
- SendMessageToAdmins(string);
- }
- if(Config[WireWithPM] && Variables[playerid][Wired]) {
- Variables[playerid][WiredWarnings]--;
- if(Variables[playerid][WiredWarnings]) {
- format(string,256,"You have been wired thus preventing you from talking and PMing. [Warnings: %d/%d]",Variables[playerid][WiredWarnings],Config[WiredWarnings]);
- SendClientMessage(playerid,white,string); return 0;
- }
- else {
- format(string,256,"%s has been kicked from the server. [REASON: Wired]",Name);
- SendClientMessageToAll(yellow,string); SetUserInt(playerid,"Wired",0);
- Kick(playerid); return 0;
- }
- }
- return 1;
- }
- //==============================================================================
- public OnPlayerExitVehicle(playerid, vehicleid) {
- if(VehicleLockData[vehicleid]) { VehicleLockData[vehicleid] = false; for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(vehicleid,i,false,false); }
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && Spec[i][SpectateID] == playerid && Spec[i][Spectating]) { TogglePlayerSpectating(i,false); SetPlayerInterior(i,GetPlayerInterior(playerid)); TogglePlayerSpectating(i,true); PlayerSpectatePlayer(i,playerid); }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){
- #pragma unused ispassenger
- for(new i = 0; i < MAX_PLAYERS; i++) if(Spec[i][SpectateID] == playerid && Spec[i][Spectating]) { TogglePlayerSpectating(i,false); SetPlayerInterior(i,GetPlayerInterior(playerid)); TogglePlayerSpectating(i,true); PlayerSpectateVehicle(i,vehicleid); }
- return 1;
- }
- //==============================================================================
- public OnPlayerSelectedMenuRow(playerid, row) {
- new Menu:Current = GetPlayerMenu(playerid);
- if(Current == GiveMe) {
- new car[20],Float:X,Float:Y,Float:Z,Float:Angle,id,carid;
- GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
- switch(row) {
- case 0: car = "Infernus", id = 411;
- case 1: car = "NRG500", id = 522;
- case 2: car = "Monster Truck", id = 444;
- case 3: car = "Packer", id = 443;
- case 4: car = "RC Car", id = 441;
- case 5: car = "Rancher", id = 489;
- case 6: car = "Roadtrain", id = 515;
- case 7: car = "Dumper", id = 406;
- case 8: car = "Sultan", id = 560;
- case 9: car = "Maverick", id = 487;
- case 10: car = "Vortex", id = 539;
- case 11: car = "Hydra", id = 520;
- }
- SendCommandMessageToAdmins(playerid,"GIVEME");
- new string[256]; format(string,sizeof(string),"You have selected \'%s\'.",car); SendClientMessage(playerid,yellow,string);
- carid = CreateVehicle(id,X,Y,Z,Angle,-1,-1,50000);
- PutPlayerInVehicle(playerid,carid,0);
- TogglePlayerControllable(playerid,true);
- if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
- SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
- }
- if(Current == GiveCar) {
- new Component[20],id,carid;
- switch(row) {
- case 0: Component = "Nitrous x10", id = 1010;
- case 1: Component = "Hydraulics", id = 1087;
- case 2: Component = "Offroad Wheels", id = 1025;
- case 3: Component = "Wire Wheels", id = 1081;
- }
- SendCommandMessageToAdmins(playerid,"GIVECAR");
- new string[256]; format(string,sizeof(string),"You have selected \'%s\'.",Component); SendClientMessage(playerid,yellow,string);
- TogglePlayerControllable(playerid,true);
- carid = GetPlayerVehicleID(playerid); AddVehicleComponent(carid,id);
- }
- if(Current == Weather) {
- new id, Part[20];
- switch(row) {
- case 0: Part = "Sunny", id = 15;
- case 1: Part = "Cloudy", id = 7;
- case 2: Part = "Thunderstorm", id = 16;
- case 3: Part = "Foggy", id = 9;
- case 4: Part = "Scorching Hot", id = 17;
- case 5: Part = "Sandstorm", id = 19;
- case 6: Part = "Polluted", id = 35;
- }
- if(id == ServerWeather) return SendClientMessage(playerid,red,"ERROR: The server weather is already the one you have selected.");
- SendCommandMessageToAdmins(playerid,"WEATHER");
- new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator \"%s\" has changed the weather to \'%s\'.",name,Part); SendClientMessageToAll(yellow,string);
- TogglePlayerControllable(playerid,true); ServerWeather = id, SetWeather(id);
- }
- return 1;
- }
- //==============================================================================
- public OnPlayerExitedMenu(playerid) {
- new Menu:Current = GetPlayerMenu(playerid);
- HideMenuForPlayer(Current,playerid);
- return TogglePlayerControllable(playerid,true);
- }
- //==============================================================================
- public PingKick() {
- if(Config[MaxPing]) {
- for(new i = 0,string[256],name[24]; i < MAX_PLAYERS; i++)
- if(IsPlayerConnected(i) && (GetPlayerPing(i) > Config[MaxPing])) {
- if(!IsPlayerXAdmin(i) || (IsPlayerXAdmin(i) && !Config[AdminImmunity])) {
- GetPlayerName(i,name,24); format(string,256,"\"%s\" has been kicked from the server. (Reason: High Ping || Max Allowed: %d)",name,Config[MaxPing]);
- SendClientMessageToAll(yellow,string); Kick(i);
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment