Guest User

Video Log

a guest
Aug 12th, 2015
271
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.12 KB | None | 0 0
  1. 22:25:34: CUDA loaded successfully
  2. 22:25:34: 1 CUDA capable devices found
  3. 22:25:34: [ GPU #0 - < GeForce 840M > has Compute SM 5.0, NVENC Available ]
  4. 22:32:44: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
  5. 22:32:44: -------------------------------
  6. 22:32:44: CPU Name: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
  7. 22:32:44: CPU Speed: 2494MHz
  8. 22:32:44: Physical Memory: 4095MB Total, 4095MB Free
  9. 22:32:44: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  10. 22:32:44: monitor 1: pos={0, 0}, size={1920, 1080}
  11. 22:32:44: Windows Version: 10.0 Build 10240 (revision 16384)
  12. 22:32:44: Aero is Enabled
  13. 22:32:44: -------------------------------
  14. 22:32:44: OBS Modules:
  15. 22:32:44: Base Address Module
  16. 22:32:44: 00180000 OBS.exe
  17. 22:32:44: 561E0000 OBSApi.dll
  18. 22:32:44: 55FE0000 DShowPlugin.dll
  19. 22:32:44: 55FB0000 GraphicsCapture.dll
  20. 22:32:44: 55F80000 NoiseGate.dll
  21. 22:32:44: 55F60000 PSVPlugin.dll
  22. 22:32:44: 55F40000 scenesw.dll
  23. 22:32:44: ------------------------------------------
  24. 22:32:44: Adapter 1
  25. 22:32:44: Video Adapter: NVIDIA GeForce 840M
  26. 22:32:44: Video Adapter Dedicated Video Memory: 2093875200
  27. 22:32:44: Video Adapter Shared System Memory: 2201026560
  28. 22:32:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 22:32:44: ------------------------------------------
  30. 22:32:44: Adapter 2
  31. 22:32:44: Video Adapter: Intel(R) HD Graphics 4600
  32. 22:32:44: Video Adapter Dedicated Video Memory: 117964800
  33. 22:32:44: Video Adapter Shared System Memory: 4176936960
  34. 22:32:44: =====Stream Start: 2015-08-12, 22:32:44===============================================
  35. 22:32:44: Multithreaded optimizations: Off
  36. 22:32:44: Base resolution: 1920x1080
  37. 22:32:44: Output resolution: 1920x1080
  38. 22:32:44: ------------------------------------------
  39. 22:32:44: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  40. 22:32:44: ------------------------------------------
  41. 22:32:44: Audio Format: 48000 Hz
  42. 22:32:44: ------------------------------------------
  43. 22:32:44: Audio Channels: 2 Ch
  44. 22:32:44: Playback device Default
  45. 22:32:44: ------------------------------------------
  46. 22:32:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
  47. 22:32:44: Global Audio time adjust: 0
  48. 22:32:44: ------------------------------------------
  49. 22:32:44: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  50. 22:32:44: Mic time offset: 0
  51. 22:32:44: ------------------------------------------
  52. 22:32:44: Audio Encoding: AAC
  53. 22:32:44: bitrate: 320
  54. 22:32:44: Using graphics capture
  55. 22:32:44: Trying to hook process: sf2.exe
  56. 22:32:44: Scene buffering time set to 700
  57. 22:32:44: x264: MB rate (489600) > level limit (245760)
  58. 22:32:44: ------------------------------------------
  59. 22:32:44: Video Encoding: x264
  60. 22:32:44: fps: 60
  61. 22:32:44: width: 1920, height: 1080
  62. 22:32:44: preset: ultrafast
  63. 22:32:44: profile: main
  64. 22:32:44: keyint: 250
  65. 22:32:44: CBR: yes
  66. 22:32:44: CFR: no
  67. 22:32:44: max bitrate: 50000
  68. 22:32:44: buffer size: 50000
  69. 22:32:44: ------------------------------------------
  70. 22:32:44: SharedTexCapture hooked
  71. 22:32:55: FlushBufferedVideo: Flushing 34 packets over 550 ms
  72. 22:32:55: Total frames encoded: 646, total frames duplicated: 22 (3.41%)
  73. 22:32:55: Total frames rendered: 657, number of late frames: 4 (0.61%) (it's okay for some frames to be late)
  74. 22:32:55:
  75. 22:32:55: Profiler time results:
  76. 22:32:55:
  77. 22:32:55: ==============================================================
  78. 22:32:55: video thread frame - [100%] [avg time: 3.913 ms] [children: 73.3%] [unaccounted: 26.7%]
  79. 22:32:55: | scene->Preprocess - [0.0511%] [avg time: 0.002 ms]
  80. 22:32:55: | GPU download and conversion - [73.2%] [avg time: 2.865 ms] [children: 74.7%] [unaccounted: -1.46%]
  81. 22:32:55: | | flush - [3.91%] [avg time: 0.153 ms]
  82. 22:32:55: | | CopyResource - [0.0511%] [avg time: 0.002 ms]
  83. 22:32:55: | | conversion to 4:2:0 - [70.7%] [avg time: 2.767 ms] [children: 70.3%] [unaccounted: 0.409%]
  84. 22:32:55: | | | Convert444toNV12 - [70.3%] [avg time: 2.751 ms]
  85. 22:32:55: encoder thread frame - [100%] [avg time: 3.889 ms] [children: 0.154%] [unaccounted: 99.8%]
  86. 22:32:55: | sending stuff out - [0.154%] [avg time: 0.006 ms]
  87. 22:32:55: ==============================================================
  88. 22:32:55:
  89. 22:32:55:
  90. 22:32:55: Profiler CPU results:
  91. 22:32:55:
  92. 22:32:55: ==============================================================
  93. 22:32:55: video thread frame - [cpu time: avg 3.02 ms, total 1984.38 ms] [avg calls per frame: 1]
  94. 22:32:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 22:32:55: | GPU download and conversion - [cpu time: avg 2.853 ms, total 1875 ms] [avg calls per frame: 1]
  96. 22:32:55: | | flush - [cpu time: avg 0.071 ms, total 46.875 ms] [avg calls per frame: 1]
  97. 22:32:55: | | CopyResource - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  98. 22:32:55: | | conversion to 4:2:0 - [cpu time: avg 2.903 ms, total 1765.63 ms] [avg calls per frame: 1]
  99. 22:32:55: | | | Convert444toNV12 - [cpu time: avg 2.903 ms, total 1765.63 ms] [avg calls per frame: 1]
  100. 22:32:55: encoder thread frame - [cpu time: avg 3.344 ms, total 2046.88 ms] [avg calls per frame: 1]
  101. 22:32:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  102. 22:32:55: ==============================================================
  103. 22:32:55:
  104. 22:32:55: =====Stream End: 2015-08-12, 22:32:55=================================================
  105. 22:32:59: =====Stream Start: 2015-08-12, 22:32:59===============================================
  106. 22:32:59: Multithreaded optimizations: Off
  107. 22:32:59: Base resolution: 1920x1080
  108. 22:32:59: Output resolution: 1920x1080
  109. 22:32:59: ------------------------------------------
  110. 22:32:59: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  111. 22:32:59: ------------------------------------------
  112. 22:32:59: Audio Format: 48000 Hz
  113. 22:32:59: ------------------------------------------
  114. 22:32:59: Audio Channels: 2 Ch
  115. 22:32:59: Playback device Default
  116. 22:32:59: ------------------------------------------
  117. 22:32:59: Using desktop audio input: Speakers (Realtek High Definition Audio)
  118. 22:32:59: Global Audio time adjust: 0
  119. 22:32:59: ------------------------------------------
  120. 22:32:59: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  121. 22:32:59: Mic time offset: 0
  122. 22:32:59: ------------------------------------------
  123. 22:32:59: Audio Encoding: AAC
  124. 22:32:59: bitrate: 320
  125. 22:32:59: ------------------------------------------
  126. 22:32:59: device: Live! Cam Sync HD VF0770,
  127. 22:32:59: device id \\?\usb#vid_041e&pid_4095&mi_00#7&2dcd96a6&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  128. 22:32:59: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
  129. 22:32:59: use buffering: false - 0, fourCC: 'MJPG'
  130. 22:32:59: audio device: Disable,
  131. 22:32:59: audio device id Disabled,
  132. 22:32:59: audio time offset 0,
  133. 22:32:59:
  134. 22:32:59: Using directshow input
  135. 22:32:59: Using graphics capture
  136. 22:32:59: Trying to hook process: sf2.exe
  137. 22:32:59: Scene buffering time set to 700
  138. 22:32:59: x264: MB rate (489600) > level limit (245760)
  139. 22:32:59: ------------------------------------------
  140. 22:32:59: Video Encoding: x264
  141. 22:32:59: fps: 60
  142. 22:32:59: width: 1920, height: 1080
  143. 22:32:59: preset: ultrafast
  144. 22:32:59: profile: main
  145. 22:32:59: keyint: 250
  146. 22:32:59: CBR: yes
  147. 22:32:59: CFR: no
  148. 22:32:59: max bitrate: 50000
  149. 22:32:59: buffer size: 50000
  150. 22:32:59: ------------------------------------------
  151. 22:32:59: SharedTexCapture hooked
  152. 22:34:28: FlushBufferedVideo: Flushing 35 packets over 567 ms
  153. 22:34:28: Total frames encoded: 5312, total frames duplicated: 604 (11.37%)
  154. 22:34:28: Total frames rendered: 5258, number of late frames: 46 (0.87%) (it's okay for some frames to be late)
  155. 22:34:28:
  156. 22:34:28: Profiler time results:
  157. 22:34:28:
  158. 22:34:28: ==============================================================
  159. 22:34:28: video thread frame - [100%] [avg time: 6.605 ms] [children: 73.9%] [unaccounted: 26.1%]
  160. 22:34:28: | scene->Preprocess - [15.6%] [avg time: 1.028 ms]
  161. 22:34:28: | GPU download and conversion - [58.4%] [avg time: 3.855 ms] [children: 55.6%] [unaccounted: 2.8%]
  162. 22:34:28: | | flush - [2.82%] [avg time: 0.186 ms]
  163. 22:34:28: | | CopyResource - [0.0454%] [avg time: 0.003 ms]
  164. 22:34:28: | | conversion to 4:2:0 - [52.7%] [avg time: 3.481 ms] [children: 52.4%] [unaccounted: 0.273%]
  165. 22:34:28: | | | Convert444toNV12 - [52.4%] [avg time: 3.463 ms]
