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Dec 31st, 2015
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  1. unbindall
  2. bind "0" "slot10"
  3. bind "1" "slot1"
  4. bind "2" "slot2"
  5. bind "3" "slot3"
  6. bind "4" "slot4"
  7. bind "5" "slot5"
  8. bind "6" "slot6"
  9. bind "7" "slot7"
  10. bind "8" "slot8"
  11. bind "9" "slot9"
  12. bind "a" "+moveleft"
  13. bind "b" "lastdisguise"
  14. bind "c" "voice_menu_3"
  15. bind "d" "+moveright"
  16. bind "e" "voicemenu 0 0"
  17. bind "f" "+inspect"
  18. bind "g" "+taunt"
  19. bind "h" "+use_action_slot_item"
  20. bind "i" "autohideOn"
  21. bind "j" "cl_trigger_first_notification"
  22. bind "k" "cl_decline_first_notification"
  23. bind "l" "say_team Friendly Medic is Down"
  24. bind "m" "open_charinfo_direct"
  25. bind "n" "open_charinfo_backpack"
  26. bind "o" "taunt"
  27. bind "p" "say !zstuck"
  28. bind "q" "lastinv"
  29. bind "r" "+reload"
  30. bind "s" "+back"
  31. bind "t" "impulse 201"
  32. bind "u" "say_team"
  33. bind "v" "+voicerecord"
  34. bind "w" "+forward"
  35. bind "x" "voice_menu_2"
  36. bind "y" "say"
  37. bind "z" "voice_menu_1"
  38. bind "KP_INS" "autohideoff"
  39. bind "KP_END" "say ALLAHU AKBAR; wait 5; explode"
  40. bind "KP_DOWNARROW" "a_kpdownarrow"
  41. bind "KP_PGDN" "Say Medic Lessons 1 ref"
  42. bind "KP_LEFTARROW" "a_kpleftarrow"
  43. bind "KP_5" "askconnect_accept"
  44. bind "KP_RIGHTARROW" "randomcat"
  45. bind "KP_HOME" "say ( ?° ?? ?°)"
  46. bind "KP_UPARROW" "say I'm a heavy main (?° ?? ?°)"
  47. bind "KP_PGUP" "say IronicTurtle Thinks Stalin was an good guy"
  48. bind "KP_SLASH" "a_kpslash"
  49. bind "KP_MULTIPLY" "a_kpmultiply"
  50. bind "KP_DEL" "autohideOn"
  51. bind "[" "say Buying Hats! Trade me! Will pay pure!"
  52. bind "]" "say Selling Hats, Cosmetics, and Weapons! Trade me or have me trade you! Please pay in pure!"
  53. bind "SEMICOLON" "vr_toggle"
  54. bind "'" "+moveup"
  55. bind "`" "toggleconsole"
  56. bind "," "changeclass"
  57. bind "." "changeteam"
  58. bind "/" "+movedown"
  59. bind "-" "disguiseteam"
  60. bind "=" "say Buying steam trading cards 1 scrap each"
  61. bind "SPACE" "+jump"
  62. bind "BACKSPACE" "vr_reset_home_pos"
  63. bind "TAB" "+showscores"
  64. bind "ESCAPE" "cancelselect"
  65. bind "END" "a_end"
  66. bind "PGUP" "+lookup"
  67. bind "PGDN" "+lookdown"
  68. bind "SHIFT" "+duck"
  69. bind "RSHIFT" "+mate_joinclass"
  70. bind "ALT" "+a_alt"
  71. bind "UPARROW" "a_voicemenu_gogogo"
  72. bind "LEFTARROW" "a_voicemenu_goleft"
  73. bind "DOWNARROW" "a_voicemenu_incoming"
  74. bind "RIGHTARROW" "a_voicemenu_goright"
  75. bind "F3" "+radar"
  76. bind "F5" "screenshot"
  77. bind "F6" "save_replay"
  78. bind "F7" "abuse_report_queue"
  79. bind "F8" "record temp; stop; snd_restart; hud_reloadscheme;heartbeat;"
  80. bind "F9" "a_f9"
  81. bind "F10" "a_f10"
  82. bind "F11" "show_quest_log"
  83. bind "F12" "a_f12"
  84. bind "MOUSE1" "+attack"
  85. bind "MOUSE2" "+attack2"
  86. bind "MWHEELUP" "invprev"
  87. bind "MWHEELDOWN" "invnext"
  88. replay_movie_reveal_warning "0"
  89. replay_movie_export_last_dir "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\"
  90. replay_quitmsg_dontaskagain "1"
  91. replay_replayeditor_rewindmsgcounter "1"
