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InfectionBlank

Untitled

May 27th, 2015
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  1. g = Instance.new("SpawnLocation")
  2. g.Transparency = 0
  3. g.Reflectance = 0.5
  4. g.Size = Vector3.new(4, 1, 4)
  5. g.BrickColor = BrickColor.new(106)
  6. g.Position = Vector3.new(0, 1, 0)
  7. g.Parent = game.Workspace
  8. g.Locked = true
  9. g.Anchored = true
  10. g.CanCollide = true
  11. wait(0.1)
  12. g = Instance.new("SpawnLocation")
  13. g.Transparency = 0
  14. g.Reflectance = 0.5
  15. g.Size = Vector3.new(4, 1, 4)
  16. g.BrickColor = BrickColor.new(106)
  17. g.Position = Vector3.new(10, 1, 0)
  18. g.Parent = game.Workspace
  19. g.Locked = true
  20. g.Anchored = true
  21. g.CanCollide = true
  22. wait(0.1)
  23. g = Instance.new("SpawnLocation")
  24. g.Transparency = 0
  25. g.Reflectance = 0.5
  26. g.Size = Vector3.new(4, 1, 4)
  27. g.BrickColor = BrickColor.new(106)
  28. g.Position = Vector3.new(20, 1, 0)
  29. g.Parent = game.Workspace
  30. g.Locked = true
  31. g.Anchored = true
  32. g.CanCollide = true
  33. wait(0.1)
  34. g = Instance.new("SpawnLocation")
  35. g.Transparency = 0
  36. g.Reflectance = 0.5
  37. g.Size = Vector3.new(4, 1, 4)
  38. g.BrickColor = BrickColor.new(106)
  39. g.Position = Vector3.new(30, 1, 0)
  40. g.Parent = game.Workspace
  41. g.Locked = true
  42. g.Anchored = true
  43. g.CanCollide = true
  44. wait(0.1)
  45. g = Instance.new("SpawnLocation")
  46. g.Transparency = 0
  47. g.Reflectance = 0.5
  48. g.Size = Vector3.new(4, 1, 4)
  49. g.BrickColor = BrickColor.new(106)
  50. g.Position = Vector3.new(40, 1, 0)
  51. g.Parent = game.Workspace
  52. g.Locked = true
  53. g.Anchored = true
  54. g.CanCollide = true
  55. wait(0.1)
  56. g = Instance.new("SpawnLocation")
  57. g.Transparency = 0
  58. g.Reflectance = 0.5
  59. g.Size = Vector3.new(4, 1, 4)
  60. g.BrickColor = BrickColor.new(106)
  61. g.Position = Vector3.new(50, 1, 0)
  62. g.Parent = game.Workspace
  63. g.Locked = true
  64. g.Anchored = true
  65. g.CanCollide = true
  66. wait(0.1)
  67. g = Instance.new("SpawnLocation")
  68. g.Transparency = 0
  69. g.Reflectance = 0.5
  70. g.Size = Vector3.new(4, 1, 4)
  71. g.BrickColor = BrickColor.new(106)
  72. g.Position = Vector3.new(60, 1, 0)
  73. g.Parent = game.Workspace
  74. g.Locked = true
  75. g.Anchored = true
  76. g.CanCollide = true
  77. wait(0.1)
  78. g = Instance.new("SpawnLocation")
  79. g.Transparency = 0
  80. g.Reflectance = 0.5
  81. g.Size = Vector3.new(4, 1, 4)
  82. g.BrickColor = BrickColor.new(106)
  83. g.Position = Vector3.new(70, 1, 0)
  84. g.Parent = game.Workspace
  85. g.Locked = true
  86. g.Anchored = true
  87. g.CanCollide = true
  88. wait(0.1)
  89. g = Instance.new("SpawnLocation")
  90. g.Transparency = 0
  91. g.Reflectance = 0.5
  92. g.Size = Vector3.new(4, 1, 4)
  93. g.BrickColor = BrickColor.new(106)
  94. g.Position = Vector3.new(80, 1, 0)
  95. g.Parent = game.Workspace
  96. g.Locked = true
  97. g.Anchored = true
  98. g.CanCollide = true
  99. wait(0.1)
  100. g = Instance.new("SpawnLocation")
  101. g.Transparency = 0
  102. g.Reflectance = 0.5
  103. g.Size = Vector3.new(4, 1, 4)
  104. g.BrickColor = BrickColor.new(106)
  105. g.Position = Vector3.new(90, 1, 0)
  106. g.Parent = game.Workspace
  107. g.Locked = true
  108. g.Anchored = true
  109. g.CanCollide = true
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