  166. 22:34:28: encoder thread frame - [100%] [avg time: 4.048 ms] [children: 0.173%] [unaccounted: 99.8%]
  167. 22:34:28: | sending stuff out - [0.173%] [avg time: 0.007 ms]
  168. 22:34:28: ==============================================================
  169. 22:34:28:
  170. 22:34:28:
  171. 22:34:28: Profiler CPU results:
  172. 22:34:28:
  173. 22:34:28: ==============================================================
  174. 22:34:28: video thread frame - [cpu time: avg 5.39 ms, total 28343.8 ms] [avg calls per frame: 1]
  175. 22:34:28: | scene->Preprocess - [cpu time: avg 1.016 ms, total 5343.75 ms] [avg calls per frame: 1]
  176. 22:34:28: | GPU download and conversion - [cpu time: avg 3.595 ms, total 18906.3 ms] [avg calls per frame: 1]
  177. 22:34:28: | | flush - [cpu time: avg 0.13 ms, total 687.5 ms] [avg calls per frame: 1]
  178. 22:34:28: | | CopyResource - [cpu time: avg 0.005 ms, total 31.25 ms] [avg calls per frame: 1]
  179. 22:34:28: | | conversion to 4:2:0 - [cpu time: avg 3.465 ms, total 18109.4 ms] [avg calls per frame: 1]
  180. 22:34:28: | | | Convert444toNV12 - [cpu time: avg 3.436 ms, total 17953.1 ms] [avg calls per frame: 1]
  181. 22:34:28: encoder thread frame - [cpu time: avg 3.787 ms, total 19984.4 ms] [avg calls per frame: 1]
  182. 22:34:28: | sending stuff out - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  183. 22:34:28: ==============================================================
  184. 22:34:28:
  185. 22:34:28: =====Stream End: 2015-08-12, 22:34:28=================================================
  186. 22:36:23: =====Stream Start: 2015-08-12, 22:36:23===============================================
  187. 22:36:23: Multithreaded optimizations: Off
  188. 22:36:23: Base resolution: 1920x1080
  189. 22:36:23: Output resolution: 1920x1080
  190. 22:36:23: ------------------------------------------
  191. 22:36:23: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  192. 22:36:23: ------------------------------------------
  193. 22:36:23: Audio Format: 48000 Hz
  194. 22:36:23: ------------------------------------------
  195. 22:36:23: Audio Channels: 2 Ch
  196. 22:36:23: Playback device Default
  197. 22:36:23: ------------------------------------------
  198. 22:36:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
  199. 22:36:23: Global Audio time adjust: 0
  200. 22:36:23: ------------------------------------------
  201. 22:36:23: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  202. 22:36:23: Mic time offset: 0
  203. 22:36:23: ------------------------------------------
  204. 22:36:23: Audio Encoding: AAC
  205. 22:36:23: bitrate: 320
  206. 22:36:23: Using graphics capture
  207. 22:36:23: Trying to hook process: sf2.exe
  208. 22:36:23: Scene buffering time set to 700
  209. 22:36:23: x264: MB rate (489600) > level limit (245760)
  210. 22:36:23: ------------------------------------------
  211. 22:36:23: Video Encoding: x264
  212. 22:36:23: fps: 60
  213. 22:36:23: width: 1920, height: 1080
  214. 22:36:23: preset: ultrafast
  215. 22:36:23: profile: main
  216. 22:36:23: keyint: 250
  217. 22:36:23: CBR: yes
  218. 22:36:23: CFR: no
  219. 22:36:23: max bitrate: 50000
  220. 22:36:23: buffer size: 50000
  221. 22:36:23: ------------------------------------------
  222. 22:36:23: SharedTexCapture hooked
  223. 22:36:44: Total frames encoded: 1144, total frames duplicated: 912 (79.72%)
  224. 22:36:44: Total frames rendered: 254, number of late frames: 124 (48.82%) (it's okay for some frames to be late)
  225. 22:36:45:
  226. 22:36:45: Profiler time results:
  227. 22:36:45:
  228. 22:36:45: ==============================================================
  229. 22:36:45: video thread frame - [100%] [avg time: 85.152 ms] [children: 88%] [unaccounted: 12%]
  230. 22:36:45: | scene->Preprocess - [0.00235%] [avg time: 0.002 ms]
  231. 22:36:45: | GPU download and conversion - [87.9%] [avg time: 74.89 ms] [children: 3.22%] [unaccounted: 84.7%]
  232. 22:36:45: | | flush - [0.129%] [avg time: 0.11 ms]
  233. 22:36:45: | | CopyResource - [0.00235%] [avg time: 0.002 ms]
  234. 22:36:45: | | conversion to 4:2:0 - [3.09%] [avg time: 2.632 ms] [children: 3.05%] [unaccounted: 0.0364%]
  235. 22:36:45: | | | Convert444toNV12 - [3.05%] [avg time: 2.601 ms]
  236. 22:36:45: encoder thread frame - [100%] [avg time: 2.975 ms] [children: 10.1%] [unaccounted: 89.9%]
  237. 22:36:45: | sending stuff out - [10.1%] [avg time: 0.3 ms]
  238. 22:36:45: ==============================================================
  239. 22:36:45:
  240. 22:36:45:
  241. 22:36:45: Profiler CPU results:
  242. 22:36:45:
  243. 22:36:45: ==============================================================
  244. 22:36:45: video thread frame - [cpu time: avg 2.952 ms, total 750 ms] [avg calls per frame: 1]
  245. 22:36:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  246. 22:36:45: | GPU download and conversion - [cpu time: avg 2.399 ms, total 609.375 ms] [avg calls per frame: 1]
  247. 22:36:45: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  248. 22:36:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  249. 22:36:45: | | conversion to 4:2:0 - [cpu time: avg 2.447 ms, total 609.375 ms] [avg calls per frame: 1]
  250. 22:36:45: | | | Convert444toNV12 - [cpu time: avg 2.447 ms, total 609.375 ms] [avg calls per frame: 1]
  251. 22:36:45: encoder thread frame - [cpu time: avg 2.28 ms, total 2609.38 ms] [avg calls per frame: 1]
  252. 22:36:45: | sending stuff out - [cpu time: avg 0.245 ms, total 281.25 ms] [avg calls per frame: 1]
  253. 22:36:45: ==============================================================
  254. 22:36:45:
  255. 22:36:45: =====Stream End: 2015-08-12, 22:36:45=================================================
  256. 22:39:12: =====Stream Start: 2015-08-12, 22:39:12===============================================
  257. 22:39:12: Multithreaded optimizations: Off
  258. 22:39:12: Base resolution: 1280x720
  259. 22:39:12: Output resolution: 1280x720
  260. 22:39:12: ------------------------------------------
  261. 22:39:12: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  262. 22:39:12: ------------------------------------------
  263. 22:39:12: Audio Format: 48000 Hz
  264. 22:39:12: ------------------------------------------
  265. 22:39:12: Audio Channels: 2 Ch
  266. 22:39:12: Playback device Default
  267. 22:39:12: ------------------------------------------
  268. 22:39:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
  269. 22:39:12: Global Audio time adjust: 0
  270. 22:39:12: ------------------------------------------
  271. 22:39:12: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  272. 22:39:12: Mic time offset: 0
  273. 22:39:12: ------------------------------------------
  274. 22:39:12: Audio Encoding: AAC
  275. 22:39:12: bitrate: 320
  276. 22:39:12: Using graphics capture
  277. 22:39:12: Trying to hook process: sf2.exe
  278. 22:39:12: Scene buffering time set to 700
  279. 22:39:12: ------------------------------------------
  280. 22:39:12: Video Encoding: x264
  281. 22:39:12: fps: 60
  282. 22:39:12: width: 1280, height: 720
  283. 22:39:12: preset: ultrafast
  284. 22:39:12: profile: main
  285. 22:39:12: keyint: 250
  286. 22:39:12: CBR: yes
  287. 22:39:12: CFR: no
  288. 22:39:12: max bitrate: 50000
  289. 22:39:12: buffer size: 50000
  290. 22:39:12: ------------------------------------------
  291. 22:39:12: SharedTexCapture hooked
  292. 22:39:16: GraphicsCaptureSource::NewCapture: eliminating old capture
  293. 22:39:16: SharedTexCapture hooked
  294. 22:39:25: FlushBufferedVideo: Flushing 133 packets over 2200 ms
  295. 22:39:27: Total frames encoded: 864, total frames duplicated: 402 (46.53%)
  296. 22:39:27: Total frames rendered: 403, number of late frames: 60 (14.89%) (it's okay for some frames to be late)
  297. 22:39:27:
  298. 22:39:27: Profiler time results:
  299. 22:39:27:
  300. 22:39:27: ==============================================================
  301. 22:39:27: video thread frame - [100%] [avg time: 20.457 ms] [children: 49.3%] [unaccounted: 50.7%]
  302. 22:39:27: | scene->Preprocess - [0.00978%] [avg time: 0.002 ms]
  303. 22:39:27: | GPU download and conversion - [49.3%] [avg time: 10.082 ms] [children: 4.93%] [unaccounted: 44.4%]
  304. 22:39:27: | | flush - [0.499%] [avg time: 0.102 ms]
  305. 22:39:27: | | CopyResource - [0.00978%] [avg time: 0.002 ms]
  306. 22:39:27: | | conversion to 4:2:0 - [4.42%] [avg time: 0.904 ms] [children: 4.36%] [unaccounted: 0.0587%]
  307. 22:39:27: | | | Convert444toNV12 - [4.36%] [avg time: 0.892 ms]
  308. 22:39:27: encoder thread frame - [100%] [avg time: 1.368 ms] [children: 0.146%] [unaccounted: 99.9%]
  309. 22:39:27: | sending stuff out - [0.146%] [avg time: 0.002 ms]
  310. 22:39:27: ==============================================================
  311. 22:39:27:
  312. 22:39:27:
  313. 22:39:27: Profiler CPU results:
  314. 22:39:27:
  315. 22:39:27: ==============================================================
  316. 22:39:27: video thread frame - [cpu time: avg 0.969 ms, total 390.625 ms] [avg calls per frame: 1]
  317. 22:39:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 22:39:27: | GPU download and conversion - [cpu time: avg 0.891 ms, total 359.375 ms] [avg calls per frame: 1]