  92. replay_enablerenderpreview "0"
  93. cl_rumblescale "0"
  94. cl_team "blue"
  95. cl_class "medic"
  96. r_drawtracers_firstperson "0"
  97. glow_outline_effect_enable "0"
  98. cl_showhelp "0"
  99. hud_achievement_count "0"
  100. cl_chatfilter_version "1"
  101. crosshair "0"
  102. joy_advanced "0"
  103. joy_advaxisx "0"
  104. joy_advaxisy "0"
  105. joy_advaxisr "0"
  106. joy_advaxisu "0"
  107. sensitivity "2.750000"
  108. m_rawinput "1"
  109. net_graphpos "400"
  110. net_graphheight "100"
  111. net_graphproportionalfont "100"
  112. viewmodel_fov "90"
  113. mat_viewportscale "1"
  114. mat_software_aa_strength "0"
  115. mat_software_aa_edge_threshold "9"
  116. mat_software_aa_blur_one_pixel_lines "0"
  117. mat_software_aa_tap_offset "0"
  118. mat_software_aa_strength_vgui "0"
  119. hud_fastswitch "1"
  120. tf_trade_up_use_count "2"
  121. cl_showbackpackrarities "2"
  122. tf_explanations_backpackpanel "1"
  123. tf_store_stamp_donation_add_timestamp "1448150408"
  124. cl_spec_mode "7"
  125. sixense_sensitivity_level "2"
  126. sixense_aim_freeaim_heading_multiplier "1.750000"
  127. sixense_aim_freeaim_pitch_multiplier "1.750000"
  128. sixense_aim_freeaim_dead_zone_radius "0.000000"
  129. sixense_aim_freeaim_accel_band_size "15"
  130. sixense_aim_freeaim_max_speed "12.000000"
  131. sixense_aim_1to1_pitch_multiplier "3.000000"
  132. sixense_feet_angles_offset_stick_spin_horiz_multiplier "7.500000"
  133. sixense_feet_angles_offset_stick_spin_vert_multiplier "4.500000"
  134. tf_chargedfriends "104446589:97542878"
  135. sb_dontshow_maxplayer_warning "1"
  136. tf_romevision_opt_in "1"
  137. tf_inspect_hint_count "11"
  138. fov_desired "90"
  139. tf_highfive_hintcount "3"
  140. viewmodel_fov_demo "100"
  141. cl_ask_favorite_opt_out "1"
  142. cl_ask_blacklist_opt_out "1"
  143. tf_particles_disable_weather "1"
  144. hud_combattext "1"
  145. hud_combattext_batching "1"
  146. hud_combattext_batching_window "2"
  147. tf_dingalingaling "1"
  148. tf_dingaling_volume "1.000000"
  149. tf_dingaling_pitchmindmg "54.919998"
  150. tf_dingaling_pitchmaxdmg "153.610001"
  151. tf_dingalingaling_effect "4"
  152. cl_crosshair_red "255"
  153. cl_crosshair_green "0.000000"
  154. cl_crosshair_blue "176.369995"
  155. cl_crosshair_file "crosshair6"
  156. cl_crosshair_scale "19.309999"
  157. cl_mainmenu_operation_motd_start "2015-12-17 18:02:11"
  158. tf_last_store_pricesheet_version "45855"
  159. cl_mvm_wave_status_visible_during_wave "1"
  160. tf_simple_disguise_menu "0"
  161. tf_hud_notification_show_count_kart_controls "3"
  162. tf_hud_notification_show_count_ghost_controls "3"
  163. cl_hud_playerclass_playermodel_showed_confirm_dialog "1"
  164. tf_hud_target_id_alpha "100.000000"
  165. tf_quickplay_lastviewedmode "5"
  166. tf_mvm_tabs_discovered "3"
  167. tf_scoreboard_mouse_mode "1"
  168. tf_scoreboard_ping_as_text "1"
  169. tf_matchmaking_ticket_help "1"
  170. cl_use_tournament_specgui "1"
  171. tf_medigun_autoheal "1"
  172. hud_medicautocallers "1"
  173. hud_medicautocallersthreshold "80"
  174. hud_medichealtargetmarker "1"
  175. tf_explanations_discardpanel "1"
  176. tf_explanations_store "1"
  177. sv_skyname "spires"
  178. tf_skillrating_update_interval "120"
