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- [Armor]
- * Leather (Default)
- * Iron (Default)
- * Diamond (Level 20)
- * Gold (Level 45)
- [Passive]
- * Guard: 5..20% block chance, 1..5% block chance for party members
- TRAITS:
- • Telekinesis: You can block ranged attacks.
- Cost: 15 TP
- • Resort: Your sword gets repaired for 2 points every time you block.
- Cost: 5 TP
- • Resolve: 0.5 party heal whenever you block while not crouching.
- Cost: 10 TP
- * Serrated Strikes: 5..20% Bleed Chance on strike
- TRAITS:
- • Gash: Your serrated strikes are critical hits
- Cost: 5 TP
- * Sentinel: While Crouched an additional 10..40% block chance
- TRAITS:
- • Stoneskin: Your armor gets repaired for 1 point whenever you block while crouching
- Cost: 5 TP
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- [Ablities]
- * Parry(Crouch): For 20 seconds, you block the next melee attack against you (15 second recharge)
- TRAITS:
- • Riposte: Causes target to bleed on next block.
- Cost: 5 TP
- • Counter: Deal half the damage you would recieve on your next block.
- Cost: 10 TP
- * Judgement(Stand): Adjecent foes are set on fire (20 second recharge)
- TRAITS:
- • Bless: Your party members are healed for 1 heart
- Cost: 10 TP
- • Purify: Your party members lose 1 condition
- Cost: 5 TP
- • Aegis: Become immune to damage for 2 seconds
- Cost: 10 TP
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