  319. 22:39:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  320. 22:39:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  321. 22:39:27: | | conversion to 4:2:0 - [cpu time: avg 0.971 ms, total 343.75 ms] [avg calls per frame: 1]
  322. 22:39:27: | | | Convert444toNV12 - [cpu time: avg 0.971 ms, total 343.75 ms] [avg calls per frame: 1]
  323. 22:39:27: encoder thread frame - [cpu time: avg 0.919 ms, total 671.875 ms] [avg calls per frame: 1]
  324. 22:39:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  325. 22:39:27: ==============================================================
  326. 22:39:27:
  327. 22:39:27: =====Stream End: 2015-08-12, 22:39:27=================================================
  328. 22:39:33: =====Stream Start: 2015-08-12, 22:39:33===============================================
  329. 22:39:33: Multithreaded optimizations: Off
  330. 22:39:33: Base resolution: 1280x720
  331. 22:39:33: Output resolution: 1280x720
  332. 22:39:33: ------------------------------------------
  333. 22:39:33: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  334. 22:39:33: ------------------------------------------
  335. 22:39:33: Audio Format: 48000 Hz
  336. 22:39:33: ------------------------------------------
  337. 22:39:33: Audio Channels: 2 Ch
  338. 22:39:33: Playback device Default
  339. 22:39:33: ------------------------------------------
  340. 22:39:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  341. 22:39:33: Global Audio time adjust: 0
  342. 22:39:33: ------------------------------------------
  343. 22:39:33: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  344. 22:39:33: Mic time offset: 0
  345. 22:39:33: ------------------------------------------
  346. 22:39:33: Audio Encoding: AAC
  347. 22:39:33: bitrate: 320
  348. 22:39:33: Using graphics capture
  349. 22:39:33: Trying to hook process: sf2.exe
  350. 22:39:33: Scene buffering time set to 700
  351. 22:39:33: ------------------------------------------
  352. 22:39:33: Video Encoding: x264
  353. 22:39:33: fps: 60
  354. 22:39:33: width: 1280, height: 720
  355. 22:39:33: preset: ultrafast
  356. 22:39:33: profile: main
  357. 22:39:33: keyint: 250
  358. 22:39:33: CBR: yes
  359. 22:39:33: CFR: no
  360. 22:39:33: max bitrate: 50000
  361. 22:39:33: buffer size: 50000
  362. 22:39:33: ------------------------------------------
  363. 22:39:33: SharedTexCapture hooked
  364. 22:40:35: FlushBufferedVideo: Flushing 27 packets over 434 ms
  365. 22:40:36: Total frames encoded: 3727, total frames duplicated: 3452 (92.62%)
  366. 22:40:36: Total frames rendered: 356, number of late frames: 149 (41.85%) (it's okay for some frames to be late)
  367. 22:40:36:
  368. 22:40:36: Profiler time results:
  369. 22:40:36:
  370. 22:40:36: ==============================================================
  371. 22:40:36: video thread frame - [100%] [avg time: 173.831 ms] [children: 96.6%] [unaccounted: 3.4%]
  372. 22:40:36: | scene->Preprocess - [0.00115%] [avg time: 0.002 ms]
  373. 22:40:36: | GPU download and conversion - [96.6%] [avg time: 167.925 ms] [children: 0.832%] [unaccounted: 95.8%]
  374. 22:40:36: | | flush - [0.0696%] [avg time: 0.121 ms]
  375. 22:40:36: | | CopyResource - [0.00115%] [avg time: 0.002 ms]
  376. 22:40:36: | | conversion to 4:2:0 - [0.761%] [avg time: 1.323 ms] [children: 0.746%] [unaccounted: 0.0155%]
  377. 22:40:36: | | | Convert444toNV12 - [0.746%] [avg time: 1.296 ms]
  378. 22:40:36: encoder thread frame - [100%] [avg time: 1.763 ms] [children: 11.6%] [unaccounted: 88.4%]
  379. 22:40:36: | sending stuff out - [11.6%] [avg time: 0.205 ms]
  380. 22:40:36: ==============================================================
  381. 22:40:36:
  382. 22:40:36:
  383. 22:40:36: Profiler CPU results:
  384. 22:40:36:
  385. 22:40:36: ==============================================================
  386. 22:40:36: video thread frame - [cpu time: avg 1.755 ms, total 625 ms] [avg calls per frame: 1]
  387. 22:40:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  388. 22:40:36: | GPU download and conversion - [cpu time: avg 1.404 ms, total 500 ms] [avg calls per frame: 1]
  389. 22:40:36: | | flush - [cpu time: avg 0.175 ms, total 62.5 ms] [avg calls per frame: 1]
  390. 22:40:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  391. 22:40:36: | | conversion to 4:2:0 - [cpu time: avg 1.286 ms, total 437.5 ms] [avg calls per frame: 1]
  392. 22:40:36: | | | Convert444toNV12 - [cpu time: avg 1.286 ms, total 437.5 ms] [avg calls per frame: 1]
  393. 22:40:36: encoder thread frame - [cpu time: avg 1.266 ms, total 4687.5 ms] [avg calls per frame: 1]
  394. 22:40:36: | sending stuff out - [cpu time: avg 0.126 ms, total 468.75 ms] [avg calls per frame: 1]
  395. 22:40:36: ==============================================================
  396. 22:40:36:
  397. 22:40:36: =====Stream End: 2015-08-12, 22:40:36=================================================
  398. 22:45:52: =====Stream Start: 2015-08-12, 22:45:52===============================================
  399. 22:45:52: Multithreaded optimizations: Off
  400. 22:45:52: Base resolution: 1920x1080
  401. 22:45:52: Output resolution: 1920x1080
  402. 22:45:52: ------------------------------------------
  403. 22:45:52: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
  404. 22:45:52: ------------------------------------------
  405. 22:45:52: Audio Format: 48000 Hz
  406. 22:45:52: ------------------------------------------
  407. 22:45:52: Audio Channels: 2 Ch
  408. 22:45:52: Playback device Default
  409. 22:45:52: ------------------------------------------
  410. 22:45:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
  411. 22:45:52: Global Audio time adjust: 0
  412. 22:45:52: ------------------------------------------
  413. 22:45:52: Using auxilary audio input: Mikrofon (Live! Cam Sync HD VF0770)
  414. 22:45:52: Mic time offset: 0
  415. 22:45:52: ------------------------------------------
  416. 22:45:52: Audio Encoding: AAC
  417. 22:45:52: bitrate: 320
  418. 22:45:52: Using graphics capture
  419. 22:45:52: Trying to hook process: sf2.exe
  420. 22:45:52: Scene buffering time set to 700
  421. 22:45:52: x264: MB rate (489600) > level limit (245760)
  422. 22:45:52: ------------------------------------------
  423. 22:45:52: Video Encoding: x264
  424. 22:45:52: fps: 60
  425. 22:45:52: width: 1920, height: 1080
  426. 22:45:52: preset: ultrafast
  427. 22:45:52: profile: main
  428. 22:45:52: keyint: 250
  429. 22:45:52: CBR: yes
  430. 22:45:52: CFR: no
  431. 22:45:52: max bitrate: 16000
  432. 22:45:52: buffer size: 16000
  433. 22:45:52: ------------------------------------------
  434. 22:45:52: SharedTexCapture hooked
  435. 22:46:39: Total frames encoded: 2700, total frames duplicated: 2481 (91.89%)
  436. 22:46:39: Total frames rendered: 282, number of late frames: 135 (47.87%) (it's okay for some frames to be late)
  437. 22:46:39:
  438. 22:46:39: Profiler time results:
  439. 22:46:39:
  440. 22:46:39: ==============================================================
  441. 22:46:39: video thread frame - [100%] [avg time: 164.599 ms] [children: 95.5%] [unaccounted: 4.5%]
  442. 22:46:39: | scene->Preprocess - [0.00122%] [avg time: 0.002 ms]
  443. 22:46:39: | GPU download and conversion - [95.5%] [avg time: 157.184 ms] [children: 1.87%] [unaccounted: 93.6%]
  444. 22:46:39: | | flush - [0.0723%] [avg time: 0.119 ms]
  445. 22:46:39: | | CopyResource - [0.00182%] [avg time: 0.003 ms]
  446. 22:46:39: | | conversion to 4:2:0 - [1.79%] [avg time: 2.95 ms] [children: 1.77%] [unaccounted: 0.0188%]
  447. 22:46:39: | | | Convert444toNV12 - [1.77%] [avg time: 2.919 ms]
  448. 22:46:39: encoder thread frame - [100%] [avg time: 2.379 ms] [children: 3.49%] [unaccounted: 96.5%]
  449. 22:46:39: | sending stuff out - [3.49%] [avg time: 0.083 ms]
  450. 22:46:39: ==============================================================
  451. 22:46:39:
  452. 22:46:39:
  453. 22:46:39: Profiler CPU results:
  454. 22:46:39:
  455. 22:46:39: ==============================================================
  456. 22:46:39: video thread frame - [cpu time: avg 3.047 ms, total 859.375 ms] [avg calls per frame: 1]
  457. 22:46:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  458. 22:46:39: | GPU download and conversion - [cpu time: avg 2.437 ms, total 687.5 ms] [avg calls per frame: 1]
  459. 22:46:39: | | flush - [cpu time: avg 0.11 ms, total 31.25 ms] [avg calls per frame: 1]
  460. 22:46:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  461. 22:46:39: | | conversion to 4:2:0 - [cpu time: avg 2.421 ms, total 656.25 ms] [avg calls per frame: 1]
  462. 22:46:39: | | | Convert444toNV12 - [cpu time: avg 2.421 ms, total 656.25 ms] [avg calls per frame: 1]
  463. 22:46:39: encoder thread frame - [cpu time: avg 1.834 ms, total 4953.13 ms] [avg calls per frame: 1]
  464. 22:46:39: | sending stuff out - [cpu time: avg 0.057 ms, total 156.25 ms] [avg calls per frame: 1]
  465. 22:46:39: ==============================================================
  466. 22:46:39:
  467. 22:46:39: =====Stream End: 2015-08-12, 22:46:39=================================================
  468. 22:47:35: Terminating 0xa90
  469. 22:47:35: Terminating 0x10bc
  470. 22:47:35: Terminating 0x1208
  471.  
  472.  
