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  1. RetroArch [INFO] :: === Build =======================================
  2. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  3. Built: Jul 17 2016
  4. RetroArch [INFO] :: Version: 1.3.6
  5. RetroArch [INFO] :: Git: 218d6f5
  6. RetroArch [INFO] :: =================================================
  7. RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR
  8. RetroArch [INFO] :: Config: loading config from: D:\Emulators\RetroArch\retroarch.cfg.
  9. RetroArch [INFO] :: Resetting undo buffers.
  10. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  11. RetroArch [INFO] :: Version of libretro API: 1
  12. RetroArch [INFO] :: Compiled against API: 1
  13. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  14. RetroArch [INFO] :: Video @ fullscreen
  15. RetroArch [INFO] :: Found GL context: wgl
  16. RetroArch [INFO] :: Detecting screen resolution 3440x1440.
  17. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  18. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1080/PCIe/SSE2.
  19. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 372.54.
  20. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  21. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  22. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  23. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  24. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  25. RetroArch [INFO] :: [GL]: Supported extensions:
  26. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  27. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  28. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  29. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  30. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  31. RetroArch [INFO] :: GL_ARB_base_instance
  32. RetroArch [INFO] :: GL_ARB_bindless_texture
  33. RetroArch [INFO] :: GL_ARB_blend_func_extended
  34. RetroArch [INFO] :: GL_ARB_buffer_storage
  35. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  36. RetroArch [INFO] :: GL_ARB_clear_texture
  37. RetroArch [INFO] :: GL_ARB_clip_control
  38. RetroArch [INFO] :: GL_ARB_color_buffer_float
  39. RetroArch [INFO] :: GL_ARB_compatibility
  40. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  41. RetroArch [INFO] :: GL_ARB_conservative_depth
  42. RetroArch [INFO] :: GL_ARB_compute_shader
  43. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  44. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  45. RetroArch [INFO] :: GL_ARB_copy_buffer
  46. RetroArch [INFO] :: GL_ARB_copy_image
  47. RetroArch [INFO] :: GL_ARB_cull_distance
  48. RetroArch [INFO] :: GL_ARB_debug_output
  49. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  50. RetroArch [INFO] :: GL_ARB_depth_clamp
  51. RetroArch [INFO] :: GL_ARB_depth_texture
  52. RetroArch [INFO] :: GL_ARB_derivative_control
  53. RetroArch [INFO] :: GL_ARB_direct_state_access
  54. RetroArch [INFO] :: GL_ARB_draw_buffers
  55. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  56. RetroArch [INFO] :: GL_ARB_draw_indirect
  57. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  58. RetroArch [INFO] :: GL_ARB_draw_instanced
  59. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  60. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  61. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  62. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  63. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  64. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  65. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  66. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  67. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  68. RetroArch [INFO] :: GL_ARB_fragment_program
  69. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  70. RetroArch [INFO] :: GL_ARB_fragment_shader
  71. RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
  72. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  73. RetroArch [INFO] :: GL_ARB_framebuffer_object
  74. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  75. RetroArch [INFO] :: GL_ARB_geometry_shader4
  76. RetroArch [INFO] :: GL_ARB_get_program_binary
  77. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  78. RetroArch [INFO] :: GL_ARB_gl_spirv
  79. RetroArch [INFO] :: GL_ARB_gpu_shader5
  80. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  81. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  82. RetroArch [INFO] :: GL_ARB_half_float_pixel
  83. RetroArch [INFO] :: GL_ARB_half_float_vertex
  84. RetroArch [INFO] :: GL_ARB_imaging
  85. RetroArch [INFO] :: GL_ARB_indirect_parameters
  86. RetroArch [INFO] :: GL_ARB_instanced_arrays
  87. RetroArch [INFO] :: GL_ARB_internalformat_query
  88. RetroArch [INFO] :: GL_ARB_internalformat_query2
  89. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  90. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  91. RetroArch [INFO] :: GL_ARB_map_buffer_range
  92. RetroArch [INFO] :: GL_ARB_multi_bind
  93. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  94. RetroArch [INFO] :: GL_ARB_multisample
  95. RetroArch [INFO] :: GL_ARB_multitexture
  96. RetroArch [INFO] :: GL_ARB_occlusion_query
  97. RetroArch [INFO] :: GL_ARB_occlusion_query2
  98. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  99. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  100. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  101. RetroArch [INFO] :: GL_ARB_point_parameters
  102. RetroArch [INFO] :: GL_ARB_point_sprite
  103. RetroArch [INFO] :: GL_ARB_post_depth_coverage
  104. RetroArch [INFO] :: GL_ARB_program_interface_query
  105. RetroArch [INFO] :: GL_ARB_provoking_vertex
  106. RetroArch [INFO] :: GL_ARB_query_buffer_object
  107. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  108. RetroArch [INFO] :: GL_ARB_robustness
  109. RetroArch [INFO] :: GL_ARB_sample_locations
  110. RetroArch [INFO] :: GL_ARB_sample_shading
  111. RetroArch [INFO] :: GL_ARB_sampler_objects
  112. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  113. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  114. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  115. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  116. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  117. RetroArch [INFO] :: GL_ARB_shader_ballot
  118. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  119. RetroArch [INFO] :: GL_ARB_shader_clock
  120. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  121. RetroArch [INFO] :: GL_ARB_shader_group_vote
  122. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  123. RetroArch [INFO] :: GL_ARB_shader_image_size
  124. RetroArch [INFO] :: GL_ARB_shader_objects
  125. RetroArch [INFO] :: GL_ARB_shader_precision
  126. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  127. RetroArch [INFO] :: GL_ARB_shader_subroutine
  128. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  129. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  130. RetroArch [INFO] :: GL_ARB_shading_language_100
  131. RetroArch [INFO] :: GL_ARB_shader_viewport_layer_array
  132. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  133. RetroArch [INFO] :: GL_ARB_shading_language_include
  134. RetroArch [INFO] :: GL_ARB_shading_language_packing
  135. RetroArch [INFO] :: GL_ARB_shadow
  136. RetroArch [INFO] :: GL_ARB_sparse_buffer
  137. RetroArch [INFO] :: GL_ARB_sparse_texture
  138. RetroArch [INFO] :: GL_ARB_sparse_texture2
  139. RetroArch [INFO] :: GL_ARB_sparse_texture_clamp
  140. RetroArch [INFO] :: GL_ARB_stencil_texturing
  141. RetroArch [INFO] :: GL_ARB_sync
  142. RetroArch [INFO] :: GL_ARB_tessellation_shader
  143. RetroArch [INFO] :: GL_ARB_texture_barrier
  144. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  145. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  146. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  147. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  148. RetroArch [INFO] :: GL_ARB_texture_compression
  149. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  150. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  151. RetroArch [INFO] :: GL_ARB_texture_cube_map
  152. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  153. RetroArch [INFO] :: GL_ARB_texture_env_add
  154. RetroArch [INFO] :: GL_ARB_texture_env_combine
  155. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  156. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  157. RetroArch [INFO] :: GL_ARB_texture_filter_minmax
  158. RetroArch [INFO] :: GL_ARB_texture_float
  159. RetroArch [INFO] :: GL_ARB_texture_gather
  160. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  161. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  162. RetroArch [INFO] :: GL_ARB_texture_multisample
  163. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  164. RetroArch [INFO] :: GL_ARB_texture_query_levels
  165. RetroArch [INFO] :: GL_ARB_texture_query_lod
  166. RetroArch [INFO] :: GL_ARB_texture_rectangle
  167. RetroArch [INFO] :: GL_ARB_texture_rg
  168. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  169. RetroArch [INFO] :: GL_ARB_texture_stencil8
  170. RetroArch [INFO] :: GL_ARB_texture_storage
  171. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  172. RetroArch [INFO] :: GL_ARB_texture_swizzle
  173. RetroArch [INFO] :: GL_ARB_texture_view
  174. RetroArch [INFO] :: GL_ARB_timer_query
  175. RetroArch [INFO] :: GL_ARB_transform_feedback2
  176. RetroArch [INFO] :: GL_ARB_transform_feedback3
  177. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  178. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  179. RetroArch [INFO] :: GL_ARB_transpose_matrix
  180. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  181. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  182. RetroArch [INFO] :: GL_ARB_vertex_array_object
  183. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  184. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  185. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  186. RetroArch [INFO] :: GL_ARB_vertex_program
  187. RetroArch [INFO] :: GL_ARB_vertex_shader
  188. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  189. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  190. RetroArch [INFO] :: GL_ARB_viewport_array
  191. RetroArch [INFO] :: GL_ARB_window_pos
  192. RetroArch [INFO] :: GL_ATI_draw_buffers
  193. RetroArch [INFO] :: GL_ATI_texture_float
  194. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  195. RetroArch [INFO] :: GL_S3_s3tc
  196. RetroArch [INFO] :: GL_EXT_texture_env_add
  197. RetroArch [INFO] :: GL_EXT_abgr
  198. RetroArch [INFO] :: GL_EXT_bgra
  199. RetroArch [INFO] :: GL_EXT_bindable_uniform
  200. RetroArch [INFO] :: GL_EXT_blend_color
  201. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  202. RetroArch [INFO] :: GL_EXT_blend_func_separate
  203. RetroArch [INFO] :: GL_EXT_blend_minmax
  204. RetroArch [INFO] :: GL_EXT_blend_subtract
  205. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  206. RetroArch [INFO] :: GL_EXT_Cg_shader
  207. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  208. RetroArch [INFO] :: GL_EXT_direct_state_access
  209. RetroArch [INFO] :: GL_EXT_draw_buffers2
  210. RetroArch [INFO] :: GL_EXT_draw_instanced
  211. RetroArch [INFO] :: GL_EXT_draw_range_elements
  212. RetroArch [INFO] :: GL_EXT_fog_coord
  213. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  214. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  215. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  216. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  217. RetroArch [INFO] :: GL_EXT_framebuffer_object
  218. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  219. RetroArch [INFO] :: GL_EXT_geometry_shader4
  220. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  221. RetroArch [INFO] :: GL_EXT_gpu_shader4
  222. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  223. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  224. RetroArch [INFO] :: GL_EXT_packed_float
  225. RetroArch [INFO] :: GL_EXT_packed_pixels
  226. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  227. RetroArch [INFO] :: GL_EXT_point_parameters
  228. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  229. RetroArch [INFO] :: GL_EXT_post_depth_coverage
  230. RetroArch [INFO] :: GL_EXT_provoking_vertex
  231. RetroArch [INFO] :: GL_EXT_raster_multisample
  232. RetroArch [INFO] :: GL_EXT_rescale_normal
  233. RetroArch [INFO] :: GL_EXT_secondary_color
  234. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  235. RetroArch [INFO] :: GL_EXT_separate_specular_color
  236. RetroArch [INFO] :: GL_EXT_shader_image_load_formatted
  237. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  238. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  239. RetroArch [INFO] :: GL_EXT_shadow_funcs
  240. RetroArch [INFO] :: GL_EXT_sparse_texture2
  241. RetroArch [INFO] :: GL_EXT_stencil_two_side
  242. RetroArch [INFO] :: GL_EXT_stencil_wrap
  243. RetroArch [INFO] :: GL_EXT_texture3D
  244. RetroArch [INFO] :: GL_EXT_texture_array
  245. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  246. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  247. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  248. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  249. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  250. RetroArch [INFO] :: GL_EXT_texture_cube_map
  251. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  252. RetroArch [INFO] :: GL_EXT_texture_env_combine
  253. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  254. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  255. RetroArch [INFO] :: GL_EXT_texture_filter_minmax
  256. RetroArch [INFO] :: GL_EXT_texture_integer
  257. RetroArch [INFO] :: GL_EXT_texture_lod
  258. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  259. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  260. RetroArch [INFO] :: GL_EXT_texture_object
  261. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  262. RetroArch [INFO] :: GL_EXT_texture_sRGB
  263. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  264. RetroArch [INFO] :: GL_EXT_texture_storage
  265. RetroArch [INFO] :: GL_EXT_texture_swizzle
  266. RetroArch [INFO] :: GL_EXT_timer_query
  267. RetroArch [INFO] :: GL_EXT_transform_feedback2
  268. RetroArch [INFO] :: GL_EXT_vertex_array
  269. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  270. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  271. RetroArch [INFO] :: GL_EXT_window_rectangles
  272. RetroArch [INFO] :: GL_EXT_import_sync_object
  273. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  274. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  275. RetroArch [INFO] :: GL_KHR_context_flush_control
  276. RetroArch [INFO] :: GL_KHR_debug
  277. RetroArch [INFO] :: GL_KHR_no_error
  278. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  279. RetroArch [INFO] :: GL_KHR_robustness
  280. RetroArch [INFO] :: GL_KTX_buffer_region
  281. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  282. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  283. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  284. RetroArch [INFO] :: GL_NV_bindless_texture
  285. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  286. RetroArch [INFO] :: GL_NV_blend_equation_advanced_coherent
  287. RetroArch [INFO] :: GL_NVX_blend_equation_advanced_multi_draw_buffers
  288. RetroArch [INFO] :: GL_NV_blend_square
  289. RetroArch [INFO] :: GL_NV_clip_space_w_scaling
  290. RetroArch [INFO] :: GL_NV_command_list
  291. RetroArch [INFO] :: GL_NV_compute_program5
  292. RetroArch [INFO] :: GL_NV_conditional_render
  293. RetroArch [INFO] :: GL_NV_conservative_raster
  294. RetroArch [INFO] :: GL_NV_conservative_raster_dilate
  295. RetroArch [INFO] :: GL_NV_conservative_raster_pre_snap_triangles
  296. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  297. RetroArch [INFO] :: GL_NV_copy_image
  298. RetroArch [INFO] :: GL_NV_depth_buffer_float
  299. RetroArch [INFO] :: GL_NV_depth_clamp
  300. RetroArch [INFO] :: GL_NV_draw_texture
  301. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  302. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  303. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  304. RetroArch [INFO] :: GL_NV_explicit_multisample
  305. RetroArch [INFO] :: GL_NV_fence
  306. RetroArch [INFO] :: GL_NV_fill_rectangle
  307. RetroArch [INFO] :: GL_NV_float_buffer
  308. RetroArch [INFO] :: GL_NV_fog_distance
  309. RetroArch [INFO] :: GL_NV_fragment_coverage_to_color
  310. RetroArch [INFO] :: GL_NV_fragment_program
  311. RetroArch [INFO] :: GL_NV_fragment_program_option
  312. RetroArch [INFO] :: GL_NV_fragment_program2
  313. RetroArch [INFO] :: GL_NV_fragment_shader_interlock
  314. RetroArch [INFO] :: GL_NV_framebuffer_mixed_samples
  315. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  316. RetroArch [INFO] :: GL_NV_geometry_shader4
  317. RetroArch [INFO] :: GL_NV_geometry_shader_passthrough
  318. RetroArch [INFO] :: GL_NV_gpu_program4
  319. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  320. RetroArch [INFO] :: GL_NV_gpu_program4_1
  321. RetroArch [INFO] :: GL_NV_gpu_program5
  322. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  323. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  324. RetroArch [INFO] :: GL_NV_gpu_shader5
  325. RetroArch [INFO] :: GL_NV_half_float
  326. RetroArch [INFO] :: GL_NV_light_max_exponent
  327. RetroArch [INFO] :: GL_NV_multisample_coverage
  328. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  329. RetroArch [INFO] :: GL_NV_occlusion_query
  330. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  331. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  332. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  333. RetroArch [INFO] :: GL_NV_path_rendering
  334. RetroArch [INFO] :: GL_NV_path_rendering_shared_edge
  335. RetroArch [INFO] :: GL_NV_pixel_data_range
  336. RetroArch [INFO] :: GL_NV_point_sprite
  337. RetroArch [INFO] :: GL_NV_primitive_restart
  338. RetroArch [INFO] :: GL_NV_register_combiners
  339. RetroArch [INFO] :: GL_NV_register_combiners2
  340. RetroArch [INFO] :: GL_NV_sample_locations
  341. RetroArch [INFO] :: GL_NV_sample_mask_override_coverage
  342. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  343. RetroArch [INFO] :: GL_NV_shader_atomic_float
  344. RetroArch [INFO] :: GL_NV_shader_atomic_float64
  345. RetroArch [INFO] :: GL_NV_shader_atomic_fp16_vector
  346. RetroArch [INFO] :: GL_NV_shader_atomic_int64
  347. RetroArch [INFO] :: GL_NV_shader_buffer_load
  348. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  349. RetroArch [INFO] :: GL_NV_stereo_view_rendering
  350. RetroArch [INFO] :: GL_NV_texgen_reflection
  351. RetroArch [INFO] :: GL_NV_texture_barrier
  352. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  353. RetroArch [INFO] :: GL_NV_texture_env_combine4
  354. RetroArch [INFO] :: GL_NV_texture_multisample
  355. RetroArch [INFO] :: GL_NV_texture_rectangle
  356. RetroArch [INFO] :: GL_NV_texture_shader
  357. RetroArch [INFO] :: GL_NV_texture_shader2
  358. RetroArch [INFO] :: GL_NV_texture_shader3
  359. RetroArch [INFO] :: GL_NV_transform_feedback
  360. RetroArch [INFO] :: GL_NV_transform_feedback2
  361. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  362. RetroArch [INFO] :: GL_NV_vertex_array_range
  363. RetroArch [INFO] :: GL_NV_vertex_array_range2
  364. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  365. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  366. RetroArch [INFO] :: GL_NV_vertex_program
  367. RetroArch [INFO] :: GL_NV_vertex_program1_1
  368. RetroArch [INFO] :: GL_NV_vertex_program2
  369. RetroArch [INFO] :: GL_NV_vertex_program2_option
  370. RetroArch [INFO] :: GL_NV_vertex_program3
  371. RetroArch [INFO] :: GL_NV_viewport_array2
  372. RetroArch [INFO] :: GL_NV_viewport_swizzle
  373. RetroArch [INFO] :: GL_NVX_conditional_render
  374. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  375. RetroArch [INFO] :: GL_NVX_multigpu_info
  376. RetroArch [INFO] :: GL_NVX_nvenc_interop
  377. RetroArch [INFO] :: GL_NV_shader_thread_group
  378. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  379. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  380. RetroArch [INFO] :: GL_KHR_blend_equation_advanced_coherent
  381. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  382. RetroArch [INFO] :: GL_SGIS_texture_lod
  383. RetroArch [INFO] :: GL_SGIX_depth_texture
  384. RetroArch [INFO] :: GL_SGIX_shadow
  385. RetroArch [INFO] :: GL_SUN_slice_accum
  386. RetroArch [INFO] :: GL_WIN_swap_hint
  387. RetroArch [INFO] :: WGL_EXT_swap_control
  388. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  389. RetroArch [INFO] :: GL: Using resolution 3440x1440
  390. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  391. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  392. RetroArch [INFO] :: Checking GLSL shader support ...
  393. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  394. RetroArch [INFO] :: Found GLSL vertex shader.
  395. RetroArch [INFO] :: Found GLSL fragment shader.
  396. RetroArch [INFO] :: Linking GLSL program.
  397. RetroArch [INFO] :: Found GLSL vertex shader.
  398. RetroArch [INFO] :: Found GLSL fragment shader.
  399. RetroArch [INFO] :: Linking GLSL program.
  400. RetroArch [INFO] :: Found GLSL vertex shader.
  401. RetroArch [INFO] :: Found GLSL fragment shader.
  402. RetroArch [INFO] :: Linking GLSL program.
  403. RetroArch [INFO] :: Found GLSL vertex shader.
  404. RetroArch [INFO] :: Found GLSL fragment shader.
  405. RetroArch [INFO] :: Linking GLSL program.
  406. RetroArch [INFO] :: Found GLSL vertex shader.
  407. RetroArch [INFO] :: Found GLSL fragment shader.
  408. RetroArch [INFO] :: Linking GLSL program.
  409. RetroArch [INFO] :: [GL]: Using 4 textures.
  410. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  411. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  412. RetroArch [INFO] :: Found XInput v1.4.
  413. RetroArch [INFO] :: Found XInput controller, user #0
  414. RetroArch [INFO] :: Enumerating DInput joypads ...
  415. RetroArch [INFO] :: Device #0 PID: {02DD} VID:{045E}
  416. RetroArch [INFO] :: Done enumerating DInput joypads ...
  417. RetroArch [INFO] :: Autodetect: 28 profiles found
  418. RetroArch [INFO] :: Autodetect: selected configuration: D:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
  419. RetroArch [INFO] :: Found joypad driver: "xinput".
  420. RetroArch [INFO] :: Using font rendering backend: freetype.
  421. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  422. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  423. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  424. RetroArch [INFO] :: Using font rendering backend: freetype.
  425. RetroArch [INFO] :: Using font rendering backend: freetype.
  426. RetroArch [INFO] :: SRAM will not be saved.
  427. RetroArch [INFO] :: null: [D:\Emulators\RetroArch\content_history.lpl].
  428. RetroArch [INFO] :: [GL]: VSync => on
  429. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  430. RetroArch [INFO] :: [GL]: VSync => on
  431. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  432. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  433. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  434. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  435. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  436. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  437. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  438. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  439. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  440. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  441. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  442. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  443. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  444. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  445. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  446. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  447. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  448. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  449. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  450. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  451. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  452. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  453. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  454. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  455. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  456. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  457. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  458. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  459. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  460. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  461. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  462. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  463. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  464. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  465. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  466. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  467. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  468. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  469. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  470. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  471. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  472. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  473. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  474. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  475. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  476. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  477. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  478. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  479. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  480. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  481. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  482. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  483. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  484. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  485. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  486. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  487. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  488. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  489. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  490. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  491. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  492. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  493. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  494. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  495. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  496. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  497. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  498. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  499. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  500. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  501. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  502. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  503. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  504. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  505. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  506. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  507. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  508. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  509. RetroArch [INFO] :: [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
  510. RetroArch [INFO] :: Using content: D:\ROMs\SNES\Contra III - The Alien Wars.smc.
  511. RetroArch [INFO] :: arg #0: retroarch
  512. RetroArch [INFO] :: arg #1: D:\ROMs\SNES\Contra III - The Alien Wars.smc
  513. RetroArch [INFO] :: arg #2: -c
  514. RetroArch [INFO] :: arg #3: D:\Emulators\RetroArch\retroarch.cfg
  515. RetroArch [INFO] :: arg #4: -L
  516. RetroArch [INFO] :: arg #5: D:\Emulators\RetroArch\cores\bsnes_accuracy_libretro.dll
  517. RetroArch [INFO] :: Resetting undo buffers.
  518. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  519. RetroArch [INFO] :: Redirecting save file to "D:\ROMs\SNES\Contra III - The Alien Wars.srm".
  520. RetroArch [INFO] :: === Build =======================================
  521. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  522. Built: Jul 17 2016
  523. RetroArch [INFO] :: Version: 1.3.6
  524. RetroArch [INFO] :: Git: 218d6f5
  525. RetroArch [INFO] :: =================================================
  526. RetroArch [INFO] :: Resetting undo buffers.
  527. RetroArch [INFO] :: Loading dynamic libretro core from: "D:\Emulators\RetroArch\cores\bsnes_accuracy_libretro.dll"
  528. RetroArch [INFO] :: Overrides: no core-specific overrides found at D:\Emulators\RetroArch\config\bsnes\bsnes.cfg.
  529. RetroArch [INFO] :: Overrides: no game-specific overrides found at D:\Emulators\RetroArch\config\bsnes\Contra III - The Alien Wars.cfg.
  530. RetroArch [INFO] :: Environ SET_SUBSYSTEM_INFO.
  531. RetroArch [INFO] :: Special game type: Super GameBoy
  532. RetroArch [INFO] :: Ident: sgb
  533. RetroArch [INFO] :: ID: 4356
  534. RetroArch [INFO] :: Content:
  535. RetroArch [INFO] :: GameBoy (required)
  536. RetroArch [INFO] :: Super GameBoy BIOS (required)
  537. RetroArch [INFO] :: Special game type: Sufami Turbo
  538. RetroArch [INFO] :: Ident: sufami
  539. RetroArch [INFO] :: ID: 4355
  540. RetroArch [INFO] :: Content:
  541. RetroArch [INFO] :: Sufami A (optional)
  542. RetroArch [INFO] :: Sufami B (optional)
  543. RetroArch [INFO] :: Sufami BIOS (required)
  544. RetroArch [INFO] :: Special game type: BSX
  545. RetroArch [INFO] :: Ident: bsx
  546. RetroArch [INFO] :: ID: 4353
  547. RetroArch [INFO] :: Content:
  548. RetroArch [INFO] :: BSX ROM (required)
  549. RetroArch [INFO] :: BSX BIOS (required)
  550. RetroArch [INFO] :: Special game type: BSX slotted
  551. RetroArch [INFO] :: Ident: bsxslot
  552. RetroArch [INFO] :: ID: 4354
  553. RetroArch [INFO] :: Content:
  554. RetroArch [INFO] :: BSX ROM (required)
  555. RetroArch [INFO] :: BSX BIOS (required)
  556. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  557. RetroArch [INFO] :: Controller port: 1
  558. RetroArch [INFO] :: SNES Joypad (ID: 1)
  559. RetroArch [INFO] :: SNES Mouse (ID: 2)
  560. RetroArch [INFO] :: Controller port: 2
  561. RetroArch [INFO] :: SNES Joypad (ID: 1)
  562. RetroArch [INFO] :: SNES Mouse (ID: 2)
  563. RetroArch [INFO] :: Multitap (ID: 257)
  564. RetroArch [INFO] :: SuperScope (ID: 260)
  565. RetroArch [INFO] :: Justifier (ID: 516)
  566. RetroArch [INFO] :: Justifiers (ID: 772)
  567. RetroArch [INFO] :: Remaps: remap directory: D:\Emulators\RetroArch\config/remaps
  568. RetroArch [INFO] :: Remaps: no game-specific remap found at D:\Emulators\RetroArch\config/remaps/bsnes/Contra III - The Alien Wars.rmp.
  569. RetroArch [INFO] :: Remaps: no core-specific remap found at D:\Emulators\RetroArch\config/remaps/bsnes/bsnes.rmp.
  570. RetroArch [INFO] :: Redirecting save file to "D:\ROMs\SNES\Contra III - The Alien Wars.srm".
  571. RetroArch [INFO] :: Loading content file: D:\ROMs\SNES\Contra III - The Alien Wars.smc.
  572. RetroArch [INFO] :: Did not find a valid content patch.
  573. RetroArch [INFO] :: CRC32: 0x84da7cfe .
  574. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  575. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  576. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
  577. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  578. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  579. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  580. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  581. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  582. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  583. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  584. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
  585. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  586. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  587. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  588. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Y"
  589. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
  590. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  591. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  592. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  593. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  594. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  595. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A"
  596. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "X"
  597. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L"
  598. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R"
  599. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  600. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Y"
  601. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
  602. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  603. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  604. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  605. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  606. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  607. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A"
  608. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "X"
  609. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L"
  610. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R"
  611. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  612. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Y"
  613. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
  614. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  615. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  616. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  617. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  618. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  619. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A"
  620. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "X"
  621. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L"
  622. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R"
  623. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  624. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Y"
  625. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
  626. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  627. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  628. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  629. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  630. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  631. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "A"
  632. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "X"
  633. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L"
  634. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R"
  635. [bsnes]: XML map:
  636. cartridge region=NTSC
  637. rom name=program.rom size=0x100000
  638. map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000
  639.  
