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- <!--
- Written by Genesisx
- Updated/Fixed by Ihm
- -->
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <!-- SpellCast Configurations -->
- <config
- Debug="false"
- ShowSpellInfo="false"
- ShowGearSwaps="false"
- />
- <!-- SpellCast Variables -->
- <variables clear="true">
- <var name="SkillUp">1</var> <!-- /Heal Break DO NOT ALTER -->
- <var name="FirstSetup">0</var> <!-- First Run Display Var DO NOT ALTER-->
- <var name="SkillCycle">1</var> <!-- Spell Cycle NO NOT ALTER -->
- <var name="CurrentSpell">cure</var> <!-- Spell Cycle NO NOT ALTER -->
- <!-- You can alter these variables, Time is in seconds -->
- <var name="Show.Debug">False</var> <!-- Show Process/Debug Info True/False -->
- <var name="RestTime4Smn">3</var> <!-- Set REST time for SMN Skill -->
- <var name="RestTime4Cure">3</var> <!-- Set REST time for Healing Skill -->
- <var name="RestTime4Protect">4</var> <!-- Set REST time for Protect Shell Enhancing Skill -->
- <var name="RestTime4Bar">5</var> <!-- Set REST time for Bar type spells -->
- <var name="RestTime4Bara">5</var> <!-- Set REST time for Bar type spells -->
- <var name="RestTime4Blaze">5</var> <!-- Set REST time for Blaze Spikes -->
- <var name="RestTime4Songs">5</var> <!-- Set REST time for Blaze Spikes -->
- </variables>
- <sets>
- <!-- Specify Resting / Standard gear if desired -->
- <group default="yes" name="Job">
- <set name="Standard">
- </set>
- <set name="Resting Gear" BaseSet="Standard">
- </set>
- </group>
- </sets>
- <rules>
- <!-- Setup Gear and /Heal Break Variable for Resting & Idle -->
- <equip when="idle" set="Standard" />
- <equip when="resting" set="Resting Gear" />
- <!-- Setup First Run Notification -->
- <if advanced='$FirstSetup = 0'>
- <command>bind ^escape input /echo Exiting.;reload spellcast;unbind ^escape;</command>
- <addtochat color="121">-- SkillUp.Xml v1.5 --</addtochat>
- <addtochat color="121">Press CTRL+Escape at anytime to unload spellcast and exit SkillUp.Xml</addtochat>
- <addtochat color="121">To start cast one of these spells:</addtochat>
- <addtochat color="121">Carbuncle, Cure, Protect, Barfire, Barfira, Blaze Spikes, Enhancing Etude</addtochat>
- <var cmd="set FirstSetup 1" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Show First Run Note</addtochat></if>
- </if>
- <if status ="Idle">
- <if MPPLT="10">
- <if Job="SMN/*|*/SMN">
- <changespell spell="Release" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: SMN job detected changing action to Release.</addtochat></if>
- </if>
- <command when="midcast">wait 5;input /heal on;wait 5;input /ma %spell <me></command>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Low MP detected sending /heal on action in 5 sec.</addtochat></if>
- <return />
- </if>
- <elseif notbuffactive="refresh" job="RDM/*" MainJobLvlGT="81" >
- <command when="aftercast">wait 3;input /ma %spell <me></command>
- <changespell spell="Refresh II" />
- <changetarget target="<me>" />
- </elseif>
- <elseif notbuffactive="refresh" job="*/RDM" SubJobLvlGT="40" >
- <command when="aftercast">wait 3;input /ma %spell <me></command>
- <changespell spell="Refresh" />
- <changetarget target="<me>" />
- </elseif>
- </if>
- <if Status ="Resting">
- <if MPPGT="99">
- <command when="precast">input /heal off;wait 5;input /ma "$currentspell"</command>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Full MP Detected sending /heal off action.</addtochat></if>
- <cancelspell />
- <return />
- </if>
- <else>
- <command when="precast">wait 5;input /ma "$currentspell"</command>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Currently Resting, MP is not 100%. Continue resting.</addtochat></if>
- <cancelspell />
- <return />
- </else>
- </if>
- <if spell="Carbuncle"> <!-- Summoning Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Carbuncle Spell Detected, Processing Summoner Segment.</addtochat></if>
- <var cmd="set currentspell Carbuncle" />
- <if advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Carbuncle" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </if>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Ifrit" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 4" />
- <changespell spell="Titan" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 4'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 5" />
- <changespell spell="Leviathan" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 4 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 5'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 6" />
- <changespell spell="Garuda" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 5 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 6'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 7" />
- <changespell spell="Shiva" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 6 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle == 7'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 8" />
- <changespell spell="Ramuh" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 7 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 8'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 9" />
- <changespell spell="Fenrir" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 8 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 9'>
- <command when="aftercast">wait $RestTime4Smn;input /ja "Release";wait $RestTime4Smn;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Diabolos" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 9 Processed.</addtochat></if>
- </elseif>
- </if>
- <elseif spell="Cure" > <!-- Healing Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cure Spell Detected, Processing Healing Magic Segment.</addtochat></if>
- <var cmd="set currentspell Cure" />
- <if advanced='$SkillCycle > 3'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <command>wait $RestTime4Cure;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Cure;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Cure" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Cure;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Cure II" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Cure;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Cure III" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- </elseif>
- <elseif spell="Protect" > <!-- Enhancing Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Protect Spell Detected, Processing WHM/RDM Enhancing Segment.</addtochat></if>
- <var cmd="set currentspell Protect" />
- <if advanced='$SkillCycle > 4'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <var cmd="set SkillCycle 1" />
- <command>wait $RestTime4Protect;input /ma "$currentspell"</command>
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Protect" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Shell" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 4" />
- <changespell spell="Protect II" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 4'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Shell II" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 4 Processed.</addtochat></if>
- </elseif>
- </elseif>
- <elseif spell="Barfire" > <!-- Enhancing Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Barfire Spell Detected, Processing WHM Enhancing Segment.</addtochat></if>
- <var cmd="set currentspell Barfire" />
- <if advanced='$SkillCycle > 4'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <var cmd="set SkillCycle 1" />
- <command>wait $RestTime4Bar;input /ma "$currentspell"</command>
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Barfire" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Baraero" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 4" />
- <changespell spell="Barstone" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 4'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Barthunder" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 4 Processed.</addtochat></if>
- </elseif>
- </elseif>
- <elseif spell="Barfira" > <!-- Enhancing Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Barfira Spell Detected, Processing WHM Enhancing Segment.</addtochat></if>
- <var cmd="set currentspell Barfira" />
- <if advanced='$SkillCycle > 4'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <var cmd="set SkillCycle 1" />
- <command>wait $RestTime4Bar;input /ma "$currentspell"</command>
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Barfira" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Baraera" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 4" />
- <changespell spell="Barstonra" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 4'>
- <command when="aftercast">wait $RestTime4Protect;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Barthundra" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 4 Processed.</addtochat></if>
- </elseif>
- </elseif>
- <elseif spell="Blaze Spikes" > <!-- Blm Magic Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Blaze Spikes Spell Detected, Processing BLM Enhancing Segment.</addtochat></if>
- <var cmd="set currentspell Blaze Spikes" />
- <if advanced='$SkillCycle > 3'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <var cmd="set SkillCycle 1" />
- <command>wait $RestTime4Blaze;input /ma "$currentspell"</command>
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Blaze;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Blaze Spikes" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle == 2'>
- <command when="aftercast">wait $RestTime4Blaze;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Ice Spikes" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Blaze;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Shock Spikes" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- </elseif>
- <elseif spell="Enchanting Etude" > <!-- Bard Song Skill-Up Segment -->
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Enchanting Etude Spell Detected, Processing BRD Song Segment.</addtochat></if>
- <var cmd="set currentspell Enchanting Etude" />
- <if advanced='$SkillCycle > 7'>
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Incorrect variable detected for this group, resetting to 1.</addtochat></if>
- <var cmd="set SkillCycle 1" />
- <command>wait $RestTime4Songs;input /ma "$currentspell"</command>
- <cancelspell />
- </if>
- <elseif advanced='$SkillCycle = 1'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 2" />
- <changespell spell="Enchanting Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 1 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 2'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 3" />
- <changespell spell="Spirited Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 2 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 3'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 4" />
- <changespell spell="Learned Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 3 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 4'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 5" />
- <changespell spell="Quick Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 4 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 5'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 6" />
- <changespell spell="Vivacious Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 5 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 6'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 7" />
- <changespell spell="Dextrous Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 6 Processed.</addtochat></if>
- </elseif>
- <elseif advanced='$SkillCycle = 7'>
- <command when="aftercast">wait $RestTime4Songs;input /ma "$currentspell"</command>
- <var cmd="set SkillCycle 1" />
- <changespell spell="Sinewy Etude" />
- <changetarget target="<me>" />
- <!-- Debug info --> <if advanced='"$Show.Debug" == "True"'><addtochat color="67">Debug Process:: Cycle Process 7 Processed.</addtochat></if>
- </elseif>
- </elseif>
- </rules>
- </spellcast>
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