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Oct 22nd, 2012
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  1. function default.spawn_falling_node(p, nodename)
  2. p.x=math.floor(p.x)
  3. p.y=math.floor(p.y)
  4. p.z=math.floor(p.z)
  5. obj = minetest.env:add_entity(p, "default:falling_node")
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