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- ## -- ©2013, ®iWizz™. --
- ## ---------------------
- # --<
- import os
- import ui
- import app
- import ime
- import grp
- import net
- import snd
- import item
- import chat
- import player
- import locale
- import grpText
- import uiRefine
- import constInfo
- import uiToolTip
- import mouseModule
- import uiAttachMetin
- import uiScriptLocale
- class changeequip(ui.ScriptWindow):
- def __init__(self):
- import exception
- ui.ScriptWindow.__init__(self)
- self.wndEquip = None
- self.tokens = None
- self.tooltipItem = uiToolTip.ItemToolTip()
- self.tooltipItem.Hide()
- if constInfo.FAST_PAGE == 1:
- self.saveName = "lib/FastEquipPage1.pyc"
- elif constInfo.FAST_PAGE == 2:
- self.saveName = "lib/FastEquipPage2.pyc"
- elif constInfo.FAST_PAGE == 3:
- self.saveName = "lib/FastEquipPage3.pyc"
- elif constInfo.FAST_PAGE == 4:
- self.saveName = "lib/FastEquipPage4.pyc"
- def __del__(self):
- ui.ScriptWindow.__del__(self)
- def Show(self):
- self.__LoadWindow()
- ui.ScriptWindow.Show(self)
- def Close(self):
- constInfo.FAST_EQUIP = 0
- snd.PlaySound("sound/ui/click.wav")
- self.Hide()
- def __LoadWindow(self):
- try:
- pyScrLoader = ui.PythonScriptLoader()
- pyScrLoader.LoadScriptFile(self, "uiscript/fastequip_window.py")
- except:
- import exception
- exception.Abort("CostumeWindow.LoadWindow.LoadObject")
- self.wndEquip = self.GetChild("equipslot")
- self.bottone_change = self.GetChild("change_button")
- self.clear_button = self.GetChild("clear_button")
- self.TitleBar = self.GetChild("TitleBar")
- self.pag1_button = self.GetChild("page1_button")
- self.pag2_button = self.GetChild("page2_button")
- self.pag3_button = self.GetChild("page3_button")
- self.pag4_button = self.GetChild("page4_button")
- self.TitleBar.SetCloseEvent(ui.__mem_func__(self.Close))
- self.wndEquip.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectItemSlot))
- self.wndEquip.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
- self.wndEquip.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
- self.wndEquip.SetOverOutItemEvent(ui.__mem_func__(self.OnOverOutItem))
- self.bottone_change.SetEvent(ui.__mem_func__(self.__change_button))
- self.clear_button.SetEvent(ui.__mem_func__(self.__clear_button))
- self.pag1_button.SAFE_SetEvent(self.__pag1_button)
- self.pag2_button.SetEvent(ui.__mem_func__(self.__pag2_button))
- self.pag3_button.SetEvent(ui.__mem_func__(self.__pag3_button))
- self.pag4_button.SetEvent(ui.__mem_func__(self.__pag4_button))
- if os.path.exists(self.saveName):
- self.tokens = open(self.saveName, "r").read().split()
- else:
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- button = self.GetChild("page1_button")
- button.Down()
- def __clear_button(self):
- if constInfo.FAST_PAGE == 1:
- self.saveName = "lib/FastEquipPage1.pyc"
- if os.path.exists(self.saveName):
- os.remove(self.saveName)
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- elif constInfo.FAST_PAGE == 2:
- self.saveName = "lib/FastEquipPage2.pyc"
- if os.path.exists(self.saveName):
- os.remove(self.saveName)
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- elif constInfo.FAST_PAGE == 3:
- self.saveName = "lib/FastEquipPage3.pyc"
- if os.path.exists(self.saveName):
- os.remove(self.saveName)
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- elif constInfo.FAST_PAGE == 4:
- self.saveName = "lib/FastEquipPage4.pyc"
- if os.path.exists(self.saveName):
- os.remove(self.saveName)
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- def __pag1_button(self):
- constInfo.FAST_PAGE = 1
- button2 = self.GetChild("page2_button")
- button3 = self.GetChild("page3_button")
- button4 = self.GetChild("page4_button")
- button2.SetUp()
- button3.SetUp()
- button4.SetUp()
- self.saveName = "lib/FastEquipPage1.pyc"
- if os.path.exists(self.saveName):
- open(self.saveName, "r").read().split()
- else:
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- def __pag2_button(self):
- constInfo.FAST_PAGE = 2
- button1 = self.GetChild("page1_button")
- button3 = self.GetChild("page3_button")
- button4 = self.GetChild("page4_button")
- button1.SetUp()
- button3.SetUp()
- button4.SetUp()
- self.saveName = "lib/FastEquipPage2.pyc"
- if os.path.exists(self.saveName):
- open(self.saveName, "r").read().split()
- else:
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- def __pag3_button(self):
- constInfo.FAST_PAGE = 3
- button1 = self.GetChild("page1_button")
- button2 = self.GetChild("page2_button")
- button4 = self.GetChild("page4_button")
- button1.SetUp()
- button2.SetUp()
- button4.SetUp()
- self.saveName = "lib/FastEquipPage3.pyc"
- if os.path.exists(self.saveName):
- open(self.saveName, "r").read().split()
- else:
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- def __pag4_button(self):
- constInfo.FAST_PAGE = 4
- button1 = self.GetChild("page1_button")
- button2 = self.GetChild("page2_button")
- button3 = self.GetChild("page3_button")
- button1.SetUp()
- button2.SetUp()
- button3.SetUp()
- self.saveName = "lib/FastEquipPage4.pyc"
- if os.path.exists(self.saveName):
- open(self.saveName, "r").read().split()
- else:
- open(self.saveName, "w").write("@\t@\t@\t@\t@\t@\t@\t@\t@\t@")
- def __change_button(self):
- for i in range(1,11):
- if self.tokens[i-1] != "@":
- net.SendItemUsePacket(int(self.tokens[i-1]))
- def OverInItem(self, slotNumber):
- if self.tooltipItem:
- self.tooltipItem.SetInventoryItem(int(self.tokens[slotNumber-1]))
- def OnOverOutItem(self):
- if self.tooltipItem:
- self.tooltipItem.HideToolTip()
- def SelectItemSlot(self, itemSlotIndex):
- isAttached = mouseModule.mouseController.isAttached()
- if isAttached:
- attachedSlotType = mouseModule.mouseController.GetAttachedType()
- attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
- itemIndex = player.GetItemIndex(attachedSlotPos)
- itemCount = player.GetItemCount(attachedSlotPos)
- item.SelectItem(itemIndex)
- itemType = item.GetItemType()
- itemSubType = item.GetItemSubType()
- if item.IsWearableFlag(item.WEARABLE_BODY):
- self.tokens[1-1] = attachedSlotPos
- snd.PlaySound("sound/ui/equip_metal_armor.wav")
- elif item.IsWearableFlag(item.WEARABLE_HEAD):
- self.tokens[2-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- elif item.IsWearableFlag(item.WEARABLE_FOOTS):
- self.tokens[3-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- elif item.IsWearableFlag(item.WEARABLE_WRIST):
- self.tokens[4-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- elif item.IsWearableFlag(item.WEARABLE_WEAPON):
- self.tokens[5-1] = attachedSlotPos
- if itemSubType == 2:
- snd.PlaySound("sound/ui/equip_bow.wav")
- else:
- snd.PlaySound("sound/ui/equip_metal_weapon.wav")
- elif item.IsWearableFlag(item.WEARABLE_NECK):
- self.tokens[6-1] = attachedSlotPos
- snd.PlaySound("sound/ui/equip_ring_amulet.wav")
- elif item.IsWearableFlag(item.WEARABLE_EAR):
- self.tokens[7-1] = attachedSlotPos
- snd.PlaySound("sound/ui/equip_ring_amulet.wav")
- elif item.IsWearableFlag(item.WEARABLE_SHIELD):
- self.tokens[8-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- elif item.IsWearableFlag(item.WEARABLE_ARROW):
- self.tokens[9-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- elif item.IsWearableFlag(item.WEARABLE_BELT):
- self.tokens[10-1] = attachedSlotPos
- snd.PlaySound("sound/ui/drop.wav")
- else:
- return
- open(self.saveName, "w").write("%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % tuple(self.tokens))
- mouseModule.mouseController.DeattachObject()
- def OnUpdate(self):
- tokens = open(self.saveName, "r").read().split()
- self.tokens = tokens
- for i in range(1,11):
- if tokens[i-1] == "@":
- self.wndEquip.SetItemSlot(i, 0, 0)
- else:
- itemIndex = player.GetItemIndex(int(tokens[i-1]))
- if itemIndex != 0:
- item.SelectItem(itemIndex)
- if i == 1 and item.IsWearableFlag(item.WEARABLE_BODY):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 2 and item.IsWearableFlag(item.WEARABLE_HEAD):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 3 and item.IsWearableFlag(item.WEARABLE_FOOTS):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 4 and item.IsWearableFlag(item.WEARABLE_WRIST):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 5 and item.IsWearableFlag(item.WEARABLE_WEAPON):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 6 and item.IsWearableFlag(item.WEARABLE_NECK):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 7 and item.IsWearableFlag(item.WEARABLE_EAR):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 8 and item.IsWearableFlag(item.WEARABLE_SHIELD):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 9 and item.IsWearableFlag(item.WEARABLE_ARROW):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- elif i == 10 and item.IsWearableFlag(item.WEARABLE_BELT):
- self.wndEquip.SetItemSlot(i, itemIndex, 0)
- else:
- self.wndEquip.SetItemSlot(i, 0, 0)
- self.tokens[i-1] = "@"
- open(self.saveName, "w").write("%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % tuple(self.tokens))
- continue
- else:
- self.wndEquip.SetItemSlot(i, 0, 0)
- def OnPressEscapeKey(self):
- self.Close()
- snd.PlaySound("sound/ui/click.wav")
- return TRUE
- # -->
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