Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local running = true;
- moveDistance = 30;
- SpawnDist = 500;
- function move_buffer()
- --rune spawn points
- ShowToClient("SYS", "Move to buffer");
- Sleep(4000);
- --rune start buffing
- MoveTo(43441, 108693, -1985, moveDistance);
- Sleep(5000);
- -- Command("/target Buffer");
- TargetNpc("Clan Helper", 35714);
- Talk();
- ClickAndWait("sb_u_p", "");
- Sleep(800);
- ClickAndWait("sb_u_p", "");
- ShowToClient("System","Buffed and ready to fight");
- end
- function move_spot()
- TargetNpc("Clan Helper", 35714);
- Talk();
- ClickLinkAndWait("abyss_clanhall002.htm");
- ClickAndWait("menu_select?ask=-306&reply=6", "Rune");
- ClickAndWait("teleport_1745943280_9_57", "Stakato Nest - 1000 Adena");
- MoveTo(43264, 108801, -1985, moveDistance);
- WaitForTeleport();
- Sleep(1000);
- ShowToClient("System","On the way to the spot...");
- --move stakato room 1
- MoveTo(89126, -45141, -2142, moveDistance);
- MoveTo(89922, -44654, -2142, moveDistance);
- MoveTo(89941, -44558, -2133, moveDistance);
- MoveTo(90438, -44113, -2128, moveDistance);
- MoveTo(91425, -43167, -2493, moveDistance);
- MoveTo(92198, -43367, -2637, moveDistance);
- MoveTo(92484, -44131, -2802, moveDistance);
- MoveTo(92396, -44232, -2835, moveDistance);
- MoveTo(92318, -44320, -2864, moveDistance);
- MoveTo(92224, -44427, -2879, moveDistance);
- MoveTo(92197, -44459, -2881, moveDistance);
- MoveTo(91799, -44835, -2966, moveDistance);
- MoveTo(90614, -44686, -3290, moveDistance);
- MoveTo(89913, -43416, -3802, moveDistance);
- MoveTo(89542, -43223, -3902, moveDistance);
- MoveTo(88968, -42978, -4059, moveDistance);
- MoveTo(88866, -42991, -4089, moveDistance);
- MoveTo(88079, -43118, -4133, moveDistance);
- MoveTo(87970, -43144, -4133, moveDistance);
- MoveTo(87847, -43175, -4133, moveDistance);
- MoveTo(87419, -43295, -4133, moveDistance);
- end
- function need_buffs()
- if not (GetMe():GetBuffsCount() > 2) then
- return true
- end
- return false
- end
- function need_rez()
- if GetMe():IsAlikeDeath() == true then
- return true
- end
- return false
- end
- function main()
- if running then
- if need_buffs() and not need_rez() then
- SetPause(true);
- Sleep(900);
- UseItem(1829); --Use SOE.
- WaitForTeleport();
- ShowToClient("System","Auto farming module, loaded succesfully!");
- Sleep(500);
- move_buffer();
- move_spot();
- SetPause(false)
- elseif need_rez() then
- SetPause(true);
- Sleep(900);
- RequestRestartPoint(4)
- ShowToClient("System","Auto farming module, loaded succesfully!");
- move_buffer();
- move_spot();
- SetPause(false);
- end
- end
- return false
- end
- repeat
- if running then
- main()
- end
- Sleep(3000)
- ClearTargets()
- until false;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement