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  1. Using configuration source: "C:\Spiele\spring-94.1\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
  10. Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6359MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 94.1 (OMP)
  20. Build date/time: Mar 26 2013 00:28:09
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-only data directory: C:\Spiele\springcontent\
  24. Using read-write data directory: C:\Spiele\spring-94.1\
  25. Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
  26. Scanning: C:\Users\dell\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\dell\Documents\My Games\Spring\packages
  28. Scanning: C:\Spiele\spring-94.1\maps
  29. Scanning: C:\Spiele\spring-94.1\base
  30. Scanning: C:\Spiele\spring-94.1\games
  31. Scanning: C:\Spiele\springcontent\maps
  32. Scanning: C:\Spiele\springcontent\base
  33. Scanning: C:\Spiele\springcontent\games
  34. Scanning: C:\Spiele\springcontent\mods
  35. Scanning: C:\Spiele\springcontent\packages
  36. Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  37. Video mode set to 1280x1024/32bit (windowed)
  38. [f=0000000] SDL version: 1.2.10
  39. [f=0000000] GL version: 2.1.8545 Release
  40. [f=0000000] GL vendor: ATI Technologies Inc.
  41. [f=0000000] GL renderer: Radeon X1300/X1550 Series
  42. [f=0000000] GLSL version: 1.20
  43. [f=0000000] GLEW version: 1.5.8
  44. [f=0000000] Video RAM: total 210MB, available 210MB
  45. [f=0000000] GL info:
  46. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  47. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  48. maximum texture size: 4096, compress MIP-map textures: 0
  49. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  50. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  51. number of UniformBufferBindings: 0 (0kB)
  52. [f=0000000] VSync disabled
  53. [f=0000000] Joysticks found: 0
  54. [f=0000000] Warning: Joystick 0 not found
  55. [f=0000000] CPU Cores: 2
  56. [f=0000000] [Sound] OpenAL info:
  57. [f=0000000] [Sound] Available Devices:
  58. [f=0000000] [Sound] DirectSound Software
  59. [f=0000000] [Sound] Device: DirectSound Software
  60. [f=0000000] [Sound] Vendor: OpenAL Community
  61. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  62. [f=0000000] [Sound] Renderer: OpenAL Soft
  63. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  64. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  65. [f=0000000] [Sound] EFX Enabled: yes
  66. [f=0000000] [Sound] Max Sounds: 96
  67. [f=0000000] Connecting to local server
  68. [f=0000000] PreGame::StartServer: 16 ms
  69. [f=0000000] Using map: AlienDesert
  70. [f=0000000] Using game: XTA 9.726
  71. [f=0000000] Using game archive: XTAPEv9726.sdd
  72. [f=0000000] recording demo: demos/20130405_031312_AlienDesert_94.sdf
  73. [f=0000000] PreGame::GameDataReceived: 412 ms
  74. [f=0000000] User number 0 (team 0, allyteam 0)
  75. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  76. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  77. [f=0000000] Loading Radar Icons
  78. [f=0000000] Loading GameData Definitions
  79. [f=0000000] [unitdefs.lua] Error: Error parsing units/arm_hammer.fbi: [string "gamedata/parse_tdf.lua"]:58: could not find key (units/arm_hammer.fbi line 72) " maxvelocity=;1.32;//1.20 in p1.7; // 1.5 in 9.725; //1.32; OTA: 13.2 m/s"
  80. [f=0000000] [unitdefs.lua] Error: Error parsing units/arm_jeffy.fbi: [string "gamedata/parse_tdf.lua"]:58: could not find key (units/arm_jeffy.fbi line 29) " maxdamage=;273.33 // 410; in 9.725 //reduced by 45 hp "
  81. [f=0000000] [unitdefs.lua] Error: removed the "arm_jeffy" entry from the "arm_vehicle_plant" build menu
  82. [f=0000000] [unitdefs.lua] Error: removed the "arm_hammer" entry from the "arm_kbot_lab" build menu
  83. [f=0000000] Loading all definitions: 0.526000
  84. [f=0000000] Game::LoadDefs (GameData): 638 ms
  85. [f=0000000] Loading Sound Definitions
  86. [f=0000000] [Sound] parsed 340 sounds from gamedata/sounds.lua
  87. [f=0000000] Game::LoadDefs (Sound): 30 ms
  88. [f=0000000] Parsing Map Information
  89. [f=0000000] Loading SMF
  90. [f=0000000] Loading Map (38 MB)
  91. [f=0000000] Creating Smooth Height Mesh
  92. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 71 ms
  93. [f=0000000] Creating QuadField & CEGs
  94. [f=0000000] Number of damage types: 17
  95. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  96. [f=0000000] Creating Unit Textures
  97. [f=0000000] Creating Sky
  98. [f=0000000] Loading Weapon Definitions
  99. [f=0000000] Loading Unit Definitions
  100. [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "arm_plesiosaur" (move-class "hover4"): canFloat, but not a ship-based movetype
  101. [f=0000000] Warning: Could not load sound from def: hovsmof1
  102. [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "zulu" (move-class "hover4"): canFloat, but not a ship-based movetype
  103. [f=0000000] Loading Feature Definitions
  104. [f=0000000] Reading Estimate PathCosts [8]
  105. [f=0000000] Reading Estimate PathCosts [32]
  106. [f=0000000] [CPathManager] pathing data checksum: f3d1505f
  107. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  108. [f=0000000] Initializing Map Features
  109. [f=0000000] Creating ShadowHandler & DecalHandler
  110. [f=0000000] Creating GroundDrawer
  111. [f=0000000] Loading Tile Files
  112. [f=0000000] Reading Tile Map
  113. [f=0000000] Loading Square Textures
  114. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  115. [f=0000000] Switching to ROAM Mesh Rendering
  116. [f=0000000] Creating TreeDrawer
  117. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  118. [f=0000000] Creating Projectile Textures
  119. [f=0000000] Creating Water
  120. [f=0000000] Game::LoadInterface (Camera&Mouse): 162 ms
  121. [f=0000000] Game::LoadInterface (Console): 2 ms
  122. [f=0000000] Loading LuaRules
  123. [f=0000000] No Self Pwn: Nonexisting unit: core_mobile_artilleryold
  124. [f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
  125. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  126. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  127. [f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
  128. [f=0000000] Loaded gadget: Cloak lose target <game_cloak_lose_target.lua>
  129. [f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  130. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  131. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  132. [f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
  133. [f=0000000] Loaded gadget: Fire Rate <unit_fire_rate.lua>
  134. [f=0000000] Loaded gadget: Game End <game_end.lua>
  135. [f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
  136. [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  137. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  138. [f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
  139. [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
  140. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  141. [f=0000000] Loaded gadget: Minelayer Limit <unit_minelayer_limit.lua>
  142. [f=0000000] Loaded gadget: Mission Script Engine <game_mission_script.lua>
  143. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  144. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  145. [f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  146. [f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
  147. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  148. [f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
  149. [f=0000000] Loaded gadget: Spawn <commoption.lua>
  150. [f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
  151. [f=0000000] Loaded gadget: Unfinished unit orders <unit_unfinishedorders.lua>
  152. [f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
  153. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  154. [f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
  155. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  156. [f=0000000] Loaded gadget: gui_minimapX <gui_minimapx.lua>
  157. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  158. [f=0000000] Loaded gadget: snd_local <snd_local.lua>
  159. [f=0000000] Loaded gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
  160. [f=0000000] Loaded gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
  161. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  162. [f=0000000] Loaded gadget: Cursor too far <gui_cursortoofar.lua>
  163. [f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
  164. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  165. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  166. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  167. [f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
  168. [f=0000000] Loaded UNSYNCED gadget: Announce kills <ui_announce_kills.lua>
  169. [f=0000000] Loaded UNSYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
  170. [f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  171. [f=0000000] Loaded UNSYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
  172. [f=0000000] Loaded UNSYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  173. [f=0000000] Loaded UNSYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
  174. [f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
  175. [f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
  176. [f=0000000] Loaded UNSYNCED gadget: State Broadcast <game_statebroadcast.lua>
  177. [f=0000000] Loaded UNSYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
  178. [f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
  179. [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
  180. [f=0000000] Loaded UNSYNCED gadget: UnitStealth <unit_stealth.lua>
  181. [f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
  182. [f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  183. [f=0000000] Loaded UNSYNCED gadget: gui_minimapX <gui_minimapx.lua>
  184. [f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
  185. [f=0000000] Loaded UNSYNCED gadget: snd_local <snd_local.lua>
  186. [f=0000000] Loaded UNSYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
  187. [f=0000000] Loaded UNSYNCED gadget: unit_crashing_aircraft.lua <unit_crashing_aircraft.lua>
  188. [f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
  189. [f=0000000] Loaded UNSYNCED gadget: Cursor too far <gui_cursortoofar.lua>
  190. [f=0000000] Loaded UNSYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
  191. [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
  192. [f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  193. [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
  194. [f=0000000] Loading LuaGaia
  195. [f=0000000] Loading LuaUI
  196. [f=0000000] LuaSocketEnabled: yes
  197. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  198. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  199. [f=0000000] LuaUI: bound F11 to the widget selector
  200. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  201. [f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua (duplicate name)
  202. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
  203. [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
  204. [f=0000000] XTA
  205. [f=0000000] LuaUI v0.3
  206. [f=0000000] Initializing PathCache
  207. [f=0000000] Finalizing
  208. [f=0000000] Loaded DecalsDrawer: Legacy
  209. [f=0000000] Connection attempt from UnnamedPlayer
  210. [f=0000000] -> Version: 94.1 (OMP)
  211. [f=0000000] -> Connection established (given id 0)
  212. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  213. [f=0000000] Cheating is enabled!
