bulletfreak

Pokemon3D Issues 1

Aug 9th, 2013
224
0
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  1. Pokémon 3D has crashed!
  2. ---------------------------
  3.  
  4. System specifications:
  5. Pokémon 3D version: 0.35.2
  6. Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
  7. Decimal seperator: .
  8. Content Packs: {}
  9. Active GameMode: Pokemon 3D
  10. ---------------------------
  11.  
  12. Here is further information:
  13. Message: Texture "C:\Users\bulletfreak\Desktop\Pokemon\Content\Pokemon\Animations\Froslass\Front" not found!
  14. InnerException: NOTHING
  15. BaseException: Texture "C:\Users\bulletfreak\Desktop\Pokemon\Content\Pokemon\Animations\Froslass\Front" not found!
  16. HelpLink: No helplink available.
  17. Data: System.Collections.ListDictionaryInternal
  18. Source: 2.5DHero
  19. TargetSite: Name: GetTexture [
  20. Attributes: PrivateScope, Public, Static
  21. CallingConvention: Standard
  22. ContainsGenericParameters: False
  23. DeclaringType: _2._5DHero.Textures
  24. IsAbstract: False
  25. IsAssembly: False
  26. IsConstructor: False
  27. IsFamily: False
  28. IsFamilyAndAssembly: False
  29. IsFamilyOrAssembly: False
  30. IsFinal: False
  31. IsGenericMethod: False
  32. IsGenericMethodDefinition: False
  33. IsHideBySig: False
  34. IsPrivate: False
  35. IsPublic: True
  36. IsSecurityCritical: True
  37. IsSecuritySafeCritical: False
  38. IsSecurityTransparent: False
  39. IsSpecialName: False
  40. IsStatic: True
  41. IsVirtual: False
  42. MemberType: Method
  43. MetadataToken: 100665789
  44. MethodHandle: System.RuntimeMethodHandle
  45. Module: 2.5DHero.exe
  46. ReflectedType: _2._5DHero.Textures
  47. ]
  48.  
  49. StackTrace: at _2._5DHero.Textures.GetTexture(String Name, Rectangle r, String TexturePath)
  50. at _2._5DHero.Pokemon.GetTexture(Int32 index)
  51. at _2._5DHero.Pokemon.GetImage(Boolean FrontView)
  52. at _2._5DHero.PokemonImageView.Show(Int32 ID, Boolean shiny, Boolean front)
  53. at _2._5DHero.ScriptV1.ViewPokemonImage()
  54. at _2._5DHero.ScriptV1.Update()
  55. at _2._5DHero.Script.Update()
  56. at _2._5DHero.ActionScript.ChooseIf(Boolean T)
  57. at _2._5DHero.ScriptV1.DoIf()
  58. at _2._5DHero.ScriptV1.Update()
  59. at _2._5DHero.Script.Update()
  60. at _2._5DHero.ActionScript.Update()
  61. at _2._5DHero.OverworldScreen.Update()
  62. at _2._5DHero.Basic.Update(GameTime gameTime)
  63. at _2._5DHero.DGame.Update(GameTime gameTime)
  64. at Microsoft.Xna.Framework.Game.Tick()
  65. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  66. at Microsoft.Xna.Framework.GameHost.OnIdle()
  67. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  68. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  69. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  70. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  71. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  72. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  73. at System.Windows.Forms.Application.Run(Form mainForm)
  74. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  75. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  76. at Microsoft.Xna.Framework.Game.Run()
  77. at _2._5DHero.Program.Main(String[] args)
  78.  
  79. You should report this error.
  80.  
  81. Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
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