  179. windows_speaker_config "4"
  180. snd_pitchquality "0"
  181. volume "0.080000"
  182. snd_musicvolume "0.030000"
  183. snd_mixahead ".06"
  184. dsp_slow_cpu "1"
  185. voice_scale "0.680000"
  186. name "$MoPP$ catman1900 LFP Pocket"
  187. password "dong70"
  188. cl_cmdrate 67 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
  189. cl_interp .033 // change to whatever you like for certain classes projectiles/popping uber/flames = .0152 hitscan = .031 on bad connections = .062
  190. cl_interp_ratio 1
  191. cl_lagcompensation 1
  192. cl_pred_optimize 2
  193. cl_smooth 0
  194. cl_smoothtime 0.01
  195. cl_updaterate 67 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
  196. rate 60000 // anything above 62,000 is completely useless, anything above 48,000ish is useless in HL
  197. mat_phong 0
  198. mat_queue_mode "-1"
  199. cl_threaded_bone_setup 1
  200. cl_threaded_client_leaf_system 1
  201. r_queued_decals 1
  202. r_queued_ropes 1
  203. r_queued_post_processing 1
  204. r_threaded_client_shadow_manager 1
  205. r_threaded_particles 1
  206. r_threaded_renderables 1
  207. //----------------------------------------------------------------------------
  208. // Ragdolls
  209. // Ragdolls can provide significant FPS loss when interacted with on older computers.
  210. // ----------------------------------------------------------------------------
  211.  
  212.  
  213. cl_ragdoll_fade_time 0 // Sets how long until ragdolls fade, in seconds. Default is 15.
  214. cl_ragdoll_forcefade 1 // Set to 0 to enable.
  215. cl_ragdoll_physics_enable 0 // Sets whether bullets, explosives, or attacks will interact with the body. Default is 1.
  216. g_ragdoll_fadespeed 0 // Sets how fast the fading effect is. Default is 600.
  217. g_ragdoll_lvfadespeed 0 // Set to 100 to enable. Convar isn't documented.
  218. /agdoll_sleepaftertime 0 // Set to "5.0f" to enable.
  219.  
  220. //----------------------------------------------------------------------------
  221. // Gibs
  222. // Gibs spawn if a player is killed by an explosion or has a Bombinomicon equip. These can cause FPS to drop.
  223. //----------------------------------------------------------------------------
  224.  
  225. cl_phys_props_enable 0 // Disables clientside props being affected by physics. Set to 1 to enable.
  226. cl_phys_props_max 0 // Sets the maximum amount of clientside props your client can have at once. Default is 128.
  227. props_break_max_pieces 0 // Sets the amount of pieces props can break into. Default is -1 (model default).
  228. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. Default is 1000.
  229. violence_agibs 0 // Sets whether you can see gibs from the 'alien' team (a convar that likely retained it's name from an older version of TF). Set to 1 to enable.
  230. violence_hgibs 0 // Sets whether you can see gibs from the 'human' team (a convar that likely retained it's name from an older version of TF). Set to 1 to enable.
  231. cl_burninggibs 0 // Disables burning gibs. Enough of a performance hit with it enabled that it really shouldn't be on either way...
  232.  
  233. //---------------------------------------------------------------------------
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