  473. Last game capture log:
  474. 2015-08-12, 22:32:44: we're booting up:
  475. 22:32:44: CaptureThread: attached to process sf2.exe
  476. 22:32:44: D3D9 Present
  477. 22:32:44: (half life scientist) everything.. seems to be in order
  478. 22:32:44: D3D9EndScene called
  479. 22:32:44: D3DPRESENT_PARAMETERS {
  480. 22:32:44: BackBufferWidth: 1024
  481. 22:32:44: BackBufferHeight: 768
  482. 22:32:44: BackBufferFormat: D3DFMT_A8R8G8B8
  483. 22:32:44: BackBufferCount: 1
  484. 22:32:44: MultiSampleType: D3DMULTISAMPLE_NONE
  485. 22:32:44: MultiSampleQuality: 0
  486. 22:32:44: SwapEffect: D3DSWAPEFFECT_COPY
  487. 22:32:44: hDeviceWindow: 4786750
  488. 22:32:44: Windowed: true
  489. 22:32:44: EnableAutoDepthStencil: false
  490. 22:32:44: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  491. 22:32:44: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  492. 22:32:44: FullScreen_RefreshRateInHz: 0
  493. 22:32:44: PresentationInterval: 2147483648
  494. 22:32:44: };
  495. 22:32:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  496. 22:32:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  497. 22:32:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  498. 22:32:44: successfully set up d3d9 hooks
  499. 22:32:44: D3D9Present called
  500. 22:32:44: DoD3D9GPUHook: success
  501. 22:32:44: D3DSURFACE_DESC {
  502. 22:32:44: Format: D3DFMT_A8R8G8B8
  503. 22:32:44: Type: D3DRTYPE_SURFACE
  504. 22:32:44: Usage: D3DUSAGE_RENDERTARGET
  505. 22:32:44: Pool: D3DPOOL_DEFAULT
  506. 22:32:44: MultiSampleType: D3DMULTISAMPLE_NONE
  507. 22:32:44: MultiSampleQuality: 0
  508. 22:32:44: Width: 1024
  509. 22:32:44: Height: 768
  510. 22:32:44: };
  511. 22:32:44: successfully capturing d3d9 frames via GPU
  512. 22:32:55: ---------------------- Cleared D3D9 Capture ----------------------
  513. 22:32:55: D3D9EndScene called
  514. 22:32:55: D3D9Present called
  515. 22:32:59: received restart event, capturing
  516. 22:32:59: DoD3D9GPUHook: success
  517. 22:32:59: D3DSURFACE_DESC {
  518. 22:32:59: Format: D3DFMT_A8R8G8B8
  519. 22:32:59: Type: D3DRTYPE_SURFACE
  520. 22:32:59: Usage: D3DUSAGE_RENDERTARGET
  521. 22:32:59: Pool: D3DPOOL_DEFAULT
  522. 22:32:59: MultiSampleType: D3DMULTISAMPLE_NONE
  523. 22:32:59: MultiSampleQuality: 0
  524. 22:32:59: Width: 1024
  525. 22:32:59: Height: 768
  526. 22:32:59: };
  527. 22:32:59: successfully capturing d3d9 frames via GPU
  528. 22:34:28: ---------------------- Cleared D3D9 Capture ----------------------
  529. 22:34:28: D3D9EndScene called
  530. 22:34:28: D3D9Present called
  531. 22:34:43: D3D9Reset called
  532. 22:34:43: ---------------------- Cleared D3D9 Capture ----------------------
  533. 22:34:45: D3DPRESENT_PARAMETERS {
  534. 22:34:45: BackBufferWidth: 1280
  535. 22:34:45: BackBufferHeight: 720
  536. 22:34:45: BackBufferFormat: D3DFMT_A8R8G8B8
  537. 22:34:45: BackBufferCount: 1
  538. 22:34:45: MultiSampleType: D3DMULTISAMPLE_NONE
  539. 22:34:45: MultiSampleQuality: 0
  540. 22:34:45: SwapEffect: D3DSWAPEFFECT_DISCARD
  541. 22:34:45: hDeviceWindow: 4786750
  542. 22:34:45: Windowed: false
  543. 22:34:45: EnableAutoDepthStencil: false
  544. 22:34:45: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  545. 22:34:45: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  546. 22:34:45: FullScreen_RefreshRateInHz: 59
  547. 22:34:45: PresentationInterval: 2147483648
  548. 22:34:45: };
  549. 22:34:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  550. 22:34:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  551. 22:34:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  552. 22:34:45: successfully set up d3d9 hooks
  553. 22:34:45: D3D9EndScene called
  554. 22:34:45: D3D9Present called
  555. 22:36:23: received restart event, capturing
  556. 22:36:23: DoD3D9GPUHook: success
  557. 22:36:23: D3DSURFACE_DESC {
  558. 22:36:23: Format: D3DFMT_A8R8G8B8
  559. 22:36:23: Type: D3DRTYPE_SURFACE
  560. 22:36:23: Usage: D3DUSAGE_RENDERTARGET
  561. 22:36:23: Pool: D3DPOOL_DEFAULT
  562. 22:36:23: MultiSampleType: D3DMULTISAMPLE_NONE
  563. 22:36:23: MultiSampleQuality: 0
  564. 22:36:23: Width: 1280
  565. 22:36:23: Height: 720
  566. 22:36:23: };
  567. 22:36:23: successfully capturing d3d9 frames via GPU
  568. 22:36:45: ---------------------- Cleared D3D9 Capture ----------------------
