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- #include "DDSTextureLoader.h"
- #if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
- #pragma comment(lib,"dxguid.lib")
- #endif
- using namespace DirectX;
- //--------------------------------------------------------------------------------------
- // Macros
- //--------------------------------------------------------------------------------------
- #ifndef MAKEFOURCC
- #define MAKEFOURCC(ch0, ch1, ch2, ch3) \
- ((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \
- ((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24))
- #endif /* defined(MAKEFOURCC) */
- //--------------------------------------------------------------------------------------
- // DDS file structure definitions
- //
- // See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
- //--------------------------------------------------------------------------------------
- #pragma pack(push,1)
- const uint32_t DDS_MAGIC = 0x20534444; // "DDS "
- struct DDS_PIXELFORMAT
- {
- uint32_t size;
- uint32_t flags;
- uint32_t fourCC;
- uint32_t RGBBitCount;
- uint32_t RBitMask;
- uint32_t GBitMask;
- uint32_t BBitMask;
- uint32_t ABitMask;
- };
- #define DDS_FOURCC 0x00000004 // DDPF_FOURCC
- #define DDS_RGB 0x00000040 // DDPF_RGB
- #define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
- #define DDS_ALPHA 0x00000002 // DDPF_ALPHA
- #define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
- #define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
- #define DDS_WIDTH 0x00000004 // DDSD_WIDTH
- #define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
- #define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
- #define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
- #define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
- #define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
- #define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
- #define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
- DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY | \
- DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ)
- #define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
- enum DDS_MISC_FLAGS2
- {
- DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
- };
- struct DDS_HEADER
- {
- uint32_t size;
- uint32_t flags;
- uint32_t height;
- uint32_t width;
- uint32_t pitchOrLinearSize;
- uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
- uint32_t mipMapCount;
- uint32_t reserved1[11];
- DDS_PIXELFORMAT ddspf;
- uint32_t caps;
- uint32_t caps2;
- uint32_t caps3;
- uint32_t caps4;
- uint32_t reserved2;
- };
- struct DDS_HEADER_DXT10
- {
- DXGI_FORMAT dxgiFormat;
- uint32_t resourceDimension;
- uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
- uint32_t arraySize;
- uint32_t miscFlags2;
- };
- #pragma pack(pop)
- //--------------------------------------------------------------------------------------
- namespace
- {
- struct handle_closer
- {
- void operator()(HANDLE h)
- {
- if (h)
- CloseHandle( h );
- }
- };
- typedef
- public
- std::unique_ptr<void, handle_closer> ScopedHandle;
- inline HANDLE safe_handle(HANDLE h)
- {
- return (h == INVALID_HANDLE_VALUE) ? 0 : h;
- }
- template<UINT TNameLength>
- inline void SetDebugObjectName(_In_ ID3D11DeviceChild *resource, _In_ const char (&name)[TNameLength])
- {
- #if defined(_DEBUG) || defined(PROFILE)
- resource->SetPrivateData( WKPDID_D3DDebugObjectName, TNameLength - 1, name );
- #else
- UNREFERENCED_PARAMETER(resource);
- UNREFERENCED_PARAMETER(name);
- #endif
- }
- };
- //--------------------------------------------------------------------------------------
- static HRESULT LoadTextureDataFromFile(_In_z_ const wchar_t *fileName,
- std::unique_ptr<uint8_t[]> &ddsData,
- DDS_HEADER **header,
- uint8_t **bitData,
- size_t *bitSize
- )
- {
- if (!header || !bitData || !bitSize)
- {
- return E_POINTER;
- }
- // open the file
- #if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
- ScopedHandle hFile( safe_handle( CreateFile2( fileName,
- GENERIC_READ,
- FILE_SHARE_READ,
- OPEN_EXISTING,
- nullptr ) ) );
- #else
- ScopedHandle hFile(safe_handle(CreateFileW(fileName,
- GENERIC_READ,
- FILE_SHARE_READ,
- nullptr,
- OPEN_EXISTING,
- FILE_ATTRIBUTE_NORMAL,
- nullptr)));
- #endif
- if (!hFile)
- {
- return HRESULT_FROM_WIN32( GetLastError( ) );
- }
- // Get the file size
- LARGE_INTEGER FileSize = { 0 };
- #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA)
- FILE_STANDARD_INFO fileInfo;
- if (!GetFileInformationByHandleEx( hFile.get( ), FileStandardInfo, &fileInfo, sizeof(fileInfo) ))
- {
- return HRESULT_FROM_WIN32( GetLastError( ) );
- }
- FileSize = fileInfo.EndOfFile;
- #else
- GetFileSizeEx(hFile.get(), &FileSize);
- #endif
- // File is too big for 32-bit allocation, so reject read
- if (FileSize.HighPart > 0)
- {
- return E_FAIL;
- }
- // Need at least enough data to fill the header and magic number to be a valid DDS
- if (FileSize.LowPart < (sizeof(DDS_HEADER) + sizeof(uint32_t)))
- {
- return E_FAIL;
- }
- // create enough space for the file data
- ddsData.reset( new( std::nothrow ) uint8_t[FileSize.LowPart] );
- if (!ddsData)
- {
- return E_OUTOFMEMORY;
- }
- // read the data in
- DWORD BytesRead = 0;
- if (!ReadFile( hFile.get( ),
- ddsData.get( ),
- FileSize.LowPart,
- &BytesRead,
- nullptr
- ))
- {
- return HRESULT_FROM_WIN32( GetLastError( ) );
- }
- if (BytesRead < FileSize.LowPart)
- {
- return E_FAIL;
- }
- // DDS files always start with the same magic number ("DDS ")
- uint32_t dwMagicNumber = *( const uint32_t* )(ddsData.get( ));
- if (dwMagicNumber != DDS_MAGIC)
- {
- return E_FAIL;
- }
- auto hdr = reinterpret_cast<DDS_HEADER*>( ddsData.get( ) + sizeof(uint32_t) );
- // Verify header to validate DDS file
- if (hdr->size != sizeof(DDS_HEADER) ||
- hdr->ddspf.size != sizeof(DDS_PIXELFORMAT))
- {
- return E_FAIL;
- }
- // Check for DX10 extension
- bool bDXT10Header = false;
- if ((hdr->ddspf.flags & DDS_FOURCC) &&
- (MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
- {
- // Must be long enough for both headers and magic value
- if (FileSize.LowPart < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
- {
- return E_FAIL;
- }
- bDXT10Header = true;
- }
- // setup the pointers in the process request
- *header = hdr;
- ptrdiff_t offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
- + (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
- *bitData = ddsData.get( ) + offset;
- *bitSize = FileSize.LowPart - offset;
- return S_OK;
- }
- //--------------------------------------------------------------------------------------
- // Return the BPP for a particular format
- //--------------------------------------------------------------------------------------
- static size_t BitsPerPixel(_In_ DXGI_FORMAT fmt)
- {
- switch (fmt)
- {
- case DXGI_FORMAT_R32G32B32A32_TYPELESS:
- case DXGI_FORMAT_R32G32B32A32_FLOAT:
- case DXGI_FORMAT_R32G32B32A32_UINT:
- case DXGI_FORMAT_R32G32B32A32_SINT:
- return 128;
- case DXGI_FORMAT_R32G32B32_TYPELESS:
- case DXGI_FORMAT_R32G32B32_FLOAT:
- case DXGI_FORMAT_R32G32B32_UINT:
- case DXGI_FORMAT_R32G32B32_SINT:
- return 96;
- case DXGI_FORMAT_R16G16B16A16_TYPELESS:
- case DXGI_FORMAT_R16G16B16A16_FLOAT:
- case DXGI_FORMAT_R16G16B16A16_UNORM:
- case DXGI_FORMAT_R16G16B16A16_UINT:
- case DXGI_FORMAT_R16G16B16A16_SNORM:
- case DXGI_FORMAT_R16G16B16A16_SINT:
- case DXGI_FORMAT_R32G32_TYPELESS:
- case DXGI_FORMAT_R32G32_FLOAT:
- case DXGI_FORMAT_R32G32_UINT:
- case DXGI_FORMAT_R32G32_SINT:
- case DXGI_FORMAT_R32G8X24_TYPELESS:
- case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
- case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
- case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
- case DXGI_FORMAT_Y416:
- case DXGI_FORMAT_Y210:
- case DXGI_FORMAT_Y216:
- return 64;
- case DXGI_FORMAT_R10G10B10A2_TYPELESS:
- case DXGI_FORMAT_R10G10B10A2_UNORM:
- case DXGI_FORMAT_R10G10B10A2_UINT:
- case DXGI_FORMAT_R11G11B10_FLOAT:
- case DXGI_FORMAT_R8G8B8A8_TYPELESS:
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
- case DXGI_FORMAT_R8G8B8A8_UINT:
- case DXGI_FORMAT_R8G8B8A8_SNORM:
- case DXGI_FORMAT_R8G8B8A8_SINT:
- case DXGI_FORMAT_R16G16_TYPELESS:
- case DXGI_FORMAT_R16G16_FLOAT:
- case DXGI_FORMAT_R16G16_UNORM:
- case DXGI_FORMAT_R16G16_UINT:
- case DXGI_FORMAT_R16G16_SNORM:
- case DXGI_FORMAT_R16G16_SINT:
- case DXGI_FORMAT_R32_TYPELESS:
- case DXGI_FORMAT_D32_FLOAT:
- case DXGI_FORMAT_R32_FLOAT:
- case DXGI_FORMAT_R32_UINT:
- case DXGI_FORMAT_R32_SINT:
- case DXGI_FORMAT_R24G8_TYPELESS:
- case DXGI_FORMAT_D24_UNORM_S8_UINT:
- case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
- case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
- case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
- case DXGI_FORMAT_R8G8_B8G8_UNORM:
- case DXGI_FORMAT_G8R8_G8B8_UNORM:
- case DXGI_FORMAT_B8G8R8A8_UNORM:
- case DXGI_FORMAT_B8G8R8X8_UNORM:
- case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
- case DXGI_FORMAT_B8G8R8A8_TYPELESS:
- case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
- case DXGI_FORMAT_B8G8R8X8_TYPELESS:
- case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
- case DXGI_FORMAT_AYUV:
- case DXGI_FORMAT_Y410:
- case DXGI_FORMAT_YUY2:
- return 32;
- case DXGI_FORMAT_P010:
- case DXGI_FORMAT_P016:
- return 24;
- case DXGI_FORMAT_R8G8_TYPELESS:
- case DXGI_FORMAT_R8G8_UNORM:
- case DXGI_FORMAT_R8G8_UINT:
- case DXGI_FORMAT_R8G8_SNORM:
- case DXGI_FORMAT_R8G8_SINT:
- case DXGI_FORMAT_R16_TYPELESS:
- case DXGI_FORMAT_R16_FLOAT:
- case DXGI_FORMAT_D16_UNORM:
- case DXGI_FORMAT_R16_UNORM:
- case DXGI_FORMAT_R16_UINT:
- case DXGI_FORMAT_R16_SNORM:
- case DXGI_FORMAT_R16_SINT:
- case DXGI_FORMAT_B5G6R5_UNORM:
- case DXGI_FORMAT_B5G5R5A1_UNORM:
- case DXGI_FORMAT_A8P8:
- case DXGI_FORMAT_B4G4R4A4_UNORM:
- return 16;
- case DXGI_FORMAT_NV12:
- case DXGI_FORMAT_420_OPAQUE:
- case DXGI_FORMAT_NV11:
- return 12;
- case DXGI_FORMAT_R8_TYPELESS:
- case DXGI_FORMAT_R8_UNORM:
- case DXGI_FORMAT_R8_UINT:
- case DXGI_FORMAT_R8_SNORM:
- case DXGI_FORMAT_R8_SINT:
- case DXGI_FORMAT_A8_UNORM:
- case DXGI_FORMAT_AI44:
- case DXGI_FORMAT_IA44:
- case DXGI_FORMAT_P8:
- return 8;
- case DXGI_FORMAT_R1_UNORM:
- return 1;
- case DXGI_FORMAT_BC1_TYPELESS:
- case DXGI_FORMAT_BC1_UNORM:
- case DXGI_FORMAT_BC1_UNORM_SRGB:
- case DXGI_FORMAT_BC4_TYPELESS:
- case DXGI_FORMAT_BC4_UNORM:
- case DXGI_FORMAT_BC4_SNORM:
- return 4;
- case DXGI_FORMAT_BC2_TYPELESS:
- case DXGI_FORMAT_BC2_UNORM:
- case DXGI_FORMAT_BC2_UNORM_SRGB:
- case DXGI_FORMAT_BC3_TYPELESS:
- case DXGI_FORMAT_BC3_UNORM:
- case DXGI_FORMAT_BC3_UNORM_SRGB:
- case DXGI_FORMAT_BC5_TYPELESS:
- case DXGI_FORMAT_BC5_UNORM:
- case DXGI_FORMAT_BC5_SNORM:
- case DXGI_FORMAT_BC6H_TYPELESS:
- case DXGI_FORMAT_BC6H_UF16:
- case DXGI_FORMAT_BC6H_SF16:
- case DXGI_FORMAT_BC7_TYPELESS:
- case DXGI_FORMAT_BC7_UNORM:
- case DXGI_FORMAT_BC7_UNORM_SRGB:
- return 8;
- #if defined(_XBOX_ONE) && defined(_TITLE)
- case DXGI_FORMAT_R10G10B10_7E3_A2_FLOAT:
- case DXGI_FORMAT_R10G10B10_6E4_A2_FLOAT:
- return 32;
- #if MONOLITHIC
- case DXGI_FORMAT_D16_UNORM_S8_UINT:
- case DXGI_FORMAT_R16_UNORM_X8_TYPELESS:
- case DXGI_FORMAT_X16_TYPELESS_G8_UINT:
- return 24;
- #endif
- #endif // _XBOX_ONE && _TITLE
- default:
- return 0;
- }
- }
- //--------------------------------------------------------------------------------------
- // Get surface information for a particular format
- //--------------------------------------------------------------------------------------
- static void GetSurfaceInfo(_In_ size_t width,
- _In_ size_t height,
- _In_ DXGI_FORMAT fmt,
- _Out_opt_ size_t *outNumBytes,
- _Out_opt_ size_t *outRowBytes,
- _Out_opt_ size_t *outNumRows)
- {
- size_t numBytes = 0;
- size_t rowBytes = 0;
- size_t numRows = 0;
- bool bc = false;
- bool packed = false;
- bool planar = false;
- size_t bpe = 0;
- switch (fmt)
- {
- case DXGI_FORMAT_BC1_TYPELESS:
- case DXGI_FORMAT_BC1_UNORM:
- case DXGI_FORMAT_BC1_UNORM_SRGB:
- case DXGI_FORMAT_BC4_TYPELESS:
- case DXGI_FORMAT_BC4_UNORM:
- case DXGI_FORMAT_BC4_SNORM:
- bc = true;
- bpe = 8;
- break;
- case DXGI_FORMAT_BC2_TYPELESS:
- case DXGI_FORMAT_BC2_UNORM:
- case DXGI_FORMAT_BC2_UNORM_SRGB:
- case DXGI_FORMAT_BC3_TYPELESS:
- case DXGI_FORMAT_BC3_UNORM:
- case DXGI_FORMAT_BC3_UNORM_SRGB:
- case DXGI_FORMAT_BC5_TYPELESS:
- case DXGI_FORMAT_BC5_UNORM:
- case DXGI_FORMAT_BC5_SNORM:
- case DXGI_FORMAT_BC6H_TYPELESS:
- case DXGI_FORMAT_BC6H_UF16:
- case DXGI_FORMAT_BC6H_SF16:
- case DXGI_FORMAT_BC7_TYPELESS:
- case DXGI_FORMAT_BC7_UNORM:
- case DXGI_FORMAT_BC7_UNORM_SRGB:
- bc = true;
- bpe = 16;
- break;
- case DXGI_FORMAT_R8G8_B8G8_UNORM:
- case DXGI_FORMAT_G8R8_G8B8_UNORM:
- case DXGI_FORMAT_YUY2:
- packed = true;
- bpe = 4;
- break;
- case DXGI_FORMAT_Y210:
- case DXGI_FORMAT_Y216:
- packed = true;
- bpe = 8;
- break;
- case DXGI_FORMAT_NV12:
- case DXGI_FORMAT_420_OPAQUE:
- planar = true;
- bpe = 2;
- break;
- case DXGI_FORMAT_P010:
- case DXGI_FORMAT_P016:
- planar = true;
- bpe = 4;
- break;
- #if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
- case DXGI_FORMAT_D16_UNORM_S8_UINT:
- case DXGI_FORMAT_R16_UNORM_X8_TYPELESS:
- case DXGI_FORMAT_X16_TYPELESS_G8_UINT:
- planar = true;
- bpe = 4;
- break;
- #endif
- }
- if (bc)
- {
- size_t numBlocksWide = 0;
- if (width > 0)
- {
- numBlocksWide = std::max<size_t>( 1, (width + 3) / 4 );
- }
- size_t numBlocksHigh = 0;
- if (height > 0)
- {
- numBlocksHigh = std::max<size_t>( 1, (height + 3) / 4 );
- }
- rowBytes = numBlocksWide * bpe;
- numRows = numBlocksHigh;
- numBytes = rowBytes * numBlocksHigh;
- }
- else if (packed)
- {
- rowBytes = ((width + 1) >> 1) * bpe;
- numRows = height;
- numBytes = rowBytes * height;
- }
- else if (fmt == DXGI_FORMAT_NV11)
- {
- rowBytes = ((width + 3) >> 2) * 4;
- numRows = height * 2; // Direct3D makes this simplifying assumption, although it is larger than the 4:1:1 data
- numBytes = rowBytes * numRows;
- }
- else if (planar)
- {
- rowBytes = ((width + 1) >> 1) * bpe;
- numBytes = (rowBytes * height) + ((rowBytes * height + 1) >> 1);
- numRows = height + ((height + 1) >> 1);
- }
- else
- {
- size_t bpp = BitsPerPixel( fmt );
- rowBytes = (width * bpp + 7) / 8; // round up to nearest byte
- numRows = height;
- numBytes = rowBytes * height;
- }
- if (outNumBytes)
- {
- *outNumBytes = numBytes;
- }
- if (outRowBytes)
- {
- *outRowBytes = rowBytes;
- }
- if (outNumRows)
- {
- *outNumRows = numRows;
- }
- }
- //--------------------------------------------------------------------------------------
- #define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a )
- static DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT &ddpf)
- {
- if (ddpf.flags & DDS_RGB)
- {
- // Note that sRGB formats are written using the "DX10" extended header
- switch (ddpf.RGBBitCount)
- {
- case 32:
- if (ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000))
- {
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- }
- if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000))
- {
- return DXGI_FORMAT_B8G8R8A8_UNORM;
- }
- if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000))
- {
- return DXGI_FORMAT_B8G8R8X8_UNORM;
- }
- // No DXGI format maps to ISBITMASK(0x000000ff,0x0000ff00,0x00ff0000,0x00000000) aka D3DFMT_X8B8G8R8
- // Note that many common DDS reader/writers (including D3DX) swap the
- // the RED/BLUE masks for 10:10:10:2 formats. We assumme
- // below that the 'backwards' header mask is being used since it is most
- // likely written by D3DX. The more robust solution is to use the 'DX10'
- // header extension and specify the DXGI_FORMAT_R10G10B10A2_UNORM format directly
- // For 'correct' writers, this should be 0x000003ff,0x000ffc00,0x3ff00000 for RGB data
- if (ISBITMASK(0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000))
- {
- return DXGI_FORMAT_R10G10B10A2_UNORM;
- }
- // No DXGI format maps to ISBITMASK(0x000003ff,0x000ffc00,0x3ff00000,0xc0000000) aka D3DFMT_A2R10G10B10
- if (ISBITMASK(0x0000ffff, 0xffff0000, 0x00000000, 0x00000000))
- {
- return DXGI_FORMAT_R16G16_UNORM;
- }
- if (ISBITMASK(0xffffffff, 0x00000000, 0x00000000, 0x00000000))
- {
- // Only 32-bit color channel format in D3D9 was R32F
- return DXGI_FORMAT_R32_FLOAT; // D3DX writes this out as a FourCC of 114
- }
- break;
- case 24:
- // No 24bpp DXGI formats aka D3DFMT_R8G8B8
- break;
- case 16:
- if (ISBITMASK(0x7c00, 0x03e0, 0x001f, 0x8000))
- {
- return DXGI_FORMAT_B5G5R5A1_UNORM;
- }
- if (ISBITMASK(0xf800, 0x07e0, 0x001f, 0x0000))
- {
- return DXGI_FORMAT_B5G6R5_UNORM;
- }
- // No DXGI format maps to ISBITMASK(0x7c00,0x03e0,0x001f,0x0000) aka D3DFMT_X1R5G5B5
- if (ISBITMASK(0x0f00, 0x00f0, 0x000f, 0xf000))
- {
- return DXGI_FORMAT_B4G4R4A4_UNORM;
- }
- // No DXGI format maps to ISBITMASK(0x0f00,0x00f0,0x000f,0x0000) aka D3DFMT_X4R4G4B4
- // No 3:3:2, 3:3:2:8, or paletted DXGI formats aka D3DFMT_A8R3G3B2, D3DFMT_R3G3B2, D3DFMT_P8, D3DFMT_A8P8, etc.
- break;
- }
- }
- else if (ddpf.flags & DDS_LUMINANCE)
- {
- if (8 == ddpf.RGBBitCount)
- {
- if (ISBITMASK(0x000000ff, 0x00000000, 0x00000000, 0x00000000))
- {
- return DXGI_FORMAT_R8_UNORM; // D3DX10/11 writes this out as DX10 extension
- }
- // No DXGI format maps to ISBITMASK(0x0f,0x00,0x00,0xf0) aka D3DFMT_A4L4
- }
- if (16 == ddpf.RGBBitCount)
- {
- if (ISBITMASK(0x0000ffff, 0x00000000, 0x00000000, 0x00000000))
- {
- return DXGI_FORMAT_R16_UNORM; // D3DX10/11 writes this out as DX10 extension
- }
- if (ISBITMASK(0x000000ff, 0x00000000, 0x00000000, 0x0000ff00))
- {
- return DXGI_FORMAT_R8G8_UNORM; // D3DX10/11 writes this out as DX10 extension
- }
- }
- }
- else if (ddpf.flags & DDS_ALPHA)
- {
- if (8 == ddpf.RGBBitCount)
- {
- return DXGI_FORMAT_A8_UNORM;
- }
- }
- else if (ddpf.flags & DDS_FOURCC)
- {
- if (MAKEFOURCC('D', 'X', 'T', '1') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC1_UNORM;
- }
- if (MAKEFOURCC('D', 'X', 'T', '3') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC2_UNORM;
- }
- if (MAKEFOURCC('D', 'X', 'T', '5') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC3_UNORM;
- }
- // While pre-mulitplied alpha isn't directly supported by the DXGI formats,
- // they are basically the same as these BC formats so they can be mapped
- if (MAKEFOURCC('D', 'X', 'T', '2') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC2_UNORM;
- }
- if (MAKEFOURCC('D', 'X', 'T', '4') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC3_UNORM;
- }
- if (MAKEFOURCC('A', 'T', 'I', '1') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC4_UNORM;
- }
- if (MAKEFOURCC('B', 'C', '4', 'U') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC4_UNORM;
- }
- if (MAKEFOURCC('B', 'C', '4', 'S') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC4_SNORM;
- }
- if (MAKEFOURCC('A', 'T', 'I', '2') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC5_UNORM;
- }
- if (MAKEFOURCC('B', 'C', '5', 'U') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC5_UNORM;
- }
- if (MAKEFOURCC('B', 'C', '5', 'S') == ddpf.fourCC)
- {
- return DXGI_FORMAT_BC5_SNORM;
- }
- // BC6H and BC7 are written using the "DX10" extended header
- if (MAKEFOURCC('R', 'G', 'B', 'G') == ddpf.fourCC)
- {
- return DXGI_FORMAT_R8G8_B8G8_UNORM;
- }
- if (MAKEFOURCC('G', 'R', 'G', 'B') == ddpf.fourCC)
- {
- return DXGI_FORMAT_G8R8_G8B8_UNORM;
- }
- if (MAKEFOURCC('Y', 'U', 'Y', '2') == ddpf.fourCC)
- {
- return DXGI_FORMAT_YUY2;
- }
- // Check for D3DFORMAT enums being set here
- switch (ddpf.fourCC)
- {
- case 36: // D3DFMT_A16B16G16R16
- return DXGI_FORMAT_R16G16B16A16_UNORM;
- case 110: // D3DFMT_Q16W16V16U16
- return DXGI_FORMAT_R16G16B16A16_SNORM;
- case 111: // D3DFMT_R16F
- return DXGI_FORMAT_R16_FLOAT;
- case 112: // D3DFMT_G16R16F
- return DXGI_FORMAT_R16G16_FLOAT;
- case 113: // D3DFMT_A16B16G16R16F
- return DXGI_FORMAT_R16G16B16A16_FLOAT;
- case 114: // D3DFMT_R32F
- return DXGI_FORMAT_R32_FLOAT;
- case 115: // D3DFMT_G32R32F
- return DXGI_FORMAT_R32G32_FLOAT;
- case 116: // D3DFMT_A32B32G32R32F
- return DXGI_FORMAT_R32G32B32A32_FLOAT;
- }
- }
- return DXGI_FORMAT_UNKNOWN;
- }
- //--------------------------------------------------------------------------------------
- static DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format)
- {
- switch (format)
- {
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
- case DXGI_FORMAT_BC1_UNORM:
- return DXGI_FORMAT_BC1_UNORM_SRGB;
- case DXGI_FORMAT_BC2_UNORM:
- return DXGI_FORMAT_BC2_UNORM_SRGB;
- case DXGI_FORMAT_BC3_UNORM:
- return DXGI_FORMAT_BC3_UNORM_SRGB;
- case DXGI_FORMAT_B8G8R8A8_UNORM:
- return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
- case DXGI_FORMAT_B8G8R8X8_UNORM:
- return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
- case DXGI_FORMAT_BC7_UNORM:
- return DXGI_FORMAT_BC7_UNORM_SRGB;
- default:
- return format;
- }
- }
- //--------------------------------------------------------------------------------------
- static HRESULT FillInitData(_In_ size_t width,
- _In_ size_t height,
- _In_ size_t depth,
- _In_ size_t mipCount,
- _In_ size_t arraySize,
- _In_ DXGI_FORMAT format,
- _In_ size_t maxsize,
- _In_ size_t bitSize,
- _In_reads_bytes_(bitSize) const uint8_t *bitData,
- _Out_ size_t &twidth,
- _Out_ size_t &theight,
- _Out_ size_t &tdepth,
- _Out_ size_t &skipMip,
- _Out_writes_(mipCount*arraySize) D3D11_SUBRESOURCE_DATA *initData)
- {
- if (!bitData || !initData)
- {
- return E_POINTER;
- }
- skipMip = 0;
- twidth = 0;
- theight = 0;
- tdepth = 0;
- size_t NumBytes = 0;
- size_t RowBytes = 0;
- const uint8_t *pSrcBits = bitData;
- const uint8_t *pEndBits = bitData + bitSize;
- size_t index = 0;
- for (size_t j = 0; j < arraySize; j++)
- {
- size_t w = width;
- size_t h = height;
- size_t d = depth;
- for (size_t i = 0; i < mipCount; i++)
- {
- GetSurfaceInfo( w,
- h,
- format,
- &NumBytes,
- &RowBytes,
- nullptr
- );
- if ((mipCount <= 1) || !maxsize || (w <= maxsize && h <= maxsize && d <= maxsize))
- {
- if (!twidth)
- {
- twidth = w;
- theight = h;
- tdepth = d;
- }
- assert(index < mipCount * arraySize);
- _Analysis_assume_(index < mipCount * arraySize);
- initData[ index ].pSysMem = ( const void* )pSrcBits;
- initData[ index ].SysMemPitch = static_cast<UINT>( RowBytes );
- initData[ index ].SysMemSlicePitch = static_cast<UINT>( NumBytes );
- ++index;
- }
- else if (!j)
- {
- // Count number of skipped mipmaps (first item only)
- ++skipMip;
- }
- if (pSrcBits + (NumBytes * d) > pEndBits)
- {
- return HRESULT_FROM_WIN32( ERROR_HANDLE_EOF );
- }
- pSrcBits += NumBytes * d;
- w = w >> 1;
- h = h >> 1;
- d = d >> 1;
- if (w == 0)
- {
- w = 1;
- }
- if (h == 0)
- {
- h = 1;
- }
- if (d == 0)
- {
- d = 1;
- }
- }
- }
- return (index > 0) ? S_OK : E_FAIL;
- }
- //--------------------------------------------------------------------------------------
- static HRESULT CreateD3DResources(_In_ ID3D11Device *d3dDevice,
- _In_ uint32_t resDim,
- _In_ size_t width,
- _In_ size_t height,
- _In_ size_t depth,
- _In_ size_t mipCount,
- _In_ size_t arraySize,
- _In_ DXGI_FORMAT format,
- _In_ D3D11_USAGE usage,
- _In_ unsigned int bindFlags,
- _In_ unsigned int cpuAccessFlags,
- _In_ unsigned int miscFlags,
- _In_ bool forceSRGB,
- _In_ bool isCubeMap,
- _In_reads_opt_(mipCount*arraySize) D3D11_SUBRESOURCE_DATA *initData,
- _Outptr_opt_ ID3D11Resource **texture,
- _Outptr_opt_ ID3D11ShaderResourceView **textureView)
- {
- if (!d3dDevice)
- return E_POINTER;
- HRESULT hr = E_FAIL;
- if (forceSRGB)
- {
- format = MakeSRGB( format );
- }
- switch (resDim)
- {
- case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
- {
- D3D11_TEXTURE1D_DESC desc;
- desc.Width = static_cast<UINT>( width );
- desc.MipLevels = static_cast<UINT>( mipCount );
- desc.ArraySize = static_cast<UINT>( arraySize );
- desc.Format = format;
- desc.Usage = usage;
- desc.BindFlags = bindFlags;
- desc.CPUAccessFlags = cpuAccessFlags;
- desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
- ID3D11Texture1D *tex = nullptr;
- hr = d3dDevice->CreateTexture1D( &desc,
- initData,
- &tex
- );
- if (SUCCEEDED(hr) && tex != 0)
- {
- if (textureView != 0)
- {
- D3D11_SHADER_RESOURCE_VIEW_DESC SRVDesc;
- memset( &SRVDesc, 0, sizeof(SRVDesc) );
- SRVDesc.Format = format;
- if (arraySize > 1)
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
- SRVDesc.Texture1DArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- SRVDesc.Texture1DArray.ArraySize = static_cast<UINT>( arraySize );
- }
- else
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
- SRVDesc.Texture1D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- }
- hr = d3dDevice->CreateShaderResourceView( tex,
- &SRVDesc,
- textureView
- );
- if (FAILED(hr))
- {
- tex->Release( );
- return hr;
- }
- }
- if (texture != 0)
- {
- *texture = tex;
- }
- else
- {
- SetDebugObjectName( tex, "DDSTextureLoader" );
- tex->Release( );
- }
- }
- }
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
- {
- D3D11_TEXTURE2D_DESC desc;
- desc.Width = static_cast<UINT>( width );
- desc.Height = static_cast<UINT>( height );
- desc.MipLevels = static_cast<UINT>( mipCount );
- desc.ArraySize = static_cast<UINT>( arraySize );
- desc.Format = format;
- desc.SampleDesc.Count = 1;
- desc.SampleDesc.Quality = 0;
- desc.Usage = usage;
- desc.BindFlags = bindFlags;
- desc.CPUAccessFlags = cpuAccessFlags;
- if (isCubeMap)
- {
- desc.MiscFlags = miscFlags | D3D11_RESOURCE_MISC_TEXTURECUBE;
- }
- else
- {
- desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
- }
- ID3D11Texture2D *tex = nullptr;
- hr = d3dDevice->CreateTexture2D( &desc,
- initData,
- &tex
- );
- if (SUCCEEDED(hr) && tex != 0)
- {
- if (textureView != 0)
- {
- D3D11_SHADER_RESOURCE_VIEW_DESC SRVDesc;
- memset( &SRVDesc, 0, sizeof(SRVDesc) );
- SRVDesc.Format = format;
- if (isCubeMap)
- {
- if (arraySize > 6)
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBEARRAY;
- SRVDesc.TextureCubeArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- // Earlier we set arraySize to (NumCubes * 6)
- SRVDesc.TextureCubeArray.NumCubes = static_cast<UINT>( arraySize / 6 );
- }
- else
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
- SRVDesc.TextureCube.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- }
- }
- else if (arraySize > 1)
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
- SRVDesc.Texture2DArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- SRVDesc.Texture2DArray.ArraySize = static_cast<UINT>( arraySize );
- }
- else
- {
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
- SRVDesc.Texture2D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- }
- hr = d3dDevice->CreateShaderResourceView( tex,
- &SRVDesc,
- textureView
- );
- if (FAILED(hr))
- {
- tex->Release( );
- return hr;
- }
- }
- if (texture != 0)
- {
- *texture = tex;
- }
- else
- {
- SetDebugObjectName( tex, "DDSTextureLoader" );
- tex->Release( );
- }
- }
- }
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
- {
- D3D11_TEXTURE3D_DESC desc;
- desc.Width = static_cast<UINT>( width );
- desc.Height = static_cast<UINT>( height );
- desc.Depth = static_cast<UINT>( depth );
- desc.MipLevels = static_cast<UINT>( mipCount );
- desc.Format = format;
- desc.Usage = usage;
- desc.BindFlags = bindFlags;
- desc.CPUAccessFlags = cpuAccessFlags;
- desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
- ID3D11Texture3D *tex = nullptr;
- hr = d3dDevice->CreateTexture3D( &desc,
- initData,
- &tex
- );
- if (SUCCEEDED(hr) && tex != 0)
- {
- if (textureView != 0)
- {
- D3D11_SHADER_RESOURCE_VIEW_DESC SRVDesc;
- memset( &SRVDesc, 0, sizeof(SRVDesc) );
- SRVDesc.Format = format;
- SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
- SRVDesc.Texture3D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
- hr = d3dDevice->CreateShaderResourceView( tex,
- &SRVDesc,
- textureView
- );
- if (FAILED(hr))
- {
- tex->Release( );
- return hr;
- }
- }
- if (texture != 0)
- {
- *texture = tex;
- }
- else
- {
- SetDebugObjectName( tex, "DDSTextureLoader" );
- tex->Release( );
- }
- }
- }
- break;
- }
- return hr;
- }
- //--------------------------------------------------------------------------------------
- static HRESULT CreateTextureFromDDS(_In_ ID3D11Device *d3dDevice,
- _In_opt_ ID3D11DeviceContext *d3dContext,
- _In_ const DDS_HEADER *header,
- _In_reads_bytes_(bitSize) const uint8_t *bitData,
- _In_ size_t bitSize,
- _In_ size_t maxsize,
- _In_ D3D11_USAGE usage,
- _In_ unsigned int bindFlags,
- _In_ unsigned int cpuAccessFlags,
- _In_ unsigned int miscFlags,
- _In_ bool forceSRGB,
- _Outptr_opt_ ID3D11Resource **texture,
- _Outptr_opt_ ID3D11ShaderResourceView **textureView)
- {
- HRESULT hr = S_OK;
- size_t width = header->width;
- size_t height = header->height;
- size_t depth = header->depth;
- uint32_t resDim = D3D11_RESOURCE_DIMENSION_UNKNOWN;
- size_t arraySize = 1;
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;
- bool isCubeMap = false;
- size_t mipCount = header->mipMapCount;
- if (0 == mipCount)
- {
- mipCount = 1;
- }
- if ((header->ddspf.flags & DDS_FOURCC) &&
- (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
- {
- auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>( ( const char* )header + sizeof(DDS_HEADER) );
- arraySize = d3d10ext->arraySize;
- if (arraySize == 0)
- {
- return HRESULT_FROM_WIN32( ERROR_INVALID_DATA );
- }
- switch (d3d10ext->dxgiFormat)
- {
- case DXGI_FORMAT_AI44:
- case DXGI_FORMAT_IA44:
- case DXGI_FORMAT_P8:
- case DXGI_FORMAT_A8P8:
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- default:
- if (BitsPerPixel( d3d10ext->dxgiFormat ) == 0)
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- }
- format = d3d10ext->dxgiFormat;
- switch (d3d10ext->resourceDimension)
- {
- case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
- // D3DX writes 1D textures with a fixed Height of 1
- if ((header->flags & DDS_HEIGHT) && height != 1)
- {
- return HRESULT_FROM_WIN32( ERROR_INVALID_DATA );
- }
- height = depth = 1;
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
- if (d3d10ext->miscFlag & D3D11_RESOURCE_MISC_TEXTURECUBE)
- {
- arraySize *= 6;
- isCubeMap = true;
- }
- depth = 1;
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
- if (!(header->flags & DDS_HEADER_FLAGS_VOLUME))
- {
- return HRESULT_FROM_WIN32( ERROR_INVALID_DATA );
- }
- if (arraySize > 1)
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- break;
- default:
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- resDim = d3d10ext->resourceDimension;
- }
- else
- {
- format = GetDXGIFormat( header->ddspf );
- if (format == DXGI_FORMAT_UNKNOWN)
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- if (header->flags & DDS_HEADER_FLAGS_VOLUME)
- {
- resDim = D3D11_RESOURCE_DIMENSION_TEXTURE3D;
- }
- else
- {
- if (header->caps2 & DDS_CUBEMAP)
- {
- // We require all six faces to be defined
- if ((header->caps2 & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES)
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- arraySize = 6;
- isCubeMap = true;
- }
- depth = 1;
- resDim = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
- // Note there's no way for a legacy Direct3D 9 DDS to express a '1D' texture
- }
- assert(BitsPerPixel(format) != 0);
- }
- // Bound sizes (for security purposes we don't trust DDS file metadata larger than the D3D 11.x hardware requirements)
- if (mipCount > D3D11_REQ_MIP_LEVELS)
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- switch (resDim)
- {
- case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
- if ((arraySize > D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION) ||
- (width > D3D11_REQ_TEXTURE1D_U_DIMENSION))
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
- if (isCubeMap)
- {
- // This is the right bound because we set arraySize to (NumCubes*6) above
- if ((arraySize > D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION) ||
- (width > D3D11_REQ_TEXTURECUBE_DIMENSION) ||
- (height > D3D11_REQ_TEXTURECUBE_DIMENSION))
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- }
- else if ((arraySize > D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION) ||
- (width > D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION) ||
- (height > D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION))
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- break;
- case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
- if ((arraySize > 1) ||
- (width > D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION) ||
- (height > D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION) ||
- (depth > D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION))
- {
- return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
- }
- break;
- }
- bool autogen = false;
- if (mipCount == 1 && d3dContext != 0 && textureView != 0) // Must have context and shader-view to auto generate mipmaps
- {
- // See if format is supported for auto-gen mipmaps (varies by feature level)
- UINT fmtSupport = 0;
- hr = d3dDevice->CheckFormatSupport( format, &fmtSupport );
- if (SUCCEEDED(hr) && (fmtSupport & D3D11_FORMAT_SUPPORT_MIP_AUTOGEN))
- {
- // 10level9 feature levels do not support auto-gen mipgen for volume textures
- if ((resDim != D3D11_RESOURCE_DIMENSION_TEXTURE3D)
- || (d3dDevice->GetFeatureLevel( ) >= D3D_FEATURE_LEVEL_10_0))
- {
- autogen = true;
- }
- }
- }
- if (autogen)
- {
- // Create texture with auto-generated mipmaps
- ID3D11Resource *tex = nullptr;
- hr = CreateD3DResources( d3dDevice, resDim, width, height, depth, 0, arraySize,
- format, usage,
- bindFlags | D3D11_BIND_RENDER_TARGET,
- cpuAccessFlags,
- miscFlags | D3D11_RESOURCE_MISC_GENERATE_MIPS, forceSRGB,
- isCubeMap, nullptr, &tex, textureView );
- if (SUCCEEDED(hr))
- {
- size_t numBytes = 0;
- size_t rowBytes = 0;
- GetSurfaceInfo( width, height, format, &numBytes, &rowBytes, nullptr );
- if (numBytes > bitSize)
- {
- (*textureView)->Release( );
- *textureView = nullptr;
- tex->Release( );
- return HRESULT_FROM_WIN32( ERROR_HANDLE_EOF );
- }
- if (arraySize > 1)
- {
- D3D11_SHADER_RESOURCE_VIEW_DESC desc;
- (*textureView)->GetDesc( &desc );
- UINT mipLevels = 1;
- switch (desc.ViewDimension)
- {
- case D3D_SRV_DIMENSION_TEXTURE1D: mipLevels = desc.Texture1D.MipLevels;
- break;
- case D3D_SRV_DIMENSION_TEXTURE1DARRAY: mipLevels = desc.Texture1DArray.MipLevels;
- break;
- case D3D_SRV_DIMENSION_TEXTURE2D: mipLevels = desc.Texture2D.MipLevels;
- break;
- case D3D_SRV_DIMENSION_TEXTURE2DARRAY: mipLevels = desc.Texture2DArray.MipLevels;
- break;
- case D3D_SRV_DIMENSION_TEXTURECUBE: mipLevels = desc.TextureCube.MipLevels;
- break;
- case D3D_SRV_DIMENSION_TEXTURECUBEARRAY: mipLevels = desc.TextureCubeArray.MipLevels;
- break;
- default:
- (*textureView)->Release( );
- *textureView = nullptr;
- tex->Release( );
- return E_UNEXPECTED;
- }
- const uint8_t *pSrcBits = bitData;
- const uint8_t *pEndBits = bitData + bitSize;
- for (UINT item = 0; item < arraySize; ++item)
- {
- if ((pSrcBits + numBytes) > pEndBits)
- {
- (*textureView)->Release( );
- *textureView = nullptr;
- tex->Release( );
- return HRESULT_FROM_WIN32( ERROR_HANDLE_EOF );
- }
- UINT res = D3D11CalcSubresource( 0, item, mipLevels );
- d3dContext->UpdateSubresource( tex, res, nullptr, pSrcBits, static_cast<UINT>( rowBytes ), static_cast<UINT>( numBytes ) );
- pSrcBits += numBytes;
- }
- }
- else
- {
- d3dContext->UpdateSubresource( tex, 0, nullptr, bitData, static_cast<UINT>( rowBytes ), static_cast<UINT>( numBytes ) );
- }
- d3dContext->GenerateMips( *textureView );
- if (texture)
- {
- *texture = tex;
- }
- else
- {
- tex->Release( );
- }
- }
- }
- else
- {
- // Create the texture
- std::unique_ptr<D3D11_SUBRESOURCE_DATA[]> initData( new( std::nothrow ) D3D11_SUBRESOURCE_DATA[mipCount * arraySize] );
- if (!initData)
- {
- return E_OUTOFMEMORY;
- }
- size_t skipMip = 0;
- size_t twidth = 0;
- size_t theight = 0;
- size_t tdepth = 0;
- hr = FillInitData( width, height, depth, mipCount, arraySize, format, maxsize, bitSize, bitData,
- twidth, theight, tdepth, skipMip, initData.get( ) );
- if (SUCCEEDED(hr))
- {
- hr = CreateD3DResources( d3dDevice, resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
- format, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- isCubeMap, initData.get( ), texture, textureView );
- if (FAILED(hr) && !maxsize && (mipCount > 1))
- {
- // Retry with a maxsize determined by feature level
- switch (d3dDevice->GetFeatureLevel( ))
- {
- case D3D_FEATURE_LEVEL_9_1:
- case D3D_FEATURE_LEVEL_9_2:
- if (isCubeMap)
- {
- maxsize = 512 /*D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION*/;
- }
- else
- {
- maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
- ? 256 /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
- : 2048 /*D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
- }
- break;
- case D3D_FEATURE_LEVEL_9_3:
- maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
- ? 256 /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
- : 4096 /*D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
- break;
- default: // D3D_FEATURE_LEVEL_10_0 & D3D_FEATURE_LEVEL_10_1
- maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
- ? 2048 /*D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
- : 8192 /*D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
- break;
- }
- hr = FillInitData( width, height, depth, mipCount, arraySize, format, maxsize, bitSize, bitData,
- twidth, theight, tdepth, skipMip, initData.get( ) );
- if (SUCCEEDED(hr))
- {
- hr = CreateD3DResources( d3dDevice, resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
- format, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- isCubeMap, initData.get( ), texture, textureView );
- }
- }
- }
- }
- return hr;
- }
- //--------------------------------------------------------------------------------------
- static DDS_ALPHA_MODE GetAlphaMode(_In_ const DDS_HEADER *header)
- {
- if (header->ddspf.flags & DDS_FOURCC)
- {
- if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)
- {
- auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>( ( const char* )header + sizeof(DDS_HEADER) );
- auto mode = static_cast<DDS_ALPHA_MODE>( d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK );
- switch (mode)
- {
- case DDS_ALPHA_MODE_STRAIGHT:
- case DDS_ALPHA_MODE_PREMULTIPLIED:
- case DDS_ALPHA_MODE_OPAQUE:
- case DDS_ALPHA_MODE_CUSTOM:
- return mode;
- }
- }
- else if ((MAKEFOURCC('D', 'X', 'T', '2') == header->ddspf.fourCC)
- || (MAKEFOURCC('D', 'X', 'T', '4') == header->ddspf.fourCC))
- {
- return DDS_ALPHA_MODE_PREMULTIPLIED;
- }
- }
- return DDS_ALPHA_MODE_UNKNOWN;
- }
- //--------------------------------------------------------------------------------------
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device *d3dDevice,
- const uint8_t *ddsData,
- size_t ddsDataSize,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- size_t maxsize,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromMemoryEx( d3dDevice, nullptr, ddsData, ddsDataSize, maxsize,
- D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device *d3dDevice,
- ID3D11DeviceContext *d3dContext,
- const uint8_t *ddsData,
- size_t ddsDataSize,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- size_t maxsize,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromMemoryEx( d3dDevice, d3dContext, ddsData, ddsDataSize, maxsize,
- D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device *d3dDevice,
- const uint8_t *ddsData,
- size_t ddsDataSize,
- size_t maxsize,
- D3D11_USAGE usage,
- unsigned int bindFlags,
- unsigned int cpuAccessFlags,
- unsigned int miscFlags,
- bool forceSRGB,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromMemoryEx( d3dDevice, nullptr, ddsData, ddsDataSize, maxsize,
- usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device *d3dDevice,
- ID3D11DeviceContext *d3dContext,
- const uint8_t *ddsData,
- size_t ddsDataSize,
- size_t maxsize,
- D3D11_USAGE usage,
- unsigned int bindFlags,
- unsigned int cpuAccessFlags,
- unsigned int miscFlags,
- bool forceSRGB,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- DDS_ALPHA_MODE *alphaMode)
- {
- if (texture)
- {
- *texture = nullptr;
- }
- if (textureView)
- {
- *textureView = nullptr;
- }
- if (alphaMode)
- {
- *alphaMode = DDS_ALPHA_MODE_UNKNOWN;
- }
- if (!d3dDevice || !ddsData || (!texture && !textureView))
- {
- return E_INVALIDARG;
- }
- // Validate DDS file in memory
- if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
- {
- return E_FAIL;
- }
- uint32_t dwMagicNumber = *( const uint32_t* )(ddsData);
- if (dwMagicNumber != DDS_MAGIC)
- {
- return E_FAIL;
- }
- auto header = reinterpret_cast<const DDS_HEADER*>( ddsData + sizeof(uint32_t) );
- // Verify header to validate DDS file
- if (header->size != sizeof(DDS_HEADER) ||
- header->ddspf.size != sizeof(DDS_PIXELFORMAT))
- {
- return E_FAIL;
- }
- // Check for DX10 extension
- bool bDXT10Header = false;
- if ((header->ddspf.flags & DDS_FOURCC) &&
- (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
- {
- // Must be long enough for both headers and magic value
- if (ddsDataSize < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
- {
- return E_FAIL;
- }
- bDXT10Header = true;
- }
- ptrdiff_t offset = sizeof(uint32_t)
- + sizeof(DDS_HEADER)
- + (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
- HRESULT hr = CreateTextureFromDDS( d3dDevice, d3dContext, header,
- ddsData + offset, ddsDataSize - offset, maxsize,
- usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- texture, textureView );
- if (SUCCEEDED(hr))
- {
- if (texture != 0 && *texture != 0)
- {
- SetDebugObjectName( *texture, "DDSTextureLoader" );
- }
- if (textureView != 0 && *textureView != 0)
- {
- SetDebugObjectName( *textureView, "DDSTextureLoader" );
- }
- if (alphaMode)
- *alphaMode = GetAlphaMode( header );
- }
- return hr;
- }
- //--------------------------------------------------------------------------------------
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromFile(ID3D11Device *d3dDevice,
- const wchar_t *fileName,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- size_t maxsize,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromFileEx( d3dDevice, nullptr, fileName, maxsize,
- D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromFile(ID3D11Device *d3dDevice,
- ID3D11DeviceContext *d3dContext,
- const wchar_t *fileName,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- size_t maxsize,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromFileEx( d3dDevice, d3dContext, fileName, maxsize,
- D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device *d3dDevice,
- const wchar_t *fileName,
- size_t maxsize,
- D3D11_USAGE usage,
- unsigned int bindFlags,
- unsigned int cpuAccessFlags,
- unsigned int miscFlags,
- bool forceSRGB,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- DDS_ALPHA_MODE *alphaMode)
- {
- return CreateDDSTextureFromFileEx( d3dDevice, nullptr, fileName, maxsize,
- usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- texture, textureView, alphaMode );
- }
- _Use_decl_annotations_
- HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device *d3dDevice,
- ID3D11DeviceContext *d3dContext,
- const wchar_t *fileName,
- size_t maxsize,
- D3D11_USAGE usage,
- unsigned int bindFlags,
- unsigned int cpuAccessFlags,
- unsigned int miscFlags,
- bool forceSRGB,
- ID3D11Resource **texture,
- ID3D11ShaderResourceView **textureView,
- DDS_ALPHA_MODE *alphaMode)
- {
- if (texture)
- {
- *texture = nullptr;
- }
- if (textureView)
- {
- *textureView = nullptr;
- }
- if (alphaMode)
- {
- *alphaMode = DDS_ALPHA_MODE_UNKNOWN;
- }
- if (!d3dDevice || !fileName || (!texture && !textureView))
- {
- return E_INVALIDARG;
- }
- DDS_HEADER *header = nullptr;
- uint8_t *bitData = nullptr;
- size_t bitSize = 0;
- std::unique_ptr<uint8_t[]> ddsData;
- HRESULT hr = LoadTextureDataFromFile( fileName,
- ddsData,
- &header,
- &bitData,
- &bitSize
- );
- if (FAILED(hr))
- {
- return hr;
- }
- hr = CreateTextureFromDDS( d3dDevice, d3dContext, header,
- bitData, bitSize, maxsize,
- usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
- texture, textureView );
- if (SUCCEEDED(hr))
- {
- #if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
- if (texture != 0 || textureView != 0)
- {
- CHAR strFileA[MAX_PATH];
- int result = WideCharToMultiByte( CP_ACP,
- WC_NO_BEST_FIT_CHARS,
- fileName,
- -1,
- strFileA,
- MAX_PATH,
- nullptr,
- FALSE
- );
- if (result > 0)
- {
- const CHAR *pstrName = strrchr( strFileA, '\\' );
- if (!pstrName)
- {
- pstrName = strFileA;
- }
- else
- {
- pstrName++;
- }
- if (texture != 0 && *texture != 0)
- {
- (*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
- static_cast<UINT>( strnlen_s( pstrName, MAX_PATH ) ),
- pstrName
- );
- }
- if (textureView != 0 && *textureView != 0)
- {
- (*textureView)->SetPrivateData( WKPDID_D3DDebugObjectName,
- static_cast<UINT>( strnlen_s( pstrName, MAX_PATH ) ),
- pstrName
- );
- }
- }
- }
- #endif
- if (alphaMode)
- *alphaMode = GetAlphaMode( header );
- }
- return hr;
- }
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