  640. [bsnes]: [Memory]: ID 7, Request "manifest.bml".
  641. [bsnes]: Complete load request.
  642. [bsnes]: [Memory]: ID 8, Request "program.rom".
  643. [bsnes]: Load ROM.
  644. [bsnes]: Complete load request.
  645. [bsnes]: [Memory]: ID 6, Request "".
  646. [bsnes]: Complete load request.
  647. [bsnes]: SRAM memory size: 0.
  648. [bsnes]: SRAM memory size: 0.
  649. RetroArch [INFO] :: Skipping SRAM load..
  650. RetroArch [INFO] :: Version of libretro API: 1
  651. RetroArch [INFO] :: Compiled against API: 1
  652. RetroArch [INFO] :: Environ GET_OVERSCAN: 0
  653. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  654. RetroArch [INFO] :: Set audio input rate to: 31961.16 Hz.
  655. RetroArch [INFO] :: Video @ fullscreen
  656. RetroArch [INFO] :: Found GL context: wgl
  657. RetroArch [INFO] :: Detecting screen resolution 3440x1440.
  658. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  659. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1080/PCIe/SSE2.
  660. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 372.54.
  661. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  662. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  663. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  664. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  665. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  666. RetroArch [INFO] :: [GL]: Supported extensions:
  667. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  668. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  669. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  670. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  671. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  672. RetroArch [INFO] :: GL_ARB_base_instance
  673. RetroArch [INFO] :: GL_ARB_bindless_texture
  674. RetroArch [INFO] :: GL_ARB_blend_func_extended
  675. RetroArch [INFO] :: GL_ARB_buffer_storage
  676. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  677. RetroArch [INFO] :: GL_ARB_clear_texture
  678. RetroArch [INFO] :: GL_ARB_clip_control
  679. RetroArch [INFO] :: GL_ARB_color_buffer_float
  680. RetroArch [INFO] :: GL_ARB_compatibility
  681. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  682. RetroArch [INFO] :: GL_ARB_conservative_depth
  683. RetroArch [INFO] :: GL_ARB_compute_shader
  684. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  685. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  686. RetroArch [INFO] :: GL_ARB_copy_buffer
  687. RetroArch [INFO] :: GL_ARB_copy_image
  688. RetroArch [INFO] :: GL_ARB_cull_distance
  689. RetroArch [INFO] :: GL_ARB_debug_output
  690. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  691. RetroArch [INFO] :: GL_ARB_depth_clamp
  692. RetroArch [INFO] :: GL_ARB_depth_texture
  693. RetroArch [INFO] :: GL_ARB_derivative_control
  694. RetroArch [INFO] :: GL_ARB_direct_state_access
  695. RetroArch [INFO] :: GL_ARB_draw_buffers
  696. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  697. RetroArch [INFO] :: GL_ARB_draw_indirect
  698. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  699. RetroArch [INFO] :: GL_ARB_draw_instanced
  700. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  701. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  702. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  703. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  704. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  705. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  706. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  707. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  708. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  709. RetroArch [INFO] :: GL_ARB_fragment_program
  710. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  711. RetroArch [INFO] :: GL_ARB_fragment_shader
  712. RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
  713. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  714. RetroArch [INFO] :: GL_ARB_framebuffer_object
  715. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  716. RetroArch [INFO] :: GL_ARB_geometry_shader4
  717. RetroArch [INFO] :: GL_ARB_get_program_binary
  718. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  719. RetroArch [INFO] :: GL_ARB_gl_spirv
  720. RetroArch [INFO] :: GL_ARB_gpu_shader5
  721. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  722. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  723. RetroArch [INFO] :: GL_ARB_half_float_pixel
  724. RetroArch [INFO] :: GL_ARB_half_float_vertex
  725. RetroArch [INFO] :: GL_ARB_imaging
  726. RetroArch [INFO] :: GL_ARB_indirect_parameters
  727. RetroArch [INFO] :: GL_ARB_instanced_arrays
  728. RetroArch [INFO] :: GL_ARB_internalformat_query
  729. RetroArch [INFO] :: GL_ARB_internalformat_query2
  730. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  731. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  732. RetroArch [INFO] :: GL_ARB_map_buffer_range
  733. RetroArch [INFO] :: GL_ARB_multi_bind
  734. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  735. RetroArch [INFO] :: GL_ARB_multisample
  736. RetroArch [INFO] :: GL_ARB_multitexture
  737. RetroArch [INFO] :: GL_ARB_occlusion_query
  738. RetroArch [INFO] :: GL_ARB_occlusion_query2
  739. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  740. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  741. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  742. RetroArch [INFO] :: GL_ARB_point_parameters
  743. RetroArch [INFO] :: GL_ARB_point_sprite
  744. RetroArch [INFO] :: GL_ARB_post_depth_coverage
  745. RetroArch [INFO] :: GL_ARB_program_interface_query
  746. RetroArch [INFO] :: GL_ARB_provoking_vertex
  747. RetroArch [INFO] :: GL_ARB_query_buffer_object
  748. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  749. RetroArch [INFO] :: GL_ARB_robustness
  750. RetroArch [INFO] :: GL_ARB_sample_locations
  751. RetroArch [INFO] :: GL_ARB_sample_shading
  752. RetroArch [INFO] :: GL_ARB_sampler_objects
  753. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  754. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  755. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  756. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  757. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  758. RetroArch [INFO] :: GL_ARB_shader_ballot
  759. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  760. RetroArch [INFO] :: GL_ARB_shader_clock
  761. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  762. RetroArch [INFO] :: GL_ARB_shader_group_vote
  763. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  764. RetroArch [INFO] :: GL_ARB_shader_image_size
  765. RetroArch [INFO] :: GL_ARB_shader_objects
  766. RetroArch [INFO] :: GL_ARB_shader_precision
  767. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  768. RetroArch [INFO] :: GL_ARB_shader_subroutine
  769. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  770. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  771. RetroArch [INFO] :: GL_ARB_shading_language_100
  772. RetroArch [INFO] :: GL_ARB_shader_viewport_layer_array
  773. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  774. RetroArch [INFO] :: GL_ARB_shading_language_include
  775. RetroArch [INFO] :: GL_ARB_shading_language_packing
  776. RetroArch [INFO] :: GL_ARB_shadow
  777. RetroArch [INFO] :: GL_ARB_sparse_buffer
  778. RetroArch [INFO] :: GL_ARB_sparse_texture
  779. RetroArch [INFO] :: GL_ARB_sparse_texture2
  780. RetroArch [INFO] :: GL_ARB_sparse_texture_clamp
  781. RetroArch [INFO] :: GL_ARB_stencil_texturing
  782. RetroArch [INFO] :: GL_ARB_sync
  783. RetroArch [INFO] :: GL_ARB_tessellation_shader
  784. RetroArch [INFO] :: GL_ARB_texture_barrier
  785. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  786. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  787. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  788. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  789. RetroArch [INFO] :: GL_ARB_texture_compression
  790. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  791. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  792. RetroArch [INFO] :: GL_ARB_texture_cube_map
  793. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  794. RetroArch [INFO] :: GL_ARB_texture_env_add
  795. RetroArch [INFO] :: GL_ARB_texture_env_combine
  796. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  797. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  798. RetroArch [INFO] :: GL_ARB_texture_filter_minmax
  799. RetroArch [INFO] :: GL_ARB_texture_float
  800. RetroArch [INFO] :: GL_ARB_texture_gather
  801. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  802. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  803. RetroArch [INFO] :: GL_ARB_texture_multisample
  804. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  805. RetroArch [INFO] :: GL_ARB_texture_query_levels
  806. RetroArch [INFO] :: GL_ARB_texture_query_lod
  807. RetroArch [INFO] :: GL_ARB_texture_rectangle
  808. RetroArch [INFO] :: GL_ARB_texture_rg
  809. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  810. RetroArch [INFO] :: GL_ARB_texture_stencil8
  811. RetroArch [INFO] :: GL_ARB_texture_storage
  812. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  813. RetroArch [INFO] :: GL_ARB_texture_swizzle
  814. RetroArch [INFO] :: GL_ARB_texture_view
  815. RetroArch [INFO] :: GL_ARB_timer_query
  816. RetroArch [INFO] :: GL_ARB_transform_feedback2
  817. RetroArch [INFO] :: GL_ARB_transform_feedback3
  818. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  819. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  820. RetroArch [INFO] :: GL_ARB_transpose_matrix
  821. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  822. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  823. RetroArch [INFO] :: GL_ARB_vertex_array_object
  824. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  825. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  826. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  827. RetroArch [INFO] :: GL_ARB_vertex_program
  828. RetroArch [INFO] :: GL_ARB_vertex_shader
  829. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  830. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  831. RetroArch [INFO] :: GL_ARB_viewport_array
  832. RetroArch [INFO] :: GL_ARB_window_pos
  833. RetroArch [INFO] :: GL_ATI_draw_buffers
  834. RetroArch [INFO] :: GL_ATI_texture_float
  835. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  836. RetroArch [INFO] :: GL_S3_s3tc
  837. RetroArch [INFO] :: GL_EXT_texture_env_add
  838. RetroArch [INFO] :: GL_EXT_abgr
  839. RetroArch [INFO] :: GL_EXT_bgra
  840. RetroArch [INFO] :: GL_EXT_bindable_uniform
  841. RetroArch [INFO] :: GL_EXT_blend_color
  842. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  843. RetroArch [INFO] :: GL_EXT_blend_func_separate
  844. RetroArch [INFO] :: GL_EXT_blend_minmax
  845. RetroArch [INFO] :: GL_EXT_blend_subtract
  846. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  847. RetroArch [INFO] :: GL_EXT_Cg_shader
  848. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  849. RetroArch [INFO] :: GL_EXT_direct_state_access
  850. RetroArch [INFO] :: GL_EXT_draw_buffers2
  851. RetroArch [INFO] :: GL_EXT_draw_instanced
  852. RetroArch [INFO] :: GL_EXT_draw_range_elements
  853. RetroArch [INFO] :: GL_EXT_fog_coord
  854. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  855. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  856. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  857. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  858. RetroArch [INFO] :: GL_EXT_framebuffer_object
  859. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  860. RetroArch [INFO] :: GL_EXT_geometry_shader4
  861. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  862. RetroArch [INFO] :: GL_EXT_gpu_shader4
  863. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  864. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  865. RetroArch [INFO] :: GL_EXT_packed_float
  866. RetroArch [INFO] :: GL_EXT_packed_pixels
  867. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  868. RetroArch [INFO] :: GL_EXT_point_parameters
  869. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  870. RetroArch [INFO] :: GL_EXT_post_depth_coverage
  871. RetroArch [INFO] :: GL_EXT_provoking_vertex
  872. RetroArch [INFO] :: GL_EXT_raster_multisample
  873. RetroArch [INFO] :: GL_EXT_rescale_normal
  874. RetroArch [INFO] :: GL_EXT_secondary_color
  875. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  876. RetroArch [INFO] :: GL_EXT_separate_specular_color
  877. RetroArch [INFO] :: GL_EXT_shader_image_load_formatted
  878. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  879. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  880. RetroArch [INFO] :: GL_EXT_shadow_funcs
  881. RetroArch [INFO] :: GL_EXT_sparse_texture2
  882. RetroArch [INFO] :: GL_EXT_stencil_two_side
  883. RetroArch [INFO] :: GL_EXT_stencil_wrap
  884. RetroArch [INFO] :: GL_EXT_texture3D
  885. RetroArch [INFO] :: GL_EXT_texture_array
  886. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  887. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  888. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  889. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  890. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  891. RetroArch [INFO] :: GL_EXT_texture_cube_map
  892. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  893. RetroArch [INFO] :: GL_EXT_texture_env_combine
  894. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  895. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  896. RetroArch [INFO] :: GL_EXT_texture_filter_minmax
  897. RetroArch [INFO] :: GL_EXT_texture_integer
  898. RetroArch [INFO] :: GL_EXT_texture_lod
  899. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  900. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  901. RetroArch [INFO] :: GL_EXT_texture_object
  902. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  903. RetroArch [INFO] :: GL_EXT_texture_sRGB
  904. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  905. RetroArch [INFO] :: GL_EXT_texture_storage
  906. RetroArch [INFO] :: GL_EXT_texture_swizzle
  907. RetroArch [INFO] :: GL_EXT_timer_query
  908. RetroArch [INFO] :: GL_EXT_transform_feedback2
  909. RetroArch [INFO] :: GL_EXT_vertex_array
  910. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  911. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  912. RetroArch [INFO] :: GL_EXT_window_rectangles
  913. RetroArch [INFO] :: GL_EXT_import_sync_object
  914. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  915. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  916. RetroArch [INFO] :: GL_KHR_context_flush_control
  917. RetroArch [INFO] :: GL_KHR_debug
  918. RetroArch [INFO] :: GL_KHR_no_error
  919. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  920. RetroArch [INFO] :: GL_KHR_robustness
  921. RetroArch [INFO] :: GL_KTX_buffer_region
  922. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  923. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  924. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  925. RetroArch [INFO] :: GL_NV_bindless_texture
  926. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  927. RetroArch [INFO] :: GL_NV_blend_equation_advanced_coherent
  928. RetroArch [INFO] :: GL_NVX_blend_equation_advanced_multi_draw_buffers
  929. RetroArch [INFO] :: GL_NV_blend_square
  930. RetroArch [INFO] :: GL_NV_clip_space_w_scaling
  931. RetroArch [INFO] :: GL_NV_command_list
  932. RetroArch [INFO] :: GL_NV_compute_program5
  933. RetroArch [INFO] :: GL_NV_conditional_render
  934. RetroArch [INFO] :: GL_NV_conservative_raster
  935. RetroArch [INFO] :: GL_NV_conservative_raster_dilate
  936. RetroArch [INFO] :: GL_NV_conservative_raster_pre_snap_triangles
  937. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  938. RetroArch [INFO] :: GL_NV_copy_image
  939. RetroArch [INFO] :: GL_NV_depth_buffer_float
  940. RetroArch [INFO] :: GL_NV_depth_clamp
  941. RetroArch [INFO] :: GL_NV_draw_texture
  942. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  943. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  944. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  945. RetroArch [INFO] :: GL_NV_explicit_multisample
  946. RetroArch [INFO] :: GL_NV_fence
  947. RetroArch [INFO] :: GL_NV_fill_rectangle
  948. RetroArch [INFO] :: GL_NV_float_buffer
  949. RetroArch [INFO] :: GL_NV_fog_distance
  950. RetroArch [INFO] :: GL_NV_fragment_coverage_to_color
  951. RetroArch [INFO] :: GL_NV_fragment_program
  952. RetroArch [INFO] :: GL_NV_fragment_program_option
  953. RetroArch [INFO] :: GL_NV_fragment_program2
  954. RetroArch [INFO] :: GL_NV_fragment_shader_interlock
  955. RetroArch [INFO] :: GL_NV_framebuffer_mixed_samples
  956. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  957. RetroArch [INFO] :: GL_NV_geometry_shader4
  958. RetroArch [INFO] :: GL_NV_geometry_shader_passthrough
  959. RetroArch [INFO] :: GL_NV_gpu_program4
  960. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  961. RetroArch [INFO] :: GL_NV_gpu_program4_1
  962. RetroArch [INFO] :: GL_NV_gpu_program5
  963. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  964. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  965. RetroArch [INFO] :: GL_NV_gpu_shader5
  966. RetroArch [INFO] :: GL_NV_half_float
  967. RetroArch [INFO] :: GL_NV_light_max_exponent
  968. RetroArch [INFO] :: GL_NV_multisample_coverage
  969. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  970. RetroArch [INFO] :: GL_NV_occlusion_query
  971. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  972. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  973. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  974. RetroArch [INFO] :: GL_NV_path_rendering
  975. RetroArch [INFO] :: GL_NV_path_rendering_shared_edge
  976. RetroArch [INFO] :: GL_NV_pixel_data_range
  977. RetroArch [INFO] :: GL_NV_point_sprite
  978. RetroArch [INFO] :: GL_NV_primitive_restart
  979. RetroArch [INFO] :: GL_NV_register_combiners
  980. RetroArch [INFO] :: GL_NV_register_combiners2
  981. RetroArch [INFO] :: GL_NV_sample_locations
  982. RetroArch [INFO] :: GL_NV_sample_mask_override_coverage
  983. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  984. RetroArch [INFO] :: GL_NV_shader_atomic_float
  985. RetroArch [INFO] :: GL_NV_shader_atomic_float64
  986. RetroArch [INFO] :: GL_NV_shader_atomic_fp16_vector
  987. RetroArch [INFO] :: GL_NV_shader_atomic_int64
  988. RetroArch [INFO] :: GL_NV_shader_buffer_load
  989. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  990. RetroArch [INFO] :: GL_NV_stereo_view_rendering
  991. RetroArch [INFO] :: GL_NV_texgen_reflection
  992. RetroArch [INFO] :: GL_NV_texture_barrier
  993. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  994. RetroArch [INFO] :: GL_NV_texture_env_combine4
  995. RetroArch [INFO] :: GL_NV_texture_multisample
  996. RetroArch [INFO] :: GL_NV_texture_rectangle
  997. RetroArch [INFO] :: GL_NV_texture_shader
  998. RetroArch [INFO] :: GL_NV_texture_shader2
  999. RetroArch [INFO] :: GL_NV_texture_shader3
  1000. RetroArch [INFO] :: GL_NV_transform_feedback
  1001. RetroArch [INFO] :: GL_NV_transform_feedback2
  1002. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  1003. RetroArch [INFO] :: GL_NV_vertex_array_range
  1004. RetroArch [INFO] :: GL_NV_vertex_array_range2
  1005. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  1006. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  1007. RetroArch [INFO] :: GL_NV_vertex_program
  1008. RetroArch [INFO] :: GL_NV_vertex_program1_1
  1009. RetroArch [INFO] :: GL_NV_vertex_program2
  1010. RetroArch [INFO] :: GL_NV_vertex_program2_option
  1011. RetroArch [INFO] :: GL_NV_vertex_program3
  1012. RetroArch [INFO] :: GL_NV_viewport_array2
  1013. RetroArch [INFO] :: GL_NV_viewport_swizzle
  1014. RetroArch [INFO] :: GL_NVX_conditional_render
  1015. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  1016. RetroArch [INFO] :: GL_NVX_multigpu_info
  1017. RetroArch [INFO] :: GL_NVX_nvenc_interop
  1018. RetroArch [INFO] :: GL_NV_shader_thread_group
  1019. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  1020. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  1021. RetroArch [INFO] :: GL_KHR_blend_equation_advanced_coherent
  1022. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  1023. RetroArch [INFO] :: GL_SGIS_texture_lod
  1024. RetroArch [INFO] :: GL_SGIX_depth_texture
  1025. RetroArch [INFO] :: GL_SGIX_shadow
  1026. RetroArch [INFO] :: GL_SUN_slice_accum
  1027. RetroArch [INFO] :: GL_WIN_swap_hint
  1028. RetroArch [INFO] :: WGL_EXT_swap_control
  1029. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  1030. RetroArch [INFO] :: GL: Using resolution 3440x1440
  1031. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  1032. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  1033. RetroArch [INFO] :: Checking GLSL shader support ...
  1034. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  1035. RetroArch [INFO] :: Found GLSL vertex shader.
  1036. RetroArch [INFO] :: Found GLSL fragment shader.
  1037. RetroArch [INFO] :: Linking GLSL program.
  1038. RetroArch [INFO] :: Found GLSL vertex shader.
  1039. RetroArch [INFO] :: Found GLSL fragment shader.
  1040. RetroArch [INFO] :: Linking GLSL program.
  1041. RetroArch [INFO] :: Found GLSL vertex shader.
  1042. RetroArch [INFO] :: Found GLSL fragment shader.
  1043. RetroArch [INFO] :: Linking GLSL program.
  1044. RetroArch [INFO] :: Found GLSL vertex shader.
  1045. RetroArch [INFO] :: Found GLSL fragment shader.
  1046. RetroArch [INFO] :: Linking GLSL program.
  1047. RetroArch [INFO] :: Found GLSL vertex shader.
  1048. RetroArch [INFO] :: Found GLSL fragment shader.
  1049. RetroArch [INFO] :: Linking GLSL program.
  1050. RetroArch [INFO] :: [GL]: Using 4 textures.
  1051. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  1052. RetroArch [INFO] :: Found XInput v1.4.
  1053. RetroArch [INFO] :: Found XInput controller, user #0
  1054. RetroArch [INFO] :: Enumerating DInput joypads ...
  1055. RetroArch [INFO] :: Device #0 PID: {02DD} VID:{045E}
  1056. RetroArch [INFO] :: Done enumerating DInput joypads ...
  1057. RetroArch [INFO] :: Autodetect: 28 profiles found
  1058. RetroArch [INFO] :: Autodetect: selected configuration: D:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
  1059. RetroArch [INFO] :: Found joypad driver: "xinput".
  1060. RetroArch [INFO] :: Using font rendering backend: freetype.
  1061. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  1062. RetroArch [INFO] :: Using font rendering backend: freetype.
  1063. RetroArch [INFO] :: null: [D:\Emulators\RetroArch\content_history.lpl].
  1064. RetroArch [INFO] :: [GL]: VSync => on
  1065. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1066. RetroArch [INFO] :: [GL]: VSync => on
  1067. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1068. RetroArch [INFO] :: No content, starting dummy core.
  1069. RetroArch [INFO] :: arg #0: retroarch
  1070. RetroArch [INFO] :: arg #1: --menu
  1071. RetroArch [INFO] :: arg #2: -c
  1072. RetroArch [INFO] :: arg #3: D:\Emulators\RetroArch\retroarch.cfg
  1073. RetroArch [INFO] :: arg #4: -v
  1074. [bsnes]: SRAM memory size: 0.
  1075. RetroArch [INFO] :: Resetting undo buffers.
  1076. RetroArch [INFO] :: Average audio buffer saturation: 93.13 %, standard deviation (percentage points): 11.80 %.
  1077. RetroArch [INFO] :: Amount of time spent close to underrun: 1.41 %. Close to blocking: 97.06 %.
  1078. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  1079. RetroArch [INFO] :: === Build =======================================
  1080. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  1081. Built: Jul 17 2016
  1082. RetroArch [INFO] :: Version: 1.3.6
  1083. RetroArch [INFO] :: Git: 218d6f5
  1084. RetroArch [INFO] :: =================================================
  1085. RetroArch [INFO] :: Resetting undo buffers.
  1086. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  1087. RetroArch [INFO] :: Version of libretro API: 1
  1088. RetroArch [INFO] :: Compiled against API: 1
  1089. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  1090. RetroArch [INFO] :: Video @ fullscreen
  1091. RetroArch [INFO] :: Found GL context: wgl
  1092. RetroArch [INFO] :: Detecting screen resolution 3440x1440.
  1093. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1094. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1080/PCIe/SSE2.
  1095. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 372.54.
  1096. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  1097. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  1098. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  1099. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  1100. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  1101. RetroArch [INFO] :: [GL]: Supported extensions:
  1102. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  1103. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  1104. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  1105. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  1106. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  1107. RetroArch [INFO] :: GL_ARB_base_instance
  1108. RetroArch [INFO] :: GL_ARB_bindless_texture
  1109. RetroArch [INFO] :: GL_ARB_blend_func_extended
  1110. RetroArch [INFO] :: GL_ARB_buffer_storage
  1111. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  1112. RetroArch [INFO] :: GL_ARB_clear_texture
  1113. RetroArch [INFO] :: GL_ARB_clip_control
  1114. RetroArch [INFO] :: GL_ARB_color_buffer_float
  1115. RetroArch [INFO] :: GL_ARB_compatibility
  1116. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  1117. RetroArch [INFO] :: GL_ARB_conservative_depth
  1118. RetroArch [INFO] :: GL_ARB_compute_shader
  1119. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  1120. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  1121. RetroArch [INFO] :: GL_ARB_copy_buffer
  1122. RetroArch [INFO] :: GL_ARB_copy_image
  1123. RetroArch [INFO] :: GL_ARB_cull_distance
  1124. RetroArch [INFO] :: GL_ARB_debug_output
  1125. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  1126. RetroArch [INFO] :: GL_ARB_depth_clamp
  1127. RetroArch [INFO] :: GL_ARB_depth_texture
  1128. RetroArch [INFO] :: GL_ARB_derivative_control
  1129. RetroArch [INFO] :: GL_ARB_direct_state_access
  1130. RetroArch [INFO] :: GL_ARB_draw_buffers
  1131. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  1132. RetroArch [INFO] :: GL_ARB_draw_indirect
  1133. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  1134. RetroArch [INFO] :: GL_ARB_draw_instanced
  1135. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  1136. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  1137. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  1138. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  1139. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  1140. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  1141. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  1142. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  1143. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  1144. RetroArch [INFO] :: GL_ARB_fragment_program
  1145. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  1146. RetroArch [INFO] :: GL_ARB_fragment_shader
  1147. RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
  1148. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  1149. RetroArch [INFO] :: GL_ARB_framebuffer_object
  1150. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  1151. RetroArch [INFO] :: GL_ARB_geometry_shader4
  1152. RetroArch [INFO] :: GL_ARB_get_program_binary
  1153. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  1154. RetroArch [INFO] :: GL_ARB_gl_spirv
  1155. RetroArch [INFO] :: GL_ARB_gpu_shader5
  1156. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  1157. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  1158. RetroArch [INFO] :: GL_ARB_half_float_pixel
  1159. RetroArch [INFO] :: GL_ARB_half_float_vertex
  1160. RetroArch [INFO] :: GL_ARB_imaging
  1161. RetroArch [INFO] :: GL_ARB_indirect_parameters
  1162. RetroArch [INFO] :: GL_ARB_instanced_arrays
  1163. RetroArch [INFO] :: GL_ARB_internalformat_query
  1164. RetroArch [INFO] :: GL_ARB_internalformat_query2
  1165. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  1166. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  1167. RetroArch [INFO] :: GL_ARB_map_buffer_range
  1168. RetroArch [INFO] :: GL_ARB_multi_bind
  1169. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  1170. RetroArch [INFO] :: GL_ARB_multisample
  1171. RetroArch [INFO] :: GL_ARB_multitexture
  1172. RetroArch [INFO] :: GL_ARB_occlusion_query
  1173. RetroArch [INFO] :: GL_ARB_occlusion_query2
  1174. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  1175. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  1176. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  1177. RetroArch [INFO] :: GL_ARB_point_parameters
  1178. RetroArch [INFO] :: GL_ARB_point_sprite
  1179. RetroArch [INFO] :: GL_ARB_post_depth_coverage
  1180. RetroArch [INFO] :: GL_ARB_program_interface_query
  1181. RetroArch [INFO] :: GL_ARB_provoking_vertex
  1182. RetroArch [INFO] :: GL_ARB_query_buffer_object
  1183. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  1184. RetroArch [INFO] :: GL_ARB_robustness
  1185. RetroArch [INFO] :: GL_ARB_sample_locations
  1186. RetroArch [INFO] :: GL_ARB_sample_shading
  1187. RetroArch [INFO] :: GL_ARB_sampler_objects
  1188. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  1189. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  1190. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  1191. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  1192. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  1193. RetroArch [INFO] :: GL_ARB_shader_ballot
  1194. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  1195. RetroArch [INFO] :: GL_ARB_shader_clock
  1196. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  1197. RetroArch [INFO] :: GL_ARB_shader_group_vote
  1198. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  1199. RetroArch [INFO] :: GL_ARB_shader_image_size
  1200. RetroArch [INFO] :: GL_ARB_shader_objects
  1201. RetroArch [INFO] :: GL_ARB_shader_precision
  1202. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  1203. RetroArch [INFO] :: GL_ARB_shader_subroutine
  1204. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  1205. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  1206. RetroArch [INFO] :: GL_ARB_shading_language_100
  1207. RetroArch [INFO] :: GL_ARB_shader_viewport_layer_array
  1208. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  1209. RetroArch [INFO] :: GL_ARB_shading_language_include
  1210. RetroArch [INFO] :: GL_ARB_shading_language_packing
  1211. RetroArch [INFO] :: GL_ARB_shadow
  1212. RetroArch [INFO] :: GL_ARB_sparse_buffer
  1213. RetroArch [INFO] :: GL_ARB_sparse_texture
  1214. RetroArch [INFO] :: GL_ARB_sparse_texture2
  1215. RetroArch [INFO] :: GL_ARB_sparse_texture_clamp
  1216. RetroArch [INFO] :: GL_ARB_stencil_texturing
  1217. RetroArch [INFO] :: GL_ARB_sync
  1218. RetroArch [INFO] :: GL_ARB_tessellation_shader
  1219. RetroArch [INFO] :: GL_ARB_texture_barrier
  1220. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  1221. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  1222. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  1223. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  1224. RetroArch [INFO] :: GL_ARB_texture_compression
  1225. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  1226. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  1227. RetroArch [INFO] :: GL_ARB_texture_cube_map
  1228. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  1229. RetroArch [INFO] :: GL_ARB_texture_env_add
  1230. RetroArch [INFO] :: GL_ARB_texture_env_combine
  1231. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  1232. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  1233. RetroArch [INFO] :: GL_ARB_texture_filter_minmax
  1234. RetroArch [INFO] :: GL_ARB_texture_float
  1235. RetroArch [INFO] :: GL_ARB_texture_gather
  1236. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  1237. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  1238. RetroArch [INFO] :: GL_ARB_texture_multisample
  1239. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  1240. RetroArch [INFO] :: GL_ARB_texture_query_levels
  1241. RetroArch [INFO] :: GL_ARB_texture_query_lod
  1242. RetroArch [INFO] :: GL_ARB_texture_rectangle
  1243. RetroArch [INFO] :: GL_ARB_texture_rg
  1244. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  1245. RetroArch [INFO] :: GL_ARB_texture_stencil8
  1246. RetroArch [INFO] :: GL_ARB_texture_storage
  1247. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  1248. RetroArch [INFO] :: GL_ARB_texture_swizzle
  1249. RetroArch [INFO] :: GL_ARB_texture_view
  1250. RetroArch [INFO] :: GL_ARB_timer_query
  1251. RetroArch [INFO] :: GL_ARB_transform_feedback2
  1252. RetroArch [INFO] :: GL_ARB_transform_feedback3
  1253. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  1254. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  1255. RetroArch [INFO] :: GL_ARB_transpose_matrix
  1256. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  1257. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  1258. RetroArch [INFO] :: GL_ARB_vertex_array_object
  1259. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  1260. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  1261. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  1262. RetroArch [INFO] :: GL_ARB_vertex_program
  1263. RetroArch [INFO] :: GL_ARB_vertex_shader
  1264. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  1265. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  1266. RetroArch [INFO] :: GL_ARB_viewport_array
  1267. RetroArch [INFO] :: GL_ARB_window_pos
  1268. RetroArch [INFO] :: GL_ATI_draw_buffers
  1269. RetroArch [INFO] :: GL_ATI_texture_float
  1270. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  1271. RetroArch [INFO] :: GL_S3_s3tc
  1272. RetroArch [INFO] :: GL_EXT_texture_env_add
  1273. RetroArch [INFO] :: GL_EXT_abgr
  1274. RetroArch [INFO] :: GL_EXT_bgra
  1275. RetroArch [INFO] :: GL_EXT_bindable_uniform
  1276. RetroArch [INFO] :: GL_EXT_blend_color
  1277. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  1278. RetroArch [INFO] :: GL_EXT_blend_func_separate
  1279. RetroArch [INFO] :: GL_EXT_blend_minmax
  1280. RetroArch [INFO] :: GL_EXT_blend_subtract
  1281. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  1282. RetroArch [INFO] :: GL_EXT_Cg_shader
  1283. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  1284. RetroArch [INFO] :: GL_EXT_direct_state_access
  1285. RetroArch [INFO] :: GL_EXT_draw_buffers2
  1286. RetroArch [INFO] :: GL_EXT_draw_instanced
  1287. RetroArch [INFO] :: GL_EXT_draw_range_elements
  1288. RetroArch [INFO] :: GL_EXT_fog_coord
  1289. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  1290. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  1291. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  1292. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  1293. RetroArch [INFO] :: GL_EXT_framebuffer_object
  1294. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  1295. RetroArch [INFO] :: GL_EXT_geometry_shader4
  1296. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  1297. RetroArch [INFO] :: GL_EXT_gpu_shader4
  1298. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  1299. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  1300. RetroArch [INFO] :: GL_EXT_packed_float
  1301. RetroArch [INFO] :: GL_EXT_packed_pixels
  1302. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  1303. RetroArch [INFO] :: GL_EXT_point_parameters
  1304. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  1305. RetroArch [INFO] :: GL_EXT_post_depth_coverage
  1306. RetroArch [INFO] :: GL_EXT_provoking_vertex
  1307. RetroArch [INFO] :: GL_EXT_raster_multisample
  1308. RetroArch [INFO] :: GL_EXT_rescale_normal
  1309. RetroArch [INFO] :: GL_EXT_secondary_color
  1310. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  1311. RetroArch [INFO] :: GL_EXT_separate_specular_color
  1312. RetroArch [INFO] :: GL_EXT_shader_image_load_formatted
  1313. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  1314. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  1315. RetroArch [INFO] :: GL_EXT_shadow_funcs
  1316. RetroArch [INFO] :: GL_EXT_sparse_texture2
  1317. RetroArch [INFO] :: GL_EXT_stencil_two_side
  1318. RetroArch [INFO] :: GL_EXT_stencil_wrap
  1319. RetroArch [INFO] :: GL_EXT_texture3D
  1320. RetroArch [INFO] :: GL_EXT_texture_array
  1321. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  1322. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  1323. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  1324. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  1325. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  1326. RetroArch [INFO] :: GL_EXT_texture_cube_map
  1327. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  1328. RetroArch [INFO] :: GL_EXT_texture_env_combine
  1329. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  1330. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  1331. RetroArch [INFO] :: GL_EXT_texture_filter_minmax
  1332. RetroArch [INFO] :: GL_EXT_texture_integer
  1333. RetroArch [INFO] :: GL_EXT_texture_lod
  1334. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  1335. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  1336. RetroArch [INFO] :: GL_EXT_texture_object
  1337. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  1338. RetroArch [INFO] :: GL_EXT_texture_sRGB
  1339. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  1340. RetroArch [INFO] :: GL_EXT_texture_storage
  1341. RetroArch [INFO] :: GL_EXT_texture_swizzle
  1342. RetroArch [INFO] :: GL_EXT_timer_query
  1343. RetroArch [INFO] :: GL_EXT_transform_feedback2
  1344. RetroArch [INFO] :: GL_EXT_vertex_array
  1345. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  1346. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  1347. RetroArch [INFO] :: GL_EXT_window_rectangles
  1348. RetroArch [INFO] :: GL_EXT_import_sync_object
  1349. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  1350. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  1351. RetroArch [INFO] :: GL_KHR_context_flush_control
  1352. RetroArch [INFO] :: GL_KHR_debug
  1353. RetroArch [INFO] :: GL_KHR_no_error
  1354. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  1355. RetroArch [INFO] :: GL_KHR_robustness
  1356. RetroArch [INFO] :: GL_KTX_buffer_region
  1357. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  1358. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  1359. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  1360. RetroArch [INFO] :: GL_NV_bindless_texture
  1361. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  1362. RetroArch [INFO] :: GL_NV_blend_equation_advanced_coherent
  1363. RetroArch [INFO] :: GL_NVX_blend_equation_advanced_multi_draw_buffers
  1364. RetroArch [INFO] :: GL_NV_blend_square
  1365. RetroArch [INFO] :: GL_NV_clip_space_w_scaling
  1366. RetroArch [INFO] :: GL_NV_command_list
  1367. RetroArch [INFO] :: GL_NV_compute_program5
  1368. RetroArch [INFO] :: GL_NV_conditional_render
  1369. RetroArch [INFO] :: GL_NV_conservative_raster
  1370. RetroArch [INFO] :: GL_NV_conservative_raster_dilate
  1371. RetroArch [INFO] :: GL_NV_conservative_raster_pre_snap_triangles
  1372. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  1373. RetroArch [INFO] :: GL_NV_copy_image
  1374. RetroArch [INFO] :: GL_NV_depth_buffer_float
  1375. RetroArch [INFO] :: GL_NV_depth_clamp
  1376. RetroArch [INFO] :: GL_NV_draw_texture
  1377. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  1378. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  1379. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  1380. RetroArch [INFO] :: GL_NV_explicit_multisample
  1381. RetroArch [INFO] :: GL_NV_fence
  1382. RetroArch [INFO] :: GL_NV_fill_rectangle
  1383. RetroArch [INFO] :: GL_NV_float_buffer
  1384. RetroArch [INFO] :: GL_NV_fog_distance
  1385. RetroArch [INFO] :: GL_NV_fragment_coverage_to_color
  1386. RetroArch [INFO] :: GL_NV_fragment_program
  1387. RetroArch [INFO] :: GL_NV_fragment_program_option
  1388. RetroArch [INFO] :: GL_NV_fragment_program2
  1389. RetroArch [INFO] :: GL_NV_fragment_shader_interlock
  1390. RetroArch [INFO] :: GL_NV_framebuffer_mixed_samples
  1391. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  1392. RetroArch [INFO] :: GL_NV_geometry_shader4
  1393. RetroArch [INFO] :: GL_NV_geometry_shader_passthrough
  1394. RetroArch [INFO] :: GL_NV_gpu_program4
  1395. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  1396. RetroArch [INFO] :: GL_NV_gpu_program4_1
  1397. RetroArch [INFO] :: GL_NV_gpu_program5
  1398. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  1399. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  1400. RetroArch [INFO] :: GL_NV_gpu_shader5
  1401. RetroArch [INFO] :: GL_NV_half_float
  1402. RetroArch [INFO] :: GL_NV_light_max_exponent
  1403. RetroArch [INFO] :: GL_NV_multisample_coverage
  1404. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  1405. RetroArch [INFO] :: GL_NV_occlusion_query
  1406. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  1407. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  1408. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  1409. RetroArch [INFO] :: GL_NV_path_rendering
  1410. RetroArch [INFO] :: GL_NV_path_rendering_shared_edge
  1411. RetroArch [INFO] :: GL_NV_pixel_data_range
  1412. RetroArch [INFO] :: GL_NV_point_sprite
  1413. RetroArch [INFO] :: GL_NV_primitive_restart
  1414. RetroArch [INFO] :: GL_NV_register_combiners
  1415. RetroArch [INFO] :: GL_NV_register_combiners2
  1416. RetroArch [INFO] :: GL_NV_sample_locations
  1417. RetroArch [INFO] :: GL_NV_sample_mask_override_coverage
  1418. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  1419. RetroArch [INFO] :: GL_NV_shader_atomic_float
  1420. RetroArch [INFO] :: GL_NV_shader_atomic_float64
  1421. RetroArch [INFO] :: GL_NV_shader_atomic_fp16_vector
  1422. RetroArch [INFO] :: GL_NV_shader_atomic_int64
  1423. RetroArch [INFO] :: GL_NV_shader_buffer_load
  1424. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  1425. RetroArch [INFO] :: GL_NV_stereo_view_rendering
  1426. RetroArch [INFO] :: GL_NV_texgen_reflection
  1427. RetroArch [INFO] :: GL_NV_texture_barrier
  1428. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  1429. RetroArch [INFO] :: GL_NV_texture_env_combine4
  1430. RetroArch [INFO] :: GL_NV_texture_multisample
  1431. RetroArch [INFO] :: GL_NV_texture_rectangle
  1432. RetroArch [INFO] :: GL_NV_texture_shader
  1433. RetroArch [INFO] :: GL_NV_texture_shader2
  1434. RetroArch [INFO] :: GL_NV_texture_shader3
  1435. RetroArch [INFO] :: GL_NV_transform_feedback
  1436. RetroArch [INFO] :: GL_NV_transform_feedback2
  1437. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  1438. RetroArch [INFO] :: GL_NV_vertex_array_range
  1439. RetroArch [INFO] :: GL_NV_vertex_array_range2
  1440. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  1441. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  1442. RetroArch [INFO] :: GL_NV_vertex_program
  1443. RetroArch [INFO] :: GL_NV_vertex_program1_1
  1444. RetroArch [INFO] :: GL_NV_vertex_program2
  1445. RetroArch [INFO] :: GL_NV_vertex_program2_option
  1446. RetroArch [INFO] :: GL_NV_vertex_program3
  1447. RetroArch [INFO] :: GL_NV_viewport_array2
  1448. RetroArch [INFO] :: GL_NV_viewport_swizzle
  1449. RetroArch [INFO] :: GL_NVX_conditional_render
  1450. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  1451. RetroArch [INFO] :: GL_NVX_multigpu_info
  1452. RetroArch [INFO] :: GL_NVX_nvenc_interop
  1453. RetroArch [INFO] :: GL_NV_shader_thread_group
  1454. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  1455. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  1456. RetroArch [INFO] :: GL_KHR_blend_equation_advanced_coherent
  1457. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  1458. RetroArch [INFO] :: GL_SGIS_texture_lod
  1459. RetroArch [INFO] :: GL_SGIX_depth_texture
  1460. RetroArch [INFO] :: GL_SGIX_shadow
  1461. RetroArch [INFO] :: GL_SUN_slice_accum
  1462. RetroArch [INFO] :: GL_WIN_swap_hint
  1463. RetroArch [INFO] :: WGL_EXT_swap_control
  1464. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  1465. RetroArch [INFO] :: GL: Using resolution 3440x1440
  1466. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  1467. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  1468. RetroArch [INFO] :: Checking GLSL shader support ...
  1469. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  1470. RetroArch [INFO] :: Found GLSL vertex shader.
  1471. RetroArch [INFO] :: Found GLSL fragment shader.
  1472. RetroArch [INFO] :: Linking GLSL program.
  1473. RetroArch [INFO] :: Found GLSL vertex shader.
  1474. RetroArch [INFO] :: Found GLSL fragment shader.
  1475. RetroArch [INFO] :: Linking GLSL program.
  1476. RetroArch [INFO] :: Found GLSL vertex shader.
  1477. RetroArch [INFO] :: Found GLSL fragment shader.
  1478. RetroArch [INFO] :: Linking GLSL program.
  1479. RetroArch [INFO] :: Found GLSL vertex shader.
  1480. RetroArch [INFO] :: Found GLSL fragment shader.
  1481. RetroArch [INFO] :: Linking GLSL program.
  1482. RetroArch [INFO] :: Found GLSL vertex shader.
  1483. RetroArch [INFO] :: Found GLSL fragment shader.
  1484. RetroArch [INFO] :: Linking GLSL program.
  1485. RetroArch [INFO] :: [GL]: Using 4 textures.
  1486. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  1487. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  1488. RetroArch [INFO] :: Found XInput v1.4.
  1489. RetroArch [INFO] :: Found XInput controller, user #0
  1490. RetroArch [INFO] :: Enumerating DInput joypads ...
  1491. RetroArch [INFO] :: Device #0 PID: {02DD} VID:{045E}
  1492. RetroArch [INFO] :: Done enumerating DInput joypads ...
  1493. RetroArch [INFO] :: Autodetect: 28 profiles found
  1494. RetroArch [INFO] :: Autodetect: selected configuration: D:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
  1495. RetroArch [INFO] :: Found joypad driver: "xinput".
  1496. RetroArch [INFO] :: Using font rendering backend: freetype.
  1497. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  1498. RetroArch [INFO] :: Using font rendering backend: freetype.
  1499. RetroArch [INFO] :: SRAM will not be saved.
  1500. RetroArch [INFO] :: null: [D:\Emulators\RetroArch\content_history.lpl].
  1501. RetroArch [INFO] :: [GL]: VSync => on
  1502. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1503. RetroArch [INFO] :: [GL]: VSync => on
  1504. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1505. RetroArch [INFO] :: Saving config at path: "D:\Emulators\RetroArch\retroarch.cfg"
  1506. RetroArch [INFO] :: Saved new config to "D:\Emulators\RetroArch\retroarch.cfg".
  1507. RetroArch [INFO] :: Resetting undo buffers.
  1508. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  1509. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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