  214. [f=0000000] [GiveUnits] spawned 1 arm_commander unit(s) for team 0
  215. [f=0000000] arm_peeper arm_peewee arm_peewee_dead arm_peewee_heap arm_peeweeh
  216. [f=0000000] arm_peewee arm_peewee_dead arm_peewee_heap arm_peeweeh
  217. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  218. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  219. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  220. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  221. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  222. [f=0000000] [GiveUnits] spawned 1 arm_peewee unit(s) for team 0
  223. [f=0000000] [GiveUnits] spawned 1 arm_commander unit(s) for team 0
  224. [f=0000000] GameID: 49255e51fa2c67b2987e76991cdf4421
  225. [f=0000000] Error: Spring 94.1 (OMP) has crashed.
  226. [f=0000000] Error: DLL information:
  227. [f=0000000] Error: 0x00400000 spring
  228. [f=0000000] Error: 0x778c0000 ntdll
  229. [f=0000000] Error: 0x773a0000 kernel32
  230. [f=0000000] Error: 0x10000000 DevIL
  231. [f=0000000] Error: 0x71aa0000 MSVCP80
  232. [f=0000000] Error: 0x71a00000 MSVCR80
  233. [f=0000000] Error: 0x77010000 msvcrt
  234. [f=0000000] Error: 0x77630000 USER32
  235. [f=0000000] Error: 0x76b40000 GDI32
  236. [f=0000000] Error: 0x770c0000 ADVAPI32
  237. [f=0000000] Error: 0x76d80000 RPCRT4
  238. [f=0000000] Error: 0x65220000 GLU32
  239. [f=0000000] Error: 0x60ca0000 OPENGL32
  240. [f=0000000] Error: 0x5f220000 DDRAW
  241. [f=0000000] Error: 0x74d70000 DCIMAN32
  242. [f=0000000] Error: 0x77190000 SETUPAPI
  243. [f=0000000] Error: 0x75f90000 OLEAUT32
  244. [f=0000000] Error: 0x76b90000 ole32
  245. [f=0000000] Error: 0x74120000 dwmapi
  246. [f=0000000] Error: 0x776d0000 IMAGEHLP
  247. [f=0000000] Error: 0x62480000 pthreadGC2
  248. [f=0000000] Error: 0x72360000 WSOCK32
  249. [f=0000000] Error: 0x77710000 WS2_32
  250. [f=0000000] Error: 0x77740000 NSI
  251. [f=0000000] Error: 0x76020000 SHELL32
  252. [f=0000000] Error: 0x779f0000 SHLWAPI
  253. [f=0000000] Error: 0x6b600000 OpenAL32
  254. [f=0000000] Error: 0x748c0000 WINMM
  255. [f=0000000] Error: 0x74880000 OLEACC
  256. [f=0000000] Error: 0x70780000 vorbisfile
  257. [f=0000000] Error: 0x68140000 ogg
  258. [f=0000000] Error: 0x64cc0000 vorbis
  259. [f=0000000] Error: 0x62e80000 zlib1
  260. [f=0000000] Error: 0x66fc0000 freetype6
  261. [f=0000000] Error: 0x62aa0000 glew32
  262. [f=0000000] Error: 0x00260000 SDL
  263. [f=0000000] Error: 0x7c340000 MSVCR71
  264. [f=0000000] Error: 0x76d60000 IMM32
  265. [f=0000000] Error: 0x77a50000 MSCTF
  266. [f=0000000] Error: 0x77700000 LPK
  267. [f=0000000] Error: 0x77320000 USP10
  268. [f=0000000] Error: 0x74b30000 comctl32
  269. [f=0000000] Error: 0x70910000 dsound
  270. [f=0000000] Error: 0x75280000 POWRPROF
  271. [f=0000000] Error: 0x77480000 CLBCatQ
  272. [f=0000000] Error: 0x74e80000 MMDevApi
  273. [f=0000000] Error: 0x74f10000 WINTRUST
  274. [f=0000000] Error: 0x758b0000 CRYPT32
  275. [f=0000000] Error: 0x75a10000 MSASN1
  276. [f=0000000] Error: 0x75e30000 USERENV
  277. [f=0000000] Error: 0x75e10000 Secur32
  278. [f=0000000] Error: 0x72210000 wdmaud
  279. [f=0000000] Error: 0x72350000 ksuser
  280. [f=0000000] Error: 0x74f00000 AVRT
  281. [f=0000000] Error: 0x721e0000 AUDIOSES
  282. [f=0000000] Error: 0x72170000 audioeng
  283. [f=0000000] Error: 0x75ee0000 PSAPI
  284. [f=0000000] Error: 0x72160000 msacm32
  285. [f=0000000] Error: 0x72140000 MSACM32
  286. [f=0000000] Error: 0x72130000 midimap
  287. [f=0000000] Error: 0x69030000 atioglxx
  288. [f=0000000] Error: 0x75640000 VERSION
  289. [f=0000000] Error: 0x03100000 atiadlxx
  290. [f=0000000] Error: 0x6bb20000 DINPUT
  291. [f=0000000] Error: 0x744f0000 HID
  292. [f=0000000] Error: 0x6be70000 dbghelp
  293. [f=0000000] Error: Exception: Access violation (0xc0000005)
  294. [f=0000000] Error: Exception Address: 0x691cab30
  295. [f=0000000] Error: Stacktrace:
  296. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  297. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
  298. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
  299. [f=0000000] Error: (2) Unknown [0x172C00F4]
  300. [f=0000000] Error: (3) C:\Spiele\spring-94.1\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x5ed860) [0x00E17E00]
  301. [f=0000000] Error: (4) Unknown [0x69007369]
  302. [f=0000000] Error: (5) Unknown [0xFFFDFDFD]
  303. [f=0000000] Error: (6) Unknown [0xFFFCFCFC]
  304. [f=0000000] Error: (7) Unknown [0xFFFAFAFA]
  305. [f=0000000] Error: (8) Unknown [0xFFF8F8F8]
  306. [f=0000000] Error: (9) Unknown [0xFF1F2233]
  307. [f=0000000] Error: (10) Unknown [0xFFF4F4F4]
  308. [f=0000000] Error: (11) Unknown [0xFFF2F2F2]
  309. [f=0000000] Error: (12) Unknown [0xFF1F2233]
  310. [f=0000000] Error: (13) Unknown [0xFFCECECD]
  311. [f=0000000] Error: (14) Unknown [0xFFE0E0DF]
  312. [f=0000000] Error: (15) Unknown [0xFFEEEEED]
  313. [f=0000000] Error: (16) Unknown [0xFFF5F5F4]
  314. [f=0000000] Error: (17) Unknown [0x60000000]
  315. [f=0000000] Error: (18) Unknown [0x20000000]
  316. [f=0000000] Force cloak: widget removed for spectators
  317. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/110698
  318. [f=0000000] Path cache hits 0 0%
  319. [f=0000000] Path cache hits 0 0%
  320. [f=0000000] Statistics for RectangleOptimizer: 0%
  321. [f=0000000] Statistics for RectangleOptimizer: 0%
  322. [f=0000000] Statistics for local connection:
  323. Received: 1660 bytes
  324. Sent: 1063 bytes
  325.  
  326. Error: Spring: Unhandled exception Spring has crashed:
  327. Access violation.
  328.  
  329. A stacktrace has been written to:
  330. C:\Spiele\spring-94.1\infolog.txt
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