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LVDM v2.0

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Nov 18th, 2011
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4. #include <zcmd>
  5. #include <sscanf>
  6. #include <YSI\y_ini>
  7.  
  8. #pragma tabsize 0
  9.  
  10. #define COLOR_LOCALMSG 0xEC5413AA
  11. #define COLOR_BLUE 0x0000FFAA
  12. #define COLOR_AQUA 0x00FFFFAA
  13. #define COLOR_ADMINCMD 0xF97804FF
  14. #define COLOR_ADMINDUTY 0x007E96F6
  15. #define COLOR_NOTLOGGED 0x00000000
  16. #define COLOR_GRAD1 0xB4B5B7FF
  17. #define COLOR_GRAD2 0xBFC0C2FF
  18. #define COLOR_MONEYBAR 0x005800FF
  19. #define COLOR_GRAD3 0xCBCCCEFF
  20. #define COLOR_GRAD4 0xD8D8D8FF
  21. #define COLOR_GRAD5 0xE3E3E3FF
  22. #define COLOR_GRAD6 0xF0F0F0FF
  23. #define COLOR_GREY 0xAFAFAFAA
  24. #define COLOR_GREEN 0x33AA33AA
  25. #define COLOR_GOLD 0xF6C861AA
  26. #define COLOR_RED 0xA10000AA
  27. #define COLOR_DARKRED 0xCD000000
  28. #define COLOR_ANTICHEAT 0xAA3333AA
  29. #define COLOR_LIGHTRED 0xFF6347AA
  30. #define COLOR_LIGHTBLUE 0x33CCFFAA
  31. #define COLOR_LIGHTGREEN 0x9ACD32AA
  32. #define COLOR_LIGHTRED 0xFF6347AA
  33. #define COLOR_LIGHTBLUE 0x33CCFFAA
  34. #define COLOR_LIGHTBLUE2 0x0080FFAA
  35. #define COLOR_LIGHTGREEN 0x9ACD32AA
  36. #define COLOR_LIGHTORANGE 0xFF8000FF
  37. #define COLOR_DARKBROWN 0xB36C42FF
  38. #define COLOR_MEDIUMBLUE 0x1ED5C7FF
  39. #define COLOR_LIGHTYELLOW 0xE0E377AA
  40. #define COLOR_LIGHTYELLOW2 0xE0EA64AA
  41. #define COLOR_LIGHTYELLOW3 0xFF6347AA
  42. #define COLOR_DARKPURPLE 0x5F56F8AA
  43. #define COLOR_YELLOW 0xFFFF00AA
  44. #define COLOR_YELLOW2 0xF5DEB3AA
  45. #define COLOR_WHITE 0xFFFFFFAA
  46. #define COLOR_FADE1 0xE6E6E6E6
  47. #define COLOR_FADE2 0xC8C8C8C8
  48. #define COLOR_FADE3 0xAAAAAAAA
  49. #define COLOR_FADE4 0x8C8C8C8C
  50. #define COLOR_FADE5 0x6E6E6E6E
  51. #define COLOR_PURPLE 0xC2A2DAAA
  52. #define COLOR_DBLUE 0x2641FEAA
  53. #define COLOR_ALLDEPT 0xFF8282AA
  54. #define COLOR_NEWS 0xFFA500AA
  55. #define COLOR_OOC 0xE0FFFFAA
  56. #define COLOR_NEWOOC 0x0080FFAA
  57.  
  58. #define SCM SendClientMessage
  59.  
  60. #define PocketMoney 50000 // Amount player recieves on spawn.
  61. #define INACTIVE_PLAYER_ID 255
  62.  
  63. #define NUMVALUES 4
  64.  
  65. #define DIALOG_REGISTER 1
  66. #define DIALOG_LOGIN 2
  67. #define DIALOG_SUCCESS_1 3
  68. #define DIALOG_SUCCESS_2 4
  69.  
  70. #define PATH "/Users/%s.ini"
  71.  
  72. #define COL_WHITE "{FFFFFF}"
  73. #define COL_RED "{F81414}"
  74. #define COL_GREEN "{00FF22}"
  75. #define COL_LIGHTBLUE "{00CED1}"
  76.  
  77. forward MoneyGrubScoreUpdate();
  78. forward Givecashdelaytimer(playerid);
  79. forward SetPlayerRandomSpawn(playerid);
  80. forward SetupPlayerForClassSelection(playerid);
  81. forward GameModeExitFunc();
  82. forward SendPlayerFormattedText(playerid, const str[], define);
  83. forward public SendAllFormattedText(playerid, const str[], define);
  84. forward ProxDetectorS(Float:radi, playerid, targetid);
  85. forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
  86. forward Bcast(color,const string[],level);
  87.  
  88. new BigEar[MAX_PLAYERS];
  89.  
  90. //------------------------------------------------------------------------------------------------------
  91.  
  92. new CashScoreOld;
  93. new iSpawnSet[MAX_PLAYERS];
  94.  
  95. new Float:gRandomPlayerSpawns[23][3] = {
  96. {1958.3783,1343.1572,15.3746},
  97. {2199.6531,1393.3678,10.8203},
  98. {2483.5977,1222.0825,10.8203},
  99. {2637.2712,1129.2743,11.1797},
  100. {2000.0106,1521.1111,17.0625},
  101. {2024.8190,1917.9425,12.3386},
  102. {2261.9048,2035.9547,10.8203},
  103. {2262.0986,2398.6572,10.8203},
  104. {2244.2566,2523.7280,10.8203},
  105. {2335.3228,2786.4478,10.8203},
  106. {2150.0186,2734.2297,11.1763},
  107. {2158.0811,2797.5488,10.8203},
  108. {1969.8301,2722.8564,10.8203},
  109. {1652.0555,2709.4072,10.8265},
  110. {1564.0052,2756.9463,10.8203},
  111. {1271.5452,2554.0227,10.8203},
  112. {1441.5894,2567.9099,10.8203},
  113. {1480.6473,2213.5718,11.0234},
  114. {1400.5906,2225.6960,11.0234},
  115. {1598.8419,2221.5676,11.0625},
  116. {1318.7759,1251.3580,10.8203},
  117. {1558.0731,1007.8292,10.8125},
  118. //{-857.0551,1536.6832,22.5870}, Out of Town Spawns
  119. //{817.3494,856.5039,12.7891},
  120. //{116.9315,1110.1823,13.6094},
  121. //{-18.8529,1176.0159,19.5634},
  122. //{-315.0575,1774.0636,43.6406},
  123. {1705.2347,1025.6808,10.8203}
  124. };
  125.  
  126. new Float:gCopPlayerSpawns[2][3] = {
  127. {2297.1064,2452.0115,10.8203},
  128. {2297.0452,2468.6743,10.8203}
  129. };
  130.  
  131. //Round code stolen from mike's Manhunt :P
  132. //new gRoundTime = 3600000; // Round time - 1 hour
  133. //new gRoundTime = 1200000; // Round time - 20 mins
  134. //new gRoundTime = 900000; // Round time - 15 mins
  135. //new gRoundTime = 600000; // Round time - 10 mins
  136. //new gRoundTime = 300000; // Round time - 5 mins
  137. //new gRoundTime = 120000; // Round time - 2 mins
  138. //new gRoundTime = 60000; // Round time - 1 min
  139.  
  140. new gActivePlayers[MAX_PLAYERS];
  141. new gLastGaveCash[MAX_PLAYERS];
  142.  
  143. enum pInfo
  144. {
  145. pPass,
  146. pCash,
  147. pLevel,
  148. pAdmin,
  149. pKills,
  150. pTester,
  151. pLocked,
  152. pModel,
  153. pWarns,
  154. pMuted,
  155. pDeaths
  156. }
  157. new PlayerInfo[MAX_PLAYERS][pInfo];
  158.  
  159. forward LoadUser_data(playerid,name[],value[]);
  160. public LoadUser_data(playerid,name[],value[])
  161. {
  162. INI_Int("Password",PlayerInfo[playerid][pPass]);
  163. INI_Int("Cash",PlayerInfo[playerid][pCash]);
  164. INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
  165. INI_Int("Model",PlayerInfo[playerid][pModel]);
  166. INI_Int("Level",PlayerInfo[playerid][pLevel]);
  167. INI_Int("Muted",PlayerInfo[playerid][pMuted]);
  168. INI_Int("Locked",PlayerInfo[playerid][pLocked]);
  169. INI_Int("Warns",PlayerInfo[playerid][pWarns]);
  170. INI_Int("Tester",PlayerInfo[playerid][pTester]);
  171. INI_Int("Kills",PlayerInfo[playerid][pKills]);
  172. INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
  173. return 1;
  174. }
  175.  
  176. stock UserPath(playerid)
  177. {
  178. new string[128],playername[MAX_PLAYER_NAME];
  179. GetPlayerName(playerid,playername,sizeof(playername));
  180. format(string,sizeof(string),PATH,playername);
  181. return string;
  182. }
  183.  
  184. /*Credits to Dracoblue*/
  185. stock udb_hash(buf[]) {
  186. new length=strlen(buf);
  187. new s1 = 1;
  188. new s2 = 0;
  189. new n;
  190. for (n=0; n<length; n++)
  191. {
  192. s1 = (s1 + buf[n]) % 65521;
  193. s2 = (s2 + s1) % 65521;
  194. }
  195. return (s2 << 16) + s1;
  196. }
  197.  
  198. //------------------------------------------------------------------------------------------------------
  199.  
  200. main()
  201. {
  202. print("\n----------------------------------");
  203. print(" Running LVDM ~MoneyGrub\n");
  204. print(" Coded By");
  205. print(" Jax & Chrillzen");
  206. print("----------------------------------\n");
  207. }
  208.  
  209. //------------------------------------------------------------------------------------------------------
  210.  
  211. public OnPlayerRequestSpawn(playerid)
  212. {
  213. //printf("OnPlayerRequestSpawn(%d)",playerid);
  214. return 1;
  215. }
  216.  
  217. //------------------------------------------------------------------------------------------------------
  218.  
  219. public OnPlayerPickUpPickup(playerid, pickupid)
  220. {
  221. //new s[256];
  222. //format(s,256,"Picked up %d",pickupid);
  223. //SendClientMessage(playerid,0xFFFFFFFF,s);
  224. }
  225.  
  226. //------------------------------------------------------------------------------------------------------
  227.  
  228. public MoneyGrubScoreUpdate()
  229. {
  230. new CashScore;
  231. new name[MAX_PLAYER_NAME];
  232. //new string[256];
  233. for(new i=0; i<MAX_PLAYERS; i++)
  234. {
  235. if (IsPlayerConnected(i))
  236. {
  237. GetPlayerName(i, name, sizeof(name));
  238. CashScore = GetPlayerMoney(i);
  239. SetPlayerScore(i, CashScore);
  240. if (CashScore > CashScoreOld)
  241. {
  242. CashScoreOld = CashScore;
  243. //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
  244. //SendClientMessageToAll(COLOR_YELLOW, string);
  245. }
  246. }
  247. }
  248. }
  249.  
  250. //------------------------------------------------------------------------------------------------------
  251.  
  252. /*public GrubModeReset()
  253. {
  254. for(new i=0; i<MAX_PLAYERS; i++)
  255. {
  256. if (IsPlayerConnected(i))
  257. {
  258. SetPlayerScore(i, PocketMoney);
  259. SetPlayerRandomSpawn(i, classid);
  260. }
  261. }
  262.  
  263. }*/
  264.  
  265. //------------------------------------------------------------------------------------------------------
  266.  
  267. public OnPlayerConnect(playerid)
  268. {
  269. gActivePlayers[playerid]++;
  270. gLastGaveCash[playerid] = GetTickCount();
  271. if(fexist(UserPath(playerid)))
  272. {
  273. INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  274. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Welcome to LVDM!",""COL_WHITE"Type your password below to login.","Login","Quit");
  275. }
  276. else
  277. {
  278. ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Welcome to LVDM!",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
  279. }
  280. return 1;
  281. }
  282.  
  283.  
  284. //------------------------------------------------------------------------------------------------------
  285. public OnPlayerDisconnect(playerid)
  286. {
  287. new INI:File = INI_Open(UserPath(playerid));
  288. INI_SetTag(File,"data");
  289. INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
  290. INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
  291. INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
  292. INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
  293. INI_WriteInt(File,"Level",PlayerInfo[playerid][pLevel]);
  294. INI_WriteInt(File,"Locked",PlayerInfo[playerid][pLocked]);
  295. INI_WriteInt(File,"Warns",PlayerInfo[playerid][pWarns]);
  296. INI_Close(File);
  297. gActivePlayers[playerid]--;
  298. }
  299. //------------------------------------------------------------------------------------------------------
  300.  
  301. CMD:help(playerid, params[])
  302. {
  303. SCM(playerid, COLOR_RED,"Help");
  304. SCM(playerid, COLOR_WHITE,"Type: /objective to find out what to do in this gamemode.");
  305. SCM(playerid, COLOR_WHITE,"Type: /givecash [playerid] [money-amount] to send money to other players.");
  306. SCM(playerid, COLOR_WHITE,"Type: /tips : to see some tips from the creator of the gamemode.");
  307. return 1;
  308. }
  309.  
  310.  
  311. CMD:objective(playerid, params[])
  312. {
  313. SCM(playerid, COLOR_RED,"Objective");
  314. SCM(playerid, COLOR_WHITE,"This gamemode is faily open, there's no specific win / endgame conditions to meet.");
  315. SCM(playerid, COLOR_WHITE,"In LVDM:Money Grub, when you kill a player, you will receive whatever money they have.");
  316. SCM(playerid, COLOR_WHITE,"Consequently, if you have lots of money, and you die, your killer gets your cash.");
  317. SCM(playerid, COLOR_WHITE,"However, you're not forced to kill players for money, you can always gamble in the casinos.");
  318. return 1;
  319. }
  320.  
  321.  
  322. CMD:tips(playerid, params[])
  323. {
  324. SCM(playerid, COLOR_RED,"Tips");
  325. SCM(playerid, COLOR_WHITE,"Spawning with just a desert eagle might sound lame, however the idea of this");
  326. SCM(playerid, COLOR_WHITE,"gamemode is to get some cash, get better guns, then go after whoever has the");
  327. SCM(playerid, COLOR_WHITE,"most cash. Once you've got the most cash, the idea is to stay alive(with the");
  328. SCM(playerid, COLOR_WHITE,"cash intact)until the game ends, simple right?");
  329. return 1;
  330. }
  331.  
  332.  
  333. CMD:givecash(playerid, params[])
  334. {
  335. new string[256];
  336. new playername[MAX_PLAYER_NAME];
  337. new giveplayerid;
  338. new amount;
  339.  
  340. if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, COLOR_GREY, "Usage: /pay [playerid/partname] [amount].");
  341.  
  342. if (giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "Player is not online.");
  343. if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_RED, "You don't have enough money!");
  344. if (giveplayerid == playerid) return SendClientMessage(playerid, COLOR_RED,"You can't give money to yourself!");
  345.  
  346. GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
  347. GivePlayerMoney(giveplayerid, amount);
  348. format(string, sizeof(string), "You received $%d from %s.",amount,playername,giveplayerid);
  349. SendClientMessage(giveplayerid,COLOR_GREEN,string);
  350.  
  351. GivePlayerMoney(playerid, 0 - amount);
  352. format(string, sizeof(string), "You gave $%d to %s.",amount,playername,playerid);
  353. SendClientMessage(playerid,COLOR_GREEN,string);
  354. return 1;
  355. }
  356.  
  357. COMMAND:rob(playerid, params[])
  358. {
  359. new PID, pName[MAX_PLAYER_NAME], Sender[MAX_PLAYER_NAME];
  360. new Str[128];
  361. new string[128];
  362. new deadid;
  363. if(sscanf(params, "u", deadid)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /rob [ID].");
  364. if(deadid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "Player could not be found.");
  365. new Float:X, Float:Y, Float:Z;
  366. GetPlayerPos(deadid, X, Y, Z);
  367. if(IsPlayerInRangeOfPoint(playerid, 7.0, X, Y, Z)) {
  368. if(!IsPlayerConnected(deadid)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected!");
  369. if (deadid == playerid) return SendClientMessage(playerid, COLOR_RED,"You can't heal yourself!");
  370. GivePlayerMoney(playerid, 500);
  371. GivePlayerMoney(deadid, -500);
  372. GetPlayerName(PID, pName, sizeof(pName));
  373. GetPlayerName(playerid, Sender, sizeof(Sender));
  374. format(Str, sizeof(Str), "You were robbed by %s.", Sender);
  375. SendClientMessage(deadid, COLOR_RED, Str);
  376. format(Str, sizeof(Str), "You searched %s pockets and found 500$.", pName);
  377. SendClientMessage(playerid, COLOR_GREEN, Str);
  378. format(string, sizeof(string), "%s takes %s wallet.", Sender, pName);
  379. ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  380. }
  381. else {
  382. SCM(playerid, COLOR_GREEN, "You're not close to that player.");
  383. }
  384. return 1;
  385. }
  386.  
  387.  
  388. CMD:acommands(playerid, params[])
  389. {
  390. if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pTester] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  391. SendClientMessage(playerid,COLOR_RED, "Admin Commands");
  392. SendClientMessage(playerid,COLOR_WHITE, "[LEVEL 1]: /sethp - /jetpack - /givegun - /setskin");
  393. SendClientMessage(playerid,COLOR_WHITE, "[LEVEL 1]: /goto - /gethere - /kick");
  394. SendClientMessage(playerid,COLOR_WHITE, "[LEVEL 2]: /givegun - /ban - /setvw");
  395. SendClientMessage(playerid,COLOR_WHITE, "[LEVEL 3]: /givemoney");
  396. SendClientMessage(playerid,COLOR_WHITE, "[LEVEL 1337]: /setlevel /makeadmin");
  397. return 1;
  398. }
  399.  
  400.  
  401. CMD:commands(playerid, params[])
  402. {
  403. SendClientMessage(playerid,COLOR_RED, "Commands");
  404. SendClientMessage(playerid,COLOR_WHITE, "/rob - /givecash - /id - /me - /do - /b - /s - /low");
  405. return 1;
  406. }
  407.  
  408.  
  409. CMD:setskin(playerid, params[])
  410. {
  411. new id, ammount, name[MAX_PLAYER_NAME], string[128];
  412. if(!(PlayerInfo[playerid][pAdmin] >= 1)) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  413. else if(sscanf(params,"ui", id, ammount)) return SCM(playerid, COLOR_GREY,"USAGE: /setskin [playerid/partofname] [skinmodel].");
  414. else if(ammount > 299 || ammount < 1) return SCM(playerid, COLOR_RED,"Wrong Skin ID! Available ID's: 1-299.");
  415. else if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Invalid player id.");
  416. else {
  417. GetPlayerName(playerid, name, sizeof(name));
  418. format(string, sizeof(string),"Your skin have been changed to %i by admin %s.", ammount, name);
  419. SendClientMessage(id, COLOR_GREEN, string);
  420. PlayerInfo[id][pModel] = ammount;
  421. SetPlayerSkin(id, PlayerInfo[id][pModel]);
  422. }
  423. return 1;
  424. }
  425.  
  426.  
  427. CMD:sethp(playerid, params[])
  428. {
  429. new id, hp, sendername[MAX_PLAYER_NAME], string[128];
  430. if(!(PlayerInfo[playerid][pAdmin] >= 1)) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  431. else if(sscanf(params,"ui", id, hp)) return SCM(playerid, COLOR_GREY,"USAGE: /sethp [playerid/partofname] [ammount]");
  432. else if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Invalid player ID.");
  433. else {
  434. SetPlayerHealth(id, hp);
  435. format(string, sizeof(string),"Your health has been set to %i by admin %s", hp, sendername);
  436. SendClientMessage(id, COLOR_GREEN, string);
  437. }
  438. return 1;
  439. }
  440.  
  441.  
  442. CMD:givegun(playerid, params[])
  443. {
  444. new id, gun, ammo;
  445. if(!(PlayerInfo[playerid][pAdmin] >= 2)) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  446. else if(sscanf(params,"uii", id, gun, ammo)) return SCM(playerid, COLOR_GREY,"USAGE: /givegun [playerid/partofname] [gunid] [ammo].");
  447. else if(gun > 47 || gun < 1) return SCM(playerid, COLOR_RED,"GUN ID'S: 1-47.");
  448. else if(ammo > 999 || ammo < 1) return SCM(playerid, COLOR_RED,"Ammo 1-999.");
  449. else {
  450. GivePlayerWeapon(id, gun, ammo);
  451. }
  452. return 1;
  453. }
  454.  
  455.  
  456. CMD:jetpack(playerid, params[])
  457. {
  458. if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pTester] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  459. SetPlayerSpecialAction(playerid, 2); //Spawns them a jetpack.
  460. SendClientMessage(playerid, COLOR_GREY, "* Spawned jetpack.");
  461. return 1;
  462. }
  463.  
  464.  
  465. CMD:gethere(playerid,params[])
  466. {
  467. new targetid, Float:x, Float:y, Float:z;
  468. if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pTester] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  469. else if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /gethere [playerid/partofname].");
  470. else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected.");
  471. else {
  472. GetPlayerPos(playerid, x, y, z);
  473. SetPlayerPos(targetid, x, y+0.5, z+0.5);
  474. }
  475. return 1;
  476. }
  477.  
  478.  
  479. CMD:goto(playerid, params[])
  480. {
  481. new ID;
  482. if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pTester] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  483. else if(sscanf(params, "u", ID)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /goto [partofname/playerid].");
  484. else if(!IsPlayerConnected(ID)) SendClientMessage(playerid, COLOR_RED, "Player is not connected!.");
  485. else {
  486. new Float:x, Float:y, Float:z;
  487. GetPlayerPos(ID, x, y, z);
  488. SetPlayerPos(playerid, x+1, y+1, z);
  489. }
  490. return 1;
  491. }
  492.  
  493.  
  494. CMD:makeadmin(playerid, params[])
  495. {
  496. new pID, value;
  497. if(PlayerInfo[playerid][pAdmin] < 1338 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "You are not authorized to use this command.");
  498. else if (sscanf(params, "ui", pID, value)) return SendClientMessage(playerid, COLOR_GREY, "Usage: /makeadmin [playerid/partofname] [level 1-1338].");
  499. else if (value < 0 || value > 1338) return SendClientMessage(playerid, COLOR_RED, "Unknown level! Only 0 to 1338.");
  500. else if(pID == INVALID_PLAYER_ID) return SCM(playerid, COLOR_RED,"Invalid player id.");
  501. else {
  502. new pName[MAX_PLAYER_NAME], tName[MAX_PLAYER_NAME], string[128];
  503. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  504. GetPlayerName(pID, tName, MAX_PLAYER_NAME);
  505. format(string, sizeof(string), "You have promoted %s to Admin level %i", tName, value);
  506. SCM(playerid, COLOR_GREEN, string);
  507. format(string, sizeof(string), "You have been promoted to Admin level %i by %s", value, pName);
  508. SCM(pID, COLOR_GREEN, string);
  509. PlayerInfo[pID][pAdmin] = value;
  510. }
  511. return 1;
  512. }
  513.  
  514.  
  515. CMD:givemoney(playerid, params[])
  516. {
  517. new id, cash, sendername[MAX_PLAYER_NAME], name[MAX_PLAYER_NAME], string[128];
  518. if(PlayerInfo[playerid][pAdmin] < 3) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  519. if(sscanf(params,"ui", id, cash)) return SCM(playerid, COLOR_GREY,"USAGE: /givemoney [playerid/partofname] [ammount].");
  520. if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Invalid player ID.");
  521. else {
  522. GivePlayerMoney(id, cash);
  523. GetPlayerName(playerid,sendername,sizeof(sendername));
  524. GetPlayerName(id,name,sizeof(name));
  525. format(string,sizeof(string),"%s has given %s money to %d.", sendername, name, cash);
  526. Bcast(COLOR_YELLOW,string,1);
  527. format(string,sizeof(string),"You have recieved %d money from admin %s.", cash, sendername);
  528. SendClientMessage(id, COLOR_GREEN, string);
  529. }
  530. return 1;
  531. }
  532.  
  533.  
  534. CMD:kick(playerid,params[])
  535. {
  536. new id,name1[MAX_PLAYER_NAME], reason[35],name2[MAX_PLAYER_NAME], string[128];
  537. if(PlayerInfo[playerid][pAdmin] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  538. if(sscanf(params,"uz",id,reason)) return SCM(playerid, COLOR_GREY,"USAGE: /kick [playerid/partofname] [reason].");
  539. if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Invalid player id.");
  540. else {
  541. GetPlayerName(playerid,name1,sizeof(name1));
  542. GetPlayerName(id,name2,sizeof(name2));
  543. format(string, sizeof(string),"AdmCmd: %s was kicked by %s, reason: %s",name2,name1,reason);
  544. SendClientMessageToAll(COLOR_LIGHTRED,string);
  545. Kick(id);
  546. }
  547. return 1;
  548. }
  549.  
  550.  
  551. CMD:ban(playerid, params[])
  552. {
  553. new id, name[MAX_PLAYER_NAME], reason[35], name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], string[128];
  554. if(!(PlayerInfo[playerid][pAdmin] >= 2)) return SCM(playerid, COLOR_RED,"You are not authorized to use this command.");
  555. if(sscanf(params,"uz", id, reason)) return SCM(playerid, COLOR_GREY,"USAGE: /ban [playerid/partofname] [reason].");
  556. if(id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_RED,"Invalid player id.");
  557. else {
  558. if(PlayerInfo[id][pAdmin] >= 1) {
  559. SendClientMessage(playerid,COLOR_RED,"That player can not be banned.");
  560. GetPlayerName(playerid, name, sizeof(name));
  561. format(string, 128, "AdmWarning: %s tried to ban a admin!", name);
  562. Bcast(COLOR_YELLOW,string,1);
  563. return 1;
  564. }
  565. GetPlayerName(playerid, name1, sizeof(name1));
  566. GetPlayerName(id, name2, sizeof(name2));
  567. format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s", name2, name1, reason);
  568. SendClientMessageToAll(COLOR_LIGHTRED, string);
  569. PlayerInfo[id][pLocked] = 1;
  570. new plrIP[16];
  571. GetPlayerIp(id,plrIP, sizeof(plrIP));
  572. SendClientMessage(id,COLOR_DBLUE,"|___________[BAN INFO]___________|");
  573. format(string, sizeof(string), "Your name: %s.",name2);
  574. SendClientMessage(id, COLOR_WHITE, string);
  575. format(string, sizeof(string), "Your ip is: %s.",plrIP);
  576. SendClientMessage(id, COLOR_WHITE, string);
  577. format(string, sizeof(string), "You were banned by: %s.",name1);
  578. SendClientMessage(id, COLOR_WHITE, string);
  579. format(string, sizeof(string), "You were banned for: %s.",reason);
  580. SendClientMessage(id, COLOR_WHITE, string);
  581. SendClientMessage(id,COLOR_DBLUE,"|___________[BAN INFO]___________|");
  582. Ban(id);
  583. }
  584. return 1;
  585. }
  586.  
  587.  
  588. CMD:setvw(playerid,params[])
  589. {
  590. new player;
  591. new id,name1[MAX_PLAYER_NAME], world, string[128];
  592. if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pTester] < 1) return SCM(playerid, COLOR_RED,"You are not authorized to use this command");
  593. if(sscanf(params,"ui", id, world)) return SCM(playerid, COLOR_GREY,"USAGE: /setvw [playerid/partofname] [world id].");
  594. if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Invalid player id.");
  595. else {
  596. GetPlayerName(playerid,name1,sizeof(name1));
  597. format(string, sizeof(string), "Your virtualword was changed by %s.",name1);
  598. SendClientMessage(playerid, COLOR_GREY, string);
  599. SetPlayerVirtualWorld(player, world);
  600. }
  601. return 1;
  602. }
  603.  
  604.  
  605. CMD:id(playerid, params[])
  606. {
  607. new id, name[MAX_PLAYER_NAME], string[128];
  608. if(sscanf(params,"u", id)) return SCM(playerid, COLOR_GREY,"USAGE: /id [playerid/partofname].");
  609. if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED,"Player not connected.");
  610. else {
  611. GetPlayerName(id, name, sizeof(name));
  612. format(string,sizeof(string), "ID: (%d) %s", id, name);
  613. SendClientMessage(playerid, COLOR_GRAD1, string);
  614. }
  615. return 1;
  616. }
  617.  
  618.  
  619. CMD:s(playerid,params[])
  620. {
  621. if(isnull(params)) return SCM(playerid, COLOR_GREY,"USAGE: /s [message].");
  622. new sendername[MAX_PLAYER_NAME], string[128];
  623. GetPlayerName(playerid, sendername, sizeof(sendername));
  624. format(string, sizeof(string), "%s Shouts: %s!!", sendername, params);
  625. ProxDetector(30.0, playerid, string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_FADE1,COLOR_FADE2);
  626. return 1;
  627. }
  628.  
  629.  
  630. CMD:shout(playerid, params[])
  631. {
  632. return cmd_s(playerid, params);
  633. }
  634.  
  635.  
  636. CMD:b(playerid,params[])
  637. {
  638. if(isnull(params)) return SCM(playerid, COLOR_GREY,"USAGE: /b [message].");
  639. new sendername[MAX_PLAYER_NAME], string[128];
  640. GetPlayerName(playerid,sendername,sizeof(sendername));
  641. format(string, sizeof(string), "%s Says: (( %s ))", sendername, params);
  642. ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
  643. return 1;
  644. }
  645.  
  646. CMD:buygun(playerid, params[])
  647. {
  648. if(strcmp(params, "glock", false) == 0) {
  649. if(GetPlayerMoney(playerid) <2500) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a glock.");
  650. SendClientMessage(playerid, COLOR_GREEN, "You bought a glock.");
  651. GivePlayerWeapon(playerid, 24, 50);
  652. GivePlayerMoney(playerid, -2500);
  653. }
  654. else if(strcmp(params, "mp5", false) == 0) {
  655. if(GetPlayerMoney(playerid) <3000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a mp5.");
  656. SendClientMessage(playerid, COLOR_GREEN, "You bought a mp5.");
  657. GivePlayerWeapon(playerid, 29, 100);
  658. GivePlayerMoney(playerid, -3000);
  659. }
  660. else if(strcmp(params, "shotgun", false) == 0) {
  661. if(GetPlayerMoney(playerid) <3000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a shotgun");
  662. SendClientMessage(playerid, COLOR_GREEN, "You bought a shotgun.");
  663. GivePlayerWeapon(playerid, 25, 30);
  664. GivePlayerMoney(playerid, -3000);
  665. }
  666. else if(strcmp(params, "ak47", false) == 0) {
  667. if(GetPlayerMoney(playerid) <4000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a ak47.");
  668. SendClientMessage(playerid, COLOR_GREEN, "You bought a ak47.");
  669. GivePlayerWeapon(playerid, 30, 100);
  670. GivePlayerMoney(playerid, -4000);
  671. }
  672. else if(strcmp(params, "molotov", false) == 0) {
  673. if(GetPlayerMoney(playerid) <7000) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough money to buy a molotov.");
  674. SendClientMessage(playerid, COLOR_GREEN, "You bought a molotov.");
  675. GivePlayerWeapon(playerid, 18, 1);
  676. GivePlayerMoney(playerid, -7000);
  677. }
  678. else return SendClientMessage(playerid, COLOR_GREY, "Usage: /buygun (glock $2500, mp5 $3000, shotgun $3000, ak47 $4000, molotov $7000).");
  679. return 1;
  680. }
  681.  
  682.  
  683. CMD:me(playerid, params[])
  684. {
  685. new sendername[MAX_PLAYER_NAME], string[128];
  686. GetPlayerName(playerid, sendername, sizeof(sendername));
  687. if(isnull(params)) return SCM(playerid,COLOR_GREY,"USAGE: /me [action].");
  688. format(string, sizeof(string), "*%s %s", sendername, params);
  689. ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  690. return 1;
  691. }
  692.  
  693.  
  694. CMD:do(playerid, params[])
  695. {
  696. new sendername[MAX_PLAYER_NAME], string[128];
  697. GetPlayerName(playerid, sendername, sizeof(sendername));
  698. if(isnull(params)) return SCM(playerid,COLOR_GREY,"USAGE: /do [action].");
  699. format(string, sizeof(string), "** %s (( %s ))", params, sendername);
  700. ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  701. return 1;
  702. }
  703.  
  704.  
  705. CMD:animlist(playerid, params[])
  706. {
  707. SendClientMessage(playerid,COLOR_RED,"Animations");
  708. SendClientMessage(playerid,COLOR_GREY,"/gwalk - /gwalk2 - /bitchslap - /gift - /scracth - /injured - /injured1");
  709. SendClientMessage(playerid,COLOR_GREY,"/hs - /hs1 - /hs2 - /hs3 - /hs4 - /hs5");
  710. SendClientMessage(playerid,COLOR_GREY,"/sit - /sit2 - /sit3 - /sit4 - /sit5 - /sit 6 - /cpr - /chill - /chill1 - /chill2");
  711. return 1;
  712. }
  713.  
  714. // -----------------[Animations]------------------
  715.  
  716. CMD:gift(playerid, params[])
  717. {
  718. ApplyAnimation(playerid, "KISSING", "gift_give", 4.1, 0, 1, 1, 1, 1, 1);
  719. return 1;
  720. }
  721.  
  722. CMD:bitchslap(playerid, params[])
  723. {
  724. ApplyAnimation(playerid, "MISC", "bitchslap", 4.1, 0, 1, 1, 1, 1, 1);
  725. return 1;
  726. }
  727.  
  728.  
  729. CMD:sit(playerid, params[])
  730. {
  731. ApplyAnimation(playerid, "MISC", "SEAT_LR", 4.1, 0, 0, 0, 1, 1, 1);
  732. return 1;
  733. }
  734.  
  735. CMD:scratch(playerid, params[])
  736. {
  737. ApplyAnimation(playerid, "MISC", "Scratchballs_01", 4.1, 1, 1, 1, 1, 1, 1);
  738. return 1;
  739. }
  740.  
  741. CMD:injured(playerid, params[])
  742. {
  743. ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.1, 0, 1, 1, 1, 1, 1);
  744. return 1;
  745. }
  746.  
  747. CMD:chill(playerid, params[])
  748. {
  749. ApplyAnimation(playerid, "RAPPING", "RAP_A_Loop", 4.1, 1, 1, 1, 1, 1, 1);
  750. return 1;
  751. }
  752.  
  753. CMD:chill1(playerid, params[])
  754. {
  755. ApplyAnimation(playerid, "RAPPING", "RAP_A_OUT", 4.1, 0, 1, 1, 1, 1, 1);
  756. return 1;
  757. }
  758.  
  759. CMD:chill2(playerid, params[])
  760. {
  761. ApplyAnimation(playerid, "RAPPING", "RAP_B_Loop", 4.1, 1, 1, 1, 1, 1, 1);
  762. return 1;
  763. }
  764.  
  765. CMD:gwalk(playerid, params[])
  766. {
  767. ApplyAnimation(playerid, "PED", "WALK_gang1", 4.1, 1, 1, 1, 1, 1, 1);
  768. return 1;
  769. }
  770.  
  771. CMD:gwalk2(playerid, params[])
  772. {
  773. ApplyAnimation(playerid, "PED", "WALK_gang2", 4.1, 1, 1, 1, 1, 1, 1);
  774. return 1;
  775. }
  776.  
  777. CMD:injured1(playerid, params[])
  778. {
  779. ApplyAnimation(playerid, "SWEET", "Sweet_Injuredloop", 4.1, 0, 1, 1, 1, 1, 1);
  780. return 1;
  781. }
  782.  
  783. CMD:hs(playerid, params[])
  784. {
  785. ApplyAnimation(playerid, "GANGS", "hndshkfa", 4.1, 0, 1, 1, 1, 1, 1);
  786. return 1;
  787. }
  788.  
  789. CMD:hs1(playerid, params[])
  790. {
  791. ApplyAnimation(playerid, "GANGS", "hndshkaa", 4.1, 0, 1, 1, 1, 1, 1);
  792. return 1;
  793. }
  794.  
  795. CMD:hs2(playerid, params[])
  796. {
  797. ApplyAnimation(playerid, "GANGS", "hndshkba", 4.1, 0, 1, 1, 1, 1, 1);
  798. return 1;
  799. }
  800.  
  801. CMD:hs3(playerid, params[])
  802. {
  803. ApplyAnimation(playerid, "GANGS", "hndshkca", 4.1, 0, 1, 1, 1, 1, 1);
  804. return 1;
  805. }
  806.  
  807. CMD:hs4(playerid, params[])
  808. {
  809. ApplyAnimation(playerid, "GANGS", "hndshkda", 4.1, 0, 1, 1, 1, 1, 1);
  810. return 1;
  811. }
  812.  
  813. CMD:hs5(playerid, params[])
  814. {
  815. ApplyAnimation(playerid, "GANGS", "hndshkea", 4.1, 0, 1, 1, 1, 1, 1);
  816. return 1;
  817. }
  818.  
  819. CMD:sit2(playerid, params[])
  820. {
  821. ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Idle_Loop", 4.1, 0, 0, 0, 1, 1);
  822. return 1;
  823. }
  824.  
  825. CMD:sit3(playerid, params[])
  826. {
  827. ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Type_Loop", 4.1, 0, 0, 0, 1, 1);
  828. return 1;
  829. }
  830.  
  831. CMD:sit4(playerid, params[])
  832. {
  833. ApplyAnimation(playerid, "INT_OFFICE", "OFF_Sit_Watch", 4.1, 0, 0, 0, 1, 1);
  834. return 1;
  835. }
  836.  
  837. CMD:sit5(playerid, params[])
  838. {
  839. ApplyAnimation(playerid, "LOWRIDER", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1);
  840. return 1;
  841. }
  842.  
  843. CMD:sit6(playerid, params[])
  844. {
  845. ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1, 1);
  846. return 1;
  847. }
  848.  
  849. CMD:cpr(playerid, params[])
  850. {
  851. ApplyAnimation(playerid, "MEDIC", "CPR", 4.1, 0, 1, 1, 1, 1, 1);
  852. return 1;
  853. }
  854. //------------------------------------------------------------------------------------------------------
  855.  
  856. public OnPlayerSpawn(playerid)
  857. {
  858. GivePlayerMoney(playerid, PocketMoney);
  859. SetPlayerInterior(playerid,0);
  860. SetPlayerRandomSpawn(playerid);
  861. TogglePlayerClock(playerid,1);
  862. return 1;
  863. }
  864.  
  865. public SetPlayerRandomSpawn(playerid)
  866. {
  867. if (iSpawnSet[playerid] == 1)
  868. {
  869. new rand = random(sizeof(gCopPlayerSpawns));
  870. SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
  871. SetPlayerFacingAngle(playerid, 270.0);
  872. }
  873. else if (iSpawnSet[playerid] == 0)
  874. {
  875. new rand = random(sizeof(gRandomPlayerSpawns));
  876. SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  877. }
  878. return 1;
  879. }
  880.  
  881. //------------------------------------------------------------------------------------------------------
  882.  
  883. public OnPlayerDeath(playerid, killerid, reason)
  884. {
  885. new playercash;
  886. if(killerid == INVALID_PLAYER_ID) {
  887. SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  888. ResetPlayerMoney(playerid);
  889. } else {
  890. SendDeathMessage(killerid,playerid,reason);
  891. SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  892. playercash = GetPlayerMoney(playerid);
  893. if (playercash > 0) {
  894. GivePlayerMoney(killerid, playercash);
  895. ResetPlayerMoney(playerid);
  896. }
  897. else
  898. {
  899. }
  900. }
  901. return 1;
  902. }
  903.  
  904. //------------------------------------------------------------------------------------------------------
  905.  
  906. public OnPlayerRequestClass(playerid, classid)
  907. {
  908. iSpawnSet[playerid] = 0;
  909. SetupPlayerForClassSelection(playerid);
  910. return 1;
  911. }
  912.  
  913. public SetupPlayerForClassSelection(playerid)
  914. {
  915. SetPlayerInterior(playerid,14);
  916. SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
  917. SetPlayerFacingAngle(playerid, 270.0);
  918. SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
  919. SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
  920. }
  921.  
  922. public GameModeExitFunc()
  923. {
  924. GameModeExit();
  925. }
  926.  
  927. public OnGameModeInit()
  928. {
  929. SetGameModeText("LVDM V2.0");
  930.  
  931. ShowPlayerMarkers(1);
  932. ShowNameTags(1);
  933. EnableStuntBonusForAll(0);
  934.  
  935. // Player Class's
  936. AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  937. AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  938. AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  939. AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  940. AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  941. AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  942. AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  943. AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  944.  
  945. AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  946. AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  947. AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  948. AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  949. AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  950. AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  951. AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  952. AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  953.  
  954. AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  955. AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  956. AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  957. AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  958. AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  959. AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  960. AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  961. AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  962. AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  963. AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  964. AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  965. AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  966. AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  967. AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  968.  
  969. AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  970. AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  971. AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  972. AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  973. AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  974. AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  975. AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  976. AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  977. AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  978. AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  979. AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  980. AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  981.  
  982. AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  983. AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  984. AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  985. AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  986. AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  987. AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  988. AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  989. AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  990. AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  991. AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  992. AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  993. AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  994. AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  995. AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  996. AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  997. AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  998. AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  999. AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1000. AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1001. AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1002. AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1003. AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1004. AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1005. AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1006. AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1007. AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1008. AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1009. AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1010. AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1011. AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1012. AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1013. AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1014. AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1015. AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1016. AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1017. AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1018. AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1019. AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1020. AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1021. AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1022. AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1023. AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1024. AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1025. AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1026. AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1027. AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1028. AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1029. AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1030. AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1031. AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1032. AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1033. AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1034. AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1035. AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1036. AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1037. AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1038. AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1039. AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1040. AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1041. AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1042. AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1043. AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1044. AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1045. AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1046. AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1047. AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1048. AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1049. AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1050. AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1051. AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1052. AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1053. AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1054. AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1055. AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1056. AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1057. AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1058. AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1059. AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1060. AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1061. AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1062. AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1063. AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1064. AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1065. AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1066. AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1067. AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1068. AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1069. AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1070. AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1071. AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1072. AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1073. AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1074. AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1075. AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1076. AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1077. AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1078. AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1079. AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1080. AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1081. AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1082. AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1083. AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1084. AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1085. AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1086. AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1087. AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1088. AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1089. AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1090. AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1091. AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1092. AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1093. AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1094. AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1095. AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1096. AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1097. AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1098. AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1099. AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1100. AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1101. AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1102. AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1103. AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1104. AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1105. AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1106. AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1107. AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1108. AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1109. AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1110. AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1111. AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1112. AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1113. AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1114. AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1115. AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1116. AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1117. AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1118. AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1119. AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1120. AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1121. AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1122. AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1123. AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1124. AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1125. AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1126. AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1127. AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1128. AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1129. AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1130. AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1131. AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1132. AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1133. AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1134. AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1135. AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1136. AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1137. AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1138. AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1139. AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1140. AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1141. AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1142. AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1143. AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1144. AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1145. AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1146. AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1147. AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1148. AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1149. AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1150. AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1151. AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1152. AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1153. AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1154. AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1155. AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1156. AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1157. AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1158. AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1159. AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1160. AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1161. AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1162. AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1163. AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1164. AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1165. AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1166. AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1167. AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1168. AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1169. AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1170. AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1171. AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1172. AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1173. AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1174. AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1175. AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1176. AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1177. AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1178. AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1179. AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1180. AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1181.  
  1182. // Car Spawns
  1183.  
  1184. AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  1185. AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  1186. AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  1187. AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  1188. AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  1189. AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  1190. AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  1191. AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  1192. AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  1193. AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  1194. AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  1195. AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  1196. AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  1197. AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  1198. AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  1199. AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  1200. AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  1201. AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  1202. AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  1203. AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  1204. AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  1205. AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  1206. AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  1207. AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  1208. AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  1209. AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  1210. AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  1211. AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  1212. AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  1213. AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  1214. AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  1215. AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  1216. AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  1217. AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  1218. AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  1219. AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  1220. AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  1221. AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  1222. AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  1223. AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  1224. AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  1225. AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  1226. AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  1227. AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  1228. AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  1229. AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  1230. AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  1231. AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  1232. AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  1233. AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  1234. AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  1235. AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  1236. AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  1237. AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  1238. AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  1239. AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  1240. AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  1241. AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  1242. AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  1243. AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  1244. AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  1245. AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  1246. AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  1247. AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  1248. AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  1249. AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  1250. AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  1251. AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  1252. AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  1253. AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  1254. AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  1255. AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  1256. AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  1257. AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
  1258. AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
  1259. AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  1260. AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  1261. AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  1262. AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  1263. AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  1264. AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  1265. AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  1266. AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  1267. AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  1268. AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  1269. AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  1270. AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  1271. AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  1272. AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  1273. AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  1274. AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  1275. AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  1276. AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  1277. AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  1278. AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  1279. AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  1280. AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  1281. AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  1282. AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  1283. AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  1284. AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  1285. AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  1286.  
  1287. //Monday 13th Additions ~ Jax
  1288. AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
  1289. AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
  1290. AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  1291. AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  1292. // --- uncommented
  1293. AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  1294. AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  1295. AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  1296. AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  1297. AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  1298. // --- uncommented end
  1299.  
  1300. //Uber haxed
  1301. AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  1302. AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  1303. AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  1304. //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
  1305. AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  1306. AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  1307. //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
  1308. AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
  1309. AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
  1310. AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  1311. AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  1312. AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  1313. AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  1314.  
  1315. //uber haxed x 50
  1316. //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
  1317. //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
  1318. //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
  1319. //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
  1320. AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  1321. AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  1322. AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  1323. //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
  1324. AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  1325. AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  1326. AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  1327. AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  1328. //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
  1329. AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  1330. AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  1331. AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  1332. AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  1333. AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  1334. //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
  1335. AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  1336. AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  1337. //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
  1338. AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  1339. AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  1340. AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  1341. AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  1342. AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  1343. AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  1344.  
  1345. //Uber haxed x 100
  1346.  
  1347. // --- uncommented
  1348. AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  1349. AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  1350. //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
  1351. AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  1352. // --- uncommented end
  1353. AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  1354. AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  1355. AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  1356. AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  1357. AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  1358. AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  1359. AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  1360. AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  1361. AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  1362. // Exceeds model limit, cars need model adjustments
  1363. // --- uncommented
  1364. AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  1365. //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
  1366. AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  1367. //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
  1368. //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
  1369. //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
  1370. //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
  1371. AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
  1372. AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
  1373. //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
  1374. //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
  1375. //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
  1376. //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
  1377. //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
  1378. //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
  1379. //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
  1380. //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
  1381. //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
  1382. //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
  1383. //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
  1384. AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
  1385. AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
  1386. // --- uncommented end
  1387.  
  1388. AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  1389. AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  1390. AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  1391. AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  1392. AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  1393. AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  1394. AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  1395. AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  1396.  
  1397. // 22/4 UPDATE
  1398. AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  1399. AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  1400. AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  1401. AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  1402. AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  1403. AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  1404. AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  1405. AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  1406. AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  1407. AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  1408. AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  1409. AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  1410. AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  1411. AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  1412. AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  1413. AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  1414. AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  1415.  
  1416. // 25/4 UPDATE
  1417. AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  1418. AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  1419. AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  1420. AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  1421. AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  1422. AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  1423. AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  1424. AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  1425. AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  1426. AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  1427. AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
  1428. AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
  1429. AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
  1430. AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
  1431. AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
  1432. AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
  1433. AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
  1434. AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
  1435. AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
  1436. AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
  1437. AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
  1438.  
  1439. AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
  1440. AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
  1441. AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
  1442. AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
  1443. AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
  1444.  
  1445. SetTimer("MoneyGrubScoreUpdate", 1000, 1);
  1446. //SetTimer("GameModeExitFunc", gRoundTime, 0);
  1447.  
  1448. return 1;
  1449. }
  1450.  
  1451.  
  1452.  
  1453. public SendPlayerFormattedText(playerid, const str[], define)
  1454. {
  1455. new tmpbuf[256];
  1456. format(tmpbuf, sizeof(tmpbuf), str, define);
  1457. SendClientMessage(playerid, 0xFF004040, tmpbuf);
  1458. }
  1459.  
  1460. public SendAllFormattedText(playerid, const str[], define)
  1461. {
  1462. new tmpbuf[256];
  1463. format(tmpbuf, sizeof(tmpbuf), str, define);
  1464. SendClientMessageToAll(0xFFFF00AA, tmpbuf);
  1465. }
  1466.  
  1467. public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
  1468. {
  1469. if(IsPlayerConnected(playerid))
  1470. {
  1471. new Float:posx, Float:posy, Float:posz;
  1472. new Float:oldposx, Float:oldposy, Float:oldposz;
  1473. new Float:tempposx, Float:tempposy, Float:tempposz;
  1474.  
  1475. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  1476. //radi = 2.0; //Trigger Radius
  1477. for(new i = 0; i < MAX_PLAYERS; i++)
  1478. {
  1479. if(IsPlayerConnected(i))
  1480. {
  1481. if(!BigEar[i])
  1482. {
  1483. GetPlayerPos(i, posx, posy, posz);
  1484. tempposx = (oldposx -posx);
  1485. tempposy = (oldposy -posy);
  1486. tempposz = (oldposz -posz);
  1487. //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
  1488. if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
  1489. {
  1490. if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
  1491. {
  1492. SendClientMessage(i, col1, string);
  1493. }
  1494. }
  1495. else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
  1496. {
  1497. if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
  1498. {
  1499. SendClientMessage(i, col2, string);
  1500. }
  1501. }
  1502. else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
  1503. {
  1504. if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
  1505. {
  1506. SendClientMessage(i, col3, string);
  1507. }
  1508. }
  1509. else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
  1510. {
  1511. if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
  1512. {
  1513. SendClientMessage(i, col4, string);
  1514. }
  1515. }
  1516. else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  1517. {
  1518. if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))
  1519. {
  1520. SendClientMessage(i, col5, string);
  1521. }
  1522. }
  1523. }
  1524. else
  1525. {
  1526. SendClientMessage(i, col1, string);
  1527. }
  1528. }
  1529. }
  1530. }//not connected
  1531. return 1;
  1532. }
  1533.  
  1534. public ProxDetectorS(Float:radi, playerid, targetid)
  1535. {
  1536. //if (gdebug >= 3){//printf("DEBUG ProxDetectorS()");}
  1537. new Float:posx, Float:posy, Float:posz;
  1538. new Float:oldposx, Float:oldposy, Float:oldposz;
  1539. new Float:tempposx, Float:tempposy, Float:tempposz;
  1540. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  1541. //radi = 2.0; //Trigger Radius
  1542. GetPlayerPos(targetid, posx, posy, posz);
  1543. tempposx = (oldposx -posx);
  1544. tempposy = (oldposy -posy);
  1545. tempposz = (oldposz -posz);
  1546. ////printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
  1547. if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) {
  1548. return 1;
  1549. }
  1550. return 0;
  1551. }
  1552.  
  1553. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1554. {
  1555. switch( dialogid )
  1556. {
  1557. case DIALOG_REGISTER:
  1558. {
  1559. if (!response) return Kick(playerid);
  1560. if(response)
  1561. {
  1562. if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Welcome to LVDM!",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
  1563. new INI:File = INI_Open(UserPath(playerid));
  1564. INI_SetTag(File,"data");
  1565. INI_WriteInt(File,"Password",udb_hash(inputtext));
  1566. INI_WriteInt(File,"Cash",0);
  1567. INI_WriteInt(File,"Admin",0);
  1568. INI_WriteInt(File,"Kills",0);
  1569. INI_WriteInt(File,"Deaths",0);
  1570. INI_Close(File);
  1571.  
  1572. SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
  1573. SendClientMessage(playerid, COLOR_GREEN, "You've succesfully registered & automatically logged in!");
  1574. }
  1575. }
  1576.  
  1577. case DIALOG_LOGIN:
  1578. {
  1579. if ( !response ) return Kick ( playerid );
  1580. if( response )
  1581. {
  1582. if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
  1583. {
  1584. INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  1585. GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
  1586. SendClientMessage(playerid, COLOR_GREEN, "You've succesfully logged in!");
  1587. }
  1588. else
  1589. {
  1590. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Welcome to LVDM!",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
  1591. }
  1592. return 1;
  1593. }
  1594. }
  1595. }
  1596. return 1;
  1597. }
  1598.  
  1599. public Bcast(color,const string[],level)
  1600. {
  1601. for(new i = 0; i < MAX_PLAYERS; i++)
  1602. {
  1603. if(IsPlayerConnected(i))
  1604. {
  1605. if (PlayerInfo[i][pAdmin] >= level)
  1606. {
  1607. SendClientMessage(i, color, string);
  1608. }
  1609. }
  1610. }
  1611. return 1;
  1612. }
  1613.  
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