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- package dem.tutorialmod.init.blocks.furnaces;
- import java.util.Random;
- import javax.annotation.Nullable;
- import dem.tutorialmod.init.TutorialBlocks;
- import dem.tutorialmod.init.blocks.furnace.TileEntityWoodenFurnace;
- import net.minecraft.block.BlockContainer;
- import net.minecraft.block.BlockHorizontal;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.properties.IProperty;
- import net.minecraft.block.properties.PropertyDirection;
- import net.minecraft.block.state.BlockStateContainer;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.init.SoundEvents;
- import net.minecraft.inventory.Container;
- import net.minecraft.inventory.InventoryHelper;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.stats.StatList;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.util.EnumBlockRenderType;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.EnumHand;
- import net.minecraft.util.EnumParticleTypes;
- import net.minecraft.util.Mirror;
- import net.minecraft.util.Rotation;
- import net.minecraft.util.SoundCategory;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.world.World;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- public class WoodenFurnace extends BlockContainer {
- public static final PropertyDirection FACING = BlockHorizontal.FACING;
- private final boolean isBurning;
- private static boolean keepInventory;
- public WoodenFurnace(boolean isBuring, String name) {
- super(Material.ROCK);
- setRegistryName(name);
- setUnlocalizedName(name);
- this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
- this.isBurning = isBuring;
- }
- /**
- * Get the Item that this Block should drop when harvested.
- */
- @Nullable
- public Item getItemDropped(IBlockState state, Random rand, int fortune)
- {
- return Item.getItemFromBlock(TutorialBlocks.wooden_furnace);
- }
- public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
- {
- this.setDefaultFacing(worldIn, pos, state);
- }
- private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state)
- {
- if (!worldIn.isRemote)
- {
- IBlockState iblockstate = worldIn.getBlockState(pos.north());
- IBlockState iblockstate1 = worldIn.getBlockState(pos.south());
- IBlockState iblockstate2 = worldIn.getBlockState(pos.west());
- IBlockState iblockstate3 = worldIn.getBlockState(pos.east());
- EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
- if (enumfacing == EnumFacing.NORTH && iblockstate.isFullBlock() && !iblockstate1.isFullBlock())
- {
- enumfacing = EnumFacing.SOUTH;
- }
- else if (enumfacing == EnumFacing.SOUTH && iblockstate1.isFullBlock() && !iblockstate.isFullBlock())
- {
- enumfacing = EnumFacing.NORTH;
- }
- else if (enumfacing == EnumFacing.WEST && iblockstate2.isFullBlock() && !iblockstate3.isFullBlock())
- {
- enumfacing = EnumFacing.EAST;
- }
- else if (enumfacing == EnumFacing.EAST && iblockstate3.isFullBlock() && !iblockstate2.isFullBlock())
- {
- enumfacing = EnumFacing.WEST;
- }
- worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
- }
- }
- @SideOnly(Side.CLIENT)
- @SuppressWarnings("incomplete-switch")
- public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
- {
- if (this.isBurning)
- {
- EnumFacing enumfacing = (EnumFacing)stateIn.getValue(FACING);
- double d0 = (double)pos.getX() + 0.5D;
- double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
- double d2 = (double)pos.getZ() + 0.5D;
- double d3 = 0.52D;
- double d4 = rand.nextDouble() * 0.6D - 0.3D;
- if (rand.nextDouble() < 0.1D)
- {
- worldIn.playSound((double)pos.getX() + 0.5D, (double)pos.getY(), (double)pos.getZ() + 0.5D, SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);
- }
- switch (enumfacing)
- {
- case WEST:
- worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
- worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
- break;
- case EAST:
- worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
- worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
- break;
- case NORTH:
- worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
- worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
- break;
- case SOUTH:
- worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
- worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
- }
- }
- }
- public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
- {
- if (worldIn.isRemote)
- {
- return true;
- }
- else
- {
- TileEntity tileentity = worldIn.getTileEntity(pos);
- if (tileentity instanceof TileEntityWoodenFurnace)
- {
- playerIn.displayGUIChest((TileEntityWoodenFurnace)tileentity);
- playerIn.addStat(StatList.FURNACE_INTERACTION);
- }
- return true;
- }
- }
- public static void setState(boolean active, World worldIn, BlockPos pos)
- {
- IBlockState iblockstate = worldIn.getBlockState(pos);
- TileEntity tileentity = worldIn.getTileEntity(pos);
- keepInventory = true;
- if (active)
- {
- worldIn.setBlockState(pos, TutorialBlocks.lit_wooden_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
- worldIn.setBlockState(pos, TutorialBlocks.lit_wooden_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
- }
- else
- {
- worldIn.setBlockState(pos, TutorialBlocks.wooden_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
- worldIn.setBlockState(pos, TutorialBlocks.wooden_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
- }
- keepInventory = false;
- if (tileentity != null)
- {
- tileentity.validate();
- worldIn.setTileEntity(pos, tileentity);
- }
- }
- /**
- * Returns a new instance of a block's tile entity class. Called on placing the block.
- */
- public TileEntity createNewTileEntity(World worldIn, int meta)
- {
- return new TileEntityWoodenFurnace();
- }
- /**
- * Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
- * IBlockstate
- */
- public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
- {
- return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
- }
- /**
- * Called by ItemBlocks after a block is set in the world, to allow post-place logic
- */
- public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
- {
- worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
- if (stack.hasDisplayName())
- {
- TileEntity tileentity = worldIn.getTileEntity(pos);
- if (tileentity instanceof TileEntityWoodenFurnace)
- {
- ((TileEntityWoodenFurnace)tileentity).setCustomInventoryName(stack.getDisplayName());
- }
- }
- }
- public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
- {
- if (!keepInventory)
- {
- TileEntity tileentity = worldIn.getTileEntity(pos);
- if (tileentity instanceof TileEntityWoodenFurnace)
- {
- InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityWoodenFurnace)tileentity);
- worldIn.updateComparatorOutputLevel(pos, this);
- }
- }
- super.breakBlock(worldIn, pos, state);
- }
- public boolean hasComparatorInputOverride(IBlockState state)
- {
- return true;
- }
- public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
- {
- return Container.calcRedstone(worldIn.getTileEntity(pos));
- }
- public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
- {
- return new ItemStack(TutorialBlocks.wooden_furnace);
- }
- /**
- * The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render
- */
- public EnumBlockRenderType getRenderType(IBlockState state)
- {
- return EnumBlockRenderType.MODEL;
- }
- /**
- * Convert the given metadata into a BlockState for this Block
- */
- public IBlockState getStateFromMeta(int meta)
- {
- EnumFacing enumfacing = EnumFacing.getFront(meta);
- if (enumfacing.getAxis() == EnumFacing.Axis.Y)
- {
- enumfacing = EnumFacing.NORTH;
- }
- return this.getDefaultState().withProperty(FACING, enumfacing);
- }
- /**
- * Convert the BlockState into the correct metadata value
- */
- public int getMetaFromState(IBlockState state)
- {
- return ((EnumFacing)state.getValue(FACING)).getIndex();
- }
- /**
- * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
- * blockstate.
- */
- public IBlockState withRotation(IBlockState state, Rotation rot)
- {
- return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
- }
- /**
- * Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
- * blockstate.
- */
- public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
- {
- return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
- }
- protected BlockStateContainer createBlockState()
- {
- return new BlockStateContainer(this, new IProperty[] {FACING});
- }
- }
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