  569. 22:36:45: D3D9EndScene called
  570. 22:36:45: D3D9Present called
  571. 22:39:12: received restart event, capturing
  572. 22:39:12: DoD3D9GPUHook: success
  573. 22:39:12: D3DSURFACE_DESC {
  574. 22:39:12: Format: D3DFMT_A8R8G8B8
  575. 22:39:12: Type: D3DRTYPE_SURFACE
  576. 22:39:12: Usage: D3DUSAGE_RENDERTARGET
  577. 22:39:12: Pool: D3DPOOL_DEFAULT
  578. 22:39:12: MultiSampleType: D3DMULTISAMPLE_NONE
  579. 22:39:12: MultiSampleQuality: 0
  580. 22:39:12: Width: 1280
  581. 22:39:12: Height: 720
  582. 22:39:12: };
  583. 22:39:12: successfully capturing d3d9 frames via GPU
  584. 22:39:13: D3D9Reset called
  585. 22:39:13: ---------------------- Cleared D3D9 Capture ----------------------
  586. 22:39:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  587. 22:39:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  588. 22:39:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  589. 22:39:16: successfully set up d3d9 hooks
  590. 22:39:16: D3D9EndScene called
  591. 22:39:16: D3D9Present called
  592. 22:39:16: DoD3D9GPUHook: success
  593. 22:39:16: D3DSURFACE_DESC {
  594. 22:39:16: Format: D3DFMT_A8R8G8B8
  595. 22:39:16: Type: D3DRTYPE_SURFACE
  596. 22:39:16: Usage: D3DUSAGE_RENDERTARGET
  597. 22:39:16: Pool: D3DPOOL_DEFAULT
  598. 22:39:16: MultiSampleType: D3DMULTISAMPLE_NONE
  599. 22:39:16: MultiSampleQuality: 0
  600. 22:39:16: Width: 1280
  601. 22:39:16: Height: 720
  602. 22:39:16: };
  603. 22:39:16: successfully capturing d3d9 frames via GPU
  604. 22:39:27: ---------------------- Cleared D3D9 Capture ----------------------
  605. 22:39:27: D3D9EndScene called
  606. 22:39:27: D3D9Present called
  607. 22:39:28: D3D9Reset called
  608. 22:39:28: ---------------------- Cleared D3D9 Capture ----------------------
  609. 22:39:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  610. 22:39:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  611. 22:39:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  612. 22:39:30: successfully set up d3d9 hooks
  613. 22:39:30: D3D9EndScene called
  614. 22:39:30: D3D9Present called
  615. 22:39:33: received restart event, capturing
  616. 22:39:33: DoD3D9GPUHook: success
  617. 22:39:33: D3DSURFACE_DESC {
  618. 22:39:33: Format: D3DFMT_A8R8G8B8
  619. 22:39:33: Type: D3DRTYPE_SURFACE
  620. 22:39:33: Usage: D3DUSAGE_RENDERTARGET
  621. 22:39:33: Pool: D3DPOOL_DEFAULT
  622. 22:39:33: MultiSampleType: D3DMULTISAMPLE_NONE
  623. 22:39:33: MultiSampleQuality: 0
  624. 22:39:33: Width: 1280
  625. 22:39:33: Height: 720
  626. 22:39:33: };
  627. 22:39:33: successfully capturing d3d9 frames via GPU
  628. 22:40:36: ---------------------- Cleared D3D9 Capture ----------------------
  629. 22:40:36: D3D9EndScene called
  630. 22:40:36: D3D9Present called
  631. 22:45:04: D3D9Reset called
  632. 22:45:04: ---------------------- Cleared D3D9 Capture ----------------------
  633. 22:45:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  634. 22:45:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  635. 22:45:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  636. 22:45:07: successfully set up d3d9 hooks
  637. 22:45:07: D3D9EndScene called
  638. 22:45:07: D3D9Present called
  639. 22:45:36: D3D9Reset called
  640. 22:45:36: ---------------------- Cleared D3D9 Capture ----------------------
  641. 22:45:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  642. 22:45:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  643. 22:45:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  644. 22:45:39: successfully set up d3d9 hooks
  645. 22:45:39: D3D9EndScene called
  646. 22:45:39: D3D9Present called
  647. 22:45:52: received restart event, capturing
  648. 22:45:52: DoD3D9GPUHook: success
  649. 22:45:52: D3DSURFACE_DESC {
  650. 22:45:52: Format: D3DFMT_A8R8G8B8
  651. 22:45:52: Type: D3DRTYPE_SURFACE
  652. 22:45:52: Usage: D3DUSAGE_RENDERTARGET
  653. 22:45:52: Pool: D3DPOOL_DEFAULT
  654. 22:45:52: MultiSampleType: D3DMULTISAMPLE_NONE
  655. 22:45:52: MultiSampleQuality: 0
  656. 22:45:52: Width: 1280
  657. 22:45:52: Height: 720
  658. 22:45:52: };
  659. 22:45:52: successfully capturing d3d9 frames via GPU
  660. 22:46:39: ---------------------- Cleared D3D9 Capture ----------------------
  661. 22:46:39: D3D9EndScene called
  662. 22:46:39: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment